Merge tag 'io_uring-5.11-2021-01-16' of git://git.kernel.dk/linux-block
[linux/fpc-iii.git] / include / uapi / drm / radeon_drm.h
blob490a59cc45328668edcac2d5dd06b01adf6244d2
1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
27 * Authors:
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
36 #include "drm.h"
38 #if defined(__cplusplus)
39 extern "C" {
40 #endif
42 /* WARNING: If you change any of these defines, make sure to change the
43 * defines in the X server file (radeon_sarea.h)
45 #ifndef __RADEON_SAREA_DEFINES__
46 #define __RADEON_SAREA_DEFINES__
48 /* Old style state flags, required for sarea interface (1.1 and 1.2
49 * clears) and 1.2 drm_vertex2 ioctl.
51 #define RADEON_UPLOAD_CONTEXT 0x00000001
52 #define RADEON_UPLOAD_VERTFMT 0x00000002
53 #define RADEON_UPLOAD_LINE 0x00000004
54 #define RADEON_UPLOAD_BUMPMAP 0x00000008
55 #define RADEON_UPLOAD_MASKS 0x00000010
56 #define RADEON_UPLOAD_VIEWPORT 0x00000020
57 #define RADEON_UPLOAD_SETUP 0x00000040
58 #define RADEON_UPLOAD_TCL 0x00000080
59 #define RADEON_UPLOAD_MISC 0x00000100
60 #define RADEON_UPLOAD_TEX0 0x00000200
61 #define RADEON_UPLOAD_TEX1 0x00000400
62 #define RADEON_UPLOAD_TEX2 0x00000800
63 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
64 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
65 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
66 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
67 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
68 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
69 #define RADEON_UPLOAD_ALL 0x003effff
70 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
72 /* New style per-packet identifiers for use in cmd_buffer ioctl with
73 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
74 * state bits and the packet size:
76 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
77 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
78 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
79 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
80 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
81 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
82 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
83 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
84 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
85 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
86 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
87 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
88 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
89 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
90 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
91 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
92 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
93 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
94 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
95 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
96 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
97 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
98 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
99 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
100 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
101 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
102 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
103 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
104 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
105 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
106 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
107 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
108 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
109 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
110 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
111 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
112 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
113 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
114 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
115 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
116 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
117 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
118 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
119 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
120 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
121 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
122 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
123 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
124 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
125 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
126 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
127 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
128 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
129 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
130 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
131 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
132 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
133 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
134 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
135 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
136 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
137 #define R200_EMIT_PP_CUBIC_FACES_0 61
138 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
139 #define R200_EMIT_PP_CUBIC_FACES_1 63
140 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
141 #define R200_EMIT_PP_CUBIC_FACES_2 65
142 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
143 #define R200_EMIT_PP_CUBIC_FACES_3 67
144 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
145 #define R200_EMIT_PP_CUBIC_FACES_4 69
146 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
147 #define R200_EMIT_PP_CUBIC_FACES_5 71
148 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
149 #define RADEON_EMIT_PP_TEX_SIZE_0 73
150 #define RADEON_EMIT_PP_TEX_SIZE_1 74
151 #define RADEON_EMIT_PP_TEX_SIZE_2 75
152 #define R200_EMIT_RB3D_BLENDCOLOR 76
153 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
154 #define RADEON_EMIT_PP_CUBIC_FACES_0 78
155 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
156 #define RADEON_EMIT_PP_CUBIC_FACES_1 80
157 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
158 #define RADEON_EMIT_PP_CUBIC_FACES_2 82
159 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
160 #define R200_EMIT_PP_TRI_PERF_CNTL 84
161 #define R200_EMIT_PP_AFS_0 85
162 #define R200_EMIT_PP_AFS_1 86
163 #define R200_EMIT_ATF_TFACTOR 87
164 #define R200_EMIT_PP_TXCTLALL_0 88
165 #define R200_EMIT_PP_TXCTLALL_1 89
166 #define R200_EMIT_PP_TXCTLALL_2 90
167 #define R200_EMIT_PP_TXCTLALL_3 91
168 #define R200_EMIT_PP_TXCTLALL_4 92
169 #define R200_EMIT_PP_TXCTLALL_5 93
170 #define R200_EMIT_VAP_PVS_CNTL 94
171 #define RADEON_MAX_STATE_PACKETS 95
173 /* Commands understood by cmd_buffer ioctl. More can be added but
174 * obviously these can't be removed or changed:
176 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
177 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
178 #define RADEON_CMD_VECTORS 3 /* emit vector data */
179 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
180 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
181 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
182 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
183 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
184 * doesn't make the cpu wait, just
185 * the graphics hardware */
186 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
188 typedef union {
189 int i;
190 struct {
191 unsigned char cmd_type, pad0, pad1, pad2;
192 } header;
193 struct {
194 unsigned char cmd_type, packet_id, pad0, pad1;
195 } packet;
196 struct {
197 unsigned char cmd_type, offset, stride, count;
198 } scalars;
199 struct {
200 unsigned char cmd_type, offset, stride, count;
201 } vectors;
202 struct {
203 unsigned char cmd_type, addr_lo, addr_hi, count;
204 } veclinear;
205 struct {
206 unsigned char cmd_type, buf_idx, pad0, pad1;
207 } dma;
208 struct {
209 unsigned char cmd_type, flags, pad0, pad1;
210 } wait;
211 } drm_radeon_cmd_header_t;
213 #define RADEON_WAIT_2D 0x1
214 #define RADEON_WAIT_3D 0x2
216 /* Allowed parameters for R300_CMD_PACKET3
218 #define R300_CMD_PACKET3_CLEAR 0
219 #define R300_CMD_PACKET3_RAW 1
221 /* Commands understood by cmd_buffer ioctl for R300.
