1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
38 /* WARNING: If you change any of these defines, make sure to change the
39 * defines in the X server file (radeon_sarea.h)
41 #ifndef __RADEON_SAREA_DEFINES__
42 #define __RADEON_SAREA_DEFINES__
44 /* Old style state flags, required for sarea interface (1.1 and 1.2
45 * clears) and 1.2 drm_vertex2 ioctl.
47 #define RADEON_UPLOAD_CONTEXT 0x00000001
48 #define RADEON_UPLOAD_VERTFMT 0x00000002
49 #define RADEON_UPLOAD_LINE 0x00000004
50 #define RADEON_UPLOAD_BUMPMAP 0x00000008
51 #define RADEON_UPLOAD_MASKS 0x00000010
52 #define RADEON_UPLOAD_VIEWPORT 0x00000020
53 #define RADEON_UPLOAD_SETUP 0x00000040
54 #define RADEON_UPLOAD_TCL 0x00000080
55 #define RADEON_UPLOAD_MISC 0x00000100
56 #define RADEON_UPLOAD_TEX0 0x00000200
57 #define RADEON_UPLOAD_TEX1 0x00000400
58 #define RADEON_UPLOAD_TEX2 0x00000800
59 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
60 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
61 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
62 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
63 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
64 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
65 #define RADEON_UPLOAD_ALL 0x003effff
66 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
68 /* New style per-packet identifiers for use in cmd_buffer ioctl with
69 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
70 * state bits and the packet size:
72 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
73 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
74 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
75 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
76 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
77 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
78 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
79 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
80 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
81 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
82 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
83 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
84 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
85 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
86 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
87 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
88 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
89 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
90 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
91 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
92 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
93 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
94 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
95 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
96 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
97 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
98 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
99 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
100 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
101 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
102 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
103 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
104 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
105 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
106 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
107 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
108 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
109 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
110 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
111 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
112 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
113 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
114 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
115 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
116 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
117 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
118 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
119 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
120 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
121 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
122 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
123 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
124 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
125 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
126 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
127 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
128 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
129 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
130 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
131 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
132 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
133 #define R200_EMIT_PP_CUBIC_FACES_0 61
134 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
135 #define R200_EMIT_PP_CUBIC_FACES_1 63
136 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
137 #define R200_EMIT_PP_CUBIC_FACES_2 65
138 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
139 #define R200_EMIT_PP_CUBIC_FACES_3 67
140 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
141 #define R200_EMIT_PP_CUBIC_FACES_4 69
142 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
143 #define R200_EMIT_PP_CUBIC_FACES_5 71
144 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
145 #define RADEON_EMIT_PP_TEX_SIZE_0 73
146 #define RADEON_EMIT_PP_TEX_SIZE_1 74
147 #define RADEON_EMIT_PP_TEX_SIZE_2 75
148 #define R200_EMIT_RB3D_BLENDCOLOR 76
149 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
150 #define RADEON_EMIT_PP_CUBIC_FACES_0 78
151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
152 #define RADEON_EMIT_PP_CUBIC_FACES_1 80
153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
154 #define RADEON_EMIT_PP_CUBIC_FACES_2 82
155 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
156 #define R200_EMIT_PP_TRI_PERF_CNTL 84
157 #define R200_EMIT_PP_AFS_0 85
158 #define R200_EMIT_PP_AFS_1 86
159 #define R200_EMIT_ATF_TFACTOR 87
160 #define R200_EMIT_PP_TXCTLALL_0 88
161 #define R200_EMIT_PP_TXCTLALL_1 89
162 #define R200_EMIT_PP_TXCTLALL_2 90
163 #define R200_EMIT_PP_TXCTLALL_3 91
164 #define R200_EMIT_PP_TXCTLALL_4 92
165 #define R200_EMIT_PP_TXCTLALL_5 93
166 #define R200_EMIT_VAP_PVS_CNTL 94
167 #define RADEON_MAX_STATE_PACKETS 95
169 /* Commands understood by cmd_buffer ioctl. More can be added but
170 * obviously these can't be removed or changed:
172 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
173 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
174 #define RADEON_CMD_VECTORS 3 /* emit vector data */
175 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
176 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
177 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
178 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
179 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
180 * doesn't make the cpu wait, just
181 * the graphics hardware */
182 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
187 unsigned char cmd_type
, pad0
, pad1
, pad2
;
190 unsigned char cmd_type
, packet_id
, pad0
, pad1
;
193 unsigned char cmd_type
, offset
, stride
, count
;
196 unsigned char cmd_type
, offset
, stride
, count
;
199 unsigned char cmd_type
, addr_lo
, addr_hi
, count
;
202 unsigned char cmd_type
, buf_idx
, pad0
, pad1
;
205 unsigned char cmd_type
, flags
, pad0
, pad1
;
207 } drm_radeon_cmd_header_t
;
209 #define RADEON_WAIT_2D 0x1
210 #define RADEON_WAIT_3D 0x2
212 /* Allowed parameters for R300_CMD_PACKET3
214 #define R300_CMD_PACKET3_CLEAR 0
215 #define R300_CMD_PACKET3_RAW 1
217 /* Commands understood by cmd_buffer ioctl for R300.
