1 // SPDX-License-Identifier: GPL-2.0-or-later
3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
5 * scheduler schedules generic entities. The latter can represent
6 * either single bfq queues (associated with processes) or groups of
7 * bfq queues (associated with cgroups).
9 #include "bfq-iosched.h"
12 * bfq_gt - compare two timestamps.
16 * Return @a > @b, dealing with wrapping correctly.
18 static int bfq_gt(u64 a
, u64 b
)
20 return (s64
)(a
- b
) > 0;
23 static struct bfq_entity
*bfq_root_active_entity(struct rb_root
*tree
)
25 struct rb_node
*node
= tree
->rb_node
;
27 return rb_entry(node
, struct bfq_entity
, rb_node
);
30 static unsigned int bfq_class_idx(struct bfq_entity
*entity
)
32 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
34 return bfqq
? bfqq
->ioprio_class
- 1 :
35 BFQ_DEFAULT_GRP_CLASS
- 1;
38 unsigned int bfq_tot_busy_queues(struct bfq_data
*bfqd
)
40 return bfqd
->busy_queues
[0] + bfqd
->busy_queues
[1] +
44 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
,
47 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
);
50 * bfq_update_next_in_service - update sd->next_in_service
51 * @sd: sched_data for which to perform the update.
52 * @new_entity: if not NULL, pointer to the entity whose activation,
53 * requeueing or repositioning triggered the invocation of
55 * @expiration: id true, this function is being invoked after the
56 * expiration of the in-service entity
58 * This function is called to update sd->next_in_service, which, in
59 * its turn, may change as a consequence of the insertion or
60 * extraction of an entity into/from one of the active trees of
61 * sd. These insertions/extractions occur as a consequence of
62 * activations/deactivations of entities, with some activations being
63 * 'true' activations, and other activations being requeueings (i.e.,
64 * implementing the second, requeueing phase of the mechanism used to
65 * reposition an entity in its active tree; see comments on
66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
67 * both the last two activation sub-cases, new_entity points to the
68 * just activated or requeued entity.
70 * Returns true if sd->next_in_service changes in such a way that
71 * entity->parent may become the next_in_service for its parent
74 static bool bfq_update_next_in_service(struct bfq_sched_data
*sd
,
75 struct bfq_entity
*new_entity
,
78 struct bfq_entity
*next_in_service
= sd
->next_in_service
;
79 bool parent_sched_may_change
= false;
80 bool change_without_lookup
= false;
83 * If this update is triggered by the activation, requeueing
84 * or repositioning of an entity that does not coincide with
85 * sd->next_in_service, then a full lookup in the active tree
86 * can be avoided. In fact, it is enough to check whether the
87 * just-modified entity has the same priority as
88 * sd->next_in_service, is eligible and has a lower virtual
89 * finish time than sd->next_in_service. If this compound
90 * condition holds, then the new entity becomes the new
91 * next_in_service. Otherwise no change is needed.
93 if (new_entity
&& new_entity
!= sd
->next_in_service
) {
95 * Flag used to decide whether to replace
96 * sd->next_in_service with new_entity. Tentatively
97 * set to true, and left as true if
98 * sd->next_in_service is NULL.
100 change_without_lookup
= true;
103 * If there is already a next_in_service candidate
104 * entity, then compare timestamps to decide whether
105 * to replace sd->service_tree with new_entity.
107 if (next_in_service
) {
108 unsigned int new_entity_class_idx
=
109 bfq_class_idx(new_entity
);
110 struct bfq_service_tree
*st
=
111 sd
->service_tree
+ new_entity_class_idx
;
113 change_without_lookup
=
114 (new_entity_class_idx
==
115 bfq_class_idx(next_in_service
)
117 !bfq_gt(new_entity
->start
, st
->vtime
)
119 bfq_gt(next_in_service
->finish
,
120 new_entity
->finish
));
123 if (change_without_lookup
)
124 next_in_service
= new_entity
;
127 if (!change_without_lookup
) /* lookup needed */
128 next_in_service
= bfq_lookup_next_entity(sd
, expiration
);
130 if (next_in_service
) {
131 bool new_budget_triggers_change
=
132 bfq_update_parent_budget(next_in_service
);
134 parent_sched_may_change
= !sd
->next_in_service
||
135 new_budget_triggers_change
;
138 sd
->next_in_service
= next_in_service
;
140 if (!next_in_service
)
141 return parent_sched_may_change
;
143 return parent_sched_may_change
;
146 #ifdef CONFIG_BFQ_GROUP_IOSCHED
148 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
150 struct bfq_entity
*group_entity
= bfqq
->entity
.parent
;
153 group_entity
= &bfqq
->bfqd
->root_group
->entity
;
155 return container_of(group_entity
, struct bfq_group
, entity
);
159 * Returns true if this budget changes may let next_in_service->parent
160 * become the next_in_service entity for its parent entity.
162 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
164 struct bfq_entity
*bfqg_entity
;
165 struct bfq_group
*bfqg
;
166 struct bfq_sched_data
*group_sd
;
169 group_sd
= next_in_service
->sched_data
;
171 bfqg
= container_of(group_sd
, struct bfq_group
, sched_data
);
173 * bfq_group's my_entity field is not NULL only if the group
174 * is not the root group. We must not touch the root entity
175 * as it must never become an in-service entity.
177 bfqg_entity
= bfqg
->my_entity
;
179 if (bfqg_entity
->budget
> next_in_service
->budget
)
181 bfqg_entity
->budget
= next_in_service
->budget
;
188 * This function tells whether entity stops being a candidate for next
189 * service, according to the restrictive definition of the field
190 * next_in_service. In particular, this function is invoked for an
191 * entity that is about to be set in service.
193 * If entity is a queue, then the entity is no longer a candidate for
194 * next service according to the that definition, because entity is
195 * about to become the in-service queue. This function then returns
196 * true if entity is a queue.
198 * In contrast, entity could still be a candidate for next service if
199 * it is not a queue, and has more than one active child. In fact,
200 * even if one of its children is about to be set in service, other
201 * active children may still be the next to serve, for the parent
202 * entity, even according to the above definition. As a consequence, a
203 * non-queue entity is not a candidate for next-service only if it has
204 * only one active child. And only if this condition holds, then this
205 * function returns true for a non-queue entity.
207 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
209 struct bfq_group
*bfqg
;
211 if (bfq_entity_to_bfqq(entity
))
214 bfqg
= container_of(entity
, struct bfq_group
, entity
);
217 * The field active_entities does not always contain the
218 * actual number of active children entities: it happens to
219 * not account for the in-service entity in case the latter is
220 * removed from its active tree (which may get done after
221 * invoking the function bfq_no_longer_next_in_service in
222 * bfq_get_next_queue). Fortunately, here, i.e., while
223 * bfq_no_longer_next_in_service is not yet completed in
224 * bfq_get_next_queue, bfq_active_extract has not yet been
225 * invoked, and thus active_entities still coincides with the
226 * actual number of active entities.
