3 * Helper functions for bitmap.h.
5 * This source code is licensed under the GNU General Public License,
6 * Version 2. See the file COPYING for more details.
8 #include <linux/export.h>
9 #include <linux/thread_info.h>
10 #include <linux/ctype.h>
11 #include <linux/errno.h>
12 #include <linux/bitmap.h>
13 #include <linux/bitops.h>
14 #include <linux/bug.h>
15 #include <linux/kernel.h>
16 #include <linux/string.h>
19 #include <asm/uaccess.h>
22 * bitmaps provide an array of bits, implemented using an an
23 * array of unsigned longs. The number of valid bits in a
24 * given bitmap does _not_ need to be an exact multiple of
27 * The possible unused bits in the last, partially used word
28 * of a bitmap are 'don't care'. The implementation makes
29 * no particular effort to keep them zero. It ensures that
30 * their value will not affect the results of any operation.
31 * The bitmap operations that return Boolean (bitmap_empty,
32 * for example) or scalar (bitmap_weight, for example) results
33 * carefully filter out these unused bits from impacting their
36 * These operations actually hold to a slightly stronger rule:
37 * if you don't input any bitmaps to these ops that have some
38 * unused bits set, then they won't output any set unused bits
41 * The byte ordering of bitmaps is more natural on little
42 * endian architectures. See the big-endian headers
43 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
44 * for the best explanations of this ordering.
47 int __bitmap_equal(const unsigned long *bitmap1
,
48 const unsigned long *bitmap2
, unsigned int bits
)
50 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
51 for (k
= 0; k
< lim
; ++k
)
52 if (bitmap1
[k
] != bitmap2
[k
])
55 if (bits
% BITS_PER_LONG
)
56 if ((bitmap1
[k
] ^ bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
61 EXPORT_SYMBOL(__bitmap_equal
);
63 void __bitmap_complement(unsigned long *dst
, const unsigned long *src
, unsigned int bits
)
65 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
66 for (k
= 0; k
< lim
; ++k
)
69 if (bits
% BITS_PER_LONG
)
72 EXPORT_SYMBOL(__bitmap_complement
);
75 * __bitmap_shift_right - logical right shift of the bits in a bitmap
76 * @dst : destination bitmap
77 * @src : source bitmap
78 * @shift : shift by this many bits
79 * @nbits : bitmap size, in bits
81 * Shifting right (dividing) means moving bits in the MS -> LS bit
82 * direction. Zeros are fed into the vacated MS positions and the
83 * LS bits shifted off the bottom are lost.
85 void __bitmap_shift_right(unsigned long *dst
, const unsigned long *src
,
86 unsigned shift
, unsigned nbits
)
88 unsigned k
, lim
= BITS_TO_LONGS(nbits
);
89 unsigned off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
90 unsigned long mask
= BITMAP_LAST_WORD_MASK(nbits
);
91 for (k
= 0; off
+ k
< lim
; ++k
) {
92 unsigned long upper
, lower
;
95 * If shift is not word aligned, take lower rem bits of
96 * word above and make them the top rem bits of result.
98 if (!rem
|| off
+ k
+ 1 >= lim
)
101 upper
= src
[off
+ k
+ 1];
102 if (off
+ k
+ 1 == lim
- 1)
104 upper
<<= (BITS_PER_LONG
- rem
);
106 lower
= src
[off
+ k
];
107 if (off
+ k
== lim
- 1)
110 dst
[k
] = lower
| upper
;
113 memset(&dst
[lim
- off
], 0, off
*sizeof(unsigned long));
115 EXPORT_SYMBOL(__bitmap_shift_right
);
119 * __bitmap_shift_left - logical left shift of the bits in a bitmap
120 * @dst : destination bitmap
121 * @src : source bitmap
122 * @shift : shift by this many bits
123 * @nbits : bitmap size, in bits
125 * Shifting left (multiplying) means moving bits in the LS -> MS
126 * direction. Zeros are fed into the vacated LS bit positions
127 * and those MS bits shifted off the top are lost.
130 void __bitmap_shift_left(unsigned long *dst
, const unsigned long *src
,
131 unsigned int shift
, unsigned int nbits
)
134 unsigned int lim
= BITS_TO_LONGS(nbits
);
135 unsigned int off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
136 for (k
= lim
- off
- 1; k
>= 0; --k
) {
137 unsigned long upper
, lower
;
140 * If shift is not word aligned, take upper rem bits of
141 * word below and make them the bottom rem bits of result.