218 * The interface has not been stabilized, so some of these may be removed
219 * and eventually reordered before stabilization.
221 #define R300_CMD_PACKET0 1
222 #define R300_CMD_VPU 2 /* emit vertex program upload */
223 #define R300_CMD_PACKET3 3 /* emit a packet3 */
224 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
225 #define R300_CMD_CP_DELAY 5
226 #define R300_CMD_DMA_DISCARD 6
227 #define R300_CMD_WAIT 7
228 # define R300_WAIT_2D 0x1
229 # define R300_WAIT_3D 0x2
230 /* these two defines are DOING IT WRONG - however
231 * we have userspace which relies on using these.
232 * The wait interface is backwards compat new
233 * code should use the NEW_WAIT defines below
234 * THESE ARE NOT BIT FIELDS
236 # define R300_WAIT_2D_CLEAN 0x3
237 # define R300_WAIT_3D_CLEAN 0x4
239 # define R300_NEW_WAIT_2D_3D 0x3
240 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4
241 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6
242 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
244 #define R300_CMD_SCRATCH 8
245 #define R300_CMD_R500FP 9
250 unsigned char cmd_type
, pad0
, pad1
, pad2
;
253 unsigned char cmd_type
, count
, reglo
, reghi
;
256 unsigned char cmd_type
, count
, adrlo
, adrhi
;
259 unsigned char cmd_type
, packet
, pad0
, pad1
;
262 unsigned char cmd_type
, packet
;
263 unsigned short count
; /* amount of packet2 to emit */
266 unsigned char cmd_type
, buf_idx
, pad0
, pad1
;
269 unsigned char cmd_type
, flags
, pad0
, pad1
;
272 unsigned char cmd_type
, reg
, n_bufs
, flags
;
275 unsigned char cmd_type
, count
, adrlo
, adrhi_flags
;
277 } drm_r300_cmd_header_t
;
279 #define RADEON_FRONT 0x1
280 #define RADEON_BACK 0x2
281 #define RADEON_DEPTH 0x4
282 #define RADEON_STENCIL 0x8
283 #define RADEON_CLEAR_FASTZ 0x80000000
284 #define RADEON_USE_HIERZ 0x40000000
285 #define RADEON_USE_COMP_ZBUF 0x20000000
287 #define R500FP_CONSTANT_TYPE (1 << 1)
288 #define R500FP_CONSTANT_CLAMP (1 << 2)
292 #define RADEON_POINTS 0x1
293 #define RADEON_LINES 0x2
294 #define RADEON_LINE_STRIP 0x3
295 #define RADEON_TRIANGLES 0x4
296 #define RADEON_TRIANGLE_FAN 0x5
297 #define RADEON_TRIANGLE_STRIP 0x6
299 /* Vertex/indirect buffer size
301 #define RADEON_BUFFER_SIZE 65536
303 /* Byte offsets for indirect buffer data
305 #define RADEON_INDEX_PRIM_OFFSET 20
307 #define RADEON_SCRATCH_REG_OFFSET 32
309 #define R600_SCRATCH_REG_OFFSET 256
311 #define RADEON_NR_SAREA_CLIPRECTS 12
313 /* There are 2 heaps (local/GART). Each region within a heap is a
314 * minimum of 64k, and there are at most 64 of them per heap.
