2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
4 * scheduler schedules generic entities. The latter can represent
5 * either single bfq queues (associated with processes) or groups of
6 * bfq queues (associated with cgroups).
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 #include "bfq-iosched.h"
21 * bfq_gt - compare two timestamps.
25 * Return @a > @b, dealing with wrapping correctly.
27 static int bfq_gt(u64 a
, u64 b
)
29 return (s64
)(a
- b
) > 0;
32 static struct bfq_entity
*bfq_root_active_entity(struct rb_root
*tree
)
34 struct rb_node
*node
= tree
->rb_node
;
36 return rb_entry(node
, struct bfq_entity
, rb_node
);
39 static unsigned int bfq_class_idx(struct bfq_entity
*entity
)
41 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
43 return bfqq
? bfqq
->ioprio_class
- 1 :
44 BFQ_DEFAULT_GRP_CLASS
- 1;
47 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
,
50 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
);
53 * bfq_update_next_in_service - update sd->next_in_service
54 * @sd: sched_data for which to perform the update.
55 * @new_entity: if not NULL, pointer to the entity whose activation,
56 * requeueing or repositionig triggered the invocation of
58 * @expiration: id true, this function is being invoked after the
59 * expiration of the in-service entity
61 * This function is called to update sd->next_in_service, which, in
62 * its turn, may change as a consequence of the insertion or
63 * extraction of an entity into/from one of the active trees of
64 * sd. These insertions/extractions occur as a consequence of
65 * activations/deactivations of entities, with some activations being
66 * 'true' activations, and other activations being requeueings (i.e.,
67 * implementing the second, requeueing phase of the mechanism used to
68 * reposition an entity in its active tree; see comments on
69 * __bfq_activate_entity and __bfq_requeue_entity for details). In
70 * both the last two activation sub-cases, new_entity points to the
71 * just activated or requeued entity.
73 * Returns true if sd->next_in_service changes in such a way that
74 * entity->parent may become the next_in_service for its parent
77 static bool bfq_update_next_in_service(struct bfq_sched_data
*sd
,
78 struct bfq_entity
*new_entity
,
81 struct bfq_entity
*next_in_service
= sd
->next_in_service
;
82 bool parent_sched_may_change
= false;
83 bool change_without_lookup
= false;
86 * If this update is triggered by the activation, requeueing
87 * or repositiong of an entity that does not coincide with
88 * sd->next_in_service, then a full lookup in the active tree
89 * can be avoided. In fact, it is enough to check whether the
90 * just-modified entity has the same priority as
91 * sd->next_in_service, is eligible and has a lower virtual
92 * finish time than sd->next_in_service. If this compound
93 * condition holds, then the new entity becomes the new
94 * next_in_service. Otherwise no change is needed.
96 if (new_entity
&& new_entity
!= sd
->next_in_service
) {
98 * Flag used to decide whether to replace
99 * sd->next_in_service with new_entity. Tentatively
100 * set to true, and left as true if
101 * sd->next_in_service is NULL.
103 change_without_lookup
= true;
106 * If there is already a next_in_service candidate
107 * entity, then compare timestamps to decide whether
108 * to replace sd->service_tree with new_entity.
110 if (next_in_service
) {
111 unsigned int new_entity_class_idx
=
112 bfq_class_idx(new_entity
);
113 struct bfq_service_tree
*st
=
114 sd
->service_tree
+ new_entity_class_idx
;
116 change_without_lookup
=
117 (new_entity_class_idx
==
118 bfq_class_idx(next_in_service
)
120 !bfq_gt(new_entity
->start
, st
->vtime
)
122 bfq_gt(next_in_service
->finish
,
123 new_entity
->finish
));
126 if (change_without_lookup
)
127 next_in_service
= new_entity
;
130 if (!change_without_lookup
) /* lookup needed */
131 next_in_service
= bfq_lookup_next_entity(sd
, expiration
);
133 if (next_in_service
) {
134 bool new_budget_triggers_change
=
135 bfq_update_parent_budget(next_in_service
);
137 parent_sched_may_change
= !sd
->next_in_service
||
138 new_budget_triggers_change
;
141 sd
->next_in_service
= next_in_service
;
143 if (!next_in_service
)
144 return parent_sched_may_change
;
146 return parent_sched_may_change
;
149 #ifdef CONFIG_BFQ_GROUP_IOSCHED
151 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
153 struct bfq_entity
*group_entity
= bfqq
->entity
.parent
;
156 group_entity
= &bfqq
->bfqd
->root_group
->entity
;
158 return container_of(group_entity
, struct bfq_group
, entity
);
162 * Returns true if this budget changes may let next_in_service->parent
163 * become the next_in_service entity for its parent entity.
165 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
167 struct bfq_entity
*bfqg_entity
;
168 struct bfq_group
*bfqg
;
169 struct bfq_sched_data
*group_sd
;
172 group_sd
= next_in_service
->sched_data
;
174 bfqg
= container_of(group_sd
, struct bfq_group
, sched_data
);
176 * bfq_group's my_entity field is not NULL only if the group
177 * is not the root group. We must not touch the root entity
178 * as it must never become an in-service entity.
180 bfqg_entity
= bfqg
->my_entity
;
182 if (bfqg_entity
->budget
> next_in_service
->budget
)
184 bfqg_entity
->budget
= next_in_service
->budget
;
191 * This function tells whether entity stops being a candidate for next
192 * service, according to the restrictive definition of the field
193 * next_in_service. In particular, this function is invoked for an
194 * entity that is about to be set in service.
196 * If entity is a queue, then the entity is no longer a candidate for
197 * next service according to the that definition, because entity is
198 * about to become the in-service queue. This function then returns
199 * true if entity is a queue.
201 * In contrast, entity could still be a candidate for next service if
202 * it is not a queue, and has more than one active child. In fact,
203 * even if one of its children is about to be set in service, other
204 * active children may still be the next to serve, for the parent
205 * entity, even according to the above definition. As a consequence, a
206 * non-queue entity is not a candidate for next-service only if it has
207 * only one active child. And only if this condition holds, then this
208 * function returns true for a non-queue entity.
210 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
212 struct bfq_group
*bfqg
;
214 if (bfq_entity_to_bfqq(entity
))
217 bfqg
= container_of(entity
, struct bfq_group
, entity
);
220 * The field active_entities does not always contain the
221 * actual number of active children entities: it happens to
222 * not account for the in-service entity in case the latter is
223 * removed from its active tree (which may get done after
224 * invoking the function bfq_no_longer_next_in_service in
225 * bfq_get_next_queue). Fortunately, here, i.e., while
226 * bfq_no_longer_next_in_service is not yet completed in
227 * bfq_get_next_queue, bfq_active_extract has not yet been
228 * invoked, and thus active_entities still coincides with the
229 * actual number of active entities.