144 lower
= src
[k
- 1] >> (BITS_PER_LONG
- rem
);
147 upper
= src
[k
] << rem
;
148 dst
[k
+ off
] = lower
| upper
;
151 memset(dst
, 0, off
*sizeof(unsigned long));
153 EXPORT_SYMBOL(__bitmap_shift_left
);
155 int __bitmap_and(unsigned long *dst
, const unsigned long *bitmap1
,
156 const unsigned long *bitmap2
, unsigned int bits
)
159 unsigned int lim
= bits
/BITS_PER_LONG
;
160 unsigned long result
= 0;
162 for (k
= 0; k
< lim
; k
++)
163 result
|= (dst
[k
] = bitmap1
[k
] & bitmap2
[k
]);
164 if (bits
% BITS_PER_LONG
)
165 result
|= (dst
[k
] = bitmap1
[k
] & bitmap2
[k
] &
166 BITMAP_LAST_WORD_MASK(bits
));
169 EXPORT_SYMBOL(__bitmap_and
);
171 void __bitmap_or(unsigned long *dst
, const unsigned long *bitmap1
,
172 const unsigned long *bitmap2
, unsigned int bits
)
175 unsigned int nr
= BITS_TO_LONGS(bits
);
177 for (k
= 0; k
< nr
; k
++)
178 dst
[k
] = bitmap1
[k
] | bitmap2
[k
];
180 EXPORT_SYMBOL(__bitmap_or
);
182 void __bitmap_xor(unsigned long *dst
, const unsigned long *bitmap1
,
183 const unsigned long *bitmap2
, unsigned int bits
)
186 unsigned int nr
= BITS_TO_LONGS(bits
);
188 for (k
= 0; k
< nr
; k
++)
189 dst
[k
] = bitmap1
[k
] ^ bitmap2
[k
];
191 EXPORT_SYMBOL(__bitmap_xor
);
193 int __bitmap_andnot(unsigned long *dst
, const unsigned long *bitmap1
,
194 const unsigned long *bitmap2
, unsigned int bits
)
197 unsigned int lim
= bits
/BITS_PER_LONG
;
198 unsigned long result
= 0;
200 for (k
= 0; k
< lim
; k
++)
201 result
|= (dst
[k
] = bitmap1
[k
] & ~bitmap2
[k
]);
202 if (bits
% BITS_PER_LONG
)
203 result
|= (dst
[k
] = bitmap1
[k
] & ~bitmap2
[k
] &
204 BITMAP_LAST_WORD_MASK(bits
));
207 EXPORT_SYMBOL(__bitmap_andnot
);
209 int __bitmap_intersects(const unsigned long *bitmap1
,
210 const unsigned long *bitmap2
, unsigned int bits
)
212 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
213 for (k
= 0; k
< lim
; ++k
)
214 if (bitmap1
[k
] & bitmap2
[k
])
217 if (bits
% BITS_PER_LONG
)
218 if ((bitmap1
[k
] & bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
222 EXPORT_SYMBOL(__bitmap_intersects
);
224 int __bitmap_subset(const unsigned long *bitmap1
,
225 const unsigned long *bitmap2
, unsigned int bits
)
227 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
228 for (k
= 0; k
< lim
; ++k
)
229 if (bitmap1
[k
] & ~bitmap2
[k
])
232 if (bits
% BITS_PER_LONG
)
233 if ((bitmap1
[k
] & ~bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
237 EXPORT_SYMBOL(__bitmap_subset
);
239 int __bitmap_weight(const unsigned long *bitmap
, unsigned int bits
)
241 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
244 for (k
= 0; k
< lim
; k
++)
245 w
+= hweight_long(bitmap
[k
]);
247 if (bits
% BITS_PER_LONG
)
248 w
+= hweight_long(bitmap
[k
] & BITMAP_LAST_WORD_MASK(bits
));
252 EXPORT_SYMBOL(__bitmap_weight
);
254 void bitmap_set(unsigned long *map
, unsigned int start
, int len
)
256 unsigned long *p
= map
+ BIT_WORD(start
);
257 const unsigned int size
= start
+ len
;
258 int bits_to_set
= BITS_PER_LONG
- (start
% BITS_PER_LONG
);
259 unsigned long mask_to_set
= BITMAP_FIRST_WORD_MASK(start
);
261 while (len
- bits_to_set
>= 0) {
264 bits_to_set
= BITS_PER_LONG
;
269 mask_to_set
&= BITMAP_LAST_WORD_MASK(size
);
273 EXPORT_SYMBOL(bitmap_set
);
275 void bitmap_clear(unsigned long *map
, unsigned int start
, int len
)
277 unsigned long *p
= map
+ BIT_WORD(start
);
278 const unsigned int size
= start
+ len
;
279 int bits_to_clear
= BITS_PER_LONG
- (start
% BITS_PER_LONG
);
280 unsigned long mask_to_clear
= BITMAP_FIRST_WORD_MASK(start
);
282 while (len
- bits_to_clear
>= 0) {
283 *p
&= ~mask_to_clear
;
284 len
-= bits_to_clear
;
285 bits_to_clear
= BITS_PER_LONG
;
286 mask_to_clear
= ~0UL;
290 mask_to_clear
&= BITMAP_LAST_WORD_MASK(size
);
291 *p
&= ~mask_to_clear
;
294 EXPORT_SYMBOL(bitmap_clear
);
297 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
298 * @map: The address to base the search on
299 * @size: The bitmap size in bits
300 * @start: The bitnumber to start searching at
301 * @nr: The number of zeroed bits we're looking for
302 * @align_mask: Alignment mask for zero area
303 * @align_offset: Alignment offset for zero area.
