6 /* Definitions of frame buffers */
9 #define FB_MAX 32 /* sufficient for now */
13 #define FBIOGET_VSCREENINFO 0x4600
14 #define FBIOPUT_VSCREENINFO 0x4601
15 #define FBIOGET_FSCREENINFO 0x4602
16 #define FBIOGETCMAP 0x4604
17 #define FBIOPUTCMAP 0x4605
18 #define FBIOPAN_DISPLAY 0x4606
20 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
22 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
24 /* 0x4607-0x460B are defined below */
25 /* #define FBIOGET_MONITORSPEC 0x460C */
26 /* #define FBIOPUT_MONITORSPEC 0x460D */
27 /* #define FBIOSWITCH_MONIBIT 0x460E */
28 #define FBIOGET_CON2FBMAP 0x460F
29 #define FBIOPUT_CON2FBMAP 0x4610
30 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
31 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
32 #define FBIO_ALLOC 0x4613
33 #define FBIO_FREE 0x4614
34 #define FBIOGET_GLYPH 0x4615
35 #define FBIOGET_HWCINFO 0x4616
36 #define FBIOPUT_MODEINFO 0x4617
37 #define FBIOGET_DISPINFO 0x4618
40 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
41 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
42 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
43 #define FB_TYPE_TEXT 3 /* Text/attributes */
44 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
46 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
47 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
48 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
49 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
50 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
52 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
53 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
54 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
56 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
57 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
58 #define FB_VISUAL_TRUECOLOR 2 /* True color */
59 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
60 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
61 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
63 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
64 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
65 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
66 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
67 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
68 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
69 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
70 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
71 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
72 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
73 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
74 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
75 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
76 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
77 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
78 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
79 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
80 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
81 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
82 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
83 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
84 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
85 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
86 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
87 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
88 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
89 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
90 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
91 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
92 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
93 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
94 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
95 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
96 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
97 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
98 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
99 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
100 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
101 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
102 #define FB_ACCEL_I810 39 /* Intel 810/815 */
103 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
104 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
105 #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
106 #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
107 #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
108 #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
109 #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
110 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
111 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
112 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
113 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
114 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
115 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
116 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
117 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
118 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
120 #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
121 #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
122 #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
123 #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
124 #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
125 #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
126 #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
127 #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
128 #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
129 #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
130 #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
131 #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
132 #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
133 #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
134 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
136 struct fb_fix_screeninfo
{
137 char id
[16]; /* identification string eg "TT Builtin" */
138 unsigned long smem_start
; /* Start of frame buffer mem */
139 /* (physical address) */
140 __u32 smem_len
; /* Length of frame buffer mem */
141 __u32 type
; /* see FB_TYPE_* */
142 __u32 type_aux
; /* Interleave for interleaved Planes */
143 __u32 visual
; /* see FB_VISUAL_* */
144 __u16 xpanstep
; /* zero if no hardware panning */
145 __u16 ypanstep
; /* zero if no hardware panning */
146 __u16 ywrapstep
; /* zero if no hardware ywrap */
147 __u32 line_length
; /* length of a line in bytes */
148 unsigned long mmio_start
; /* Start of Memory Mapped I/O */
149 /* (physical address) */
150 __u32 mmio_len
; /* Length of Memory Mapped I/O */
151 __u32 accel
; /* Indicate to driver which */
152 /* specific chip/card we have */
153 __u16 reserved
[3]; /* Reserved for future compatibility */
156 /* Interpretation of offset for color fields: All offsets are from the right,
157 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
158 * can use the offset as right argument to <<). A pixel afterwards is a bit
159 * stream and is written to video memory as that unmodified. This implies
160 * big-endian byte order if bits_per_pixel is greater than 8.
