Linux 4.19.133
[linux/fpc-iii.git] / drivers / video / fbdev / s3c-fb.c
blob9ec85ccd0ce96f1c0ae36552ebdaa6fd1764358d
1 /* linux/drivers/video/s3c-fb.c
3 * Copyright 2008 Openmoko Inc.
4 * Copyright 2008-2010 Simtec Electronics
5 * Ben Dooks <ben@simtec.co.uk>
6 * http://armlinux.simtec.co.uk/
8 * Samsung SoC Framebuffer driver
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License version 2 as
12 * published by the Free Software FoundatIon.
15 #include <linux/kernel.h>
16 #include <linux/module.h>
17 #include <linux/platform_device.h>
18 #include <linux/dma-mapping.h>
19 #include <linux/slab.h>
20 #include <linux/init.h>
21 #include <linux/clk.h>
22 #include <linux/fb.h>
23 #include <linux/io.h>
24 #include <linux/uaccess.h>
25 #include <linux/interrupt.h>
26 #include <linux/pm_runtime.h>
27 #include <linux/platform_data/video_s3c.h>
29 #include <video/samsung_fimd.h>
31 /* This driver will export a number of framebuffer interfaces depending
32 * on the configuration passed in via the platform data. Each fb instance
33 * maps to a hardware window. Currently there is no support for runtime
34 * setting of the alpha-blending functions that each window has, so only
35 * window 0 is actually useful.
37 * Window 0 is treated specially, it is used for the basis of the LCD
38 * output timings and as the control for the output power-down state.
41 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
42 * has been replaced by using the platform device name to pick the correct
43 * configuration data for the system.
46 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
47 #undef writel
48 #define writel(v, r) do { \
49 pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
50 __raw_writel(v, r); \
51 } while (0)
52 #endif /* FB_S3C_DEBUG_REGWRITE */
54 /* irq_flags bits */
55 #define S3C_FB_VSYNC_IRQ_EN 0
57 #define VSYNC_TIMEOUT_MSEC 50
59 struct s3c_fb;
61 #define VALID_BPP(x) (1 << ((x) - 1))
63 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
64 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
65 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
66 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
67 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
69 /**
70 * struct s3c_fb_variant - fb variant information
71 * @is_2443: Set if S3C2443/S3C2416 style hardware.
72 * @nr_windows: The number of windows.
73 * @vidtcon: The base for the VIDTCONx registers
74 * @wincon: The base for the WINxCON registers.
75 * @winmap: The base for the WINxMAP registers.
76 * @keycon: The abse for the WxKEYCON registers.
77 * @buf_start: Offset of buffer start registers.
78 * @buf_size: Offset of buffer size registers.
79 * @buf_end: Offset of buffer end registers.
80 * @osd: The base for the OSD registers.
81 * @palette: Address of palette memory, or 0 if none.
82 * @has_prtcon: Set if has PRTCON register.
83 * @has_shadowcon: Set if has SHADOWCON register.
84 * @has_blendcon: Set if has BLENDCON register.
85 * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
86 * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
88 struct s3c_fb_variant {
89 unsigned int is_2443:1;
90 unsigned short nr_windows;
91 unsigned int vidtcon;
92 unsigned short wincon;
93 unsigned short winmap;
94 unsigned short keycon;
95 unsigned short buf_start;
96 unsigned short buf_end;
97 unsigned short buf_size;
98 unsigned short osd;
99 unsigned short osd_stride;
100 unsigned short palette[S3C_FB_MAX_WIN];
102 unsigned int has_prtcon:1;
103 unsigned int has_shadowcon:1;
104 unsigned int has_blendcon:1;
105 unsigned int has_clksel:1;
106 unsigned int has_fixvclk:1;
110 * struct s3c_fb_win_variant
111 * @has_osd_c: Set if has OSD C register.
112 * @has_osd_d: Set if has OSD D register.
113 * @has_osd_alpha: Set if can change alpha transparency for a window.
114 * @palette_sz: Size of palette in entries.
115 * @palette_16bpp: Set if palette is 16bits wide.
116 * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
117 * register is located at the given offset from OSD_BASE.
118 * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
120 * valid_bpp bit x is set if (x+1)BPP is supported.
122 struct s3c_fb_win_variant {
123 unsigned int has_osd_c:1;
124 unsigned int has_osd_d:1;
125 unsigned int has_osd_alpha:1;
126 unsigned int palette_16bpp:1;
127 unsigned short osd_size_off;
128 unsigned short palette_sz;
129 u32 valid_bpp;
133 * struct s3c_fb_driverdata - per-device type driver data for init time.
134 * @variant: The variant information for this driver.
135 * @win: The window information for each window.
137 struct s3c_fb_driverdata {
138 struct s3c_fb_variant variant;
139 struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
143 * struct s3c_fb_palette - palette information
144 * @r: Red bitfield.
145 * @g: Green bitfield.
146 * @b: Blue bitfield.
147 * @a: Alpha bitfield.
149 struct s3c_fb_palette {
150 struct fb_bitfield r;
151 struct fb_bitfield g;
152 struct fb_bitfield b;
153 struct fb_bitfield a;
157 * struct s3c_fb_win - per window private data for each framebuffer.
158 * @windata: The platform data supplied for the window configuration.
159 * @parent: The hardware that this window is part of.
160 * @fbinfo: Pointer pack to the framebuffer info for this window.
161 * @varint: The variant information for this window.
162 * @palette_buffer: Buffer/cache to hold palette entries.
163 * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
164 * @index: The window number of this window.
165 * @palette: The bitfields for changing r/g/b into a hardware palette entry.
167 struct s3c_fb_win {
168 struct s3c_fb_pd_win *windata;
169 struct s3c_fb *parent;
170 struct fb_info *fbinfo;
171 struct s3c_fb_palette palette;
172 struct s3c_fb_win_variant variant;
174 u32 *palette_buffer;
175 u32 pseudo_palette[16];
176 unsigned int index;
180 * struct s3c_fb_vsync - vsync information
181 * @wait: a queue for processes waiting for vsync
182 * @count: vsync interrupt count
184 struct s3c_fb_vsync {
185 wait_queue_head_t wait;
186 unsigned int count;
190 * struct s3c_fb - overall hardware state of the hardware
191 * @slock: The spinlock protection for this data structure.
192 * @dev: The device that we bound to, for printing, etc.
193 * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
194 * @lcd_clk: The clk (sclk) feeding pixclk.
195 * @regs: The mapped hardware registers.
196 * @variant: Variant information for this hardware.
197 * @enabled: A bitmask of enabled hardware windows.
198 * @output_on: Flag if the physical output is enabled.
199 * @pdata: The platform configuration data passed with the device.
200 * @windows: The hardware windows that have been claimed.