316 #define RADEON_LOCAL_TEX_HEAP 0
317 #define RADEON_GART_TEX_HEAP 1
318 #define RADEON_NR_TEX_HEAPS 2
319 #define RADEON_NR_TEX_REGIONS 64
320 #define RADEON_LOG_TEX_GRANULARITY 16
322 #define RADEON_MAX_TEXTURE_LEVELS 12
323 #define RADEON_MAX_TEXTURE_UNITS 3
325 #define RADEON_MAX_SURFACES 8
327 /* Blits have strict offset rules. All blit offset must be aligned on
328 * a 1K-byte boundary.
330 #define RADEON_OFFSET_SHIFT 10
331 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
332 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
334 #endif /* __RADEON_SAREA_DEFINES__ */
341 } radeon_color_regs_t
;
345 unsigned int pp_misc
; /* 0x1c14 */
346 unsigned int pp_fog_color
;
347 unsigned int re_solid_color
;
348 unsigned int rb3d_blendcntl
;
349 unsigned int rb3d_depthoffset
;
350 unsigned int rb3d_depthpitch
;
351 unsigned int rb3d_zstencilcntl
;
353 unsigned int pp_cntl
; /* 0x1c38 */
354 unsigned int rb3d_cntl
;
355 unsigned int rb3d_coloroffset
;
356 unsigned int re_width_height
;
357 unsigned int rb3d_colorpitch
;
358 unsigned int se_cntl
;
360 /* Vertex format state */
361 unsigned int se_coord_fmt
; /* 0x1c50 */
364 unsigned int re_line_pattern
; /* 0x1cd0 */
365 unsigned int re_line_state
;
367 unsigned int se_line_width
; /* 0x1db8 */
370 unsigned int pp_lum_matrix
; /* 0x1d00 */
372 unsigned int pp_rot_matrix_0
; /* 0x1d58 */
373 unsigned int pp_rot_matrix_1
;
376 unsigned int rb3d_stencilrefmask
; /* 0x1d7c */
377 unsigned int rb3d_ropcntl
;
378 unsigned int rb3d_planemask
;
381 unsigned int se_vport_xscale
; /* 0x1d98 */
382 unsigned int se_vport_xoffset
;
383 unsigned int se_vport_yscale
;
384 unsigned int se_vport_yoffset
;
385 unsigned int se_vport_zscale
;
386 unsigned int se_vport_zoffset
;
389 unsigned int se_cntl_status
; /* 0x2140 */
392 unsigned int re_top_left
; /* 0x26c0 */
393 unsigned int re_misc
;
394 } drm_radeon_context_regs_t
;
398 unsigned int se_zbias_factor
; /* 0x1dac */
399 unsigned int se_zbias_constant
;
400 } drm_radeon_context2_regs_t
;
402 /* Setup registers for each texture unit
405 unsigned int pp_txfilter
;
406 unsigned int pp_txformat
;
407 unsigned int pp_txoffset
;
408 unsigned int pp_txcblend
;
409 unsigned int pp_txablend
;
410 unsigned int pp_tfactor
;
411 unsigned int pp_border_color
;
412 } drm_radeon_texture_regs_t
;
418 unsigned int stateidx
:8;
419 unsigned int numverts
:16; /* overloaded as offset/64 for elt prims */
420 unsigned int vc_format
; /* vertex format */
424 drm_radeon_context_regs_t context
;
425 drm_radeon_texture_regs_t tex
[RADEON_MAX_TEXTURE_UNITS
];
426 drm_radeon_context2_regs_t context2
;
428 } drm_radeon_state_t
;
431 /* The channel for communication of state information to the
432 * kernel on firing a vertex buffer with either of the
433 * obsoleted vertex/index ioctls.
435 drm_radeon_context_regs_t context_state
;
436 drm_radeon_texture_regs_t tex_state
[RADEON_MAX_TEXTURE_UNITS
];
438 unsigned int vertsize
;
439 unsigned int vc_format
;
441 /* The current cliprects, or a subset thereof.
443 struct drm_clip_rect boxes
[RADEON_NR_SAREA_CLIPRECTS
];
446 /* Counters for client-side throttling of rendering clients.
