1 /* linux/drivers/video/s3c-fb.c
3 * Copyright 2008 Openmoko Inc.
4 * Copyright 2008-2010 Simtec Electronics
5 * Ben Dooks <ben@simtec.co.uk>
6 * http://armlinux.simtec.co.uk/
8 * Samsung SoC Framebuffer driver
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License version 2 as
12 * published by the Free Software FoundatIon.
15 #include <linux/kernel.h>
16 #include <linux/module.h>
17 #include <linux/platform_device.h>
18 #include <linux/dma-mapping.h>
19 #include <linux/slab.h>
20 #include <linux/init.h>
21 #include <linux/clk.h>
24 #include <linux/uaccess.h>
25 #include <linux/interrupt.h>
26 #include <linux/pm_runtime.h>
27 #include <linux/platform_data/video_s3c.h>
29 #include <video/samsung_fimd.h>
31 /* This driver will export a number of framebuffer interfaces depending
32 * on the configuration passed in via the platform data. Each fb instance
33 * maps to a hardware window. Currently there is no support for runtime
34 * setting of the alpha-blending functions that each window has, so only
35 * window 0 is actually useful.
37 * Window 0 is treated specially, it is used for the basis of the LCD
38 * output timings and as the control for the output power-down state.
41 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
42 * has been replaced by using the platform device name to pick the correct
43 * configuration data for the system.
46 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
48 #define writel(v, r) do { \
49 pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
52 #endif /* FB_S3C_DEBUG_REGWRITE */
55 #define S3C_FB_VSYNC_IRQ_EN 0
57 #define VSYNC_TIMEOUT_MSEC 50
61 #define VALID_BPP(x) (1 << ((x) - 1))
63 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
64 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
65 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
66 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
67 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
70 * struct s3c_fb_variant - fb variant information
71 * @is_2443: Set if S3C2443/S3C2416 style hardware.
72 * @nr_windows: The number of windows.
73 * @vidtcon: The base for the VIDTCONx registers
74 * @wincon: The base for the WINxCON registers.
75 * @winmap: The base for the WINxMAP registers.
76 * @keycon: The abse for the WxKEYCON registers.
77 * @buf_start: Offset of buffer start registers.
78 * @buf_size: Offset of buffer size registers.
79 * @buf_end: Offset of buffer end registers.
80 * @osd: The base for the OSD registers.
81 * @palette: Address of palette memory, or 0 if none.
82 * @has_prtcon: Set if has PRTCON register.
83 * @has_shadowcon: Set if has SHADOWCON register.
84 * @has_blendcon: Set if has BLENDCON register.
85 * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
86 * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
88 struct s3c_fb_variant
{
89 unsigned int is_2443
:1;
90 unsigned short nr_windows
;
92 unsigned short wincon
;
93 unsigned short winmap
;
94 unsigned short keycon
;
95 unsigned short buf_start
;
96 unsigned short buf_end
;
97 unsigned short buf_size
;
99 unsigned short osd_stride
;
100 unsigned short palette
[S3C_FB_MAX_WIN
];
102 unsigned int has_prtcon
:1;
103 unsigned int has_shadowcon
:1;
104 unsigned int has_blendcon
:1;
105 unsigned int has_clksel
:1;
106 unsigned int has_fixvclk
:1;
110 * struct s3c_fb_win_variant
111 * @has_osd_c: Set if has OSD C register.
112 * @has_osd_d: Set if has OSD D register.
113 * @has_osd_alpha: Set if can change alpha transparency for a window.
114 * @palette_sz: Size of palette in entries.
115 * @palette_16bpp: Set if palette is 16bits wide.
116 * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
117 * register is located at the given offset from OSD_BASE.
118 * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
120 * valid_bpp bit x is set if (x+1)BPP is supported.
122 struct s3c_fb_win_variant
{
123 unsigned int has_osd_c
:1;
124 unsigned int has_osd_d
:1;
125 unsigned int has_osd_alpha
:1;
126 unsigned int palette_16bpp
:1;
127 unsigned short osd_size_off
;
128 unsigned short palette_sz
;
133 * struct s3c_fb_driverdata - per-device type driver data for init time.
134 * @variant: The variant information for this driver.
135 * @win: The window information for each window.
137 struct s3c_fb_driverdata
{
138 struct s3c_fb_variant variant
;
139 struct s3c_fb_win_variant
*win
[S3C_FB_MAX_WIN
];
143 * struct s3c_fb_palette - palette information
145 * @g: Green bitfield.
147 * @a: Alpha bitfield.
149 struct s3c_fb_palette
{
150 struct fb_bitfield r
;
151 struct fb_bitfield g
;
152 struct fb_bitfield b
;
153 struct fb_bitfield a
;
157 * struct s3c_fb_win - per window private data for each framebuffer.
158 * @windata: The platform data supplied for the window configuration.
159 * @parent: The hardware that this window is part of.
160 * @fbinfo: Pointer pack to the framebuffer info for this window.
161 * @varint: The variant information for this window.
162 * @palette_buffer: Buffer/cache to hold palette entries.
163 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
164 * @index: The window number of this window.
165 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
168 struct s3c_fb_pd_win
*windata
;
169 struct s3c_fb
*parent
;
170 struct fb_info
*fbinfo
;
171 struct s3c_fb_palette palette
;
172 struct s3c_fb_win_variant variant
;
175 u32 pseudo_palette
[16];
180 * struct s3c_fb_vsync - vsync information
181 * @wait: a queue for processes waiting for vsync
182 * @count: vsync interrupt count
184 struct s3c_fb_vsync
{
185 wait_queue_head_t wait
;
190 * struct s3c_fb - overall hardware state of the hardware
191 * @slock: The spinlock protection for this data structure.
192 * @dev: The device that we bound to, for printing, etc.
193 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
194 * @lcd_clk: The clk (sclk) feeding pixclk.
195 * @regs: The mapped hardware registers.
196 * @variant: Variant information for this hardware.
197 * @enabled: A bitmask of enabled hardware windows.
198 * @output_on: Flag if the physical output is enabled.
199 * @pdata: The platform configuration data passed with the device.
200 * @windows: The hardware windows that have been claimed.
201 * @irq_no: IRQ line number
202 * @irq_flags: irq flags
203 * @vsync_info: VSYNC-related information (count, queues...)
211 struct s3c_fb_variant variant
;
213 unsigned char enabled
;
216 struct s3c_fb_platdata
*pdata
;
217 struct s3c_fb_win
*windows
[S3C_FB_MAX_WIN
];
220 unsigned long irq_flags
;
221 struct s3c_fb_vsync vsync_info
;
225 * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
226 * @win: The device window.
227 * @bpp: The bit depth.
229 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win
*win
, unsigned int bpp
)
231 return win
->variant
.valid_bpp
& VALID_BPP(bpp
);
235 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
236 * @var: The screen information to verify.
237 * @info: The framebuffer device.
239 * Framebuffer layer call to verify the given information and allow us to
240 * update various information depending on the hardware capabilities.
