[TG3]: Set minimal hw interrupt mitigation.
[linux-2.6/verdex.git] / drivers / char / drm / radeon_drm.h
blobc1e62d047989aa6e61d34367ace2863810b65248
1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
27 * Authors:
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
36 /* WARNING: If you change any of these defines, make sure to change the
37 * defines in the X server file (radeon_sarea.h)
39 #ifndef __RADEON_SAREA_DEFINES__
40 #define __RADEON_SAREA_DEFINES__
42 /* Old style state flags, required for sarea interface (1.1 and 1.2
43 * clears) and 1.2 drm_vertex2 ioctl.
45 #define RADEON_UPLOAD_CONTEXT 0x00000001
46 #define RADEON_UPLOAD_VERTFMT 0x00000002
47 #define RADEON_UPLOAD_LINE 0x00000004
48 #define RADEON_UPLOAD_BUMPMAP 0x00000008
49 #define RADEON_UPLOAD_MASKS 0x00000010
50 #define RADEON_UPLOAD_VIEWPORT 0x00000020
51 #define RADEON_UPLOAD_SETUP 0x00000040
52 #define RADEON_UPLOAD_TCL 0x00000080
53 #define RADEON_UPLOAD_MISC 0x00000100
54 #define RADEON_UPLOAD_TEX0 0x00000200
55 #define RADEON_UPLOAD_TEX1 0x00000400
56 #define RADEON_UPLOAD_TEX2 0x00000800
57 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
58 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
59 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
60 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
61 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
62 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
63 #define RADEON_UPLOAD_ALL 0x003effff
64 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
67 /* New style per-packet identifiers for use in cmd_buffer ioctl with
68 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
69 * state bits and the packet size:
71 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
72 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
73 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
74 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
75 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
76 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
77 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
78 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
79 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
80 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
81 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
82 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
83 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
84 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
85 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
86 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
87 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
88 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
89 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
90 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
91 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
92 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
93 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
94 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
95 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
96 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
97 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
98 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
99 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
100 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
101 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
102 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
103 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
104 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
105 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
106 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
107 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
108 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
109 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
110 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
111 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
112 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
113 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
114 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
115 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
116 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