201 * @irq_no: IRQ line number
202 * @irq_flags: irq flags
203 * @vsync_info: VSYNC-related information (count, queues...)
205 struct s3c_fb {
206 spinlock_t slock;
207 struct device *dev;
208 struct clk *bus_clk;
209 struct clk *lcd_clk;
210 void __iomem *regs;
211 struct s3c_fb_variant variant;
213 unsigned char enabled;
214 bool output_on;
216 struct s3c_fb_platdata *pdata;
217 struct s3c_fb_win *windows[S3C_FB_MAX_WIN];
219 int irq_no;
220 unsigned long irq_flags;
221 struct s3c_fb_vsync vsync_info;
225 * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
226 * @win: The device window.
227 * @bpp: The bit depth.
229 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
231 return win->variant.valid_bpp & VALID_BPP(bpp);
235 * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
236 * @var: The screen information to verify.
237 * @info: The framebuffer device.
239 * Framebuffer layer call to verify the given information and allow us to
240 * update various information depending on the hardware capabilities.
242 static int s3c_fb_check_var(struct fb_var_screeninfo *var,
243 struct fb_info *info)
245 struct s3c_fb_win *win = info->par;
246 struct s3c_fb *sfb = win->parent;
248 dev_dbg(sfb->dev, "checking parameters\n");
250 var->xres_virtual = max(var->xres_virtual, var->xres);
251 var->yres_virtual = max(var->yres_virtual, var->yres);
253 if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
254 dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
255 win->index, var->bits_per_pixel);
256 return -EINVAL;
259 /* always ensure these are zero, for drop through cases below */
260 var->transp.offset = 0;
261 var->transp.length = 0;
263 switch (var->bits_per_pixel) {
264 case 1:
265 case 2:
266 case 4:
267 case 8:
268 if (sfb->variant.palette[win->index] != 0) {
269 /* non palletised, A:1,R:2,G:3,B:2 mode */
270 var->red.offset = 5;
271 var->green.offset = 2;
272 var->blue.offset = 0;
273 var->red.length = 2;
274 var->green.length = 3;
275 var->blue.length = 2;
276 var->transp.offset = 7;
277 var->transp.length = 1;
278 } else {
279 var->red.offset = 0;
280 var->red.length = var->bits_per_pixel;
281 var->green = var->red;
282 var->blue = var->red;
284 break;
286 case 19:
287 /* 666 with one bit alpha/transparency */
288 var->transp.offset = 18;
289 var->transp.length = 1;
290 /* drop through */
291 case 18:
292 var->bits_per_pixel = 32;
294 /* 666 format */
295 var->red.offset = 12;
296 var->green.offset = 6;
297 var->blue.offset = 0;
298 var->red.length = 6;
299 var->green.length = 6;
300 var->blue.length = 6;
301 break;
303 case 16:
304 /* 16 bpp, 565 format */
305 var->red.offset = 11;
306 var->green.offset = 5;
307 var->blue.offset = 0;
308 var->red.length = 5;
309 var->green.length = 6;
310 var->blue.length = 5;
311 break;
313 case 32:
314 case 28:
315 case 25:
316 var->transp.length = var->bits_per_pixel - 24;
317 var->transp.offset = 24;
318 /* drop through */
319 case 24:
320 /* our 24bpp is unpacked, so 32bpp */
321 var->bits_per_pixel = 32;
322 var->red.offset = 16;
323 var->red.length = 8;
324 var->green.offset = 8;
325 var->green.length = 8;
326 var->blue.offset = 0;
327 var->blue.length = 8;
328 break;
330 default:
331 dev_err(sfb->dev, "invalid bpp\n");
332 return -EINVAL;
335 dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
336 return 0;
340 * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
341 * @sfb: The hardware state.
342 * @pixclock: The pixel clock wanted, in picoseconds.
344 * Given the specified pixel clock, work out the necessary divider to get
345 * close to the output frequency.
347 static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
349 unsigned long clk;
350 unsigned long long tmp;
351 unsigned int result;
353 if (sfb->variant.has_clksel)
354 clk = clk_get_rate(sfb->bus_clk);
355 else
356 clk = clk_get_rate(sfb->lcd_clk);
358 tmp = (unsigned long long)clk;
359 tmp *= pixclk;
361 do_div(tmp, 1000000000UL);
362 result = (unsigned int)tmp / 1000;
364 dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
365 pixclk, clk, result, result ? clk / result : clk);
367 return result;
371 * s3c_fb_align_word() - align pixel count to word boundary
372 * @bpp: The number of bits per pixel
373 * @pix: The value to be aligned.
375 * Align the given pixel count so that it will start on an 32bit word
376 * boundary.
378 static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
380 int pix_per_word;
382 if (bpp > 16)
383 return pix;
385 pix_per_word = (8 * 32) / bpp;
386 return ALIGN(pix, pix_per_word);
390 * vidosd_set_size() - set OSD size for a window
392 * @win: the window to set OSD size for
393 * @size: OSD size register value
395 static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
397 struct s3c_fb *sfb = win->parent;
399 /* OSD can be set up if osd_size_off != 0 for this window */
400 if (win->variant.osd_size_off)
401 writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
402 + win->variant.osd_size_off);
406 * vidosd_set_alpha() - set alpha transparency for a window
408 * @win: the window to set OSD size for
409 * @alpha: alpha register value
411 static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
413 struct s3c_fb *sfb = win->parent;
415 if (win->variant.has_osd_alpha)
416 writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
420 * shadow_protect_win() - disable updating values from shadow registers at vsync
422 * @win: window to protect registers for
423 * @protect: 1 to protect (disable updates)
425 static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
427 struct s3c_fb *sfb = win->parent;
428 u32 reg;
430 if (protect) {
431 if (sfb->variant.has_prtcon) {
432 writel(PRTCON_PROTECT, sfb->regs + PRTCON);
433 } else if (sfb->variant.has_shadowcon) {
434 reg = readl(sfb->regs + SHADOWCON);
435 writel(reg | SHADOWCON_WINx_PROTECT(win->index),
436 sfb->regs + SHADOWCON);
438 } else {
439 if (sfb->variant.has_prtcon) {
440 writel(0, sfb->regs + PRTCON);
441 } else if (sfb->variant.has_shadowcon) {
442 reg = readl(sfb->regs + SHADOWCON);
443 writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
444 sfb->regs + SHADOWCON);
450 * s3c_fb_enable() - Set the state of the main LCD output
451 * @sfb: The main framebuffer state.
452 * @enable: The state to set.
