1 // SPDX-License-Identifier: GPL-2.0+
3 * vsp1_wpf.c -- R-Car VSP1 Write Pixel Formatter
5 * Copyright (C) 2013-2014 Renesas Electronics Corporation
7 * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
10 #include <linux/device.h>
12 #include <media/v4l2-subdev.h>
16 #include "vsp1_pipe.h"
17 #include "vsp1_rwpf.h"
18 #include "vsp1_video.h"
20 #define WPF_GEN2_MAX_WIDTH 2048U
21 #define WPF_GEN2_MAX_HEIGHT 2048U
22 #define WPF_GEN3_MAX_WIDTH 8190U
23 #define WPF_GEN3_MAX_HEIGHT 8190U
25 /* -----------------------------------------------------------------------------
29 static inline void vsp1_wpf_write(struct vsp1_rwpf
*wpf
,
30 struct vsp1_dl_body
*dlb
, u32 reg
, u32 data
)
32 vsp1_dl_body_write(dlb
, reg
+ wpf
->entity
.index
* VI6_WPF_OFFSET
, data
);
35 /* -----------------------------------------------------------------------------
44 static int vsp1_wpf_set_rotation(struct vsp1_rwpf
*wpf
, unsigned int rotation
)
46 struct vsp1_video
*video
= wpf
->video
;
47 struct v4l2_mbus_framefmt
*sink_format
;
48 struct v4l2_mbus_framefmt
*source_format
;
53 * Only consider the 0°/180° from/to 90°/270° modifications, the rest
54 * is taken care of by the flipping configuration.
56 rotate
= rotation
== 90 || rotation
== 270;
57 if (rotate
== wpf
->flip
.rotate
)
60 /* Changing rotation isn't allowed when buffers are allocated. */
61 mutex_lock(&video
->lock
);
63 if (vb2_is_busy(&video
->queue
)) {
68 sink_format
= vsp1_entity_get_pad_format(&wpf
->entity
,
71 source_format
= vsp1_entity_get_pad_format(&wpf
->entity
,
75 mutex_lock(&wpf
->entity
.lock
);
78 source_format
->width
= sink_format
->height
;
79 source_format
->height
= sink_format
->width
;
81 source_format
->width
= sink_format
->width
;
82 source_format
->height
= sink_format
->height
;
85 wpf
->flip
.rotate
= rotate
;
87 mutex_unlock(&wpf
->entity
.lock
);
90 mutex_unlock(&video
->lock
);
94 static int vsp1_wpf_s_ctrl(struct v4l2_ctrl
*ctrl
)
96 struct vsp1_rwpf
*wpf
=
97 container_of(ctrl
->handler
, struct vsp1_rwpf
, ctrls
);
98 unsigned int rotation
;
102 /* Update the rotation. */
103 rotation
= wpf
->flip
.ctrls
.rotate
? wpf
->flip
.ctrls
.rotate
->val
: 0;
104 ret
= vsp1_wpf_set_rotation(wpf
, rotation
);
109 * Compute the flip value resulting from all three controls, with
110 * rotation by 180° flipping the image in both directions. Store the
111 * result in the pending flip field for the next frame that will be
114 if (wpf
->flip
.ctrls
.vflip
->val
)
115 flip
|= BIT(WPF_CTRL_VFLIP
);
117 if (wpf
->flip
.ctrls
.hflip
&& wpf
->flip
.ctrls
.hflip
->val
)
118 flip
|= BIT(WPF_CTRL_HFLIP
);
120 if (rotation
== 180 || rotation
== 270)
121 flip
^= BIT(WPF_CTRL_VFLIP
) | BIT(WPF_CTRL_HFLIP
);
123 spin_lock_irq(&wpf
->flip
.lock
);
124 wpf
->flip
.pending
= flip
;
125 spin_unlock_irq(&wpf
->flip
.lock
);
130 static const struct v4l2_ctrl_ops vsp1_wpf_ctrl_ops
= {
131 .s_ctrl
= vsp1_wpf_s_ctrl
,
134 static int wpf_init_controls(struct vsp1_rwpf
*wpf
)
136 struct vsp1_device
*vsp1
= wpf
->entity
.vsp1
;
137 unsigned int num_flip_ctrls
;
139 spin_lock_init(&wpf
->flip
.lock
);
141 if (wpf
->entity
.index
!= 0) {
142 /* Only WPF0 supports flipping. */
144 } else if (vsp1_feature(vsp1
, VSP1_HAS_WPF_HFLIP
)) {
146 * When horizontal flip is supported the WPF implements three
147 * controls (horizontal flip, vertical flip and rotation).
