PM / sleep: Asynchronous threads for suspend_noirq
[linux/fpc-iii.git] / drivers / video / kyro / STG4000Reg.h
blob50f4670e92523a629cb2834cbac6e09e729003df
1 /*
2 * linux/drivers/video/kyro/STG4000Reg.h
4 * Copyright (C) 2002 STMicroelectronics
6 * This file is subject to the terms and conditions of the GNU General Public
7 * License. See the file COPYING in the main directory of this archive
8 * for more details.
9 */
11 #ifndef _STG4000REG_H
12 #define _STG4000REG_H
14 #define DWFILL unsigned long :32
15 #define WFILL unsigned short :16
18 * Macros that access memory mapped card registers in PCI space
19 * Add an appropriate section for your OS or processor architecture.
21 #if defined(__KERNEL__)
22 #include <asm/page.h>
23 #include <asm/io.h>
24 #define STG_WRITE_REG(reg,data) (writel(data,&pSTGReg->reg))
25 #define STG_READ_REG(reg) (readl(&pSTGReg->reg))
26 #else
27 #define STG_WRITE_REG(reg,data) (pSTGReg->reg = data)
28 #define STG_READ_REG(reg) (pSTGReg->reg)
29 #endif /* __KERNEL__ */
31 #define SET_BIT(n) (1<<(n))
32 #define CLEAR_BIT(n) (tmp &= ~(1<<n))
33 #define CLEAR_BITS_FRM_TO(frm, to) \
35 int i; \
36 for(i = frm; i<= to; i++) \
37 { \
38 tmp &= ~(1<<i); \
39 } \
42 #define CLEAR_BIT_2(n) (usTemp &= ~(1<<n))
43 #define CLEAR_BITS_FRM_TO_2(frm, to) \
45 int i; \
46 for(i = frm; i<= to; i++) \
47 { \
48 usTemp &= ~(1<<i); \
49 } \
52 /* LUT select */
53 typedef enum _LUT_USES {
54 NO_LUT = 0, RESERVED, GRAPHICS, OVERLAY
55 } LUT_USES;
57 /* Primary surface pixel format select */
58 typedef enum _PIXEL_FORMAT {
59 _8BPP = 0, _15BPP, _16BPP, _24BPP, _32BPP
60 } PIXEL_FORMAT;
62 /* Overlay blending mode select */
63 typedef enum _BLEND_MODE {
64 GRAPHICS_MODE = 0, COLOR_KEY, PER_PIXEL_ALPHA, GLOBAL_ALPHA,
65 CK_PIXEL_ALPHA, CK_GLOBAL_ALPHA
66 } OVRL_BLEND_MODE;
68 /* Overlay Pixel format select */
69 typedef enum _OVRL_PIX_FORMAT {
70 UYVY, VYUY, YUYV, YVYU
71 } OVRL_PIX_FORMAT;
73 /* Register Table */
74 typedef struct {
75 /* 0h */
76 volatile u32 Thread0Enable; /* 0x0000 */
77 volatile u32 Thread1Enable; /* 0x0004 */
78 volatile u32 Thread0Recover; /* 0x0008 */
79 volatile u32 Thread1Recover; /* 0x000C */
80 volatile u32 Thread0Step; /* 0x0010 */
81 volatile u32 Thread1Step; /* 0x0014 */
82 volatile u32 VideoInStatus; /* 0x0018 */
83 volatile u32 Core2InSignStart; /* 0x001C */
84 volatile u32 Core1ResetVector; /* 0x0020 */
85 volatile u32 Core1ROMOffset; /* 0x0024 */
86 volatile u32 Core1ArbiterPriority; /* 0x0028 */
87 volatile u32 VideoInControl; /* 0x002C */
88 volatile u32 VideoInReg0CtrlA; /* 0x0030 */
89 volatile u32 VideoInReg0CtrlB; /* 0x0034 */
90 volatile u32 VideoInReg1CtrlA; /* 0x0038 */
91 volatile u32 VideoInReg1CtrlB; /* 0x003C */
92 volatile u32 Thread0Kicker; /* 0x0040 */
93 volatile u32 Core2InputSign; /* 0x0044 */
94 volatile u32 Thread0ProgCtr; /* 0x0048 */
95 volatile u32 Thread1ProgCtr; /* 0x004C */
96 volatile u32 Thread1Kicker; /* 0x0050 */
97 volatile u32 GPRegister1; /* 0x0054 */
98 volatile u32 GPRegister2; /* 0x0058 */
99 volatile u32 GPRegister3; /* 0x005C */
100 volatile u32 GPRegister4; /* 0x0060 */
101 volatile u32 SerialIntA; /* 0x0064 */
103 volatile u32 Fill0[6]; /* GAP 0x0068 - 0x007C */
105 volatile u32 SoftwareReset; /* 0x0080 */
106 volatile u32 SerialIntB; /* 0x0084 */