163 __u32 offset
; /* beginning of bitfield */
164 __u32 length
; /* length of bitfield */
165 __u32 msb_right
; /* != 0 : Most significant bit is */
169 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
171 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
172 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
173 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
174 #define FB_ACTIVATE_MASK 15
176 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
177 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
178 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
179 #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
180 #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
182 #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
184 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
185 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
186 #define FB_SYNC_EXT 4 /* external sync */
187 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
188 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
189 /* vtotal = 144d/288n/576i => PAL */
190 /* vtotal = 121d/242n/484i => NTSC */
191 #define FB_SYNC_ON_GREEN 32 /* sync on green */
193 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
194 #define FB_VMODE_INTERLACED 1 /* interlaced */
195 #define FB_VMODE_DOUBLE 2 /* double scan */
196 #define FB_VMODE_MASK 255
198 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
199 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
200 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
202 #define PICOS2KHZ(a) (1000000000UL/(a))
203 #define KHZ2PICOS(a) (1000000000UL/(a))
205 struct fb_var_screeninfo
{
206 __u32 xres
; /* visible resolution */
208 __u32 xres_virtual
; /* virtual resolution */
210 __u32 xoffset
; /* offset from virtual to visible */
211 __u32 yoffset
; /* resolution */
213 __u32 bits_per_pixel
; /* guess what */
214 __u32 grayscale
; /* != 0 Graylevels instead of colors */
216 struct fb_bitfield red
; /* bitfield in fb mem if true color, */
217 struct fb_bitfield green
; /* else only length is significant */
218 struct fb_bitfield blue
;
219 struct fb_bitfield transp
; /* transparency */
221 __u32 nonstd
; /* != 0 Non standard pixel format */
223 __u32 activate
; /* see FB_ACTIVATE_* */
225 __u32 height
; /* height of picture in mm */
226 __u32 width
; /* width of picture in mm */
228 __u32 accel_flags
; /* (OBSOLETE) see fb_info.flags */
230 /* Timing: All values in pixclocks, except pixclock (of course) */
231 __u32 pixclock
; /* pixel clock in ps (pico seconds) */
232 __u32 left_margin
; /* time from sync to picture */
233 __u32 right_margin
; /* time from picture to sync */
234 __u32 upper_margin
; /* time from sync to picture */
236 __u32 hsync_len
; /* length of horizontal sync */
237 __u32 vsync_len
; /* length of vertical sync */
238 __u32 sync
; /* see FB_SYNC_* */
239 __u32 vmode
; /* see FB_VMODE_* */
240 __u32 rotate
; /* angle we rotate counter clockwise */
241 __u32 reserved
[5]; /* Reserved for future compatibility */
245 __u32 start
; /* First entry */
246 __u32 len
; /* Number of entries */
247 __u16
*red
; /* Red values */
250 __u16
*transp
; /* transparency, can be NULL */
253 struct fb_con2fbmap
{
258 /* VESA Blanking Levels */
259 #define VESA_NO_BLANKING 0
260 #define VESA_VSYNC_SUSPEND 1
261 #define VESA_HSYNC_SUSPEND 2
262 #define VESA_POWERDOWN 3
266 /* screen: unblanked, hsync: on, vsync: on */
267 FB_BLANK_UNBLANK
= VESA_NO_BLANKING
,
269 /* screen: blanked, hsync: on, vsync: on */
270 FB_BLANK_NORMAL
= VESA_NO_BLANKING
+ 1,
272 /* screen: blanked, hsync: on, vsync: off */