231 if (bfqg
->active_entities
== 1)
237 #else /* CONFIG_BFQ_GROUP_IOSCHED */
239 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
241 return bfqq
->bfqd
->root_group
;
244 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
249 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
254 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
257 * Shift for timestamp calculations. This actually limits the maximum
258 * service allowed in one timestamp delta (small shift values increase it),
259 * the maximum total weight that can be used for the queues in the system
260 * (big shift values increase it), and the period of virtual time
263 #define WFQ_SERVICE_SHIFT 22
265 struct bfq_queue
*bfq_entity_to_bfqq(struct bfq_entity
*entity
)
267 struct bfq_queue
*bfqq
= NULL
;
269 if (!entity
->my_sched_data
)
270 bfqq
= container_of(entity
, struct bfq_queue
, entity
);
277 * bfq_delta - map service into the virtual time domain.
278 * @service: amount of service.
279 * @weight: scale factor (weight of an entity or weight sum).
281 static u64
bfq_delta(unsigned long service
, unsigned long weight
)
283 u64 d
= (u64
)service
<< WFQ_SERVICE_SHIFT
;
290 * bfq_calc_finish - assign the finish time to an entity.
291 * @entity: the entity to act upon.
292 * @service: the service to be charged to the entity.
294 static void bfq_calc_finish(struct bfq_entity
*entity
, unsigned long service
)
296 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
298 entity
->finish
= entity
->start
+
299 bfq_delta(service
, entity
->weight
);
302 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
303 "calc_finish: serv %lu, w %d",
304 service
, entity
->weight
);
305 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
306 "calc_finish: start %llu, finish %llu, delta %llu",
307 entity
->start
, entity
->finish
,
308 bfq_delta(service
, entity
->weight
));
313 * bfq_entity_of - get an entity from a node.
314 * @node: the node field of the entity.
316 * Convert a node pointer to the relative entity. This is used only
317 * to simplify the logic of some functions and not as the generic
318 * conversion mechanism because, e.g., in the tree walking functions,
319 * the check for a %NULL value would be redundant.
321 struct bfq_entity
*bfq_entity_of(struct rb_node
*node
)
323 struct bfq_entity
*entity
= NULL
;
326 entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
332 * bfq_extract - remove an entity from a tree.
333 * @root: the tree root.
334 * @entity: the entity to remove.
336 static void bfq_extract(struct rb_root
*root
, struct bfq_entity
*entity
)
339 rb_erase(&entity
->rb_node
, root
);
343 * bfq_idle_extract - extract an entity from the idle tree.
344 * @st: the service tree of the owning @entity.
345 * @entity: the entity being removed.
347 static void bfq_idle_extract(struct bfq_service_tree
*st
,
348 struct bfq_entity
*entity
)
350 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
351 struct rb_node
*next
;
353 if (entity
== st
->first_idle
) {
354 next
= rb_next(&entity
->rb_node
);
355 st
->first_idle
= bfq_entity_of(next
);
358 if (entity
== st
->last_idle
) {
359 next
= rb_prev(&entity
->rb_node
);
360 st
->last_idle
= bfq_entity_of(next
);
363 bfq_extract(&st
->idle
, entity
);
366 list_del(&bfqq
->bfqq_list
);
370 * bfq_insert - generic tree insertion.
372 * @entity: entity to insert.
374 * This is used for the idle and the active tree, since they are both
375 * ordered by finish time.
377 static void bfq_insert(struct rb_root
*root
, struct bfq_entity
*entity
)
379 struct bfq_entity
*entry
;
380 struct rb_node
**node
= &root
->rb_node
;
381 struct rb_node
*parent
= NULL
;
385 entry
= rb_entry(parent
, struct bfq_entity
, rb_node
);
387 if (bfq_gt(entry
->finish
, entity
->finish
))
388 node
= &parent
->rb_left
;
390 node
= &parent
->rb_right
;
393 rb_link_node(&entity
->rb_node
, parent
, node
);
394 rb_insert_color(&entity
->rb_node
, root
);
400 * bfq_update_min - update the min_start field of a entity.
401 * @entity: the entity to update.
402 * @node: one of its children.
404 * This function is called when @entity may store an invalid value for
405 * min_start due to updates to the active tree. The function assumes
406 * that the subtree rooted at @node (which may be its left or its right
407 * child) has a valid min_start value.
409 static void bfq_update_min(struct bfq_entity
*entity
, struct rb_node
*node
)
411 struct bfq_entity
*child
;
414 child
= rb_entry(node
, struct bfq_entity
, rb_node
);
415 if (bfq_gt(entity
->min_start
, child
->min_start
))
416 entity
->min_start
= child
->min_start
;
421 * bfq_update_active_node - recalculate min_start.
422 * @node: the node to update.
424 * @node may have changed position or one of its children may have moved,
425 * this function updates its min_start value. The left and right subtrees
426 * are assumed to hold a correct min_start value.
428 static void bfq_update_active_node(struct rb_node
*node
)
430 struct bfq_entity
*entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
432 entity
->min_start
= entity
->start
;
433 bfq_update_min(entity
, node
->rb_right
);
434 bfq_update_min(entity
, node
->rb_left
);
438 * bfq_update_active_tree - update min_start for the whole active tree.
439 * @node: the starting node.
441 * @node must be the deepest modified node after an update. This function
442 * updates its min_start using the values held by its children, assuming
443 * that they did not change, and then updates all the nodes that may have
444 * changed in the path to the root. The only nodes that may have changed
445 * are the ones in the path or their siblings.
447 static void bfq_update_active_tree(struct rb_node
*node
)
449 struct rb_node
*parent
;
452 bfq_update_active_node(node
);
454 parent
= rb_parent(node
);
458 if (node
== parent
->rb_left
&& parent
->rb_right
)
459 bfq_update_active_node(parent
->rb_right
);
460 else if (parent
->rb_left
)
461 bfq_update_active_node(parent
->rb_left
);
468 * bfq_active_insert - insert an entity in the active tree of its
470 * @st: the service tree of the entity.
471 * @entity: the entity being inserted.
473 * The active tree is ordered by finish time, but an extra key is kept
474 * per each node, containing the minimum value for the start times of
475 * its children (and the node itself), so it's possible to search for
476 * the eligible node with the lowest finish time in logarithmic time.