228 if (bfqg
->active_entities
== 1)
234 #else /* CONFIG_BFQ_GROUP_IOSCHED */
236 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
238 return bfqq
->bfqd
->root_group
;
241 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
246 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
251 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
254 * Shift for timestamp calculations. This actually limits the maximum
255 * service allowed in one timestamp delta (small shift values increase it),
256 * the maximum total weight that can be used for the queues in the system
257 * (big shift values increase it), and the period of virtual time
260 #define WFQ_SERVICE_SHIFT 22
262 struct bfq_queue
*bfq_entity_to_bfqq(struct bfq_entity
*entity
)
264 struct bfq_queue
*bfqq
= NULL
;
266 if (!entity
->my_sched_data
)
267 bfqq
= container_of(entity
, struct bfq_queue
, entity
);
274 * bfq_delta - map service into the virtual time domain.
275 * @service: amount of service.
276 * @weight: scale factor (weight of an entity or weight sum).
278 static u64
bfq_delta(unsigned long service
, unsigned long weight
)
280 return div64_ul((u64
)service
<< WFQ_SERVICE_SHIFT
, weight
);
284 * bfq_calc_finish - assign the finish time to an entity.
285 * @entity: the entity to act upon.
286 * @service: the service to be charged to the entity.
288 static void bfq_calc_finish(struct bfq_entity
*entity
, unsigned long service
)
290 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
292 entity
->finish
= entity
->start
+
293 bfq_delta(service
, entity
->weight
);
296 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
297 "calc_finish: serv %lu, w %d",
298 service
, entity
->weight
);
299 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
300 "calc_finish: start %llu, finish %llu, delta %llu",
301 entity
->start
, entity
->finish
,
302 bfq_delta(service
, entity
->weight
));
307 * bfq_entity_of - get an entity from a node.
308 * @node: the node field of the entity.
310 * Convert a node pointer to the relative entity. This is used only
311 * to simplify the logic of some functions and not as the generic
312 * conversion mechanism because, e.g., in the tree walking functions,
313 * the check for a %NULL value would be redundant.
315 struct bfq_entity
*bfq_entity_of(struct rb_node
*node
)
317 struct bfq_entity
*entity
= NULL
;
320 entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
326 * bfq_extract - remove an entity from a tree.
327 * @root: the tree root.
328 * @entity: the entity to remove.
330 static void bfq_extract(struct rb_root
*root
, struct bfq_entity
*entity
)
333 rb_erase(&entity
->rb_node
, root
);
337 * bfq_idle_extract - extract an entity from the idle tree.
338 * @st: the service tree of the owning @entity.
339 * @entity: the entity being removed.
341 static void bfq_idle_extract(struct bfq_service_tree
*st
,
342 struct bfq_entity
*entity
)
344 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
345 struct rb_node
*next
;
347 if (entity
== st
->first_idle
) {
348 next
= rb_next(&entity
->rb_node
);
349 st
->first_idle
= bfq_entity_of(next
);
352 if (entity
== st
->last_idle
) {
353 next
= rb_prev(&entity
->rb_node
);
354 st
->last_idle
= bfq_entity_of(next
);
357 bfq_extract(&st
->idle
, entity
);
360 list_del(&bfqq
->bfqq_list
);
364 * bfq_insert - generic tree insertion.
366 * @entity: entity to insert.
368 * This is used for the idle and the active tree, since they are both
369 * ordered by finish time.
371 static void bfq_insert(struct rb_root
*root
, struct bfq_entity
*entity
)
373 struct bfq_entity
*entry
;
374 struct rb_node
**node
= &root
->rb_node
;
375 struct rb_node
*parent
= NULL
;
379 entry
= rb_entry(parent
, struct bfq_entity
, rb_node
);
381 if (bfq_gt(entry
->finish
, entity
->finish
))
382 node
= &parent
->rb_left
;
384 node
= &parent
->rb_right
;
387 rb_link_node(&entity
->rb_node
, parent
, node
);
388 rb_insert_color(&entity
->rb_node
, root
);
394 * bfq_update_min - update the min_start field of a entity.
395 * @entity: the entity to update.
396 * @node: one of its children.
398 * This function is called when @entity may store an invalid value for
399 * min_start due to updates to the active tree. The function assumes
400 * that the subtree rooted at @node (which may be its left or its right
401 * child) has a valid min_start value.
403 static void bfq_update_min(struct bfq_entity
*entity
, struct rb_node
*node
)
405 struct bfq_entity
*child
;
408 child
= rb_entry(node
, struct bfq_entity
, rb_node
);
409 if (bfq_gt(entity
->min_start
, child
->min_start
))
410 entity
->min_start
= child
->min_start
;
415 * bfq_update_active_node - recalculate min_start.
416 * @node: the node to update.
418 * @node may have changed position or one of its children may have moved,
419 * this function updates its min_start value. The left and right subtrees
420 * are assumed to hold a correct min_start value.
422 static void bfq_update_active_node(struct rb_node
*node
)
424 struct bfq_entity
*entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
426 entity
->min_start
= entity
->start
;
427 bfq_update_min(entity
, node
->rb_right
);
428 bfq_update_min(entity
, node
->rb_left
);
432 * bfq_update_active_tree - update min_start for the whole active tree.
433 * @node: the starting node.
435 * @node must be the deepest modified node after an update. This function
436 * updates its min_start using the values held by its children, assuming
437 * that they did not change, and then updates all the nodes that may have
438 * changed in the path to the root. The only nodes that may have changed
439 * are the ones in the path or their siblings.
441 static void bfq_update_active_tree(struct rb_node
*node
)
443 struct rb_node
*parent
;
446 bfq_update_active_node(node
);
448 parent
= rb_parent(node
);
452 if (node
== parent
->rb_left
&& parent
->rb_right
)
453 bfq_update_active_node(parent
->rb_right
);
454 else if (parent
->rb_left
)
455 bfq_update_active_node(parent
->rb_left
);
462 * bfq_active_insert - insert an entity in the active tree of its
464 * @st: the service tree of the entity.
465 * @entity: the entity being inserted.
467 * The active tree is ordered by finish time, but an extra key is kept
468 * per each node, containing the minimum value for the start times of
469 * its children (and the node itself), so it's possible to search for
470 * the eligible node with the lowest finish time in logarithmic time.
