2 * Copyright (c) 1998-2001 Vojtech Pavlik
6 * Genius Flight 2000 joystick driver for Linux
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include <linux/delay.h>
26 #include <linux/kernel.h>
27 #include <linux/slab.h>
28 #include <linux/module.h>
29 #include <linux/input.h>
30 #include <linux/gameport.h>
31 #include <linux/jiffies.h>
33 #define DRIVER_DESC "Genius Flight 2000 joystick driver"
35 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
36 MODULE_DESCRIPTION(DRIVER_DESC
);
37 MODULE_LICENSE("GPL");
39 #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
40 #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
41 #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
42 #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
45 * Genius joystick ids ...
49 #define GF2K_ID_F30D 2
51 #define GF2K_ID_F31D 4
52 #define GF2K_ID_F305 5
53 #define GF2K_ID_F23P 6
57 static char gf2k_length
[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
58 static char gf2k_hat_to_axis
[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
60 static char *gf2k_names
[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
61 "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
62 static unsigned char gf2k_hats
[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
63 static unsigned char gf2k_axes
[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
64 static unsigned char gf2k_joys
[] = { 0, 0, 0, 0,10, 0, 8, 0 };
65 static unsigned char gf2k_pads
[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
66 static unsigned char gf2k_lens
[] = { 0,18, 0, 0,18, 0,18, 0 };
68 static unsigned char gf2k_abs
[] = { ABS_X
, ABS_Y
, ABS_THROTTLE
, ABS_RUDDER
, ABS_GAS
, ABS_BRAKE
};
69 static short gf2k_btn_joy
[] = { BTN_TRIGGER
, BTN_THUMB
, BTN_TOP
, BTN_TOP2
, BTN_BASE
, BTN_BASE2
, BTN_BASE3
, BTN_BASE4
};
70 static short gf2k_btn_pad
[] = { BTN_A
, BTN_B
, BTN_C
, BTN_X
, BTN_Y
, BTN_Z
, BTN_TL
, BTN_TR
, BTN_TL2
, BTN_TR2
, BTN_START
, BTN_SELECT
};
73 static short gf2k_seq_reset
[] = { 240, 340, 0 };
74 static short gf2k_seq_digital
[] = { 590, 320, 860, 0 };
77 struct gameport
*gameport
;
78 struct input_dev
*dev
;
87 * gf2k_read_packet() reads a Genius Flight2000 packet.
90 static int gf2k_read_packet(struct gameport
*gameport
, int length
, char *data
)
97 t
= gameport_time(gameport
, GF2K_START
);
98 p
= gameport_time(gameport
, GF2K_STROBE
);
102 local_irq_save(flags
);
104 gameport_trigger(gameport
);
105 v
= gameport_read(gameport
);
107 while (t
> 0 && i
< length
) {
109 v
= gameport_read(gameport
);
116 local_irq_restore(flags
);
122 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
126 static void gf2k_trigger_seq(struct gameport
*gameport
, short *seq
)
132 local_irq_save(flags
);
136 gameport_trigger(gameport
);
137 t
= gameport_time(gameport
, GF2K_TIMEOUT
* 1000);
138 while ((gameport_read(gameport
) & 1) && t
) t
--;
142 gameport_trigger(gameport
);
144 local_irq_restore(flags
);
148 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
149 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
150 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
151 * is number of bits per triplet.
154 #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
156 static int gf2k_get_bits(unsigned char *buf
, int pos
, int num
, int shift
)
161 for (i
= 0; i
< num
/ 3 + 2; i
++)
162 data
|= buf
[pos
/ 3 + i
] << (i
* 3);
164 data
&= (1 << num
) - 1;
170 static void gf2k_read(struct gf2k
*gf2k
, unsigned char *data
)
172 struct input_dev
*dev
= gf2k
->dev
;
175 for (i
= 0; i
< 4 && i
< gf2k_axes
[gf2k
->id
]; i
++)
176 input_report_abs(dev
, gf2k_abs
[i
], GB(i
<<3,8,0) | GB(i
+46,1,8) | GB(i
+50,1,9));
178 for (i
= 0; i
< 2 && i
< gf2k_axes
[gf2k
->id
] - 4; i
++)
179 input_report_abs(dev
, gf2k_abs
[i
], GB(i
*9+60,8,0) | GB(i
+54,1,9));
183 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++)
184 input_report_abs(dev
, ABS_HAT0X
+ i
, gf2k_hat_to_axis
[t
][i
]);
186 t
= GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
188 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
189 input_report_key(dev
, gf2k_btn_joy
[i
], (t
>> i
) & 1);
191 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
192 input_report_key(dev
, gf2k_btn_pad
[i
], (t
>> i
) & 1);
198 * gf2k_poll() reads and analyzes Genius joystick data.