108 volatile u32 Fill1[37]; /* GAP 0x0088 - 0x011C */
110 volatile u32 ROMELQV; /* 0x011C */
111 volatile u32 WLWH; /* 0x0120 */
112 volatile u32 ROMELWL; /* 0x0124 */
114 volatile u32 dwFill_1; /* GAP 0x0128 */
116 volatile u32 IntStatus; /* 0x012C */
117 volatile u32 IntMask; /* 0x0130 */
118 volatile u32 IntClear; /* 0x0134 */
120 volatile u32 Fill2[6]; /* GAP 0x0138 - 0x014C */
122 volatile u32 ROMGPIOA; /* 0x0150 */
123 volatile u32 ROMGPIOB; /* 0x0154 */
124 volatile u32 ROMGPIOC; /* 0x0158 */
125 volatile u32 ROMGPIOD; /* 0x015C */
127 volatile u32 Fill3[2]; /* GAP 0x0160 - 0x0168 */
129 volatile u32 AGPIntID; /* 0x0168 */
130 volatile u32 AGPIntClassCode; /* 0x016C */
131 volatile u32 AGPIntBIST; /* 0x0170 */
132 volatile u32 AGPIntSSID; /* 0x0174 */
133 volatile u32 AGPIntPMCSR; /* 0x0178 */
134 volatile u32 VGAFrameBufBase; /* 0x017C */
135 volatile u32 VGANotify; /* 0x0180 */
136 volatile u32 DACPLLMode; /* 0x0184 */
137 volatile u32 Core1VideoClockDiv; /* 0x0188 */
138 volatile u32 AGPIntStat; /* 0x018C */
141 volatile u32 Fill4[0x0400/4 - 0x0190/4]; //GAP 0x0190 - 0x0400
142 volatile u32 Fill5[0x05FC/4 - 0x0400/4]; //GAP 0x0400 - 0x05FC Fog Table
143 volatile u32 Fill6[0x0604/4 - 0x0600/4]; //GAP 0x0600 - 0x0604
144 volatile u32 Fill7[0x0680/4 - 0x0608/4]; //GAP 0x0608 - 0x0680
145 volatile u32 Fill8[0x07FC/4 - 0x0684/4]; //GAP 0x0684 - 0x07FC
147 volatile u32 Fill4[412]; /* 0x0190 - 0x07FC */
149 volatile u32 TACtrlStreamBase; /* 0x0800 */
150 volatile u32 TAObjDataBase; /* 0x0804 */
151 volatile u32 TAPtrDataBase; /* 0x0808 */
152 volatile u32 TARegionDataBase; /* 0x080C */
153 volatile u32 TATailPtrBase; /* 0x0810 */
154 volatile u32 TAPtrRegionSize; /* 0x0814 */
155 volatile u32 TAConfiguration; /* 0x0818 */
156 volatile u32 TAObjDataStartAddr; /* 0x081C */
157 volatile u32 TAObjDataEndAddr; /* 0x0820 */
158 volatile u32 TAXScreenClip; /* 0x0824 */
159 volatile u32 TAYScreenClip; /* 0x0828 */
160 volatile u32 TARHWClamp; /* 0x082C */
161 volatile u32 TARHWCompare; /* 0x0830 */
162 volatile u32 TAStart; /* 0x0834 */
163 volatile u32 TAObjReStart; /* 0x0838 */
164 volatile u32 TAPtrReStart; /* 0x083C */
165 volatile u32 TAStatus1; /* 0x0840 */
166 volatile u32 TAStatus2; /* 0x0844 */
167 volatile u32 TAIntStatus; /* 0x0848 */
168 volatile u32 TAIntMask; /* 0x084C */
170 volatile u32 Fill5[235]; /* GAP 0x0850 - 0x0BF8 */
172 volatile u32 TextureAddrThresh; /* 0x0BFC */
173 volatile u32 Core1Translation; /* 0x0C00 */
174 volatile u32 TextureAddrReMap; /* 0x0C04 */
175 volatile u32 RenderOutAGPRemap; /* 0x0C08 */
176 volatile u32 _3DRegionReadTrans; /* 0x0C0C */
177 volatile u32 _3DPtrReadTrans; /* 0x0C10 */
178 volatile u32 _3DParamReadTrans; /* 0x0C14 */
179 volatile u32 _3DRegionReadThresh; /* 0x0C18 */
180 volatile u32 _3DPtrReadThresh; /* 0x0C1C */
181 volatile u32 _3DParamReadThresh; /* 0x0C20 */
182 volatile u32 _3DRegionReadAGPRemap; /* 0x0C24 */
183 volatile u32 _3DPtrReadAGPRemap; /* 0x0C28 */
184 volatile u32 _3DParamReadAGPRemap; /* 0x0C2C */
185 volatile u32 ZBufferAGPRemap; /* 0x0C30 */
186 volatile u32 TAIndexAGPRemap; /* 0x0C34 */
187 volatile u32 TAVertexAGPRemap; /* 0x0C38 */
188 volatile u32 TAUVAddrTrans; /* 0x0C3C */
189 volatile u32 TATailPtrCacheTrans; /* 0x0C40 */