472 static void bfq_active_insert(struct bfq_service_tree
*st
,
473 struct bfq_entity
*entity
)
475 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
476 struct rb_node
*node
= &entity
->rb_node
;
477 #ifdef CONFIG_BFQ_GROUP_IOSCHED
478 struct bfq_sched_data
*sd
= NULL
;
479 struct bfq_group
*bfqg
= NULL
;
480 struct bfq_data
*bfqd
= NULL
;
483 bfq_insert(&st
->active
, entity
);
486 node
= node
->rb_left
;
487 else if (node
->rb_right
)
488 node
= node
->rb_right
;
490 bfq_update_active_tree(node
);
492 #ifdef CONFIG_BFQ_GROUP_IOSCHED
493 sd
= entity
->sched_data
;
494 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
495 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
498 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->active_list
);
499 #ifdef CONFIG_BFQ_GROUP_IOSCHED
500 if (bfqg
!= bfqd
->root_group
)
501 bfqg
->active_entities
++;
506 * bfq_ioprio_to_weight - calc a weight from an ioprio.
507 * @ioprio: the ioprio value to convert.
509 unsigned short bfq_ioprio_to_weight(int ioprio
)
511 return (IOPRIO_BE_NR
- ioprio
) * BFQ_WEIGHT_CONVERSION_COEFF
;
515 * bfq_weight_to_ioprio - calc an ioprio from a weight.
516 * @weight: the weight value to convert.
518 * To preserve as much as possible the old only-ioprio user interface,
519 * 0 is used as an escape ioprio value for weights (numerically) equal or
520 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
522 static unsigned short bfq_weight_to_ioprio(int weight
)
525 IOPRIO_BE_NR
* BFQ_WEIGHT_CONVERSION_COEFF
- weight
);
528 static void bfq_get_entity(struct bfq_entity
*entity
)
530 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
534 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "get_entity: %p %d",
537 bfqg_and_blkg_get(container_of(entity
, struct bfq_group
,
542 * bfq_find_deepest - find the deepest node that an extraction can modify.
543 * @node: the node being removed.
545 * Do the first step of an extraction in an rb tree, looking for the
546 * node that will replace @node, and returning the deepest node that
547 * the following modifications to the tree can touch. If @node is the
548 * last node in the tree return %NULL.
550 static struct rb_node
*bfq_find_deepest(struct rb_node
*node
)
552 struct rb_node
*deepest
;
554 if (!node
->rb_right
&& !node
->rb_left
)
555 deepest
= rb_parent(node
);
556 else if (!node
->rb_right
)
557 deepest
= node
->rb_left
;
558 else if (!node
->rb_left
)
559 deepest
= node
->rb_right
;
561 deepest
= rb_next(node
);
562 if (deepest
->rb_right
)
563 deepest
= deepest
->rb_right
;
564 else if (rb_parent(deepest
) != node
)
565 deepest
= rb_parent(deepest
);
572 * bfq_active_extract - remove an entity from the active tree.
573 * @st: the service_tree containing the tree.
574 * @entity: the entity being removed.
576 static void bfq_active_extract(struct bfq_service_tree
*st
,
577 struct bfq_entity
*entity
)
579 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
580 struct rb_node
*node
;
581 #ifdef CONFIG_BFQ_GROUP_IOSCHED
582 struct bfq_sched_data
*sd
= NULL
;
583 struct bfq_group
*bfqg
= NULL
;
584 struct bfq_data
*bfqd
= NULL
;
587 node
= bfq_find_deepest(&entity
->rb_node
);
588 bfq_extract(&st
->active
, entity
);
591 bfq_update_active_tree(node
);
593 #ifdef CONFIG_BFQ_GROUP_IOSCHED
594 sd
= entity
->sched_data
;
595 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
596 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
599 list_del(&bfqq
->bfqq_list
);
600 #ifdef CONFIG_BFQ_GROUP_IOSCHED
601 if (bfqg
!= bfqd
->root_group
)
602 bfqg
->active_entities
--;
607 * bfq_idle_insert - insert an entity into the idle tree.
608 * @st: the service tree containing the tree.
609 * @entity: the entity to insert.
611 static void bfq_idle_insert(struct bfq_service_tree
*st
,
612 struct bfq_entity
*entity
)
614 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
615 struct bfq_entity
*first_idle
= st
->first_idle
;
616 struct bfq_entity
*last_idle
= st
->last_idle
;
618 if (!first_idle
|| bfq_gt(first_idle
->finish
, entity
->finish
))
619 st
->first_idle
= entity
;
620 if (!last_idle
|| bfq_gt(entity
->finish
, last_idle
->finish
))
621 st
->last_idle
= entity
;
623 bfq_insert(&st
->idle
, entity
);
626 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->idle_list
);
630 * bfq_forget_entity - do not consider entity any longer for scheduling
631 * @st: the service tree.
632 * @entity: the entity being removed.
633 * @is_in_service: true if entity is currently the in-service entity.
635 * Forget everything about @entity. In addition, if entity represents
636 * a queue, and the latter is not in service, then release the service
637 * reference to the queue (the one taken through bfq_get_entity). In
638 * fact, in this case, there is really no more service reference to
639 * the queue, as the latter is also outside any service tree. If,
640 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
641 * will take care of putting the reference when the queue finally
642 * stops being served.
644 static void bfq_forget_entity(struct bfq_service_tree
*st
,
645 struct bfq_entity
*entity
,
648 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
650 entity
->on_st_or_in_serv
= false;
651 st
->wsum
-= entity
->weight
;
658 bfqg_and_blkg_put(container_of(entity
, struct bfq_group
,
663 * bfq_put_idle_entity - release the idle tree ref of an entity.
664 * @st: service tree for the entity.
665 * @entity: the entity being released.
667 void bfq_put_idle_entity(struct bfq_service_tree
*st
, struct bfq_entity
*entity
)
669 bfq_idle_extract(st
, entity
);
670 bfq_forget_entity(st
, entity
,
671 entity
== entity
->sched_data
->in_service_entity
);
675 * bfq_forget_idle - update the idle tree if necessary.
676 * @st: the service tree to act upon.
678 * To preserve the global O(log N) complexity we only remove one entry here;
679 * as the idle tree will not grow indefinitely this can be done safely.
681 static void bfq_forget_idle(struct bfq_service_tree
*st
)
683 struct bfq_entity
*first_idle
= st
->first_idle
;
684 struct bfq_entity
*last_idle
= st
->last_idle
;
686 if (RB_EMPTY_ROOT(&st
->active
) && last_idle
&&
687 !bfq_gt(last_idle
->finish
, st
->vtime
)) {
689 * Forget the whole idle tree, increasing the vtime past
690 * the last finish time of idle entities.