478 static void bfq_active_insert(struct bfq_service_tree
*st
,
479 struct bfq_entity
*entity
)
481 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
482 struct rb_node
*node
= &entity
->rb_node
;
483 #ifdef CONFIG_BFQ_GROUP_IOSCHED
484 struct bfq_sched_data
*sd
= NULL
;
485 struct bfq_group
*bfqg
= NULL
;
486 struct bfq_data
*bfqd
= NULL
;
489 bfq_insert(&st
->active
, entity
);
492 node
= node
->rb_left
;
493 else if (node
->rb_right
)
494 node
= node
->rb_right
;
496 bfq_update_active_tree(node
);
498 #ifdef CONFIG_BFQ_GROUP_IOSCHED
499 sd
= entity
->sched_data
;
500 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
501 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
504 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->active_list
);
505 #ifdef CONFIG_BFQ_GROUP_IOSCHED
506 if (bfqg
!= bfqd
->root_group
)
507 bfqg
->active_entities
++;
512 * bfq_ioprio_to_weight - calc a weight from an ioprio.
513 * @ioprio: the ioprio value to convert.
515 unsigned short bfq_ioprio_to_weight(int ioprio
)
517 return (IOPRIO_BE_NR
- ioprio
) * BFQ_WEIGHT_CONVERSION_COEFF
;
521 * bfq_weight_to_ioprio - calc an ioprio from a weight.
522 * @weight: the weight value to convert.
524 * To preserve as much as possible the old only-ioprio user interface,
525 * 0 is used as an escape ioprio value for weights (numerically) equal or
526 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
528 static unsigned short bfq_weight_to_ioprio(int weight
)
531 IOPRIO_BE_NR
* BFQ_WEIGHT_CONVERSION_COEFF
- weight
);
534 static void bfq_get_entity(struct bfq_entity
*entity
)
536 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
540 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "get_entity: %p %d",
546 * bfq_find_deepest - find the deepest node that an extraction can modify.
547 * @node: the node being removed.
549 * Do the first step of an extraction in an rb tree, looking for the
550 * node that will replace @node, and returning the deepest node that
551 * the following modifications to the tree can touch. If @node is the
552 * last node in the tree return %NULL.
554 static struct rb_node
*bfq_find_deepest(struct rb_node
*node
)
556 struct rb_node
*deepest
;
558 if (!node
->rb_right
&& !node
->rb_left
)
559 deepest
= rb_parent(node
);
560 else if (!node
->rb_right
)
561 deepest
= node
->rb_left
;
562 else if (!node
->rb_left
)
563 deepest
= node
->rb_right
;
565 deepest
= rb_next(node
);
566 if (deepest
->rb_right
)
567 deepest
= deepest
->rb_right
;
568 else if (rb_parent(deepest
) != node
)
569 deepest
= rb_parent(deepest
);
576 * bfq_active_extract - remove an entity from the active tree.
577 * @st: the service_tree containing the tree.
578 * @entity: the entity being removed.
580 static void bfq_active_extract(struct bfq_service_tree
*st
,
581 struct bfq_entity
*entity
)
583 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
584 struct rb_node
*node
;
585 #ifdef CONFIG_BFQ_GROUP_IOSCHED
586 struct bfq_sched_data
*sd
= NULL
;
587 struct bfq_group
*bfqg
= NULL
;
588 struct bfq_data
*bfqd
= NULL
;
591 node
= bfq_find_deepest(&entity
->rb_node
);
592 bfq_extract(&st
->active
, entity
);
595 bfq_update_active_tree(node
);
597 #ifdef CONFIG_BFQ_GROUP_IOSCHED
598 sd
= entity
->sched_data
;
599 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
600 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
603 list_del(&bfqq
->bfqq_list
);
604 #ifdef CONFIG_BFQ_GROUP_IOSCHED
605 if (bfqg
!= bfqd
->root_group
)
606 bfqg
->active_entities
--;
611 * bfq_idle_insert - insert an entity into the idle tree.
612 * @st: the service tree containing the tree.
613 * @entity: the entity to insert.
615 static void bfq_idle_insert(struct bfq_service_tree
*st
,
616 struct bfq_entity
*entity
)
618 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
619 struct bfq_entity
*first_idle
= st
->first_idle
;
620 struct bfq_entity
*last_idle
= st
->last_idle
;
622 if (!first_idle
|| bfq_gt(first_idle
->finish
, entity
->finish
))
623 st
->first_idle
= entity
;
624 if (!last_idle
|| bfq_gt(entity
->finish
, last_idle
->finish
))
625 st
->last_idle
= entity
;
627 bfq_insert(&st
->idle
, entity
);
630 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->idle_list
);
634 * bfq_forget_entity - do not consider entity any longer for scheduling
635 * @st: the service tree.
636 * @entity: the entity being removed.
637 * @is_in_service: true if entity is currently the in-service entity.
639 * Forget everything about @entity. In addition, if entity represents
640 * a queue, and the latter is not in service, then release the service
641 * reference to the queue (the one taken through bfq_get_entity). In
642 * fact, in this case, there is really no more service reference to
643 * the queue, as the latter is also outside any service tree. If,
644 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
645 * will take care of putting the reference when the queue finally
646 * stops being served.
648 static void bfq_forget_entity(struct bfq_service_tree
*st
,
649 struct bfq_entity
*entity
,
652 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
654 entity
->on_st
= false;
655 st
->wsum
-= entity
->weight
;
656 if (bfqq
&& !is_in_service
)
661 * bfq_put_idle_entity - release the idle tree ref of an entity.
662 * @st: service tree for the entity.
663 * @entity: the entity being released.
665 void bfq_put_idle_entity(struct bfq_service_tree
*st
, struct bfq_entity
*entity
)
667 bfq_idle_extract(st
, entity
);
668 bfq_forget_entity(st
, entity
,
669 entity
== entity
->sched_data
->in_service_entity
);
673 * bfq_forget_idle - update the idle tree if necessary.
674 * @st: the service tree to act upon.
676 * To preserve the global O(log N) complexity we only remove one entry here;
677 * as the idle tree will not grow indefinitely this can be done safely.
679 static void bfq_forget_idle(struct bfq_service_tree
*st
)
681 struct bfq_entity
*first_idle
= st
->first_idle
;
682 struct bfq_entity
*last_idle
= st
->last_idle
;
684 if (RB_EMPTY_ROOT(&st
->active
) && last_idle
&&
685 !bfq_gt(last_idle
->finish
, st
->vtime
)) {
687 * Forget the whole idle tree, increasing the vtime past
688 * the last finish time of idle entities.
