2 # IP Virtual Server configuration
5 tristate "IP virtual server support"
6 depends on NET && INET && NETFILTER
7 depends on (NF_CONNTRACK || NF_CONNTRACK=n)
9 IP Virtual Server support will let you build a high-performance
10 virtual server based on cluster of two or more real servers. This
11 option must be enabled for at least one of the clustered computers
12 that will take care of intercepting incoming connections to a
13 single IP address and scheduling them to real servers.
15 Three request dispatching techniques are implemented, they are
16 virtual server via NAT, virtual server via tunneling and virtual
17 server via direct routing. The several scheduling algorithms can
18 be used to choose which server the connection is directed to,
19 thus load balancing can be achieved among the servers. For more
20 information and its administration program, please visit the
21 following URL: <http://www.linuxvirtualserver.org/>.
23 If you want to compile it in kernel, say Y. To compile it as a
24 module, choose M here. If unsure, say N.
29 bool "IPv6 support for IPVS"
30 depends on IPV6 = y || IP_VS = IPV6
31 select IP6_NF_IPTABLES
33 Add IPv6 support to IPVS.
38 bool "IP virtual server debugging"
40 Say Y here if you want to get additional messages useful in
41 debugging the IP virtual server code. You can change the debug
42 level in /proc/sys/net/ipv4/vs/debug_level
45 int "IPVS connection table size (the Nth power of 2)"
49 The IPVS connection hash table uses the chaining scheme to handle
50 hash collisions. Using a big IPVS connection hash table will greatly
51 reduce conflicts when there are hundreds of thousands of connections
54 Note the table size must be power of 2. The table size will be the
55 value of 2 to the your input number power. The number to choose is
56 from 8 to 20, the default number is 12, which means the table size
57 is 4096. Don't input the number too small, otherwise you will lose
58 performance on it. You can adapt the table size yourself, according
59 to your virtual server application. It is good to set the table size
60 not far less than the number of connections per second multiplying
61 average lasting time of connection in the table. For example, your
62 virtual server gets 200 connections per second, the connection lasts
63 for 200 seconds in average in the connection table, the table size
64 should be not far less than 200x200, it is good to set the table
67 Another note that each connection occupies 128 bytes effectively and
68 each hash entry uses 8 bytes, so you can estimate how much memory is
71 You can overwrite this number setting conn_tab_bits module parameter
72 or by appending ip_vs.conn_tab_bits=? to the kernel command line
73 if IP VS was compiled built-in.
75 comment "IPVS transport protocol load balancing support"
77 config IP_VS_PROTO_TCP
78 bool "TCP load balancing support"
80 This option enables support for load balancing TCP transport
81 protocol. Say Y if unsure.
83 config IP_VS_PROTO_UDP
84 bool "UDP load balancing support"
86 This option enables support for load balancing UDP transport
87 protocol. Say Y if unsure.
89 config IP_VS_PROTO_AH_ESP
90 def_bool IP_VS_PROTO_ESP || IP_VS_PROTO_AH
92 config IP_VS_PROTO_ESP
93 bool "ESP load balancing support"
95 This option enables support for load balancing ESP (Encapsulation
96 Security Payload) transport protocol. Say Y if unsure.
99 bool "AH load balancing support"
101 This option enables support for load balancing AH (Authentication
102 Header) transport protocol. Say Y if unsure.
104 config IP_VS_PROTO_SCTP
105 bool "SCTP load balancing support"
108 This option enables support for load balancing SCTP transport
109 protocol. Say Y if unsure.
111 comment "IPVS scheduler"
114 tristate "round-robin scheduling"
116 The robin-robin scheduling algorithm simply directs network
117 connections to different real servers in a round-robin manner.
119 If you want to compile it in kernel, say Y. To compile it as a
120 module, choose M here. If unsure, say N.
123 tristate "weighted round-robin scheduling"
125 The weighted robin-robin scheduling algorithm directs network
126 connections to different real servers based on server weights
127 in a round-robin manner. Servers with higher weights receive
128 new connections first than those with less weights, and servers
129 with higher weights get more connections than those with less
130 weights and servers with equal weights get equal connections.
132 If you want to compile it in kernel, say Y. To compile it as a
133 module, choose M here. If unsure, say N.
136 tristate "least-connection scheduling"
138 The least-connection scheduling algorithm directs network
139 connections to the server with the least number of active
142 If you want to compile it in kernel, say Y. To compile it as a
143 module, choose M here. If unsure, say N.