692 st
->vtime
= last_idle
->finish
;
695 if (first_idle
&& !bfq_gt(first_idle
->finish
, st
->vtime
))
696 bfq_put_idle_entity(st
, first_idle
);
699 struct bfq_service_tree
*bfq_entity_service_tree(struct bfq_entity
*entity
)
701 struct bfq_sched_data
*sched_data
= entity
->sched_data
;
702 unsigned int idx
= bfq_class_idx(entity
);
704 return sched_data
->service_tree
+ idx
;
708 * Update weight and priority of entity. If update_class_too is true,
709 * then update the ioprio_class of entity too.
711 * The reason why the update of ioprio_class is controlled through the
712 * last parameter is as follows. Changing the ioprio class of an
713 * entity implies changing the destination service trees for that
714 * entity. If such a change occurred when the entity is already on one
715 * of the service trees for its previous class, then the state of the
716 * entity would become more complex: none of the new possible service
717 * trees for the entity, according to bfq_entity_service_tree(), would
718 * match any of the possible service trees on which the entity
719 * is. Complex operations involving these trees, such as entity
720 * activations and deactivations, should take into account this
721 * additional complexity. To avoid this issue, this function is
722 * invoked with update_class_too unset in the points in the code where
723 * entity may happen to be on some tree.
725 struct bfq_service_tree
*
726 __bfq_entity_update_weight_prio(struct bfq_service_tree
*old_st
,
727 struct bfq_entity
*entity
,
728 bool update_class_too
)
730 struct bfq_service_tree
*new_st
= old_st
;
732 if (entity
->prio_changed
) {
733 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
734 unsigned int prev_weight
, new_weight
;
735 struct bfq_data
*bfqd
= NULL
;
736 struct rb_root_cached
*root
;
737 #ifdef CONFIG_BFQ_GROUP_IOSCHED
738 struct bfq_sched_data
*sd
;
739 struct bfq_group
*bfqg
;
744 #ifdef CONFIG_BFQ_GROUP_IOSCHED
746 sd
= entity
->my_sched_data
;
747 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
748 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
752 /* Matches the smp_wmb() in bfq_group_set_weight. */
754 old_st
->wsum
-= entity
->weight
;
756 if (entity
->new_weight
!= entity
->orig_weight
) {
757 if (entity
->new_weight
< BFQ_MIN_WEIGHT
||
758 entity
->new_weight
> BFQ_MAX_WEIGHT
) {
759 pr_crit("update_weight_prio: new_weight %d\n",
761 if (entity
->new_weight
< BFQ_MIN_WEIGHT
)
762 entity
->new_weight
= BFQ_MIN_WEIGHT
;
764 entity
->new_weight
= BFQ_MAX_WEIGHT
;
766 entity
->orig_weight
= entity
->new_weight
;
769 bfq_weight_to_ioprio(entity
->orig_weight
);
772 if (bfqq
&& update_class_too
)
773 bfqq
->ioprio_class
= bfqq
->new_ioprio_class
;
776 * Reset prio_changed only if the ioprio_class change
777 * is not pending any longer.
779 if (!bfqq
|| bfqq
->ioprio_class
== bfqq
->new_ioprio_class
)
780 entity
->prio_changed
= 0;
783 * NOTE: here we may be changing the weight too early,
784 * this will cause unfairness. The correct approach
785 * would have required additional complexity to defer
786 * weight changes to the proper time instants (i.e.,
787 * when entity->finish <= old_st->vtime).
789 new_st
= bfq_entity_service_tree(entity
);
791 prev_weight
= entity
->weight
;
792 new_weight
= entity
->orig_weight
*
793 (bfqq
? bfqq
->wr_coeff
: 1);
795 * If the weight of the entity changes, and the entity is a
796 * queue, remove the entity from its old weight counter (if
797 * there is a counter associated with the entity).
799 if (prev_weight
!= new_weight
&& bfqq
) {
800 root
= &bfqd
->queue_weights_tree
;
801 __bfq_weights_tree_remove(bfqd
, bfqq
, root
);
803 entity
->weight
= new_weight
;
805 * Add the entity, if it is not a weight-raised queue,
806 * to the counter associated with its new weight.
808 if (prev_weight
!= new_weight
&& bfqq
&& bfqq
->wr_coeff
== 1) {
809 /* If we get here, root has been initialized. */
810 bfq_weights_tree_add(bfqd
, bfqq
, root
);
813 new_st
->wsum
+= entity
->weight
;
815 if (new_st
!= old_st
)
816 entity
->start
= new_st
->vtime
;
823 * bfq_bfqq_served - update the scheduler status after selection for
825 * @bfqq: the queue being served.
826 * @served: bytes to transfer.
828 * NOTE: this can be optimized, as the timestamps of upper level entities
829 * are synchronized every time a new bfqq is selected for service. By now,
830 * we keep it to better check consistency.
832 void bfq_bfqq_served(struct bfq_queue
*bfqq
, int served
)
834 struct bfq_entity
*entity
= &bfqq
->entity
;
835 struct bfq_service_tree
*st
;
837 if (!bfqq
->service_from_backlogged
)
838 bfqq
->first_IO_time
= jiffies
;
840 if (bfqq
->wr_coeff
> 1)
841 bfqq
->service_from_wr
+= served
;
843 bfqq
->service_from_backlogged
+= served
;
844 for_each_entity(entity
) {
845 st
= bfq_entity_service_tree(entity
);
847 entity
->service
+= served
;
849 st
->vtime
+= bfq_delta(served
, st
->wsum
);
852 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "bfqq_served %d secs", served
);
856 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
857 * of the time interval during which bfqq has been in
860 * @bfqq: the queue that needs a service update.
861 * @time_ms: the amount of time during which the queue has received service
863 * If a queue does not consume its budget fast enough, then providing
864 * the queue with service fairness may impair throughput, more or less
865 * severely. For this reason, queues that consume their budget slowly
866 * are provided with time fairness instead of service fairness. This
867 * goal is achieved through the BFQ scheduling engine, even if such an
868 * engine works in the service, and not in the time domain. The trick
869 * is charging these queues with an inflated amount of service, equal
870 * to the amount of service that they would have received during their
871 * service slot if they had been fast, i.e., if their requests had
872 * been dispatched at a rate equal to the estimated peak rate.
874 * It is worth noting that time fairness can cause important
875 * distortions in terms of bandwidth distribution, on devices with
876 * internal queueing. The reason is that I/O requests dispatched
877 * during the service slot of a queue may be served after that service
878 * slot is finished, and may have a total processing time loosely
879 * correlated with the duration of the service slot. This is
880 * especially true for short service slots.