222 * The interface has not been stabilized, so some of these may be removed
223 * and eventually reordered before stabilization.
225 #define R300_CMD_PACKET0 1
226 #define R300_CMD_VPU 2 /* emit vertex program upload */
227 #define R300_CMD_PACKET3 3 /* emit a packet3 */
228 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
229 #define R300_CMD_CP_DELAY 5
230 #define R300_CMD_DMA_DISCARD 6
231 #define R300_CMD_WAIT 7
232 # define R300_WAIT_2D 0x1
233 # define R300_WAIT_3D 0x2
234 /* these two defines are DOING IT WRONG - however
235 * we have userspace which relies on using these.
236 * The wait interface is backwards compat new
237 * code should use the NEW_WAIT defines below
238 * THESE ARE NOT BIT FIELDS
240 # define R300_WAIT_2D_CLEAN 0x3
241 # define R300_WAIT_3D_CLEAN 0x4
243 # define R300_NEW_WAIT_2D_3D 0x3
244 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4
245 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6
246 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
248 #define R300_CMD_SCRATCH 8
249 #define R300_CMD_R500FP 9
251 typedef union {
252 unsigned int u;
253 struct {
254 unsigned char cmd_type, pad0, pad1, pad2;
255 } header;
256 struct {
257 unsigned char cmd_type, count, reglo, reghi;
258 } packet0;
259 struct {
260 unsigned char cmd_type, count, adrlo, adrhi;
261 } vpu;
262 struct {
263 unsigned char cmd_type, packet, pad0, pad1;
264 } packet3;
265 struct {
266 unsigned char cmd_type, packet;
267 unsigned short count; /* amount of packet2 to emit */
268 } delay;
269 struct {
270 unsigned char cmd_type, buf_idx, pad0, pad1;
271 } dma;
272 struct {
273 unsigned char cmd_type, flags, pad0, pad1;
274 } wait;
275 struct {
276 unsigned char cmd_type, reg, n_bufs, flags;
277 } scratch;
278 struct {
279 unsigned char cmd_type, count, adrlo, adrhi_flags;
280 } r500fp;
281 } drm_r300_cmd_header_t;
283 #define RADEON_FRONT 0x1
284 #define RADEON_BACK 0x2
285 #define RADEON_DEPTH 0x4
286 #define RADEON_STENCIL 0x8
287 #define RADEON_CLEAR_FASTZ 0x80000000
288 #define RADEON_USE_HIERZ 0x40000000
289 #define RADEON_USE_COMP_ZBUF 0x20000000
291 #define R500FP_CONSTANT_TYPE (1 << 1)
292 #define R500FP_CONSTANT_CLAMP (1 << 2)
294 /* Primitive types
296 #define RADEON_POINTS 0x1
297 #define RADEON_LINES 0x2
298 #define RADEON_LINE_STRIP 0x3
299 #define RADEON_TRIANGLES 0x4
300 #define RADEON_TRIANGLE_FAN 0x5
301 #define RADEON_TRIANGLE_STRIP 0x6
303 /* Vertex/indirect buffer size
305 #define RADEON_BUFFER_SIZE 65536
307 /* Byte offsets for indirect buffer data
309 #define RADEON_INDEX_PRIM_OFFSET 20
311 #define RADEON_SCRATCH_REG_OFFSET 32
313 #define R600_SCRATCH_REG_OFFSET 256
315 #define RADEON_NR_SAREA_CLIPRECTS 12
317 /* There are 2 heaps (local/GART). Each region within a heap is a
318 * minimum of 64k, and there are at most 64 of them per heap.