150 } else if (vsp1_feature(vsp1
, VSP1_HAS_WPF_VFLIP
)) {
152 * When only vertical flip is supported the WPF implements a
153 * single control (vertical flip).
157 /* Otherwise flipping is not supported. */
161 vsp1_rwpf_init_ctrls(wpf
, num_flip_ctrls
);
163 if (num_flip_ctrls
>= 1) {
164 wpf
->flip
.ctrls
.vflip
=
165 v4l2_ctrl_new_std(&wpf
->ctrls
, &vsp1_wpf_ctrl_ops
,
166 V4L2_CID_VFLIP
, 0, 1, 1, 0);
169 if (num_flip_ctrls
== 3) {
170 wpf
->flip
.ctrls
.hflip
=
171 v4l2_ctrl_new_std(&wpf
->ctrls
, &vsp1_wpf_ctrl_ops
,
172 V4L2_CID_HFLIP
, 0, 1, 1, 0);
173 wpf
->flip
.ctrls
.rotate
=
174 v4l2_ctrl_new_std(&wpf
->ctrls
, &vsp1_wpf_ctrl_ops
,
175 V4L2_CID_ROTATE
, 0, 270, 90, 0);
176 v4l2_ctrl_cluster(3, &wpf
->flip
.ctrls
.vflip
);
179 if (wpf
->ctrls
.error
) {
180 dev_err(vsp1
->dev
, "wpf%u: failed to initialize controls\n",
182 return wpf
->ctrls
.error
;
188 /* -----------------------------------------------------------------------------
189 * V4L2 Subdevice Core Operations
192 static int wpf_s_stream(struct v4l2_subdev
*subdev
, int enable
)
194 struct vsp1_rwpf
*wpf
= to_rwpf(subdev
);
195 struct vsp1_device
*vsp1
= wpf
->entity
.vsp1
;
201 * Write to registers directly when stopping the stream as there will be
202 * no pipeline run to apply the display list.
204 vsp1_write(vsp1
, VI6_WPF_IRQ_ENB(wpf
->entity
.index
), 0);
205 vsp1_write(vsp1
, wpf
->entity
.index
* VI6_WPF_OFFSET
+
211 /* -----------------------------------------------------------------------------
212 * V4L2 Subdevice Operations
215 static const struct v4l2_subdev_video_ops wpf_video_ops
= {
216 .s_stream
= wpf_s_stream
,
219 static const struct v4l2_subdev_ops wpf_ops
= {
220 .video
= &wpf_video_ops
,
221 .pad
= &vsp1_rwpf_pad_ops
,
224 /* -----------------------------------------------------------------------------
225 * VSP1 Entity Operations
228 static void vsp1_wpf_destroy(struct vsp1_entity
*entity
)
230 struct vsp1_rwpf
*wpf
= entity_to_rwpf(entity
);
232 vsp1_dlm_destroy(wpf
->dlm
);
235 static void wpf_configure_stream(struct vsp1_entity
*entity
,
236 struct vsp1_pipeline
*pipe
,
237 struct vsp1_dl_body
*dlb
)
239 struct vsp1_rwpf
*wpf
= to_rwpf(&entity
->subdev
);
240 struct vsp1_device
*vsp1
= wpf
->entity
.vsp1
;
241 const struct v4l2_mbus_framefmt
*source_format
;
242 const struct v4l2_mbus_framefmt
*sink_format
;
247 sink_format
= vsp1_entity_get_pad_format(&wpf
->entity
,
250 source_format
= vsp1_entity_get_pad_format(&wpf
->entity
,
255 const struct v4l2_pix_format_mplane
*format
= &wpf
->format
;
256 const struct vsp1_format_info
*fmtinfo
= wpf
->fmtinfo
;
258 outfmt
= fmtinfo
->hwfmt
<< VI6_WPF_OUTFMT_WRFMT_SHIFT
;
260 if (wpf
->flip
.rotate
)
261 outfmt
|= VI6_WPF_OUTFMT_ROT
;
264 outfmt
|= VI6_WPF_OUTFMT_PXA
;
265 if (fmtinfo
->swap_yc
)
266 outfmt
|= VI6_WPF_OUTFMT_SPYCS
;
267 if (fmtinfo
->swap_uv
)
268 outfmt
|= VI6_WPF_OUTFMT_SPUVS
;
270 /* Destination stride and byte swapping. */
