USB: Add USB_QUIRK_DELAY_CTRL_MSG quirk for Corsair K70 RGB
[linux/fpc-iii.git] / lib / sbitmap.c
blobfdd1b8aa8ac63c99f5165e4795043e653b821f7a
1 /*
2 * Copyright (C) 2016 Facebook
3 * Copyright (C) 2013-2014 Jens Axboe
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public
7 * License v2 as published by the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
18 #include <linux/sched.h>
19 #include <linux/random.h>
20 #include <linux/sbitmap.h>
21 #include <linux/seq_file.h>
23 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
24 gfp_t flags, int node)
26 unsigned int bits_per_word;
27 unsigned int i;
29 if (shift < 0) {
30 shift = ilog2(BITS_PER_LONG);
32 * If the bitmap is small, shrink the number of bits per word so
33 * we spread over a few cachelines, at least. If less than 4
34 * bits, just forget about it, it's not going to work optimally
35 * anyway.
37 if (depth >= 4) {
38 while ((4U << shift) > depth)
39 shift--;
42 bits_per_word = 1U << shift;
43 if (bits_per_word > BITS_PER_LONG)
44 return -EINVAL;
46 sb->shift = shift;
47 sb->depth = depth;
48 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
50 if (depth == 0) {
51 sb->map = NULL;
52 return 0;
55 sb->map = kcalloc_node(sb->map_nr, sizeof(*sb->map), flags, node);
56 if (!sb->map)
57 return -ENOMEM;
59 for (i = 0; i < sb->map_nr; i++) {
60 sb->map[i].depth = min(depth, bits_per_word);
61 depth -= sb->map[i].depth;
63 return 0;
65 EXPORT_SYMBOL_GPL(sbitmap_init_node);
67 void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
69 unsigned int bits_per_word = 1U << sb->shift;
70 unsigned int i;
72 sb->depth = depth;
73 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
75 for (i = 0; i < sb->map_nr; i++) {
76 sb->map[i].depth = min(depth, bits_per_word);
77 depth -= sb->map[i].depth;
80 EXPORT_SYMBOL_GPL(sbitmap_resize);
82 static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
83 unsigned int hint, bool wrap)
85 unsigned int orig_hint = hint;
86 int nr;
88 while (1) {
89 nr = find_next_zero_bit(word, depth, hint);
90 if (unlikely(nr >= depth)) {
92 * We started with an offset, and we didn't reset the
93 * offset to 0 in a failure case, so start from 0 to
94 * exhaust the map.
96 if (orig_hint && hint && wrap) {
97 hint = orig_hint = 0;
98 continue;
100 return -1;
103 if (!test_and_set_bit_lock(nr, word))
104 break;
106 hint = nr + 1;
107 if (hint >= depth - 1)
108 hint = 0;
111 return nr;
114 int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
116 unsigned int i, index;
117 int nr = -1;
119 index = SB_NR_TO_INDEX(sb, alloc_hint);
121 for (i = 0; i < sb->map_nr; i++) {
122 nr = __sbitmap_get_word(&sb->map[index].word,
123 sb->map[index].depth,
124 SB_NR_TO_BIT(sb, alloc_hint),
125 !round_robin);
126 if (nr != -1) {
127 nr += index << sb->shift;
128 break;
131 /* Jump to next index. */
132 index++;
133 alloc_hint = index << sb->shift;
135 if (index >= sb->map_nr) {
136 index = 0;
137 alloc_hint = 0;
141 return nr;
143 EXPORT_SYMBOL_GPL(sbitmap_get);
145 int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint,
146 unsigned long shallow_depth)
148 unsigned int i, index;
149 int nr = -1;
151 index = SB_NR_TO_INDEX(sb, alloc_hint);
153 for (i = 0; i < sb->map_nr; i++) {
154 nr = __sbitmap_get_word(&sb->map[index].word,
155 min(sb->map[index].depth, shallow_depth),
156 SB_NR_TO_BIT(sb, alloc_hint), true);
157 if (nr != -1) {
158 nr += index << sb->shift;
159 break;
162 /* Jump to next index. */
163 index++;
164 alloc_hint = index << sb->shift;
166 if (index >= sb->map_nr) {
167 index = 0;
168 alloc_hint = 0;
172 return nr;
174 EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
176 bool sbitmap_any_bit_set(const struct sbitmap *sb)
178 unsigned int i;
180 for (i = 0; i < sb->map_nr; i++) {
181 if (sb->map[i].word)
182 return true;
184 return false;
186 EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
188 bool sbitmap_any_bit_clear(const struct sbitmap *sb)
190 unsigned int i;
192 for (i = 0; i < sb->map_nr; i++) {
193 const struct sbitmap_word *word = &sb->map[i];
194 unsigned long ret;
196 ret = find_first_zero_bit(&word->word, word->depth);
197 if (ret < word->depth)
198 return true;
200 return false;