320 #define RADEON_LOCAL_TEX_HEAP 0
321 #define RADEON_GART_TEX_HEAP 1
322 #define RADEON_NR_TEX_HEAPS 2
323 #define RADEON_NR_TEX_REGIONS 64
324 #define RADEON_LOG_TEX_GRANULARITY 16
326 #define RADEON_MAX_TEXTURE_LEVELS 12
327 #define RADEON_MAX_TEXTURE_UNITS 3
329 #define RADEON_MAX_SURFACES 8
331 /* Blits have strict offset rules. All blit offset must be aligned on
332 * a 1K-byte boundary.
334 #define RADEON_OFFSET_SHIFT 10
335 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
336 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
338 #endif /* __RADEON_SAREA_DEFINES__ */
340 typedef struct {
341 unsigned int red;
342 unsigned int green;
343 unsigned int blue;
344 unsigned int alpha;
345 } radeon_color_regs_t;
347 typedef struct {
348 /* Context state */
349 unsigned int pp_misc; /* 0x1c14 */
350 unsigned int pp_fog_color;
351 unsigned int re_solid_color;
352 unsigned int rb3d_blendcntl;
353 unsigned int rb3d_depthoffset;
354 unsigned int rb3d_depthpitch;
355 unsigned int rb3d_zstencilcntl;
357 unsigned int pp_cntl; /* 0x1c38 */
358 unsigned int rb3d_cntl;
359 unsigned int rb3d_coloroffset;
360 unsigned int re_width_height;
361 unsigned int rb3d_colorpitch;
362 unsigned int se_cntl;
364 /* Vertex format state */
365 unsigned int se_coord_fmt; /* 0x1c50 */
367 /* Line state */
368 unsigned int re_line_pattern; /* 0x1cd0 */
369 unsigned int re_line_state;
371 unsigned int se_line_width; /* 0x1db8 */
373 /* Bumpmap state */
374 unsigned int pp_lum_matrix; /* 0x1d00 */
376 unsigned int pp_rot_matrix_0; /* 0x1d58 */
377 unsigned int pp_rot_matrix_1;
379 /* Mask state */
380 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
381 unsigned int rb3d_ropcntl;
382 unsigned int rb3d_planemask;
384 /* Viewport state */
385 unsigned int se_vport_xscale; /* 0x1d98 */
386 unsigned int se_vport_xoffset;
387 unsigned int se_vport_yscale;
388 unsigned int se_vport_yoffset;
389 unsigned int se_vport_zscale;
390 unsigned int se_vport_zoffset;
392 /* Setup state */
393 unsigned int se_cntl_status; /* 0x2140 */
395 /* Misc state */
396 unsigned int re_top_left; /* 0x26c0 */
397 unsigned int re_misc;
398 } drm_radeon_context_regs_t;
400 typedef struct {
401 /* Zbias state */
402 unsigned int se_zbias_factor; /* 0x1dac */
403 unsigned int se_zbias_constant;
404 } drm_radeon_context2_regs_t;
406 /* Setup registers for each texture unit
408 typedef struct {
409 unsigned int pp_txfilter;
410 unsigned int pp_txformat;
411 unsigned int pp_txoffset;
412 unsigned int pp_txcblend;
413 unsigned int pp_txablend;
414 unsigned int pp_tfactor;
415 unsigned int pp_border_color;
416 } drm_radeon_texture_regs_t;
418 typedef struct {
419 unsigned int start;
420 unsigned int finish;
421 unsigned int prim:8;
422 unsigned int stateidx:8;
423 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
424 unsigned int vc_format; /* vertex format */
425 } drm_radeon_prim_t;
427 typedef struct {
428 drm_radeon_context_regs_t context;
429 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
430 drm_radeon_context2_regs_t context2;
431 unsigned int dirty;
432 } drm_radeon_state_t;
434 typedef struct {
435 /* The channel for communication of state information to the
436 * kernel on firing a vertex buffer with either of the
437 * obsoleted vertex/index ioctls.
439 drm_radeon_context_regs_t context_state;
440 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
441 unsigned int dirty;
442 unsigned int vertsize;
443 unsigned int vc_format;
445 /* The current cliprects, or a subset thereof.