273 FB_BLANK_VSYNC_SUSPEND
= VESA_VSYNC_SUSPEND
+ 1,
275 /* screen: blanked, hsync: off, vsync: on */
276 FB_BLANK_HSYNC_SUSPEND
= VESA_HSYNC_SUSPEND
+ 1,
278 /* screen: blanked, hsync: off, vsync: off */
279 FB_BLANK_POWERDOWN
= VESA_POWERDOWN
+ 1
282 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
283 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
284 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
285 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
286 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
287 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
288 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
289 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
290 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
293 __u32 flags
; /* FB_VBLANK flags */
294 __u32 count
; /* counter of retraces since boot */
295 __u32 vcount
; /* current scanline position */
296 __u32 hcount
; /* current scandot position */
297 __u32 reserved
[4]; /* reserved for future compatibility */
300 /* Internal HW accel */
314 __u32 dx
; /* screen-relative */
323 __u32 dx
; /* Where to place image */
325 __u32 width
; /* Size of image */
327 __u32 fg_color
; /* Only used when a mono bitmap */
329 __u8 depth
; /* Depth of the image */
330 const char *data
; /* Pointer to image data */
331 struct fb_cmap cmap
; /* color map info */
335 * hardware cursor control
338 #define FB_CUR_SETIMAGE 0x01
339 #define FB_CUR_SETPOS 0x02
340 #define FB_CUR_SETHOT 0x04
341 #define FB_CUR_SETCMAP 0x08
342 #define FB_CUR_SETSHAPE 0x10
343 #define FB_CUR_SETSIZE 0x20
344 #define FB_CUR_SETALL 0xFF
351 __u16 set
; /* what to set */
352 __u16 enable
; /* cursor on/off */
353 __u16 rop
; /* bitop operation */
354 const char *mask
; /* cursor mask bits */
355 struct fbcurpos hot
; /* cursor hot spot */
356 struct fb_image image
; /* Cursor image */
361 #include <linux/fs.h>
362 #include <linux/init.h>
363 #include <linux/tty.h>
364 #include <linux/device.h>
365 #include <linux/workqueue.h>
366 #include <linux/devfs_fs_kernel.h>
367 #include <linux/notifier.h>
368 #include <linux/list.h>
371 struct vm_area_struct
;
376 /* Definitions below are used in the parsed monitor specs */
377 #define FB_DPMS_ACTIVE_OFF 1
378 #define FB_DPMS_SUSPEND 2
379 #define FB_DPMS_STANDBY 4
381 #define FB_DISP_DDI 1
382 #define FB_DISP_ANA_700_300 2
383 #define FB_DISP_ANA_714_286 4
384 #define FB_DISP_ANA_1000_400 8
385 #define FB_DISP_ANA_700_000 16
387 #define FB_DISP_MONO 32
388 #define FB_DISP_RGB 64
389 #define FB_DISP_MULTI 128
390 #define FB_DISP_UNKNOWN 256
392 #define FB_SIGNAL_NONE 0
393 #define FB_SIGNAL_BLANK_BLANK 1
394 #define FB_SIGNAL_SEPARATE 2
395 #define FB_SIGNAL_COMPOSITE 4
396 #define FB_SIGNAL_SYNC_ON_GREEN 8
397 #define FB_SIGNAL_SERRATION_ON 16
399 #define FB_MISC_PRIM_COLOR 1
400 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
402 __u32 redx
; /* in fraction of 1024 */
413 struct fb_chroma chroma
;
414 struct fb_videomode
*modedb
; /* mode database */
415 __u8 manufacturer
[4]; /* Manufacturer */
416 __u8 monitor
[14]; /* Monitor String */
417 __u8 serial_no
[14]; /* Serial Number */
418 __u8 ascii
[14]; /* ? */
419 __u32 modedb_len
; /* mode database length */
420 __u32 model
; /* Monitor Model */
421 __u32 serial
; /* Serial Number - Integer */
422 __u32 year
; /* Year manufactured */
423 __u32 week
; /* Week Manufactured */
424 __u32 hfmin
; /* hfreq lower limit (Hz) */
425 __u32 hfmax
; /* hfreq upper limit (Hz) */
426 __u32 dclkmin
; /* pixelclock lower limit (Hz) */
427 __u32 dclkmax
; /* pixelclock upper limit (Hz) */