454 static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
456 u32 vidcon0 = readl(sfb->regs + VIDCON0);
458 if (enable && !sfb->output_on)
459 pm_runtime_get_sync(sfb->dev);
461 if (enable) {
462 vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
463 } else {
464 /* see the note in the framebuffer datasheet about
465 * why you cannot take both of these bits down at the
466 * same time. */
468 if (vidcon0 & VIDCON0_ENVID) {
469 vidcon0 |= VIDCON0_ENVID;
470 vidcon0 &= ~VIDCON0_ENVID_F;
474 writel(vidcon0, sfb->regs + VIDCON0);
476 if (!enable && sfb->output_on)
477 pm_runtime_put_sync(sfb->dev);
479 sfb->output_on = enable;
483 * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
484 * @info: The framebuffer to change.
486 * Framebuffer layer request to set a new mode for the specified framebuffer
488 static int s3c_fb_set_par(struct fb_info *info)
490 struct fb_var_screeninfo *var = &info->var;
491 struct s3c_fb_win *win = info->par;
492 struct s3c_fb *sfb = win->parent;
493 void __iomem *regs = sfb->regs;
494 void __iomem *buf = regs;
495 int win_no = win->index;
496 u32 alpha = 0;
497 u32 data;
498 u32 pagewidth;
500 dev_dbg(sfb->dev, "setting framebuffer parameters\n");
502 pm_runtime_get_sync(sfb->dev);
504 shadow_protect_win(win, 1);
506 switch (var->bits_per_pixel) {
507 case 32:
508 case 24:
509 case 16:
510 case 12:
511 info->fix.visual = FB_VISUAL_TRUECOLOR;
512 break;
513 case 8:
514 if (win->variant.palette_sz >= 256)
515 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
516 else
517 info->fix.visual = FB_VISUAL_TRUECOLOR;
518 break;
519 case 1:
520 info->fix.visual = FB_VISUAL_MONO01;
521 break;
522 default:
523 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
524 break;
527 info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
529 info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
530 info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
532 /* disable the window whilst we update it */
533 writel(0, regs + WINCON(win_no));
535 if (!sfb->output_on)
536 s3c_fb_enable(sfb, 1);
538 /* write the buffer address */
540 /* start and end registers stride is 8 */
541 buf = regs + win_no * 8;
543 writel(info->fix.smem_start, buf + sfb->variant.buf_start);
545 data = info->fix.smem_start + info->fix.line_length * var->yres;
546 writel(data, buf + sfb->variant.buf_end);
548 pagewidth = (var->xres * var->bits_per_pixel) >> 3;
549 data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
550 VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
551 VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
552 VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
553 writel(data, regs + sfb->variant.buf_size + (win_no * 4));
555 /* write 'OSD' registers to control position of framebuffer */
557 data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
558 VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
559 writel(data, regs + VIDOSD_A(win_no, sfb->variant));
561 data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
562 var->xres - 1)) |
563 VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
564 VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
565 var->xres - 1)) |
566 VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
568 writel(data, regs + VIDOSD_B(win_no, sfb->variant));
570 data = var->xres * var->yres;
572 alpha = VIDISD14C_ALPHA1_R(0xf) |
573 VIDISD14C_ALPHA1_G(0xf) |
574 VIDISD14C_ALPHA1_B(0xf);
576 vidosd_set_alpha(win, alpha);
577 vidosd_set_size(win, data);
579 /* Enable DMA channel for this window */
580 if (sfb->variant.has_shadowcon) {
581 data = readl(sfb->regs + SHADOWCON);
582 data |= SHADOWCON_CHx_ENABLE(win_no);
583 writel(data, sfb->regs + SHADOWCON);
586 data = WINCONx_ENWIN;
587 sfb->enabled |= (1 << win->index);
589 /* note, since we have to round up the bits-per-pixel, we end up
590 * relying on the bitfield information for r/g/b/a to work out
591 * exactly which mode of operation is intended. */
593 switch (var->bits_per_pixel) {
594 case 1:
595 data |= WINCON0_BPPMODE_1BPP;
596 data |= WINCONx_BITSWP;
597 data |= WINCONx_BURSTLEN_4WORD;
598 break;
599 case 2:
600 data |= WINCON0_BPPMODE_2BPP;
601 data |= WINCONx_BITSWP;
602 data |= WINCONx_BURSTLEN_8WORD;
603 break;
604 case 4:
605 data |= WINCON0_BPPMODE_4BPP;
606 data |= WINCONx_BITSWP;
607 data |= WINCONx_BURSTLEN_8WORD;
608 break;
609 case 8:
610 if (var->transp.length != 0)
611 data |= WINCON1_BPPMODE_8BPP_1232;
612 else
613 data |= WINCON0_BPPMODE_8BPP_PALETTE;
614 data |= WINCONx_BURSTLEN_8WORD;
615 data |= WINCONx_BYTSWP;
616 break;
617 case 16:
618 if (var->transp.length != 0)
619 data |= WINCON1_BPPMODE_16BPP_A1555;
620 else
621 data |= WINCON0_BPPMODE_16BPP_565;
622 data |= WINCONx_HAWSWP;
623 data |= WINCONx_BURSTLEN_16WORD;
624 break;
625 case 24:
626 case 32:
627 if (var->red.length == 6) {
628 if (var->transp.length != 0)
629 data |= WINCON1_BPPMODE_19BPP_A1666;
630 else
631 data |= WINCON1_BPPMODE_18BPP_666;
632 } else if (var->transp.length == 1)
633 data |= WINCON1_BPPMODE_25BPP_A1888
634 | WINCON1_BLD_PIX;
635 else if ((var->transp.length == 4) ||
636 (var->transp.length == 8))
637 data |= WINCON1_BPPMODE_28BPP_A4888
638 | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
639 else
640 data |= WINCON0_BPPMODE_24BPP_888;
642 data |= WINCONx_WSWP;
643 data |= WINCONx_BURSTLEN_16WORD;
644 break;
647 /* Enable the colour keying for the window below this one */
648 if (win_no > 0) {
649 u32 keycon0_data = 0, keycon1_data = 0;
650 void __iomem *keycon = regs + sfb->variant.keycon;
652 keycon0_data = ~(WxKEYCON0_KEYBL_EN |
653 WxKEYCON0_KEYEN_F |
654 WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
656 keycon1_data = WxKEYCON1_COLVAL(0xffffff);
658 keycon += (win_no - 1) * 8;
660 writel(keycon0_data, keycon + WKEYCON0);
661 writel(keycon1_data, keycon + WKEYCON1);
664 writel(data, regs + sfb->variant.wincon + (win_no * 4));
665 writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
667 /* Set alpha value width */
668 if (sfb->variant.has_blendcon) {
669 data = readl(sfb->regs + BLENDCON);
670 data &= ~BLENDCON_NEW_MASK;
671 if (var->transp.length > 4)
672 data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
673 else
674 data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
675 writel(data, sfb->regs + BLENDCON);
678 shadow_protect_win(win, 0);
680 pm_runtime_put_sync(sfb->dev);
682 return 0;
686 * s3c_fb_update_palette() - set or schedule a palette update.