447 struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
448 unsigned int nbox;
450 /* Counters for client-side throttling of rendering clients.
452 unsigned int last_frame;
453 unsigned int last_dispatch;
454 unsigned int last_clear;
456 struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
458 unsigned int tex_age[RADEON_NR_TEX_HEAPS];
459 int ctx_owner;
460 int pfState; /* number of 3d windows (0,1,2ormore) */
461 int pfCurrentPage; /* which buffer is being displayed? */
462 int crtc2_base; /* CRTC2 frame offset */
463 int tiling_enabled; /* set by drm, read by 2d + 3d clients */
464 } drm_radeon_sarea_t;
466 /* WARNING: If you change any of these defines, make sure to change the
467 * defines in the Xserver file (xf86drmRadeon.h)
469 * KW: actually it's illegal to change any of this (backwards compatibility).
472 /* Radeon specific ioctls
473 * The device specific ioctl range is 0x40 to 0x79.
475 #define DRM_RADEON_CP_INIT 0x00
476 #define DRM_RADEON_CP_START 0x01
477 #define DRM_RADEON_CP_STOP 0x02
478 #define DRM_RADEON_CP_RESET 0x03
479 #define DRM_RADEON_CP_IDLE 0x04
480 #define DRM_RADEON_RESET 0x05
481 #define DRM_RADEON_FULLSCREEN 0x06
482 #define DRM_RADEON_SWAP 0x07
483 #define DRM_RADEON_CLEAR 0x08
484 #define DRM_RADEON_VERTEX 0x09
485 #define DRM_RADEON_INDICES 0x0A
486 #define DRM_RADEON_NOT_USED
487 #define DRM_RADEON_STIPPLE 0x0C
488 #define DRM_RADEON_INDIRECT 0x0D
489 #define DRM_RADEON_TEXTURE 0x0E
490 #define DRM_RADEON_VERTEX2 0x0F
491 #define DRM_RADEON_CMDBUF 0x10
492 #define DRM_RADEON_GETPARAM 0x11
493 #define DRM_RADEON_FLIP 0x12
494 #define DRM_RADEON_ALLOC 0x13
495 #define DRM_RADEON_FREE 0x14
496 #define DRM_RADEON_INIT_HEAP 0x15
497 #define DRM_RADEON_IRQ_EMIT 0x16
498 #define DRM_RADEON_IRQ_WAIT 0x17
499 #define DRM_RADEON_CP_RESUME 0x18
500 #define DRM_RADEON_SETPARAM 0x19
501 #define DRM_RADEON_SURF_ALLOC 0x1a
502 #define DRM_RADEON_SURF_FREE 0x1b
503 /* KMS ioctl */
504 #define DRM_RADEON_GEM_INFO 0x1c
505 #define DRM_RADEON_GEM_CREATE 0x1d
506 #define DRM_RADEON_GEM_MMAP 0x1e
507 #define DRM_RADEON_GEM_PREAD 0x21
508 #define DRM_RADEON_GEM_PWRITE 0x22
509 #define DRM_RADEON_GEM_SET_DOMAIN 0x23
510 #define DRM_RADEON_GEM_WAIT_IDLE 0x24
511 #define DRM_RADEON_CS 0x26
512 #define DRM_RADEON_INFO 0x27
513 #define DRM_RADEON_GEM_SET_TILING 0x28
514 #define DRM_RADEON_GEM_GET_TILING 0x29
515 #define DRM_RADEON_GEM_BUSY 0x2a
516 #define DRM_RADEON_GEM_VA 0x2b
517 #define DRM_RADEON_GEM_OP 0x2c
518 #define DRM_RADEON_GEM_USERPTR 0x2d
520 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
521 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
522 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
523 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
524 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
525 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
526 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
527 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
528 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
529 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
530 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
531 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
532 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
533 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
534 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
535 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
536 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
537 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
538 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
539 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
540 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
541 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
542 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
543 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
544 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
545 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
546 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
547 /* KMS */
548 #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
549 #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
550 #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
551 #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
552 #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
553 #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
