at91: at91sam9g45 family: identify several chip versions
[linux-2.6/next.git] / sound / pci / azt3328.c
blob8451a0169f327881a6da435b1ee86963707e4b74
1 /*
2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de>
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8 * Other versions are:
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
20 * GPL LICENSE
21 * This program is free software; you can redistribute it and/or modify
22 * it under the terms of the GNU General Public License as published by
23 * the Free Software Foundation; either version 2 of the License, or
24 * (at your option) any later version.
26 * This program is distributed in the hope that it will be useful,
27 * but WITHOUT ANY WARRANTY; without even the implied warranty of
28 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
29 * GNU General Public License for more details.
31 * You should have received a copy of the GNU General Public License
32 * along with this program; if not, write to the Free Software
33 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
35 * NOTES
36 * Since Aztech does not provide any chipset documentation,
37 * even on repeated request to various addresses,
38 * and the answer that was finally given was negative
39 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
40 * in the first place >:-P}),
41 * I was forced to base this driver on reverse engineering
42 * (3 weeks' worth of evenings filled with driver work).
43 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
45 * It is quite likely that the AZF3328 chip is the PCI cousin of the
46 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
48 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
49 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
50 * Fincitec acquired by National Semiconductor in 2002, together with the
51 * Fincitec-related company ARSmikro) has the following features:
53 * - compatibility & compliance:
54 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
55 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
56 * - Microsoft PC 98 Baseline Audio
57 * - MPU401 UART
58 * - Sound Blaster Emulation (DOS Box)
59 * - builtin AC97 conformant codec (SNR over 80dB)
60 * Note that "conformant" != "compliant"!! this chip's mixer register layout
61 * *differs* from the standard AC97 layout:
62 * they chose to not implement the headphone register (which is not a
63 * problem since it's merely optional), yet when doing this, they committed
64 * the grave sin of letting other registers follow immediately instead of
65 * keeping a headphone dummy register, thereby shifting the mixer register
66 * addresses illegally. So far unfortunately it looks like the very flexible
67 * ALSA AC97 support is still not enough to easily compensate for such a
68 * grave layout violation despite all tweaks and quirks mechanisms it offers.
69 * - builtin genuine OPL3 - verified to work fine, 20080506
70 * - full duplex 16bit playback/record at independent sampling rate
71 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
72 * FIXME: how to enable legacy addr??
73 * - game port (legacy address support)
74 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
75 * features supported). - See common term "Digital Enhanced Game Port"...
76 * (probably DirectInput 3.0 spec - confirm)
77 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
78 * - built-in General DirectX timer having a 20 bits counter
79 * with 1us resolution (see below!)
80 * - I2S serial output port for external DAC
81 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
82 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
83 * - supports hardware volume control
84 * - single chip low cost solution (128 pin QFP)
85 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
86 * required for Microsoft's logo compliance (FIXME: where?)
87 * At least the Trident 4D Wave DX has one bit somewhere
88 * to enable writes to PCI subsystem VID registers, that should be it.
89 * This might easily be in extended PCI reg space, since PCI168 also has
90 * some custom data starting at 0x80. What kind of config settings
91 * are located in our extended PCI space anyway??
92 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
93 * [TDA1517P chip]
95 * Note that this driver now is actually *better* than the Windows driver,
96 * since it additionally supports the card's 1MHz DirectX timer - just try
97 * the following snd-seq module parameters etc.:
98 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
99 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
100 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
101 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
102 * - "pmidi -p 128:0 jazz.mid"
104 * OPL3 hardware playback testing, try something like:
105 * cat /proc/asound/hwdep
106 * and
107 * aconnect -o
108 * Then use
109 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
110 * where x,y is the xx-yy number as given in hwdep.
111 * Then try
112 * pmidi -p a:b jazz.mid
113 * where a:b is the client number plus 0 usually, as given by aconnect above.
114 * Oh, and make sure to unmute the FM mixer control (doh!)
115 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
116 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
117 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
118 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
119 * at least sometimes. Maybe even use with hardware sequencer timer above :)
120 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
122 * Certain PCI versions of this card are susceptible to DMA traffic underruns
123 * in some systems (resulting in sound crackling/clicking/popping),
124 * probably because they don't have a DMA FIFO buffer or so.
125 * Overview (PCI ID/PCI subID/PCI rev.):
126 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
127 * - unknown performance: 0x50DC/0x1801/10
128 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
130 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
131 * supposed to be very fast and supposed to get rid of crackling much
132 * better than a VIA, yet ironically I still get crackling, like many other
133 * people with the same chipset.
134 * Possible remedies:
135 * - use speaker (amplifier) output instead of headphone output
136 * (in case crackling is due to overloaded output clipping)
137 * - plug card into a different PCI slot, preferrably one that isn't shared
138 * too much (this helps a lot, but not completely!)
139 * - get rid of PCI VGA card, use AGP instead
140 * - upgrade or downgrade BIOS
141 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
142 * Not too helpful.
143 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
145 * BUGS
146 * - full-duplex might *still* be problematic, however a recent test was fine
147 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
148 * if you set PCM output switch to "pre 3D" instead of "post 3D".
149 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
150 * (e.g. kmix, gamix) - unfortunately several are!!
151 * - locking is not entirely clean, especially the audio stream activity
152 * ints --> may be racy
153 * - an _unconnected_ secondary joystick at the gameport will be reported
154 * to be "active" (floating values, not precisely -1) due to the way we need
155 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
157 * TODO
158 * - use PCI_VDEVICE
159 * - verify driver status on x86_64
160 * - test multi-card driver operation
161 * - (ab)use 1MHz DirectX timer as kernel clocksource
162 * - test MPU401 MIDI playback etc.
163 * - add more power micro-management (disable various units of the card
164 * as long as they're unused, to improve audio quality and save power).
165 * However this requires more I/O ports which I haven't figured out yet
166 * and which thus might not even exist...
167 * The standard suspend/resume functionality could probably make use of
168 * some improvement, too...
169 * - figure out what all unknown port bits are responsible for
170 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
171 * fully accept our quite incompatible ""AC97"" mixer and thus save some
172 * code (but I'm not too optimistic that doing this is possible at all)
173 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
176 #include <asm/io.h>
177 #include <linux/init.h>
178 #include <linux/pci.h>
179 #include <linux/delay.h>
180 #include <linux/slab.h>
181 #include <linux/gameport.h>
182 #include <linux/moduleparam.h>
183 #include <linux/dma-mapping.h>
184 #include <sound/core.h>
185 #include <sound/control.h>
186 #include <sound/pcm.h>
187 #include <sound/rawmidi.h>
188 #include <sound/mpu401.h>
189 #include <sound/opl3.h>
190 #include <sound/initval.h>
191 #include "azt3328.h"
193 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
194 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
195 MODULE_LICENSE("GPL");
196 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
198 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
199 #define SUPPORT_GAMEPORT 1
200 #endif
202 /* === Debug settings ===
203 Further diagnostic functionality than the settings below
204 does not need to be provided, since one can easily write a bash script
205 to dump the card's I/O ports (those listed in lspci -v -v):
206 function dump()
208 local descr=$1; local addr=$2; local count=$3
210 echo "${descr}: ${count} @ ${addr}:"
211 dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C
213 and then use something like
214 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
215 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
216 possibly within a "while true; do ... sleep 1; done" loop.
217 Tweaking ports could be done using
218 VALSTRING="`printf "%02x" $value`"
219 printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null
222 #define DEBUG_MISC 0
223 #define DEBUG_CALLS 0
224 #define DEBUG_MIXER 0
225 #define DEBUG_CODEC 0
226 #define DEBUG_IO 0
227 #define DEBUG_TIMER 0
228 #define DEBUG_GAME 0
229 #define DEBUG_PM 0
230 #define MIXER_TESTING 0
232 #if DEBUG_MISC
233 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
234 #else
235 #define snd_azf3328_dbgmisc(format, args...)
236 #endif
238 #if DEBUG_CALLS
239 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
240 #define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
241 #define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
242 #else
243 #define snd_azf3328_dbgcalls(format, args...)
