treewide: remove redundant IS_ERR() before error code check
[linux/fpc-iii.git] / drivers / gpu / drm / vmwgfx / device_include / svga3d_surfacedefs.h
blob61414f105c677f82f95518502f9dd7b57d0c70b8
1 /* SPDX-License-Identifier: GPL-2.0 OR MIT */
2 /**************************************************************************
4 * Copyright 2008-2015 VMware, Inc., Palo Alto, CA., USA
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * svga3d_surfacedefs.h --
31 * Surface definitions and inlineable utilities for SVGA3d.
34 #ifndef _SVGA3D_SURFACEDEFS_H_
35 #define _SVGA3D_SURFACEDEFS_H_
37 #define INCLUDE_ALLOW_USERLEVEL
38 #define INCLUDE_ALLOW_MODULE
39 #include "includeCheck.h"
41 #include <linux/kernel.h>
42 #include <drm/vmwgfx_drm.h>
44 #include "svga3d_reg.h"
46 #define surf_size_struct struct drm_vmw_size
49 * enum svga3d_block_desc - describes generic properties about formats.
51 enum svga3d_block_desc {
52 /* Nothing special can be said about this format. */
53 SVGA3DBLOCKDESC_NONE = 0,
55 /* Format contains Blue/U data */
56 SVGA3DBLOCKDESC_BLUE = 1 << 0,
57 SVGA3DBLOCKDESC_W = 1 << 0,
58 SVGA3DBLOCKDESC_BUMP_L = 1 << 0,
60 /* Format contains Green/V data */
61 SVGA3DBLOCKDESC_GREEN = 1 << 1,
62 SVGA3DBLOCKDESC_V = 1 << 1,
64 /* Format contains Red/W/Luminance data */
65 SVGA3DBLOCKDESC_RED = 1 << 2,
66 SVGA3DBLOCKDESC_U = 1 << 2,
67 SVGA3DBLOCKDESC_LUMINANCE = 1 << 2,
69 /* Format contains Alpha/Q data */
70 SVGA3DBLOCKDESC_ALPHA = 1 << 3,
71 SVGA3DBLOCKDESC_Q = 1 << 3,
73 /* Format is a buffer */
74 SVGA3DBLOCKDESC_BUFFER = 1 << 4,
76 /* Format is compressed */
77 SVGA3DBLOCKDESC_COMPRESSED = 1 << 5,
79 /* Format uses IEEE floating point */
80 SVGA3DBLOCKDESC_FP = 1 << 6,
82 /* Three separate blocks store data. */
83 SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 7,
85 /* 2 planes of Y, UV, e.g., NV12. */
86 SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 8,
88 /* 3 planes of separate Y, U, V, e.g., YV12. */
89 SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 9,
91 /* Block with a stencil channel */
92 SVGA3DBLOCKDESC_STENCIL = 1 << 11,
94 /* Typeless format */
95 SVGA3DBLOCKDESC_TYPELESS = 1 << 12,
97 /* Channels are signed integers */
98 SVGA3DBLOCKDESC_SINT = 1 << 13,
100 /* Channels are unsigned integers */
101 SVGA3DBLOCKDESC_UINT = 1 << 14,
103 /* Channels are normalized (when sampling) */
104 SVGA3DBLOCKDESC_NORM = 1 << 15,
106 /* Channels are in SRGB */
107 SVGA3DBLOCKDESC_SRGB = 1 << 16,
109 /* Shared exponent */
110 SVGA3DBLOCKDESC_EXP = 1 << 17,
112 /* Format contains color data. */
113 SVGA3DBLOCKDESC_COLOR = 1 << 18,
114 /* Format contains depth data. */
115 SVGA3DBLOCKDESC_DEPTH = 1 << 19,
116 /* Format contains bump data. */
117 SVGA3DBLOCKDESC_BUMP = 1 << 20,
119 /* Format contains YUV video data. */
120 SVGA3DBLOCKDESC_YUV_VIDEO = 1 << 21,
122 /* For mixed unsigned/signed formats. */
123 SVGA3DBLOCKDESC_MIXED = 1 << 22,