554 #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
555 #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
556 #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
557 #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
558 #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
559 #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
560 #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
561 #define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
562 #define DRM_IOCTL_RADEON_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
564 typedef struct drm_radeon_init {
565 enum {
566 RADEON_INIT_CP = 0x01,
567 RADEON_CLEANUP_CP = 0x02,
568 RADEON_INIT_R200_CP = 0x03,
569 RADEON_INIT_R300_CP = 0x04,
570 RADEON_INIT_R600_CP = 0x05
571 } func;
572 unsigned long sarea_priv_offset;
573 int is_pci;
574 int cp_mode;
575 int gart_size;
576 int ring_size;
577 int usec_timeout;
579 unsigned int fb_bpp;
580 unsigned int front_offset, front_pitch;
581 unsigned int back_offset, back_pitch;
582 unsigned int depth_bpp;
583 unsigned int depth_offset, depth_pitch;
585 unsigned long fb_offset;
586 unsigned long mmio_offset;
587 unsigned long ring_offset;
588 unsigned long ring_rptr_offset;
589 unsigned long buffers_offset;
590 unsigned long gart_textures_offset;
591 } drm_radeon_init_t;
593 typedef struct drm_radeon_cp_stop {
594 int flush;
595 int idle;
596 } drm_radeon_cp_stop_t;
598 typedef struct drm_radeon_fullscreen {
599 enum {
600 RADEON_INIT_FULLSCREEN = 0x01,
601 RADEON_CLEANUP_FULLSCREEN = 0x02
602 } func;
603 } drm_radeon_fullscreen_t;
605 #define CLEAR_X1 0
606 #define CLEAR_Y1 1
607 #define CLEAR_X2 2
608 #define CLEAR_Y2 3
609 #define CLEAR_DEPTH 4
611 typedef union drm_radeon_clear_rect {
612 float f[5];
613 unsigned int ui[5];
614 } drm_radeon_clear_rect_t;
616 typedef struct drm_radeon_clear {
617 unsigned int flags;
618 unsigned int clear_color;
619 unsigned int clear_depth;
620 unsigned int color_mask;
621 unsigned int depth_mask; /* misnamed field: should be stencil */
622 drm_radeon_clear_rect_t __user *depth_boxes;
623 } drm_radeon_clear_t;
625 typedef struct drm_radeon_vertex {
626 int prim;
627 int idx; /* Index of vertex buffer */
628 int count; /* Number of vertices in buffer */
629 int discard; /* Client finished with buffer? */
630 } drm_radeon_vertex_t;
632 typedef struct drm_radeon_indices {
633 int prim;
634 int idx;
635 int start;
636 int end;
637 int discard; /* Client finished with buffer? */
638 } drm_radeon_indices_t;
640 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
641 * - allows multiple primitives and state changes in a single ioctl
642 * - supports driver change to emit native primitives
644 typedef struct drm_radeon_vertex2 {
645 int idx; /* Index of vertex buffer */
646 int discard; /* Client finished with buffer? */
647 int nr_states;
648 drm_radeon_state_t __user *state;
649 int nr_prims;
650 drm_radeon_prim_t __user *prim;
651 } drm_radeon_vertex2_t;
653 /* v1.3 - obsoletes drm_radeon_vertex2
654 * - allows arbitrarily large cliprect list
655 * - allows updating of tcl packet, vector and scalar state
656 * - allows memory-efficient description of state updates
657 * - allows state to be emitted without a primitive
658 * (for clears, ctx switches)
659 * - allows more than one dma buffer to be referenced per ioctl
660 * - supports tcl driver
661 * - may be extended in future versions with new cmd types, packets
663 typedef struct drm_radeon_cmd_buffer {
664 int bufsz;
665 char __user *buf;
666 int nbox;
667 struct drm_clip_rect __user *boxes;
668 } drm_radeon_cmd_buffer_t;
670 typedef struct drm_radeon_tex_image {
671 unsigned int x, y; /* Blit coordinates */
672 unsigned int width, height;
673 const void __user *data;
674 } drm_radeon_tex_image_t;
676 typedef struct drm_radeon_texture {
677 unsigned int offset;
678 int pitch;
679 int format;
680 int width; /* Texture image coordinates */
681 int height;
682 drm_radeon_tex_image_t __user *image;
683 } drm_radeon_texture_t;
685 typedef struct drm_radeon_stipple {
686 unsigned int __user *mask;
687 } drm_radeon_stipple_t;
689 typedef struct drm_radeon_indirect {
690 int idx;
691 int start;
692 int end;
693 int discard;
694 } drm_radeon_indirect_t;
696 /* enum for card type parameters */
697 #define RADEON_CARD_PCI 0
698 #define RADEON_CARD_AGP 1
699 #define RADEON_CARD_PCIE 2
701 /* 1.3: An ioctl to get parameters that aren't available to the 3d
702 * client any other way.