244 #define snd_azf3328_dbgcallenter()
245 #define snd_azf3328_dbgcallleave()
246 #endif
248 #if DEBUG_MIXER
249 #define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
250 #else
251 #define snd_azf3328_dbgmixer(format, args...)
252 #endif
254 #if DEBUG_CODEC
255 #define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
256 #else
257 #define snd_azf3328_dbgcodec(format, args...)
258 #endif
260 #if DEBUG_MISC
261 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
262 #else
263 #define snd_azf3328_dbgtimer(format, args...)
264 #endif
266 #if DEBUG_GAME
267 #define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
268 #else
269 #define snd_azf3328_dbggame(format, args...)
270 #endif
272 #if DEBUG_PM
273 #define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
274 #else
275 #define snd_azf3328_dbgpm(format, args...)
276 #endif
278 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
279 module_param_array(index, int, NULL, 0444);
280 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
282 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
283 module_param_array(id, charp, NULL, 0444);
284 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
286 static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
287 module_param_array(enable, bool, NULL, 0444);
288 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
290 static int seqtimer_scaling = 128;
291 module_param(seqtimer_scaling, int, 0444);
292 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
294 struct snd_azf3328_codec_data {
295 unsigned long io_base;
296 struct snd_pcm_substream *substream;
297 bool running;
298 const char *name;
301 enum snd_azf3328_codec_type {
302 AZF_CODEC_PLAYBACK = 0,
303 AZF_CODEC_CAPTURE = 1,
304 AZF_CODEC_I2S_OUT = 2,
307 struct snd_azf3328 {
308 /* often-used fields towards beginning, then grouped */
310 unsigned long ctrl_io; /* usually 0xb000, size 128 */
311 unsigned long game_io; /* usually 0xb400, size 8 */
312 unsigned long mpu_io; /* usually 0xb800, size 4 */
313 unsigned long opl3_io; /* usually 0xbc00, size 8 */
314 unsigned long mixer_io; /* usually 0xc000, size 64 */
316 spinlock_t reg_lock;
318 struct snd_timer *timer;
320 struct snd_pcm *pcm[3];
322 /* playback, recording and I2S out codecs */
323 struct snd_azf3328_codec_data codecs[3];
325 struct snd_card *card;
326 struct snd_rawmidi *rmidi;
328 #ifdef SUPPORT_GAMEPORT
329 struct gameport *gameport;
330 u16 axes[4];
331 #endif
333 struct pci_dev *pci;
334 int irq;
336 /* register 0x6a is write-only, thus need to remember setting.
337 * If we need to add more registers here, then we might try to fold this
338 * into some transparent combined shadow register handling with
339 * CONFIG_PM register storage below, but that's slightly difficult. */
340 u16 shadow_reg_ctrl_6AH;
342 #ifdef CONFIG_PM
343 /* register value containers for power management
344 * Note: not always full I/O range preserved (similar to Win driver!) */
345 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
346 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
347 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
348 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
349 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
350 #endif
353 static const struct pci_device_id snd_azf3328_ids[] = {
354 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
355 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
356 { 0, }
359 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
362 static int
363 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
365 u8 prev = inb(reg), new;
367 new = (do_set) ? (prev|mask) : (prev & ~mask);
368 /* we need to always write the new value no matter whether it differs
369 * or not, since some register bits don't indicate their setting */
370 outb(new, reg);
371 if (new != prev)
372 return 1;
374 return 0;
377 static inline void
378 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
379 unsigned reg,
380 u8 value
383 outb(value, codec->io_base + reg);
386 static inline u8
387 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
389 return inb(codec->io_base + reg);
392 static inline void
393 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
394 unsigned reg,
395 u16 value
398 outw(value, codec->io_base + reg);
401 static inline u16
402 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
404 return inw(codec->io_base + reg);
407 static inline void
408 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
409 unsigned reg,
410 u32 value
413 outl(value, codec->io_base + reg);
416 static inline u32
417 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
419 return inl(codec->io_base + reg);
422 static inline void
423 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
425 outb(value, chip->ctrl_io + reg);
428 static inline u8
429 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
431 return inb(chip->ctrl_io + reg);
434 static inline void
435 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
437 outw(value, chip->ctrl_io + reg);
440 static inline void
441 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
443 outl(value, chip->ctrl_io + reg);
446 static inline void
447 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
449 outb(value, chip->game_io + reg);
452 static inline void
453 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
455 outw(value, chip->game_io + reg);
458 static inline u8
459 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
461 return inb(chip->game_io + reg);
464 static inline u16
465 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
467 return inw(chip->game_io + reg);
470 static inline void
471 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
473 outw(value, chip->mixer_io + reg);
476 static inline u16
477 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
479 return inw(chip->mixer_io + reg);
482 #define AZF_MUTE_BIT 0x80
484 static bool
485 snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
486 unsigned reg, bool do_mute
489 unsigned long portbase = chip->mixer_io + reg + 1;
490 bool updated;
492 /* the mute bit is on the *second* (i.e. right) register of a
493 * left/right channel setting */
494 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
496 /* indicate whether it was muted before */
497 return (do_mute) ? !updated : updated;
500 static void
501 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
502 unsigned reg,
503 unsigned char dst_vol_left,
504 unsigned char dst_vol_right,
505 int chan_sel, int delay
508 unsigned long portbase = chip->mixer_io + reg;
509 unsigned char curr_vol_left = 0, curr_vol_right = 0;
510 int left_change = 0, right_change = 0;
512 snd_azf3328_dbgcallenter();
514 if (chan_sel & SET_CHAN_LEFT) {
515 curr_vol_left = inb(portbase + 1);
517 /* take care of muting flag contained in left channel */
518 if (curr_vol_left & AZF_MUTE_BIT)
519 dst_vol_left |= AZF_MUTE_BIT;
520 else
521 dst_vol_left &= ~AZF_MUTE_BIT;
523 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
526 if (chan_sel & SET_CHAN_RIGHT) {
527 curr_vol_right = inb(portbase + 0);
529 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
532 do {
533 if (left_change) {
534 if (curr_vol_left != dst_vol_left) {
535 curr_vol_left += left_change;
536 outb(curr_vol_left, portbase + 1);
537 } else
538 left_change = 0;
540 if (right_change) {
541 if (curr_vol_right != dst_vol_right) {
542 curr_vol_right += right_change;
544 /* during volume change, the right channel is crackling
545 * somewhat more than the left channel, unfortunately.
546 * This seems to be a hardware issue. */
547 outb(curr_vol_right, portbase + 0);
548 } else
549 right_change = 0;
551 if (delay)
552 mdelay(delay);
553 } while ((left_change) || (right_change));
554 snd_azf3328_dbgcallleave();
558 * general mixer element
560 struct azf3328_mixer_reg {
561 unsigned reg;
562 unsigned int lchan_shift, rchan_shift;
563 unsigned int mask;
564 unsigned int invert: 1;
565 unsigned int stereo: 1;
566 unsigned int enum_c: 4;
569 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
570 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
571 (mask << 16) | \
572 (invert << 24) | \
573 (stereo << 25) | \
574 (enum_c << 26))
576 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
578 r->reg = val & 0xff;
579 r->lchan_shift = (val >> 8) & 0x0f;
580 r->rchan_shift = (val >> 12) & 0x0f;
581 r->mask = (val >> 16) & 0xff;
582 r->invert = (val >> 24) & 1;
583 r->stereo = (val >> 25) & 1;
584 r->enum_c = (val >> 26) & 0x0f;
588 * mixer switches/volumes
591 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
592 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
593 .info = snd_azf3328_info_mixer, \
594 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
595 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
598 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
599 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
600 .info = snd_azf3328_info_mixer, \
601 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
602 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
605 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
606 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
607 .info = snd_azf3328_info_mixer, \
608 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
609 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
612 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
613 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
614 .info = snd_azf3328_info_mixer, \
615 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
616 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
619 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
620 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
621 .info = snd_azf3328_info_mixer_enum, \
622 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
623 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
626 static int
627 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
628 struct snd_ctl_elem_info *uinfo)
630 struct azf3328_mixer_reg reg;
632 snd_azf3328_dbgcallenter();
633 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
634 uinfo->type = reg.mask == 1 ?