690 st
->vtime
= last_idle
->finish
;
693 if (first_idle
&& !bfq_gt(first_idle
->finish
, st
->vtime
))
694 bfq_put_idle_entity(st
, first_idle
);
697 struct bfq_service_tree
*bfq_entity_service_tree(struct bfq_entity
*entity
)
699 struct bfq_sched_data
*sched_data
= entity
->sched_data
;
700 unsigned int idx
= bfq_class_idx(entity
);
702 return sched_data
->service_tree
+ idx
;
706 * Update weight and priority of entity. If update_class_too is true,
707 * then update the ioprio_class of entity too.
709 * The reason why the update of ioprio_class is controlled through the
710 * last parameter is as follows. Changing the ioprio class of an
711 * entity implies changing the destination service trees for that
712 * entity. If such a change occurred when the entity is already on one
713 * of the service trees for its previous class, then the state of the
714 * entity would become more complex: none of the new possible service
715 * trees for the entity, according to bfq_entity_service_tree(), would
716 * match any of the possible service trees on which the entity
717 * is. Complex operations involving these trees, such as entity
718 * activations and deactivations, should take into account this
719 * additional complexity. To avoid this issue, this function is
720 * invoked with update_class_too unset in the points in the code where
721 * entity may happen to be on some tree.
723 struct bfq_service_tree
*
724 __bfq_entity_update_weight_prio(struct bfq_service_tree
*old_st
,
725 struct bfq_entity
*entity
,
726 bool update_class_too
)
728 struct bfq_service_tree
*new_st
= old_st
;
730 if (entity
->prio_changed
) {
731 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
732 unsigned int prev_weight
, new_weight
;
733 struct bfq_data
*bfqd
= NULL
;
734 struct rb_root
*root
;
735 #ifdef CONFIG_BFQ_GROUP_IOSCHED
736 struct bfq_sched_data
*sd
;
737 struct bfq_group
*bfqg
;
742 #ifdef CONFIG_BFQ_GROUP_IOSCHED
744 sd
= entity
->my_sched_data
;
745 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
746 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
750 old_st
->wsum
-= entity
->weight
;
752 if (entity
->new_weight
!= entity
->orig_weight
) {
753 if (entity
->new_weight
< BFQ_MIN_WEIGHT
||
754 entity
->new_weight
> BFQ_MAX_WEIGHT
) {
755 pr_crit("update_weight_prio: new_weight %d\n",
757 if (entity
->new_weight
< BFQ_MIN_WEIGHT
)
758 entity
->new_weight
= BFQ_MIN_WEIGHT
;
760 entity
->new_weight
= BFQ_MAX_WEIGHT
;
762 entity
->orig_weight
= entity
->new_weight
;
765 bfq_weight_to_ioprio(entity
->orig_weight
);
768 if (bfqq
&& update_class_too
)
769 bfqq
->ioprio_class
= bfqq
->new_ioprio_class
;
772 * Reset prio_changed only if the ioprio_class change
773 * is not pending any longer.
775 if (!bfqq
|| bfqq
->ioprio_class
== bfqq
->new_ioprio_class
)
776 entity
->prio_changed
= 0;
779 * NOTE: here we may be changing the weight too early,
780 * this will cause unfairness. The correct approach
781 * would have required additional complexity to defer
782 * weight changes to the proper time instants (i.e.,
783 * when entity->finish <= old_st->vtime).
785 new_st
= bfq_entity_service_tree(entity
);
787 prev_weight
= entity
->weight
;
788 new_weight
= entity
->orig_weight
*
789 (bfqq
? bfqq
->wr_coeff
: 1);
791 * If the weight of the entity changes, and the entity is a
792 * queue, remove the entity from its old weight counter (if
793 * there is a counter associated with the entity).
795 if (prev_weight
!= new_weight
&& bfqq
) {
796 root
= &bfqd
->queue_weights_tree
;
797 __bfq_weights_tree_remove(bfqd
, bfqq
, root
);
799 entity
->weight
= new_weight
;
801 * Add the entity, if it is not a weight-raised queue,
802 * to the counter associated with its new weight.
804 if (prev_weight
!= new_weight
&& bfqq
&& bfqq
->wr_coeff
== 1) {
805 /* If we get here, root has been initialized. */
806 bfq_weights_tree_add(bfqd
, bfqq
, root
);
809 new_st
->wsum
+= entity
->weight
;
811 if (new_st
!= old_st
)
812 entity
->start
= new_st
->vtime
;
819 * bfq_bfqq_served - update the scheduler status after selection for
821 * @bfqq: the queue being served.
822 * @served: bytes to transfer.
824 * NOTE: this can be optimized, as the timestamps of upper level entities
825 * are synchronized every time a new bfqq is selected for service. By now,
826 * we keep it to better check consistency.
828 void bfq_bfqq_served(struct bfq_queue
*bfqq
, int served
)
830 struct bfq_entity
*entity
= &bfqq
->entity
;
831 struct bfq_service_tree
*st
;
833 if (!bfqq
->service_from_backlogged
)
834 bfqq
->first_IO_time
= jiffies
;
836 if (bfqq
->wr_coeff
> 1)
837 bfqq
->service_from_wr
+= served
;
839 bfqq
->service_from_backlogged
+= served
;
840 for_each_entity(entity
) {
841 st
= bfq_entity_service_tree(entity
);
843 entity
->service
+= served
;
845 st
->vtime
+= bfq_delta(served
, st
->wsum
);
848 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "bfqq_served %d secs", served
);
852 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
853 * of the time interval during which bfqq has been in
856 * @bfqq: the queue that needs a service update.
857 * @time_ms: the amount of time during which the queue has received service
859 * If a queue does not consume its budget fast enough, then providing
860 * the queue with service fairness may impair throughput, more or less
861 * severely. For this reason, queues that consume their budget slowly
862 * are provided with time fairness instead of service fairness. This
863 * goal is achieved through the BFQ scheduling engine, even if such an
864 * engine works in the service, and not in the time domain. The trick
865 * is charging these queues with an inflated amount of service, equal
866 * to the amount of service that they would have received during their
867 * service slot if they had been fast, i.e., if their requests had
868 * been dispatched at a rate equal to the estimated peak rate.
870 * It is worth noting that time fairness can cause important
871 * distortions in terms of bandwidth distribution, on devices with
872 * internal queueing. The reason is that I/O requests dispatched
873 * during the service slot of a queue may be served after that service
874 * slot is finished, and may have a total processing time loosely
875 * correlated with the duration of the service slot. This is
876 * especially true for short service slots.