428 __u16 input
; /* display type - see FB_DISP_* */
429 __u16 dpms
; /* DPMS support - see FB_DPMS_ */
430 __u16 signal
; /* Signal Type - see FB_SIGNAL_* */
431 __u16 vfmin
; /* vfreq lower limit (Hz) */
432 __u16 vfmax
; /* vfreq upper limit (Hz) */
433 __u16 gamma
; /* Gamma - in fractions of 100 */
434 __u16 gtf
: 1; /* supports GTF */
435 __u16 misc
; /* Misc flags - see FB_MISC_* */
436 __u8 version
; /* EDID version... */
437 __u8 revision
; /* ...and revision */
438 __u8 max_x
; /* Maximum horizontal size (cm) */
439 __u8 max_y
; /* Maximum vertical size (cm) */
442 struct fb_cmap_user
{
443 __u32 start
; /* First entry */
444 __u32 len
; /* Number of entries */
445 __u16 __user
*red
; /* Red values */
448 __u16 __user
*transp
; /* transparency, can be NULL */
451 struct fb_image_user
{
452 __u32 dx
; /* Where to place image */
454 __u32 width
; /* Size of image */
456 __u32 fg_color
; /* Only used when a mono bitmap */
458 __u8 depth
; /* Depth of the image */
459 const char __user
*data
; /* Pointer to image data */
460 struct fb_cmap_user cmap
; /* color map info */
463 struct fb_cursor_user
{
464 __u16 set
; /* what to set */
465 __u16 enable
; /* cursor on/off */
466 __u16 rop
; /* bitop operation */
467 const char __user
*mask
; /* cursor mask bits */
468 struct fbcurpos hot
; /* cursor hot spot */
469 struct fb_image_user image
; /* Cursor image */
473 * Register/unregister for framebuffer events
476 /* The resolution of the passed in fb_info about to change */
477 #define FB_EVENT_MODE_CHANGE 0x01
478 /* The display on this fb_info is beeing suspended, no access to the
479 * framebuffer is allowed any more after that call returns
481 #define FB_EVENT_SUSPEND 0x02
482 /* The display on this fb_info was resumed, you can restore the display
485 #define FB_EVENT_RESUME 0x03
486 /* An entry from the modelist was removed */
487 #define FB_EVENT_MODE_DELETE 0x04
488 /* A driver registered itself */
489 #define FB_EVENT_FB_REGISTERED 0x05
490 /* get console to framebuffer mapping */
491 #define FB_EVENT_GET_CONSOLE_MAP 0x06
492 /* set console to framebuffer mapping */
493 #define FB_EVENT_SET_CONSOLE_MAP 0x07
494 /* A display blank is requested */
495 #define FB_EVENT_BLANK 0x08
496 /* Private modelist is to be replaced */
497 #define FB_EVENT_NEW_MODELIST 0x09
500 struct fb_info
*info
;
505 extern int fb_register_client(struct notifier_block
*nb
);
506 extern int fb_unregister_client(struct notifier_block
*nb
);
509 * Pixmap structure definition
511 * The purpose of this structure is to translate data
512 * from the hardware independent format of fbdev to what
513 * format the hardware needs.
516 #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
517 #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
518 #define FB_PIXMAP_IO 4 /* memory is iomapped */
519 #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
522 u8
*addr
; /* pointer to memory */
523 u32 size
; /* size of buffer in bytes */
524 u32 offset
; /* current offset to buffer */
525 u32 buf_align
; /* byte alignment of each bitmap */
526 u32 scan_align
; /* alignment per scanline */
527 u32 access_align
; /* alignment per read/write */
528 u32 flags
; /* see FB_PIXMAP_* */
530 void (*outbuf
)(struct fb_info
*info
, u8
*addr
, u8
*src
, unsigned int size
);
531 u8 (*inbuf
) (struct fb_info
*info
, u8
*addr
);
536 * Frame buffer operations
538 * LOCKING NOTE: those functions must _ALL_ be called with the console
539 * semaphore held, this is the only suitable locking mecanism we have
540 * in 2.6. Some may be called at interrupt time at this point though.
