treewide: remove redundant IS_ERR() before error code check
[linux/fpc-iii.git] / arch / mips / include / asm / unroll.h
blobc628747d4ecd1895e9cbde95bbbf4179a0cea573
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 #ifndef __ASM_UNROLL_H__
3 #define __ASM_UNROLL_H__
5 /*
6 * Explicitly unroll a loop, for use in cases where doing so is performance
7 * critical.
9 * Ideally we'd rely upon the compiler to provide this but there's no commonly
10 * available means to do so. For example GCC's "#pragma GCC unroll"
11 * functionality would be ideal but is only available from GCC 8 onwards. Using
12 * -funroll-loops is an option but GCC tends to make poor choices when
13 * compiling our string functions. -funroll-all-loops leads to massive code
14 * bloat, even if only applied to the string functions.
16 #define unroll(times, fn, ...) do { \
17 extern void bad_unroll(void) \
18 __compiletime_error("Unsupported unroll"); \
20 /* \
21 * We can't unroll if the number of iterations isn't \
22 * compile-time constant. Unfortunately GCC versions \
23 * up until 4.6 tend to miss obvious constants & cause \
24 * this check to fail, even though they go on to \
25 * generate reasonable code for the switch statement, \
26 * so we skip the sanity check for those compilers. \
27 */ \
28 BUILD_BUG_ON((CONFIG_GCC_VERSION >= 40700 || \
29 CONFIG_CLANG_VERSION >= 80000) && \
30 !__builtin_constant_p(times)); \
32 switch (times) { \
33 case 32: fn(__VA_ARGS__); /* fall through */ \
34 case 31: fn(__VA_ARGS__); /* fall through */ \
35 case 30: fn(__VA_ARGS__); /* fall through */ \
36 case 29: fn(__VA_ARGS__); /* fall through */ \
37 case 28: fn(__VA_ARGS__); /* fall through */ \
38 case 27: fn(__VA_ARGS__); /* fall through */ \
39 case 26: fn(__VA_ARGS__); /* fall through */ \
40 case 25: fn(__VA_ARGS__); /* fall through */ \
41 case 24: fn(__VA_ARGS__); /* fall through */ \
42 case 23: fn(__VA_ARGS__); /* fall through */ \
43 case 22: fn(__VA_ARGS__); /* fall through */ \
44 case 21: fn(__VA_ARGS__); /* fall through */ \
45 case 20: fn(__VA_ARGS__); /* fall through */ \
46 case 19: fn(__VA_ARGS__); /* fall through */ \
47 case 18: fn(__VA_ARGS__); /* fall through */ \
48 case 17: fn(__VA_ARGS__); /* fall through */ \
49 case 16: fn(__VA_ARGS__); /* fall through */ \
50 case 15: fn(__VA_ARGS__); /* fall through */ \
51 case 14: fn(__VA_ARGS__); /* fall through */ \
52 case 13: fn(__VA_ARGS__); /* fall through */ \
53 case 12: fn(__VA_ARGS__); /* fall through */ \
54 case 11: fn(__VA_ARGS__); /* fall through */ \
55 case 10: fn(__VA_ARGS__); /* fall through */ \
56 case 9: fn(__VA_ARGS__); /* fall through */ \
57 case 8: fn(__VA_ARGS__); /* fall through */ \
58 case 7: fn(__VA_ARGS__); /* fall through */ \
59 case 6: fn(__VA_ARGS__); /* fall through */ \
60 case 5: fn(__VA_ARGS__); /* fall through */ \
61 case 4: fn(__VA_ARGS__); /* fall through */ \
62 case 3: fn(__VA_ARGS__); /* fall through */ \
63 case 2: fn(__VA_ARGS__); /* fall through */ \
64 case 1: fn(__VA_ARGS__); /* fall through */ \
65 case 0: break; \
67 default: \
68 /* \
69 * Either the iteration count is unreasonable \
70 * or we need to add more cases above. \
71 */ \
72 bad_unroll(); \
73 break; \
74 } \
75 } while (0)
77 #endif /* __ASM_UNROLL_H__ */