271 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_DSTM_STRIDE_Y
,
272 format
->plane_fmt
[0].bytesperline
);
273 if (format
->num_planes
> 1)
274 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_DSTM_STRIDE_C
,
275 format
->plane_fmt
[1].bytesperline
);
277 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_DSWAP
, fmtinfo
->swap
);
279 if (vsp1_feature(vsp1
, VSP1_HAS_WPF_HFLIP
) &&
280 wpf
->entity
.index
== 0)
281 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_ROT_CTRL
,
282 VI6_WPF_ROT_CTRL_LN16
|
283 (256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT
));
286 if (sink_format
->code
!= source_format
->code
)
287 outfmt
|= VI6_WPF_OUTFMT_CSC
;
289 wpf
->outfmt
= outfmt
;
291 vsp1_dl_body_write(dlb
, VI6_DPR_WPF_FPORCH(wpf
->entity
.index
),
292 VI6_DPR_WPF_FPORCH_FP_WPFN
);
294 vsp1_dl_body_write(dlb
, VI6_WPF_WRBCK_CTRL
, 0);
297 * Sources. If the pipeline has a single input and BRx is not used,
298 * configure it as the master layer. Otherwise configure all
299 * inputs as sub-layers and select the virtual RPF as the master
302 for (i
= 0; i
< vsp1
->info
->rpf_count
; ++i
) {
303 struct vsp1_rwpf
*input
= pipe
->inputs
[i
];
308 srcrpf
|= (!pipe
->brx
&& pipe
->num_inputs
== 1)
309 ? VI6_WPF_SRCRPF_RPF_ACT_MST(input
->entity
.index
)
310 : VI6_WPF_SRCRPF_RPF_ACT_SUB(input
->entity
.index
);
314 srcrpf
|= pipe
->brx
->type
== VSP1_ENTITY_BRU
315 ? VI6_WPF_SRCRPF_VIRACT_MST
316 : VI6_WPF_SRCRPF_VIRACT2_MST
;
318 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_SRCRPF
, srcrpf
);
320 /* Enable interrupts */
321 vsp1_dl_body_write(dlb
, VI6_WPF_IRQ_STA(wpf
->entity
.index
), 0);
322 vsp1_dl_body_write(dlb
, VI6_WPF_IRQ_ENB(wpf
->entity
.index
),
323 VI6_WFP_IRQ_ENB_DFEE
);
326 static void wpf_configure_frame(struct vsp1_entity
*entity
,
327 struct vsp1_pipeline
*pipe
,
328 struct vsp1_dl_list
*dl
,
329 struct vsp1_dl_body
*dlb
)
331 const unsigned int mask
= BIT(WPF_CTRL_VFLIP
)
332 | BIT(WPF_CTRL_HFLIP
);
333 struct vsp1_rwpf
*wpf
= to_rwpf(&entity
->subdev
);
337 spin_lock_irqsave(&wpf
->flip
.lock
, flags
);
338 wpf
->flip
.active
= (wpf
->flip
.active
& ~mask
)
339 | (wpf
->flip
.pending
& mask
);
340 spin_unlock_irqrestore(&wpf
->flip
.lock
, flags
);
342 outfmt
= (wpf
->alpha
<< VI6_WPF_OUTFMT_PDV_SHIFT
) | wpf
->outfmt
;
344 if (wpf
->flip
.active
& BIT(WPF_CTRL_VFLIP
))
345 outfmt
|= VI6_WPF_OUTFMT_FLP
;
346 if (wpf
->flip
.active
& BIT(WPF_CTRL_HFLIP
))
347 outfmt
|= VI6_WPF_OUTFMT_HFLP
;
349 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_OUTFMT
, outfmt
);
352 static void wpf_configure_partition(struct vsp1_entity
*entity
,
353 struct vsp1_pipeline
*pipe
,
354 struct vsp1_dl_list
*dl
,
355 struct vsp1_dl_body
*dlb
)
357 struct vsp1_rwpf
*wpf
= to_rwpf(&entity
->subdev
);
358 struct vsp1_device
*vsp1
= wpf
->entity
.vsp1
;
359 struct vsp1_rwpf_memory mem
= wpf
->mem
;
360 const struct v4l2_mbus_framefmt
*sink_format
;
361 const struct v4l2_pix_format_mplane