305 * The @align_mask should be one less than a power of 2; the effect is that
306 * the bit offset of all zero areas this function finds plus @align_offset
307 * is multiple of that power of 2.
309 unsigned long bitmap_find_next_zero_area_off(unsigned long *map
,
313 unsigned long align_mask
,
314 unsigned long align_offset
)
316 unsigned long index
, end
, i
;
318 index
= find_next_zero_bit(map
, size
, start
);
320 /* Align allocation */
321 index
= __ALIGN_MASK(index
+ align_offset
, align_mask
) - align_offset
;
326 i
= find_next_bit(map
, end
, index
);
333 EXPORT_SYMBOL(bitmap_find_next_zero_area_off
);
336 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
337 * second version by Paul Jackson, third by Joe Korty.
341 #define nbits_to_hold_value(val) fls(val)
342 #define BASEDEC 10 /* fancier cpuset lists input in decimal */
345 * __bitmap_parse - convert an ASCII hex string into a bitmap.
346 * @buf: pointer to buffer containing string.
347 * @buflen: buffer size in bytes. If string is smaller than this
348 * then it must be terminated with a \0.
349 * @is_user: location of buffer, 0 indicates kernel space
350 * @maskp: pointer to bitmap array that will contain result.
351 * @nmaskbits: size of bitmap, in bits.
353 * Commas group hex digits into chunks. Each chunk defines exactly 32
354 * bits of the resultant bitmask. No chunk may specify a value larger
355 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
356 * then leading 0-bits are prepended. %-EINVAL is returned for illegal
357 * characters and for grouping errors such as "1,,5", ",44", "," and "".
358 * Leading and trailing whitespace accepted, but not embedded whitespace.
360 int __bitmap_parse(const char *buf
, unsigned int buflen
,
361 int is_user
, unsigned long *maskp
,
364 int c
, old_c
, totaldigits
, ndigits
, nchunks
, nbits
;
366 const char __user __force
*ubuf
= (const char __user __force
*)buf
;
368 bitmap_zero(maskp
, nmaskbits
);
370 nchunks
= nbits
= totaldigits
= c
= 0;
373 ndigits
= totaldigits
;
375 /* Get the next chunk of the bitmap */
379 if (__get_user(c
, ubuf
++))
389 * If the last character was a space and the current
390 * character isn't '\0', we've got embedded whitespace.
391 * This is a no-no, so throw an error.
393 if (totaldigits
&& c
&& isspace(old_c
))
396 /* A '\0' or a ',' signal the end of the chunk */
397 if (c
== '\0' || c
== ',')
404 * Make sure there are at least 4 free bits in 'chunk'.
405 * If not, this hexdigit will overflow 'chunk', so
408 if (chunk
& ~((1UL << (CHUNKSZ
- 4)) - 1))
411 chunk
= (chunk
<< 4) | hex_to_bin(c
);
414 if (ndigits
== totaldigits
)
416 if (nchunks
== 0 && chunk
== 0)
419 __bitmap_shift_left(maskp
, maskp
, CHUNKSZ
, nmaskbits
);
422 nbits
+= (nchunks
== 1) ? nbits_to_hold_value(chunk
) : CHUNKSZ
;
423 if (nbits
> nmaskbits
)
425 } while (buflen
&& c
== ',');
429 EXPORT_SYMBOL(__bitmap_parse
);
432 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
434 * @ubuf: pointer to user buffer containing string.
435 * @ulen: buffer size in bytes. If string is smaller than this
436 * then it must be terminated with a \0.
437 * @maskp: pointer to bitmap array that will contain result.
438 * @nmaskbits: size of bitmap, in bits.
440 * Wrapper for __bitmap_parse(), providing it with user buffer.
442 * We cannot have this as an inline function in bitmap.h because it needs
443 * linux/uaccess.h to get the access_ok() declaration and this causes
444 * cyclic dependencies.