687 * @sfb: The hardware information.
688 * @win: The window being updated.
689 * @reg: The palette index being changed.
690 * @value: The computed palette value.
692 * Change the value of a palette register, either by directly writing to
693 * the palette (this requires the palette RAM to be disconnected from the
694 * hardware whilst this is in progress) or schedule the update for later.
696 * At the moment, since we have no VSYNC interrupt support, we simply set
697 * the palette entry directly.
699 static void s3c_fb_update_palette(struct s3c_fb *sfb,
700 struct s3c_fb_win *win,
701 unsigned int reg,
702 u32 value)
704 void __iomem *palreg;
705 u32 palcon;
707 palreg = sfb->regs + sfb->variant.palette[win->index];
709 dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
710 __func__, win->index, reg, palreg, value);
712 win->palette_buffer[reg] = value;
714 palcon = readl(sfb->regs + WPALCON);
715 writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
717 if (win->variant.palette_16bpp)
718 writew(value, palreg + (reg * 2));
719 else
720 writel(value, palreg + (reg * 4));
722 writel(palcon, sfb->regs + WPALCON);
725 static inline unsigned int chan_to_field(unsigned int chan,
726 struct fb_bitfield *bf)
728 chan &= 0xffff;
729 chan >>= 16 - bf->length;
730 return chan << bf->offset;
734 * s3c_fb_setcolreg() - framebuffer layer request to change palette.
735 * @regno: The palette index to change.
736 * @red: The red field for the palette data.
737 * @green: The green field for the palette data.
738 * @blue: The blue field for the palette data.
739 * @trans: The transparency (alpha) field for the palette data.
740 * @info: The framebuffer being changed.
742 static int s3c_fb_setcolreg(unsigned regno,
743 unsigned red, unsigned green, unsigned blue,
744 unsigned transp, struct fb_info *info)
746 struct s3c_fb_win *win = info->par;
747 struct s3c_fb *sfb = win->parent;
748 unsigned int val;
750 dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
751 __func__, win->index, regno, red, green, blue);
753 pm_runtime_get_sync(sfb->dev);
755 switch (info->fix.visual) {
756 case FB_VISUAL_TRUECOLOR:
757 /* true-colour, use pseudo-palette */
759 if (regno < 16) {
760 u32 *pal = info->pseudo_palette;
762 val = chan_to_field(red, &info->var.red);
763 val |= chan_to_field(green, &info->var.green);
764 val |= chan_to_field(blue, &info->var.blue);
766 pal[regno] = val;
768 break;
770 case FB_VISUAL_PSEUDOCOLOR:
771 if (regno < win->variant.palette_sz) {
772 val = chan_to_field(red, &win->palette.r);
773 val |= chan_to_field(green, &win->palette.g);
774 val |= chan_to_field(blue, &win->palette.b);
776 s3c_fb_update_palette(sfb, win, regno, val);
779 break;
781 default:
782 pm_runtime_put_sync(sfb->dev);
783 return 1; /* unknown type */
786 pm_runtime_put_sync(sfb->dev);
787 return 0;
791 * s3c_fb_blank() - blank or unblank the given window
792 * @blank_mode: The blank state from FB_BLANK_*
793 * @info: The framebuffer to blank.
795 * Framebuffer layer request to change the power state.
797 static int s3c_fb_blank(int blank_mode, struct fb_info *info)
799 struct s3c_fb_win *win = info->par;
800 struct s3c_fb *sfb = win->parent;
801 unsigned int index = win->index;
802 u32 wincon;
803 u32 output_on = sfb->output_on;
805 dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
807 pm_runtime_get_sync(sfb->dev);
809 wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
811 switch (blank_mode) {
812 case FB_BLANK_POWERDOWN:
813 wincon &= ~WINCONx_ENWIN;
814 sfb->enabled &= ~(1 << index);
815 /* fall through to FB_BLANK_NORMAL */
817 case FB_BLANK_NORMAL:
818 /* disable the DMA and display 0x0 (black) */
819 shadow_protect_win(win, 1);
820 writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
821 sfb->regs + sfb->variant.winmap + (index * 4));
822 shadow_protect_win(win, 0);
823 break;
825 case FB_BLANK_UNBLANK:
826 shadow_protect_win(win, 1);
827 writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
828 shadow_protect_win(win, 0);
829 wincon |= WINCONx_ENWIN;
830 sfb->enabled |= (1 << index);
831 break;
833 case FB_BLANK_VSYNC_SUSPEND:
834 case FB_BLANK_HSYNC_SUSPEND:
835 default:
836 pm_runtime_put_sync(sfb->dev);
837 return 1;
840 shadow_protect_win(win, 1);
841 writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
843 /* Check the enabled state to see if we need to be running the
844 * main LCD interface, as if there are no active windows then
845 * it is highly likely that we also do not need to output
846 * anything.
848 s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
849 shadow_protect_win(win, 0);
851 pm_runtime_put_sync(sfb->dev);
853 return output_on == sfb->output_on;
857 * s3c_fb_pan_display() - Pan the display.
859 * Note that the offsets can be written to the device at any time, as their
860 * values are latched at each vsync automatically. This also means that only
861 * the last call to this function will have any effect on next vsync, but
862 * there is no need to sleep waiting for it to prevent tearing.
864 * @var: The screen information to verify.
865 * @info: The framebuffer device.
