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[linux-rt-nao.git] / drivers / input / ff-memless.c
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1 /*
2 * Force feedback support for memoryless devices
4 * Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
5 * Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
6 */
8 /*
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 /* #define DEBUG */
26 #define debug(format, arg...) pr_debug("ff-memless: " format "\n", ## arg)
28 #include <linux/input.h>
29 #include <linux/module.h>
30 #include <linux/mutex.h>
31 #include <linux/interrupt.h>
32 #include <linux/spinlock.h>
33 #include <linux/jiffies.h>
35 #include "fixp-arith.h"
37 MODULE_LICENSE("GPL");
38 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
39 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
41 /* Number of effects handled with memoryless devices */
42 #define FF_MEMLESS_EFFECTS 16
44 /* Envelope update interval in ms */
45 #define FF_ENVELOPE_INTERVAL 50
47 #define FF_EFFECT_STARTED 0
48 #define FF_EFFECT_PLAYING 1
49 #define FF_EFFECT_ABORTING 2
51 struct ml_effect_state {
52 struct ff_effect *effect;
53 unsigned long flags; /* effect state (STARTED, PLAYING, etc) */
54 int count; /* loop count of the effect */
55 unsigned long play_at; /* start time */
56 unsigned long stop_at; /* stop time */
57 unsigned long adj_at; /* last time the effect was sent */
60 struct ml_device {
61 void *private;
62 struct ml_effect_state states[FF_MEMLESS_EFFECTS];
63 int gain;
64 struct timer_list timer;
65 spinlock_t timer_lock;
66 struct input_dev *dev;
68 int (*play_effect)(struct input_dev *dev, void *data,
69 struct ff_effect *effect);
72 static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
74 static const struct ff_envelope empty_envelope;
76 switch (effect->type) {
77 case FF_PERIODIC:
78 return &effect->u.periodic.envelope;
79 case FF_CONSTANT:
80 return &effect->u.constant.envelope;
81 default:
82 return &empty_envelope;
87 * Check for the next time envelope requires an update on memoryless devices
89 static unsigned long calculate_next_time(struct ml_effect_state *state)
91 const struct ff_envelope *envelope = get_envelope(state->effect);
92 unsigned long attack_stop, fade_start, next_fade;
94 if (envelope->attack_length) {
95 attack_stop = state->play_at +
96 msecs_to_jiffies(envelope->attack_length);
97 if (time_before(state->adj_at, attack_stop))
98 return state->adj_at +
99 msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
102 if (state->effect->replay.length) {
103 if (envelope->fade_length) {
104 /* check when fading should start */
105 fade_start = state->stop_at -
106 msecs_to_jiffies(envelope->fade_length);
108 if (time_before(state->adj_at, fade_start))
109 return fade_start;
111 /* already fading, advance to next checkpoint */
112 next_fade = state->adj_at +
113 msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
114 if (time_before(next_fade, state->stop_at))
115 return next_fade;
118 return state->stop_at;
121 return state->play_at;
124 static void ml_schedule_timer(struct ml_device *ml)
126 struct ml_effect_state *state;
127 unsigned long now = jiffies;
128 unsigned long earliest = 0;
129 unsigned long next_at;
130 int events = 0;
131 int i;
133 debug("calculating next timer");
135 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
137 state = &ml->states[i];
139 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
140 continue;
142 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
143 next_at = calculate_next_time(state);
144 else
145 next_at = state->play_at;
147 if (time_before_eq(now, next_at) &&
148 (++events == 1 || time_before(next_at, earliest)))
149 earliest = next_at;
152 if (!events) {
153 debug("no actions");
154 del_timer(&ml->timer);
155 } else {
156 debug("timer set");
157 mod_timer(&ml->timer, earliest);
162 * Apply an envelope to a value
164 static int apply_envelope(struct ml_effect_state *state, int value,
165 struct ff_envelope *envelope)
167 struct ff_effect *effect = state->effect;
168 unsigned long now = jiffies;
169 int time_from_level;
170 int time_of_envelope;
171 int envelope_level;
172 int difference;
174 if (envelope->attack_length &&
175 time_before(now,
176 state->play_at + msecs_to_jiffies(envelope->attack_length))) {
177 debug("value = 0x%x, attack_level = 0x%x", value,
178 envelope->attack_level);
179 time_from_level = jiffies_to_msecs(now - state->play_at);
180 time_of_envelope = envelope->attack_length;
181 envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
183 } else if (envelope->fade_length && effect->replay.length &&
184 time_after(now,
185 state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
186 time_before(now, state->stop_at)) {
187 time_from_level = jiffies_to_msecs(state->stop_at - now);
188 time_of_envelope = envelope->fade_length;
189 envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
190 } else
191 return value;
193 difference = abs(value) - envelope_level;
195 debug("difference = %d", difference);
196 debug("time_from_level = 0x%x", time_from_level);
197 debug("time_of_envelope = 0x%x", time_of_envelope);
199 difference = difference * time_from_level / time_of_envelope;
201 debug("difference = %d", difference);
203 return value < 0 ?