125 /* For distingushing CxV8U8. */
126 SVGA3DBLOCKDESC_CX = 1 << 23,
128 /* Different compressed format groups. */
129 SVGA3DBLOCKDESC_BC1 = 1 << 24,
130 SVGA3DBLOCKDESC_BC2 = 1 << 25,
131 SVGA3DBLOCKDESC_BC3 = 1 << 26,
132 SVGA3DBLOCKDESC_BC4 = 1 << 27,
133 SVGA3DBLOCKDESC_BC5 = 1 << 28,
135 SVGA3DBLOCKDESC_A_UINT = SVGA3DBLOCKDESC_ALPHA |
136 SVGA3DBLOCKDESC_UINT |
137 SVGA3DBLOCKDESC_COLOR,
138 SVGA3DBLOCKDESC_A_UNORM = SVGA3DBLOCKDESC_A_UINT |
139 SVGA3DBLOCKDESC_NORM,
140 SVGA3DBLOCKDESC_R_UINT = SVGA3DBLOCKDESC_RED |
141 SVGA3DBLOCKDESC_UINT |
142 SVGA3DBLOCKDESC_COLOR,
143 SVGA3DBLOCKDESC_R_UNORM = SVGA3DBLOCKDESC_R_UINT |
144 SVGA3DBLOCKDESC_NORM,
145 SVGA3DBLOCKDESC_R_SINT = SVGA3DBLOCKDESC_RED |
146 SVGA3DBLOCKDESC_SINT |
147 SVGA3DBLOCKDESC_COLOR,
148 SVGA3DBLOCKDESC_R_SNORM = SVGA3DBLOCKDESC_R_SINT |
149 SVGA3DBLOCKDESC_NORM,
150 SVGA3DBLOCKDESC_G_UINT = SVGA3DBLOCKDESC_GREEN |
151 SVGA3DBLOCKDESC_UINT |
152 SVGA3DBLOCKDESC_COLOR,
153 SVGA3DBLOCKDESC_RG_UINT = SVGA3DBLOCKDESC_RED |
154 SVGA3DBLOCKDESC_GREEN |
155 SVGA3DBLOCKDESC_UINT |
156 SVGA3DBLOCKDESC_COLOR,
157 SVGA3DBLOCKDESC_RG_UNORM = SVGA3DBLOCKDESC_RG_UINT |
158 SVGA3DBLOCKDESC_NORM,
159 SVGA3DBLOCKDESC_RG_SINT = SVGA3DBLOCKDESC_RED |
160 SVGA3DBLOCKDESC_GREEN |
161 SVGA3DBLOCKDESC_SINT |
162 SVGA3DBLOCKDESC_COLOR,
163 SVGA3DBLOCKDESC_RG_SNORM = SVGA3DBLOCKDESC_RG_SINT |
164 SVGA3DBLOCKDESC_NORM,
165 SVGA3DBLOCKDESC_RGB_UINT = SVGA3DBLOCKDESC_RED |
166 SVGA3DBLOCKDESC_GREEN |
167 SVGA3DBLOCKDESC_BLUE |
168 SVGA3DBLOCKDESC_UINT |
169 SVGA3DBLOCKDESC_COLOR,
170 SVGA3DBLOCKDESC_RGB_SINT = SVGA3DBLOCKDESC_RED |
171 SVGA3DBLOCKDESC_GREEN |
172 SVGA3DBLOCKDESC_BLUE |
173 SVGA3DBLOCKDESC_SINT |
174 SVGA3DBLOCKDESC_COLOR,
175 SVGA3DBLOCKDESC_RGB_UNORM = SVGA3DBLOCKDESC_RGB_UINT |
176 SVGA3DBLOCKDESC_NORM,
177 SVGA3DBLOCKDESC_RGB_UNORM_SRGB = SVGA3DBLOCKDESC_RGB_UNORM |
178 SVGA3DBLOCKDESC_SRGB,
179 SVGA3DBLOCKDESC_RGBA_UINT = SVGA3DBLOCKDESC_RED |
180 SVGA3DBLOCKDESC_GREEN |
181 SVGA3DBLOCKDESC_BLUE |
182 SVGA3DBLOCKDESC_ALPHA |
183 SVGA3DBLOCKDESC_UINT |
184 SVGA3DBLOCKDESC_COLOR,
185 SVGA3DBLOCKDESC_RGBA_UNORM = SVGA3DBLOCKDESC_RGBA_UINT |
186 SVGA3DBLOCKDESC_NORM,
187 SVGA3DBLOCKDESC_RGBA_UNORM_SRGB = SVGA3DBLOCKDESC_RGBA_UNORM |
188 SVGA3DBLOCKDESC_SRGB,
189 SVGA3DBLOCKDESC_RGBA_SINT = SVGA3DBLOCKDESC_RED |
190 SVGA3DBLOCKDESC_GREEN |
191 SVGA3DBLOCKDESC_BLUE |
192 SVGA3DBLOCKDESC_ALPHA |
193 SVGA3DBLOCKDESC_SINT |
194 SVGA3DBLOCKDESC_COLOR,
195 SVGA3DBLOCKDESC_RGBA_SNORM = SVGA3DBLOCKDESC_RGBA_SINT |
196 SVGA3DBLOCKDESC_NORM,
197 SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RED |
198 SVGA3DBLOCKDESC_GREEN |
199 SVGA3DBLOCKDESC_BLUE |
200 SVGA3DBLOCKDESC_ALPHA |
201 SVGA3DBLOCKDESC_FP |
202 SVGA3DBLOCKDESC_COLOR,
203 SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U |
204 SVGA3DBLOCKDESC_V |
205 SVGA3DBLOCKDESC_BUMP,
206 SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV |
207 SVGA3DBLOCKDESC_BUMP_L |
208 SVGA3DBLOCKDESC_MIXED |
209 SVGA3DBLOCKDESC_BUMP,
210 SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV |
211 SVGA3DBLOCKDESC_W |
212 SVGA3DBLOCKDESC_BUMP,
213 SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW |
214 SVGA3DBLOCKDESC_ALPHA |
215 SVGA3DBLOCKDESC_MIXED |
216 SVGA3DBLOCKDESC_BUMP,
217 SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U |
218 SVGA3DBLOCKDESC_V |
219 SVGA3DBLOCKDESC_W |
220 SVGA3DBLOCKDESC_Q |
221 SVGA3DBLOCKDESC_BUMP,
222 SVGA3DBLOCKDESC_L_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
223 SVGA3DBLOCKDESC_UINT |
224 SVGA3DBLOCKDESC_NORM |
225 SVGA3DBLOCKDESC_COLOR,
226 SVGA3DBLOCKDESC_LA_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
227 SVGA3DBLOCKDESC_ALPHA |
228 SVGA3DBLOCKDESC_UINT |
229 SVGA3DBLOCKDESC_NORM |
230 SVGA3DBLOCKDESC_COLOR,
231 SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED |
232 SVGA3DBLOCKDESC_FP |
233 SVGA3DBLOCKDESC_COLOR,
234 SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP |
235 SVGA3DBLOCKDESC_GREEN |
236 SVGA3DBLOCKDESC_COLOR,
237 SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP |
238 SVGA3DBLOCKDESC_BLUE |
239 SVGA3DBLOCKDESC_COLOR,
240 SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_YUV_VIDEO |
241 SVGA3DBLOCKDESC_COLOR,
242 SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA |
243 SVGA3DBLOCKDESC_YUV_VIDEO |
244 SVGA3DBLOCKDESC_COLOR,
245 SVGA3DBLOCKDESC_RGB_EXP = SVGA3DBLOCKDESC_RED |
246 SVGA3DBLOCKDESC_GREEN |
247 SVGA3DBLOCKDESC_BLUE |
248 SVGA3DBLOCKDESC_EXP |
249 SVGA3DBLOCKDESC_COLOR,
251 SVGA3DBLOCKDESC_COMP_TYPELESS = SVGA3DBLOCKDESC_COMPRESSED |
252 SVGA3DBLOCKDESC_TYPELESS,
253 SVGA3DBLOCKDESC_COMP_UNORM = SVGA3DBLOCKDESC_COMPRESSED |
254 SVGA3DBLOCKDESC_UINT |
255 SVGA3DBLOCKDESC_NORM |
256 SVGA3DBLOCKDESC_COLOR,
257 SVGA3DBLOCKDESC_COMP_SNORM = SVGA3DBLOCKDESC_COMPRESSED |
258 SVGA3DBLOCKDESC_SINT |
259 SVGA3DBLOCKDESC_NORM |
260 SVGA3DBLOCKDESC_COLOR,
261 SVGA3DBLOCKDESC_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_COMP_UNORM |
262 SVGA3DBLOCKDESC_SRGB,
263 SVGA3DBLOCKDESC_BC1_COMP_TYPELESS = SVGA3DBLOCKDESC_BC1 |
264 SVGA3DBLOCKDESC_COMP_TYPELESS,
265 SVGA3DBLOCKDESC_BC1_COMP_UNORM = SVGA3DBLOCKDESC_BC1 |
266 SVGA3DBLOCKDESC_COMP_UNORM,
267 SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC1_COMP_UNORM |
268 SVGA3DBLOCKDESC_SRGB,
269 SVGA3DBLOCKDESC_BC2_COMP_TYPELESS = SVGA3DBLOCKDESC_BC2 |
270 SVGA3DBLOCKDESC_COMP_TYPELESS,
271 SVGA3DBLOCKDESC_BC2_COMP_UNORM = SVGA3DBLOCKDESC_BC2 |
272 SVGA3DBLOCKDESC_COMP_UNORM,
273 SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC2_COMP_UNORM |
274 SVGA3DBLOCKDESC_SRGB,
275 SVGA3DBLOCKDESC_BC3_COMP_TYPELESS = SVGA3DBLOCKDESC_BC3 |
276 SVGA3DBLOCKDESC_COMP_TYPELESS,
277 SVGA3DBLOCKDESC_BC3_COMP_UNORM = SVGA3DBLOCKDESC_BC3 |
278 SVGA3DBLOCKDESC_COMP_UNORM,
279 SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC3_COMP_UNORM |
280 SVGA3DBLOCKDESC_SRGB,