867 static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
868 struct fb_info *info)
870 struct s3c_fb_win *win = info->par;
871 struct s3c_fb *sfb = win->parent;
872 void __iomem *buf = sfb->regs + win->index * 8;
873 unsigned int start_boff, end_boff;
875 pm_runtime_get_sync(sfb->dev);
877 /* Offset in bytes to the start of the displayed area */
878 start_boff = var->yoffset * info->fix.line_length;
879 /* X offset depends on the current bpp */
880 if (info->var.bits_per_pixel >= 8) {
881 start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
882 } else {
883 switch (info->var.bits_per_pixel) {
884 case 4:
885 start_boff += var->xoffset >> 1;
886 break;
887 case 2:
888 start_boff += var->xoffset >> 2;
889 break;
890 case 1:
891 start_boff += var->xoffset >> 3;
892 break;
893 default:
894 dev_err(sfb->dev, "invalid bpp\n");
895 pm_runtime_put_sync(sfb->dev);
896 return -EINVAL;
899 /* Offset in bytes to the end of the displayed area */
900 end_boff = start_boff + info->var.yres * info->fix.line_length;
902 /* Temporarily turn off per-vsync update from shadow registers until
903 * both start and end addresses are updated to prevent corruption */
904 shadow_protect_win(win, 1);
906 writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
907 writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
909 shadow_protect_win(win, 0);
911 pm_runtime_put_sync(sfb->dev);
912 return 0;
916 * s3c_fb_enable_irq() - enable framebuffer interrupts
917 * @sfb: main hardware state
919 static void s3c_fb_enable_irq(struct s3c_fb *sfb)
921 void __iomem *regs = sfb->regs;
922 u32 irq_ctrl_reg;
924 if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
925 /* IRQ disabled, enable it */
926 irq_ctrl_reg = readl(regs + VIDINTCON0);
928 irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
929 irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
931 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
932 irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
933 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
934 irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
936 writel(irq_ctrl_reg, regs + VIDINTCON0);
941 * s3c_fb_disable_irq() - disable framebuffer interrupts
942 * @sfb: main hardware state
944 static void s3c_fb_disable_irq(struct s3c_fb *sfb)
946 void __iomem *regs = sfb->regs;
947 u32 irq_ctrl_reg;
949 if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
950 /* IRQ enabled, disable it */
951 irq_ctrl_reg = readl(regs + VIDINTCON0);
953 irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
954 irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
956 writel(irq_ctrl_reg, regs + VIDINTCON0);
960 static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
962 struct s3c_fb *sfb = dev_id;
963 void __iomem *regs = sfb->regs;
964 u32 irq_sts_reg;
966 spin_lock(&sfb->slock);
968 irq_sts_reg = readl(regs + VIDINTCON1);
970 if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
972 /* VSYNC interrupt, accept it */
973 writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
975 sfb->vsync_info.count++;
976 wake_up_interruptible(&sfb->vsync_info.wait);
979 /* We only support waiting for VSYNC for now, so it's safe
980 * to always disable irqs here.
982 s3c_fb_disable_irq(sfb);
984 spin_unlock(&sfb->slock);
985 return IRQ_HANDLED;
989 * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
990 * @sfb: main hardware state
991 * @crtc: head index.
993 static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
995 unsigned long count;
996 int ret;
998 if (crtc != 0)
999 return -ENODEV;
1001 pm_runtime_get_sync(sfb->dev);
1003 count = sfb->vsync_info.count;
1004 s3c_fb_enable_irq(sfb);
1005 ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1006 count != sfb->vsync_info.count,
1007 msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1009 pm_runtime_put_sync(sfb->dev);
1011 if (ret == 0)
1012 return -ETIMEDOUT;
1014 return 0;
1017 static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1018 unsigned long arg)
1020 struct s3c_fb_win *win = info->par;
1021 struct s3c_fb *sfb = win->parent;
1022 int ret;
1023 u32 crtc;
1025 switch (cmd) {
1026 case FBIO_WAITFORVSYNC:
1027 if (get_user(crtc, (u32 __user *)arg)) {
1028 ret = -EFAULT;
1029 break;
1032 ret = s3c_fb_wait_for_vsync(sfb, crtc);
1033 break;
1034 default:
1035 ret = -ENOTTY;
1038 return ret;
1041 static struct fb_ops s3c_fb_ops = {
1042 .owner = THIS_MODULE,
1043 .fb_check_var = s3c_fb_check_var,
1044 .fb_set_par = s3c_fb_set_par,
1045 .fb_blank = s3c_fb_blank,
1046 .fb_setcolreg = s3c_fb_setcolreg,
1047 .fb_fillrect = cfb_fillrect,
1048 .fb_copyarea = cfb_copyarea,
1049 .fb_imageblit = cfb_imageblit,
1050 .fb_pan_display = s3c_fb_pan_display,
1051 .fb_ioctl = s3c_fb_ioctl,
1055 * s3c_fb_missing_pixclock() - calculates pixel clock
1056 * @mode: The video mode to change.
1058 * Calculate the pixel clock when none has been given through platform data.
1060 static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1062 u64 pixclk = 1000000000000ULL;
1063 u32 div;
1065 div = mode->left_margin + mode->hsync_len + mode->right_margin +
1066 mode->xres;
1067 div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1068 mode->yres;
1069 div *= mode->refresh ? : 60;
1071 do_div(pixclk, div);
1073 mode->pixclock = pixclk;
1077 * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1078 * @sfb: The base resources for the hardware.
1079 * @win: The window to initialise memory for.
1081 * Allocate memory for the given framebuffer.
1083 static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1085 struct s3c_fb_pd_win *windata = win->windata;
1086 unsigned int real_size, virt_size, size;
1087 struct fb_info *fbi = win->fbinfo;
1088 dma_addr_t map_dma;
1090 dev_dbg(sfb->dev, "allocating memory for display\n");
1092 real_size = windata->xres * windata->yres;
1093 virt_size = windata->virtual_x * windata->virtual_y;
1095 dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1096 real_size, windata->xres, windata->yres,
1097 virt_size, windata->virtual_x, windata->virtual_y);
1099 size = (real_size > virt_size) ? real_size : virt_size;
1100 size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1101 size /= 8;
1103 fbi->fix.smem_len = size;
1104 size = PAGE_ALIGN(size);
1106 dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1108 fbi->screen_base = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1109 if (!fbi->screen_base)
1110 return -ENOMEM;
1112 dev_dbg(sfb->dev, "mapped %x to %p\n",
1113 (unsigned int)map_dma, fbi->screen_base);
1115 memset(fbi->screen_base, 0x0, size);
1116 fbi->fix.smem_start = map_dma;
1118 return 0;
1122 * s3c_fb_free_memory() - free the display memory for the given window
1123 * @sfb: The base resources for the hardware.
1124 * @win: The window to free the display memory for.
1126 * Free the display memory allocated by s3c_fb_alloc_memory().
1128 static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1130 struct fb_info *fbi = win->fbinfo;
1132 if (fbi->screen_base)
1133 dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1134 fbi->screen_base, fbi->fix.smem_start);
1138 * s3c_fb_release_win() - release resources for a framebuffer window.
1139 * @win: The window to cleanup the resources for.
1141 * Release the resources that where claimed for the hardware window,
1142 * such as the framebuffer instance and any memory claimed for it.
1144 static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1146 u32 data;
1148 if (win->fbinfo) {
1149 if (sfb->variant.has_shadowcon) {
1150 data = readl(sfb->regs + SHADOWCON);
1151 data &= ~SHADOWCON_CHx_ENABLE(win->index);
1152 data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1153 writel(data, sfb->regs + SHADOWCON);
1155 unregister_framebuffer(win->fbinfo);
1156 if (win->fbinfo->cmap.len)
1157 fb_dealloc_cmap(&win->fbinfo->cmap);
1158 s3c_fb_free_memory(sfb, win);
1159 framebuffer_release(win->fbinfo);
1164 * s3c_fb_probe_win() - register an hardware window
1165 * @sfb: The base resources for the hardware
1166 * @variant: The variant information for this window.