882 void bfq_bfqq_charge_time(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
883 unsigned long time_ms
)
885 struct bfq_entity
*entity
= &bfqq
->entity
;
886 unsigned long timeout_ms
= jiffies_to_msecs(bfq_timeout
);
887 unsigned long bounded_time_ms
= min(time_ms
, timeout_ms
);
888 int serv_to_charge_for_time
=
889 (bfqd
->bfq_max_budget
* bounded_time_ms
) / timeout_ms
;
890 int tot_serv_to_charge
= max(serv_to_charge_for_time
, entity
->service
);
892 /* Increase budget to avoid inconsistencies */
893 if (tot_serv_to_charge
> entity
->budget
)
894 entity
->budget
= tot_serv_to_charge
;
896 bfq_bfqq_served(bfqq
,
897 max_t(int, 0, tot_serv_to_charge
- entity
->service
));
900 static void bfq_update_fin_time_enqueue(struct bfq_entity
*entity
,
901 struct bfq_service_tree
*st
,
904 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
907 * When this function is invoked, entity is not in any service
908 * tree, then it is safe to invoke next function with the last
909 * parameter set (see the comments on the function).
911 st
= __bfq_entity_update_weight_prio(st
, entity
, true);
912 bfq_calc_finish(entity
, entity
->budget
);
915 * If some queues enjoy backshifting for a while, then their
916 * (virtual) finish timestamps may happen to become lower and
917 * lower than the system virtual time. In particular, if
918 * these queues often happen to be idle for short time
919 * periods, and during such time periods other queues with
920 * higher timestamps happen to be busy, then the backshifted
921 * timestamps of the former queues can become much lower than
922 * the system virtual time. In fact, to serve the queues with
923 * higher timestamps while the ones with lower timestamps are
924 * idle, the system virtual time may be pushed-up to much
925 * higher values than the finish timestamps of the idle
926 * queues. As a consequence, the finish timestamps of all new
927 * or newly activated queues may end up being much larger than
928 * those of lucky queues with backshifted timestamps. The
929 * latter queues may then monopolize the device for a lot of
930 * time. This would simply break service guarantees.
932 * To reduce this problem, push up a little bit the
933 * backshifted timestamps of the queue associated with this
934 * entity (only a queue can happen to have the backshifted
935 * flag set): just enough to let the finish timestamp of the
936 * queue be equal to the current value of the system virtual
937 * time. This may introduce a little unfairness among queues
938 * with backshifted timestamps, but it does not break
939 * worst-case fairness guarantees.
941 * As a special case, if bfqq is weight-raised, push up
942 * timestamps much less, to keep very low the probability that
943 * this push up causes the backshifted finish timestamps of
944 * weight-raised queues to become higher than the backshifted
945 * finish timestamps of non weight-raised queues.
947 if (backshifted
&& bfq_gt(st
->vtime
, entity
->finish
)) {
948 unsigned long delta
= st
->vtime
- entity
->finish
;
951 delta
/= bfqq
->wr_coeff
;
953 entity
->start
+= delta
;
954 entity
->finish
+= delta
;
957 bfq_active_insert(st
, entity
);
961 * __bfq_activate_entity - handle activation of entity.
962 * @entity: the entity being activated.
963 * @non_blocking_wait_rq: true if entity was waiting for a request
965 * Called for a 'true' activation, i.e., if entity is not active and
966 * one of its children receives a new request.
968 * Basically, this function updates the timestamps of entity and
969 * inserts entity into its active tree, after possibly extracting it
970 * from its idle tree.
972 static void __bfq_activate_entity(struct bfq_entity
*entity
,
973 bool non_blocking_wait_rq
)
975 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
976 bool backshifted
= false;
977 unsigned long long min_vstart
;
979 /* See comments on bfq_fqq_update_budg_for_activation */
980 if (non_blocking_wait_rq
&& bfq_gt(st
->vtime
, entity
->finish
)) {
982 min_vstart
= entity
->finish
;
984 min_vstart
= st
->vtime
;
986 if (entity
->tree
== &st
->idle
) {
988 * Must be on the idle tree, bfq_idle_extract() will
991 bfq_idle_extract(st
, entity
);
992 entity
->start
= bfq_gt(min_vstart
, entity
->finish
) ?
993 min_vstart
: entity
->finish
;
996 * The finish time of the entity may be invalid, and
997 * it is in the past for sure, otherwise the queue
998 * would have been on the idle tree.
1000 entity
->start
= min_vstart
;
1001 st
->wsum
+= entity
->weight
;
1003 * entity is about to be inserted into a service tree,
1004 * and then set in service: get a reference to make
1005 * sure entity does not disappear until it is no
1006 * longer in service or scheduled for service.
1008 bfq_get_entity(entity
);
1010 entity
->on_st_or_in_serv
= true;
1013 #ifdef CONFIG_BFQ_GROUP_IOSCHED
1014 if (!bfq_entity_to_bfqq(entity
)) { /* bfq_group */
1015 struct bfq_group
*bfqg
=
1016 container_of(entity
, struct bfq_group
, entity
);
1017 struct bfq_data
*bfqd
= bfqg
->bfqd
;
1019 if (!entity
->in_groups_with_pending_reqs
) {
1020 entity
->in_groups_with_pending_reqs
= true;
1021 bfqd
->num_groups_with_pending_reqs
++;
1026 bfq_update_fin_time_enqueue(entity
, st
, backshifted
);
1030 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1031 * @entity: the entity being requeued or repositioned.
1033 * Requeueing is needed if this entity stops being served, which
1034 * happens if a leaf descendant entity has expired. On the other hand,
1035 * repositioning is needed if the next_inservice_entity for the child
1036 * entity has changed. See the comments inside the function for
1039 * Basically, this function: 1) removes entity from its active tree if
1040 * present there, 2) updates the timestamps of entity and 3) inserts
1041 * entity back into its active tree (in the new, right position for
1042 * the new values of the timestamps).
1044 static void __bfq_requeue_entity(struct bfq_entity
*entity
)
1046 struct bfq_sched_data
*sd
= entity
->sched_data
;
1047 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1049 if (entity
== sd
->in_service_entity
) {
1051 * We are requeueing the current in-service entity,
1052 * which may have to be done for one of the following
1054 * - entity represents the in-service queue, and the
1055 * in-service queue is being requeued after an
1057 * - entity represents a group, and its budget has
1058 * changed because one of its child entities has
1059 * just been either activated or requeued for some
1060 * reason; the timestamps of the entity need then to
1061 * be updated, and the entity needs to be enqueued
1062 * or repositioned accordingly.
1064 * In particular, before requeueing, the start time of
1065 * the entity must be moved forward to account for the
1066 * service that the entity has received while in
1067 * service. This is done by the next instructions. The
1068 * finish time will then be updated according to this
1069 * new value of the start time, and to the budget of
1072 bfq_calc_finish(entity
, entity
->service
);
1073 entity
->start
= entity
->finish
;
1075 * In addition, if the entity had more than one child
1076 * when set in service, then it was not extracted from
1077 * the active tree. This implies that the position of
1078 * the entity in the active tree may need to be
1079 * changed now, because we have just updated the start
1080 * time of the entity, and we will update its finish
1081 * time in a moment (the requeueing is then, more
1082 * precisely, a repositioning in this case). To
1083 * implement this repositioning, we: 1) dequeue the
1084 * entity here, 2) update the finish time and requeue
1085 * the entity according to the new timestamps below.
