1 /* System call table for i386. */
3 #include <linux/linkage.h>
5 #include <linux/cache.h>
6 #include <asm/asm-offsets.h>
7 #include <asm/syscall.h>
9 #ifdef CONFIG_IA32_EMULATION
10 #define SYM(sym, compat) compat
12 #define SYM(sym, compat) sym
15 #define __SYSCALL_I386(nr, sym, compat) extern asmlinkage long SYM(sym, compat)(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long) ;
16 #include <asm/syscalls_32.h>
19 #define __SYSCALL_I386(nr, sym, compat) [nr] = SYM(sym, compat),
21 extern asmlinkage
long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
23 __visible
const sys_call_ptr_t ia32_sys_call_table
[__NR_syscall_compat_max
+1] = {
25 * Smells like a compiler bug -- it doesn't work
26 * when the & below is removed.
28 [0 ... __NR_syscall_compat_max
] = &sys_ni_syscall
,
29 #include <asm/syscalls_32.h>