446 int bitmap_parse_user(const char __user
*ubuf
,
447 unsigned int ulen
, unsigned long *maskp
,
450 if (!access_ok(VERIFY_READ
, ubuf
, ulen
))
452 return __bitmap_parse((const char __force
*)ubuf
,
453 ulen
, 1, maskp
, nmaskbits
);
456 EXPORT_SYMBOL(bitmap_parse_user
);
459 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
460 * @list: indicates whether the bitmap must be list
461 * @buf: page aligned buffer into which string is placed
462 * @maskp: pointer to bitmap to convert
463 * @nmaskbits: size of bitmap, in bits
465 * Output format is a comma-separated list of decimal numbers and
466 * ranges if list is specified or hex digits grouped into comma-separated
467 * sets of 8 digits/set. Returns the number of characters written to buf.
469 * It is assumed that @buf is a pointer into a PAGE_SIZE area and that
470 * sufficient storage remains at @buf to accommodate the
471 * bitmap_print_to_pagebuf() output.
473 int bitmap_print_to_pagebuf(bool list
, char *buf
, const unsigned long *maskp
,
476 ptrdiff_t len
= PTR_ALIGN(buf
+ PAGE_SIZE
- 1, PAGE_SIZE
) - buf
;
480 n
= list
? scnprintf(buf
, len
, "%*pbl\n", nmaskbits
, maskp
) :
481 scnprintf(buf
, len
, "%*pb\n", nmaskbits
, maskp
);
484 EXPORT_SYMBOL(bitmap_print_to_pagebuf
);
487 * __bitmap_parselist - convert list format ASCII string to bitmap
488 * @buf: read nul-terminated user string from this buffer
489 * @buflen: buffer size in bytes. If string is smaller than this
490 * then it must be terminated with a \0.
491 * @is_user: location of buffer, 0 indicates kernel space
492 * @maskp: write resulting mask here
493 * @nmaskbits: number of bits in mask to be written
495 * Input format is a comma-separated list of decimal numbers and
496 * ranges. Consecutively set bits are shown as two hyphen-separated
497 * decimal numbers, the smallest and largest bit numbers set in
500 * Returns 0 on success, -errno on invalid input strings.
502 * %-EINVAL: second number in range smaller than first
503 * %-EINVAL: invalid character in string
504 * %-ERANGE: bit number specified too large for mask
506 static int __bitmap_parselist(const char *buf
, unsigned int buflen
,
507 int is_user
, unsigned long *maskp
,
511 int c
, old_c
, totaldigits
, ndigits
;
512 const char __user __force
*ubuf
= (const char __user __force
*)buf
;
513 int at_start
, in_range
;
516 bitmap_zero(maskp
, nmaskbits
);
521 ndigits
= totaldigits
;
523 /* Get the next cpu# or a range of cpu#'s */
527 if (__get_user(c
, ubuf
++))
535 /* A '\0' or a ',' signal the end of a cpu# or range */
536 if (c
== '\0' || c
== ',')
539 * whitespaces between digits are not allowed,
540 * but it's ok if whitespaces are on head or tail.
541 * when old_c is whilespace,
542 * if totaldigits == ndigits, whitespace is on head.
543 * if whitespace is on tail, it should not run here.
544 * as c was ',' or '\0',
545 * the last code line has broken the current loop.
547 if ((totaldigits
!= ndigits
) && isspace(old_c
))
551 if (at_start
|| in_range
)
562 b
= b
* 10 + (c
- '0');
568 if (ndigits
== totaldigits
)
570 /* if no digit is after '-', it's wrong*/
571 if (at_start
&& in_range
)
581 } while (buflen
&& c
== ',');
585 int bitmap_parselist(const char *bp
, unsigned long *maskp
, int nmaskbits
)
587 char *nl
= strchrnul(bp
, '\n');
590 return __bitmap_parselist(bp
, len
, 0, maskp
, nmaskbits
);
592 EXPORT_SYMBOL(bitmap_parselist
);
596 * bitmap_parselist_user()
598 * @ubuf: pointer to user buffer containing string.
599 * @ulen: buffer size in bytes. If string is smaller than this
600 * then it must be terminated with a \0.
601 * @maskp: pointer to bitmap array that will contain result.
602 * @nmaskbits: size of bitmap, in bits.
604 * Wrapper for bitmap_parselist(), providing it with user buffer.
606 * We cannot have this as an inline function in bitmap.h because it needs
607 * linux/uaccess.h to get the access_ok() declaration and this causes
608 * cyclic dependencies.
610 int bitmap_parselist_user(const char __user
*ubuf
,
611 unsigned int ulen
, unsigned long *maskp
,
614 if (!access_ok(VERIFY_READ
, ubuf
, ulen
))
616 return __bitmap_parselist((const char __force
*)ubuf
,
617 ulen
, 1, maskp
, nmaskbits
);
619 EXPORT_SYMBOL(bitmap_parselist_user
);
623 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
624 * @buf: pointer to a bitmap
625 * @pos: a bit position in @buf (0 <= @pos < @nbits)
626 * @nbits: number of valid bit positions in @buf
628 * Map the bit at position @pos in @buf (of length @nbits) to the
629 * ordinal of which set bit it is. If it is not set or if @pos
630 * is not a valid bit position, map to -1.