635 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
636 uinfo->count = reg.stereo + 1;
637 uinfo->value.integer.min = 0;
638 uinfo->value.integer.max = reg.mask;
639 snd_azf3328_dbgcallleave();
640 return 0;
643 static int
644 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
645 struct snd_ctl_elem_value *ucontrol)
647 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
648 struct azf3328_mixer_reg reg;
649 u16 oreg, val;
651 snd_azf3328_dbgcallenter();
652 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
654 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
655 val = (oreg >> reg.lchan_shift) & reg.mask;
656 if (reg.invert)
657 val = reg.mask - val;
658 ucontrol->value.integer.value[0] = val;
659 if (reg.stereo) {
660 val = (oreg >> reg.rchan_shift) & reg.mask;
661 if (reg.invert)
662 val = reg.mask - val;
663 ucontrol->value.integer.value[1] = val;
665 snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
666 "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
667 reg.reg, oreg,
668 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
669 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
670 snd_azf3328_dbgcallleave();
671 return 0;
674 static int
675 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
676 struct snd_ctl_elem_value *ucontrol)
678 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
679 struct azf3328_mixer_reg reg;
680 u16 oreg, nreg, val;
682 snd_azf3328_dbgcallenter();
683 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
684 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
685 val = ucontrol->value.integer.value[0] & reg.mask;
686 if (reg.invert)
687 val = reg.mask - val;
688 nreg = oreg & ~(reg.mask << reg.lchan_shift);
689 nreg |= (val << reg.lchan_shift);
690 if (reg.stereo) {
691 val = ucontrol->value.integer.value[1] & reg.mask;
692 if (reg.invert)
693 val = reg.mask - val;
694 nreg &= ~(reg.mask << reg.rchan_shift);
695 nreg |= (val << reg.rchan_shift);
697 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
698 snd_azf3328_mixer_write_volume_gradually(
699 chip, reg.reg, nreg >> 8, nreg & 0xff,
700 /* just set both channels, doesn't matter */
701 SET_CHAN_LEFT|SET_CHAN_RIGHT,
703 else
704 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
706 snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
707 "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
708 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
709 oreg, reg.lchan_shift, reg.rchan_shift,
710 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
711 snd_azf3328_dbgcallleave();
712 return (nreg != oreg);
715 static int
716 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
717 struct snd_ctl_elem_info *uinfo)
719 static const char * const texts1[] = {
720 "Mic1", "Mic2"
722 static const char * const texts2[] = {
723 "Mix", "Mic"
725 static const char * const texts3[] = {
726 "Mic", "CD", "Video", "Aux",
727 "Line", "Mix", "Mix Mono", "Phone"
729 static const char * const texts4[] = {
730 "pre 3D", "post 3D"
732 struct azf3328_mixer_reg reg;
733 const char * const *p = NULL;
735 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
736 uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
737 uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
738 uinfo->value.enumerated.items = reg.enum_c;
739 if (uinfo->value.enumerated.item > reg.enum_c - 1U)
740 uinfo->value.enumerated.item = reg.enum_c - 1U;
741 if (reg.reg == IDX_MIXER_ADVCTL2) {
742 switch(reg.lchan_shift) {
743 case 8: /* modem out sel */
744 p = texts1;
745 break;
746 case 9: /* mono sel source */
747 p = texts2;
748 break;
749 case 15: /* PCM Out Path */
750 p = texts4;
751 break;
753 } else
754 if (reg.reg == IDX_MIXER_REC_SELECT)
755 p = texts3;
757 strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
758 return 0;
761 static int
762 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
763 struct snd_ctl_elem_value *ucontrol)
765 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
766 struct azf3328_mixer_reg reg;
767 unsigned short val;
769 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
770 val = snd_azf3328_mixer_inw(chip, reg.reg);
771 if (reg.reg == IDX_MIXER_REC_SELECT) {
772 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
773 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
774 } else
775 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
777 snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
778 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
779 reg.lchan_shift, reg.enum_c);
780 return 0;
783 static int
784 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
785 struct snd_ctl_elem_value *ucontrol)
787 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
788 struct azf3328_mixer_reg reg;
789 u16 oreg, nreg, val;
791 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
792 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
793 val = oreg;
794 if (reg.reg == IDX_MIXER_REC_SELECT) {
795 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
796 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
797 return -EINVAL;
798 val = (ucontrol->value.enumerated.item[0] << 8) |
799 (ucontrol->value.enumerated.item[1] << 0);
800 } else {
801 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
802 return -EINVAL;
803 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
804 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
806 snd_azf3328_mixer_outw(chip, reg.reg, val);
807 nreg = val;
809 snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
810 return (nreg != oreg);
813 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
814 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
815 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
816 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
817 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
818 IDX_MIXER_WAVEOUT, 0x1f, 1),
819 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
820 IDX_MIXER_ADVCTL2, 7, 1),
821 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
822 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
823 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
824 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
825 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
826 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
827 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
828 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
829 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
830 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
831 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
832 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
833 AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
834 AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
835 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
836 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
837 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
838 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
839 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
840 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
841 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
842 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
843 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
844 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
845 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
846 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
847 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
848 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
849 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
850 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
851 #if MIXER_TESTING
852 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
853 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
854 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
855 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
856 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
857 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
858 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
859 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
860 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
861 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
862 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
863 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
864 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
865 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
866 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
867 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
868 #endif
871 static u16 __devinitdata snd_azf3328_init_values[][2] = {
872 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
873 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
874 { IDX_MIXER_BASSTREBLE, 0x0000 },
875 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
876 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
877 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
878 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
879 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
880 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
881 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
882 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
883 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
884 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
887 static int __devinit
888 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
890 struct snd_card *card;
891 const struct snd_kcontrol_new *sw;
892 unsigned int idx;
893 int err;
895 snd_azf3328_dbgcallenter();
896 if (snd_BUG_ON(!chip || !chip->card))
897 return -EINVAL;
899 card = chip->card;
901 /* mixer reset */
902 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
904 /* mute and zero volume channels */
905 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
906 snd_azf3328_mixer_outw(chip,
907 snd_azf3328_init_values[idx][0],
908 snd_azf3328_init_values[idx][1]);
911 /* add mixer controls */
912 sw = snd_azf3328_mixer_controls;
913 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
914 ++idx, ++sw) {
915 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
916 return err;
918 snd_component_add(card, "AZF3328 mixer");
919 strcpy(card->mixername, "AZF3328 mixer");
921 snd_azf3328_dbgcallleave();
922 return 0;
925 static int
926 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
927 struct snd_pcm_hw_params *hw_params)
929 int res;
930 snd_azf3328_dbgcallenter();
931 res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
932 snd_azf3328_dbgcallleave();
933 return res;
936 static int
937 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
939 snd_azf3328_dbgcallenter();
940 snd_pcm_lib_free_pages(substream);
941 snd_azf3328_dbgcallleave();
942 return 0;
945 static void
946 snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
947 enum snd_azf3328_codec_type codec_type,
948 enum azf_freq_t bitrate,
949 unsigned int format_width,
950 unsigned int channels
953 unsigned long flags;
954 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
955 u16 val = 0xff00;
957 snd_azf3328_dbgcallenter();
958 switch (bitrate) {
959 case AZF_FREQ_4000: val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
960 case AZF_FREQ_4800: val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
961 case AZF_FREQ_5512:
962 /* the AZF3328 names it "5510" for some strange reason */
963 val |= SOUNDFORMAT_FREQ_5510; break;
964 case AZF_FREQ_6620: val |= SOUNDFORMAT_FREQ_6620; break;
965 case AZF_FREQ_8000: val |= SOUNDFORMAT_FREQ_8000; break;
966 case AZF_FREQ_9600: val |= SOUNDFORMAT_FREQ_9600; break;
967 case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
968 case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
969 case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
970 case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
971 case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
972 default:
973 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
974 /* fall-through */
975 case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
976 case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
977 case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
979 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
980 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
981 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
982 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
983 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
984 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
985 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
986 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
987 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
989 if (channels == 2)
990 val |= SOUNDFORMAT_FLAG_2CHANNELS;
992 if (format_width == 16)
993 val |= SOUNDFORMAT_FLAG_16BIT;
995 spin_lock_irqsave(&chip->reg_lock, flags);
997 /* set bitrate/format */
998 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1000 /* changing the bitrate/format settings switches off the
1001 * audio output with an annoying click in case of 8/16bit format change
1002 * (maybe shutting down DAC/ADC?), thus immediately
1003 * do some tweaking to reenable it and get rid of the clicking
1004 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1005 * FIXME: does this have some side effects for full-duplex
1006 * or other dramatic side effects? */
1007 if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */
1008 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1009 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1010 DMA_RUN_SOMETHING1 |
1011 DMA_RUN_SOMETHING2 |
1012 SOMETHING_ALMOST_ALWAYS_SET |
1013 DMA_EPILOGUE_SOMETHING |
1014 DMA_SOMETHING_ELSE
1017 spin_unlock_irqrestore(&chip->reg_lock, flags);
1018 snd_azf3328_dbgcallleave();
1021 static inline void
1022 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
1023 enum snd_azf3328_codec_type codec_type
1026 /* choose lowest frequency for low power consumption.