117 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
118 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
119 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
120 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
121 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
122 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
123 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
124 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
125 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
126 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
127 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
128 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
129 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
130 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
131 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
132 #define R200_EMIT_PP_CUBIC_FACES_0 61
133 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
134 #define R200_EMIT_PP_CUBIC_FACES_1 63
135 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
136 #define R200_EMIT_PP_CUBIC_FACES_2 65
137 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
138 #define R200_EMIT_PP_CUBIC_FACES_3 67
139 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
140 #define R200_EMIT_PP_CUBIC_FACES_4 69
141 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
142 #define R200_EMIT_PP_CUBIC_FACES_5 71
143 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
144 #define RADEON_EMIT_PP_TEX_SIZE_0 73
145 #define RADEON_EMIT_PP_TEX_SIZE_1 74
146 #define RADEON_EMIT_PP_TEX_SIZE_2 75
147 #define R200_EMIT_RB3D_BLENDCOLOR 76
148 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
149 #define RADEON_EMIT_PP_CUBIC_FACES_0 78
150 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
151 #define RADEON_EMIT_PP_CUBIC_FACES_1 80
152 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
153 #define RADEON_EMIT_PP_CUBIC_FACES_2 82
154 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
155 #define R200_EMIT_PP_TRI_PERF_CNTL 84
156 #define RADEON_MAX_STATE_PACKETS 85
158 /* Commands understood by cmd_buffer ioctl. More can be added but
159 * obviously these can't be removed or changed:
161 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
162 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
163 #define RADEON_CMD_VECTORS 3 /* emit vector data */
164 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
165 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
166 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
167 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
168 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
169 * doesn't make the cpu wait, just
170 * the graphics hardware */
173 typedef union {
174 int i;
175 struct {
176 unsigned char cmd_type, pad0, pad1, pad2;
177 } header;
178 struct {
179 unsigned char cmd_type, packet_id, pad0, pad1;
180 } packet;
181 struct {
182 unsigned char cmd_type, offset, stride, count;
183 } scalars;
184 struct {
185 unsigned char cmd_type, offset, stride, count;
186 } vectors;
187 struct {
188 unsigned char cmd_type, buf_idx, pad0, pad1;
189 } dma;
190 struct {
191 unsigned char cmd_type, flags, pad0, pad1;
192 } wait;
193 } drm_radeon_cmd_header_t;
195 #define RADEON_WAIT_2D 0x1
196 #define RADEON_WAIT_3D 0x2
199 #define RADEON_FRONT 0x1
200 #define RADEON_BACK 0x2
201 #define RADEON_DEPTH 0x4
202 #define RADEON_STENCIL 0x8
203 #define RADEON_CLEAR_FASTZ 0x80000000
204 #define RADEON_USE_HIERZ 0x40000000
205 #define RADEON_USE_COMP_ZBUF 0x20000000
207 /* Primitive types
209 #define RADEON_POINTS 0x1
210 #define RADEON_LINES 0x2
211 #define RADEON_LINE_STRIP 0x3
212 #define RADEON_TRIANGLES 0x4
213 #define RADEON_TRIANGLE_FAN 0x5
214 #define RADEON_TRIANGLE_STRIP 0x6
216 /* Vertex/indirect buffer size
218 #define RADEON_BUFFER_SIZE 65536
220 /* Byte offsets for indirect buffer data
222 #define RADEON_INDEX_PRIM_OFFSET 20
224 #define RADEON_SCRATCH_REG_OFFSET 32
226 #define RADEON_NR_SAREA_CLIPRECTS 12
228 /* There are 2 heaps (local/GART). Each region within a heap is a
229 * minimum of 64k, and there are at most 64 of them per heap.
231 #define RADEON_LOCAL_TEX_HEAP 0
232 #define RADEON_GART_TEX_HEAP 1
233 #define RADEON_NR_TEX_HEAPS 2
234 #define RADEON_NR_TEX_REGIONS 64