190 volatile u32 TAParamWriteTrans; /* 0x0C44 */
191 volatile u32 TAPtrWriteTrans; /* 0x0C48 */
192 volatile u32 TAParamWriteThresh; /* 0x0C4C */
193 volatile u32 TAPtrWriteThresh; /* 0x0C50 */
194 volatile u32 TATailPtrCacheAGPRe; /* 0x0C54 */
195 volatile u32 TAParamWriteAGPRe; /* 0x0C58 */
196 volatile u32 TAPtrWriteAGPRe; /* 0x0C5C */
197 volatile u32 SDRAMArbiterConf; /* 0x0C60 */
198 volatile u32 SDRAMConf0; /* 0x0C64 */
199 volatile u32 SDRAMConf1; /* 0x0C68 */
200 volatile u32 SDRAMConf2; /* 0x0C6C */
201 volatile u32 SDRAMRefresh; /* 0x0C70 */
202 volatile u32 SDRAMPowerStat; /* 0x0C74 */
204 volatile u32 Fill6[2]; /* GAP 0x0C78 - 0x0C7C */
206 volatile u32 RAMBistData; /* 0x0C80 */
207 volatile u32 RAMBistCtrl; /* 0x0C84 */
208 volatile u32 FIFOBistKey; /* 0x0C88 */
209 volatile u32 RAMBistResult; /* 0x0C8C */
210 volatile u32 FIFOBistResult; /* 0x0C90 */
213 volatile u32 Fill11[0x0CBC/4 - 0x0C94/4]; //GAP 0x0C94 - 0x0CBC
214 volatile u32 Fill12[0x0CD0/4 - 0x0CC0/4]; //GAP 0x0CC0 - 0x0CD0 3DRegisters
217 volatile u32 Fill7[16]; /* 0x0c94 - 0x0cd0 */
219 volatile u32 SDRAMAddrSign; /* 0x0CD4 */
220 volatile u32 SDRAMDataSign; /* 0x0CD8 */
221 volatile u32 SDRAMSignConf; /* 0x0CDC */
223 /* DWFILL; //GAP 0x0CE0 */
224 volatile u32 dwFill_2;
226 volatile u32 ISPSignature; /* 0x0CE4 */
228 volatile u32 Fill8[454]; /*GAP 0x0CE8 - 0x13FC */
230 volatile u32 DACPrimAddress; /* 0x1400 */
231 volatile u32 DACPrimSize; /* 0x1404 */
232 volatile u32 DACCursorAddr; /* 0x1408 */
233 volatile u32 DACCursorCtrl; /* 0x140C */
234 volatile u32 DACOverlayAddr; /* 0x1410 */
235 volatile u32 DACOverlayUAddr; /* 0x1414 */
236 volatile u32 DACOverlayVAddr; /* 0x1418 */
237 volatile u32 DACOverlaySize; /* 0x141C */
238 volatile u32 DACOverlayVtDec; /* 0x1420 */
240 volatile u32 Fill9[9]; /* GAP 0x1424 - 0x1444 */
242 volatile u32 DACVerticalScal; /* 0x1448 */
243 volatile u32 DACPixelFormat; /* 0x144C */
244 volatile u32 DACHorizontalScal; /* 0x1450 */
245 volatile u32 DACVidWinStart; /* 0x1454 */
246 volatile u32 DACVidWinEnd; /* 0x1458 */
247 volatile u32 DACBlendCtrl; /* 0x145C */
248 volatile u32 DACHorTim1; /* 0x1460 */
249 volatile u32 DACHorTim2; /* 0x1464 */
250 volatile u32 DACHorTim3; /* 0x1468 */
251 volatile u32 DACVerTim1; /* 0x146C */
252 volatile u32 DACVerTim2; /* 0x1470 */
253 volatile u32 DACVerTim3; /* 0x1474 */
254 volatile u32 DACBorderColor; /* 0x1478 */
255 volatile u32 DACSyncCtrl; /* 0x147C */
256 volatile u32 DACStreamCtrl; /* 0x1480 */
257 volatile u32 DACLUTAddress; /* 0x1484 */
258 volatile u32 DACLUTData; /* 0x1488 */
259 volatile u32 DACBurstCtrl; /* 0x148C */
260 volatile u32 DACCrcTrigger; /* 0x1490 */
261 volatile u32 DACCrcDone; /* 0x1494 */
262 volatile u32 DACCrcResult1; /* 0x1498 */
263 volatile u32 DACCrcResult2; /* 0x149C */
264 volatile u32 DACLinecount; /* 0x14A0 */
266 volatile u32 Fill10[151]; /*GAP 0x14A4 - 0x16FC */
268 volatile u32 DigVidPortCtrl; /* 0x1700 */
269 volatile u32 DigVidPortStat; /* 0x1704 */
272 volatile u32 Fill11[0x1FFC/4 - 0x1708/4]; //GAP 0x1708 - 0x1FFC
273 volatile u32 Fill17[0x3000/4 - 0x2FFC/4]; //GAP 0x2000 - 0x2FFC ALUT
276 volatile u32 Fill11[1598];
278 /* DWFILL; //GAP 0x3000 ALUT 256MB offset */
279 volatile u32 Fill_3;
281 } STG4000REG;
283 #endif /* _STG4000REG_H */