1027 * While this will cause louder noise due to rather coarse frequency,
1028 * it should never matter since output should always
1029 * get disabled properly when idle anyway. */
1030 snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
1033 static void
1034 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1035 unsigned bitmask,
1036 bool enable
1039 bool do_mask = !enable;
1040 if (do_mask)
1041 chip->shadow_reg_ctrl_6AH |= bitmask;
1042 else
1043 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1044 snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1045 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1046 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1049 static inline void
1050 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1052 snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1053 /* no idea what exactly is being done here, but I strongly assume it's
1054 * PM related */
1055 snd_azf3328_ctrl_reg_6AH_update(
1056 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1060 static void
1061 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1062 enum snd_azf3328_codec_type codec_type,
1063 bool enable
1066 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1067 bool need_change = (codec->running != enable);
1069 snd_azf3328_dbgcodec(
1070 "codec_activity: %s codec, enable %d, need_change %d\n",
1071 codec->name, enable, need_change
1073 if (need_change) {
1074 static const struct {
1075 enum snd_azf3328_codec_type other1;
1076 enum snd_azf3328_codec_type other2;
1077 } peer_codecs[3] =
1078 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1079 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1080 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1081 bool call_function;
1083 if (enable)
1084 /* if enable codec, call enable_codecs func
1085 to enable codec supply... */
1086 call_function = 1;
1087 else {
1088 /* ...otherwise call enable_codecs func
1089 (which globally shuts down operation of codecs)
1090 only in case the other codecs are currently
1091 not active either! */
1092 call_function =
1093 ((!chip->codecs[peer_codecs[codec_type].other1]
1094 .running)
1095 && (!chip->codecs[peer_codecs[codec_type].other2]
1096 .running));
1098 if (call_function)
1099 snd_azf3328_ctrl_enable_codecs(chip, enable);
1101 /* ...and adjust clock, too
1102 * (reduce noise and power consumption) */
1103 if (!enable)
1104 snd_azf3328_codec_setfmt_lowpower(
1105 chip,
1106 codec_type
1108 codec->running = enable;
1112 static void
1113 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1114 enum snd_azf3328_codec_type codec_type,
1115 unsigned long addr,
1116 unsigned int count,
1117 unsigned int size
1120 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1121 snd_azf3328_dbgcallenter();
1122 if (!codec->running) {
1123 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1125 unsigned long flags, addr_area2;
1127 /* width 32bit (prevent overflow): */
1128 u32 count_areas, lengths;
1130 count_areas = size/2;
1131 addr_area2 = addr+count_areas;
1132 count_areas--; /* max. index */
1133 snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
1134 addr, count_areas, addr_area2, count_areas);
1136 /* build combined I/O buffer length word */
1137 lengths = (count_areas << 16) | (count_areas);
1138 spin_lock_irqsave(&chip->reg_lock, flags);
1139 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
1140 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
1141 addr_area2);
1142 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
1143 lengths);
1144 spin_unlock_irqrestore(&chip->reg_lock, flags);
1146 snd_azf3328_dbgcallleave();
1149 static int
1150 snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
1152 #if 0
1153 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1154 struct snd_pcm_runtime *runtime = substream->runtime;
1155 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1156 unsigned int count = snd_pcm_lib_period_bytes(substream);
1157 #endif
1159 snd_azf3328_dbgcallenter();
1160 #if 0
1161 snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
1162 runtime->rate,
1163 snd_pcm_format_width(runtime->format),
1164 runtime->channels);
1165 snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
1166 runtime->dma_addr, count, size);
1167 #endif
1168 snd_azf3328_dbgcallleave();
1169 return 0;
1172 static int
1173 snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
1174 struct snd_pcm_substream *substream, int cmd)
1176 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1177 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1178 struct snd_pcm_runtime *runtime = substream->runtime;
1179 int result = 0;
1180 u16 flags1;
1181 bool previously_muted = 0;
1182 bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
1184 snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
1186 switch (cmd) {
1187 case SNDRV_PCM_TRIGGER_START:
1188 snd_azf3328_dbgcodec("START %s\n", codec->name);
1190 if (is_playback_codec) {
1191 /* mute WaveOut (avoid clicking during setup) */
1192 previously_muted =
1193 snd_azf3328_mixer_set_mute(
1194 chip, IDX_MIXER_WAVEOUT, 1
1198 snd_azf3328_codec_setfmt(chip, codec_type,
1199 runtime->rate,
1200 snd_pcm_format_width(runtime->format),
1201 runtime->channels);
1203 spin_lock(&chip->reg_lock);
1204 /* first, remember current value: */
1205 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1207 /* stop transfer */
1208 flags1 &= ~DMA_RESUME;
1209 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1211 /* FIXME: clear interrupts or what??? */
1212 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1213 spin_unlock(&chip->reg_lock);
1215 snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
1216 snd_pcm_lib_period_bytes(substream),
1217 snd_pcm_lib_buffer_bytes(substream)
1220 spin_lock(&chip->reg_lock);
1221 #ifdef WIN9X
1222 /* FIXME: enable playback/recording??? */
1223 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1224 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1226 /* start transfer again */
1227 /* FIXME: what is this value (0x0010)??? */
1228 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1229 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1230 #else /* NT4 */
1231 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1232 0x0000);
1233 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1234 DMA_RUN_SOMETHING1);
1235 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1236 DMA_RUN_SOMETHING1 |
1237 DMA_RUN_SOMETHING2);
1238 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1239 DMA_RESUME |
1240 SOMETHING_ALMOST_ALWAYS_SET |
1241 DMA_EPILOGUE_SOMETHING |
1242 DMA_SOMETHING_ELSE);
1243 #endif
1244 spin_unlock(&chip->reg_lock);
1245 snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);
1247 if (is_playback_codec) {
1248 /* now unmute WaveOut */
1249 if (!previously_muted)
1250 snd_azf3328_mixer_set_mute(
1251 chip, IDX_MIXER_WAVEOUT, 0
1255 snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
1256 break;
1257 case SNDRV_PCM_TRIGGER_RESUME:
1258 snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1259 /* resume codec if we were active */
1260 spin_lock(&chip->reg_lock);
1261 if (codec->running)
1262 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1263 snd_azf3328_codec_inw(
1264 codec, IDX_IO_CODEC_DMA_FLAGS
1265 ) | DMA_RESUME
1267 spin_unlock(&chip->reg_lock);
1268 break;
1269 case SNDRV_PCM_TRIGGER_STOP:
1270 snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1272 if (is_playback_codec) {
1273 /* mute WaveOut (avoid clicking during setup) */
1274 previously_muted =
1275 snd_azf3328_mixer_set_mute(
1276 chip, IDX_MIXER_WAVEOUT, 1
1280 spin_lock(&chip->reg_lock);
1281 /* first, remember current value: */
1282 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1284 /* stop transfer */
1285 flags1 &= ~DMA_RESUME;
1286 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1288 /* hmm, is this really required? we're resetting the same bit
1289 * immediately thereafter... */
1290 flags1 |= DMA_RUN_SOMETHING1;
1291 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1293 flags1 &= ~DMA_RUN_SOMETHING1;
1294 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1295 spin_unlock(&chip->reg_lock);
1296 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
1298 if (is_playback_codec) {
1299 /* now unmute WaveOut */
1300 if (!previously_muted)
1301 snd_azf3328_mixer_set_mute(
1302 chip, IDX_MIXER_WAVEOUT, 0
1306 snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
1307 break;
1308 case SNDRV_PCM_TRIGGER_SUSPEND:
1309 snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1310 /* make sure codec is stopped */
1311 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1312 snd_azf3328_codec_inw(
1313 codec, IDX_IO_CODEC_DMA_FLAGS
1314 ) & ~DMA_RESUME
1316 break;
1317 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1318 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1319 break;
1320 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1321 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1322 break;
1323 default:
1324 snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1325 return -EINVAL;
1328 snd_azf3328_dbgcallleave();
1329 return result;
1332 static int
1333 snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1335 return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
1338 static int
1339 snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
1341 return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
1344 static int
1345 snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
1347 return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
1350 static snd_pcm_uframes_t
1351 snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
1352 enum snd_azf3328_codec_type codec_type