242 static int s3c_fb_check_var(struct fb_var_screeninfo
*var
,
243 struct fb_info
*info
)
245 struct s3c_fb_win
*win
= info
->par
;
246 struct s3c_fb
*sfb
= win
->parent
;
248 dev_dbg(sfb
->dev
, "checking parameters\n");
250 var
->xres_virtual
= max(var
->xres_virtual
, var
->xres
);
251 var
->yres_virtual
= max(var
->yres_virtual
, var
->yres
);
253 if (!s3c_fb_validate_win_bpp(win
, var
->bits_per_pixel
)) {
254 dev_dbg(sfb
->dev
, "win %d: unsupported bpp %d\n",
255 win
->index
, var
->bits_per_pixel
);
259 /* always ensure these are zero, for drop through cases below */
260 var
->transp
.offset
= 0;
261 var
->transp
.length
= 0;
263 switch (var
->bits_per_pixel
) {
268 if (sfb
->variant
.palette
[win
->index
] != 0) {
269 /* non palletised, A:1,R:2,G:3,B:2 mode */
271 var
->green
.offset
= 2;
272 var
->blue
.offset
= 0;
274 var
->green
.length
= 3;
275 var
->blue
.length
= 2;
276 var
->transp
.offset
= 7;
277 var
->transp
.length
= 1;
280 var
->red
.length
= var
->bits_per_pixel
;
281 var
->green
= var
->red
;
282 var
->blue
= var
->red
;
287 /* 666 with one bit alpha/transparency */
288 var
->transp
.offset
= 18;
289 var
->transp
.length
= 1;
292 var
->bits_per_pixel
= 32;
295 var
->red
.offset
= 12;
296 var
->green
.offset
= 6;
297 var
->blue
.offset
= 0;
299 var
->green
.length
= 6;
300 var
->blue
.length
= 6;
304 /* 16 bpp, 565 format */
305 var
->red
.offset
= 11;
306 var
->green
.offset
= 5;
307 var
->blue
.offset
= 0;
309 var
->green
.length
= 6;
310 var
->blue
.length
= 5;
316 var
->transp
.length
= var
->bits_per_pixel
- 24;
317 var
->transp
.offset
= 24;
320 /* our 24bpp is unpacked, so 32bpp */
321 var
->bits_per_pixel
= 32;
322 var
->red
.offset
= 16;
324 var
->green
.offset
= 8;
325 var
->green
.length
= 8;
326 var
->blue
.offset
= 0;
327 var
->blue
.length
= 8;
331 dev_err(sfb
->dev
, "invalid bpp\n");
335 dev_dbg(sfb
->dev
, "%s: verified parameters\n", __func__
);
340 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
341 * @sfb: The hardware state.
342 * @pixclock: The pixel clock wanted, in picoseconds.
344 * Given the specified pixel clock, work out the necessary divider to get
345 * close to the output frequency.
347 static int s3c_fb_calc_pixclk(struct s3c_fb
*sfb
, unsigned int pixclk
)
350 unsigned long long tmp
;
353 if (sfb
->variant
.has_clksel
)
354 clk
= clk_get_rate(sfb
->bus_clk
);
356 clk
= clk_get_rate(sfb
->lcd_clk
);
358 tmp
= (unsigned long long)clk
;
361 do_div(tmp
, 1000000000UL);
362 result
= (unsigned int)tmp
/ 1000;
364 dev_dbg(sfb
->dev
, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
365 pixclk
, clk
, result
, result
? clk
/ result
: clk
);
371 * s3c_fb_align_word() - align pixel count to word boundary
372 * @bpp: The number of bits per pixel
373 * @pix: The value to be aligned.
375 * Align the given pixel count so that it will start on an 32bit word
378 static int s3c_fb_align_word(unsigned int bpp
, unsigned int pix
)
385 pix_per_word
= (8 * 32) / bpp
;
386 return ALIGN(pix
, pix_per_word
);
390 * vidosd_set_size() - set OSD size for a window
392 * @win: the window to set OSD size for
393 * @size: OSD size register value
395 static void vidosd_set_size(struct s3c_fb_win
*win
, u32 size
)
397 struct s3c_fb
*sfb
= win
->parent
;
399 /* OSD can be set up if osd_size_off != 0 for this window */
400 if (win
->variant
.osd_size_off
)
401 writel(size
, sfb
->regs
+ OSD_BASE(win
->index
, sfb
->variant
)
402 + win
->variant
.osd_size_off
);
406 * vidosd_set_alpha() - set alpha transparency for a window
408 * @win: the window to set OSD size for
409 * @alpha: alpha register value
411 static void vidosd_set_alpha(struct s3c_fb_win
*win
, u32 alpha
)
413 struct s3c_fb
*sfb
= win
->parent
;
415 if (win
->variant
.has_osd_alpha
)
416 writel(alpha
, sfb
->regs
+ VIDOSD_C(win
->index
, sfb
->variant
));
420 * shadow_protect_win() - disable updating values from shadow registers at vsync
422 * @win: window to protect registers for
423 * @protect: 1 to protect (disable updates)
425 static void shadow_protect_win(struct s3c_fb_win
*win
, bool protect
)
427 struct s3c_fb
*sfb
= win
->parent
;
431 if (sfb
->variant
.has_prtcon
) {
432 writel(PRTCON_PROTECT
, sfb
->regs
+ PRTCON
);
433 } else if (sfb
->variant
.has_shadowcon
) {
434 reg
= readl(sfb
->regs
+ SHADOWCON
);
435 writel(reg
| SHADOWCON_WINx_PROTECT(win
->index
),
436 sfb
->regs
+ SHADOWCON
);
439 if (sfb
->variant
.has_prtcon
) {
440 writel(0, sfb
->regs
+ PRTCON
);
441 } else if (sfb
->variant
.has_shadowcon
) {
442 reg
= readl(sfb
->regs
+ SHADOWCON
);
443 writel(reg
& ~SHADOWCON_WINx_PROTECT(win
->index
),
444 sfb
->regs
+ SHADOWCON
);
450 * s3c_fb_enable() - Set the state of the main LCD output
451 * @sfb: The main framebuffer state.
452 * @enable: The state to set.
454 static void s3c_fb_enable(struct s3c_fb
*sfb
, int enable
)
456 u32 vidcon0
= readl(sfb
->regs
+ VIDCON0
);
458 if (enable
&& !sfb
->output_on
)
459 pm_runtime_get_sync(sfb
->dev
);
462 vidcon0
|= VIDCON0_ENVID
| VIDCON0_ENVID_F
;
464 /* see the note in the framebuffer datasheet about
465 * why you cannot take both of these bits down at the
468 if (vidcon0
& VIDCON0_ENVID
) {
469 vidcon0
|= VIDCON0_ENVID
;
470 vidcon0
&= ~VIDCON0_ENVID_F
;
474 writel(vidcon0
, sfb
->regs
+ VIDCON0
);
476 if (!enable
&& sfb
->output_on
)
477 pm_runtime_put_sync(sfb
->dev
);
479 sfb
->output_on
= enable
;
483 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
484 * @info: The framebuffer to change.