1088 bfq_active_extract(st
, entity
);
1089 } else { /* The entity is already active, and not in service */
1091 * In this case, this function gets called only if the
1092 * next_in_service entity below this entity has
1093 * changed, and this change has caused the budget of
1094 * this entity to change, which, finally implies that
1095 * the finish time of this entity must be
1096 * updated. Such an update may cause the scheduling,
1097 * i.e., the position in the active tree, of this
1098 * entity to change. We handle this change by: 1)
1099 * dequeueing the entity here, 2) updating the finish
1100 * time and requeueing the entity according to the new
1101 * timestamps below. This is the same approach as the
1102 * non-extracted-entity sub-case above.
1104 bfq_active_extract(st
, entity
);
1107 bfq_update_fin_time_enqueue(entity
, st
, false);
1110 static void __bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1111 struct bfq_sched_data
*sd
,
1112 bool non_blocking_wait_rq
)
1114 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1116 if (sd
->in_service_entity
== entity
|| entity
->tree
== &st
->active
)
1118 * in service or already queued on the active tree,
1119 * requeue or reposition
1121 __bfq_requeue_entity(entity
);
1124 * Not in service and not queued on its active tree:
1125 * the activity is idle and this is a true activation.
1127 __bfq_activate_entity(entity
, non_blocking_wait_rq
);
1132 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1133 * bfq_queue, and activate, requeue or reposition
1134 * all ancestors for which such an update becomes
1136 * @entity: the entity to activate.
1137 * @non_blocking_wait_rq: true if this entity was waiting for a request
1138 * @requeue: true if this is a requeue, which implies that bfqq is
1139 * being expired; thus ALL its ancestors stop being served and must
1140 * therefore be requeued
1141 * @expiration: true if this function is being invoked in the expiration path
1142 * of the in-service queue
1144 static void bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1145 bool non_blocking_wait_rq
,
1146 bool requeue
, bool expiration
)
1148 struct bfq_sched_data
*sd
;
1150 for_each_entity(entity
) {
1151 sd
= entity
->sched_data
;
1152 __bfq_activate_requeue_entity(entity
, sd
, non_blocking_wait_rq
);
1154 if (!bfq_update_next_in_service(sd
, entity
, expiration
) &&
1161 * __bfq_deactivate_entity - update sched_data and service trees for
1162 * entity, so as to represent entity as inactive
1163 * @entity: the entity being deactivated.
1164 * @ins_into_idle_tree: if false, the entity will not be put into the
1167 * If necessary and allowed, puts entity into the idle tree. NOTE:
1168 * entity may be on no tree if in service.
1170 bool __bfq_deactivate_entity(struct bfq_entity
*entity
, bool ins_into_idle_tree
)
1172 struct bfq_sched_data
*sd
= entity
->sched_data
;
1173 struct bfq_service_tree
*st
;
1176 if (!entity
->on_st_or_in_serv
) /*
1177 * entity never activated, or
1183 * If we get here, then entity is active, which implies that
1184 * bfq_group_set_parent has already been invoked for the group
1185 * represented by entity. Therefore, the field
1186 * entity->sched_data has been set, and we can safely use it.
1188 st
= bfq_entity_service_tree(entity
);
1189 is_in_service
= entity
== sd
->in_service_entity
;
1191 bfq_calc_finish(entity
, entity
->service
);
1194 sd
->in_service_entity
= NULL
;
1197 * Non in-service entity: nobody will take care of
1198 * resetting its service counter on expiration. Do it
1201 entity
->service
= 0;
1203 if (entity
->tree
== &st
->active
)
1204 bfq_active_extract(st
, entity
);
1205 else if (!is_in_service
&& entity
->tree
== &st
->idle
)
1206 bfq_idle_extract(st
, entity
);
1208 if (!ins_into_idle_tree
|| !bfq_gt(entity
->finish
, st
->vtime
))
1209 bfq_forget_entity(st
, entity
, is_in_service
);
1211 bfq_idle_insert(st
, entity
);
1217 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1218 * @entity: the entity to deactivate.
1219 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1220 * @expiration: true if this function is being invoked in the expiration path
1221 * of the in-service queue
1223 static void bfq_deactivate_entity(struct bfq_entity
*entity
,
1224 bool ins_into_idle_tree
,
1227 struct bfq_sched_data
*sd
;
1228 struct bfq_entity
*parent
= NULL
;
1230 for_each_entity_safe(entity
, parent
) {
1231 sd
= entity
->sched_data
;
1233 if (!__bfq_deactivate_entity(entity
, ins_into_idle_tree
)) {
1235 * entity is not in any tree any more, so
1236 * this deactivation is a no-op, and there is
1237 * nothing to change for upper-level entities
1238 * (in case of expiration, this can never
1244 if (sd
->next_in_service
== entity
)
1246 * entity was the next_in_service entity,
1247 * then, since entity has just been
1248 * deactivated, a new one must be found.
1250 bfq_update_next_in_service(sd
, NULL
, expiration
);
1252 if (sd
->next_in_service
|| sd
->in_service_entity
) {
1254 * The parent entity is still active, because
1255 * either next_in_service or in_service_entity
1256 * is not NULL. So, no further upwards
1257 * deactivation must be performed. Yet,
1258 * next_in_service has changed. Then the
1259 * schedule does need to be updated upwards.
1261 * NOTE If in_service_entity is not NULL, then
1262 * next_in_service may happen to be NULL,
1263 * although the parent entity is evidently
1264 * active. This happens if 1) the entity
1265 * pointed by in_service_entity is the only
1266 * active entity in the parent entity, and 2)
1267 * according to the definition of
1268 * next_in_service, the in_service_entity
1269 * cannot be considered as
1270 * next_in_service. See the comments on the
1271 * definition of next_in_service for details.
1277 * If we get here, then the parent is no more
1278 * backlogged and we need to propagate the
1279 * deactivation upwards. Thus let the loop go on.
1283 * Also let parent be queued into the idle tree on
1284 * deactivation, to preserve service guarantees, and
1285 * assuming that who invoked this function does not
1286 * need parent entities too to be removed completely.