878 void bfq_bfqq_charge_time(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
879 unsigned long time_ms
)
881 struct bfq_entity
*entity
= &bfqq
->entity
;
882 unsigned long timeout_ms
= jiffies_to_msecs(bfq_timeout
);
883 unsigned long bounded_time_ms
= min(time_ms
, timeout_ms
);
884 int serv_to_charge_for_time
=
885 (bfqd
->bfq_max_budget
* bounded_time_ms
) / timeout_ms
;
886 int tot_serv_to_charge
= max(serv_to_charge_for_time
, entity
->service
);
888 /* Increase budget to avoid inconsistencies */
889 if (tot_serv_to_charge
> entity
->budget
)
890 entity
->budget
= tot_serv_to_charge
;
892 bfq_bfqq_served(bfqq
,
893 max_t(int, 0, tot_serv_to_charge
- entity
->service
));
896 static void bfq_update_fin_time_enqueue(struct bfq_entity
*entity
,
897 struct bfq_service_tree
*st
,
900 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
903 * When this function is invoked, entity is not in any service
904 * tree, then it is safe to invoke next function with the last
905 * parameter set (see the comments on the function).
907 st
= __bfq_entity_update_weight_prio(st
, entity
, true);
908 bfq_calc_finish(entity
, entity
->budget
);
911 * If some queues enjoy backshifting for a while, then their
912 * (virtual) finish timestamps may happen to become lower and
913 * lower than the system virtual time. In particular, if
914 * these queues often happen to be idle for short time
915 * periods, and during such time periods other queues with
916 * higher timestamps happen to be busy, then the backshifted
917 * timestamps of the former queues can become much lower than
918 * the system virtual time. In fact, to serve the queues with
919 * higher timestamps while the ones with lower timestamps are
920 * idle, the system virtual time may be pushed-up to much
921 * higher values than the finish timestamps of the idle
922 * queues. As a consequence, the finish timestamps of all new
923 * or newly activated queues may end up being much larger than
924 * those of lucky queues with backshifted timestamps. The
925 * latter queues may then monopolize the device for a lot of
926 * time. This would simply break service guarantees.
928 * To reduce this problem, push up a little bit the
929 * backshifted timestamps of the queue associated with this
930 * entity (only a queue can happen to have the backshifted
931 * flag set): just enough to let the finish timestamp of the
932 * queue be equal to the current value of the system virtual
933 * time. This may introduce a little unfairness among queues
934 * with backshifted timestamps, but it does not break
935 * worst-case fairness guarantees.
937 * As a special case, if bfqq is weight-raised, push up
938 * timestamps much less, to keep very low the probability that
939 * this push up causes the backshifted finish timestamps of
940 * weight-raised queues to become higher than the backshifted
941 * finish timestamps of non weight-raised queues.
943 if (backshifted
&& bfq_gt(st
->vtime
, entity
->finish
)) {
944 unsigned long delta
= st
->vtime
- entity
->finish
;
947 delta
/= bfqq
->wr_coeff
;
949 entity
->start
+= delta
;
950 entity
->finish
+= delta
;
953 bfq_active_insert(st
, entity
);
957 * __bfq_activate_entity - handle activation of entity.
958 * @entity: the entity being activated.
959 * @non_blocking_wait_rq: true if entity was waiting for a request
961 * Called for a 'true' activation, i.e., if entity is not active and
962 * one of its children receives a new request.
964 * Basically, this function updates the timestamps of entity and
965 * inserts entity into its active tree, after possibly extracting it
966 * from its idle tree.
968 static void __bfq_activate_entity(struct bfq_entity
*entity
,
969 bool non_blocking_wait_rq
)
971 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
972 bool backshifted
= false;
973 unsigned long long min_vstart
;
975 /* See comments on bfq_fqq_update_budg_for_activation */
976 if (non_blocking_wait_rq
&& bfq_gt(st
->vtime
, entity
->finish
)) {
978 min_vstart
= entity
->finish
;
980 min_vstart
= st
->vtime
;
982 if (entity
->tree
== &st
->idle
) {
984 * Must be on the idle tree, bfq_idle_extract() will
987 bfq_idle_extract(st
, entity
);
988 entity
->start
= bfq_gt(min_vstart
, entity
->finish
) ?
989 min_vstart
: entity
->finish
;
992 * The finish time of the entity may be invalid, and
993 * it is in the past for sure, otherwise the queue
994 * would have been on the idle tree.
996 entity
->start
= min_vstart
;
997 st
->wsum
+= entity
->weight
;
999 * entity is about to be inserted into a service tree,
1000 * and then set in service: get a reference to make
1001 * sure entity does not disappear until it is no
1002 * longer in service or scheduled for service.
1004 bfq_get_entity(entity
);
1006 entity
->on_st
= true;
1009 #ifdef BFQ_GROUP_IOSCHED_ENABLED
1010 if (!bfq_entity_to_bfqq(entity
)) { /* bfq_group */
1011 struct bfq_group
*bfqg
=
1012 container_of(entity
, struct bfq_group
, entity
);
1013 struct bfq_data
*bfqd
= bfqg
->bfqd
;
1015 if (!entity
->in_groups_with_pending_reqs
) {
1016 entity
->in_groups_with_pending_reqs
= true;
1017 bfqd
->num_groups_with_pending_reqs
++;
1022 bfq_update_fin_time_enqueue(entity
, st
, backshifted
);
1026 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1027 * @entity: the entity being requeued or repositioned.
1029 * Requeueing is needed if this entity stops being served, which
1030 * happens if a leaf descendant entity has expired. On the other hand,
1031 * repositioning is needed if the next_inservice_entity for the child
1032 * entity has changed. See the comments inside the function for
1035 * Basically, this function: 1) removes entity from its active tree if
1036 * present there, 2) updates the timestamps of entity and 3) inserts
1037 * entity back into its active tree (in the new, right position for
1038 * the new values of the timestamps).
1040 static void __bfq_requeue_entity(struct bfq_entity
*entity
)
1042 struct bfq_sched_data
*sd
= entity
->sched_data
;
1043 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1045 if (entity
== sd
->in_service_entity
) {
1047 * We are requeueing the current in-service entity,
1048 * which may have to be done for one of the following
1050 * - entity represents the in-service queue, and the
1051 * in-service queue is being requeued after an
1053 * - entity represents a group, and its budget has
1054 * changed because one of its child entities has
1055 * just been either activated or requeued for some
1056 * reason; the timestamps of the entity need then to
1057 * be updated, and the entity needs to be enqueued
1058 * or repositioned accordingly.