486 * Framebuffer layer request to set a new mode for the specified framebuffer
488 static int s3c_fb_set_par(struct fb_info
*info
)
490 struct fb_var_screeninfo
*var
= &info
->var
;
491 struct s3c_fb_win
*win
= info
->par
;
492 struct s3c_fb
*sfb
= win
->parent
;
493 void __iomem
*regs
= sfb
->regs
;
494 void __iomem
*buf
= regs
;
495 int win_no
= win
->index
;
500 dev_dbg(sfb
->dev
, "setting framebuffer parameters\n");
502 pm_runtime_get_sync(sfb
->dev
);
504 shadow_protect_win(win
, 1);
506 switch (var
->bits_per_pixel
) {
511 info
->fix
.visual
= FB_VISUAL_TRUECOLOR
;
514 if (win
->variant
.palette_sz
>= 256)
515 info
->fix
.visual
= FB_VISUAL_PSEUDOCOLOR
;
517 info
->fix
.visual
= FB_VISUAL_TRUECOLOR
;
520 info
->fix
.visual
= FB_VISUAL_MONO01
;
523 info
->fix
.visual
= FB_VISUAL_PSEUDOCOLOR
;
527 info
->fix
.line_length
= (var
->xres_virtual
* var
->bits_per_pixel
) / 8;
529 info
->fix
.xpanstep
= info
->var
.xres_virtual
> info
->var
.xres
? 1 : 0;
530 info
->fix
.ypanstep
= info
->var
.yres_virtual
> info
->var
.yres
? 1 : 0;
532 /* disable the window whilst we update it */
533 writel(0, regs
+ WINCON(win_no
));
536 s3c_fb_enable(sfb
, 1);
538 /* write the buffer address */
540 /* start and end registers stride is 8 */
541 buf
= regs
+ win_no
* 8;
543 writel(info
->fix
.smem_start
, buf
+ sfb
->variant
.buf_start
);
545 data
= info
->fix
.smem_start
+ info
->fix
.line_length
* var
->yres
;
546 writel(data
, buf
+ sfb
->variant
.buf_end
);
548 pagewidth
= (var
->xres
* var
->bits_per_pixel
) >> 3;
549 data
= VIDW_BUF_SIZE_OFFSET(info
->fix
.line_length
- pagewidth
) |
550 VIDW_BUF_SIZE_PAGEWIDTH(pagewidth
) |
551 VIDW_BUF_SIZE_OFFSET_E(info
->fix
.line_length
- pagewidth
) |
552 VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth
);
553 writel(data
, regs
+ sfb
->variant
.buf_size
+ (win_no
* 4));
555 /* write 'OSD' registers to control position of framebuffer */
557 data
= VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
558 VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
559 writel(data
, regs
+ VIDOSD_A(win_no
, sfb
->variant
));
561 data
= VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var
->bits_per_pixel
,
563 VIDOSDxB_BOTRIGHT_Y(var
->yres
- 1) |
564 VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var
->bits_per_pixel
,
566 VIDOSDxB_BOTRIGHT_Y_E(var
->yres
- 1);
568 writel(data
, regs
+ VIDOSD_B(win_no
, sfb
->variant
));
570 data
= var
->xres
* var
->yres
;
572 alpha
= VIDISD14C_ALPHA1_R(0xf) |
573 VIDISD14C_ALPHA1_G(0xf) |
574 VIDISD14C_ALPHA1_B(0xf);
576 vidosd_set_alpha(win
, alpha
);
577 vidosd_set_size(win
, data
);
579 /* Enable DMA channel for this window */
580 if (sfb
->variant
.has_shadowcon
) {
581 data
= readl(sfb
->regs
+ SHADOWCON
);
582 data
|= SHADOWCON_CHx_ENABLE(win_no
);
583 writel(data
, sfb
->regs
+ SHADOWCON
);
586 data
= WINCONx_ENWIN
;
587 sfb
->enabled
|= (1 << win
->index
);
589 /* note, since we have to round up the bits-per-pixel, we end up
590 * relying on the bitfield information for r/g/b/a to work out
591 * exactly which mode of operation is intended. */
593 switch (var
->bits_per_pixel
) {
595 data
|= WINCON0_BPPMODE_1BPP
;
596 data
|= WINCONx_BITSWP
;
597 data
|= WINCONx_BURSTLEN_4WORD
;
600 data
|= WINCON0_BPPMODE_2BPP
;
601 data
|= WINCONx_BITSWP
;
602 data
|= WINCONx_BURSTLEN_8WORD
;
605 data
|= WINCON0_BPPMODE_4BPP
;
606 data
|= WINCONx_BITSWP
;
607 data
|= WINCONx_BURSTLEN_8WORD
;
610 if (var
->transp
.length
!= 0)
611 data
|= WINCON1_BPPMODE_8BPP_1232
;
613 data
|= WINCON0_BPPMODE_8BPP_PALETTE
;
614 data
|= WINCONx_BURSTLEN_8WORD
;
615 data
|= WINCONx_BYTSWP
;
618 if (var
->transp
.length
!= 0)
619 data
|= WINCON1_BPPMODE_16BPP_A1555
;
621 data
|= WINCON0_BPPMODE_16BPP_565
;
622 data
|= WINCONx_HAWSWP
;
623 data
|= WINCONx_BURSTLEN_16WORD
;
627 if (var
->red
.length
== 6) {
628 if (var
->transp
.length
!= 0)
629 data
|= WINCON1_BPPMODE_19BPP_A1666
;
631 data
|= WINCON1_BPPMODE_18BPP_666
;
632 } else if (var
->transp
.length
== 1)
633 data
|= WINCON1_BPPMODE_25BPP_A1888
635 else if ((var
->transp
.length
== 4) ||
636 (var
->transp
.length
== 8))
637 data
|= WINCON1_BPPMODE_28BPP_A4888
638 | WINCON1_BLD_PIX
| WINCON1_ALPHA_SEL
;
640 data
|= WINCON0_BPPMODE_24BPP_888
;
642 data
|= WINCONx_WSWP
;
643 data
|= WINCONx_BURSTLEN_16WORD
;
647 /* Enable the colour keying for the window below this one */
649 u32 keycon0_data
= 0, keycon1_data
= 0;
650 void __iomem
*keycon
= regs
+ sfb
->variant
.keycon
;
652 keycon0_data
= ~(WxKEYCON0_KEYBL_EN
|
654 WxKEYCON0_DIRCON
) | WxKEYCON0_COMPKEY(0);
656 keycon1_data
= WxKEYCON1_COLVAL(0xffffff);
658 keycon
+= (win_no
- 1) * 8;
660 writel(keycon0_data
, keycon
+ WKEYCON0
);
661 writel(keycon1_data
, keycon
+ WKEYCON1
);
664 writel(data
, regs
+ sfb
->variant
.wincon
+ (win_no
* 4));
665 writel(0x0, regs
+ sfb
->variant
.winmap
+ (win_no
* 4));
667 /* Set alpha value width */
668 if (sfb
->variant
.has_blendcon
) {
669 data
= readl(sfb
->regs
+ BLENDCON
);
670 data
&= ~BLENDCON_NEW_MASK
;
671 if (var
->transp
.length
> 4)
672 data
|= BLENDCON_NEW_8BIT_ALPHA_VALUE
;
674 data
|= BLENDCON_NEW_4BIT_ALPHA_VALUE
;
675 writel(data
, sfb
->regs
+ BLENDCON
);
678 shadow_protect_win(win
, 0);
680 pm_runtime_put_sync(sfb
->dev
);
686 * s3c_fb_update_palette() - set or schedule a palette update.
687 * @sfb: The hardware information.
688 * @win: The window being updated.
689 * @reg: The palette index being changed.
690 * @value: The computed palette value.
692 * Change the value of a palette register, either by directly writing to
693 * the palette (this requires the palette RAM to be disconnected from the
694 * hardware whilst this is in progress) or schedule the update for later.
696 * At the moment, since we have no VSYNC interrupt support, we simply set
697 * the palette entry directly.