235 #define RADEON_LOG_TEX_GRANULARITY 16
237 #define RADEON_MAX_TEXTURE_LEVELS 12
238 #define RADEON_MAX_TEXTURE_UNITS 3
240 #define RADEON_MAX_SURFACES 8
242 /* Blits have strict offset rules. All blit offset must be aligned on
243 * a 1K-byte boundary.
245 #define RADEON_OFFSET_SHIFT 10
246 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
247 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
249 #endif /* __RADEON_SAREA_DEFINES__ */
251 typedef struct {
252 unsigned int red;
253 unsigned int green;
254 unsigned int blue;
255 unsigned int alpha;
256 } radeon_color_regs_t;
258 typedef struct {
259 /* Context state */
260 unsigned int pp_misc; /* 0x1c14 */
261 unsigned int pp_fog_color;
262 unsigned int re_solid_color;
263 unsigned int rb3d_blendcntl;
264 unsigned int rb3d_depthoffset;
265 unsigned int rb3d_depthpitch;
266 unsigned int rb3d_zstencilcntl;
268 unsigned int pp_cntl; /* 0x1c38 */
269 unsigned int rb3d_cntl;
270 unsigned int rb3d_coloroffset;
271 unsigned int re_width_height;
272 unsigned int rb3d_colorpitch;
273 unsigned int se_cntl;
275 /* Vertex format state */
276 unsigned int se_coord_fmt; /* 0x1c50 */
278 /* Line state */
279 unsigned int re_line_pattern; /* 0x1cd0 */
280 unsigned int re_line_state;
282 unsigned int se_line_width; /* 0x1db8 */
284 /* Bumpmap state */
285 unsigned int pp_lum_matrix; /* 0x1d00 */
287 unsigned int pp_rot_matrix_0; /* 0x1d58 */
288 unsigned int pp_rot_matrix_1;
290 /* Mask state */
291 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
292 unsigned int rb3d_ropcntl;
293 unsigned int rb3d_planemask;
295 /* Viewport state */
296 unsigned int se_vport_xscale; /* 0x1d98 */
297 unsigned int se_vport_xoffset;
298 unsigned int se_vport_yscale;
299 unsigned int se_vport_yoffset;
300 unsigned int se_vport_zscale;
301 unsigned int se_vport_zoffset;
303 /* Setup state */
304 unsigned int se_cntl_status; /* 0x2140 */
306 /* Misc state */
307 unsigned int re_top_left; /* 0x26c0 */
308 unsigned int re_misc;
309 } drm_radeon_context_regs_t;
311 typedef struct {
312 /* Zbias state */
313 unsigned int se_zbias_factor; /* 0x1dac */
314 unsigned int se_zbias_constant;
315 } drm_radeon_context2_regs_t;
318 /* Setup registers for each texture unit
320 typedef struct {
321 unsigned int pp_txfilter;
322 unsigned int pp_txformat;
323 unsigned int pp_txoffset;
324 unsigned int pp_txcblend;
325 unsigned int pp_txablend;
326 unsigned int pp_tfactor;
327 unsigned int pp_border_color;
328 } drm_radeon_texture_regs_t;
330 typedef struct {
331 unsigned int start;
332 unsigned int finish;
333 unsigned int prim:8;
334 unsigned int stateidx:8;
335 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
336 unsigned int vc_format; /* vertex format */
337 } drm_radeon_prim_t;
340 typedef struct {
341 drm_radeon_context_regs_t context;
342 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
343 drm_radeon_context2_regs_t context2;
344 unsigned int dirty;
345 } drm_radeon_state_t;
348 typedef struct {
349 /* The channel for communication of state information to the
350 * kernel on firing a vertex buffer with either of the
351 * obsoleted vertex/index ioctls.
353 drm_radeon_context_regs_t context_state;
354 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
355 unsigned int dirty;
356 unsigned int vertsize;
357 unsigned int vc_format;
359 /* The current cliprects, or a subset thereof.
361 drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
362 unsigned int nbox;
364 /* Counters for client-side throttling of rendering clients.
366 unsigned int last_frame;
367 unsigned int last_dispatch;
368 unsigned int last_clear;
370 drm_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
371 unsigned int tex_age[RADEON_NR_TEX_HEAPS];
372 int ctx_owner;
373 int pfState; /* number of 3d windows (0,1,2ormore) */
374 int pfCurrentPage; /* which buffer is being displayed? */
375 int crtc2_base; /* CRTC2 frame offset */
376 int tiling_enabled; /* set by drm, read by 2d + 3d clients */
377 } drm_radeon_sarea_t;
380 /* WARNING: If you change any of these defines, make sure to change the
381 * defines in the Xserver file (xf86drmRadeon.h)
383 * KW: actually it's illegal to change any of this (backwards compatibility).
386 /* Radeon specific ioctls
387 * The device specific ioctl range is 0x40 to 0x79.