202 EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
204 unsigned int sbitmap_weight(const struct sbitmap *sb)
206 unsigned int i, weight = 0;
208 for (i = 0; i < sb->map_nr; i++) {
209 const struct sbitmap_word *word = &sb->map[i];
211 weight += bitmap_weight(&word->word, word->depth);
213 return weight;
215 EXPORT_SYMBOL_GPL(sbitmap_weight);
217 void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
219 seq_printf(m, "depth=%u\n", sb->depth);
220 seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
221 seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
222 seq_printf(m, "map_nr=%u\n", sb->map_nr);
224 EXPORT_SYMBOL_GPL(sbitmap_show);
226 static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
228 if ((offset & 0xf) == 0) {
229 if (offset != 0)
230 seq_putc(m, '\n');
231 seq_printf(m, "%08x:", offset);
233 if ((offset & 0x1) == 0)
234 seq_putc(m, ' ');
235 seq_printf(m, "%02x", byte);
238 void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
240 u8 byte = 0;
241 unsigned int byte_bits = 0;
242 unsigned int offset = 0;
243 int i;
245 for (i = 0; i < sb->map_nr; i++) {
246 unsigned long word = READ_ONCE(sb->map[i].word);
247 unsigned int word_bits = READ_ONCE(sb->map[i].depth);
249 while (word_bits > 0) {
250 unsigned int bits = min(8 - byte_bits, word_bits);
252 byte |= (word & (BIT(bits) - 1)) << byte_bits;
253 byte_bits += bits;
254 if (byte_bits == 8) {
255 emit_byte(m, offset, byte);
256 byte = 0;
257 byte_bits = 0;
258 offset++;
260 word >>= bits;
261 word_bits -= bits;
264 if (byte_bits) {
265 emit_byte(m, offset, byte);
266 offset++;
268 if (offset)
269 seq_putc(m, '\n');
271 EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
273 static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
274 unsigned int depth)
276 unsigned int wake_batch;
277 unsigned int shallow_depth;
280 * For each batch, we wake up one queue. We need to make sure that our
281 * batch size is small enough that the full depth of the bitmap,
282 * potentially limited by a shallow depth, is enough to wake up all of
283 * the queues.
285 * Each full word of the bitmap has bits_per_word bits, and there might
286 * be a partial word. There are depth / bits_per_word full words and
287 * depth % bits_per_word bits left over. In bitwise arithmetic:
289 * bits_per_word = 1 << shift
290 * depth / bits_per_word = depth >> shift
291 * depth % bits_per_word = depth & ((1 << shift) - 1)
293 * Each word can be limited to sbq->min_shallow_depth bits.
295 shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
296 depth = ((depth >> sbq->sb.shift) * shallow_depth +
297 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
298 wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
299 SBQ_WAKE_BATCH);
301 return wake_batch;
304 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
305 int shift, bool round_robin, gfp_t flags, int node)
307 int ret;
308 int i;
310 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
311 if (ret)
312 return ret;
314 sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
315 if (!sbq->alloc_hint) {
316 sbitmap_free(&sbq->sb);
317 return -ENOMEM;
320 if (depth && !round_robin) {
321 for_each_possible_cpu(i)
322 *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
325 sbq->min_shallow_depth = UINT_MAX;
326 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
327 atomic_set(&sbq->wake_index, 0);
329 sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
330 if (!sbq->ws) {
331 free_percpu(sbq->alloc_hint);
332 sbitmap_free(&sbq->sb);
333 return -ENOMEM;
336 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
337 init_waitqueue_head(&sbq->ws[i].wait);
338 atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
341 sbq->round_robin = round_robin;
342 return 0;
344 EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
346 static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
347 unsigned int depth)
349 unsigned int wake_batch = sbq_calc_wake_batch(sbq, depth);
350 int i;
352 if (sbq->wake_batch != wake_batch) {
353 WRITE_ONCE(sbq->wake_batch, wake_batch);
355 * Pairs with the memory barrier in sbitmap_queue_wake_up()
356 * to ensure that the batch size is updated before the wait
357 * counts.
