4 * 2002-10-18 written by Jim Houston jim.houston@ccur.com
5 * Copyright (C) 2002 by Concurrent Computer Corporation
6 * Distributed under the GNU GPL license version 2.
8 * Small id to pointer translation service avoiding fixed sized
11 #include <linux/types.h>
12 #include <linux/bitops.h>
14 #if BITS_PER_LONG == 32
16 # define IDR_FULL 0xfffffffful
17 /* We can only use two of the bits in the top level because there is
18 only one possible bit in the top level (5 bits * 7 levels = 35
19 bits, but you only use 31 bits in the id). */
20 # define TOP_LEVEL_FULL (IDR_FULL >> 30)
21 #elif BITS_PER_LONG == 64
23 # define IDR_FULL 0xfffffffffffffffful
24 /* We can only use two of the bits in the top level because there is
25 only one possible bit in the top level (6 bits * 6 levels = 36
26 bits, but you only use 31 bits in the id). */
27 # define TOP_LEVEL_FULL (IDR_FULL >> 62)
29 # error "BITS_PER_LONG is not 32 or 64"
32 #define IDR_SIZE (1 << IDR_BITS)
33 #define IDR_MASK ((1 << IDR_BITS)-1)
35 #define MAX_ID_SHIFT (sizeof(int)*8 - 1)
36 #define MAX_ID_BIT (1U << MAX_ID_SHIFT)
37 #define MAX_ID_MASK (MAX_ID_BIT - 1)
39 /* Leave the possibility of an incomplete final layer */
40 #define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
42 /* Number of id_layer structs to leave in free list */
43 #define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
46 unsigned long bitmap
; /* A zero bit means "space here" */
47 struct idr_layer
*ary
[1<<IDR_BITS
];
48 int count
; /* When zero, we can release it */
52 struct idr_layer
*top
;
53 struct idr_layer
*id_free
;
59 #define IDR_INIT(name) \
65 .lock = SPIN_LOCK_UNLOCKED, \
67 #define DEFINE_IDR(name) struct idr name = IDR_INIT(name)
70 * This is what we export.
73 void *idr_find(struct idr
*idp
, int id
);
74 int idr_pre_get(struct idr
*idp
, unsigned gfp_mask
);
75 int idr_get_new(struct idr
*idp
, void *ptr
, int *id
);
76 int idr_get_new_above(struct idr
*idp
, void *ptr
, int starting_id
, int *id
);
77 void idr_remove(struct idr
*idp
, int id
);
78 void idr_init(struct idr
*idp
);