389 #define DRM_RADEON_CP_INIT 0x00
390 #define DRM_RADEON_CP_START 0x01
391 #define DRM_RADEON_CP_STOP 0x02
392 #define DRM_RADEON_CP_RESET 0x03
393 #define DRM_RADEON_CP_IDLE 0x04
394 #define DRM_RADEON_RESET 0x05
395 #define DRM_RADEON_FULLSCREEN 0x06
396 #define DRM_RADEON_SWAP 0x07
397 #define DRM_RADEON_CLEAR 0x08
398 #define DRM_RADEON_VERTEX 0x09
399 #define DRM_RADEON_INDICES 0x0A
400 #define DRM_RADEON_NOT_USED
401 #define DRM_RADEON_STIPPLE 0x0C
402 #define DRM_RADEON_INDIRECT 0x0D
403 #define DRM_RADEON_TEXTURE 0x0E
404 #define DRM_RADEON_VERTEX2 0x0F
405 #define DRM_RADEON_CMDBUF 0x10
406 #define DRM_RADEON_GETPARAM 0x11
407 #define DRM_RADEON_FLIP 0x12
408 #define DRM_RADEON_ALLOC 0x13
409 #define DRM_RADEON_FREE 0x14
410 #define DRM_RADEON_INIT_HEAP 0x15
411 #define DRM_RADEON_IRQ_EMIT 0x16
412 #define DRM_RADEON_IRQ_WAIT 0x17
413 #define DRM_RADEON_CP_RESUME 0x18
414 #define DRM_RADEON_SETPARAM 0x19
415 #define DRM_RADEON_SURF_ALLOC 0x1a
416 #define DRM_RADEON_SURF_FREE 0x1b
418 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
419 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
420 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
421 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
422 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
423 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
424 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
425 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
426 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
427 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
428 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
429 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
430 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
431 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
432 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
433 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
434 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
435 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
436 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
437 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
438 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
439 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
440 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
441 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
442 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
443 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
444 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
446 typedef struct drm_radeon_init {
447 enum {
448 RADEON_INIT_CP = 0x01,
449 RADEON_CLEANUP_CP = 0x02,
450 RADEON_INIT_R200_CP = 0x03,
451 RADEON_INIT_R300_CP = 0x04
452 } func;
453 unsigned long sarea_priv_offset;
454 int is_pci;
455 int cp_mode;
456 int gart_size;
457 int ring_size;
458 int usec_timeout;
460 unsigned int fb_bpp;
461 unsigned int front_offset, front_pitch;
462 unsigned int back_offset, back_pitch;
463 unsigned int depth_bpp;
464 unsigned int depth_offset, depth_pitch;
466 unsigned long fb_offset;
467 unsigned long mmio_offset;
468 unsigned long ring_offset;
469 unsigned long ring_rptr_offset;
470 unsigned long buffers_offset;
471 unsigned long gart_textures_offset;
472 } drm_radeon_init_t;
474 typedef struct drm_radeon_cp_stop {
475 int flush;
476 int idle;
477 } drm_radeon_cp_stop_t;
479 typedef struct drm_radeon_fullscreen {
480 enum {
481 RADEON_INIT_FULLSCREEN = 0x01,
482 RADEON_CLEANUP_FULLSCREEN = 0x02
483 } func;
484 } drm_radeon_fullscreen_t;
486 #define CLEAR_X1 0
487 #define CLEAR_Y1 1
488 #define CLEAR_X2 2
489 #define CLEAR_Y2 3
490 #define CLEAR_DEPTH 4
492 typedef union drm_radeon_clear_rect {
493 float f[5];
494 unsigned int ui[5];
495 } drm_radeon_clear_rect_t;
497 typedef struct drm_radeon_clear {
498 unsigned int flags;
499 unsigned int clear_color;
500 unsigned int clear_depth;
501 unsigned int color_mask;
502 unsigned int depth_mask; /* misnamed field: should be stencil */
503 drm_radeon_clear_rect_t __user *depth_boxes;
504 } drm_radeon_clear_t;
506 typedef struct drm_radeon_vertex {
507 int prim;
508 int idx; /* Index of vertex buffer */
509 int count; /* Number of vertices in buffer */