281 SVGA3DBLOCKDESC_BC4_COMP_TYPELESS = SVGA3DBLOCKDESC_BC4 |
282 SVGA3DBLOCKDESC_COMP_TYPELESS,
283 SVGA3DBLOCKDESC_BC4_COMP_UNORM = SVGA3DBLOCKDESC_BC4 |
284 SVGA3DBLOCKDESC_COMP_UNORM,
285 SVGA3DBLOCKDESC_BC4_COMP_SNORM = SVGA3DBLOCKDESC_BC4 |
286 SVGA3DBLOCKDESC_COMP_SNORM,
287 SVGA3DBLOCKDESC_BC5_COMP_TYPELESS = SVGA3DBLOCKDESC_BC5 |
288 SVGA3DBLOCKDESC_COMP_TYPELESS,
289 SVGA3DBLOCKDESC_BC5_COMP_UNORM = SVGA3DBLOCKDESC_BC5 |
290 SVGA3DBLOCKDESC_COMP_UNORM,
291 SVGA3DBLOCKDESC_BC5_COMP_SNORM = SVGA3DBLOCKDESC_BC5 |
292 SVGA3DBLOCKDESC_COMP_SNORM,
294 SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
295 SVGA3DBLOCKDESC_PLANAR_YUV |
296 SVGA3DBLOCKDESC_2PLANAR_YUV |
297 SVGA3DBLOCKDESC_COLOR,
298 SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
299 SVGA3DBLOCKDESC_PLANAR_YUV |
300 SVGA3DBLOCKDESC_3PLANAR_YUV |
301 SVGA3DBLOCKDESC_COLOR,
303 SVGA3DBLOCKDESC_DEPTH_UINT = SVGA3DBLOCKDESC_DEPTH |
304 SVGA3DBLOCKDESC_UINT,
305 SVGA3DBLOCKDESC_DEPTH_UNORM = SVGA3DBLOCKDESC_DEPTH_UINT |
306 SVGA3DBLOCKDESC_NORM,
307 SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH |
308 SVGA3DBLOCKDESC_STENCIL,
309 SVGA3DBLOCKDESC_DS_UINT = SVGA3DBLOCKDESC_DEPTH |
310 SVGA3DBLOCKDESC_STENCIL |
311 SVGA3DBLOCKDESC_UINT,
312 SVGA3DBLOCKDESC_DS_UNORM = SVGA3DBLOCKDESC_DS_UINT |
313 SVGA3DBLOCKDESC_NORM,
314 SVGA3DBLOCKDESC_DEPTH_FP = SVGA3DBLOCKDESC_DEPTH |
315 SVGA3DBLOCKDESC_FP,
317 SVGA3DBLOCKDESC_UV_UINT = SVGA3DBLOCKDESC_UV |
318 SVGA3DBLOCKDESC_UINT,
319 SVGA3DBLOCKDESC_UV_SNORM = SVGA3DBLOCKDESC_UV |
320 SVGA3DBLOCKDESC_SINT |
321 SVGA3DBLOCKDESC_NORM,
322 SVGA3DBLOCKDESC_UVCX_SNORM = SVGA3DBLOCKDESC_UV_SNORM |
323 SVGA3DBLOCKDESC_CX,
324 SVGA3DBLOCKDESC_UVWQ_SNORM = SVGA3DBLOCKDESC_UVWQ |
325 SVGA3DBLOCKDESC_SINT |
326 SVGA3DBLOCKDESC_NORM,
329 struct svga3d_channel_def {
330 union {
331 u8 blue;
332 u8 w_bump;
333 u8 l_bump;
334 u8 uv_video;
335 u8 u_video;
337 union {
338 u8 green;
339 u8 stencil;
340 u8 v_bump;
341 u8 v_video;
343 union {
344 u8 red;
345 u8 u_bump;
346 u8 luminance;
347 u8 y_video;
348 u8 depth;
349 u8 data;
351 union {
352 u8 alpha;
353 u8 q_bump;
354 u8 exp;
359 * struct svga3d_surface_desc - describes the actual pixel data.
361 * @format: Format
362 * @block_desc: Block description
363 * @block_size: Dimensions in pixels of a block
364 * @bytes_per_block: Size of block in bytes
365 * @pitch_bytes_per_block: Size of a block in bytes for purposes of pitch
366 * @bit_depth: Channel bit depths
367 * @bit_offset: Channel bit masks (in bits offset from the start of the pointer)
369 struct svga3d_surface_desc {
370 SVGA3dSurfaceFormat format;
371 enum svga3d_block_desc block_desc;
373 surf_size_struct block_size;
374 u32 bytes_per_block;
375 u32 pitch_bytes_per_block;
377 struct svga3d_channel_def bit_depth;
378 struct svga3d_channel_def bit_offset;
381 static const struct svga3d_surface_desc svga3d_surface_descs[] = {