1167 * @res: Pointer to where to place the resultant window.
1169 * Allocate and do the basic initialisation for one of the hardware's graphics
1170 * windows.
1172 static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1173 struct s3c_fb_win_variant *variant,
1174 struct s3c_fb_win **res)
1176 struct fb_var_screeninfo *var;
1177 struct fb_videomode initmode;
1178 struct s3c_fb_pd_win *windata;
1179 struct s3c_fb_win *win;
1180 struct fb_info *fbinfo;
1181 int palette_size;
1182 int ret;
1184 dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1186 init_waitqueue_head(&sfb->vsync_info.wait);
1188 palette_size = variant->palette_sz * 4;
1190 fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1191 palette_size * sizeof(u32), sfb->dev);
1192 if (!fbinfo) {
1193 dev_err(sfb->dev, "failed to allocate framebuffer\n");
1194 return -ENOENT;
1197 windata = sfb->pdata->win[win_no];
1198 initmode = *sfb->pdata->vtiming;
1200 WARN_ON(windata->max_bpp == 0);
1201 WARN_ON(windata->xres == 0);
1202 WARN_ON(windata->yres == 0);
1204 win = fbinfo->par;
1205 *res = win;
1206 var = &fbinfo->var;
1207 win->variant = *variant;
1208 win->fbinfo = fbinfo;
1209 win->parent = sfb;
1210 win->windata = windata;
1211 win->index = win_no;
1212 win->palette_buffer = (u32 *)(win + 1);
1214 ret = s3c_fb_alloc_memory(sfb, win);
1215 if (ret) {
1216 dev_err(sfb->dev, "failed to allocate display memory\n");
1217 return ret;
1220 /* setup the r/b/g positions for the window's palette */
1221 if (win->variant.palette_16bpp) {
1222 /* Set RGB 5:6:5 as default */
1223 win->palette.r.offset = 11;
1224 win->palette.r.length = 5;
1225 win->palette.g.offset = 5;
1226 win->palette.g.length = 6;
1227 win->palette.b.offset = 0;
1228 win->palette.b.length = 5;
1230 } else {
1231 /* Set 8bpp or 8bpp and 1bit alpha */
1232 win->palette.r.offset = 16;
1233 win->palette.r.length = 8;
1234 win->palette.g.offset = 8;
1235 win->palette.g.length = 8;
1236 win->palette.b.offset = 0;
1237 win->palette.b.length = 8;
1240 /* setup the initial video mode from the window */
1241 initmode.xres = windata->xres;
1242 initmode.yres = windata->yres;
1243 fb_videomode_to_var(&fbinfo->var, &initmode);
1245 fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
1246 fbinfo->fix.accel = FB_ACCEL_NONE;
1247 fbinfo->var.activate = FB_ACTIVATE_NOW;
1248 fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
1249 fbinfo->var.bits_per_pixel = windata->default_bpp;
1250 fbinfo->fbops = &s3c_fb_ops;
1251 fbinfo->flags = FBINFO_FLAG_DEFAULT;
1252 fbinfo->pseudo_palette = &win->pseudo_palette;
1254 /* prepare to actually start the framebuffer */
1256 ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1257 if (ret < 0) {
1258 dev_err(sfb->dev, "check_var failed on initial video params\n");
1259 return ret;
1262 /* create initial colour map */
1264 ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1265 if (ret == 0)
1266 fb_set_cmap(&fbinfo->cmap, fbinfo);
1267 else
1268 dev_err(sfb->dev, "failed to allocate fb cmap\n");
1270 s3c_fb_set_par(fbinfo);
1272 dev_dbg(sfb->dev, "about to register framebuffer\n");
1274 /* run the check_var and set_par on our configuration. */
1276 ret = register_framebuffer(fbinfo);
1277 if (ret < 0) {
1278 dev_err(sfb->dev, "failed to register framebuffer\n");
1279 return ret;
1282 dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1284 return 0;
1288 * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1289 * @sfb: The base resources for the hardware.
1291 * Set horizontal and vertical lcd rgb interface timing.
1293 static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1295 struct fb_videomode *vmode = sfb->pdata->vtiming;
1296 void __iomem *regs = sfb->regs;
1297 int clkdiv;
1298 u32 data;
1300 if (!vmode->pixclock)
1301 s3c_fb_missing_pixclock(vmode);
1303 clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1305 data = sfb->pdata->vidcon0;
1306 data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1308 if (clkdiv > 1)
1309 data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1310 else
1311 data &= ~VIDCON0_CLKDIR; /* 1:1 clock */
1313 if (sfb->variant.is_2443)
1314 data |= (1 << 5);
1315 writel(data, regs + VIDCON0);
1317 data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1318 VIDTCON0_VFPD(vmode->lower_margin - 1) |
1319 VIDTCON0_VSPW(vmode->vsync_len - 1);
1320 writel(data, regs + sfb->variant.vidtcon);
1322 data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1323 VIDTCON1_HFPD(vmode->right_margin - 1) |
1324 VIDTCON1_HSPW(vmode->hsync_len - 1);
1325 writel(data, regs + sfb->variant.vidtcon + 4);
1327 data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1328 VIDTCON2_HOZVAL(vmode->xres - 1) |
1329 VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1330 VIDTCON2_HOZVAL_E(vmode->xres - 1);
1331 writel(data, regs + sfb->variant.vidtcon + 8);
1335 * s3c_fb_clear_win() - clear hardware window registers.
1336 * @sfb: The base resources for the hardware.
1337 * @win: The window to process.
1339 * Reset the specific window registers to a known state.