699 static void s3c_fb_update_palette(struct s3c_fb
*sfb
,
700 struct s3c_fb_win
*win
,
704 void __iomem
*palreg
;
707 palreg
= sfb
->regs
+ sfb
->variant
.palette
[win
->index
];
709 dev_dbg(sfb
->dev
, "%s: win %d, reg %d (%p): %08x\n",
710 __func__
, win
->index
, reg
, palreg
, value
);
712 win
->palette_buffer
[reg
] = value
;
714 palcon
= readl(sfb
->regs
+ WPALCON
);
715 writel(palcon
| WPALCON_PAL_UPDATE
, sfb
->regs
+ WPALCON
);
717 if (win
->variant
.palette_16bpp
)
718 writew(value
, palreg
+ (reg
* 2));
720 writel(value
, palreg
+ (reg
* 4));
722 writel(palcon
, sfb
->regs
+ WPALCON
);
725 static inline unsigned int chan_to_field(unsigned int chan
,
726 struct fb_bitfield
*bf
)
729 chan
>>= 16 - bf
->length
;
730 return chan
<< bf
->offset
;
734 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
735 * @regno: The palette index to change.
736 * @red: The red field for the palette data.
737 * @green: The green field for the palette data.
738 * @blue: The blue field for the palette data.
739 * @trans: The transparency (alpha) field for the palette data.
740 * @info: The framebuffer being changed.
742 static int s3c_fb_setcolreg(unsigned regno
,
743 unsigned red
, unsigned green
, unsigned blue
,
744 unsigned transp
, struct fb_info
*info
)
746 struct s3c_fb_win
*win
= info
->par
;
747 struct s3c_fb
*sfb
= win
->parent
;
750 dev_dbg(sfb
->dev
, "%s: win %d: %d => rgb=%d/%d/%d\n",
751 __func__
, win
->index
, regno
, red
, green
, blue
);
753 pm_runtime_get_sync(sfb
->dev
);
755 switch (info
->fix
.visual
) {
756 case FB_VISUAL_TRUECOLOR
:
757 /* true-colour, use pseudo-palette */
760 u32
*pal
= info
->pseudo_palette
;
762 val
= chan_to_field(red
, &info
->var
.red
);
763 val
|= chan_to_field(green
, &info
->var
.green
);
764 val
|= chan_to_field(blue
, &info
->var
.blue
);
770 case FB_VISUAL_PSEUDOCOLOR
:
771 if (regno
< win
->variant
.palette_sz
) {
772 val
= chan_to_field(red
, &win
->palette
.r
);
773 val
|= chan_to_field(green
, &win
->palette
.g
);
774 val
|= chan_to_field(blue
, &win
->palette
.b
);
776 s3c_fb_update_palette(sfb
, win
, regno
, val
);
782 pm_runtime_put_sync(sfb
->dev
);
783 return 1; /* unknown type */
786 pm_runtime_put_sync(sfb
->dev
);
791 * s3c_fb_blank() - blank or unblank the given window
792 * @blank_mode: The blank state from FB_BLANK_*
793 * @info: The framebuffer to blank.
795 * Framebuffer layer request to change the power state.
797 static int s3c_fb_blank(int blank_mode
, struct fb_info
*info
)
799 struct s3c_fb_win
*win
= info
->par
;
800 struct s3c_fb
*sfb
= win
->parent
;
801 unsigned int index
= win
->index
;
803 u32 output_on
= sfb
->output_on
;
805 dev_dbg(sfb
->dev
, "blank mode %d\n", blank_mode
);
807 pm_runtime_get_sync(sfb
->dev
);
809 wincon
= readl(sfb
->regs
+ sfb
->variant
.wincon
+ (index
* 4));
811 switch (blank_mode
) {
812 case FB_BLANK_POWERDOWN
:
813 wincon
&= ~WINCONx_ENWIN
;
814 sfb
->enabled
&= ~(1 << index
);
815 /* fall through to FB_BLANK_NORMAL */
817 case FB_BLANK_NORMAL
:
818 /* disable the DMA and display 0x0 (black) */
819 shadow_protect_win(win
, 1);
820 writel(WINxMAP_MAP
| WINxMAP_MAP_COLOUR(0x0),
821 sfb
->regs
+ sfb
->variant
.winmap
+ (index
* 4));
822 shadow_protect_win(win
, 0);
825 case FB_BLANK_UNBLANK
:
826 shadow_protect_win(win
, 1);
827 writel(0x0, sfb
->regs
+ sfb
->variant
.winmap
+ (index
* 4));
828 shadow_protect_win(win
, 0);
829 wincon
|= WINCONx_ENWIN
;
830 sfb
->enabled
|= (1 << index
);
833 case FB_BLANK_VSYNC_SUSPEND
:
834 case FB_BLANK_HSYNC_SUSPEND
:
836 pm_runtime_put_sync(sfb
->dev
);
840 shadow_protect_win(win
, 1);
841 writel(wincon
, sfb
->regs
+ sfb
->variant
.wincon
+ (index
* 4));
843 /* Check the enabled state to see if we need to be running the
844 * main LCD interface, as if there are no active windows then
845 * it is highly likely that we also do not need to output
848 s3c_fb_enable(sfb
, sfb
->enabled
? 1 : 0);
849 shadow_protect_win(win
, 0);
851 pm_runtime_put_sync(sfb
->dev
);
853 return output_on
== sfb
->output_on
;
857 * s3c_fb_pan_display() - Pan the display.
859 * Note that the offsets can be written to the device at any time, as their
860 * values are latched at each vsync automatically. This also means that only
861 * the last call to this function will have any effect on next vsync, but
862 * there is no need to sleep waiting for it to prevent tearing.
864 * @var: The screen information to verify.
865 * @info: The framebuffer device.