448 unsigned int last_frame
;
449 unsigned int last_dispatch
;
450 unsigned int last_clear
;
452 struct drm_tex_region tex_list
[RADEON_NR_TEX_HEAPS
][RADEON_NR_TEX_REGIONS
+
454 unsigned int tex_age
[RADEON_NR_TEX_HEAPS
];
456 int pfState
; /* number of 3d windows (0,1,2ormore) */
457 int pfCurrentPage
; /* which buffer is being displayed? */
458 int crtc2_base
; /* CRTC2 frame offset */
459 int tiling_enabled
; /* set by drm, read by 2d + 3d clients */
460 } drm_radeon_sarea_t
;
462 /* WARNING: If you change any of these defines, make sure to change the
463 * defines in the Xserver file (xf86drmRadeon.h)
465 * KW: actually it's illegal to change any of this (backwards compatibility).
468 /* Radeon specific ioctls
469 * The device specific ioctl range is 0x40 to 0x79.
471 #define DRM_RADEON_CP_INIT 0x00
472 #define DRM_RADEON_CP_START 0x01
473 #define DRM_RADEON_CP_STOP 0x02
474 #define DRM_RADEON_CP_RESET 0x03
475 #define DRM_RADEON_CP_IDLE 0x04
476 #define DRM_RADEON_RESET 0x05
477 #define DRM_RADEON_FULLSCREEN 0x06
478 #define DRM_RADEON_SWAP 0x07
479 #define DRM_RADEON_CLEAR 0x08
480 #define DRM_RADEON_VERTEX 0x09
481 #define DRM_RADEON_INDICES 0x0A
482 #define DRM_RADEON_NOT_USED
483 #define DRM_RADEON_STIPPLE 0x0C
484 #define DRM_RADEON_INDIRECT 0x0D
485 #define DRM_RADEON_TEXTURE 0x0E
486 #define DRM_RADEON_VERTEX2 0x0F
487 #define DRM_RADEON_CMDBUF 0x10
488 #define DRM_RADEON_GETPARAM 0x11
489 #define DRM_RADEON_FLIP 0x12
490 #define DRM_RADEON_ALLOC 0x13
491 #define DRM_RADEON_FREE 0x14
492 #define DRM_RADEON_INIT_HEAP 0x15
493 #define DRM_RADEON_IRQ_EMIT 0x16
494 #define DRM_RADEON_IRQ_WAIT 0x17
495 #define DRM_RADEON_CP_RESUME 0x18
496 #define DRM_RADEON_SETPARAM 0x19
497 #define DRM_RADEON_SURF_ALLOC 0x1a
498 #define DRM_RADEON_SURF_FREE 0x1b
500 #define DRM_RADEON_GEM_INFO 0x1c
501 #define DRM_RADEON_GEM_CREATE 0x1d
502 #define DRM_RADEON_GEM_MMAP 0x1e
503 #define DRM_RADEON_GEM_PREAD 0x21
504 #define DRM_RADEON_GEM_PWRITE 0x22
505 #define DRM_RADEON_GEM_SET_DOMAIN 0x23
506 #define DRM_RADEON_GEM_WAIT_IDLE 0x24
507 #define DRM_RADEON_CS 0x26
508 #define DRM_RADEON_INFO 0x27
509 #define DRM_RADEON_GEM_SET_TILING 0x28
510 #define DRM_RADEON_GEM_GET_TILING 0x29
511 #define DRM_RADEON_GEM_BUSY 0x2a
512 #define DRM_RADEON_GEM_VA 0x2b
514 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
515 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
516 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
517 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
518 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
519 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
520 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
521 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
522 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
523 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
524 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
525 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
526 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
527 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
528 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
529 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
530 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
531 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
532 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
533 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
534 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
535 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
536 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
537 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
538 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
539 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
540 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
542 #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
543 #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