1288 ins_into_idle_tree
= true;
1292 * If the deactivation loop is fully executed, then there are
1293 * no more entities to touch and next loop is not executed at
1294 * all. Otherwise, requeue remaining entities if they are
1295 * about to stop receiving service, or reposition them if this
1299 for_each_entity(entity
) {
1301 * Invoke __bfq_requeue_entity on entity, even if
1302 * already active, to requeue/reposition it in the
1303 * active tree (because sd->next_in_service has
1306 __bfq_requeue_entity(entity
);
1308 sd
= entity
->sched_data
;
1309 if (!bfq_update_next_in_service(sd
, entity
, expiration
) &&
1312 * next_in_service unchanged or not causing
1313 * any change in entity->parent->sd, and no
1314 * requeueing needed for expiration: stop
1322 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1323 * if needed, to have at least one entity eligible.
1324 * @st: the service tree to act upon.
1326 * Assumes that st is not empty.
1328 static u64
bfq_calc_vtime_jump(struct bfq_service_tree
*st
)
1330 struct bfq_entity
*root_entity
= bfq_root_active_entity(&st
->active
);
1332 if (bfq_gt(root_entity
->min_start
, st
->vtime
))
1333 return root_entity
->min_start
;
1338 static void bfq_update_vtime(struct bfq_service_tree
*st
, u64 new_value
)
1340 if (new_value
> st
->vtime
) {
1341 st
->vtime
= new_value
;
1342 bfq_forget_idle(st
);
1347 * bfq_first_active_entity - find the eligible entity with
1348 * the smallest finish time
1349 * @st: the service tree to select from.
1350 * @vtime: the system virtual to use as a reference for eligibility
1352 * This function searches the first schedulable entity, starting from the
1353 * root of the tree and going on the left every time on this side there is
1354 * a subtree with at least one eligible (start <= vtime) entity. The path on
1355 * the right is followed only if a) the left subtree contains no eligible
1356 * entities and b) no eligible entity has been found yet.
1358 static struct bfq_entity
*bfq_first_active_entity(struct bfq_service_tree
*st
,
1361 struct bfq_entity
*entry
, *first
= NULL
;
1362 struct rb_node
*node
= st
->active
.rb_node
;
1365 entry
= rb_entry(node
, struct bfq_entity
, rb_node
);
1367 if (!bfq_gt(entry
->start
, vtime
))
1370 if (node
->rb_left
) {
1371 entry
= rb_entry(node
->rb_left
,
1372 struct bfq_entity
, rb_node
);
1373 if (!bfq_gt(entry
->min_start
, vtime
)) {
1374 node
= node
->rb_left
;
1380 node
= node
->rb_right
;
1387 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1388 * @st: the service tree.
1390 * If there is no in-service entity for the sched_data st belongs to,
1391 * then return the entity that will be set in service if:
1392 * 1) the parent entity this st belongs to is set in service;
1393 * 2) no entity belonging to such parent entity undergoes a state change
1394 * that would influence the timestamps of the entity (e.g., becomes idle,
1395 * becomes backlogged, changes its budget, ...).
1397 * In this first case, update the virtual time in @st too (see the
1398 * comments on this update inside the function).
1400 * In contrast, if there is an in-service entity, then return the
1401 * entity that would be set in service if not only the above
1402 * conditions, but also the next one held true: the currently
1403 * in-service entity, on expiration,
1404 * 1) gets a finish time equal to the current one, or
1405 * 2) is not eligible any more, or
1408 static struct bfq_entity
*
1409 __bfq_lookup_next_entity(struct bfq_service_tree
*st
, bool in_service
)
1411 struct bfq_entity
*entity
;
1414 if (RB_EMPTY_ROOT(&st
->active
))
1418 * Get the value of the system virtual time for which at
1419 * least one entity is eligible.
1421 new_vtime
= bfq_calc_vtime_jump(st
);
1424 * If there is no in-service entity for the sched_data this
1425 * active tree belongs to, then push the system virtual time
1426 * up to the value that guarantees that at least one entity is
1427 * eligible. If, instead, there is an in-service entity, then
1428 * do not make any such update, because there is already an
1429 * eligible entity, namely the in-service one (even if the
1430 * entity is not on st, because it was extracted when set in
1434 bfq_update_vtime(st
, new_vtime
);
1436 entity
= bfq_first_active_entity(st
, new_vtime
);
1442 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1443 * @sd: the sched_data.
1444 * @expiration: true if we are on the expiration path of the in-service queue
1446 * This function is invoked when there has been a change in the trees
1447 * for sd, and we need to know what is the new next entity to serve
1448 * after this change.
1450 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
,
1453 struct bfq_service_tree
*st
= sd
->service_tree
;
1454 struct bfq_service_tree
*idle_class_st
= st
+ (BFQ_IOPRIO_CLASSES
- 1);
1455 struct bfq_entity
*entity
= NULL
;
1459 * Choose from idle class, if needed to guarantee a minimum
1460 * bandwidth to this class (and if there is some active entity
1461 * in idle class). This should also mitigate
1462 * priority-inversion problems in case a low priority task is
1463 * holding file system resources.
1465 if (time_is_before_jiffies(sd
->bfq_class_idle_last_service
+
1466 BFQ_CL_IDLE_TIMEOUT
)) {
1467 if (!RB_EMPTY_ROOT(&idle_class_st
->active
))
1468 class_idx
= BFQ_IOPRIO_CLASSES
- 1;
1469 /* About to be served if backlogged, or not yet backlogged */
1470 sd
->bfq_class_idle_last_service
= jiffies
;
1474 * Find the next entity to serve for the highest-priority
1475 * class, unless the idle class needs to be served.
1477 for (; class_idx
< BFQ_IOPRIO_CLASSES
; class_idx
++) {
1479 * If expiration is true, then bfq_lookup_next_entity
1480 * is being invoked as a part of the expiration path
1481 * of the in-service queue. In this case, even if
1482 * sd->in_service_entity is not NULL,
1483 * sd->in_service_entity at this point is actually not
1484 * in service any more, and, if needed, has already
1485 * been properly queued or requeued into the right
1486 * tree. The reason why sd->in_service_entity is still
1487 * not NULL here, even if expiration is true, is that
1488 * sd->in_service_entity is reset as a last step in the
1489 * expiration path. So, if expiration is true, tell
1490 * __bfq_lookup_next_entity that there is no
1491 * sd->in_service_entity.
1493 entity
= __bfq_lookup_next_entity(st
+ class_idx
,
1494 sd
->in_service_entity
&&
1507 bool next_queue_may_preempt(struct bfq_data
*bfqd
)
1509 struct bfq_sched_data
*sd
= &bfqd
->root_group
->sched_data
;
1511 return sd
->next_in_service
!= sd
->in_service_entity
;
1515 * Get next queue for service.