704 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
705 #define RADEON_PARAM_LAST_FRAME 2
706 #define RADEON_PARAM_LAST_DISPATCH 3
707 #define RADEON_PARAM_LAST_CLEAR 4
708 /* Added with DRM version 1.6. */
709 #define RADEON_PARAM_IRQ_NR 5
710 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
711 /* Added with DRM version 1.8. */
712 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
713 #define RADEON_PARAM_STATUS_HANDLE 8
714 #define RADEON_PARAM_SAREA_HANDLE 9
715 #define RADEON_PARAM_GART_TEX_HANDLE 10
716 #define RADEON_PARAM_SCRATCH_OFFSET 11
717 #define RADEON_PARAM_CARD_TYPE 12
718 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
719 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */
720 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
721 #define RADEON_PARAM_DEVICE_ID 16
722 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
724 typedef struct drm_radeon_getparam {
725 int param;
726 void __user *value;
727 } drm_radeon_getparam_t;
729 /* 1.6: Set up a memory manager for regions of shared memory:
731 #define RADEON_MEM_REGION_GART 1
732 #define RADEON_MEM_REGION_FB 2
734 typedef struct drm_radeon_mem_alloc {
735 int region;
736 int alignment;
737 int size;
738 int __user *region_offset; /* offset from start of fb or GART */
739 } drm_radeon_mem_alloc_t;
741 typedef struct drm_radeon_mem_free {
742 int region;
743 int region_offset;
744 } drm_radeon_mem_free_t;
746 typedef struct drm_radeon_mem_init_heap {
747 int region;
748 int size;
749 int start;
750 } drm_radeon_mem_init_heap_t;
752 /* 1.6: Userspace can request & wait on irq's:
754 typedef struct drm_radeon_irq_emit {
755 int __user *irq_seq;
756 } drm_radeon_irq_emit_t;
758 typedef struct drm_radeon_irq_wait {
759 int irq_seq;
760 } drm_radeon_irq_wait_t;
762 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
763 * the card's address space, via a new generic ioctl to set parameters
766 typedef struct drm_radeon_setparam {
767 unsigned int param;
768 __s64 value;
769 } drm_radeon_setparam_t;
771 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
772 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
773 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
774 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
775 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
776 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
777 /* 1.14: Clients can allocate/free a surface
779 typedef struct drm_radeon_surface_alloc {
780 unsigned int address;
781 unsigned int size;
782 unsigned int flags;
783 } drm_radeon_surface_alloc_t;
785 typedef struct drm_radeon_surface_free {
786 unsigned int address;
787 } drm_radeon_surface_free_t;
789 #define DRM_RADEON_VBLANK_CRTC1 1
790 #define DRM_RADEON_VBLANK_CRTC2 2
793 * Kernel modesetting world below.
795 #define RADEON_GEM_DOMAIN_CPU 0x1
796 #define RADEON_GEM_DOMAIN_GTT 0x2
797 #define RADEON_GEM_DOMAIN_VRAM 0x4
799 struct drm_radeon_gem_info {
800 __u64 gart_size;
801 __u64 vram_size;
802 __u64 vram_visible;
805 #define RADEON_GEM_NO_BACKING_STORE (1 << 0)
806 #define RADEON_GEM_GTT_UC (1 << 1)
807 #define RADEON_GEM_GTT_WC (1 << 2)
808 /* BO is expected to be accessed by the CPU */
809 #define RADEON_GEM_CPU_ACCESS (1 << 3)
810 /* CPU access is not expected to work for this BO */
811 #define RADEON_GEM_NO_CPU_ACCESS (1 << 4)
813 struct drm_radeon_gem_create {
814 __u64 size;
815 __u64 alignment;
816 __u32 handle;
817 __u32 initial_domain;
818 __u32 flags;
822 * This is not a reliable API and you should expect it to fail for any
823 * number of reasons and have fallback path that do not use userptr to
824 * perform any operation.