1060 * In particular, before requeueing, the start time of
1061 * the entity must be moved forward to account for the
1062 * service that the entity has received while in
1063 * service. This is done by the next instructions. The
1064 * finish time will then be updated according to this
1065 * new value of the start time, and to the budget of
1068 bfq_calc_finish(entity
, entity
->service
);
1069 entity
->start
= entity
->finish
;
1071 * In addition, if the entity had more than one child
1072 * when set in service, then it was not extracted from
1073 * the active tree. This implies that the position of
1074 * the entity in the active tree may need to be
1075 * changed now, because we have just updated the start
1076 * time of the entity, and we will update its finish
1077 * time in a moment (the requeueing is then, more
1078 * precisely, a repositioning in this case). To
1079 * implement this repositioning, we: 1) dequeue the
1080 * entity here, 2) update the finish time and requeue
1081 * the entity according to the new timestamps below.
1084 bfq_active_extract(st
, entity
);
1085 } else { /* The entity is already active, and not in service */
1087 * In this case, this function gets called only if the
1088 * next_in_service entity below this entity has
1089 * changed, and this change has caused the budget of
1090 * this entity to change, which, finally implies that
1091 * the finish time of this entity must be
1092 * updated. Such an update may cause the scheduling,
1093 * i.e., the position in the active tree, of this
1094 * entity to change. We handle this change by: 1)
1095 * dequeueing the entity here, 2) updating the finish
1096 * time and requeueing the entity according to the new
1097 * timestamps below. This is the same approach as the
1098 * non-extracted-entity sub-case above.
1100 bfq_active_extract(st
, entity
);
1103 bfq_update_fin_time_enqueue(entity
, st
, false);
1106 static void __bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1107 struct bfq_sched_data
*sd
,
1108 bool non_blocking_wait_rq
)
1110 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1112 if (sd
->in_service_entity
== entity
|| entity
->tree
== &st
->active
)
1114 * in service or already queued on the active tree,
1115 * requeue or reposition
1117 __bfq_requeue_entity(entity
);
1120 * Not in service and not queued on its active tree:
1121 * the activity is idle and this is a true activation.
1123 __bfq_activate_entity(entity
, non_blocking_wait_rq
);
1128 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1129 * bfq_queue, and activate, requeue or reposition
1130 * all ancestors for which such an update becomes
1132 * @entity: the entity to activate.
1133 * @non_blocking_wait_rq: true if this entity was waiting for a request
1134 * @requeue: true if this is a requeue, which implies that bfqq is
1135 * being expired; thus ALL its ancestors stop being served and must
1136 * therefore be requeued
1137 * @expiration: true if this function is being invoked in the expiration path
1138 * of the in-service queue
1140 static void bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1141 bool non_blocking_wait_rq
,
1142 bool requeue
, bool expiration
)
1144 struct bfq_sched_data
*sd
;
1146 for_each_entity(entity
) {
1147 sd
= entity
->sched_data
;
1148 __bfq_activate_requeue_entity(entity
, sd
, non_blocking_wait_rq
);
1150 if (!bfq_update_next_in_service(sd
, entity
, expiration
) &&
1157 * __bfq_deactivate_entity - deactivate an entity from its service tree.
1158 * @entity: the entity to deactivate.
1159 * @ins_into_idle_tree: if false, the entity will not be put into the
1162 * Deactivates an entity, independently of its previous state. Must
1163 * be invoked only if entity is on a service tree. Extracts the entity
1164 * from that tree, and if necessary and allowed, puts it into the idle
1167 bool __bfq_deactivate_entity(struct bfq_entity
*entity
, bool ins_into_idle_tree
)
1169 struct bfq_sched_data
*sd
= entity
->sched_data
;
1170 struct bfq_service_tree
*st
;
1173 if (!entity
->on_st
) /* entity never activated, or already inactive */
1177 * If we get here, then entity is active, which implies that
1178 * bfq_group_set_parent has already been invoked for the group
1179 * represented by entity. Therefore, the field
1180 * entity->sched_data has been set, and we can safely use it.
1182 st
= bfq_entity_service_tree(entity
);
1183 is_in_service
= entity
== sd
->in_service_entity
;
1185 bfq_calc_finish(entity
, entity
->service
);
1188 sd
->in_service_entity
= NULL
;
1191 * Non in-service entity: nobody will take care of
1192 * resetting its service counter on expiration. Do it
1195 entity
->service
= 0;
1197 if (entity
->tree
== &st
->active
)
1198 bfq_active_extract(st
, entity
);
1199 else if (!is_in_service
&& entity
->tree
== &st
->idle
)
1200 bfq_idle_extract(st
, entity
);
1202 if (!ins_into_idle_tree
|| !bfq_gt(entity
->finish
, st
->vtime
))
1203 bfq_forget_entity(st
, entity
, is_in_service
);
1205 bfq_idle_insert(st
, entity
);
1211 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1212 * @entity: the entity to deactivate.
1213 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1214 * @expiration: true if this function is being invoked in the expiration path
1215 * of the in-service queue
1217 static void bfq_deactivate_entity(struct bfq_entity
*entity
,
1218 bool ins_into_idle_tree
,
1221 struct bfq_sched_data
*sd
;
1222 struct bfq_entity
*parent
= NULL
;
1224 for_each_entity_safe(entity
, parent
) {
1225 sd
= entity
->sched_data
;
1227 if (!__bfq_deactivate_entity(entity
, ins_into_idle_tree
)) {
1229 * entity is not in any tree any more, so
1230 * this deactivation is a no-op, and there is
1231 * nothing to change for upper-level entities
1232 * (in case of expiration, this can never
1238 if (sd
->next_in_service
== entity
)
1240 * entity was the next_in_service entity,
1241 * then, since entity has just been
1242 * deactivated, a new one must be found.
1244 bfq_update_next_in_service(sd
, NULL
, expiration
);
1246 if (sd
->next_in_service
|| sd
->in_service_entity
) {
1248 * The parent entity is still active, because
1249 * either next_in_service or in_service_entity
1250 * is not NULL. So, no further upwards
1251 * deactivation must be performed. Yet,
1252 * next_in_service has changed. Then the
1253 * schedule does need to be updated upwards.
1255 * NOTE If in_service_entity is not NULL, then
1256 * next_in_service may happen to be NULL,
1257 * although the parent entity is evidently
1258 * active. This happens if 1) the entity
1259 * pointed by in_service_entity is the only
1260 * active entity in the parent entity, and 2)
1261 * according to the definition of
1262 * next_in_service, the in_service_entity
1263 * cannot be considered as
1264 * next_in_service. See the comments on the
1265 * definition of next_in_service for details.
1271 * If we get here, then the parent is no more
1272 * backlogged and we need to propagate the
1273 * deactivation upwards. Thus let the loop go on.
1277 * Also let parent be queued into the idle tree on
1278 * deactivation, to preserve service guarantees, and
1279 * assuming that who invoked this function does not
1280 * need parent entities too to be removed completely.