201 static void gf2k_poll(struct gameport
*gameport
)
203 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
204 unsigned char data
[GF2K_LENGTH
];
208 if (gf2k_read_packet(gf2k
->gameport
, gf2k_length
[gf2k
->id
], data
) < gf2k_length
[gf2k
->id
])
211 gf2k_read(gf2k
, data
);
214 static int gf2k_open(struct input_dev
*dev
)
216 struct gf2k
*gf2k
= input_get_drvdata(dev
);
218 gameport_start_polling(gf2k
->gameport
);
222 static void gf2k_close(struct input_dev
*dev
)
224 struct gf2k
*gf2k
= input_get_drvdata(dev
);
226 gameport_stop_polling(gf2k
->gameport
);
230 * gf2k_connect() probes for Genius id joysticks.
233 static int gf2k_connect(struct gameport
*gameport
, struct gameport_driver
*drv
)
236 struct input_dev
*input_dev
;
237 unsigned char data
[GF2K_LENGTH
];
240 gf2k
= kzalloc(sizeof(struct gf2k
), GFP_KERNEL
);
241 input_dev
= input_allocate_device();
242 if (!gf2k
|| !input_dev
) {
247 gf2k
->gameport
= gameport
;
248 gf2k
->dev
= input_dev
;
250 gameport_set_drvdata(gameport
, gf2k
);
252 err
= gameport_open(gameport
, drv
, GAMEPORT_MODE_RAW
);
256 gf2k_trigger_seq(gameport
, gf2k_seq_reset
);
258 msleep(GF2K_TIMEOUT
);
260 gf2k_trigger_seq(gameport
, gf2k_seq_digital
);
262 msleep(GF2K_TIMEOUT
);
264 if (gf2k_read_packet(gameport
, GF2K_LENGTH
, data
) < 12) {
269 if (!(gf2k
->id
= GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
275 if ((gf2k
->id
!= (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
276 (gf2k
->id
!= (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
284 if (gf2k
->id
> GF2K_ID_MAX
|| !gf2k_axes
[gf2k
->id
]) {
285 printk(KERN_WARNING
"gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
286 gameport
->phys
, gf2k
->id
, gf2k
->id
> GF2K_ID_MAX
? "Unknown" : gf2k_names
[gf2k
->id
]);
291 gameport_set_poll_handler(gameport
, gf2k_poll
);
292 gameport_set_poll_interval(gameport
, 20);
294 snprintf(gf2k
->phys
, sizeof(gf2k
->phys
), "%s/input0", gameport
->phys
);
296 gf2k
->length
= gf2k_lens
[gf2k
->id
];
298 input_dev
->name
= gf2k_names
[gf2k
->id
];
299 input_dev
->phys
= gf2k
->phys
;
300 input_dev
->id
.bustype
= BUS_GAMEPORT
;
301 input_dev
->id
.vendor
= GAMEPORT_ID_VENDOR_GENIUS
;
302 input_dev
->id
.product
= gf2k
->id
;
303 input_dev
->id
.version
= 0x0100;
304 input_dev
->dev
.parent
= &gameport
->dev
;
306 input_set_drvdata(input_dev
, gf2k
);
308 input_dev
->open
= gf2k_open
;
309 input_dev
->close
= gf2k_close
;
311 input_dev
->evbit
[0] = BIT_MASK(EV_KEY
) | BIT_MASK(EV_ABS
);
313 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++)
314 set_bit(gf2k_abs
[i
], input_dev
->absbit
);
316 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++)
317 input_set_abs_params(input_dev
, ABS_HAT0X
+ i
, -1, 1, 0, 0);
319 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
320 set_bit(gf2k_btn_joy
[i
], input_dev
->keybit
);
322 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
323 set_bit(gf2k_btn_pad
[i
], input_dev
->keybit
);
325 gf2k_read_packet(gameport
, gf2k
->length
, data
);
326 gf2k_read(gf2k
, data
);
328 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++) {
330 input_abs_get_val(input_dev
, gf2k_abs
[i
]) * 2 :
331 input_abs_get_val(input_dev
, gf2k_abs
[0]) +
332 input_abs_get_val(input_dev
, gf2k_abs
[1]);
333 int flat
= i
< 2 ? 24 : 0;
335 input_set_abs_params(input_dev
, gf2k_abs
[i
],
336 32, max
- 32, 8, flat
);
339 err
= input_register_device(gf2k
->dev
);
345 fail2
: gameport_close(gameport
);
346 fail1
: gameport_set_drvdata(gameport
, NULL
);
347 input_free_device(input_dev
);
352 static void gf2k_disconnect(struct gameport
*gameport
)
354 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
356 input_unregister_device(gf2k
->dev
);
357 gameport_close(gameport
);
358 gameport_set_drvdata(gameport
, NULL
);
362 static struct gameport_driver gf2k_drv
= {
366 .description
= DRIVER_DESC
,
367 .connect
= gf2k_connect
,
368 .disconnect
= gf2k_disconnect
,
371 module_gameport_driver(gf2k_drv
);