544 /* open/release and usage marking */
545 struct module
*owner
;
546 int (*fb_open
)(struct fb_info
*info
, int user
);
547 int (*fb_release
)(struct fb_info
*info
, int user
);
549 /* For framebuffers with strange non linear layouts or that do not
550 * work with normal memory mapped access
552 ssize_t (*fb_read
)(struct file
*file
, char __user
*buf
, size_t count
, loff_t
*ppos
);
553 ssize_t (*fb_write
)(struct file
*file
, const char __user
*buf
, size_t count
, loff_t
*ppos
);
555 /* checks var and eventually tweaks it to something supported,
556 * DO NOT MODIFY PAR */
557 int (*fb_check_var
)(struct fb_var_screeninfo
*var
, struct fb_info
*info
);
559 /* set the video mode according to info->var */
560 int (*fb_set_par
)(struct fb_info
*info
);
562 /* set color register */
563 int (*fb_setcolreg
)(unsigned regno
, unsigned red
, unsigned green
,
564 unsigned blue
, unsigned transp
, struct fb_info
*info
);
566 /* set color registers in batch */
567 int (*fb_setcmap
)(struct fb_cmap
*cmap
, struct fb_info
*info
);
570 int (*fb_blank
)(int blank
, struct fb_info
*info
);
573 int (*fb_pan_display
)(struct fb_var_screeninfo
*var
, struct fb_info
*info
);
575 /* Draws a rectangle */
576 void (*fb_fillrect
) (struct fb_info
*info
, const struct fb_fillrect
*rect
);
577 /* Copy data from area to another */
578 void (*fb_copyarea
) (struct fb_info
*info
, const struct fb_copyarea
*region
);
579 /* Draws a image to the display */
580 void (*fb_imageblit
) (struct fb_info
*info
, const struct fb_image
*image
);
583 int (*fb_cursor
) (struct fb_info
*info
, struct fb_cursor
*cursor
);
585 /* Rotates the display */
586 void (*fb_rotate
)(struct fb_info
*info
, int angle
);
588 /* wait for blit idle, optional */
589 int (*fb_sync
)(struct fb_info
*info
);
591 /* perform fb specific ioctl (optional) */
592 int (*fb_ioctl
)(struct inode
*inode
, struct file
*file
, unsigned int cmd
,
593 unsigned long arg
, struct fb_info
*info
);
595 /* Handle 32bit compat ioctl (optional) */
596 long (*fb_compat_ioctl
)(struct file
*f
, unsigned cmd
, unsigned long arg
,
597 struct fb_info
*info
);
599 /* perform fb specific mmap */
600 int (*fb_mmap
)(struct fb_info
*info
, struct file
*file
, struct vm_area_struct
*vma
);
603 #ifdef CONFIG_FB_TILEBLITTING
605 #define FB_TILE_CURSOR_NONE 0
606 #define FB_TILE_CURSOR_UNDERLINE 1
607 #define FB_TILE_CURSOR_LOWER_THIRD 2
608 #define FB_TILE_CURSOR_LOWER_HALF 3
609 #define FB_TILE_CURSOR_TWO_THIRDS 4
610 #define FB_TILE_CURSOR_BLOCK 5
613 __u32 width
; /* width of each tile in pixels */
614 __u32 height
; /* height of each tile in scanlines */
615 __u32 depth
; /* color depth of each tile */
616 __u32 length
; /* number of tiles in the map */
617 __u8
*data
; /* actual tile map: a bitmap array, packed
618 to the nearest byte */
622 __u32 sx
; /* origin in the x-axis */
623 __u32 sy
; /* origin in the y-axis */
624 __u32 width
; /* number of tiles in the x-axis */
625 __u32 height
; /* number of tiles in the y-axis */
626 __u32 index
; /* what tile to use: index to tile map */
627 __u32 fg
; /* foreground color */
628 __u32 bg
; /* background color */
629 __u32 rop
; /* raster operation */
633 __u32 sx
; /* source origin in the x-axis */
634 __u32 sy
; /* source origin in the y-axis */
635 __u32 dx
; /* destination origin in the x-axis */
636 __u32 dy
; /* destination origin in the y-axis */
637 __u32 width
; /* number of tiles in the x-axis */
638 __u32 height
; /* number of tiles in the y-axis */
642 __u32 sx
; /* origin in the x-axis */
643 __u32 sy
; /* origin in the y-axis */
644 __u32 width
; /* number of tiles in the x-axis */
645 __u32 height
; /* number of tiles in the y-axis */
646 __u32 fg
; /* foreground color */
647 __u32 bg
; /* background color */
648 __u32 length
; /* number of tiles to draw */
649 __u32
*indices
; /* array of indices to tile map */
652 struct fb_tilecursor
{
653 __u32 sx
; /* cursor position in the x-axis */
654 __u32 sy