632 * If for example, just bits 4 through 7 are set in @buf, then @pos
633 * values 4 through 7 will get mapped to 0 through 3, respectively,
634 * and other @pos values will get mapped to -1. When @pos value 7
635 * gets mapped to (returns) @ord value 3 in this example, that means
636 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
638 * The bit positions 0 through @bits are valid positions in @buf.
640 static int bitmap_pos_to_ord(const unsigned long *buf
, unsigned int pos
, unsigned int nbits
)
642 if (pos
>= nbits
|| !test_bit(pos
, buf
))
645 return __bitmap_weight(buf
, pos
);
649 * bitmap_ord_to_pos - find position of n-th set bit in bitmap
650 * @buf: pointer to bitmap
651 * @ord: ordinal bit position (n-th set bit, n >= 0)
652 * @nbits: number of valid bit positions in @buf
654 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
655 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
656 * >= weight(buf), returns @nbits.
658 * If for example, just bits 4 through 7 are set in @buf, then @ord
659 * values 0 through 3 will get mapped to 4 through 7, respectively,
660 * and all other @ord values returns @nbits. When @ord value 3
661 * gets mapped to (returns) @pos value 7 in this example, that means
662 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
664 * The bit positions 0 through @nbits-1 are valid positions in @buf.
666 unsigned int bitmap_ord_to_pos(const unsigned long *buf
, unsigned int ord
, unsigned int nbits
)
670 for (pos
= find_first_bit(buf
, nbits
);
672 pos
= find_next_bit(buf
, nbits
, pos
+ 1))
679 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
680 * @dst: remapped result
681 * @src: subset to be remapped
682 * @old: defines domain of map
683 * @new: defines range of map
684 * @nbits: number of bits in each of these bitmaps
686 * Let @old and @new define a mapping of bit positions, such that
687 * whatever position is held by the n-th set bit in @old is mapped
688 * to the n-th set bit in @new. In the more general case, allowing
689 * for the possibility that the weight 'w' of @new is less than the
690 * weight of @old, map the position of the n-th set bit in @old to
691 * the position of the m-th set bit in @new, where m == n % w.
693 * If either of the @old and @new bitmaps are empty, or if @src and
694 * @dst point to the same location, then this routine copies @src
697 * The positions of unset bits in @old are mapped to themselves
698 * (the identify map).
700 * Apply the above specified mapping to @src, placing the result in
701 * @dst, clearing any bits previously set in @dst.
703 * For example, lets say that @old has bits 4 through 7 set, and
704 * @new has bits 12 through 15 set. This defines the mapping of bit
705 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
706 * bit positions unchanged. So if say @src comes into this routine
707 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
710 void bitmap_remap(unsigned long *dst
, const unsigned long *src
,
711 const unsigned long *old
, const unsigned long *new,
714 unsigned int oldbit
, w
;
716 if (dst
== src
) /* following doesn't handle inplace remaps */
718 bitmap_zero(dst
, nbits
);
720 w
= bitmap_weight(new, nbits
);
721 for_each_set_bit(oldbit
, src
, nbits
) {
722 int n
= bitmap_pos_to_ord(old
, oldbit
, nbits
);
725 set_bit(oldbit
, dst
); /* identity map */
727 set_bit(bitmap_ord_to_pos(new, n
% w
, nbits
), dst
);
730 EXPORT_SYMBOL(bitmap_remap
);
733 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
734 * @oldbit: bit position to be mapped
735 * @old: defines domain of map
736 * @new: defines range of map
737 * @bits: number of bits in each of these bitmaps
739 * Let @old and @new define a mapping of bit positions, such that
740 * whatever position is held by the n-th set bit in @old is mapped
741 * to the n-th set bit in @new. In the more general case, allowing
742 * for the possibility that the weight 'w' of @new is less than the
743 * weight of @old, map the position of the n-th set bit in @old to
744 * the position of the m-th set bit in @new, where m == n % w.
746 * The positions of unset bits in @old are mapped to themselves
747 * (the identify map).
749 * Apply the above specified mapping to bit position @oldbit, returning
750 * the new bit position.
752 * For example, lets say that @old has bits 4 through 7 set, and
753 * @new has bits 12 through 15 set. This defines the mapping of bit
754 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
755 * bit positions unchanged. So if say @oldbit is 5, then this routine
758 int bitmap_bitremap(int oldbit
, const unsigned long *old
,
759 const unsigned long *new, int bits
)
761 int w
= bitmap_weight(new, bits
);
762 int n
= bitmap_pos_to_ord(old
, oldbit
, bits
);
766 return bitmap_ord_to_pos(new, n
% w
, bits
);
768 EXPORT_SYMBOL(bitmap_bitremap
);
771 * bitmap_onto - translate one bitmap relative to another
772 * @dst: resulting translated bitmap
773 * @orig: original untranslated bitmap
774 * @relmap: bitmap relative to which translated
775 * @bits: number of bits in each of these bitmaps
777 * Set the n-th bit of @dst iff there exists some m such that the
778 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
779 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
780 * (If you understood the previous sentence the first time your
781 * read it, you're overqualified for your current job.)
