2 * Copyright 2017 Advanced Micro Devices, Inc.
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24 #ifndef _PSP_TEE_GFX_IF_H_
25 #define _PSP_TEE_GFX_IF_H_
27 #define PSP_GFX_CMD_BUF_VERSION 0x00000001
29 #define GFX_CMD_STATUS_MASK 0x0000FFFF
30 #define GFX_CMD_ID_MASK 0x000F0000
31 #define GFX_CMD_RESERVED_MASK 0x7FF00000
32 #define GFX_CMD_RESPONSE_MASK 0x80000000
34 /* TEE Gfx Command IDs for the register interface.
35 * Command ID must be between 0x00010000 and 0x000F0000.
37 enum psp_gfx_crtl_cmd_id
39 GFX_CTRL_CMD_ID_INIT_RBI_RING
= 0x00010000, /* initialize RBI ring */
40 GFX_CTRL_CMD_ID_INIT_GPCOM_RING
= 0x00020000, /* initialize GPCOM ring */
41 GFX_CTRL_CMD_ID_DESTROY_RINGS
= 0x00030000, /* destroy rings */
42 GFX_CTRL_CMD_ID_CAN_INIT_RINGS
= 0x00040000, /* is it allowed to initialized the rings */
43 GFX_CTRL_CMD_ID_ENABLE_INT
= 0x00050000, /* enable PSP-to-Gfx interrupt */
44 GFX_CTRL_CMD_ID_DISABLE_INT
= 0x00060000, /* disable PSP-to-Gfx interrupt */
45 GFX_CTRL_CMD_ID_MODE1_RST
= 0x00070000, /* trigger the Mode 1 reset */
47 GFX_CTRL_CMD_ID_MAX
= 0x000F0000, /* max command ID */
51 /*-----------------------------------------------------------------------------
52 NOTE: All physical addresses used in this interface are actually
53 GPU Virtual Addresses.
57 /* Control registers of the TEE Gfx interface. These are located in
58 * SRBM-to-PSP mailbox registers (total 8 registers).
62 volatile uint32_t cmd_resp
; /* +0 Command/Response register for Gfx commands */
63 volatile uint32_t rbi_wptr
; /* +4 Write pointer (index) of RBI ring */
64 volatile uint32_t rbi_rptr
; /* +8 Read pointer (index) of RBI ring */
65 volatile uint32_t gpcom_wptr
; /* +12 Write pointer (index) of GPCOM ring */
66 volatile uint32_t gpcom_rptr
; /* +16 Read pointer (index) of GPCOM ring */
67 volatile uint32_t ring_addr_lo
; /* +20 bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/
68 volatile uint32_t ring_addr_hi
; /* +24 bits [63:32] of GPU Virtual of ring buffer (VMID=0) */
69 volatile uint32_t ring_buf_size
; /* +28 Ring buffer size (in bytes) */
74 /* Response flag is set in the command when command is completed by PSP.
75 * Used in the GFX_CTRL.CmdResp.
76 * When PSP GFX I/F is initialized, the flag is set.
78 #define GFX_FLAG_RESPONSE 0x80000000
81 /* TEE Gfx Command IDs for the ring buffer interface. */
84 GFX_CMD_ID_LOAD_TA
= 0x00000001, /* load TA */
85 GFX_CMD_ID_UNLOAD_TA
= 0x00000002, /* unload TA */
86 GFX_CMD_ID_INVOKE_CMD
= 0x00000003, /* send command to TA */
87 GFX_CMD_ID_LOAD_ASD
= 0x00000004, /* load ASD Driver */
88 GFX_CMD_ID_SETUP_TMR
= 0x00000005, /* setup TMR region */
89 GFX_CMD_ID_LOAD_IP_FW
= 0x00000006, /* load HW IP FW */
90 GFX_CMD_ID_DESTROY_TMR
= 0x00000007, /* destroy TMR region */
91 GFX_CMD_ID_SAVE_RESTORE
= 0x00000008, /* save/restore HW IP FW */
96 /* Command to load Trusted Application binary into PSP OS. */
97 struct psp_gfx_cmd_load_ta
99 uint32_t app_phy_addr_lo
; /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */
100 uint32_t app_phy_addr_hi
; /* bits [63:32] of the GPU Virtual address of the TA binary */
101 uint32_t app_len
; /* length of the TA binary in bytes */
102 uint32_t cmd_buf_phy_addr_lo
; /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */
103 uint32_t cmd_buf_phy_addr_hi
; /* bits [63:32] of the GPU Virtual address of CMD buffer */
104 uint32_t cmd_buf_len
; /* length of the CMD buffer in bytes; must be multiple of 4 KB */
106 /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided
107 * for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead
108 * of using global persistent buffer.