382 {SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE,
383 {1, 1, 1}, 0, 0,
384 {{0}, {0}, {0}, {0}},
385 {{0}, {0}, {0}, {0}}},
387 {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB_UNORM,
388 {1, 1, 1}, 4, 4,
389 {{8}, {8}, {8}, {0}},
390 {{0}, {8}, {16}, {24}}},
392 {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA_UNORM,
393 {1, 1, 1}, 4, 4,
394 {{8}, {8}, {8}, {8}},
395 {{0}, {8}, {16}, {24}}},
397 {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB_UNORM,
398 {1, 1, 1}, 2, 2,
399 {{5}, {6}, {5}, {0}},
400 {{0}, {5}, {11}, {0}}},
402 {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB_UNORM,
403 {1, 1, 1}, 2, 2,
404 {{5}, {5}, {5}, {0}},
405 {{0}, {5}, {10}, {0}}},
407 {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA_UNORM,
408 {1, 1, 1}, 2, 2,
409 {{5}, {5}, {5}, {1}},
410 {{0}, {5}, {10}, {15}}},
412 {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA_UNORM,
413 {1, 1, 1}, 2, 2,
414 {{4}, {4}, {4}, {4}},
415 {{0}, {4}, {8}, {12}}},
417 {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH_UNORM,
418 {1, 1, 1}, 4, 4,
419 {{0}, {0}, {32}, {0}},
420 {{0}, {0}, {0}, {0}}},
422 {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH_UNORM,
423 {1, 1, 1}, 2, 2,
424 {{0}, {0}, {16}, {0}},
425 {{0}, {0}, {0}, {0}}},
427 {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS_UNORM,
428 {1, 1, 1}, 4, 4,
429 {{0}, {8}, {24}, {0}},
430 {{0}, {0}, {8}, {0}}},
432 {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS_UNORM,
433 {1, 1, 1}, 2, 2,
434 {{0}, {1}, {15}, {0}},
435 {{0}, {0}, {1}, {0}}},
437 {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_L_UNORM,
438 {1, 1, 1}, 1, 1,
439 {{0}, {0}, {8}, {0}},
440 {{0}, {0}, {0}, {0}}},
442 {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA_UNORM,
443 {1, 1, 1}, 1, 1,
444 {{0}, {0}, {4}, {4}},
445 {{0}, {0}, {0}, {4}}},
447 {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_L_UNORM,
448 {1, 1, 1}, 2, 2,
449 {{0}, {0}, {16}, {0}},
450 {{0}, {0}, {0}, {0}}},
452 {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA_UNORM,
453 {1, 1, 1}, 2, 2,
454 {{0}, {0}, {8}, {8}},
455 {{0}, {0}, {0}, {8}}},
457 {SVGA3D_DXT1, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
458 {4, 4, 1}, 8, 8,
459 {{0}, {0}, {64}, {0}},
460 {{0}, {0}, {0}, {0}}},
462 {SVGA3D_DXT2, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
463 {4, 4, 1}, 16, 16,
464 {{0}, {0}, {128}, {0}},
465 {{0}, {0}, {0}, {0}}},
467 {SVGA3D_DXT3, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
468 {4, 4, 1}, 16, 16,
469 {{0}, {0}, {128}, {0}},
470 {{0}, {0}, {0}, {0}}},
472 {SVGA3D_DXT4, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
473 {4, 4, 1}, 16, 16,
474 {{0}, {0}, {128}, {0}},
475 {{0}, {0}, {0}, {0}}},
477 {SVGA3D_DXT5, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
478 {4, 4, 1}, 16, 16,
479 {{0}, {0}, {128}, {0}},
480 {{0}, {0}, {0}, {0}}},
482 {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV_SNORM,