783 * In other words, @orig is mapped onto (surjectively) @dst,
784 * using the map { <n, m> | the n-th bit of @relmap is the
785 * m-th set bit of @relmap }.
787 * Any set bits in @orig above bit number W, where W is the
788 * weight of (number of set bits in) @relmap are mapped nowhere.
789 * In particular, if for all bits m set in @orig, m >= W, then
790 * @dst will end up empty. In situations where the possibility
791 * of such an empty result is not desired, one way to avoid it is
792 * to use the bitmap_fold() operator, below, to first fold the
793 * @orig bitmap over itself so that all its set bits x are in the
794 * range 0 <= x < W. The bitmap_fold() operator does this by
795 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
797 * Example [1] for bitmap_onto():
798 * Let's say @relmap has bits 30-39 set, and @orig has bits
799 * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
800 * @dst will have bits 31, 33, 35, 37 and 39 set.
802 * When bit 0 is set in @orig, it means turn on the bit in
803 * @dst corresponding to whatever is the first bit (if any)
804 * that is turned on in @relmap. Since bit 0 was off in the
805 * above example, we leave off that bit (bit 30) in @dst.
807 * When bit 1 is set in @orig (as in the above example), it
808 * means turn on the bit in @dst corresponding to whatever
809 * is the second bit that is turned on in @relmap. The second
810 * bit in @relmap that was turned on in the above example was
811 * bit 31, so we turned on bit 31 in @dst.
813 * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
814 * because they were the 4th, 6th, 8th and 10th set bits
815 * set in @relmap, and the 4th, 6th, 8th and 10th bits of
816 * @orig (i.e. bits 3, 5, 7 and 9) were also set.
818 * When bit 11 is set in @orig, it means turn on the bit in
819 * @dst corresponding to whatever is the twelfth bit that is
820 * turned on in @relmap. In the above example, there were
821 * only ten bits turned on in @relmap (30..39), so that bit
822 * 11 was set in @orig had no affect on @dst.
824 * Example [2] for bitmap_fold() + bitmap_onto():
825 * Let's say @relmap has these ten bits set:
826 * 40 41 42 43 45 48 53 61 74 95
827 * (for the curious, that's 40 plus the first ten terms of the
828 * Fibonacci sequence.)
830 * Further lets say we use the following code, invoking
831 * bitmap_fold() then bitmap_onto, as suggested above to
832 * avoid the possibility of an empty @dst result:
834 * unsigned long *tmp; // a temporary bitmap's bits
836 * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
837 * bitmap_onto(dst, tmp, relmap, bits);
839 * Then this table shows what various values of @dst would be, for
840 * various @orig's. I list the zero-based positions of each set bit.
841 * The tmp column shows the intermediate result, as computed by
842 * using bitmap_fold() to fold the @orig bitmap modulo ten
843 * (the weight of @relmap).
850 * 1 3 5 7 1 3 5 7 41 43 48 61
851 * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
852 * 0 9 18 27 0 9 8 7 40 61 74 95
854 * 0 11 22 33 0 1 2 3 40 41 42 43
855 * 0 12 24 36 0 2 4 6 40 42 45 53
856 * 78 102 211 1 2 8 41 42 74 (*)
858 * (*) For these marked lines, if we hadn't first done bitmap_fold()
859 * into tmp, then the @dst result would have been empty.
861 * If either of @orig or @relmap is empty (no set bits), then @dst
862 * will be returned empty.
864 * If (as explained above) the only set bits in @orig are in positions
865 * m where m >= W, (where W is the weight of @relmap) then @dst will
866 * once again be returned empty.
868 * All bits in @dst not set by the above rule are cleared.
870 void bitmap_onto(unsigned long *dst
, const unsigned long *orig
,
871 const unsigned long *relmap
, unsigned int bits
)
873 unsigned int n
, m
; /* same meaning as in above comment */
875 if (dst
== orig
) /* following doesn't handle inplace mappings */
877 bitmap_zero(dst
, bits
);
880 * The following code is a more efficient, but less
881 * obvious, equivalent to the loop:
882 * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
883 * n = bitmap_ord_to_pos(orig, m, bits);
884 * if (test_bit(m, orig))
890 for_each_set_bit(n
, relmap
, bits
) {
891 /* m == bitmap_pos_to_ord(relmap, n, bits) */
892 if (test_bit(m
, orig
))
897 EXPORT_SYMBOL(bitmap_onto
);
900 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
901 * @dst: resulting smaller bitmap
902 * @orig: original larger bitmap
903 * @sz: specified size
904 * @nbits: number of bits in each of these bitmaps
906 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
907 * Clear all other bits in @dst. See further the comment and
908 * Example [2] for bitmap_onto() for why and how to use this.