826 #define RADEON_GEM_USERPTR_READONLY (1 << 0)
827 #define RADEON_GEM_USERPTR_ANONONLY (1 << 1)
828 #define RADEON_GEM_USERPTR_VALIDATE (1 << 2)
829 #define RADEON_GEM_USERPTR_REGISTER (1 << 3)
831 struct drm_radeon_gem_userptr {
832 __u64 addr;
833 __u64 size;
834 __u32 flags;
835 __u32 handle;
838 #define RADEON_TILING_MACRO 0x1
839 #define RADEON_TILING_MICRO 0x2
840 #define RADEON_TILING_SWAP_16BIT 0x4
841 #define RADEON_TILING_SWAP_32BIT 0x8
842 /* this object requires a surface when mapped - i.e. front buffer */
843 #define RADEON_TILING_SURFACE 0x10
844 #define RADEON_TILING_MICRO_SQUARE 0x20
845 #define RADEON_TILING_EG_BANKW_SHIFT 8
846 #define RADEON_TILING_EG_BANKW_MASK 0xf
847 #define RADEON_TILING_EG_BANKH_SHIFT 12
848 #define RADEON_TILING_EG_BANKH_MASK 0xf
849 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
850 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
851 #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
852 #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
853 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
854 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
856 struct drm_radeon_gem_set_tiling {
857 __u32 handle;
858 __u32 tiling_flags;
859 __u32 pitch;
862 struct drm_radeon_gem_get_tiling {
863 __u32 handle;
864 __u32 tiling_flags;
865 __u32 pitch;
868 struct drm_radeon_gem_mmap {
869 __u32 handle;
870 __u32 pad;
871 __u64 offset;
872 __u64 size;
873 __u64 addr_ptr;
876 struct drm_radeon_gem_set_domain {
877 __u32 handle;
878 __u32 read_domains;
879 __u32 write_domain;
882 struct drm_radeon_gem_wait_idle {
883 __u32 handle;
884 __u32 pad;
887 struct drm_radeon_gem_busy {
888 __u32 handle;
889 __u32 domain;
892 struct drm_radeon_gem_pread {
893 /** Handle for the object being read. */
894 __u32 handle;
895 __u32 pad;
896 /** Offset into the object to read from */
897 __u64 offset;
898 /** Length of data to read */
899 __u64 size;
900 /** Pointer to write the data into. */
901 /* void *, but pointers are not 32/64 compatible */
902 __u64 data_ptr;
905 struct drm_radeon_gem_pwrite {
906 /** Handle for the object being written to. */
907 __u32 handle;
908 __u32 pad;
909 /** Offset into the object to write to */
910 __u64 offset;
911 /** Length of data to write */
912 __u64 size;
913 /** Pointer to read the data from. */
914 /* void *, but pointers are not 32/64 compatible */
915 __u64 data_ptr;
918 /* Sets or returns a value associated with a buffer. */
919 struct drm_radeon_gem_op {
920 __u32 handle; /* buffer */
921 __u32 op; /* RADEON_GEM_OP_* */
922 __u64 value; /* input or return value */
925 #define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0
926 #define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1
928 #define RADEON_VA_MAP 1
929 #define RADEON_VA_UNMAP 2
931 #define RADEON_VA_RESULT_OK 0
932 #define RADEON_VA_RESULT_ERROR 1
933 #define RADEON_VA_RESULT_VA_EXIST 2
935 #define RADEON_VM_PAGE_VALID (1 << 0)
936 #define RADEON_VM_PAGE_READABLE (1 << 1)
937 #define RADEON_VM_PAGE_WRITEABLE (1 << 2)
938 #define RADEON_VM_PAGE_SYSTEM (1 << 3)
939 #define RADEON_VM_PAGE_SNOOPED (1 << 4)
941 struct drm_radeon_gem_va {
942 __u32 handle;
943 __u32 operation;
944 __u32 vm_id;
945 __u32 flags;
946 __u64 offset;
949 #define RADEON_CHUNK_ID_RELOCS 0x01
950 #define RADEON_CHUNK_ID_IB 0x02
951 #define RADEON_CHUNK_ID_FLAGS 0x03
952 #define RADEON_CHUNK_ID_CONST_IB 0x04
954 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
955 #define RADEON_CS_KEEP_TILING_FLAGS 0x01
956 #define RADEON_CS_USE_VM 0x02
957 #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */
958 /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
959 #define RADEON_CS_RING_GFX 0
960 #define RADEON_CS_RING_COMPUTE 1
961 #define RADEON_CS_RING_DMA 2
962 #define RADEON_CS_RING_UVD 3
963 #define RADEON_CS_RING_VCE 4
964 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
965 /* 0 = normal, + = higher priority, - = lower priority */
967 struct drm_radeon_cs_chunk {
968 __u32 chunk_id;
969 __u32 length_dw;
970 __u64 chunk_data;
973 /* drm_radeon_cs_reloc.flags */