1355 const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1356 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1357 unsigned long bufptr, result;
1358 snd_pcm_uframes_t frmres;
1360 #ifdef QUERY_HARDWARE
1361 bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1362 #else
1363 bufptr = substream->runtime->dma_addr;
1364 #endif
1365 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1367 /* calculate offset */
1368 result -= bufptr;
1369 frmres = bytes_to_frames( substream->runtime, result);
1370 snd_azf3328_dbgcodec("%s @ 0x%8lx, frames %8ld\n",
1371 codec->name, result, frmres);
1372 return frmres;
1375 static snd_pcm_uframes_t
1376 snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream)
1378 return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK);
1381 static snd_pcm_uframes_t
1382 snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream)
1384 return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE);
1387 static snd_pcm_uframes_t
1388 snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream)
1390 return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT);
1393 /******************************************************************/
1395 #ifdef SUPPORT_GAMEPORT
1396 static inline void
1397 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1398 bool enable
1401 snd_azf3328_io_reg_setb(
1402 chip->game_io+IDX_GAME_HWCONFIG,
1403 GAME_HWCFG_IRQ_ENABLE,
1404 enable
1408 static inline void
1409 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1410 bool enable
1413 snd_azf3328_io_reg_setb(
1414 chip->game_io+IDX_GAME_HWCONFIG,
1415 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1416 enable
1420 static void
1421 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1422 unsigned int freq_cfg
1425 snd_azf3328_io_reg_setb(
1426 chip->game_io+IDX_GAME_HWCONFIG,
1427 0x02,
1428 (freq_cfg & 1) != 0
1430 snd_azf3328_io_reg_setb(
1431 chip->game_io+IDX_GAME_HWCONFIG,
1432 0x04,
1433 (freq_cfg & 2) != 0
1437 static inline void
1438 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1440 snd_azf3328_ctrl_reg_6AH_update(
1441 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1445 static inline void
1446 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1449 * skeleton handler only
1450 * (we do not want axis reading in interrupt handler - too much load!)
1452 snd_azf3328_dbggame("gameport irq\n");
1454 /* this should ACK the gameport IRQ properly, hopefully. */
1455 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1458 static int
1459 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1461 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1462 int res;
1464 snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1465 switch (mode) {
1466 case GAMEPORT_MODE_COOKED:
1467 case GAMEPORT_MODE_RAW:
1468 res = 0;
1469 break;
1470 default:
1471 res = -1;
1472 break;
1475 snd_azf3328_gameport_set_counter_frequency(chip,
1476 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1477 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1479 return res;
1482 static void
1483 snd_azf3328_gameport_close(struct gameport *gameport)
1485 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1487 snd_azf3328_dbggame("gameport_close\n");
1488 snd_azf3328_gameport_set_counter_frequency(chip,
1489 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1490 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1493 static int
1494 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1495 int *axes,
1496 int *buttons
1499 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1500 int i;
1501 u8 val;
1502 unsigned long flags;
1504 if (snd_BUG_ON(!chip))
1505 return 0;
1507 spin_lock_irqsave(&chip->reg_lock, flags);
1508 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1509 *buttons = (~(val) >> 4) & 0xf;
1511 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1512 * thus we're atomic and cannot actively wait in here
1513 * (which would be useful for us since it probably would be better
1514 * to trigger a measurement in here, then wait a short amount of
1515 * time until it's finished, then read values of _this_ measurement).
1517 * Thus we simply resort to reading values if they're available already
1518 * and trigger the next measurement.
1521 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1522 if (val & GAME_AXES_SAMPLING_READY) {
1523 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1524 /* configure the axis to read */
1525 val = (i << 4) | 0x0f;
1526 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1528 chip->axes[i] = snd_azf3328_game_inw(
1529 chip, IDX_GAME_AXIS_VALUE
1534 /* trigger next axes sampling, to be evaluated the next time we
1535 * enter this function */
1537 /* for some very, very strange reason we cannot enable
1538 * Measurement Ready monitoring for all axes here,
1539 * at least not when only one joystick connected */
1540 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1541 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1543 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1544 spin_unlock_irqrestore(&chip->reg_lock, flags);
1546 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1547 axes[i] = chip->axes[i];
1548 if (axes[i] == 0xffff)
1549 axes[i] = -1;
1552 snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1553 axes[0], axes[1], axes[2], axes[3], *buttons
1556 return 0;
1559 static int __devinit
1560 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1562 struct gameport *gp;
1564 chip->gameport = gp = gameport_allocate_port();
1565 if (!gp) {
1566 printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1567 return -ENOMEM;
1570 gameport_set_name(gp, "AZF3328 Gameport");
1571 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1572 gameport_set_dev_parent(gp, &chip->pci->dev);
1573 gp->io = chip->game_io;
1574 gameport_set_port_data(gp, chip);
1576 gp->open = snd_azf3328_gameport_open;
1577 gp->close = snd_azf3328_gameport_close;
1578 gp->fuzz = 16; /* seems ok */
1579 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1581 /* DISABLE legacy address: we don't need it! */
1582 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1584 snd_azf3328_gameport_set_counter_frequency(chip,
1585 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1586 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1588 gameport_register_port(chip->gameport);
1590 return 0;
1593 static void
1594 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1596 if (chip->gameport) {
1597 gameport_unregister_port(chip->gameport);
1598 chip->gameport = NULL;
1600 snd_azf3328_gameport_irq_enable(chip, 0);
1602 #else
1603 static inline int
1604 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1605 static inline void
1606 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1607 static inline void
1608 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1610 printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1612 #endif /* SUPPORT_GAMEPORT */
1614 /******************************************************************/
1616 static inline void
1617 snd_azf3328_irq_log_unknown_type(u8 which)
1619 snd_azf3328_dbgcodec(
1620 "azt3328: unknown IRQ type (%x) occurred, please report!\n",
1621 which
1625 static inline void
1626 snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status)
1628 u8 which;
1629 enum snd_azf3328_codec_type codec_type;
1630 const struct snd_azf3328_codec_data *codec;
1632 for (codec_type = AZF_CODEC_PLAYBACK;
1633 codec_type <= AZF_CODEC_I2S_OUT;
1634 ++codec_type) {
1636 /* skip codec if there's no interrupt for it */
1637 if (!(status & (1 << codec_type)))
1638 continue;
1640 codec = &chip->codecs[codec_type];
1642 spin_lock(&chip->reg_lock);
1643 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1644 /* ack all IRQ types immediately */
1645 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1646 spin_unlock(&chip->reg_lock);
1648 if ((chip->pcm[codec_type]) && (codec->substream)) {
1649 snd_pcm_period_elapsed(codec->substream);
1650 snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1651 codec->name,
1652 which,
1653 snd_azf3328_codec_inl(
1654 codec, IDX_IO_CODEC_DMA_CURRPOS
1657 } else
1658 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1659 if (which & IRQ_SOMETHING)
1660 snd_azf3328_irq_log_unknown_type(which);
1664 static irqreturn_t
1665 snd_azf3328_interrupt(int irq, void *dev_id)
1667 struct snd_azf3328 *chip = dev_id;
1668 u8 status;
1669 #if DEBUG_CODEC
1670 static unsigned long irq_count;
1671 #endif
1673 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1675 /* fast path out, to ease interrupt sharing */
1676 if (!(status &
1677 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1678 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1680 return IRQ_NONE; /* must be interrupt for another device */
1682 snd_azf3328_dbgcodec(
1683 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1684 irq_count++ /* debug-only */,
1685 status
1688 if (status & IRQ_TIMER) {
1689 /* snd_azf3328_dbgcodec("timer %ld\n",
1690 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1691 & TIMER_VALUE_MASK
1692 ); */
1693 if (chip->timer)
1694 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1695 /* ACK timer */
1696 spin_lock(&chip->reg_lock);
1697 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1698 spin_unlock(&chip->reg_lock);
1699 snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
1702 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1703 snd_azf3328_codec_interrupt(chip, status);
1705 if (status & IRQ_GAMEPORT)
1706 snd_azf3328_gameport_interrupt(chip);
1708 /* MPU401 has less critical IRQ requirements
1709 * than timer and playback/recording, right? */
1710 if (status & IRQ_MPU401) {
1711 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1713 /* hmm, do we have to ack the IRQ here somehow?