867 static int s3c_fb_pan_display(struct fb_var_screeninfo
*var
,
868 struct fb_info
*info
)
870 struct s3c_fb_win
*win
= info
->par
;
871 struct s3c_fb
*sfb
= win
->parent
;
872 void __iomem
*buf
= sfb
->regs
+ win
->index
* 8;
873 unsigned int start_boff
, end_boff
;
875 pm_runtime_get_sync(sfb
->dev
);
877 /* Offset in bytes to the start of the displayed area */
878 start_boff
= var
->yoffset
* info
->fix
.line_length
;
879 /* X offset depends on the current bpp */
880 if (info
->var
.bits_per_pixel
>= 8) {
881 start_boff
+= var
->xoffset
* (info
->var
.bits_per_pixel
>> 3);
883 switch (info
->var
.bits_per_pixel
) {
885 start_boff
+= var
->xoffset
>> 1;
888 start_boff
+= var
->xoffset
>> 2;
891 start_boff
+= var
->xoffset
>> 3;
894 dev_err(sfb
->dev
, "invalid bpp\n");
895 pm_runtime_put_sync(sfb
->dev
);
899 /* Offset in bytes to the end of the displayed area */
900 end_boff
= start_boff
+ info
->var
.yres
* info
->fix
.line_length
;
902 /* Temporarily turn off per-vsync update from shadow registers until
903 * both start and end addresses are updated to prevent corruption */
904 shadow_protect_win(win
, 1);
906 writel(info
->fix
.smem_start
+ start_boff
, buf
+ sfb
->variant
.buf_start
);
907 writel(info
->fix
.smem_start
+ end_boff
, buf
+ sfb
->variant
.buf_end
);
909 shadow_protect_win(win
, 0);
911 pm_runtime_put_sync(sfb
->dev
);
916 * s3c_fb_enable_irq() - enable framebuffer interrupts
917 * @sfb: main hardware state
919 static void s3c_fb_enable_irq(struct s3c_fb
*sfb
)
921 void __iomem
*regs
= sfb
->regs
;
924 if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN
, &sfb
->irq_flags
)) {
925 /* IRQ disabled, enable it */
926 irq_ctrl_reg
= readl(regs
+ VIDINTCON0
);
928 irq_ctrl_reg
|= VIDINTCON0_INT_ENABLE
;
929 irq_ctrl_reg
|= VIDINTCON0_INT_FRAME
;
931 irq_ctrl_reg
&= ~VIDINTCON0_FRAMESEL0_MASK
;
932 irq_ctrl_reg
|= VIDINTCON0_FRAMESEL0_VSYNC
;
933 irq_ctrl_reg
&= ~VIDINTCON0_FRAMESEL1_MASK
;
934 irq_ctrl_reg
|= VIDINTCON0_FRAMESEL1_NONE
;
936 writel(irq_ctrl_reg
, regs
+ VIDINTCON0
);
941 * s3c_fb_disable_irq() - disable framebuffer interrupts
942 * @sfb: main hardware state
944 static void s3c_fb_disable_irq(struct s3c_fb
*sfb
)
946 void __iomem
*regs
= sfb
->regs
;
949 if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN
, &sfb
->irq_flags
)) {
950 /* IRQ enabled, disable it */
951 irq_ctrl_reg
= readl(regs
+ VIDINTCON0
);
953 irq_ctrl_reg
&= ~VIDINTCON0_INT_FRAME
;
954 irq_ctrl_reg
&= ~VIDINTCON0_INT_ENABLE
;
956 writel(irq_ctrl_reg
, regs
+ VIDINTCON0
);
960 static irqreturn_t
s3c_fb_irq(int irq
, void *dev_id
)
962 struct s3c_fb
*sfb
= dev_id
;
963 void __iomem
*regs
= sfb
->regs
;
966 spin_lock(&sfb
->slock
);
968 irq_sts_reg
= readl(regs
+ VIDINTCON1
);
970 if (irq_sts_reg
& VIDINTCON1_INT_FRAME
) {
972 /* VSYNC interrupt, accept it */
973 writel(VIDINTCON1_INT_FRAME
, regs
+ VIDINTCON1
);
975 sfb
->vsync_info
.count
++;
976 wake_up_interruptible(&sfb
->vsync_info
.wait
);
979 /* We only support waiting for VSYNC for now, so it's safe
980 * to always disable irqs here.
982 s3c_fb_disable_irq(sfb
);
984 spin_unlock(&sfb
->slock
);
989 * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
990 * @sfb: main hardware state
993 static int s3c_fb_wait_for_vsync(struct s3c_fb
*sfb
, u32 crtc
)
1001 pm_runtime_get_sync(sfb
->dev
);
1003 count
= sfb
->vsync_info
.count
;
1004 s3c_fb_enable_irq(sfb
);
1005 ret
= wait_event_interruptible_timeout(sfb
->vsync_info
.wait
,
1006 count
!= sfb
->vsync_info
.count
,
1007 msecs_to_jiffies(VSYNC_TIMEOUT_MSEC
));
1009 pm_runtime_put_sync(sfb
->dev
);
1017 static int s3c_fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
1020 struct s3c_fb_win
*win
= info
->par
;
1021 struct s3c_fb
*sfb
= win
->parent
;
1026 case FBIO_WAITFORVSYNC
:
1027 if (get_user(crtc
, (u32 __user
*)arg
)) {
1032 ret
= s3c_fb_wait_for_vsync(sfb
, crtc
);
1041 static struct fb_ops s3c_fb_ops
= {
1042 .owner
= THIS_MODULE
,
1043 .fb_check_var
= s3c_fb_check_var
,
1044 .fb_set_par
= s3c_fb_set_par
,
1045 .fb_blank
= s3c_fb_blank
,
1046 .fb_setcolreg
= s3c_fb_setcolreg
,
1047 .fb_fillrect
= cfb_fillrect
,
1048 .fb_copyarea
= cfb_copyarea
,
1049 .fb_imageblit
= cfb_imageblit
,
1050 .fb_pan_display
= s3c_fb_pan_display
,
1051 .fb_ioctl
= s3c_fb_ioctl
,
1055 * s3c_fb_missing_pixclock() - calculates pixel clock
1056 * @mode: The video mode to change.
1058 * Calculate the pixel clock when none has been given through platform data.
1060 static void s3c_fb_missing_pixclock(struct fb_videomode
*mode
)
1062 u64 pixclk
= 1000000000000ULL;
1065 div
= mode
->left_margin
+ mode
->hsync_len
+ mode
->right_margin
+
1067 div
*= mode
->upper_margin
+ mode
->vsync_len
+ mode
->lower_margin
+
1069 div
*= mode
->refresh
? : 60;
1071 do_div(pixclk
, div
);
1073 mode
->pixclock
= pixclk
;
1077 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1078 * @sfb: The base resources for the hardware.
1079 * @win: The window to initialise memory for.
1081 * Allocate memory for the given framebuffer.
1083 static int s3c_fb_alloc_memory(struct s3c_fb
*sfb
, struct s3c_fb_win
*win
)
1085 struct s3c_fb_pd_win
*windata
= win
->windata
;
1086 unsigned int real_size
, virt_size
, size
;
1087 struct fb_info
*fbi
= win
->fbinfo
;
1090 dev_dbg(sfb
->dev
, "allocating memory for display\n");
1092 real_size
= windata
->xres
* windata
->yres
;
1093 virt_size
= windata
->virtual_x
* windata
->virtual_y
;
1095 dev_dbg(sfb
->dev
, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1096 real_size
, windata
->xres
, windata
->yres
,
1097 virt_size
, windata
->virtual_x
, windata
->virtual_y
);
1099 size
= (real_size
> virt_size
) ? real_size
: virt_size
;
1100 size
*= (windata
->max_bpp
> 16) ? 32 : windata
->max_bpp
;
1103 fbi
->fix
.smem_len
= size
;
1104 size
= PAGE_ALIGN(size
);
1106 dev_dbg(sfb
->dev
, "want %u bytes for window\n", size
);
1108 fbi
->screen_base
= dma_alloc_wc(sfb
->dev
, size
, &map_dma
, GFP_KERNEL
);
1109 if (!fbi
->screen_base
)
1112 dev_dbg(sfb
->dev
, "mapped %x to %p\n",
1113 (unsigned int)map_dma
, fbi
->screen_base
);
1115 memset(fbi
->screen_base
, 0x0, size
);
1116 fbi
->fix
.smem_start
= map_dma
;
1122 * s3c_fb_free_memory() - free the display memory for the given window
1123 * @sfb: The base resources for the hardware.
1124 * @win: The window to free the display memory for.
1126 * Free the display memory allocated by s3c_fb_alloc_memory().
1128 static void s3c_fb_free_memory(struct s3c_fb
*sfb
, struct s3c_fb_win
*win
)
1130 struct fb_info
*fbi
= win
->fbinfo
;
1132 if (fbi
->screen_base
)
1133 dma_free_wc(sfb
->dev
, PAGE_ALIGN(fbi
->fix
.smem_len
),
1134 fbi
->screen_base
, fbi
->fix
.smem_start
);
1138 * s3c_fb_release_win() - release resources for a framebuffer window.
1139 * @win: The window to cleanup the resources for.