1282 ins_into_idle_tree
= true;
1286 * If the deactivation loop is fully executed, then there are
1287 * no more entities to touch and next loop is not executed at
1288 * all. Otherwise, requeue remaining entities if they are
1289 * about to stop receiving service, or reposition them if this
1293 for_each_entity(entity
) {
1295 * Invoke __bfq_requeue_entity on entity, even if
1296 * already active, to requeue/reposition it in the
1297 * active tree (because sd->next_in_service has
1300 __bfq_requeue_entity(entity
);
1302 sd
= entity
->sched_data
;
1303 if (!bfq_update_next_in_service(sd
, entity
, expiration
) &&
1306 * next_in_service unchanged or not causing
1307 * any change in entity->parent->sd, and no
1308 * requeueing needed for expiration: stop
1316 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1317 * if needed, to have at least one entity eligible.
1318 * @st: the service tree to act upon.
1320 * Assumes that st is not empty.
1322 static u64
bfq_calc_vtime_jump(struct bfq_service_tree
*st
)
1324 struct bfq_entity
*root_entity
= bfq_root_active_entity(&st
->active
);
1326 if (bfq_gt(root_entity
->min_start
, st
->vtime
))
1327 return root_entity
->min_start
;
1332 static void bfq_update_vtime(struct bfq_service_tree
*st
, u64 new_value
)
1334 if (new_value
> st
->vtime
) {
1335 st
->vtime
= new_value
;
1336 bfq_forget_idle(st
);
1341 * bfq_first_active_entity - find the eligible entity with
1342 * the smallest finish time
1343 * @st: the service tree to select from.
1344 * @vtime: the system virtual to use as a reference for eligibility
1346 * This function searches the first schedulable entity, starting from the
1347 * root of the tree and going on the left every time on this side there is
1348 * a subtree with at least one eligible (start <= vtime) entity. The path on
1349 * the right is followed only if a) the left subtree contains no eligible
1350 * entities and b) no eligible entity has been found yet.
1352 static struct bfq_entity
*bfq_first_active_entity(struct bfq_service_tree
*st
,
1355 struct bfq_entity
*entry
, *first
= NULL
;
1356 struct rb_node
*node
= st
->active
.rb_node
;
1359 entry
= rb_entry(node
, struct bfq_entity
, rb_node
);
1361 if (!bfq_gt(entry
->start
, vtime
))
1364 if (node
->rb_left
) {
1365 entry
= rb_entry(node
->rb_left
,
1366 struct bfq_entity
, rb_node
);
1367 if (!bfq_gt(entry
->min_start
, vtime
)) {
1368 node
= node
->rb_left
;
1374 node
= node
->rb_right
;
1381 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1382 * @st: the service tree.
1384 * If there is no in-service entity for the sched_data st belongs to,
1385 * then return the entity that will be set in service if:
1386 * 1) the parent entity this st belongs to is set in service;
1387 * 2) no entity belonging to such parent entity undergoes a state change
1388 * that would influence the timestamps of the entity (e.g., becomes idle,
1389 * becomes backlogged, changes its budget, ...).
1391 * In this first case, update the virtual time in @st too (see the
1392 * comments on this update inside the function).
1394 * In constrast, if there is an in-service entity, then return the
1395 * entity that would be set in service if not only the above
1396 * conditions, but also the next one held true: the currently
1397 * in-service entity, on expiration,
1398 * 1) gets a finish time equal to the current one, or
1399 * 2) is not eligible any more, or
1402 static struct bfq_entity
*
1403 __bfq_lookup_next_entity(struct bfq_service_tree
*st
, bool in_service
)
1405 struct bfq_entity
*entity
;
1408 if (RB_EMPTY_ROOT(&st
->active
))
1412 * Get the value of the system virtual time for which at
1413 * least one entity is eligible.
1415 new_vtime
= bfq_calc_vtime_jump(st
);
1418 * If there is no in-service entity for the sched_data this
1419 * active tree belongs to, then push the system virtual time
1420 * up to the value that guarantees that at least one entity is
1421 * eligible. If, instead, there is an in-service entity, then
1422 * do not make any such update, because there is already an
1423 * eligible entity, namely the in-service one (even if the
1424 * entity is not on st, because it was extracted when set in
1428 bfq_update_vtime(st
, new_vtime
);
1430 entity
= bfq_first_active_entity(st
, new_vtime
);
1436 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1437 * @sd: the sched_data.
1438 * @expiration: true if we are on the expiration path of the in-service queue
1440 * This function is invoked when there has been a change in the trees
1441 * for sd, and we need to know what is the new next entity to serve
1442 * after this change.
1444 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
,
1447 struct bfq_service_tree
*st
= sd
->service_tree
;
1448 struct bfq_service_tree
*idle_class_st
= st
+ (BFQ_IOPRIO_CLASSES
- 1);
1449 struct bfq_entity
*entity
= NULL
;
1453 * Choose from idle class, if needed to guarantee a minimum
1454 * bandwidth to this class (and if there is some active entity
1455 * in idle class). This should also mitigate
1456 * priority-inversion problems in case a low priority task is
1457 * holding file system resources.
1459 if (time_is_before_jiffies(sd
->bfq_class_idle_last_service
+
1460 BFQ_CL_IDLE_TIMEOUT
)) {
1461 if (!RB_EMPTY_ROOT(&idle_class_st
->active
))
1462 class_idx
= BFQ_IOPRIO_CLASSES
- 1;
1463 /* About to be served if backlogged, or not yet backlogged */
1464 sd
->bfq_class_idle_last_service
= jiffies
;
1468 * Find the next entity to serve for the highest-priority
1469 * class, unless the idle class needs to be served.
1471 for (; class_idx
< BFQ_IOPRIO_CLASSES
; class_idx
++) {
1473 * If expiration is true, then bfq_lookup_next_entity
1474 * is being invoked as a part of the expiration path
1475 * of the in-service queue. In this case, even if
1476 * sd->in_service_entity is not NULL,
1477 * sd->in_service_entiy at this point is actually not
1478 * in service any more, and, if needed, has already
1479 * been properly queued or requeued into the right
1480 * tree. The reason why sd->in_service_entity is still
1481 * not NULL here, even if expiration is true, is that
1482 * sd->in_service_entiy is reset as a last step in the
1483 * expiration path. So, if expiration is true, tell
1484 * __bfq_lookup_next_entity that there is no
1485 * sd->in_service_entity.
1487 entity
= __bfq_lookup_next_entity(st
+ class_idx
,
1488 sd
->in_service_entity
&&
1501 bool next_queue_may_preempt(struct bfq_data
*bfqd
)
1503 struct bfq_sched_data
*sd
= &bfqd
->root_group
->sched_data
;
1505 return sd
->next_in_service
!= sd
->in_service_entity
;
1509 * Get next queue for service.