204 -(difference + envelope_level) : (difference + envelope_level);
208 * Return the type the effect has to be converted into (memless devices)
210 static int get_compatible_type(struct ff_device *ff, int effect_type)
213 if (test_bit(effect_type, ff->ffbit))
214 return effect_type;
216 if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
217 return FF_RUMBLE;
219 printk(KERN_ERR
220 "ff-memless: invalid type in get_compatible_type()\n");
222 return 0;
226 * Combine two effects and apply gain.
228 static void ml_combine_effects(struct ff_effect *effect,
229 struct ml_effect_state *state,
230 int gain)
232 struct ff_effect *new = state->effect;
233 unsigned int strong, weak, i;
234 int x, y;
235 fixp_t level;
237 switch (new->type) {
238 case FF_CONSTANT:
239 i = new->direction * 360 / 0xffff;
240 level = fixp_new16(apply_envelope(state,
241 new->u.constant.level,
242 &new->u.constant.envelope));
243 x = fixp_mult(fixp_sin(i), level) * gain / 0xffff;
244 y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff;
246 * here we abuse ff_ramp to hold x and y of constant force
247 * If in future any driver wants something else than x and y
248 * in s8, this should be changed to something more generic
250 effect->u.ramp.start_level =
251 clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
252 effect->u.ramp.end_level =
253 clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
254 break;
256 case FF_RUMBLE:
257 strong = new->u.rumble.strong_magnitude * gain / 0xffff;
258 weak = new->u.rumble.weak_magnitude * gain / 0xffff;
259 effect->u.rumble.strong_magnitude =
260 min(strong + effect->u.rumble.strong_magnitude,
261 0xffffU);
262 effect->u.rumble.weak_magnitude =
263 min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
264 break;
266 case FF_PERIODIC:
267 i = apply_envelope(state, abs(new->u.periodic.magnitude),
268 &new->u.periodic.envelope);
270 /* here we also scale it 0x7fff => 0xffff */
271 i = i * gain / 0x7fff;
273 effect->u.rumble.strong_magnitude =
274 min(i + effect->u.rumble.strong_magnitude, 0xffffU);
275 effect->u.rumble.weak_magnitude =
276 min(i + effect->u.rumble.weak_magnitude, 0xffffU);
277 break;
279 default:
280 printk(KERN_ERR "ff-memless: invalid type in ml_combine_effects()\n");
281 break;
288 * Because memoryless devices have only one effect per effect type active
289 * at one time we have to combine multiple effects into one
291 static int ml_get_combo_effect(struct ml_device *ml,
292 unsigned long *effect_handled,
293 struct ff_effect *combo_effect)
295 struct ff_effect *effect;
296 struct ml_effect_state *state;
297 int effect_type;
298 int i;
300 memset(combo_effect, 0, sizeof(struct ff_effect));
302 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
303 if (__test_and_set_bit(i, effect_handled))
304 continue;
306 state = &ml->states[i];
307 effect = state->effect;
309 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
310 continue;
312 if (time_before(jiffies, state->play_at))
313 continue;
316 * here we have started effects that are either
317 * currently playing (and may need be aborted)
318 * or need to start playing.