1141 * Release the resources that where claimed for the hardware window,
1142 * such as the framebuffer instance and any memory claimed for it.
1144 static void s3c_fb_release_win(struct s3c_fb
*sfb
, struct s3c_fb_win
*win
)
1149 if (sfb
->variant
.has_shadowcon
) {
1150 data
= readl(sfb
->regs
+ SHADOWCON
);
1151 data
&= ~SHADOWCON_CHx_ENABLE(win
->index
);
1152 data
&= ~SHADOWCON_CHx_LOCAL_ENABLE(win
->index
);
1153 writel(data
, sfb
->regs
+ SHADOWCON
);
1155 unregister_framebuffer(win
->fbinfo
);
1156 if (win
->fbinfo
->cmap
.len
)
1157 fb_dealloc_cmap(&win
->fbinfo
->cmap
);
1158 s3c_fb_free_memory(sfb
, win
);
1159 framebuffer_release(win
->fbinfo
);
1164 * s3c_fb_probe_win() - register an hardware window
1165 * @sfb: The base resources for the hardware
1166 * @variant: The variant information for this window.
1167 * @res: Pointer to where to place the resultant window.
1169 * Allocate and do the basic initialisation for one of the hardware's graphics
1172 static int s3c_fb_probe_win(struct s3c_fb
*sfb
, unsigned int win_no
,
1173 struct s3c_fb_win_variant
*variant
,
1174 struct s3c_fb_win
**res
)
1176 struct fb_var_screeninfo
*var
;
1177 struct fb_videomode initmode
;
1178 struct s3c_fb_pd_win
*windata
;
1179 struct s3c_fb_win
*win
;
1180 struct fb_info
*fbinfo
;
1184 dev_dbg(sfb
->dev
, "probing window %d, variant %p\n", win_no
, variant
);
1186 init_waitqueue_head(&sfb
->vsync_info
.wait
);
1188 palette_size
= variant
->palette_sz
* 4;
1190 fbinfo
= framebuffer_alloc(sizeof(struct s3c_fb_win
) +
1191 palette_size
* sizeof(u32
), sfb
->dev
);
1193 dev_err(sfb
->dev
, "failed to allocate framebuffer\n");
1197 windata
= sfb
->pdata
->win
[win_no
];
1198 initmode
= *sfb
->pdata
->vtiming
;
1200 WARN_ON(windata
->max_bpp
== 0);
1201 WARN_ON(windata
->xres
== 0);
1202 WARN_ON(windata
->yres
== 0);
1207 win
->variant
= *variant
;
1208 win
->fbinfo
= fbinfo
;
1210 win
->windata
= windata
;
1211 win
->index
= win_no
;
1212 win
->palette_buffer
= (u32
*)(win
+ 1);
1214 ret
= s3c_fb_alloc_memory(sfb
, win
);
1216 dev_err(sfb
->dev
, "failed to allocate display memory\n");
1220 /* setup the r/b/g positions for the window's palette */
1221 if (win
->variant
.palette_16bpp
) {
1222 /* Set RGB 5:6:5 as default */
1223 win
->palette
.r
.offset
= 11;
1224 win
->palette
.r
.length
= 5;
1225 win
->palette
.g
.offset
= 5;
1226 win
->palette
.g
.length
= 6;
1227 win
->palette
.b
.offset
= 0;
1228 win
->palette
.b
.length
= 5;
1231 /* Set 8bpp or 8bpp and 1bit alpha */
1232 win
->palette
.r
.offset
= 16;
1233 win
->palette
.r
.length
= 8;
1234 win
->palette
.g
.offset
= 8;
1235 win
->palette
.g
.length
= 8;
1236 win
->palette
.b
.offset
= 0;
1237 win
->palette
.b
.length
= 8;
1240 /* setup the initial video mode from the window */
1241 initmode
.xres
= windata
->xres
;
1242 initmode
.yres
= windata
->yres
;
1243 fb_videomode_to_var(&fbinfo
->var
, &initmode
);
1245 fbinfo
->fix
.type
= FB_TYPE_PACKED_PIXELS
;
1246 fbinfo
->fix
.accel
= FB_ACCEL_NONE
;
1247 fbinfo
->var
.activate
= FB_ACTIVATE_NOW
;
1248 fbinfo
->var
.vmode
= FB_VMODE_NONINTERLACED
;
1249 fbinfo
->var
.bits_per_pixel
= windata
->default_bpp
;
1250 fbinfo
->fbops
= &s3c_fb_ops
;
1251 fbinfo
->flags
= FBINFO_FLAG_DEFAULT
;
1252 fbinfo
->pseudo_palette
= &win
->pseudo_palette
;
1254 /* prepare to actually start the framebuffer */
1256 ret
= s3c_fb_check_var(&fbinfo
->var
, fbinfo
);
1258 dev_err(sfb
->dev
, "check_var failed on initial video params\n");
1262 /* create initial colour map */
1264 ret
= fb_alloc_cmap(&fbinfo
->cmap
, win
->variant
.palette_sz
, 1);
1266 fb_set_cmap(&fbinfo
->cmap
, fbinfo
);
1268 dev_err(sfb
->dev
, "failed to allocate fb cmap\n");
1270 s3c_fb_set_par(fbinfo
);
1272 dev_dbg(sfb
->dev
, "about to register framebuffer\n");
1274 /* run the check_var and set_par on our configuration. */
1276 ret
= register_framebuffer(fbinfo
);
1278 dev_err(sfb
->dev
, "failed to register framebuffer\n");
1282 dev_info(sfb
->dev
, "window %d: fb %s\n", win_no
, fbinfo
->fix
.id
);
1288 * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1289 * @sfb: The base resources for the hardware.
1291 * Set horizontal and vertical lcd rgb interface timing.
1293 static void s3c_fb_set_rgb_timing(struct s3c_fb
*sfb
)
1295 struct fb_videomode
*vmode
= sfb
->pdata
->vtiming
;
1296 void __iomem
*regs
= sfb
->regs
;
1300 if (!vmode
->pixclock
)
1301 s3c_fb_missing_pixclock(vmode
);
1303 clkdiv
= s3c_fb_calc_pixclk(sfb
, vmode
->pixclock
);
1305 data
= sfb
->pdata
->vidcon0
;
1306 data
&= ~(VIDCON0_CLKVAL_F_MASK
| VIDCON0_CLKDIR
);
1309 data
|= VIDCON0_CLKVAL_F(clkdiv
-1) | VIDCON0_CLKDIR
;
1311 data
&= ~VIDCON0_CLKDIR
; /* 1:1 clock */
1313 if (sfb
->variant
.is_2443
)
1315 writel(data
, regs
+ VIDCON0
);
1317 data
= VIDTCON0_VBPD(vmode
->upper_margin
- 1) |
1318 VIDTCON0_VFPD(vmode
->lower_margin
- 1) |
1319 VIDTCON0_VSPW(vmode
->vsync_len
- 1);
1320 writel(data
, regs
+ sfb
->variant
.vidtcon
);
1322 data
= VIDTCON1_HBPD(vmode
->left_margin
- 1) |
1323 VIDTCON1_HFPD(vmode
->right_margin
- 1) |
1324 VIDTCON1_HSPW(vmode
->hsync_len
- 1);
1325 writel(data
, regs
+ sfb
->variant
.vidtcon
+ 4);
1327 data
= VIDTCON2_LINEVAL(vmode
->yres
- 1) |
1328 VIDTCON2_HOZVAL(vmode
->xres
- 1) |
1329 VIDTCON2_LINEVAL_E(vmode
->yres
- 1) |
1330 VIDTCON2_HOZVAL_E(vmode
->xres
- 1);
1331 writel(data
, regs
+ sfb
->variant
.vidtcon
+ 8);
1335 * s3c_fb_clear_win() - clear hardware window registers.