1341 static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1343 void __iomem *regs = sfb->regs;
1344 u32 reg;
1346 writel(0, regs + sfb->variant.wincon + (win * 4));
1347 writel(0, regs + VIDOSD_A(win, sfb->variant));
1348 writel(0, regs + VIDOSD_B(win, sfb->variant));
1349 writel(0, regs + VIDOSD_C(win, sfb->variant));
1351 if (sfb->variant.has_shadowcon) {
1352 reg = readl(sfb->regs + SHADOWCON);
1353 reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1354 SHADOWCON_CHx_ENABLE(win) |
1355 SHADOWCON_CHx_LOCAL_ENABLE(win));
1356 writel(reg, sfb->regs + SHADOWCON);
1360 static int s3c_fb_probe(struct platform_device *pdev)
1362 const struct platform_device_id *platid;
1363 struct s3c_fb_driverdata *fbdrv;
1364 struct device *dev = &pdev->dev;
1365 struct s3c_fb_platdata *pd;
1366 struct s3c_fb *sfb;
1367 struct resource *res;
1368 int win;
1369 int ret = 0;
1370 u32 reg;
1372 platid = platform_get_device_id(pdev);
1373 fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1375 if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1376 dev_err(dev, "too many windows, cannot attach\n");
1377 return -EINVAL;
1380 pd = dev_get_platdata(&pdev->dev);
1381 if (!pd) {
1382 dev_err(dev, "no platform data specified\n");
1383 return -EINVAL;
1386 sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1387 if (!sfb)
1388 return -ENOMEM;
1390 dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1392 sfb->dev = dev;
1393 sfb->pdata = pd;
1394 sfb->variant = fbdrv->variant;
1396 spin_lock_init(&sfb->slock);
1398 sfb->bus_clk = devm_clk_get(dev, "lcd");
1399 if (IS_ERR(sfb->bus_clk)) {
1400 dev_err(dev, "failed to get bus clock\n");
1401 return PTR_ERR(sfb->bus_clk);
1404 clk_prepare_enable(sfb->bus_clk);
1406 if (!sfb->variant.has_clksel) {
1407 sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1408 if (IS_ERR(sfb->lcd_clk)) {
1409 dev_err(dev, "failed to get lcd clock\n");
1410 ret = PTR_ERR(sfb->lcd_clk);
1411 goto err_bus_clk;
1414 clk_prepare_enable(sfb->lcd_clk);
1417 pm_runtime_enable(sfb->dev);
1419 res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
1420 sfb->regs = devm_ioremap_resource(dev, res);
1421 if (IS_ERR(sfb->regs)) {
1422 ret = PTR_ERR(sfb->regs);
1423 goto err_lcd_clk;
1426 res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1427 if (!res) {
1428 dev_err(dev, "failed to acquire irq resource\n");
1429 ret = -ENOENT;
1430 goto err_lcd_clk;
1432 sfb->irq_no = res->start;
1433 ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1434 0, "s3c_fb", sfb);
1435 if (ret) {
1436 dev_err(dev, "irq request failed\n");
1437 goto err_lcd_clk;
1440 dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1442 platform_set_drvdata(pdev, sfb);
1443 pm_runtime_get_sync(sfb->dev);
1445 /* setup gpio and output polarity controls */
1447 pd->setup_gpio();
1449 writel(pd->vidcon1, sfb->regs + VIDCON1);
1451 /* set video clock running at under-run */
1452 if (sfb->variant.has_fixvclk) {
1453 reg = readl(sfb->regs + VIDCON1);
1454 reg &= ~VIDCON1_VCLK_MASK;
1455 reg |= VIDCON1_VCLK_RUN;
1456 writel(reg, sfb->regs + VIDCON1);
1459 /* zero all windows before we do anything */
1461 for (win = 0; win < fbdrv->variant.nr_windows; win++)
1462 s3c_fb_clear_win(sfb, win);
1464 /* initialise colour key controls */
1465 for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1466 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1468 regs += (win * 8);
1469 writel(0xffffff, regs + WKEYCON0);
1470 writel(0xffffff, regs + WKEYCON1);
1473 s3c_fb_set_rgb_timing(sfb);
1475 /* we have the register setup, start allocating framebuffers */
1477 for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1478 if (!pd->win[win])
1479 continue;
1481 ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1482 &sfb->windows[win]);
1483 if (ret < 0) {
1484 dev_err(dev, "failed to create window %d\n", win);
1485 for (; win >= 0; win--)
1486 s3c_fb_release_win(sfb, sfb->windows[win]);
1487 goto err_pm_runtime;
1491 platform_set_drvdata(pdev, sfb);
1492 pm_runtime_put_sync(sfb->dev);
1494 return 0;
1496 err_pm_runtime:
1497 pm_runtime_put_sync(sfb->dev);
1499 err_lcd_clk:
1500 pm_runtime_disable(sfb->dev);
1502 if (!sfb->variant.has_clksel)
1503 clk_disable_unprepare(sfb->lcd_clk);
1505 err_bus_clk:
1506 clk_disable_unprepare(sfb->bus_clk);
1508 return ret;
1512 * s3c_fb_remove() - Cleanup on module finalisation
1513 * @pdev: The platform device we are bound to.
1515 * Shutdown and then release all the resources that the driver allocated
1516 * on initialisation.
1518 static int s3c_fb_remove(struct platform_device *pdev)
1520 struct s3c_fb *sfb = platform_get_drvdata(pdev);
1521 int win;
1523 pm_runtime_get_sync(sfb->dev);
1525 for (win = 0; win < S3C_FB_MAX_WIN; win++)
1526 if (sfb->windows[win])
1527 s3c_fb_release_win(sfb, sfb->windows[win]);
1529 if (!sfb->variant.has_clksel)
1530 clk_disable_unprepare(sfb->lcd_clk);
1532 clk_disable_unprepare(sfb->bus_clk);
1534 pm_runtime_put_sync(sfb->dev);
1535 pm_runtime_disable(sfb->dev);
1537 return 0;
1540 #ifdef CONFIG_PM_SLEEP
1541 static int s3c_fb_suspend(struct device *dev)
1543 struct s3c_fb *sfb = dev_get_drvdata(dev);
1544 struct s3c_fb_win *win;
1545 int win_no;
1547 pm_runtime_get_sync(sfb->dev);
1549 for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1550 win = sfb->windows[win_no];
1551 if (!win)
1552 continue;
1554 /* use the blank function to push into power-down */
1555 s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1558 if (!sfb->variant.has_clksel)
1559 clk_disable_unprepare(sfb->lcd_clk);
1561 clk_disable_unprepare(sfb->bus_clk);
1563 pm_runtime_put_sync(sfb->dev);
1565 return 0;
1568 static int s3c_fb_resume(struct device *dev)
1570 struct s3c_fb *sfb = dev_get_drvdata(dev);
1571 struct s3c_fb_platdata *pd = sfb->pdata;
1572 struct s3c_fb_win *win;
1573 int win_no;
1574 u32 reg;
1576 pm_runtime_get_sync(sfb->dev);
1578 clk_prepare_enable(sfb->bus_clk);