544 #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
545 #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
546 #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
547 #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
548 #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
549 #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
550 #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
551 #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
552 #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
553 #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
554 #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
556 typedef struct drm_radeon_init
{
558 RADEON_INIT_CP
= 0x01,
559 RADEON_CLEANUP_CP
= 0x02,
560 RADEON_INIT_R200_CP
= 0x03,
561 RADEON_INIT_R300_CP
= 0x04,
562 RADEON_INIT_R600_CP
= 0x05
564 unsigned long sarea_priv_offset
;
572 unsigned int front_offset
, front_pitch
;
573 unsigned int back_offset
, back_pitch
;
574 unsigned int depth_bpp
;
575 unsigned int depth_offset
, depth_pitch
;
577 unsigned long fb_offset
;
578 unsigned long mmio_offset
;
579 unsigned long ring_offset
;
580 unsigned long ring_rptr_offset
;
581 unsigned long buffers_offset
;
582 unsigned long gart_textures_offset
;
585 typedef struct drm_radeon_cp_stop
{
588 } drm_radeon_cp_stop_t
;
590 typedef struct drm_radeon_fullscreen
{
592 RADEON_INIT_FULLSCREEN
= 0x01,
593 RADEON_CLEANUP_FULLSCREEN
= 0x02
595 } drm_radeon_fullscreen_t
;
601 #define CLEAR_DEPTH 4
603 typedef union drm_radeon_clear_rect
{
606 } drm_radeon_clear_rect_t
;
608 typedef struct drm_radeon_clear
{
610 unsigned int clear_color
;
611 unsigned int clear_depth
;
612 unsigned int color_mask
;
613 unsigned int depth_mask
; /* misnamed field: should be stencil */
614 drm_radeon_clear_rect_t __user
*depth_boxes
;
615 } drm_radeon_clear_t
;
617 typedef struct drm_radeon_vertex
{
619 int idx
; /* Index of vertex buffer */
620 int count
; /* Number of vertices in buffer */
621 int discard
; /* Client finished with buffer? */
622 } drm_radeon_vertex_t
;
624 typedef struct drm_radeon_indices
{
629 int discard
; /* Client finished with buffer? */
630 } drm_radeon_indices_t
;
632 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
633 * - allows multiple primitives and state changes in a single ioctl
634 * - supports driver change to emit native primitives
636 typedef struct drm_radeon_vertex2
{
637 int idx
; /* Index of vertex buffer */
638 int discard
; /* Client finished with buffer? */
640 drm_radeon_state_t __user
*state
;
642 drm_radeon_prim_t __user
*prim
;
643 } drm_radeon_vertex2_t
;
645 /* v1.3 - obsoletes drm_radeon_vertex2
646 * - allows arbitrarily large cliprect list
647 * - allows updating of tcl packet, vector and scalar state
648 * - allows memory-efficient description of state updates
649 * - allows state to be emitted without a primitive
650 * (for clears, ctx switches)
651 * - allows more than one dma buffer to be referenced per ioctl
652 * - supports tcl driver
653 * - may be extended in future versions with new cmd types, packets
655 typedef struct drm_radeon_cmd_buffer
{
659 struct drm_clip_rect __user
*boxes
;
660 } drm_radeon_cmd_buffer_t
;
662 typedef struct drm_radeon_tex_image
{
663 unsigned int x
, y
; /* Blit coordinates */
664 unsigned int width
, height
;
665 const void __user
*data
;
666 } drm_radeon_tex_image_t
;
668 typedef struct drm_radeon_texture
{
672 int width
; /* Texture image coordinates */
674 drm_radeon_tex_image_t __user
*image
;
675 } drm_radeon_texture_t
;
677 typedef struct drm_radeon_stipple
{
678 unsigned int __user
*mask
;
679 } drm_radeon_stipple_t
;
681 typedef struct drm_radeon_indirect
{
686 } drm_radeon_indirect_t
;
688 /* enum for card type parameters */
689 #define RADEON_CARD_PCI 0
690 #define RADEON_CARD_AGP 1
691 #define RADEON_CARD_PCIE 2
693 /* 1.3: An ioctl to get parameters that aren't available to the 3d
694 * client any other way.
