[CONNECTOR]: Update documentation to match reality.
[linux-2.6/verdex.git] / include / video / cyblafb.h
bloba9948232b13165f74f6558e66a1b108bc67ddc53
2 #ifndef CYBLAFB_DEBUG
3 #define CYBLAFB_DEBUG 0
4 #endif
6 #if CYBLAFB_DEBUG
7 #define debug(f,a...) printk("%s:" f, __FUNCTION__ , ## a);
8 #else
9 #define debug(f,a...)
10 #endif
12 #define output(f, a...) printk("cyblafb: " f, ## a)
14 #define Kb (1024)
15 #define Mb (Kb*Kb)
17 /* PCI IDS of supported cards temporarily here */
19 #define CYBERBLADEi1 0x8500
21 /* these defines are for 'lcd' variable */
22 #define LCD_STRETCH 0
23 #define LCD_CENTER 1
24 #define LCD_BIOS 2
26 /* display types */
27 #define DISPLAY_CRT 0
28 #define DISPLAY_FP 1
30 #define ROP_S 0xCC
32 #define point(x,y) ((y)<<16|(x))
35 // Attribute Regs, ARxx, 3c0/3c1
37 #define AR00 0x00
38 #define AR01 0x01
39 #define AR02 0x02
40 #define AR03 0x03
41 #define AR04 0x04
42 #define AR05 0x05
43 #define AR06 0x06
44 #define AR07 0x07
45 #define AR08 0x08
46 #define AR09 0x09
47 #define AR0A 0x0A
48 #define AR0B 0x0B
49 #define AR0C 0x0C
50 #define AR0D 0x0D
51 #define AR0E 0x0E
52 #define AR0F 0x0F
53 #define AR10 0x10
54 #define AR12 0x12
55 #define AR13 0x13
58 // Sequencer Regs, SRxx, 3c4/3c5
60 #define SR00 0x00
61 #define SR01 0x01
62 #define SR02 0x02
63 #define SR03 0x03
64 #define SR04 0x04
65 #define SR0D 0x0D
66 #define SR0E 0x0E
67 #define SR11 0x11
68 #define SR18 0x18
69 #define SR19 0x19
74 #define CR00 0x00
75 #define CR01 0x01
76 #define CR02 0x02
77 #define CR03 0x03
78 #define CR04 0x04
79 #define CR05 0x05
80 #define CR06 0x06
81 #define CR07 0x07
82 #define CR08 0x08
83 #define CR09 0x09
84 #define CR0A 0x0A
85 #define CR0B 0x0B
86 #define CR0C 0x0C
87 #define CR0D 0x0D
88 #define CR0E 0x0E
89 #define CR0F 0x0F
90 #define CR10 0x10
91 #define CR11 0x11
92 #define CR12 0x12
93 #define CR13 0x13
94 #define CR14 0x14
95 #define CR15 0x15
96 #define CR16 0x16
97 #define CR17 0x17
98 #define CR18 0x18
99 #define CR19 0x19
100 #define CR1A 0x1A
101 #define CR1B 0x1B
102 #define CR1C 0x1C
103 #define CR1D 0x1D
104 #define CR1E 0x1E
105 #define CR1F 0x1F
106 #define CR20 0x20
107 #define CR21 0x21
108 #define CR27 0x27
109 #define CR29 0x29
110 #define CR2A 0x2A
111 #define CR2B 0x2B
112 #define CR2D 0x2D
113 #define CR2F 0x2F
114 #define CR36 0x36
115 #define CR38 0x38
116 #define CR39 0x39
117 #define CR3A 0x3A
118 #define CR55 0x55
119 #define CR56 0x56
120 #define CR57 0x57
121 #define CR58 0x58
127 #define GR00 0x01
128 #define GR01 0x01
129 #define GR02 0x02
130 #define GR03 0x03
131 #define GR04 0x04
132 #define GR05 0x05
133 #define GR06 0x06
134 #define GR07 0x07
135 #define GR08 0x08
136 #define GR0F 0x0F
137 #define GR20 0x20
138 #define GR23 0x23
139 #define GR2F 0x2F
140 #define GR30 0x30
141 #define GR31 0x31
142 #define GR33 0x33
143 #define GR52 0x52
144 #define GR53 0x53
145 #define GR5D 0x5d
149 // Graphics Engine
151 #define GEBase 0x2100 // could be mapped elsewhere if we like it
152 #define GE00 (GEBase+0x00) // source 1, p 111
153 #define GE04 (GEBase+0x04) // source 2, p 111
154 #define GE08 (GEBase+0x08) // destination 1, p 111
155 #define GE0C (GEBase+0x0C) // destination 2, p 112
156 #define GE20 (GEBase+0x20) // engine status, p 113
157 #define GE24 (GEBase+0x24) // reset all GE pointers
158 #define GE44 (GEBase+0x44) // command register, p 126
159 #define GE48 (GEBase+0x48) // raster operation, p 127
160 #define GE60 (GEBase+0x60) // foreground color, p 128
161 #define GE64 (GEBase+0x64) // background color, p 128
162 #define GE6C (GEBase+0x6C) // Pattern and Style, p 129, ok
163 #define GE9C (GEBase+0x9C) // pixel engine data port, p 125
164 #define GEB8 (GEBase+0xB8) // Destination Stride / Buffer Base 0, p 133
165 #define GEBC (GEBase+0xBC) // Destination Stride / Buffer Base 1, p 133
166 #define GEC0 (GEBase+0xC0) // Destination Stride / Buffer Base 2, p 133
167 #define GEC4 (GEBase+0xC4) // Destination Stride / Buffer Base 3, p 133
168 #define GEC8 (GEBase+0xC8) // Source Stride / Buffer Base 0, p 133
169 #define GECC (GEBase+0xCC) // Source Stride / Buffer Base 1, p 133
170 #define GED0 (GEBase+0xD0) // Source Stride / Buffer Base 2, p 133
171 #define GED4 (GEBase+0xD4) // Source Stride / Buffer Base 3, p 133