113 /* Command to Unload Trusted Application binary from PSP OS. */
114 struct psp_gfx_cmd_unload_ta
116 uint32_t session_id
; /* Session ID of the loaded TA to be unloaded */
121 /* Shared buffers for InvokeCommand.
123 struct psp_gfx_buf_desc
125 uint32_t buf_phy_addr_lo
; /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */
126 uint32_t buf_phy_addr_hi
; /* bits [63:32] of GPU Virtual address of the buffer */
127 uint32_t buf_size
; /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */
131 /* Max number of descriptors for one shared buffer (in how many different
132 * physical locations one shared buffer can be stored). If buffer is too much
133 * fragmented, error will be returned.
135 #define GFX_BUF_MAX_DESC 64
137 struct psp_gfx_buf_list
139 uint32_t num_desc
; /* number of buffer descriptors in the list */
140 uint32_t total_size
; /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */
141 struct psp_gfx_buf_desc buf_desc
[GFX_BUF_MAX_DESC
]; /* list of buffer descriptors */
143 /* total 776 bytes */
146 /* Command to execute InvokeCommand entry point of the TA. */
147 struct psp_gfx_cmd_invoke_cmd
149 uint32_t session_id
; /* Session ID of the TA to be executed */
150 uint32_t ta_cmd_id
; /* Command ID to be sent to TA */
151 struct psp_gfx_buf_list buf
; /* one indirect buffer (scatter/gather list) */
156 /* Command to setup TMR region. */
157 struct psp_gfx_cmd_setup_tmr
159 uint32_t buf_phy_addr_lo
; /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */
160 uint32_t buf_phy_addr_hi
; /* bits [63:32] of GPU Virtual address of TMR buffer */
161 uint32_t buf_size
; /* buffer size in bytes (must be multiple of 4 KB) */
166 /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */
169 GFX_FW_TYPE_NONE
= 0,
170 GFX_FW_TYPE_CP_ME
= 1,
171 GFX_FW_TYPE_CP_PFP
= 2,
172 GFX_FW_TYPE_CP_CE
= 3,
173 GFX_FW_TYPE_CP_MEC
= 4,
174 GFX_FW_TYPE_CP_MEC_ME1
= 5,
175 GFX_FW_TYPE_CP_MEC_ME2
= 6,
176 GFX_FW_TYPE_RLC_V
= 7,
177 GFX_FW_TYPE_RLC_G
= 8,
178 GFX_FW_TYPE_SDMA0
= 9,
179 GFX_FW_TYPE_SDMA1
= 10,
180 GFX_FW_TYPE_DMCU_ERAM
= 11,
181 GFX_FW_TYPE_DMCU_ISR
= 12,
182 GFX_FW_TYPE_VCN
= 13,
183 GFX_FW_TYPE_UVD
= 14,
184 GFX_FW_TYPE_VCE
= 15,
185 GFX_FW_TYPE_ISP
= 16,
186 GFX_FW_TYPE_ACP
= 17,
187 GFX_FW_TYPE_SMU
= 18,
188 GFX_FW_TYPE_MMSCH
= 19,
189 GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM
= 20,
190 GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM
= 21,
191 GFX_FW_TYPE_RLC_RESTORE_LIST_CNTL
= 22,
195 /* Command to load HW IP FW. */
196 struct psp_gfx_cmd_load_ip_fw
198 uint32_t fw_phy_addr_lo
; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
199 uint32_t fw_phy_addr_hi
; /* bits [63:32] of GPU Virtual address of FW location */
200 uint32_t fw_size
; /* FW buffer size in bytes */
201 enum psp_gfx_fw_type fw_type
; /* FW type */
205 /* Command to save/restore HW IP FW. */
206 struct psp_gfx_cmd_save_restore_ip_fw
208 uint32_t save_fw
; /* if set, command is used for saving fw otherwise for resetoring*/
209 uint32_t save_restore_addr_lo
; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */
210 uint32_t save_restore_addr_hi
; /* bits [63:32] of FB address of GART memory used as save/restore buffer */
211 uint32_t buf_size