1714 * If so, then I don't know how yet... */
1715 snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
1717 return IRQ_HANDLED;
1720 /*****************************************************************/
1722 /* as long as we think we have identical snd_pcm_hardware parameters
1723 for playback, capture and i2s out, we can use the same physical struct
1724 since the struct is simply being copied into a member.
1726 static const struct snd_pcm_hardware snd_azf3328_hardware =
1728 /* FIXME!! Correct? */
1729 .info = SNDRV_PCM_INFO_MMAP |
1730 SNDRV_PCM_INFO_INTERLEAVED |
1731 SNDRV_PCM_INFO_MMAP_VALID,
1732 .formats = SNDRV_PCM_FMTBIT_S8 |
1733 SNDRV_PCM_FMTBIT_U8 |
1734 SNDRV_PCM_FMTBIT_S16_LE |
1735 SNDRV_PCM_FMTBIT_U16_LE,
1736 .rates = SNDRV_PCM_RATE_5512 |
1737 SNDRV_PCM_RATE_8000_48000 |
1738 SNDRV_PCM_RATE_KNOT,
1739 .rate_min = AZF_FREQ_4000,
1740 .rate_max = AZF_FREQ_66200,
1741 .channels_min = 1,
1742 .channels_max = 2,
1743 .buffer_bytes_max = 65536,
1744 .period_bytes_min = 64,
1745 .period_bytes_max = 65536,
1746 .periods_min = 1,
1747 .periods_max = 1024,
1748 /* FIXME: maybe that card actually has a FIFO?
1749 * Hmm, it seems newer revisions do have one, but we still don't know
1750 * its size... */
1751 .fifo_size = 0,
1755 static unsigned int snd_azf3328_fixed_rates[] = {
1756 AZF_FREQ_4000,
1757 AZF_FREQ_4800,
1758 AZF_FREQ_5512,
1759 AZF_FREQ_6620,
1760 AZF_FREQ_8000,
1761 AZF_FREQ_9600,
1762 AZF_FREQ_11025,
1763 AZF_FREQ_13240,
1764 AZF_FREQ_16000,
1765 AZF_FREQ_22050,
1766 AZF_FREQ_32000,
1767 AZF_FREQ_44100,
1768 AZF_FREQ_48000,
1769 AZF_FREQ_66200
1772 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1773 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1774 .list = snd_azf3328_fixed_rates,
1775 .mask = 0,
1778 /*****************************************************************/
1780 static int
1781 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
1782 enum snd_azf3328_codec_type codec_type
1785 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1786 struct snd_pcm_runtime *runtime = substream->runtime;
1788 snd_azf3328_dbgcallenter();
1789 chip->codecs[codec_type].substream = substream;
1791 /* same parameters for all our codecs - at least we think so... */
1792 runtime->hw = snd_azf3328_hardware;
1794 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1795 &snd_azf3328_hw_constraints_rates);
1796 snd_azf3328_dbgcallleave();
1797 return 0;
1800 static int
1801 snd_azf3328_playback_open(struct snd_pcm_substream *substream)
1803 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
1806 static int
1807 snd_azf3328_capture_open(struct snd_pcm_substream *substream)
1809 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
1812 static int
1813 snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream)
1815 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
1818 static int
1819 snd_azf3328_pcm_close(struct snd_pcm_substream *substream,
1820 enum snd_azf3328_codec_type codec_type
1823 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1825 snd_azf3328_dbgcallenter();
1826 chip->codecs[codec_type].substream = NULL;
1827 snd_azf3328_dbgcallleave();
1828 return 0;
1831 static int
1832 snd_azf3328_playback_close(struct snd_pcm_substream *substream)
1834 return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK);
1837 static int
1838 snd_azf3328_capture_close(struct snd_pcm_substream *substream)
1840 return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE);
1843 static int
1844 snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream)
1846 return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT);
1849 /******************************************************************/
1851 static struct snd_pcm_ops snd_azf3328_playback_ops = {
1852 .open = snd_azf3328_playback_open,
1853 .close = snd_azf3328_playback_close,
1854 .ioctl = snd_pcm_lib_ioctl,
1855 .hw_params = snd_azf3328_hw_params,
1856 .hw_free = snd_azf3328_hw_free,
1857 .prepare = snd_azf3328_codec_prepare,
1858 .trigger = snd_azf3328_codec_playback_trigger,
1859 .pointer = snd_azf3328_codec_playback_pointer
1862 static struct snd_pcm_ops snd_azf3328_capture_ops = {
1863 .open = snd_azf3328_capture_open,
1864 .close = snd_azf3328_capture_close,
1865 .ioctl = snd_pcm_lib_ioctl,
1866 .hw_params = snd_azf3328_hw_params,
1867 .hw_free = snd_azf3328_hw_free,
1868 .prepare = snd_azf3328_codec_prepare,
1869 .trigger = snd_azf3328_codec_capture_trigger,
1870 .pointer = snd_azf3328_codec_capture_pointer
1873 static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
1874 .open = snd_azf3328_i2s_out_open,
1875 .close = snd_azf3328_i2s_out_close,
1876 .ioctl = snd_pcm_lib_ioctl,
1877 .hw_params = snd_azf3328_hw_params,
1878 .hw_free = snd_azf3328_hw_free,
1879 .prepare = snd_azf3328_codec_prepare,
1880 .trigger = snd_azf3328_codec_i2s_out_trigger,
1881 .pointer = snd_azf3328_codec_i2s_out_pointer
1884 static int __devinit
1885 snd_azf3328_pcm(struct snd_azf3328 *chip)
1887 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
1889 struct snd_pcm *pcm;
1890 int err;
1892 snd_azf3328_dbgcallenter();
1894 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
1895 1, 1, &pcm);
1896 if (err < 0)
1897 return err;
1898 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
1899 &snd_azf3328_playback_ops);
1900 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
1901 &snd_azf3328_capture_ops);
1903 pcm->private_data = chip;
1904 pcm->info_flags = 0;
1905 strcpy(pcm->name, chip->card->shortname);
1906 /* same pcm object for playback/capture (see snd_pcm_new() above) */
1907 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
1908 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
1910 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1911 snd_dma_pci_data(chip->pci),
1912 64*1024, 64*1024);
1914 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
1915 1, 0, &pcm);
1916 if (err < 0)
1917 return err;
1918 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
1919 &snd_azf3328_i2s_out_ops);
1921 pcm->private_data = chip;
1922 pcm->info_flags = 0;
1923 strcpy(pcm->name, chip->card->shortname);
1924 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
1926 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1927 snd_dma_pci_data(chip->pci),
1928 64*1024, 64*1024);
1930 snd_azf3328_dbgcallleave();
1931 return 0;
1934 /******************************************************************/
1936 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
1937 *** (probably derived from main crystal via a divider of 24),
1938 *** but announcing those attributes to user-space would make programs
1939 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
1940 *** timer IRQ storm.