359 smp_mb__before_atomic();
360 for (i = 0; i < SBQ_WAIT_QUEUES; i++)
361 atomic_set(&sbq->ws[i].wait_cnt, 1);
365 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
367 sbitmap_queue_update_wake_batch(sbq, depth);
368 sbitmap_resize(&sbq->sb, depth);
370 EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
372 int __sbitmap_queue_get(struct sbitmap_queue *sbq)
374 unsigned int hint, depth;
375 int nr;
377 hint = this_cpu_read(*sbq->alloc_hint);
378 depth = READ_ONCE(sbq->sb.depth);
379 if (unlikely(hint >= depth)) {
380 hint = depth ? prandom_u32() % depth : 0;
381 this_cpu_write(*sbq->alloc_hint, hint);
383 nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
385 if (nr == -1) {
386 /* If the map is full, a hint won't do us much good. */
387 this_cpu_write(*sbq->alloc_hint, 0);
388 } else if (nr == hint || unlikely(sbq->round_robin)) {
389 /* Only update the hint if we used it. */
390 hint = nr + 1;
391 if (hint >= depth - 1)
392 hint = 0;
393 this_cpu_write(*sbq->alloc_hint, hint);
396 return nr;
398 EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
400 int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
401 unsigned int shallow_depth)
403 unsigned int hint, depth;
404 int nr;
406 WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
408 hint = this_cpu_read(*sbq->alloc_hint);
409 depth = READ_ONCE(sbq->sb.depth);
410 if (unlikely(hint >= depth)) {
411 hint = depth ? prandom_u32() % depth : 0;
412 this_cpu_write(*sbq->alloc_hint, hint);
414 nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth);
416 if (nr == -1) {
417 /* If the map is full, a hint won't do us much good. */
418 this_cpu_write(*sbq->alloc_hint, 0);
419 } else if (nr == hint || unlikely(sbq->round_robin)) {
420 /* Only update the hint if we used it. */
421 hint = nr + 1;
422 if (hint >= depth - 1)
423 hint = 0;
424 this_cpu_write(*sbq->alloc_hint, hint);
427 return nr;
429 EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
431 void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
432 unsigned int min_shallow_depth)
434 sbq->min_shallow_depth = min_shallow_depth;
435 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
437 EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
439 static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
441 int i, wake_index;
443 wake_index = atomic_read(&sbq->wake_index);
444 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
445 struct sbq_wait_state *ws = &sbq->ws[wake_index];
447 if (waitqueue_active(&ws->wait)) {
448 int o = atomic_read(&sbq->wake_index);
450 if (wake_index != o)
451 atomic_cmpxchg(&sbq->wake_index, o, wake_index);
452 return ws;
455 wake_index = sbq_index_inc(wake_index);
458 return NULL;
461 static bool __sbq_wake_up(struct sbitmap_queue *sbq)
463 struct sbq_wait_state *ws;
464 unsigned int wake_batch;
465 int wait_cnt;
467 ws = sbq_wake_ptr(sbq);
468 if (!ws)
469 return false;
471 wait_cnt = atomic_dec_return(&ws->wait_cnt);
472 if (wait_cnt <= 0) {
473 int ret;
475 wake_batch = READ_ONCE(sbq->wake_batch);
478 * Pairs with the memory barrier in sbitmap_queue_resize() to
479 * ensure that we see the batch size update before the wait
480 * count is reset.
482 smp_mb__before_atomic();
485 * For concurrent callers of this, the one that failed the
486 * atomic_cmpxhcg() race should call this function again
487 * to wakeup a new batch on a different 'ws'.
489 ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch);
490 if (ret == wait_cnt) {
491 sbq_index_atomic_inc(&sbq->wake_index);
492 wake_up_nr(&ws->wait, wake_batch);
493 return false;
496 return true;
499 return false;
502 void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
504 while (__sbq_wake_up(sbq))
507 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
509 void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
510 unsigned int cpu)
512 sbitmap_clear_bit_unlock(&sbq->sb, nr);
514 * Pairs with the memory barrier in set_current_state() to ensure the
515 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
516 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
517 * waiter. See the comment on waitqueue_active().
519 smp_mb__after_atomic();
520 sbitmap_queue_wake_up(sbq);
522 if (likely(!sbq->round_robin && nr < sbq->sb.depth))
523 *per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
525 EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
527 void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
529 int i, wake_index;
532 * Pairs with the memory barrier in set_current_state() like in
533 * sbitmap_queue_wake_up().
535 smp_mb();
536 wake_index = atomic_read(&sbq->wake_index);
537 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
538 struct sbq_wait_state *ws = &sbq->ws[wake_index];
540 if (waitqueue_active(&ws->wait))
541 wake_up(&ws->wait);
543 wake_index = sbq_index_inc(wake_index);
546 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
548 void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
550 bool first;
551 int i;
553 sbitmap_show(&sbq->sb, m);
555 seq_puts(m, "alloc_hint={");
556 first = true;
557 for_each_possible_cpu(i) {
558 if (!first)
559 seq_puts(m, ", ");
560 first = false;
561 seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i));
563 seq_puts(m, "}\n");
565 seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
566 seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
568 seq_puts(m, "ws={\n");
569 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
570 struct sbq_wait_state *ws = &sbq->ws[i];
572 seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
573 atomic_read(&ws->wait_cnt),
574 waitqueue_active(&ws->wait) ? "active" : "inactive");
576 seq_puts(m, "}\n");
578 seq_printf(m, "round_robin=%d\n", sbq->round_robin);
579 seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
581 EXPORT_SYMBOL_GPL(sbitmap_queue_show);