483 {1, 1, 1}, 2, 2,
484 {{0}, {8}, {8}, {0}},
485 {{0}, {8}, {0}, {0}}},
487 {SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL,
488 {1, 1, 1}, 2, 2,
489 {{6}, {5}, {5}, {0}},
490 {{10}, {5}, {0}, {0}}},
492 {SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL,
493 {1, 1, 1}, 4, 4,
494 {{8}, {8}, {8}, {0}},
495 {{16}, {8}, {0}, {0}}},
497 {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_UVL,
498 {1, 1, 1}, 3, 3,
499 {{8}, {8}, {8}, {0}},
500 {{16}, {8}, {0}, {0}}},
502 {SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP,
503 {1, 1, 1}, 8, 8,
504 {{16}, {16}, {16}, {16}},
505 {{32}, {16}, {0}, {48}}},
507 {SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP,
508 {1, 1, 1}, 16, 16,
509 {{32}, {32}, {32}, {32}},
510 {{64}, {32}, {0}, {96}}},
512 {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA_UNORM,
513 {1, 1, 1}, 4, 4,
514 {{10}, {10}, {10}, {2}},
515 {{0}, {10}, {20}, {30}}},
517 {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV_SNORM,
518 {1, 1, 1}, 2, 2,
519 {{0}, {8}, {8}, {0}},
520 {{0}, {8}, {0}, {0}}},
522 {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ_SNORM,
523 {1, 1, 1}, 4, 4,
524 {{8}, {8}, {8}, {8}},
525 {{16}, {8}, {0}, {24}}},
527 {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UVCX_SNORM,
528 {1, 1, 1}, 2, 2,
529 {{0}, {8}, {8}, {0}},
530 {{0}, {8}, {0}, {0}}},
532 {SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL,
533 {1, 1, 1}, 4, 4,
534 {{8}, {8}, {8}, {0}},
535 {{16}, {8}, {0}, {0}}},
537 {SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA,
538 {1, 1, 1}, 4, 4,
539 {{10}, {10}, {10}, {2}},
540 {{20}, {10}, {0}, {30}}},
542 {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_A_UNORM,
543 {1, 1, 1}, 1, 1,
544 {{0}, {0}, {0}, {8}},
545 {{0}, {0}, {0}, {0}}},
547 {SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP,
548 {1, 1, 1}, 2, 2,
549 {{0}, {0}, {16}, {0}},
550 {{0}, {0}, {0}, {0}}},
552 {SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP,
553 {1, 1, 1}, 4, 4,
554 {{0}, {0}, {32}, {0}},
555 {{0}, {0}, {0}, {0}}},
557 {SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP,
558 {1, 1, 1}, 4, 4,
559 {{0}, {16}, {16}, {0}},
560 {{0}, {16}, {0}, {0}}},
562 {SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP,
563 {1, 1, 1}, 8, 8,
564 {{0}, {32}, {32}, {0}},
565 {{0}, {32}, {0}, {0}}},
567 {SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER,
568 {1, 1, 1}, 1, 1,
569 {{0}, {0}, {8}, {0}},
570 {{0}, {0}, {0}, {0}}},
572 {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH_UNORM,
573 {1, 1, 1}, 4, 4,
574 {{0}, {0}, {24}, {0}},
575 {{0}, {0}, {8}, {0}}},
577 {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV_SNORM,
578 {1, 1, 1}, 4, 4,
579 {{0}, {16}, {16}, {0}},
580 {{0}, {16}, {0}, {0}}},
582 {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG_UNORM,
583 {1, 1, 1}, 4, 4,
584 {{0}, {16}, {16}, {0}},
585 {{0}, {16}, {0}, {0}}},