*format
= &wpf
->format
;
362 const struct vsp1_format_info
*fmtinfo
= wpf
->fmtinfo
;
369 sink_format
= vsp1_entity_get_pad_format(&wpf
->entity
,
372 width
= sink_format
->width
;
373 height
= sink_format
->height
;
376 * Cropping. The partition algorithm can split the image into
379 if (pipe
->partitions
> 1)
380 width
= pipe
->partition
->wpf
.width
;
382 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_HSZCLIP
, VI6_WPF_SZCLIP_EN
|
383 (0 << VI6_WPF_SZCLIP_OFST_SHIFT
) |
384 (width
<< VI6_WPF_SZCLIP_SIZE_SHIFT
));
385 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_VSZCLIP
, VI6_WPF_SZCLIP_EN
|
386 (0 << VI6_WPF_SZCLIP_OFST_SHIFT
) |
387 (height
<< VI6_WPF_SZCLIP_SIZE_SHIFT
));
393 * Update the memory offsets based on flipping configuration.
394 * The destination addresses point to the locations where the
395 * VSP starts writing to memory, which can be any corner of the
396 * image depending on the combination of flipping and rotation.
400 * First take the partition left coordinate into account.
401 * Compute the offset to order the partitions correctly on the
402 * output based on whether flipping is enabled. Consider
403 * horizontal flipping when rotation is disabled but vertical
404 * flipping when rotation is enabled, as rotating the image
405 * switches the horizontal and vertical directions. The offset
406 * is applied horizontally or vertically accordingly.
408 flip
= wpf
->flip
.active
;
410 if (flip
& BIT(WPF_CTRL_HFLIP
) && !wpf
->flip
.rotate
)
411 offset
= format
->width
- pipe
->partition
->wpf
.left
412 - pipe
->partition
->wpf
.width
;
413 else if (flip
& BIT(WPF_CTRL_VFLIP
) && wpf
->flip
.rotate
)
414 offset
= format
->height
- pipe
->partition
->wpf
.left
415 - pipe
->partition
->wpf
.width
;
417 offset
= pipe
->partition
->wpf
.left
;
419 for (i
= 0; i
< format
->num_planes
; ++i
) {
420 unsigned int hsub
= i
> 0 ? fmtinfo
->hsub
: 1;
421 unsigned int vsub
= i
> 0 ? fmtinfo
->vsub
: 1;
423 if (wpf
->flip
.rotate
)
424 mem
.addr
[i
] += offset
/ vsub
425 * format
->plane_fmt
[i
].bytesperline
;
427 mem
.addr
[i
] += offset
/ hsub
428 * fmtinfo
->bpp
[i
] / 8;
431 if (flip
& BIT(WPF_CTRL_VFLIP
)) {
433 * When rotating the output (after rotation) image
434 * height is equal to the partition width (before
435 * rotation). Otherwise it is equal to the output
438 if (wpf
->flip
.rotate
)
439 height
= pipe
->partition
->wpf
.width
;
441 height
= format
->height
;
443 mem
.addr
[0] += (height
- 1)
444 * format
->plane_fmt
[0].bytesperline
;
446 if (format
->num_planes
> 1) {
447 offset
= (height
/ fmtinfo
->vsub
- 1)
448 * format
->plane_fmt
[1].bytesperline
;
449 mem
.addr
[1] += offset
;
450 mem
.addr
[2] += offset
;
454 if (wpf
->flip
.rotate
&& !(flip
& BIT(WPF_CTRL_HFLIP
))) {
455 unsigned int hoffset
= max(0, (int)format
->width
- 16);
458 * Compute the output coordinate. The partition
459 * horizontal (left) offset becomes a vertical offset.