1336 * @sfb: The base resources for the hardware.
1337 * @win: The window to process.
1339 * Reset the specific window registers to a known state.
1341 static void s3c_fb_clear_win(struct s3c_fb
*sfb
, int win
)
1343 void __iomem
*regs
= sfb
->regs
;
1346 writel(0, regs
+ sfb
->variant
.wincon
+ (win
* 4));
1347 writel(0, regs
+ VIDOSD_A(win
, sfb
->variant
));
1348 writel(0, regs
+ VIDOSD_B(win
, sfb
->variant
));
1349 writel(0, regs
+ VIDOSD_C(win
, sfb
->variant
));
1351 if (sfb
->variant
.has_shadowcon
) {
1352 reg
= readl(sfb
->regs
+ SHADOWCON
);
1353 reg
&= ~(SHADOWCON_WINx_PROTECT(win
) |
1354 SHADOWCON_CHx_ENABLE(win
) |
1355 SHADOWCON_CHx_LOCAL_ENABLE(win
));
1356 writel(reg
, sfb
->regs
+ SHADOWCON
);
1360 static int s3c_fb_probe(struct platform_device
*pdev
)
1362 const struct platform_device_id
*platid
;
1363 struct s3c_fb_driverdata
*fbdrv
;
1364 struct device
*dev
= &pdev
->dev
;
1365 struct s3c_fb_platdata
*pd
;
1367 struct resource
*res
;
1372 platid
= platform_get_device_id(pdev
);
1373 fbdrv
= (struct s3c_fb_driverdata
*)platid
->driver_data
;
1375 if (fbdrv
->variant
.nr_windows
> S3C_FB_MAX_WIN
) {
1376 dev_err(dev
, "too many windows, cannot attach\n");
1380 pd
= dev_get_platdata(&pdev
->dev
);
1382 dev_err(dev
, "no platform data specified\n");
1386 sfb
= devm_kzalloc(dev
, sizeof(*sfb
), GFP_KERNEL
);
1390 dev_dbg(dev
, "allocate new framebuffer %p\n", sfb
);
1394 sfb
->variant
= fbdrv
->variant
;
1396 spin_lock_init(&sfb
->slock
);
1398 sfb
->bus_clk
= devm_clk_get(dev
, "lcd");
1399 if (IS_ERR(sfb
->bus_clk
)) {
1400 dev_err(dev
, "failed to get bus clock\n");
1401 return PTR_ERR(sfb
->bus_clk
);
1404 clk_prepare_enable(sfb
->bus_clk
);
1406 if (!sfb
->variant
.has_clksel
) {
1407 sfb
->lcd_clk
= devm_clk_get(dev
, "sclk_fimd");
1408 if (IS_ERR(sfb
->lcd_clk
)) {
1409 dev_err(dev
, "failed to get lcd clock\n");
1410 ret
= PTR_ERR(sfb
->lcd_clk
);
1414 clk_prepare_enable(sfb
->lcd_clk
);
1417 pm_runtime_enable(sfb
->dev
);
1419 res
= platform_get_resource(pdev
, IORESOURCE_MEM
, 0);
1420 sfb
->regs
= devm_ioremap_resource(dev
, res
);
1421 if (IS_ERR(sfb
->regs
)) {
1422 ret
= PTR_ERR(sfb
->regs
);
1426 res
= platform_get_resource(pdev
, IORESOURCE_IRQ
, 0);
1428 dev_err(dev
, "failed to acquire irq resource\n");
1432 sfb
->irq_no
= res
->start
;
1433 ret
= devm_request_irq(dev
, sfb
->irq_no
, s3c_fb_irq
,
1436 dev_err(dev
, "irq request failed\n");
1440 dev_dbg(dev
, "got resources (regs %p), probing windows\n", sfb
->regs
);
1442 platform_set_drvdata(pdev
, sfb
);
1443 pm_runtime_get_sync(sfb
->dev
);
1445 /* setup gpio and output polarity controls */
1449 writel(pd
->vidcon1
, sfb
->regs
+ VIDCON1
);
1451 /* set video clock running at under-run */
1452 if (sfb
->variant
.has_fixvclk
) {
1453 reg
= readl(sfb
->regs
+ VIDCON1
);
1454 reg
&= ~VIDCON1_VCLK_MASK
;
1455 reg
|= VIDCON1_VCLK_RUN
;
1456 writel(reg
, sfb
->regs
+ VIDCON1
);
1459 /* zero all windows before we do anything */
1461 for (win
= 0; win
< fbdrv
->variant
.nr_windows
; win
++)
1462 s3c_fb_clear_win(sfb
, win
);
1464 /* initialise colour key controls */
1465 for (win
= 0; win
< (fbdrv
->variant
.nr_windows
- 1); win
++) {
1466 void __iomem
*regs
= sfb
->regs
+ sfb
->variant
.keycon
;
1469 writel(0xffffff, regs
+ WKEYCON0
);
1470 writel(0xffffff, regs
+ WKEYCON1
);
1473 s3c_fb_set_rgb_timing(sfb
);
1475 /* we have the register setup, start allocating framebuffers */
1477 for (win
= 0; win
< fbdrv
->variant
.nr_windows
; win
++) {
1481 ret
= s3c_fb_probe_win(sfb
, win
, fbdrv
->win
[win
],
1482 &sfb
->windows
[win
]);
1484 dev_err(dev
, "failed to create window %d\n", win
);
1485 for (; win
>= 0; win
--)
1486 s3c_fb_release_win(sfb
, sfb
->windows
[win
]);
1487 goto err_pm_runtime
;
1491 platform_set_drvdata(pdev
, sfb
);
1492 pm_runtime_put_sync(sfb
->dev
);
1497 pm_runtime_put_sync(sfb
->dev
);
1500 pm_runtime_disable(sfb
->dev
);
1502 if (!sfb
->variant
.has_clksel
)
1503 clk_disable_unprepare(sfb
->lcd_clk
);
1506 clk_disable_unprepare(sfb
->bus_clk
);
1512 * s3c_fb_remove() - Cleanup on module finalisation
1513 * @pdev: The platform device we are bound to.
1515 * Shutdown and then release all the resources that the driver allocated
1516 * on initialisation.