696 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
697 #define RADEON_PARAM_LAST_FRAME 2
698 #define RADEON_PARAM_LAST_DISPATCH 3
699 #define RADEON_PARAM_LAST_CLEAR 4
700 /* Added with DRM version 1.6. */
701 #define RADEON_PARAM_IRQ_NR 5
702 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
703 /* Added with DRM version 1.8. */
704 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
705 #define RADEON_PARAM_STATUS_HANDLE 8
706 #define RADEON_PARAM_SAREA_HANDLE 9
707 #define RADEON_PARAM_GART_TEX_HANDLE 10
708 #define RADEON_PARAM_SCRATCH_OFFSET 11
709 #define RADEON_PARAM_CARD_TYPE 12
710 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
711 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */
712 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
713 #define RADEON_PARAM_DEVICE_ID 16
714 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
716 typedef struct drm_radeon_getparam
{
719 } drm_radeon_getparam_t
;
721 /* 1.6: Set up a memory manager for regions of shared memory:
723 #define RADEON_MEM_REGION_GART 1
724 #define RADEON_MEM_REGION_FB 2
726 typedef struct drm_radeon_mem_alloc
{
730 int __user
*region_offset
; /* offset from start of fb or GART */
731 } drm_radeon_mem_alloc_t
;
733 typedef struct drm_radeon_mem_free
{
736 } drm_radeon_mem_free_t
;
738 typedef struct drm_radeon_mem_init_heap
{
742 } drm_radeon_mem_init_heap_t
;
744 /* 1.6: Userspace can request & wait on irq's:
746 typedef struct drm_radeon_irq_emit
{
748 } drm_radeon_irq_emit_t
;
750 typedef struct drm_radeon_irq_wait
{
752 } drm_radeon_irq_wait_t
;
754 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
755 * the card's address space, via a new generic ioctl to set parameters
758 typedef struct drm_radeon_setparam
{
761 } drm_radeon_setparam_t
;
763 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
764 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
765 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
766 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
767 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
768 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
769 /* 1.14: Clients can allocate/free a surface
771 typedef struct drm_radeon_surface_alloc
{
772 unsigned int address
;
775 } drm_radeon_surface_alloc_t
;
777 typedef struct drm_radeon_surface_free
{
778 unsigned int address
;
779 } drm_radeon_surface_free_t
;
781 #define DRM_RADEON_VBLANK_CRTC1 1
782 #define DRM_RADEON_VBLANK_CRTC2 2
785 * Kernel modesetting world below.
787 #define RADEON_GEM_DOMAIN_CPU 0x1
788 #define RADEON_GEM_DOMAIN_GTT 0x2
789 #define RADEON_GEM_DOMAIN_VRAM 0x4
791 struct drm_radeon_gem_info
{
794 uint64_t vram_visible
;
797 #define RADEON_GEM_NO_BACKING_STORE 1
799 struct drm_radeon_gem_create
{
803 uint32_t initial_domain
;
807 #define RADEON_TILING_MACRO 0x1
808 #define RADEON_TILING_MICRO 0x2
809 #define RADEON_TILING_SWAP_16BIT 0x4
810 #define RADEON_TILING_SWAP_32BIT 0x8
811 /* this object requires a surface when mapped - i.e. front buffer */
812 #define RADEON_TILING_SURFACE 0x10
813 #define RADEON_TILING_MICRO_SQUARE 0x20
814 #define RADEON_TILING_EG_BANKW_SHIFT 8
815 #define RADEON_TILING_EG_BANKW_MASK 0xf
816 #define RADEON_TILING_EG_BANKH_SHIFT 12
817 #define RADEON_TILING_EG_BANKH_MASK 0xf
818 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
819 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
820 #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
821 #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
822 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
823 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
825 struct drm_radeon_gem_set_tiling
{
827 uint32_t tiling_flags
;
831 struct drm_radeon_gem_get_tiling
{
833 uint32_t tiling_flags
;
837 struct drm_radeon_gem_mmap
{
845 struct drm_radeon_gem_set_domain
{
847 uint32_t read_domains
;
848 uint32_t write_domain
;
851 struct drm_radeon_gem_wait_idle
{
856 struct drm_radeon_gem_busy
{
861 struct drm_radeon_gem_pread
{
862 /** Handle for the object being read. */
865 /** Offset into the object to read from */
867 /** Length of data to read */
869 /** Pointer to write the data into. */
870 /* void *, but pointers are not 32/64 compatible */
874 struct drm_radeon_gem_pwrite
{
875 /** Handle for the object being written to. */
