1 #ifndef _ASM_X86_STRING_32_H
2 #define _ASM_X86_STRING_32_H
6 /* Let gcc decide whether to inline or use the out of line functions */
8 #define __HAVE_ARCH_STRCPY
9 extern char *strcpy(char *dest
, const char *src
);
11 #define __HAVE_ARCH_STRNCPY
12 extern char *strncpy(char *dest
, const char *src
, size_t count
);
14 #define __HAVE_ARCH_STRCAT
15 extern char *strcat(char *dest
, const char *src
);
17 #define __HAVE_ARCH_STRNCAT
18 extern char *strncat(char *dest
, const char *src
, size_t count
);
20 #define __HAVE_ARCH_STRCMP
21 extern int strcmp(const char *cs
, const char *ct
);
23 #define __HAVE_ARCH_STRNCMP
24 extern int strncmp(const char *cs
, const char *ct
, size_t count
);
26 #define __HAVE_ARCH_STRCHR
27 extern char *strchr(const char *s
, int c
);
29 #define __HAVE_ARCH_STRLEN
30 extern size_t strlen(const char *s
);
32 static __always_inline
void *__memcpy(void *to
, const void *from
, size_t n
)
35 asm volatile("rep ; movsl\n\t"
41 : "=&c" (d0
), "=&D" (d1
), "=&S" (d2
)
42 : "0" (n
/ 4), "g" (n
), "1" ((long)to
), "2" ((long)from
)
48 * This looks ugly, but the compiler can optimize it totally,
49 * as the count is constant.
51 static __always_inline
void *__constant_memcpy(void *to
, const void *from
,
60 *(char *)to
= *(char *)from
;
63 *(short *)to
= *(short *)from
;
66 *(int *)to
= *(int *)from
;
70 *(short *)to
= *(short *)from
;
71 *((char *)to
+ 2) = *((char *)from
+ 2);
74 *(int *)to
= *(int *)from
;
75 *((char *)to
+ 4) = *((char *)from
+ 4);
78 *(int *)to
= *(int *)from
;
79 *((short *)to
+ 2) = *((short *)from
+ 2);
82 *(int *)to
= *(int *)from
;
83 *((int *)to
+ 1) = *((int *)from
+ 1);
90 /* large block: use rep prefix */
92 asm volatile("rep ; movsl"
93 : "=&c" (ecx
), "=&D" (edi
), "=&S" (esi
)
94 : "0" (n
/ 4), "1" (edi
), "2" (esi
)
98 /* small block: don't clobber ecx + smaller code */
101 : "=&D"(edi
), "=&S"(esi
)
106 : "=&D"(edi
), "=&S"(esi
)
111 : "=&D"(edi
), "=&S"(esi
)
116 : "=&D"(edi
), "=&S"(esi
)
126 : "=&D"(edi
), "=&S"(esi
)
132 : "=&D"(edi
), "=&S"(esi
)
137 asm volatile("movsw\n\tmovsb"
138 : "=&D"(edi
), "=&S"(esi
)
145 #define __HAVE_ARCH_MEMCPY
147 #ifdef CONFIG_X86_USE_3DNOW
152 * This CPU favours 3DNow strongly (eg AMD Athlon)
155 static inline void *__constant_memcpy3d(void *to
, const void *from
, size_t len
)
158 return __constant_memcpy(to
, from
, len
);
159 return _mmx_memcpy(to
, from
, len
);
162 static inline void *__memcpy3d(void *to
, const void *from
, size_t len
)
165 return __memcpy(to
, from
, len
);
166 return _mmx_memcpy(to
, from
, len
);
169 #define memcpy(t, f, n) \
170 (__builtin_constant_p((n)) \
171 ? __constant_memcpy3d((t), (f), (n)) \
172 : __memcpy3d((t), (f), (n)))
180 #define memcpy(t, f, n) \
181 (__builtin_constant_p((n)) \
182 ? __constant_memcpy((t), (f), (n)) \
183 : __memcpy((t), (f), (n)))
187 #define __HAVE_ARCH_MEMMOVE
188 void *memmove(void *dest
, const void *src
, size_t n
);
190 #define memcmp __builtin_memcmp
192 #define __HAVE_ARCH_MEMCHR
193 extern void *memchr(const void *cs
, int c
, size_t count
);
195 static inline void *__memset_generic(void *s
, char c
, size_t count
)
198 asm volatile("rep\n\t"
200 : "=&c" (d0
), "=&D" (d1
)
201 : "a" (c
), "1" (s
), "0" (count
)
206 /* we might want to write optimized versions of these later */
207 #define __constant_count_memset(s, c, count) __memset_generic((s), (c), (count))
210 * memset(x, 0, y) is a reasonably common thing to do, so we want to fill
211 * things 32 bits at a time even when we don't know the size of the
212 * area at compile-time..
214 static __always_inline
215 void *__constant_c_memset(void *s
, unsigned long c
, size_t count
)
218 asm volatile("rep ; stosl\n\t"
222 "1:\ttestb $1,%b3\n\t"
226 : "=&c" (d0
), "=&D" (d1
)
227 : "a" (c
), "q" (count
), "0" (count
/4), "1" ((long)s
)
232 /* Added by Gertjan van Wingerde to make minix and sysv module work */
233 #define __HAVE_ARCH_STRNLEN
234 extern size_t strnlen(const char *s
, size_t count
);
235 /* end of additional stuff */
237 #define __HAVE_ARCH_STRSTR
238 extern char *strstr(const char *cs
, const char *ct
);
241 * This looks horribly ugly, but the compiler can optimize it totally,
242 * as we by now know that both pattern and count is constant..
244 static __always_inline
245 void *__constant_c_and_count_memset(void *s
, unsigned long pattern
,
252 *(unsigned char *)s
= pattern
& 0xff;
255 *(unsigned short *)s
= pattern
& 0xffff;
258 *(unsigned short *)s
= pattern
& 0xffff;
259 *((unsigned char *)s
+ 2) = pattern
& 0xff;
262 *(unsigned long *)s
= pattern
;
267 asm volatile("rep ; stosl" \
269 : "=&c" (d0), "=&D" (d1) \
270 : "a" (eax), "0" (count/4), "1" ((long)s) \
275 #if __GNUC__ == 4 && __GNUC_MINOR__ == 0
276 /* Workaround for broken gcc 4.0 */
277 register unsigned long eax
asm("%eax") = pattern
;
279 unsigned long eax
= pattern
;
293 COMMON("\n\tstosw\n\tstosb");
301 #define __constant_c_x_memset(s, c, count) \
302 (__builtin_constant_p(count) \
303 ? __constant_c_and_count_memset((s), (c), (count)) \
304 : __constant_c_memset((s), (c), (count)))
306 #define __memset(s, c, count) \
307 (__builtin_constant_p(count) \
308 ? __constant_count_memset((s), (c), (count)) \
309 : __memset_generic((s), (c), (count)))
311 #define __HAVE_ARCH_MEMSET
312 #define memset(s, c, count) \
313 (__builtin_constant_p(c) \
314 ? __constant_c_x_memset((s), (0x01010101UL * (unsigned char)(c)), \
316 : __memset((s), (c), (count)))
319 * find the first occurrence of byte 'c', or 1 past the area if none
321 #define __HAVE_ARCH_MEMSCAN
322 extern void *memscan(void *addr
, int c
, size_t size
);
324 #endif /* __KERNEL__ */
326 #endif /* _ASM_X86_STRING_32_H */