146 tristate "weighted least-connection scheduling"
148 The weighted least-connection scheduling algorithm directs network
149 connections to the server with the least active connections
150 normalized by the server weight.
152 If you want to compile it in kernel, say Y. To compile it as a
153 module, choose M here. If unsure, say N.
156 tristate "locality-based least-connection scheduling"
158 The locality-based least-connection scheduling algorithm is for
159 destination IP load balancing. It is usually used in cache cluster.
160 This algorithm usually directs packet destined for an IP address to
161 its server if the server is alive and under load. If the server is
162 overloaded (its active connection numbers is larger than its weight)
163 and there is a server in its half load, then allocate the weighted
164 least-connection server to this IP address.
166 If you want to compile it in kernel, say Y. To compile it as a
167 module, choose M here. If unsure, say N.
170 tristate "locality-based least-connection with replication scheduling"
172 The locality-based least-connection with replication scheduling
173 algorithm is also for destination IP load balancing. It is
174 usually used in cache cluster. It differs from the LBLC scheduling
175 as follows: the load balancer maintains mappings from a target
176 to a set of server nodes that can serve the target. Requests for
177 a target are assigned to the least-connection node in the target's
178 server set. If all the node in the server set are over loaded,
179 it picks up a least-connection node in the cluster and adds it
180 in the sever set for the target. If the server set has not been
181 modified for the specified time, the most loaded node is removed
182 from the server set, in order to avoid high degree of replication.
184 If you want to compile it in kernel, say Y. To compile it as a
185 module, choose M here. If unsure, say N.
188 tristate "destination hashing scheduling"
190 The destination hashing scheduling algorithm assigns network
191 connections to the servers through looking up a statically assigned
192 hash table by their destination IP addresses.
194 If you want to compile it in kernel, say Y. To compile it as a
195 module, choose M here. If unsure, say N.
198 tristate "source hashing scheduling"
200 The source hashing scheduling algorithm assigns network
201 connections to the servers through looking up a statically assigned
202 hash table by their source IP addresses.
204 If you want to compile it in kernel, say Y. To compile it as a
205 module, choose M here. If unsure, say N.
208 tristate "shortest expected delay scheduling"
210 The shortest expected delay scheduling algorithm assigns network
211 connections to the server with the shortest expected delay. The
212 expected delay that the job will experience is (Ci + 1) / Ui if
213 sent to the ith server, in which Ci is the number of connections
214 on the ith server and Ui is the fixed service rate (weight)
217 If you want to compile it in kernel, say Y. To compile it as a
218 module, choose M here. If unsure, say N.
221 tristate "never queue scheduling"
223 The never queue scheduling algorithm adopts a two-speed model.
224 When there is an idle server available, the job will be sent to
225 the idle server, instead of waiting for a fast one. When there
226 is no idle server available, the job will be sent to the server
227 that minimize its expected delay (The Shortest Expected Delay
228 scheduling algorithm).
230 If you want to compile it in kernel, say Y. To compile it as a
231 module, choose M here. If unsure, say N.
233 comment 'IPVS SH scheduler'
235 config IP_VS_SH_TAB_BITS
236 int "IPVS source hashing table size (the Nth power of 2)"
240 The source hashing scheduler maps source IPs to destinations
241 stored in a hash table. This table is tiled by each destination
242 until all slots in the table are filled. When using weights to
243 allow destinations to receive more connections, the table is
244 tiled an amount proportional to the weights specified. The table
245 needs to be large enough to effectively fit all the destinations
246 multiplied by their respective weights.
248 comment 'IPVS application helper'
251 tristate "FTP protocol helper"
252 depends on IP_VS_PROTO_TCP && NF_CONNTRACK && NF_NAT && \
256 FTP is a protocol that transfers IP address and/or port number in
257 the payload. In the virtual server via Network Address Translation,
258 the IP address and port number of real servers cannot be sent to
259 clients in ftp connections directly, so FTP protocol helper is
260 required for tracking the connection and mangling it back to that of
263 If you want to compile it in kernel, say Y. To compile it as a
264 module, choose M here. If unsure, say N.
267 bool "Netfilter connection tracking"
268 depends on NF_CONNTRACK
270 The Netfilter connection tracking support allows the IPVS
271 connection state to be exported to the Netfilter framework
272 for filtering purposes.
275 tristate "SIP persistence engine"
276 depends on IP_VS_PROTO_UDP
277 depends on NF_CONNTRACK_SIP
279 Allow persistence based on the SIP Call-ID