974 #define RADEON_RELOC_PRIO_MASK (0xf << 0)
976 struct drm_radeon_cs_reloc {
977 __u32 handle;
978 __u32 read_domains;
979 __u32 write_domain;
980 __u32 flags;
983 struct drm_radeon_cs {
984 __u32 num_chunks;
985 __u32 cs_id;
986 /* this points to __u64 * which point to cs chunks */
987 __u64 chunks;
988 /* updates to the limits after this CS ioctl */
989 __u64 gart_limit;
990 __u64 vram_limit;
993 #define RADEON_INFO_DEVICE_ID 0x00
994 #define RADEON_INFO_NUM_GB_PIPES 0x01
995 #define RADEON_INFO_NUM_Z_PIPES 0x02
996 #define RADEON_INFO_ACCEL_WORKING 0x03
997 #define RADEON_INFO_CRTC_FROM_ID 0x04
998 #define RADEON_INFO_ACCEL_WORKING2 0x05
999 #define RADEON_INFO_TILING_CONFIG 0x06
1000 #define RADEON_INFO_WANT_HYPERZ 0x07
1001 #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
1002 #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
1003 #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */
1004 #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
1005 #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
1006 #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
1007 /* virtual address start, va < start are reserved by the kernel */
1008 #define RADEON_INFO_VA_START 0x0e
1009 /* maximum size of ib using the virtual memory cs */
1010 #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
1011 /* max pipes - needed for compute shaders */
1012 #define RADEON_INFO_MAX_PIPES 0x10
1013 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
1014 #define RADEON_INFO_TIMESTAMP 0x11
1015 /* max shader engines (SE) - needed for geometry shaders, etc. */
1016 #define RADEON_INFO_MAX_SE 0x12
1017 /* max SH per SE */
1018 #define RADEON_INFO_MAX_SH_PER_SE 0x13
1019 /* fast fb access is enabled */
1020 #define RADEON_INFO_FASTFB_WORKING 0x14
1021 /* query if a RADEON_CS_RING_* submission is supported */
1022 #define RADEON_INFO_RING_WORKING 0x15
1023 /* SI tile mode array */
1024 #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
1025 /* query if CP DMA is supported on the compute ring */
1026 #define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17
1027 /* CIK macrotile mode array */
1028 #define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18
1029 /* query the number of render backends */
1030 #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19
1031 /* max engine clock - needed for OpenCL */
1032 #define RADEON_INFO_MAX_SCLK 0x1a
1033 /* version of VCE firmware */
1034 #define RADEON_INFO_VCE_FW_VERSION 0x1b
1035 /* version of VCE feedback */
1036 #define RADEON_INFO_VCE_FB_VERSION 0x1c
1037 #define RADEON_INFO_NUM_BYTES_MOVED 0x1d
1038 #define RADEON_INFO_VRAM_USAGE 0x1e
1039 #define RADEON_INFO_GTT_USAGE 0x1f
1040 #define RADEON_INFO_ACTIVE_CU_COUNT 0x20
1041 #define RADEON_INFO_CURRENT_GPU_TEMP 0x21
1042 #define RADEON_INFO_CURRENT_GPU_SCLK 0x22
1043 #define RADEON_INFO_CURRENT_GPU_MCLK 0x23
1044 #define RADEON_INFO_READ_REG 0x24
1045 #define RADEON_INFO_VA_UNMAP_WORKING 0x25
1046 #define RADEON_INFO_GPU_RESET_COUNTER 0x26
1048 struct drm_radeon_info {
1049 __u32 request;
1050 __u32 pad;
1051 __u64 value;
1054 /* Those correspond to the tile index to use, this is to explicitly state
1055 * the API that is implicitly defined by the tile mode array.
1057 #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8
1058 #define SI_TILE_MODE_COLOR_1D 13
1059 #define SI_TILE_MODE_COLOR_1D_SCANOUT 9
1060 #define SI_TILE_MODE_COLOR_2D_8BPP 14
1061 #define SI_TILE_MODE_COLOR_2D_16BPP 15
1062 #define SI_TILE_MODE_COLOR_2D_32BPP 16
1063 #define SI_TILE_MODE_COLOR_2D_64BPP 17
1064 #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11
1065 #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12
1066 #define SI_TILE_MODE_DEPTH_STENCIL_1D 4
1067 #define SI_TILE_MODE_DEPTH_STENCIL_2D 0
1068 #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3
1069 #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3
1070 #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2
1072 #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5
1074 #if defined(__cplusplus)
1076 #endif
1078 #endif