910 void bitmap_fold(unsigned long *dst
, const unsigned long *orig
,
911 unsigned int sz
, unsigned int nbits
)
915 if (dst
== orig
) /* following doesn't handle inplace mappings */
917 bitmap_zero(dst
, nbits
);
919 for_each_set_bit(oldbit
, orig
, nbits
)
920 set_bit(oldbit
% sz
, dst
);
922 EXPORT_SYMBOL(bitmap_fold
);
925 * Common code for bitmap_*_region() routines.
926 * bitmap: array of unsigned longs corresponding to the bitmap
927 * pos: the beginning of the region
928 * order: region size (log base 2 of number of bits)
929 * reg_op: operation(s) to perform on that region of bitmap
931 * Can set, verify and/or release a region of bits in a bitmap,
932 * depending on which combination of REG_OP_* flag bits is set.
934 * A region of a bitmap is a sequence of bits in the bitmap, of
935 * some size '1 << order' (a power of two), aligned to that same
936 * '1 << order' power of two.
938 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
939 * Returns 0 in all other cases and reg_ops.
943 REG_OP_ISFREE
, /* true if region is all zero bits */
944 REG_OP_ALLOC
, /* set all bits in region */
945 REG_OP_RELEASE
, /* clear all bits in region */
948 static int __reg_op(unsigned long *bitmap
, unsigned int pos
, int order
, int reg_op
)
950 int nbits_reg
; /* number of bits in region */
951 int index
; /* index first long of region in bitmap */
952 int offset
; /* bit offset region in bitmap[index] */
953 int nlongs_reg
; /* num longs spanned by region in bitmap */
954 int nbitsinlong
; /* num bits of region in each spanned long */
955 unsigned long mask
; /* bitmask for one long of region */
956 int i
; /* scans bitmap by longs */
957 int ret
= 0; /* return value */
960 * Either nlongs_reg == 1 (for small orders that fit in one long)
961 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
963 nbits_reg
= 1 << order
;
964 index
= pos
/ BITS_PER_LONG
;
965 offset
= pos
- (index
* BITS_PER_LONG
);
966 nlongs_reg
= BITS_TO_LONGS(nbits_reg
);
967 nbitsinlong
= min(nbits_reg
, BITS_PER_LONG
);
970 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
971 * overflows if nbitsinlong == BITS_PER_LONG.
973 mask
= (1UL << (nbitsinlong
- 1));
979 for (i
= 0; i
< nlongs_reg
; i
++) {
980 if (bitmap
[index
+ i
] & mask
)
983 ret
= 1; /* all bits in region free (zero) */
987 for (i
= 0; i
< nlongs_reg
; i
++)
988 bitmap
[index
+ i
] |= mask
;
992 for (i
= 0; i
< nlongs_reg
; i
++)
993 bitmap
[index
+ i
] &= ~mask
;
1001 * bitmap_find_free_region - find a contiguous aligned mem region
1002 * @bitmap: array of unsigned longs corresponding to the bitmap
1003 * @bits: number of bits in the bitmap
1004 * @order: region size (log base 2 of number of bits) to find
1006 * Find a region of free (zero) bits in a @bitmap of @bits bits and
1007 * allocate them (set them to one). Only consider regions of length
1008 * a power (@order) of two, aligned to that power of two, which
1009 * makes the search algorithm much faster.
1011 * Return the bit offset in bitmap of the allocated region,
1012 * or -errno on failure.
1014 int bitmap_find_free_region(unsigned long *bitmap
, unsigned int bits
, int order
)
1016 unsigned int pos
, end
; /* scans bitmap by regions of size order */
1018 for (pos
= 0 ; (end
= pos
+ (1U << order
)) <= bits
; pos
= end
) {
1019 if (!__reg_op(bitmap
, pos
, order
, REG_OP_ISFREE
))
1021 __reg_op(bitmap
, pos
, order
, REG_OP_ALLOC
);
1026 EXPORT_SYMBOL(bitmap_find_free_region
);
1029 * bitmap_release_region - release allocated bitmap region
1030 * @bitmap: array of unsigned longs corresponding to the bitmap
1031 * @pos: beginning of bit region to release
1032 * @order: region size (log base 2 of number of bits) to release
1034 * This is the complement to __bitmap_find_free_region() and releases
1035 * the found region (by clearing it in the bitmap).