320 effect_type = get_compatible_type(ml->dev->ff, effect->type);
321 if (combo_effect->type != effect_type) {
322 if (combo_effect->type != 0) {
323 __clear_bit(i, effect_handled);
324 continue;
326 combo_effect->type = effect_type;
329 if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
330 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
331 __clear_bit(FF_EFFECT_STARTED, &state->flags);
332 } else if (effect->replay.length &&
333 time_after_eq(jiffies, state->stop_at)) {
335 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
337 if (--state->count <= 0) {
338 __clear_bit(FF_EFFECT_STARTED, &state->flags);
339 } else {
340 state->play_at = jiffies +
341 msecs_to_jiffies(effect->replay.delay);
342 state->stop_at = state->play_at +
343 msecs_to_jiffies(effect->replay.length);
345 } else {
346 __set_bit(FF_EFFECT_PLAYING, &state->flags);
347 state->adj_at = jiffies;
348 ml_combine_effects(combo_effect, state, ml->gain);
352 return combo_effect->type != 0;
355 static void ml_play_effects(struct ml_device *ml)
357 struct ff_effect effect;
358 DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
360 memset(handled_bm, 0, sizeof(handled_bm));
362 while (ml_get_combo_effect(ml, handled_bm, &effect))
363 ml->play_effect(ml->dev, ml->private, &effect);
365 ml_schedule_timer(ml);
368 static void ml_effect_timer(unsigned long timer_data)
370 struct input_dev *dev = (struct input_dev *)timer_data;
371 struct ml_device *ml = dev->ff->private;
373 debug("timer: updating effects");
375 spin_lock(&ml->timer_lock);
376 ml_play_effects(ml);
377 spin_unlock(&ml->timer_lock);
380 static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
382 struct ml_device *ml = dev->ff->private;
383 int i;
385 spin_lock_bh(&ml->timer_lock);
387 ml->gain = gain;
389 for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
390 __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
392 ml_play_effects(ml);
394 spin_unlock_bh(&ml->timer_lock);
397 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
399 struct ml_device *ml = dev->ff->private;
400 struct ml_effect_state *state = &ml->states[effect_id];
401 unsigned long flags;
403 spin_lock_irqsave(&ml->timer_lock, flags);
405 if (value > 0) {
406 debug("initiated play");
408 __set_bit(FF_EFFECT_STARTED, &state->flags);
409 state->count = value;
410 state->play_at = jiffies +
411 msecs_to_jiffies(state->effect->replay.delay);
412 state->stop_at = state->play_at +
413 msecs_to_jiffies(state->effect->replay.length);
414 state->adj_at = state->play_at;
416 ml_schedule_timer(ml);
418 } else {
419 debug("initiated stop");
421 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
422 __set_bit(FF_EFFECT_ABORTING, &state->flags);
423 else
424 __clear_bit(FF_EFFECT_STARTED, &state->flags);
426 ml_play_effects(ml);
429 spin_unlock_irqrestore(&ml->timer_lock, flags);
431 return 0;
434 static int ml_ff_upload(struct input_dev *dev,
435 struct ff_effect *effect, struct ff_effect *old)
437 struct ml_device *ml = dev->ff->private;
438 struct ml_effect_state *state = &ml->states[effect->id];
440 spin_lock_bh(&ml->timer_lock);
442 if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
443 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
444 state->play_at = jiffies +
445 msecs_to_jiffies(state->effect->replay.delay);
446 state->stop_at = state->play_at +
447 msecs_to_jiffies(state->effect->replay.length);
448 state->adj_at = state->play_at;
449 ml_schedule_timer(ml);
452 spin_unlock_bh(&ml->timer_lock);
454 return 0;
457 static void ml_ff_destroy(struct ff_device *ff)
459 struct ml_device *ml = ff->private;
461 kfree(ml->private);
465 * input_ff_create_memless() - create memoryless force-feedback device
466 * @dev: input device supporting force-feedback
467 * @data: driver-specific data to be passed into @play_effect
468 * @play_effect: driver-specific method for playing FF effect
470 int input_ff_create_memless(struct input_dev *dev, void *data,
471 int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
473 struct ml_device *ml;
474 struct ff_device *ff;
475 int error;
476 int i;
478 ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
479 if (!ml)
480 return -ENOMEM;
482 ml->dev = dev;
483 ml->private = data;
484 ml->play_effect = play_effect;
485 ml->gain = 0xffff;
486 spin_lock_init(&ml->timer_lock);
487 setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
489 set_bit(FF_GAIN, dev->ffbit);
491 error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
492 if (error) {
493 kfree(ml);
494 return error;
497 ff = dev->ff;
498 ff->private = ml;
499 ff->upload = ml_ff_upload;
500 ff->playback = ml_ff_playback;
501 ff->set_gain = ml_ff_set_gain;
502 ff->destroy = ml_ff_destroy;
504 /* we can emulate periodic effects with RUMBLE */
505 if (test_bit(FF_RUMBLE, ff->ffbit)) {
506 set_bit(FF_PERIODIC, dev->ffbit);
507 set_bit(FF_SINE, dev->ffbit);
508 set_bit(FF_TRIANGLE, dev->ffbit);
509 set_bit(FF_SQUARE, dev->ffbit);
512 for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
513 ml->states[i].effect = &ff->effects[i];
515 return 0;
517 EXPORT_SYMBOL_GPL(input_ff_create_memless);