587 {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA_UNORM,
588 {1, 1, 1}, 8, 8,
589 {{16}, {16}, {16}, {16}},
590 {{32}, {16}, {0}, {48}}},
592 {SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV,
593 {2, 1, 1}, 4, 4,
594 {{8}, {0}, {8}, {0}},
595 {{0}, {0}, {8}, {0}}},
597 {SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV,
598 {2, 1, 1}, 4, 4,
599 {{8}, {0}, {8}, {0}},
600 {{8}, {0}, {0}, {0}}},
602 {SVGA3D_NV12, SVGA3DBLOCKDESC_NV12,
603 {2, 2, 1}, 6, 2,
604 {{0}, {0}, {48}, {0}},
605 {{0}, {0}, {0}, {0}}},
607 {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
608 {1, 1, 1}, 4, 4,
609 {{8}, {8}, {8}, {8}},
610 {{0}, {8}, {16}, {24}}},
612 {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
613 {1, 1, 1}, 16, 16,
614 {{32}, {32}, {32}, {32}},
615 {{64}, {32}, {0}, {96}}},
617 {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
618 {1, 1, 1}, 16, 16,
619 {{32}, {32}, {32}, {32}},
620 {{64}, {32}, {0}, {96}}},
622 {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
623 {1, 1, 1}, 16, 16,
624 {{32}, {32}, {32}, {32}},
625 {{64}, {32}, {0}, {96}}},
627 {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
628 {1, 1, 1}, 12, 12,
629 {{32}, {32}, {32}, {0}},
630 {{64}, {32}, {0}, {0}}},
632 {SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
633 {1, 1, 1}, 12, 12,
634 {{32}, {32}, {32}, {0}},
635 {{64}, {32}, {0}, {0}}},
637 {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB_UINT,
638 {1, 1, 1}, 12, 12,
639 {{32}, {32}, {32}, {0}},
640 {{64}, {32}, {0}, {0}}},
642 {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_RGB_SINT,
643 {1, 1, 1}, 12, 12,
644 {{32}, {32}, {32}, {0}},
645 {{64}, {32}, {0}, {0}}},
647 {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
648 {1, 1, 1}, 8, 8,
649 {{16}, {16}, {16}, {16}},
650 {{32}, {16}, {0}, {48}}},
652 {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
653 {1, 1, 1}, 8, 8,
654 {{16}, {16}, {16}, {16}},
655 {{32}, {16}, {0}, {48}}},
657 {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
658 {1, 1, 1}, 8, 8,
659 {{16}, {16}, {16}, {16}},
660 {{32}, {16}, {0}, {48}}},
662 {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
663 {1, 1, 1}, 8, 8,
664 {{16}, {16}, {16}, {16}},
665 {{32}, {16}, {0}, {48}}},
667 {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
668 {1, 1, 1}, 8, 8,
669 {{0}, {32}, {32}, {0}},
670 {{0}, {32}, {0}, {0}}},
672 {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG_UINT,
673 {1, 1, 1}, 8, 8,
674 {{0}, {32}, {32}, {0}},
675 {{0}, {32}, {0}, {0}}},
677 {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_RG_SINT,
678 {1, 1, 1}, 8, 8,
679 {{0}, {32}, {32}, {0}},
680 {{0}, {32}, {0}, {0}}},
682 {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
683 {1, 1, 1}, 8, 8,
684 {{0}, {8}, {32}, {0}},
685 {{0}, {32}, {0}, {0}}},
687 {SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS,
688 {1, 1, 1}, 8, 8,
689 {{0}, {8}, {32}, {0}},
690 {{0}, {32}, {0}, {0}}},