1039 void bitmap_release_region(unsigned long *bitmap
, unsigned int pos
, int order
)
1041 __reg_op(bitmap
, pos
, order
, REG_OP_RELEASE
);
1043 EXPORT_SYMBOL(bitmap_release_region
);
1046 * bitmap_allocate_region - allocate bitmap region
1047 * @bitmap: array of unsigned longs corresponding to the bitmap
1048 * @pos: beginning of bit region to allocate
1049 * @order: region size (log base 2 of number of bits) to allocate
1051 * Allocate (set bits in) a specified region of a bitmap.
1053 * Return 0 on success, or %-EBUSY if specified region wasn't
1054 * free (not all bits were zero).
1056 int bitmap_allocate_region(unsigned long *bitmap
, unsigned int pos
, int order
)
1058 if (!__reg_op(bitmap
, pos
, order
, REG_OP_ISFREE
))
1060 return __reg_op(bitmap
, pos
, order
, REG_OP_ALLOC
);
1062 EXPORT_SYMBOL(bitmap_allocate_region
);
1065 * bitmap_from_u32array - copy the contents of a u32 array of bits to bitmap
1066 * @bitmap: array of unsigned longs, the destination bitmap, non NULL
1067 * @nbits: number of bits in @bitmap
1068 * @buf: array of u32 (in host byte order), the source bitmap, non NULL
1069 * @nwords: number of u32 words in @buf
1071 * copy min(nbits, 32*nwords) bits from @buf to @bitmap, remaining
1072 * bits between nword and nbits in @bitmap (if any) are cleared. In
1073 * last word of @bitmap, the bits beyond nbits (if any) are kept
1076 * Return the number of bits effectively copied.
1079 bitmap_from_u32array(unsigned long *bitmap
, unsigned int nbits
,
1080 const u32
*buf
, unsigned int nwords
)
1082 unsigned int dst_idx
, src_idx
;
1084 for (src_idx
= dst_idx
= 0; dst_idx
< BITS_TO_LONGS(nbits
); ++dst_idx
) {
1085 unsigned long part
= 0;
1087 if (src_idx
< nwords
)
1088 part
= buf
[src_idx
++];
1090 #if BITS_PER_LONG == 64
1091 if (src_idx
< nwords
)
1092 part
|= ((unsigned long) buf
[src_idx
++]) << 32;
1095 if (dst_idx
< nbits
/BITS_PER_LONG
)
1096 bitmap
[dst_idx
] = part
;
1098 unsigned long mask
= BITMAP_LAST_WORD_MASK(nbits
);
1100 bitmap
[dst_idx
] = (bitmap
[dst_idx
] & ~mask
)
1105 return min_t(unsigned int, nbits
, 32*nwords
);
1107 EXPORT_SYMBOL(bitmap_from_u32array
);
1110 * bitmap_to_u32array - copy the contents of bitmap to a u32 array of bits
1111 * @buf: array of u32 (in host byte order), the dest bitmap, non NULL
1112 * @nwords: number of u32 words in @buf
1113 * @bitmap: array of unsigned longs, the source bitmap, non NULL
1114 * @nbits: number of bits in @bitmap
1116 * copy min(nbits, 32*nwords) bits from @bitmap to @buf. Remaining
1117 * bits after nbits in @buf (if any) are cleared.
1119 * Return the number of bits effectively copied.
1122 bitmap_to_u32array(u32
*buf
, unsigned int nwords
,
1123 const unsigned long *bitmap
, unsigned int nbits
)
1125 unsigned int dst_idx
= 0, src_idx
= 0;
1127 while (dst_idx
< nwords
) {
1128 unsigned long part
= 0;
1130 if (src_idx
< BITS_TO_LONGS(nbits
)) {
1131 part
= bitmap
[src_idx
];
1132 if (src_idx
>= nbits
/BITS_PER_LONG
)
1133 part
&= BITMAP_LAST_WORD_MASK(nbits
);
1137 buf
[dst_idx
++] = part
& 0xffffffffUL
;
1139 #if BITS_PER_LONG == 64
1140 if (dst_idx
< nwords
) {
1142 buf
[dst_idx
++] = part
& 0xffffffffUL
;
1147 return min_t(unsigned int, nbits
, 32*nwords
);
1149 EXPORT_SYMBOL(bitmap_to_u32array
);
1152 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
1153 * @dst: destination buffer
1154 * @src: bitmap to copy
1155 * @nbits: number of bits in the bitmap
1157 * Require nbits % BITS_PER_LONG == 0.
1160 void bitmap_copy_le(unsigned long *dst
, const unsigned long *src
, unsigned int nbits
)
1164 for (i
= 0; i
< nbits
/BITS_PER_LONG
; i
++) {
1165 if (BITS_PER_LONG
== 64)
1166 dst
[i
] = cpu_to_le64(src
[i
]);
1168 dst
[i
] = cpu_to_le32(src
[i
]);
1171 EXPORT_SYMBOL(bitmap_copy_le
);