; /* Size of the save/restore buffer in bytes */
212 enum psp_gfx_fw_type fw_type
; /* FW type */
215 /* All GFX ring buffer commands. */
216 union psp_gfx_commands
218 struct psp_gfx_cmd_load_ta cmd_load_ta
;
219 struct psp_gfx_cmd_unload_ta cmd_unload_ta
;
220 struct psp_gfx_cmd_invoke_cmd cmd_invoke_cmd
;
221 struct psp_gfx_cmd_setup_tmr cmd_setup_tmr
;
222 struct psp_gfx_cmd_load_ip_fw cmd_load_ip_fw
;
223 struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw
;
227 /* Structure of GFX Response buffer.
228 * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI
229 * it is separate buffer.
233 uint32_t status
; /* +0 status of command execution */
234 uint32_t session_id
; /* +4 session ID in response to LoadTa command */
235 uint32_t fw_addr_lo
; /* +8 bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */
236 uint32_t fw_addr_hi
; /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */
238 uint32_t reserved
[4];
243 /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi
244 * and psp_gfx_rb_frame.cmd_buf_addr_lo.
246 struct psp_gfx_cmd_resp
248 uint32_t buf_size
; /* +0 total size of the buffer in bytes */
249 uint32_t buf_version
; /* +4 version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */
250 uint32_t cmd_id
; /* +8 command ID */
252 /* These fields are used for RBI only. They are all 0 in GPCOM commands
254 uint32_t resp_buf_addr_lo
; /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */
255 uint32_t resp_buf_addr_hi
; /* +16 bits [63:32] of GPU Virtual address of response buffer */
256 uint32_t resp_offset
; /* +20 offset within response buffer */
257 uint32_t resp_buf_size
; /* +24 total size of the response buffer in bytes */
259 union psp_gfx_commands cmd
; /* +28 command specific structures */
261 uint8_t reserved_1
[864 - sizeof(union psp_gfx_commands
) - 28];
263 /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response
264 * is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo.
266 struct psp_gfx_resp resp
; /* +864 response */
268 uint8_t reserved_2
[1024 - 864 - sizeof(struct psp_gfx_resp
)];
270 /* total size 1024 bytes */
274 #define FRAME_TYPE_DESTROY 1 /* frame sent by KMD driver when UMD Scheduler context is destroyed*/
276 /* Structure of the Ring Buffer Frame */
277 struct psp_gfx_rb_frame
279 uint32_t cmd_buf_addr_lo
; /* +0 bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */
280 uint32_t cmd_buf_addr_hi
; /* +4 bits [63:32] of GPU Virtual address of command buffer */
281 uint32_t cmd_buf_size
; /* +8 command buffer size in bytes */
282 uint32_t fence_addr_lo
; /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */
283 uint32_t fence_addr_hi
; /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */
284 uint32_t fence_value
; /* +20 Fence value */
285 uint32_t sid_lo
; /* +24 bits [31:0] of SID value (used only for RBI frames) */
286 uint32_t sid_hi
; /* +28 bits [63:32] of SID value (used only for RBI frames) */
287 uint8_t vmid
; /* +32 VMID value used for mapping of all addresses for this frame */
288 uint8_t frame_type
; /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */
289 uint8_t reserved1
[2]; /* +34 reserved, must be 0 */
290 uint32_t reserved2
[7]; /* +36 reserved, must be 0 */
294 #endif /* _PSP_TEE_GFX_IF_H_ */