2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
23 #if defined(__cplusplus)
27 /* Please note that modifications to all structs defined here are
28 * subject to backwards-compatibility constraints:
29 * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
30 * user/kernel compatibility
31 * 2) Keep fields aligned to their size
32 * 3) Because of how drm_ioctl() works, we can add new fields at
33 * the end of an ioctl if some care is taken: drm_ioctl() will
34 * zero out the new fields at the tail of the ioctl, so a zero
35 * value should have a backwards compatible meaning. And for
36 * output params, userspace won't see the newly added output
37 * fields.. so that has to be somehow ok.
40 #define MSM_PIPE_NONE 0x00
41 #define MSM_PIPE_2D0 0x01
42 #define MSM_PIPE_2D1 0x02
43 #define MSM_PIPE_3D0 0x10
45 /* timeouts are specified in clock-monotonic absolute times (to simplify
46 * restarting interrupted ioctls). The following struct is logically the
47 * same as 'struct timespec' but 32/64b ABI safe.
49 struct drm_msm_timespec
{
50 __s64 tv_sec
; /* seconds */
51 __s64 tv_nsec
; /* nanoseconds */
54 #define MSM_PARAM_GPU_ID 0x01
55 #define MSM_PARAM_GMEM_SIZE 0x02
56 #define MSM_PARAM_CHIP_ID 0x03
57 #define MSM_PARAM_MAX_FREQ 0x04
58 #define MSM_PARAM_TIMESTAMP 0x05
60 struct drm_msm_param
{
61 __u32 pipe
; /* in, MSM_PIPE_x */
62 __u32 param
; /* in, MSM_PARAM_x */
63 __u64 value
; /* out (get_param) or in (set_param) */
70 #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
71 #define MSM_BO_GPU_READONLY 0x00000002
72 #define MSM_BO_CACHE_MASK 0x000f0000
74 #define MSM_BO_CACHED 0x00010000
75 #define MSM_BO_WC 0x00020000
76 #define MSM_BO_UNCACHED 0x00040000
78 #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
79 MSM_BO_GPU_READONLY | \
84 struct drm_msm_gem_new
{
86 __u32 flags
; /* in, mask of MSM_BO_x */
87 __u32 handle
; /* out */
90 struct drm_msm_gem_info
{
91 __u32 handle
; /* in */
93 __u64 offset
; /* out, offset to pass to mmap() */
96 #define MSM_PREP_READ 0x01
97 #define MSM_PREP_WRITE 0x02
98 #define MSM_PREP_NOSYNC 0x04
100 #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
102 struct drm_msm_gem_cpu_prep
{
103 __u32 handle
; /* in */
104 __u32 op
; /* in, mask of MSM_PREP_x */
105 struct drm_msm_timespec timeout
; /* in */
108 struct drm_msm_gem_cpu_fini
{
109 __u32 handle
; /* in */
113 * Cmdstream Submission:
116 /* The value written into the cmdstream is logically:
118 * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
120 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
121 * with this by emit'ing two reloc entries with appropriate shift
122 * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
124 * NOTE that reloc's must be sorted by order of increasing submit_offset,
127 struct drm_msm_gem_submit_reloc
{
128 __u32 submit_offset
; /* in, offset from submit_bo */
129 __u32
or; /* in, value OR'd with result */
130 __s32 shift
; /* in, amount of left shift (can be negative) */
131 __u32 reloc_idx
; /* in, index of reloc_bo buffer */
132 __u64 reloc_offset
; /* in, offset from start of reloc_bo */
136 * BUF - this cmd buffer is executed normally.
137 * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
138 * processed normally, but the kernel does not setup an IB to
139 * this buffer in the first-level ringbuffer
140 * CTX_RESTORE_BUF - only executed if there has been a GPU context
141 * switch since the last SUBMIT ioctl
143 #define MSM_SUBMIT_CMD_BUF 0x0001
144 #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
145 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
146 struct drm_msm_gem_submit_cmd
{
147 __u32 type
; /* in, one of MSM_SUBMIT_CMD_x */
148 __u32 submit_idx
; /* in, index of submit_bo cmdstream buffer */
149 __u32 submit_offset
; /* in, offset into submit_bo */
150 __u32 size
; /* in, cmdstream size */
152 __u32 nr_relocs
; /* in, number of submit_reloc's */
153 __u64 __user relocs
; /* in, ptr to array of submit_reloc's */
156 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
157 * cmdstream buffer(s) themselves or reloc entries) has one (and only
158 * one) entry in the submit->bos[] table.
160 * As a optimization, the current buffer (gpu virtual address) can be
161 * passed back through the 'presumed' field. If on a subsequent reloc,
162 * userspace passes back a 'presumed' address that is still valid,
163 * then patching the cmdstream for this entry is skipped. This can
164 * avoid kernel needing to map/access the cmdstream bo in the common
167 #define MSM_SUBMIT_BO_READ 0x0001
168 #define MSM_SUBMIT_BO_WRITE 0x0002
170 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
172 struct drm_msm_gem_submit_bo
{
173 __u32 flags
; /* in, mask of MSM_SUBMIT_BO_x */
174 __u32 handle
; /* in, GEM handle */
175 __u64 presumed
; /* in/out, presumed buffer address */
178 /* Each cmdstream submit consists of a table of buffers involved, and
179 * one or more cmdstream buffers. This allows for conditional execution
180 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
182 struct drm_msm_gem_submit
{
183 __u32 pipe
; /* in, MSM_PIPE_x */
184 __u32 fence
; /* out */
185 __u32 nr_bos
; /* in, number of submit_bo's */
186 __u32 nr_cmds
; /* in, number of submit_cmd's */
187 __u64 __user bos
; /* in, ptr to array of submit_bo's */
188 __u64 __user cmds
; /* in, ptr to array of submit_cmd's */
191 /* The normal way to synchronize with the GPU is just to CPU_PREP on
192 * a buffer if you need to access it from the CPU (other cmdstream
193 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
194 * handle the required synchronization under the hood). This ioctl
195 * mainly just exists as a way to implement the gallium pipe_fence
196 * APIs without requiring a dummy bo to synchronize on.
198 struct drm_msm_wait_fence
{
199 __u32 fence
; /* in */
201 struct drm_msm_timespec timeout
; /* in */
204 #define DRM_MSM_GET_PARAM 0x00
206 #define DRM_MSM_SET_PARAM 0x01
208 #define DRM_MSM_GEM_NEW 0x02
209 #define DRM_MSM_GEM_INFO 0x03
210 #define DRM_MSM_GEM_CPU_PREP 0x04
211 #define DRM_MSM_GEM_CPU_FINI 0x05
212 #define DRM_MSM_GEM_SUBMIT 0x06
213 #define DRM_MSM_WAIT_FENCE 0x07
214 #define DRM_MSM_NUM_IOCTLS 0x08
216 #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
217 #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
218 #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
219 #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
220 #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
221 #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
222 #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
224 #if defined(__cplusplus)
228 #endif /* __MSM_DRM_H__ */