2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Kevin Tian <kevin.tian@intel.com>
27 * Bing Niu <bing.niu@intel.com>
28 * Xu Han <xu.han@intel.com>
29 * Ping Gao <ping.a.gao@intel.com>
30 * Xiaoguang Chen <xiaoguang.chen@intel.com>
31 * Yang Liu <yang2.liu@intel.com>
32 * Tina Zhang <tina.zhang@intel.com>
36 #ifndef _GVT_FB_DECODER_H_
37 #define _GVT_FB_DECODER_H_
39 #include <linux/types.h>
41 #define _PLANE_CTL_FORMAT_SHIFT 24
42 #define _PLANE_CTL_TILED_SHIFT 10
43 #define _PIPE_V_SRCSZ_SHIFT 0
44 #define _PIPE_V_SRCSZ_MASK (0xfff << _PIPE_V_SRCSZ_SHIFT)
45 #define _PIPE_H_SRCSZ_SHIFT 16
46 #define _PIPE_H_SRCSZ_MASK (0x1fff << _PIPE_H_SRCSZ_SHIFT)
48 #define _PRI_PLANE_FMT_SHIFT 26
49 #define _PRI_PLANE_STRIDE_MASK (0x3ff << 6)
50 #define _PRI_PLANE_X_OFF_SHIFT 0
51 #define _PRI_PLANE_X_OFF_MASK (0x1fff << _PRI_PLANE_X_OFF_SHIFT)
52 #define _PRI_PLANE_Y_OFF_SHIFT 16
53 #define _PRI_PLANE_Y_OFF_MASK (0xfff << _PRI_PLANE_Y_OFF_SHIFT)
55 #define _CURSOR_MODE 0x3f
56 #define _CURSOR_ALPHA_FORCE_SHIFT 8
57 #define _CURSOR_ALPHA_FORCE_MASK (0x3 << _CURSOR_ALPHA_FORCE_SHIFT)
58 #define _CURSOR_ALPHA_PLANE_SHIFT 10
59 #define _CURSOR_ALPHA_PLANE_MASK (0x3 << _CURSOR_ALPHA_PLANE_SHIFT)
60 #define _CURSOR_POS_X_SHIFT 0
61 #define _CURSOR_POS_X_MASK (0x1fff << _CURSOR_POS_X_SHIFT)
62 #define _CURSOR_SIGN_X_SHIFT 15
63 #define _CURSOR_SIGN_X_MASK (1 << _CURSOR_SIGN_X_SHIFT)
64 #define _CURSOR_POS_Y_SHIFT 16
65 #define _CURSOR_POS_Y_MASK (0xfff << _CURSOR_POS_Y_SHIFT)
66 #define _CURSOR_SIGN_Y_SHIFT 31
67 #define _CURSOR_SIGN_Y_MASK (1 << _CURSOR_SIGN_Y_SHIFT)
69 #define _SPRITE_FMT_SHIFT 25
70 #define _SPRITE_COLOR_ORDER_SHIFT 20
71 #define _SPRITE_YUV_ORDER_SHIFT 16
72 #define _SPRITE_STRIDE_SHIFT 6
73 #define _SPRITE_STRIDE_MASK (0x1ff << _SPRITE_STRIDE_SHIFT)
74 #define _SPRITE_SIZE_WIDTH_SHIFT 0
75 #define _SPRITE_SIZE_HEIGHT_SHIFT 16
76 #define _SPRITE_SIZE_WIDTH_MASK (0x1fff << _SPRITE_SIZE_WIDTH_SHIFT)
77 #define _SPRITE_SIZE_HEIGHT_MASK (0xfff << _SPRITE_SIZE_HEIGHT_SHIFT)
78 #define _SPRITE_POS_X_SHIFT 0
79 #define _SPRITE_POS_Y_SHIFT 16
80 #define _SPRITE_POS_X_MASK (0x1fff << _SPRITE_POS_X_SHIFT)
81 #define _SPRITE_POS_Y_MASK (0xfff << _SPRITE_POS_Y_SHIFT)
82 #define _SPRITE_OFFSET_START_X_SHIFT 0
83 #define _SPRITE_OFFSET_START_Y_SHIFT 16
84 #define _SPRITE_OFFSET_START_X_MASK (0x1fff << _SPRITE_OFFSET_START_X_SHIFT)
85 #define _SPRITE_OFFSET_START_Y_MASK (0xfff << _SPRITE_OFFSET_START_Y_SHIFT)
88 FB_MODE_SET_START
= 1,
103 /* color space conversion and gamma correction are not included */
104 struct intel_vgpu_primary_plane_format
{
105 u8 enabled
; /* plane is enabled */
106 u32 tiled
; /* tiling mode: linear, X-tiled, Y tiled, etc */
107 u8 bpp
; /* bits per pixel */
108 u32 hw_format
; /* format field in the PRI_CTL register */
109 u32 drm_format
; /* format in DRM definition */
110 u32 base
; /* framebuffer base in graphics memory */
112 u32 x_offset
; /* in pixels */
113 u32 y_offset
; /* in lines */
114 u32 width
; /* in pixels */
115 u32 height
; /* in lines */
116 u32 stride
; /* in bytes */
119 struct intel_vgpu_sprite_plane_format
{
120 u8 enabled
; /* plane is enabled */
121 u8 tiled
; /* X-tiled */
122 u8 bpp
; /* bits per pixel */
123 u32 hw_format
; /* format field in the SPR_CTL register */
124 u32 drm_format
; /* format in DRM definition */
125 u32 base
; /* sprite base in graphics memory */
127 u32 x_pos
; /* in pixels */
128 u32 y_pos
; /* in lines */
129 u32 x_offset
; /* in pixels */
130 u32 y_offset
; /* in lines */
131 u32 width
; /* in pixels */
132 u32 height
; /* in lines */
133 u32 stride
; /* in bytes */
136 struct intel_vgpu_cursor_plane_format
{
138 u8 mode
; /* cursor mode select */
139 u8 bpp
; /* bits per pixel */
140 u32 drm_format
; /* format in DRM definition */
141 u32 base
; /* cursor base in graphics memory */
143 u32 x_pos
; /* in pixels */
144 u32 y_pos
; /* in lines */
145 u8 x_sign
; /* X Position Sign */
146 u8 y_sign
; /* Y Position Sign */
147 u32 width
; /* in pixels */
148 u32 height
; /* in lines */
149 u32 x_hot
; /* in pixels */
150 u32 y_hot
; /* in pixels */
153 struct intel_vgpu_pipe_format
{
154 struct intel_vgpu_primary_plane_format primary
;
155 struct intel_vgpu_sprite_plane_format sprite
;
156 struct intel_vgpu_cursor_plane_format cursor
;
157 enum DDI_PORT ddi_port
; /* the DDI port that pipe is connected to */
160 struct intel_vgpu_fb_format
{
161 struct intel_vgpu_pipe_format pipes
[I915_MAX_PIPES
];
164 int intel_vgpu_decode_primary_plane(struct intel_vgpu
*vgpu
,
165 struct intel_vgpu_primary_plane_format
*plane
);
166 int intel_vgpu_decode_cursor_plane(struct intel_vgpu
*vgpu
,
167 struct intel_vgpu_cursor_plane_format
*plane
);
168 int intel_vgpu_decode_sprite_plane(struct intel_vgpu
*vgpu
,
169 struct intel_vgpu_sprite_plane_format
*plane
);