; /* cursor position in the y-axis */
655 __u32 mode
; /* 0 = erase, 1 = draw */
656 __u32 shape
; /* see FB_TILE_CURSOR_* */
657 __u32 fg
; /* foreground color */
658 __u32 bg
; /* background color */
662 /* set tile characteristics */
663 void (*fb_settile
)(struct fb_info
*info
, struct fb_tilemap
*map
);
665 /* all dimensions from hereon are in terms of tiles */
667 /* move a rectangular region of tiles from one area to another*/
668 void (*fb_tilecopy
)(struct fb_info
*info
, struct fb_tilearea
*area
);
669 /* fill a rectangular region with a tile */
670 void (*fb_tilefill
)(struct fb_info
*info
, struct fb_tilerect
*rect
);
671 /* copy an array of tiles */
672 void (*fb_tileblit
)(struct fb_info
*info
, struct fb_tileblit
*blit
);
674 void (*fb_tilecursor
)(struct fb_info
*info
,
675 struct fb_tilecursor
*cursor
);
677 #endif /* CONFIG_FB_TILEBLITTING */
679 /* FBINFO_* = fb_info.flags bit flags */
680 #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
681 #define FBINFO_HWACCEL_DISABLED 0x0002
682 /* When FBINFO_HWACCEL_DISABLED is set:
683 * Hardware acceleration is turned off. Software implementations
684 * of required functions (copyarea(), fillrect(), and imageblit())
685 * takes over; acceleration engine should be in a quiescent state */
688 #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
689 #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
691 /* hardware supported ops */
692 /* semantics: when a bit is set, it indicates that the operation is
693 * accelerated by hardware.
694 * required functions will still work even if the bit is not set.
695 * optional functions may not even exist if the flag bit is not set.
697 #define FBINFO_HWACCEL_NONE 0x0000
698 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
699 #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
700 #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
701 #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
702 #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
703 #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
704 #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
706 #define FBINFO_MISC_USEREVENT 0x10000 /* event request
708 #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
713 struct fb_var_screeninfo var
; /* Current var */
714 struct fb_fix_screeninfo fix
; /* Current fix */
715 struct fb_monspecs monspecs
; /* Current Monitor specs */
716 struct work_struct queue
; /* Framebuffer event queue */
717 struct fb_pixmap pixmap
; /* Image hardware mapper */
718 struct fb_pixmap sprite
; /* Cursor hardware mapper */
719 struct fb_cmap cmap
; /* Current cmap */
720 struct list_head modelist
; /* mode list */
721 struct fb_videomode
*mode
; /* current mode */
722 struct fb_ops
*fbops
;
723 struct device
*device
;
724 struct class_device
*class_device
; /* sysfs per device attrs */
725 #ifdef CONFIG_FB_TILEBLITTING
726 struct fb_tile_ops
*tileops
; /* Tile Blitting */
728 char __iomem
*screen_base
; /* Virtual address */
729 unsigned long screen_size
; /* Amount of ioremapped VRAM or 0 */
730 void *pseudo_palette
; /* Fake palette of 16 colors */
731 #define FBINFO_STATE_RUNNING 0
732 #define FBINFO_STATE_SUSPENDED 1
733 u32 state
; /* Hardware state i.e suspend */
734 void *fbcon_par
; /* fbcon use-only private area */
735 /* From here on everything is device dependent */
740 #define FBINFO_DEFAULT FBINFO_MODULE
742 #define FBINFO_DEFAULT 0
746 #define FBINFO_FLAG_MODULE FBINFO_MODULE
747 #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
750 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
751 * when it wants to turn the acceleration engine on. This is
752 * really a separate operation, and should be modified via sysfs.
753 * But for now, we leave it broken with the following define
755 #define STUPID_ACCELF_TEXT_SHIT
758 #if defined(__sparc__)
760 /* We map all of our framebuffers such that big-endian accesses
761 * are what we want, so the following is sufficient.