878 /** Offset into the object to write to */
880 /** Length of data to write */
882 /** Pointer to read the data from. */
883 /* void *, but pointers are not 32/64 compatible */
887 #define RADEON_VA_MAP 1
888 #define RADEON_VA_UNMAP 2
890 #define RADEON_VA_RESULT_OK 0
891 #define RADEON_VA_RESULT_ERROR 1
892 #define RADEON_VA_RESULT_VA_EXIST 2
894 #define RADEON_VM_PAGE_VALID (1 << 0)
895 #define RADEON_VM_PAGE_READABLE (1 << 1)
896 #define RADEON_VM_PAGE_WRITEABLE (1 << 2)
897 #define RADEON_VM_PAGE_SYSTEM (1 << 3)
898 #define RADEON_VM_PAGE_SNOOPED (1 << 4)
900 struct drm_radeon_gem_va
{
908 #define RADEON_CHUNK_ID_RELOCS 0x01
909 #define RADEON_CHUNK_ID_IB 0x02
910 #define RADEON_CHUNK_ID_FLAGS 0x03
911 #define RADEON_CHUNK_ID_CONST_IB 0x04
913 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
914 #define RADEON_CS_KEEP_TILING_FLAGS 0x01
915 #define RADEON_CS_USE_VM 0x02
916 #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */
917 /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
918 #define RADEON_CS_RING_GFX 0
919 #define RADEON_CS_RING_COMPUTE 1
920 #define RADEON_CS_RING_DMA 2
921 #define RADEON_CS_RING_UVD 3
922 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
923 /* 0 = normal, + = higher priority, - = lower priority */
925 struct drm_radeon_cs_chunk
{
931 /* drm_radeon_cs_reloc.flags */
933 struct drm_radeon_cs_reloc
{
935 uint32_t read_domains
;
936 uint32_t write_domain
;
940 struct drm_radeon_cs
{
943 /* this points to uint64_t * which point to cs chunks */
945 /* updates to the limits after this CS ioctl */
950 #define RADEON_INFO_DEVICE_ID 0x00
951 #define RADEON_INFO_NUM_GB_PIPES 0x01
952 #define RADEON_INFO_NUM_Z_PIPES 0x02
953 #define RADEON_INFO_ACCEL_WORKING 0x03
954 #define RADEON_INFO_CRTC_FROM_ID 0x04
955 #define RADEON_INFO_ACCEL_WORKING2 0x05
956 #define RADEON_INFO_TILING_CONFIG 0x06
957 #define RADEON_INFO_WANT_HYPERZ 0x07
958 #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
959 #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
960 #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */
961 #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
962 #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
963 #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
964 /* virtual address start, va < start are reserved by the kernel */
965 #define RADEON_INFO_VA_START 0x0e
966 /* maximum size of ib using the virtual memory cs */
967 #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
968 /* max pipes - needed for compute shaders */
969 #define RADEON_INFO_MAX_PIPES 0x10
970 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
971 #define RADEON_INFO_TIMESTAMP 0x11
972 /* max shader engines (SE) - needed for geometry shaders, etc. */
973 #define RADEON_INFO_MAX_SE 0x12
975 #define RADEON_INFO_MAX_SH_PER_SE 0x13
976 /* fast fb access is enabled */
977 #define RADEON_INFO_FASTFB_WORKING 0x14
978 /* query if a RADEON_CS_RING_* submission is supported */
979 #define RADEON_INFO_RING_WORKING 0x15
980 /* SI tile mode array */
981 #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
982 /* query if CP DMA is supported on the compute ring */
983 #define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17
984 /* query the number of render backends */
985 #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19
988 struct drm_radeon_info
{
994 /* Those correspond to the tile index to use, this is to explicitly state
995 * the API that is implicitly defined by the tile mode array.
997 #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8
998 #define SI_TILE_MODE_COLOR_1D 13
999 #define SI_TILE_MODE_COLOR_1D_SCANOUT 9
1000 #define SI_TILE_MODE_COLOR_2D_8BPP 14
1001 #define SI_TILE_MODE_COLOR_2D_16BPP 15
1002 #define SI_TILE_MODE_COLOR_2D_32BPP 16
1003 #define SI_TILE_MODE_COLOR_2D_64BPP 17
1004 #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11
1005 #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12
1006 #define SI_TILE_MODE_DEPTH_STENCIL_1D 4
1007 #define SI_TILE_MODE_DEPTH_STENCIL_2D 0
1008 #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3
1009 #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3
1010 #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2
1012 #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5