1941 *** Thus I chose to announce a down-scaled virtual timer to the outside and
1942 *** calculate real timer countdown values internally.
1943 *** (the scale factor can be set via module parameter "seqtimer_scaling").
1944 ***/
1946 static int
1947 snd_azf3328_timer_start(struct snd_timer *timer)
1949 struct snd_azf3328 *chip;
1950 unsigned long flags;
1951 unsigned int delay;
1953 snd_azf3328_dbgcallenter();
1954 chip = snd_timer_chip(timer);
1955 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1956 if (delay < 49) {
1957 /* uhoh, that's not good, since user-space won't know about
1958 * this timing tweak
1959 * (we need to do it to avoid a lockup, though) */
1961 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
1962 delay = 49; /* minimum time is 49 ticks */
1964 snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1965 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
1966 spin_lock_irqsave(&chip->reg_lock, flags);
1967 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
1968 spin_unlock_irqrestore(&chip->reg_lock, flags);
1969 snd_azf3328_dbgcallleave();
1970 return 0;
1973 static int
1974 snd_azf3328_timer_stop(struct snd_timer *timer)
1976 struct snd_azf3328 *chip;
1977 unsigned long flags;
1979 snd_azf3328_dbgcallenter();
1980 chip = snd_timer_chip(timer);
1981 spin_lock_irqsave(&chip->reg_lock, flags);
1982 /* disable timer countdown and interrupt */
1983 /* FIXME: should we write TIMER_IRQ_ACK here? */
1984 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
1985 spin_unlock_irqrestore(&chip->reg_lock, flags);
1986 snd_azf3328_dbgcallleave();
1987 return 0;
1991 static int
1992 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
1993 unsigned long *num, unsigned long *den)
1995 snd_azf3328_dbgcallenter();
1996 *num = 1;
1997 *den = 1024000 / seqtimer_scaling;
1998 snd_azf3328_dbgcallleave();
1999 return 0;
2002 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2003 .flags = SNDRV_TIMER_HW_AUTO,
2004 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2005 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2006 .start = snd_azf3328_timer_start,
2007 .stop = snd_azf3328_timer_stop,
2008 .precise_resolution = snd_azf3328_timer_precise_resolution,
2011 static int __devinit
2012 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2014 struct snd_timer *timer = NULL;
2015 struct snd_timer_id tid;
2016 int err;
2018 snd_azf3328_dbgcallenter();
2019 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2020 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2021 tid.card = chip->card->number;
2022 tid.device = device;
2023 tid.subdevice = 0;
2025 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2026 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2028 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2029 if (err < 0)
2030 goto out;
2032 strcpy(timer->name, "AZF3328 timer");
2033 timer->private_data = chip;
2034 timer->hw = snd_azf3328_timer_hw;
2036 chip->timer = timer;
2038 snd_azf3328_timer_stop(timer);
2040 err = 0;
2042 out:
2043 snd_azf3328_dbgcallleave();
2044 return err;
2047 /******************************************************************/
2049 static int
2050 snd_azf3328_free(struct snd_azf3328 *chip)
2052 if (chip->irq < 0)
2053 goto __end_hw;
2055 /* reset (close) mixer:
2056 * first mute master volume, then reset
2058 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2059 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
2061 snd_azf3328_timer_stop(chip->timer);
2062 snd_azf3328_gameport_free(chip);
2064 if (chip->irq >= 0)
2065 synchronize_irq(chip->irq);
2066 __end_hw:
2067 if (chip->irq >= 0)
2068 free_irq(chip->irq, chip);
2069 pci_release_regions(chip->pci);
2070 pci_disable_device(chip->pci);
2072 kfree(chip);
2073 return 0;
2076 static int
2077 snd_azf3328_dev_free(struct snd_device *device)
2079 struct snd_azf3328 *chip = device->device_data;
2080 return snd_azf3328_free(chip);
2083 #if 0
2084 /* check whether a bit can be modified */
2085 static void
2086 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2088 unsigned char val, valoff, valon;
2090 val = inb(reg);
2092 outb(val & ~(1 << bit), reg);
2093 valoff = inb(reg);
2095 outb(val|(1 << bit), reg);
2096 valon = inb(reg);
2098 outb(val, reg);
2100 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2101 reg, bit, val, valoff, valon
2104 #endif
2106 static inline void
2107 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2109 #if DEBUG_MISC
2110 u16 tmp;
2112 snd_azf3328_dbgmisc(
2113 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2114 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2115 chip->ctrl_io, chip->game_io, chip->mpu_io,
2116 chip->opl3_io, chip->mixer_io, chip->irq
2119 snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2120 snd_azf3328_game_inb(chip, 0),
2121 snd_azf3328_game_inb(chip, 1),
2122 snd_azf3328_game_inb(chip, 2),
2123 snd_azf3328_game_inb(chip, 3),
2124 snd_azf3328_game_inb(chip, 4),
2125 snd_azf3328_game_inb(chip, 5)
2128 for (tmp = 0; tmp < 0x07; tmp += 1)
2129 snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2131 for (tmp = 0; tmp <= 0x07; tmp += 1)
2132 snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2133 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2135 for (tmp = 0; tmp <= 0x01; tmp += 1)
2136 snd_azf3328_dbgmisc(
2137 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2138 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2139 tmp,
2140 inb(0x300 + tmp),
2141 inb(0x310 + tmp),
2142 inb(0x320 + tmp),
2143 inb(0x330 + tmp),
2144 inb(0x388 + tmp),
2145 inb(0x38c + tmp)
2148 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2149 snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
2150 tmp, snd_azf3328_ctrl_inw(chip, tmp)
2153 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2154 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2155 tmp, snd_azf3328_mixer_inw(chip, tmp)
2157 #endif /* DEBUG_MISC */
2160 static int __devinit
2161 snd_azf3328_create(struct snd_card *card,
2162 struct pci_dev *pci,
2163 unsigned long device_type,
2164 struct snd_azf3328 **rchip)
2166 struct snd_azf3328 *chip;
2167 int err;
2168 static struct snd_device_ops ops = {
2169 .dev_free = snd_azf3328_dev_free,
2171 u8 dma_init;
2172 enum snd_azf3328_codec_type codec_type;
2174 *rchip = NULL;
2176 err = pci_enable_device(pci);
2177 if (err < 0)
2178 return err;
2180 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2181 if (chip == NULL) {
2182 err = -ENOMEM;
2183 goto out_err;
2185 spin_lock_init(&chip->reg_lock);
2186 chip->card = card;
2187 chip->pci = pci;
2188 chip->irq = -1;
2190 /* check if we can restrict PCI DMA transfers to 24 bits */
2191 if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2192 pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2193 snd_printk(KERN_ERR "architecture does not support "
2194 "24bit PCI busmaster DMA\n"
2196 err = -ENXIO;
2197 goto out_err;
2200 err = pci_request_regions(pci, "Aztech AZF3328");
2201 if (err < 0)
2202 goto out_err;
2204 chip->ctrl_io = pci_resource_start(pci, 0);
2205 chip->game_io = pci_resource_start(pci, 1);
2206 chip->mpu_io = pci_resource_start(pci, 2);
2207 chip->opl3_io = pci_resource_start(pci, 3);
2208 chip->mixer_io = pci_resource_start(pci, 4);
2210 chip->codecs[AZF_CODEC_PLAYBACK].io_base =
2211 chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2212 chip->codecs[AZF_CODEC_PLAYBACK].name = "PLAYBACK";
2213 chip->codecs[AZF_CODEC_CAPTURE].io_base =
2214 chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2215 chip->codecs[AZF_CODEC_CAPTURE].name = "CAPTURE";
2216 chip->codecs[AZF_CODEC_I2S_OUT].io_base =
2217 chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2218 chip->codecs[AZF_CODEC_I2S_OUT].name = "I2S_OUT";
2220 if (request_irq(pci->irq, snd_azf3328_interrupt,
2221 IRQF_SHARED, card->shortname, chip)) {
2222 snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2223 err = -EBUSY;
2224 goto out_err;
2226 chip->irq = pci->irq;
2227 pci_set_master(pci);
2228 synchronize_irq(chip->irq);