1511 struct bfq_queue
*bfq_get_next_queue(struct bfq_data
*bfqd
)
1513 struct bfq_entity
*entity
= NULL
;
1514 struct bfq_sched_data
*sd
;
1515 struct bfq_queue
*bfqq
;
1517 if (bfqd
->busy_queues
== 0)
1521 * Traverse the path from the root to the leaf entity to
1522 * serve. Set in service all the entities visited along the
1525 sd
= &bfqd
->root_group
->sched_data
;
1526 for (; sd
; sd
= entity
->my_sched_data
) {
1528 * WARNING. We are about to set the in-service entity
1529 * to sd->next_in_service, i.e., to the (cached) value
1530 * returned by bfq_lookup_next_entity(sd) the last
1531 * time it was invoked, i.e., the last time when the
1532 * service order in sd changed as a consequence of the
1533 * activation or deactivation of an entity. In this
1534 * respect, if we execute bfq_lookup_next_entity(sd)
1535 * in this very moment, it may, although with low
1536 * probability, yield a different entity than that
1537 * pointed to by sd->next_in_service. This rare event
1538 * happens in case there was no CLASS_IDLE entity to
1539 * serve for sd when bfq_lookup_next_entity(sd) was
1540 * invoked for the last time, while there is now one
1543 * If the above event happens, then the scheduling of
1544 * such entity in CLASS_IDLE is postponed until the
1545 * service of the sd->next_in_service entity
1546 * finishes. In fact, when the latter is expired,
1547 * bfq_lookup_next_entity(sd) gets called again,
1548 * exactly to update sd->next_in_service.
1551 /* Make next_in_service entity become in_service_entity */
1552 entity
= sd
->next_in_service
;
1553 sd
->in_service_entity
= entity
;
1556 * If entity is no longer a candidate for next
1557 * service, then it must be extracted from its active
1558 * tree, so as to make sure that it won't be
1559 * considered when computing next_in_service. See the
1560 * comments on the function
1561 * bfq_no_longer_next_in_service() for details.
1563 if (bfq_no_longer_next_in_service(entity
))
1564 bfq_active_extract(bfq_entity_service_tree(entity
),
1568 * Even if entity is not to be extracted according to
1569 * the above check, a descendant entity may get
1570 * extracted in one of the next iterations of this
1571 * loop. Such an event could cause a change in
1572 * next_in_service for the level of the descendant
1573 * entity, and thus possibly back to this level.
1575 * However, we cannot perform the resulting needed
1576 * update of next_in_service for this level before the
1577 * end of the whole loop, because, to know which is
1578 * the correct next-to-serve candidate entity for each
1579 * level, we need first to find the leaf entity to set
1580 * in service. In fact, only after we know which is
1581 * the next-to-serve leaf entity, we can discover
1582 * whether the parent entity of the leaf entity
1583 * becomes the next-to-serve, and so on.
1587 bfqq
= bfq_entity_to_bfqq(entity
);
1590 * We can finally update all next-to-serve entities along the
1591 * path from the leaf entity just set in service to the root.
1593 for_each_entity(entity
) {
1594 struct bfq_sched_data
*sd
= entity
->sched_data
;
1596 if (!bfq_update_next_in_service(sd
, NULL
, false))
1603 void __bfq_bfqd_reset_in_service(struct bfq_data
*bfqd
)
1605 struct bfq_queue
*in_serv_bfqq
= bfqd
->in_service_queue
;
1606 struct bfq_entity
*in_serv_entity
= &in_serv_bfqq
->entity
;
1607 struct bfq_entity
*entity
= in_serv_entity
;
1609 bfq_clear_bfqq_wait_request(in_serv_bfqq
);
1610 hrtimer_try_to_cancel(&bfqd
->idle_slice_timer
);
1611 bfqd
->in_service_queue
= NULL
;
1614 * When this function is called, all in-service entities have
1615 * been properly deactivated or requeued, so we can safely
1616 * execute the final step: reset in_service_entity along the
1617 * path from entity to the root.
1619 for_each_entity(entity
)
1620 entity
->sched_data
->in_service_entity
= NULL
;
1623 * in_serv_entity is no longer in service, so, if it is in no
1624 * service tree either, then release the service reference to
1625 * the queue it represents (taken with bfq_get_entity).
1627 if (!in_serv_entity
->on_st
)
1628 bfq_put_queue(in_serv_bfqq
);
1631 void bfq_deactivate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1632 bool ins_into_idle_tree
, bool expiration
)
1634 struct bfq_entity
*entity
= &bfqq
->entity
;
1636 bfq_deactivate_entity(entity
, ins_into_idle_tree
, expiration
);
1639 void bfq_activate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1641 struct bfq_entity
*entity
= &bfqq
->entity
;
1643 bfq_activate_requeue_entity(entity
, bfq_bfqq_non_blocking_wait_rq(bfqq
),
1645 bfq_clear_bfqq_non_blocking_wait_rq(bfqq
);
1648 void bfq_requeue_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1651 struct bfq_entity
*entity
= &bfqq
->entity
;
1653 bfq_activate_requeue_entity(entity
, false,
1654 bfqq
== bfqd
->in_service_queue
, expiration
);
1658 * Called when the bfqq no longer has requests pending, remove it from
1659 * the service tree. As a special case, it can be invoked during an
1662 void bfq_del_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1665 bfq_log_bfqq(bfqd
, bfqq
, "del from busy");
1667 bfq_clear_bfqq_busy(bfqq
);
1669 bfqd
->busy_queues
--;
1671 if (!bfqq
->dispatched
)
1672 bfq_weights_tree_remove(bfqd
, bfqq
);
1674 if (bfqq
->wr_coeff
> 1)
1675 bfqd
->wr_busy_queues
--;
1677 bfqg_stats_update_dequeue(bfqq_group(bfqq
));
1679 bfq_deactivate_bfqq(bfqd
, bfqq
, true, expiration
);
1683 * Called when an inactive queue receives a new request.
1685 void bfq_add_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1687 bfq_log_bfqq(bfqd
, bfqq
, "add to busy");
1689 bfq_activate_bfqq(bfqd
, bfqq
);
1691 bfq_mark_bfqq_busy(bfqq
);
1692 bfqd
->busy_queues
++;
1694 if (!bfqq
->dispatched
)
1695 if (bfqq
->wr_coeff
== 1)
1696 bfq_weights_tree_add(bfqd
, bfqq
,
1697 &bfqd
->queue_weights_tree
);
1699 if (bfqq
->wr_coeff
> 1)
1700 bfqd
->wr_busy_queues
++;