510 int discard; /* Client finished with buffer? */
511 } drm_radeon_vertex_t;
513 typedef struct drm_radeon_indices {
514 int prim;
515 int idx;
516 int start;
517 int end;
518 int discard; /* Client finished with buffer? */
519 } drm_radeon_indices_t;
521 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
522 * - allows multiple primitives and state changes in a single ioctl
523 * - supports driver change to emit native primitives
525 typedef struct drm_radeon_vertex2 {
526 int idx; /* Index of vertex buffer */
527 int discard; /* Client finished with buffer? */
528 int nr_states;
529 drm_radeon_state_t __user *state;
530 int nr_prims;
531 drm_radeon_prim_t __user *prim;
532 } drm_radeon_vertex2_t;
534 /* v1.3 - obsoletes drm_radeon_vertex2
535 * - allows arbitarily large cliprect list
536 * - allows updating of tcl packet, vector and scalar state
537 * - allows memory-efficient description of state updates
538 * - allows state to be emitted without a primitive
539 * (for clears, ctx switches)
540 * - allows more than one dma buffer to be referenced per ioctl
541 * - supports tcl driver
542 * - may be extended in future versions with new cmd types, packets
544 typedef struct drm_radeon_cmd_buffer {
545 int bufsz;
546 char __user *buf;
547 int nbox;
548 drm_clip_rect_t __user *boxes;
549 } drm_radeon_cmd_buffer_t;
551 typedef struct drm_radeon_tex_image {
552 unsigned int x, y; /* Blit coordinates */
553 unsigned int width, height;
554 const void __user *data;
555 } drm_radeon_tex_image_t;
557 typedef struct drm_radeon_texture {
558 unsigned int offset;
559 int pitch;
560 int format;
561 int width; /* Texture image coordinates */
562 int height;
563 drm_radeon_tex_image_t __user *image;
564 } drm_radeon_texture_t;
566 typedef struct drm_radeon_stipple {
567 unsigned int __user *mask;
568 } drm_radeon_stipple_t;
570 typedef struct drm_radeon_indirect {
571 int idx;
572 int start;
573 int end;
574 int discard;
575 } drm_radeon_indirect_t;
578 /* 1.3: An ioctl to get parameters that aren't available to the 3d
579 * client any other way.
581 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
582 #define RADEON_PARAM_LAST_FRAME 2
583 #define RADEON_PARAM_LAST_DISPATCH 3
584 #define RADEON_PARAM_LAST_CLEAR 4
585 /* Added with DRM version 1.6. */
586 #define RADEON_PARAM_IRQ_NR 5
587 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
588 /* Added with DRM version 1.8. */
589 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
590 #define RADEON_PARAM_STATUS_HANDLE 8
591 #define RADEON_PARAM_SAREA_HANDLE 9
592 #define RADEON_PARAM_GART_TEX_HANDLE 10
593 #define RADEON_PARAM_SCRATCH_OFFSET 11
595 typedef struct drm_radeon_getparam {
596 int param;
597 void __user *value;
598 } drm_radeon_getparam_t;
600 /* 1.6: Set up a memory manager for regions of shared memory:
602 #define RADEON_MEM_REGION_GART 1
603 #define RADEON_MEM_REGION_FB 2
605 typedef struct drm_radeon_mem_alloc {
606 int region;
607 int alignment;
608 int size;
609 int __user *region_offset; /* offset from start of fb or GART */
610 } drm_radeon_mem_alloc_t;
612 typedef struct drm_radeon_mem_free {
613 int region;
614 int region_offset;
615 } drm_radeon_mem_free_t;
617 typedef struct drm_radeon_mem_init_heap {
618 int region;
619 int size;
620 int start;
621 } drm_radeon_mem_init_heap_t;
624 /* 1.6: Userspace can request & wait on irq's:
626 typedef struct drm_radeon_irq_emit {
627 int __user *irq_seq;
628 } drm_radeon_irq_emit_t;
630 typedef struct drm_radeon_irq_wait {
631 int irq_seq;
632 } drm_radeon_irq_wait_t;
635 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
636 * the card's address space, via a new generic ioctl to set parameters
639 typedef struct drm_radeon_setparam {
640 unsigned int param;
641 int64_t value;
642 } drm_radeon_setparam_t;
644 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
645 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
647 /* 1.14: Clients can allocate/free a surface
649 typedef struct drm_radeon_surface_alloc {
650 unsigned int address;
651 unsigned int size;
652 unsigned int flags;
653 } drm_radeon_surface_alloc_t;
655 typedef struct drm_radeon_surface_free {
656 unsigned int address;
657 } drm_radeon_surface_free_t;
659 #endif