1518 static int s3c_fb_remove(struct platform_device
*pdev
)
1520 struct s3c_fb
*sfb
= platform_get_drvdata(pdev
);
1523 pm_runtime_get_sync(sfb
->dev
);
1525 for (win
= 0; win
< S3C_FB_MAX_WIN
; win
++)
1526 if (sfb
->windows
[win
])
1527 s3c_fb_release_win(sfb
, sfb
->windows
[win
]);
1529 if (!sfb
->variant
.has_clksel
)
1530 clk_disable_unprepare(sfb
->lcd_clk
);
1532 clk_disable_unprepare(sfb
->bus_clk
);
1534 pm_runtime_put_sync(sfb
->dev
);
1535 pm_runtime_disable(sfb
->dev
);
1540 #ifdef CONFIG_PM_SLEEP
1541 static int s3c_fb_suspend(struct device
*dev
)
1543 struct s3c_fb
*sfb
= dev_get_drvdata(dev
);
1544 struct s3c_fb_win
*win
;
1547 pm_runtime_get_sync(sfb
->dev
);
1549 for (win_no
= S3C_FB_MAX_WIN
- 1; win_no
>= 0; win_no
--) {
1550 win
= sfb
->windows
[win_no
];
1554 /* use the blank function to push into power-down */
1555 s3c_fb_blank(FB_BLANK_POWERDOWN
, win
->fbinfo
);
1558 if (!sfb
->variant
.has_clksel
)
1559 clk_disable_unprepare(sfb
->lcd_clk
);
1561 clk_disable_unprepare(sfb
->bus_clk
);
1563 pm_runtime_put_sync(sfb
->dev
);
1568 static int s3c_fb_resume(struct device
*dev
)
1570 struct s3c_fb
*sfb
= dev_get_drvdata(dev
);
1571 struct s3c_fb_platdata
*pd
= sfb
->pdata
;
1572 struct s3c_fb_win
*win
;
1576 pm_runtime_get_sync(sfb
->dev
);
1578 clk_prepare_enable(sfb
->bus_clk
);
1580 if (!sfb
->variant
.has_clksel
)
1581 clk_prepare_enable(sfb
->lcd_clk
);
1583 /* setup gpio and output polarity controls */
1585 writel(pd
->vidcon1
, sfb
->regs
+ VIDCON1
);
1587 /* set video clock running at under-run */
1588 if (sfb
->variant
.has_fixvclk
) {
1589 reg
= readl(sfb
->regs
+ VIDCON1
);
1590 reg
&= ~VIDCON1_VCLK_MASK
;
1591 reg
|= VIDCON1_VCLK_RUN
;
1592 writel(reg
, sfb
->regs
+ VIDCON1
);
1595 /* zero all windows before we do anything */
1596 for (win_no
= 0; win_no
< sfb
->variant
.nr_windows
; win_no
++)
1597 s3c_fb_clear_win(sfb
, win_no
);
1599 for (win_no
= 0; win_no
< sfb
->variant
.nr_windows
- 1; win_no
++) {
1600 void __iomem
*regs
= sfb
->regs
+ sfb
->variant
.keycon
;
1601 win
= sfb
->windows
[win_no
];
1605 shadow_protect_win(win
, 1);
1606 regs
+= (win_no
* 8);
1607 writel(0xffffff, regs
+ WKEYCON0
);
1608 writel(0xffffff, regs
+ WKEYCON1
);
1609 shadow_protect_win(win
, 0);
1612 s3c_fb_set_rgb_timing(sfb
);
1614 /* restore framebuffers */
1615 for (win_no
= 0; win_no
< S3C_FB_MAX_WIN
; win_no
++) {
1616 win
= sfb
->windows
[win_no
];
1620 dev_dbg(dev
, "resuming window %d\n", win_no
);
1621 s3c_fb_set_par(win
->fbinfo
);
1624 pm_runtime_put_sync(sfb
->dev
);
1631 static int s3c_fb_runtime_suspend(struct device
*dev
)
1633 struct s3c_fb
*sfb
= dev_get_drvdata(dev
);
1635 if (!sfb
->variant
.has_clksel
)
1636 clk_disable_unprepare(sfb
->lcd_clk
);
1638 clk_disable_unprepare(sfb
->bus_clk
);
1643 static int s3c_fb_runtime_resume(struct device
*dev
)
1645 struct s3c_fb
*sfb
= dev_get_drvdata(dev
);
1646 struct s3c_fb_platdata
*pd
= sfb
->pdata
;
1648 clk_prepare_enable(sfb
->bus_clk
);
1650 if (!sfb
->variant
.has_clksel
)
1651 clk_prepare_enable(sfb
->lcd_clk
);
1653 /* setup gpio and output polarity controls */
1655 writel(pd
->vidcon1
, sfb
->regs
+ VIDCON1
);
1661 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1662 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1664 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins
[] = {
1667 .osd_size_off
= 0x8,
1669 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1670 VALID_BPP(18) | VALID_BPP(24)),
1675 .osd_size_off
= 0xc,
1678 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1679 VALID_BPP(18) | VALID_BPP(19) |
1680 VALID_BPP(24) | VALID_BPP(25) |
1686 .osd_size_off
= 0xc,
1690 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1691 VALID_BPP(18) | VALID_BPP(19) |
1692 VALID_BPP(24) | VALID_BPP(25) |
1700 .valid_bpp
= (VALID_BPP124
| VALID_BPP(16) |
1701 VALID_BPP(18) | VALID_BPP(19) |
1702 VALID_BPP(24) | VALID_BPP(25) |
1710 .valid_bpp
= (VALID_BPP(1) | VALID_BPP(2) |
1711 VALID_BPP(16) | VALID_BPP(18) |
1712 VALID_BPP(19) | VALID_BPP(24) |
1713 VALID_BPP(25) | VALID_BPP(28)),
1717 static struct s3c_fb_driverdata s3c_fb_data_64xx
= {
1720 .vidtcon
= VIDTCON0
,
1721 .wincon
= WINCON(0),
1722 .winmap
= WINxMAP(0),
1726 .buf_start
= VIDW_BUF_START(0),
1727 .buf_size
= VIDW_BUF_SIZE(0),
1728 .buf_end
= VIDW_BUF_END(0),
1741 .win
[0] = &s3c_fb_data_64xx_wins
[0],
1742 .win
[1] = &s3c_fb_data_64xx_wins
[1],
1743 .win
[2] = &s3c_fb_data_64xx_wins
[2],
1744 .win
[3] = &s3c_fb_data_64xx_wins
[3],
1745 .win
[4] = &s3c_fb_data_64xx_wins
[4],
1748 /* S3C2443/S3C2416 style hardware */
1749 static struct s3c_fb_driverdata s3c_fb_data_s3c2443
= {
1770 .win
[0] = &(struct s3c_fb_win_variant
) {
1772 .valid_bpp
= VALID_BPP1248
| VALID_BPP(16) | VALID_BPP(24),
1774 .win
[1] = &(struct s3c_fb_win_variant
) {
1778 .valid_bpp
= (VALID_BPP1248
| VALID_BPP(16) |
1779 VALID_BPP(18) | VALID_BPP(19) |
1780 VALID_BPP(24) | VALID_BPP(25) |
1785 static const struct platform_device_id s3c_fb_driver_ids
[] = {
1788 .driver_data
= (unsigned long)&s3c_fb_data_64xx
,
1790 .name
= "s3c2443-fb",
1791 .driver_data
= (unsigned long)&s3c_fb_data_s3c2443
,
1795 MODULE_DEVICE_TABLE(platform
, s3c_fb_driver_ids
);
1797 static const struct dev_pm_ops s3cfb_pm_ops
= {
1798 SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend
, s3c_fb_resume
)
1799 SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend
, s3c_fb_runtime_resume
,
1803 static struct platform_driver s3c_fb_driver
= {
1804 .probe
= s3c_fb_probe
,
1805 .remove
= s3c_fb_remove
,
1806 .id_table
= s3c_fb_driver_ids
,
1809 .pm
= &s3cfb_pm_ops
,
1813 module_platform_driver(s3c_fb_driver
);
1815 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1816 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1817 MODULE_LICENSE("GPL");
1818 MODULE_ALIAS("platform:s3c-fb");