1517 struct bfq_queue
*bfq_get_next_queue(struct bfq_data
*bfqd
)
1519 struct bfq_entity
*entity
= NULL
;
1520 struct bfq_sched_data
*sd
;
1521 struct bfq_queue
*bfqq
;
1523 if (bfq_tot_busy_queues(bfqd
) == 0)
1527 * Traverse the path from the root to the leaf entity to
1528 * serve. Set in service all the entities visited along the
1531 sd
= &bfqd
->root_group
->sched_data
;
1532 for (; sd
; sd
= entity
->my_sched_data
) {
1534 * WARNING. We are about to set the in-service entity
1535 * to sd->next_in_service, i.e., to the (cached) value
1536 * returned by bfq_lookup_next_entity(sd) the last
1537 * time it was invoked, i.e., the last time when the
1538 * service order in sd changed as a consequence of the
1539 * activation or deactivation of an entity. In this
1540 * respect, if we execute bfq_lookup_next_entity(sd)
1541 * in this very moment, it may, although with low
1542 * probability, yield a different entity than that
1543 * pointed to by sd->next_in_service. This rare event
1544 * happens in case there was no CLASS_IDLE entity to
1545 * serve for sd when bfq_lookup_next_entity(sd) was
1546 * invoked for the last time, while there is now one
1549 * If the above event happens, then the scheduling of
1550 * such entity in CLASS_IDLE is postponed until the
1551 * service of the sd->next_in_service entity
1552 * finishes. In fact, when the latter is expired,
1553 * bfq_lookup_next_entity(sd) gets called again,
1554 * exactly to update sd->next_in_service.
1557 /* Make next_in_service entity become in_service_entity */
1558 entity
= sd
->next_in_service
;
1559 sd
->in_service_entity
= entity
;
1562 * If entity is no longer a candidate for next
1563 * service, then it must be extracted from its active
1564 * tree, so as to make sure that it won't be
1565 * considered when computing next_in_service. See the
1566 * comments on the function
1567 * bfq_no_longer_next_in_service() for details.
1569 if (bfq_no_longer_next_in_service(entity
))
1570 bfq_active_extract(bfq_entity_service_tree(entity
),
1574 * Even if entity is not to be extracted according to
1575 * the above check, a descendant entity may get
1576 * extracted in one of the next iterations of this
1577 * loop. Such an event could cause a change in
1578 * next_in_service for the level of the descendant
1579 * entity, and thus possibly back to this level.
1581 * However, we cannot perform the resulting needed
1582 * update of next_in_service for this level before the
1583 * end of the whole loop, because, to know which is
1584 * the correct next-to-serve candidate entity for each
1585 * level, we need first to find the leaf entity to set
1586 * in service. In fact, only after we know which is
1587 * the next-to-serve leaf entity, we can discover
1588 * whether the parent entity of the leaf entity
1589 * becomes the next-to-serve, and so on.
1593 bfqq
= bfq_entity_to_bfqq(entity
);
1596 * We can finally update all next-to-serve entities along the
1597 * path from the leaf entity just set in service to the root.
1599 for_each_entity(entity
) {
1600 struct bfq_sched_data
*sd
= entity
->sched_data
;
1602 if (!bfq_update_next_in_service(sd
, NULL
, false))
1609 /* returns true if the in-service queue gets freed */
1610 bool __bfq_bfqd_reset_in_service(struct bfq_data
*bfqd
)
1612 struct bfq_queue
*in_serv_bfqq
= bfqd
->in_service_queue
;
1613 struct bfq_entity
*in_serv_entity
= &in_serv_bfqq
->entity
;
1614 struct bfq_entity
*entity
= in_serv_entity
;
1616 bfq_clear_bfqq_wait_request(in_serv_bfqq
);
1617 hrtimer_try_to_cancel(&bfqd
->idle_slice_timer
);
1618 bfqd
->in_service_queue
= NULL
;
1621 * When this function is called, all in-service entities have
1622 * been properly deactivated or requeued, so we can safely
1623 * execute the final step: reset in_service_entity along the
1624 * path from entity to the root.
1626 for_each_entity(entity
)
1627 entity
->sched_data
->in_service_entity
= NULL
;
1630 * in_serv_entity is no longer in service, so, if it is in no
1631 * service tree either, then release the service reference to
1632 * the queue it represents (taken with bfq_get_entity).
1634 if (!in_serv_entity
->on_st_or_in_serv
) {
1636 * If no process is referencing in_serv_bfqq any
1637 * longer, then the service reference may be the only
1638 * reference to the queue. If this is the case, then
1639 * bfqq gets freed here.
1641 int ref
= in_serv_bfqq
->ref
;
1642 bfq_put_queue(in_serv_bfqq
);
1650 void bfq_deactivate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1651 bool ins_into_idle_tree
, bool expiration
)
1653 struct bfq_entity
*entity
= &bfqq
->entity
;
1655 bfq_deactivate_entity(entity
, ins_into_idle_tree
, expiration
);
1658 void bfq_activate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1660 struct bfq_entity
*entity
= &bfqq
->entity
;
1662 bfq_activate_requeue_entity(entity
, bfq_bfqq_non_blocking_wait_rq(bfqq
),
1664 bfq_clear_bfqq_non_blocking_wait_rq(bfqq
);
1667 void bfq_requeue_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1670 struct bfq_entity
*entity
= &bfqq
->entity
;
1672 bfq_activate_requeue_entity(entity
, false,
1673 bfqq
== bfqd
->in_service_queue
, expiration
);
1677 * Called when the bfqq no longer has requests pending, remove it from
1678 * the service tree. As a special case, it can be invoked during an
1681 void bfq_del_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1684 bfq_log_bfqq(bfqd
, bfqq
, "del from busy");
1686 bfq_clear_bfqq_busy(bfqq
);
1688 bfqd
->busy_queues
[bfqq
->ioprio_class
- 1]--;
1690 if (bfqq
->wr_coeff
> 1)
1691 bfqd
->wr_busy_queues
--;
1693 bfqg_stats_update_dequeue(bfqq_group(bfqq
));
1695 bfq_deactivate_bfqq(bfqd
, bfqq
, true, expiration
);
1697 if (!bfqq
->dispatched
)
1698 bfq_weights_tree_remove(bfqd
, bfqq
);
1702 * Called when an inactive queue receives a new request.
1704 void bfq_add_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1706 bfq_log_bfqq(bfqd
, bfqq
, "add to busy");
1708 bfq_activate_bfqq(bfqd
, bfqq
);
1710 bfq_mark_bfqq_busy(bfqq
);
1711 bfqd
->busy_queues
[bfqq
->ioprio_class
- 1]++;
1713 if (!bfqq
->dispatched
)
1714 if (bfqq
->wr_coeff
== 1)
1715 bfq_weights_tree_add(bfqd
, bfqq
,
1716 &bfqd
->queue_weights_tree
);
1718 if (bfqq
->wr_coeff
> 1)
1719 bfqd
->wr_busy_queues
++;