1580 if (!sfb->variant.has_clksel)
1581 clk_prepare_enable(sfb->lcd_clk);
1583 /* setup gpio and output polarity controls */
1584 pd->setup_gpio();
1585 writel(pd->vidcon1, sfb->regs + VIDCON1);
1587 /* set video clock running at under-run */
1588 if (sfb->variant.has_fixvclk) {
1589 reg = readl(sfb->regs + VIDCON1);
1590 reg &= ~VIDCON1_VCLK_MASK;
1591 reg |= VIDCON1_VCLK_RUN;
1592 writel(reg, sfb->regs + VIDCON1);
1595 /* zero all windows before we do anything */
1596 for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1597 s3c_fb_clear_win(sfb, win_no);
1599 for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1600 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1601 win = sfb->windows[win_no];
1602 if (!win)
1603 continue;
1605 shadow_protect_win(win, 1);
1606 regs += (win_no * 8);
1607 writel(0xffffff, regs + WKEYCON0);
1608 writel(0xffffff, regs + WKEYCON1);
1609 shadow_protect_win(win, 0);
1612 s3c_fb_set_rgb_timing(sfb);
1614 /* restore framebuffers */
1615 for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1616 win = sfb->windows[win_no];
1617 if (!win)
1618 continue;
1620 dev_dbg(dev, "resuming window %d\n", win_no);
1621 s3c_fb_set_par(win->fbinfo);
1624 pm_runtime_put_sync(sfb->dev);
1626 return 0;
1628 #endif
1630 #ifdef CONFIG_PM
1631 static int s3c_fb_runtime_suspend(struct device *dev)
1633 struct s3c_fb *sfb = dev_get_drvdata(dev);
1635 if (!sfb->variant.has_clksel)
1636 clk_disable_unprepare(sfb->lcd_clk);
1638 clk_disable_unprepare(sfb->bus_clk);
1640 return 0;
1643 static int s3c_fb_runtime_resume(struct device *dev)
1645 struct s3c_fb *sfb = dev_get_drvdata(dev);
1646 struct s3c_fb_platdata *pd = sfb->pdata;
1648 clk_prepare_enable(sfb->bus_clk);
1650 if (!sfb->variant.has_clksel)
1651 clk_prepare_enable(sfb->lcd_clk);
1653 /* setup gpio and output polarity controls */
1654 pd->setup_gpio();
1655 writel(pd->vidcon1, sfb->regs + VIDCON1);
1657 return 0;
1659 #endif
1661 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1662 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1664 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1665 [0] = {
1666 .has_osd_c = 1,
1667 .osd_size_off = 0x8,
1668 .palette_sz = 256,
1669 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1670 VALID_BPP(18) | VALID_BPP(24)),
1672 [1] = {
1673 .has_osd_c = 1,
1674 .has_osd_d = 1,
1675 .osd_size_off = 0xc,
1676 .has_osd_alpha = 1,
1677 .palette_sz = 256,
1678 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1679 VALID_BPP(18) | VALID_BPP(19) |
1680 VALID_BPP(24) | VALID_BPP(25) |
1681 VALID_BPP(28)),
1683 [2] = {
1684 .has_osd_c = 1,
1685 .has_osd_d = 1,
1686 .osd_size_off = 0xc,
1687 .has_osd_alpha = 1,
1688 .palette_sz = 16,
1689 .palette_16bpp = 1,
1690 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1691 VALID_BPP(18) | VALID_BPP(19) |
1692 VALID_BPP(24) | VALID_BPP(25) |
1693 VALID_BPP(28)),
1695 [3] = {
1696 .has_osd_c = 1,
1697 .has_osd_alpha = 1,
1698 .palette_sz = 16,
1699 .palette_16bpp = 1,
1700 .valid_bpp = (VALID_BPP124 | VALID_BPP(16) |
1701 VALID_BPP(18) | VALID_BPP(19) |
1702 VALID_BPP(24) | VALID_BPP(25) |
1703 VALID_BPP(28)),
1705 [4] = {
1706 .has_osd_c = 1,
1707 .has_osd_alpha = 1,
1708 .palette_sz = 4,
1709 .palette_16bpp = 1,
1710 .valid_bpp = (VALID_BPP(1) | VALID_BPP(2) |
1711 VALID_BPP(16) | VALID_BPP(18) |
1712 VALID_BPP(19) | VALID_BPP(24) |
1713 VALID_BPP(25) | VALID_BPP(28)),
1717 static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1718 .variant = {
1719 .nr_windows = 5,
1720 .vidtcon = VIDTCON0,
1721 .wincon = WINCON(0),
1722 .winmap = WINxMAP(0),
1723 .keycon = WKEYCON,
1724 .osd = VIDOSD_BASE,
1725 .osd_stride = 16,
1726 .buf_start = VIDW_BUF_START(0),
1727 .buf_size = VIDW_BUF_SIZE(0),
1728 .buf_end = VIDW_BUF_END(0),
1730 .palette = {
1731 [0] = 0x400,
1732 [1] = 0x800,
1733 [2] = 0x300,
1734 [3] = 0x320,
1735 [4] = 0x340,
1738 .has_prtcon = 1,
1739 .has_clksel = 1,
1741 .win[0] = &s3c_fb_data_64xx_wins[0],
1742 .win[1] = &s3c_fb_data_64xx_wins[1],
1743 .win[2] = &s3c_fb_data_64xx_wins[2],
1744 .win[3] = &s3c_fb_data_64xx_wins[3],
1745 .win[4] = &s3c_fb_data_64xx_wins[4],
1748 /* S3C2443/S3C2416 style hardware */
1749 static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1750 .variant = {
1751 .nr_windows = 2,
1752 .is_2443 = 1,
1754 .vidtcon = 0x08,
1755 .wincon = 0x14,
1756 .winmap = 0xd0,
1757 .keycon = 0xb0,
1758 .osd = 0x28,
1759 .osd_stride = 12,
1760 .buf_start = 0x64,
1761 .buf_size = 0x94,
1762 .buf_end = 0x7c,
1764 .palette = {
1765 [0] = 0x400,
1766 [1] = 0x800,
1768 .has_clksel = 1,
1770 .win[0] = &(struct s3c_fb_win_variant) {
1771 .palette_sz = 256,
1772 .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1774 .win[1] = &(struct s3c_fb_win_variant) {
1775 .has_osd_c = 1,
1776 .has_osd_alpha = 1,
1777 .palette_sz = 256,
1778 .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
1779 VALID_BPP(18) | VALID_BPP(19) |
1780 VALID_BPP(24) | VALID_BPP(25) |
1781 VALID_BPP(28)),
1785 static const struct platform_device_id s3c_fb_driver_ids[] = {
1787 .name = "s3c-fb",
1788 .driver_data = (unsigned long)&s3c_fb_data_64xx,
1789 }, {
1790 .name = "s3c2443-fb",
1791 .driver_data = (unsigned long)&s3c_fb_data_s3c2443,
1795 MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1797 static const struct dev_pm_ops s3cfb_pm_ops = {
1798 SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1799 SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1800 NULL)
1803 static struct platform_driver s3c_fb_driver = {
1804 .probe = s3c_fb_probe,
1805 .remove = s3c_fb_remove,
1806 .id_table = s3c_fb_driver_ids,
1807 .driver = {
1808 .name = "s3c-fb",
1809 .pm = &s3cfb_pm_ops,
1813 module_platform_driver(s3c_fb_driver);
1815 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1816 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1817 MODULE_LICENSE("GPL");
1818 MODULE_ALIAS("platform:s3c-fb");