461 for (i
= 0; i
< format
->num_planes
; ++i
) {
462 unsigned int hsub
= i
> 0 ? fmtinfo
->hsub
: 1;
464 mem
.addr
[i
] += hoffset
/ hsub
465 * fmtinfo
->bpp
[i
] / 8;
470 * On Gen3 hardware the SPUVS bit has no effect on 3-planar
471 * formats. Swap the U and V planes manually in that case.
473 if (vsp1
->info
->gen
== 3 && format
->num_planes
== 3 &&
475 swap(mem
.addr
[1], mem
.addr
[2]);
477 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_DSTM_ADDR_Y
, mem
.addr
[0]);
478 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_DSTM_ADDR_C0
, mem
.addr
[1]);
479 vsp1_wpf_write(wpf
, dlb
, VI6_WPF_DSTM_ADDR_C1
, mem
.addr
[2]);
482 static unsigned int wpf_max_width(struct vsp1_entity
*entity
,
483 struct vsp1_pipeline
*pipe
)
485 struct vsp1_rwpf
*wpf
= to_rwpf(&entity
->subdev
);
487 return wpf
->flip
.rotate
? 256 : wpf
->max_width
;
490 static void wpf_partition(struct vsp1_entity
*entity
,
491 struct vsp1_pipeline
*pipe
,
492 struct vsp1_partition
*partition
,
493 unsigned int partition_idx
,
494 struct vsp1_partition_window
*window
)
496 partition
->wpf
= *window
;
499 static const struct vsp1_entity_operations wpf_entity_ops
= {
500 .destroy
= vsp1_wpf_destroy
,
501 .configure_stream
= wpf_configure_stream
,
502 .configure_frame
= wpf_configure_frame
,
503 .configure_partition
= wpf_configure_partition
,
504 .max_width
= wpf_max_width
,
505 .partition
= wpf_partition
,
508 /* -----------------------------------------------------------------------------
509 * Initialization and Cleanup
512 struct vsp1_rwpf
*vsp1_wpf_create(struct vsp1_device
*vsp1
, unsigned int index
)
514 struct vsp1_rwpf
*wpf
;
518 wpf
= devm_kzalloc(vsp1
->dev
, sizeof(*wpf
), GFP_KERNEL
);
520 return ERR_PTR(-ENOMEM
);
522 if (vsp1
->info
->gen
== 2) {
523 wpf
->max_width
= WPF_GEN2_MAX_WIDTH
;
524 wpf
->max_height
= WPF_GEN2_MAX_HEIGHT
;
526 wpf
->max_width
= WPF_GEN3_MAX_WIDTH
;
527 wpf
->max_height
= WPF_GEN3_MAX_HEIGHT
;
530 wpf
->entity
.ops
= &wpf_entity_ops
;
531 wpf
->entity
.type
= VSP1_ENTITY_WPF
;
532 wpf
->entity
.index
= index
;
534 sprintf(name
, "wpf.%u", index
);
535 ret
= vsp1_entity_init(vsp1
, &wpf
->entity
, name
, 2, &wpf_ops
,
536 MEDIA_ENT_F_PROC_VIDEO_PIXEL_FORMATTER
);
540 /* Initialize the display list manager. */
541 wpf
->dlm
= vsp1_dlm_create(vsp1
, index
, 64);
547 /* Initialize the control handler. */
548 ret
= wpf_init_controls(wpf
);
550 dev_err(vsp1
->dev
, "wpf%u: failed to initialize controls\n",
555 v4l2_ctrl_handler_setup(&wpf
->ctrls
);
560 vsp1_entity_destroy(&wpf
->entity
);