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[linux/fpc-iii.git] / sound / pci / au88x0 / au88x0_a3d.h
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1 /***************************************************************************
2 * au88x0_a3d.h
4 * Fri Jul 18 14:16:03 2003
5 * Copyright 2003 mjander
6 * mjander@users.sourceforge.net
7 ****************************************************************************/
9 /*
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Library General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #ifndef _AU88X0_A3D_H
26 #define _AU88X0_A3D_H
28 //#include <openal.h>
30 #define HRTF_SZ 0x38
31 #define DLINE_SZ 0x28
33 #define CTRLID_HRTF 1
34 #define CTRLID_ITD 2
35 #define CTRLID_ILD 4
36 #define CTRLID_FILTER 8
37 #define CTRLID_GAINS 16
39 /* 3D parameter structs */
40 typedef unsigned short int a3d_Hrtf_t[HRTF_SZ];
41 typedef unsigned short int a3d_ItdDline_t[DLINE_SZ];
42 typedef unsigned short int a3d_atmos_t[5];
43 typedef unsigned short int a3d_LRGains_t[2];
44 typedef unsigned short int a3d_Itd_t[2];
45 typedef unsigned short int a3d_Ild_t[2];
47 typedef struct {
48 void *vortex; // Formerly CAsp4HwIO*, now vortex_t*.
49 unsigned int source; /* this_04 */
50 unsigned int slice; /* this_08 */
51 a3d_Hrtf_t hrtf[2];
52 a3d_Itd_t itd;
53 a3d_Ild_t ild;
54 a3d_ItdDline_t dline;
55 a3d_atmos_t filter;
56 } a3dsrc_t;
58 /* First Register bank */
60 #define A3D_A_HrtfCurrent 0x18000 /* 56 ULONG */
61 #define A3D_A_GainCurrent 0x180E0
62 #define A3D_A_GainTarget 0x180E4
63 #define A3D_A_A12Current 0x180E8 /* Atmospheric current. */
64 #define A3D_A_A21Target 0x180EC /* Atmospheric target */
65 #define A3D_A_B01Current 0x180F0 /* Atmospheric current */
66 #define A3D_A_B10Target 0x180F4 /* Atmospheric target */
67 #define A3D_A_B2Current 0x180F8 /* Atmospheric current */
68 #define A3D_A_B2Target 0x180FC /* Atmospheric target */
69 #define A3D_A_HrtfTarget 0x18100 /* 56 ULONG */
70 #define A3D_A_ITDCurrent 0x181E0
71 #define A3D_A_ITDTarget 0x181E4
72 #define A3D_A_HrtfDelayLine 0x181E8 /* 56 ULONG */
73 #define A3D_A_ITDDelayLine 0x182C8 /* 40/45 ULONG */
74 #define A3D_A_HrtfTrackTC 0x1837C /* Time Constants */
75 #define A3D_A_GainTrackTC 0x18380
76 #define A3D_A_CoeffTrackTC 0x18384
77 #define A3D_A_ITDTrackTC 0x18388
78 #define A3D_A_x1 0x1838C
79 #define A3D_A_x2 0x18390
80 #define A3D_A_y1 0x18394
81 #define A3D_A_y2 0x18398
82 #define A3D_A_HrtfOutL 0x1839C
83 #define A3D_A_HrtfOutR 0x183A0
84 #define A3D_A_TAIL 0x183A4
86 /* Second register bank */
87 #define A3D_B_HrtfCurrent 0x19000 /* 56 ULONG */
88 #define A3D_B_GainCurrent 0x190E0
89 #define A3D_B_GainTarget 0x190E4
90 #define A3D_B_A12Current 0x190E8
91 #define A3D_B_A21Target 0x190EC
92 #define A3D_B_B01Current 0x190F0
93 #define A3D_B_B10Target 0x190F4
94 #define A3D_B_B2Current 0x190F8
95 #define A3D_B_B2Target 0x190FC
96 #define A3D_B_HrtfTarget 0x19100 /* 56 ULONG */
97 #define A3D_B_ITDCurrent 0x191E0
98 #define A3D_B_ITDTarget 0x191E4
99 #define A3D_B_HrtfDelayLine 0x191E8 /* 56 ULONG */
100 #define A3D_B_TAIL 0x192C8
102 /* There are 4 slices, 4 a3d each = 16 a3d sources. */
103 #define A3D_SLICE_BANK_A 0x18000 /* 4 sources */
104 #define A3D_SLICE_BANK_B 0x19000 /* 4 sources */
105 #define A3D_SLICE_VDBDest 0x19C00 /* 8 ULONG */
106 #define A3D_SLICE_VDBSource 0x19C20 /* 4 ULONG */
107 #define A3D_SLICE_ABReg 0x19C30
108 #define A3D_SLICE_CReg 0x19C34
109 #define A3D_SLICE_Control 0x19C38
110 #define A3D_SLICE_DebugReserved 0x19C3c /* Dangerous! */
111 #define A3D_SLICE_Pointers 0x19C40
112 #define A3D_SLICE_TAIL 0x1A000
114 // Slice size: 0x2000
115 // Source size: 0x3A4, 0x2C8
117 /* Address generator macro. */
118 #define a3d_addrA(slice,source,reg) (((slice)<<0xd)+((source)*0x3A4)+(reg))
119 #define a3d_addrB(slice,source,reg) (((slice)<<0xd)+((source)*0x2C8)+(reg))
120 #define a3d_addrS(slice,reg) (((slice)<<0xd)+(reg))
121 //#define a3d_addr(slice,source,reg) (((reg)>=0x19000) ? a3d_addr2((slice),(source),(reg)) : a3d_addr1((slice),(source),(reg)))
123 #endif /* _AU88X0_A3D_H */