765 #define fb_readb sbus_readb
766 #define fb_readw sbus_readw
767 #define fb_readl sbus_readl
768 #define fb_readq sbus_readq
769 #define fb_writeb sbus_writeb
770 #define fb_writew sbus_writew
771 #define fb_writel sbus_writel
772 #define fb_writeq sbus_writeq
773 #define fb_memset sbus_memset_io
775 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
777 #define fb_readb __raw_readb
778 #define fb_readw __raw_readw
779 #define fb_readl __raw_readl
780 #define fb_readq __raw_readq
781 #define fb_writeb __raw_writeb
782 #define fb_writew __raw_writew
783 #define fb_writel __raw_writel
784 #define fb_writeq __raw_writeq
785 #define fb_memset memset_io
789 #define fb_readb(addr) (*(volatile u8 *) (addr))
790 #define fb_readw(addr) (*(volatile u16 *) (addr))
791 #define fb_readl(addr) (*(volatile u32 *) (addr))
792 #define fb_readq(addr) (*(volatile u64 *) (addr))
793 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
794 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
795 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
796 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
797 #define fb_memset memset
802 * `Generic' versions of the frame buffer device operations
805 extern int fb_set_var(struct fb_info
*info
, struct fb_var_screeninfo
*var
);
806 extern int fb_pan_display(struct fb_info
*info
, struct fb_var_screeninfo
*var
);
807 extern int fb_blank(struct fb_info
*info
, int blank
);
808 extern int soft_cursor(struct fb_info
*info
, struct fb_cursor
*cursor
);
809 extern void cfb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
);
810 extern void cfb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
);
811 extern void cfb_imageblit(struct fb_info
*info
, const struct fb_image
*image
);
813 /* drivers/video/fbmem.c */
814 extern int register_framebuffer(struct fb_info
*fb_info
);
815 extern int unregister_framebuffer(struct fb_info
*fb_info
);
816 extern int fb_prepare_logo(struct fb_info
*fb_info
);
817 extern int fb_show_logo(struct fb_info
*fb_info
);
818 extern char* fb_get_buffer_offset(struct fb_info
*info
, struct fb_pixmap
*buf
, u32 size
);
819 extern void fb_iomove_buf_unaligned(struct fb_info
*info
, struct fb_pixmap
*buf
,
820 u8
*dst
, u32 d_pitch
, u8
*src
, u32 idx
,
821 u32 height
, u32 shift_high
, u32 shift_low
, u32 mod
);
822 extern void fb_iomove_buf_aligned(struct fb_info
*info
, struct fb_pixmap
*buf
,
823 u8
*dst
, u32 d_pitch
, u8
*src
, u32 s_pitch
,
825 extern void fb_sysmove_buf_unaligned(struct fb_info
*info
, struct fb_pixmap
*buf
,
826 u8
*dst
, u32 d_pitch
, u8
*src
, u32 idx
,
827 u32 height
, u32 shift_high
, u32 shift_low
, u32 mod
);
828 extern void fb_sysmove_buf_aligned(struct fb_info
*info
, struct fb_pixmap
*buf
,
829 u8
*dst
, u32 d_pitch
, u8
*src
, u32 s_pitch
,
831 extern void fb_set_suspend(struct fb_info
*info
, int state
);
832 extern int fb_get_color_depth(struct fb_var_screeninfo
*var
);
833 extern int fb_get_options(char *name
, char **option
);
834 extern int fb_new_modelist(struct fb_info
*info
);
836 extern struct fb_info
*registered_fb
[FB_MAX
];
837 extern int num_registered_fb
;
839 /* drivers/video/fbsysfs.c */
840 extern struct fb_info
*framebuffer_alloc(size_t size
, struct device
*dev
);
841 extern void framebuffer_release(struct fb_info