2230 snd_azf3328_debug_show_ports(chip);
2232 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2233 if (err < 0)
2234 goto out_err;
2236 /* create mixer interface & switches */
2237 err = snd_azf3328_mixer_new(chip);
2238 if (err < 0)
2239 goto out_err;
2241 /* standard codec init stuff */
2242 /* default DMA init value */
2243 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2245 for (codec_type = AZF_CODEC_PLAYBACK;
2246 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2247 struct snd_azf3328_codec_data *codec =
2248 &chip->codecs[codec_type];
2250 /* shutdown codecs to save power */
2251 /* have ...ctrl_codec_activity() act properly */
2252 codec->running = 1;
2253 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2255 spin_lock_irq(&chip->reg_lock);
2256 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2257 dma_init);
2258 spin_unlock_irq(&chip->reg_lock);
2261 snd_card_set_dev(card, &pci->dev);
2263 *rchip = chip;
2265 err = 0;
2266 goto out;
2268 out_err:
2269 if (chip)
2270 snd_azf3328_free(chip);
2271 pci_disable_device(pci);
2273 out:
2274 return err;
2277 static int __devinit
2278 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2280 static int dev;
2281 struct snd_card *card;
2282 struct snd_azf3328 *chip;
2283 struct snd_opl3 *opl3;
2284 int err;
2286 snd_azf3328_dbgcallenter();
2287 if (dev >= SNDRV_CARDS)
2288 return -ENODEV;
2289 if (!enable[dev]) {
2290 dev++;
2291 return -ENOENT;
2294 err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
2295 if (err < 0)
2296 return err;
2298 strcpy(card->driver, "AZF3328");
2299 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2301 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2302 if (err < 0)
2303 goto out_err;
2305 card->private_data = chip;
2307 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2308 since our hardware ought to be similar, thus use same ID. */
2309 err = snd_mpu401_uart_new(
2310 card, 0,
2311 MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
2312 pci->irq, 0, &chip->rmidi
2314 if (err < 0) {
2315 snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2316 chip->mpu_io
2318 goto out_err;
2321 err = snd_azf3328_timer(chip, 0);
2322 if (err < 0)
2323 goto out_err;
2325 err = snd_azf3328_pcm(chip);
2326 if (err < 0)
2327 goto out_err;
2329 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2330 OPL3_HW_AUTO, 1, &opl3) < 0) {
2331 snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2332 chip->opl3_io, chip->opl3_io+2
2334 } else {
2335 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2336 err = snd_opl3_timer_new(opl3, 1, 2);
2337 if (err < 0)
2338 goto out_err;
2339 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2340 if (err < 0)
2341 goto out_err;
2344 opl3->private_data = chip;
2346 sprintf(card->longname, "%s at 0x%lx, irq %i",
2347 card->shortname, chip->ctrl_io, chip->irq);
2349 err = snd_card_register(card);
2350 if (err < 0)
2351 goto out_err;
2353 #ifdef MODULE
2354 printk(KERN_INFO
2355 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2356 "azt3328: Hardware was completely undocumented, unfortunately.\n"
2357 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2358 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2359 1024000 / seqtimer_scaling, seqtimer_scaling);
2360 #endif
2362 snd_azf3328_gameport(chip, dev);
2364 pci_set_drvdata(pci, card);
2365 dev++;
2367 err = 0;
2368 goto out;
2370 out_err:
2371 snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2372 snd_card_free(card);
2374 out:
2375 snd_azf3328_dbgcallleave();
2376 return err;
2379 static void __devexit
2380 snd_azf3328_remove(struct pci_dev *pci)
2382 snd_azf3328_dbgcallenter();
2383 snd_card_free(pci_get_drvdata(pci));
2384 pci_set_drvdata(pci, NULL);
2385 snd_azf3328_dbgcallleave();
2388 #ifdef CONFIG_PM
2389 static inline void
2390 snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
2392 unsigned reg;
2394 for (reg = 0; reg < count; ++reg) {
2395 *saved_regs = inl(io_addr);
2396 snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
2397 io_addr, *saved_regs);
2398 ++saved_regs;
2399 io_addr += sizeof(*saved_regs);
2403 static int
2404 snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2406 struct snd_card *card = pci_get_drvdata(pci);
2407 struct snd_azf3328 *chip = card->private_data;
2408 u16 *saved_regs_ctrl_u16;
2410 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2412 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2413 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2415 snd_azf3328_suspend_regs(chip->mixer_io,
2416 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2418 /* make sure to disable master volume etc. to prevent looping sound */
2419 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2420 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2422 snd_azf3328_suspend_regs(chip->ctrl_io,
2423 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2425 /* manually store the one currently relevant write-only reg, too */
2426 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2427 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2429 snd_azf3328_suspend_regs(chip->game_io,
2430 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2431 snd_azf3328_suspend_regs(chip->mpu_io,
2432 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2433 snd_azf3328_suspend_regs(chip->opl3_io,
2434 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2436 pci_disable_device(pci);
2437 pci_save_state(pci);
2438 pci_set_power_state(pci, pci_choose_state(pci, state));
2439 return 0;
2442 static inline void
2443 snd_azf3328_resume_regs(const u32 *saved_regs,
2444 unsigned long io_addr,
2445 unsigned count
2448 unsigned reg;
2450 for (reg = 0; reg < count; ++reg) {
2451 outl(*saved_regs, io_addr);
2452 snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2453 io_addr, *saved_regs, inl(io_addr));
2454 ++saved_regs;
2455 io_addr += sizeof(*saved_regs);
2459 static int
2460 snd_azf3328_resume(struct pci_dev *pci)
2462 struct snd_card *card = pci_get_drvdata(pci);
2463 const struct snd_azf3328 *chip = card->private_data;
2465 pci_set_power_state(pci, PCI_D0);
2466 pci_restore_state(pci);
2467 if (pci_enable_device(pci) < 0) {
2468 printk(KERN_ERR "azt3328: pci_enable_device failed, "
2469 "disabling device\n");
2470 snd_card_disconnect(card);
2471 return -EIO;
2473 pci_set_master(pci);
2475 snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
2476 ARRAY_SIZE(chip->saved_regs_game));
2477 snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
2478 ARRAY_SIZE(chip->saved_regs_mpu));
2479 snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
2480 ARRAY_SIZE(chip->saved_regs_opl3));
2482 snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
2483 ARRAY_SIZE(chip->saved_regs_mixer));
2485 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2486 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2487 resulting in a mixer reset condition persisting until _after_
2488 master vol was restored. Thus master vol needs an extra restore. */
2489 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2491 snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
2492 ARRAY_SIZE(chip->saved_regs_ctrl));
2494 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2495 return 0;
2497 #endif /* CONFIG_PM */
2500 static struct pci_driver driver = {
2501 .name = "AZF3328",
2502 .id_table = snd_azf3328_ids,
2503 .probe = snd_azf3328_probe,
2504 .remove = __devexit_p(snd_azf3328_remove),
2505 #ifdef CONFIG_PM
2506 .suspend = snd_azf3328_suspend,
2507 .resume = snd_azf3328_resume,
2508 #endif
2511 static int __init
2512 alsa_card_azf3328_init(void)
2514 int err;
2515 snd_azf3328_dbgcallenter();
2516 err = pci_register_driver(&driver);
2517 snd_azf3328_dbgcallleave();
2518 return err;
2521 static void __exit
2522 alsa_card_azf3328_exit(void)
2524 snd_azf3328_dbgcallenter();
2525 pci_unregister_driver(&driver);
2526 snd_azf3328_dbgcallleave();
2529 module_init(alsa_card_azf3328_init)
2530 module_exit(alsa_card_azf3328_exit)