*info
);
842 extern int fb_init_class_device(struct fb_info
*fb_info
);
843 extern void fb_cleanup_class_device(struct fb_info
*head
);
845 /* drivers/video/fbmon.c */
846 #define FB_MAXTIMINGS 0
847 #define FB_VSYNCTIMINGS 1
848 #define FB_HSYNCTIMINGS 2
849 #define FB_DCLKTIMINGS 3
850 #define FB_IGNOREMON 0x100
852 #define FB_MODE_IS_UNKNOWN 0
853 #define FB_MODE_IS_DETAILED 1
854 #define FB_MODE_IS_STANDARD 2
855 #define FB_MODE_IS_VESA 4
856 #define FB_MODE_IS_CALCULATED 8
857 #define FB_MODE_IS_FIRST 16
858 #define FB_MODE_IS_FROM_VAR 32
860 extern int fbmon_valid_timings(u_int pixclock
, u_int htotal
, u_int vtotal
,
861 const struct fb_info
*fb_info
);
862 extern int fbmon_dpms(const struct fb_info
*fb_info
);
863 extern int fb_get_mode(int flags
, u32 val
, struct fb_var_screeninfo
*var
,
864 struct fb_info
*info
);
865 extern int fb_validate_mode(const struct fb_var_screeninfo
*var
,
866 struct fb_info
*info
);
867 extern int fb_parse_edid(unsigned char *edid
, struct fb_var_screeninfo
*var
);
868 extern void fb_edid_to_monspecs(unsigned char *edid
, struct fb_monspecs
*specs
);
869 extern void fb_destroy_modedb(struct fb_videomode
*modedb
);
871 /* drivers/video/modedb.c */
872 #define VESA_MODEDB_SIZE 34
873 extern void fb_var_to_videomode(struct fb_videomode
*mode
,
874 struct fb_var_screeninfo
*var
);
875 extern void fb_videomode_to_var(struct fb_var_screeninfo
*var
,
876 struct fb_videomode
*mode
);
877 extern int fb_mode_is_equal(struct fb_videomode
*mode1
,
878 struct fb_videomode
*mode2
);
879 extern int fb_add_videomode(struct fb_videomode
*mode
, struct list_head
*head
);
880 extern void fb_delete_videomode(struct fb_videomode
*mode
,
881 struct list_head
*head
);
882 extern struct fb_videomode
*fb_match_mode(struct fb_var_screeninfo
*var
,
883 struct list_head
*head
);
884 extern struct fb_videomode
*fb_find_best_mode(struct fb_var_screeninfo
*var
,
885 struct list_head
*head
);
886 extern struct fb_videomode
*fb_find_nearest_mode(struct fb_var_screeninfo
*var
,
887 struct list_head
*head
);
888 extern void fb_destroy_modelist(struct list_head
*head
);
889 extern void fb_videomode_to_modelist(struct fb_videomode
*modedb
, int num
,
890 struct list_head
*head
);
892 /* drivers/video/fbcmap.c */
893 extern int fb_alloc_cmap(struct fb_cmap
*cmap
, int len
, int transp
);
894 extern void fb_dealloc_cmap(struct fb_cmap
*cmap
);
895 extern int fb_copy_cmap(struct fb_cmap
*from
, struct fb_cmap
*to
);
896 extern int fb_cmap_to_user(struct fb_cmap
*from
, struct fb_cmap_user
*to
);
897 extern int fb_set_cmap(struct fb_cmap
*cmap
, struct fb_info
*fb_info
);
898 extern int fb_set_user_cmap(struct fb_cmap_user
*cmap
, struct fb_info
*fb_info
);
899 extern struct fb_cmap
*fb_default_cmap(int len
);
900 extern void fb_invert_cmaps(void);
902 struct fb_videomode
{
903 const char *name
; /* optional */
904 u32 refresh
; /* optional */
919 extern const struct fb_videomode vesa_modes
[];
922 struct list_head list
;
923 struct fb_videomode mode
;
926 extern int fb_find_mode(struct fb_var_screeninfo
*var
,
927 struct fb_info
*info
, const char *mode_option
,
928 const struct fb_videomode
*db
,
930 const struct fb_videomode
*default_mode
,
931 unsigned int default_bpp
);
933 #endif /* __KERNEL__ */
935 #endif /* _LINUX_FB_H */