692 {SVGA3D_R32_FLOAT_X8X24, SVGA3DBLOCKDESC_R_FP,
693 {1, 1, 1}, 8, 8,
694 {{0}, {0}, {32}, {0}},
695 {{0}, {0}, {0}, {0}}},
697 {SVGA3D_X32_G8X24_UINT, SVGA3DBLOCKDESC_G_UINT,
698 {1, 1, 1}, 8, 8,
699 {{0}, {8}, {0}, {0}},
700 {{0}, {32}, {0}, {0}}},
702 {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
703 {1, 1, 1}, 4, 4,
704 {{10}, {10}, {10}, {2}},
705 {{20}, {10}, {0}, {30}}},
707 {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
708 {1, 1, 1}, 4, 4,
709 {{10}, {10}, {10}, {2}},
710 {{20}, {10}, {0}, {30}}},
712 {SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
713 {1, 1, 1}, 4, 4,
714 {{10}, {11}, {11}, {0}},
715 {{22}, {11}, {0}, {0}}},
717 {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
718 {1, 1, 1}, 4, 4,
719 {{8}, {8}, {8}, {8}},
720 {{16}, {8}, {0}, {24}}},
722 {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
723 {1, 1, 1}, 4, 4,
724 {{8}, {8}, {8}, {8}},
725 {{16}, {8}, {0}, {24}}},
727 {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
728 {1, 1, 1}, 4, 4,
729 {{8}, {8}, {8}, {8}},
730 {{16}, {8}, {0}, {24}}},
732 {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
733 {1, 1, 1}, 4, 4,
734 {{8}, {8}, {8}, {8}},
735 {{16}, {8}, {0}, {24}}},
737 {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
738 {1, 1, 1}, 4, 4,
739 {{8}, {8}, {8}, {8}},
740 {{16}, {8}, {0}, {24}}},
742 {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
743 {1, 1, 1}, 4, 4,
744 {{0}, {16}, {16}, {0}},
745 {{0}, {16}, {0}, {0}}},
747 {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_UINT,
748 {1, 1, 1}, 4, 4,
749 {{0}, {16}, {16}, {0}},
750 {{0}, {16}, {0}, {0}}},
752 {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_RG_SINT,
753 {1, 1, 1}, 4, 4,
754 {{0}, {16}, {16}, {0}},
755 {{0}, {16}, {0}, {0}}},
757 {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
758 {1, 1, 1}, 4, 4,
759 {{0}, {0}, {32}, {0}},
760 {{0}, {0}, {0}, {0}}},
762 {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH_FP,
763 {1, 1, 1}, 4, 4,
764 {{0}, {0}, {32}, {0}},
765 {{0}, {0}, {0}, {0}}},
767 {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_R_UINT,
768 {1, 1, 1}, 4, 4,
769 {{0}, {0}, {32}, {0}},
770 {{0}, {0}, {0}, {0}}},
772 {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_R_SINT,
773 {1, 1, 1}, 4, 4,
774 {{0}, {0}, {32}, {0}},
775 {{0}, {0}, {0}, {0}}},
777 {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
778 {1, 1, 1}, 4, 4,
779 {{0}, {8}, {24}, {0}},
780 {{0}, {24}, {0}, {0}}},
782 {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS_UNORM,
783 {1, 1, 1}, 4, 4,
784 {{0}, {8}, {24}, {0}},
785 {{0}, {24}, {0}, {0}}},
787 {SVGA3D_R24_UNORM_X8, SVGA3DBLOCKDESC_R_UNORM,
788 {1, 1, 1}, 4, 4,
789 {{0}, {0}, {24}, {0}},
790 {{0}, {0}, {0}, {0}}},
792 {SVGA3D_X24_G8_UINT, SVGA3DBLOCKDESC_G_UINT,
793 {1, 1, 1}, 4, 4,
794 {{0}, {8}, {0}, {0}},
795 {{0}, {24}, {0}, {0}}},
797 {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
798 {1, 1, 1}, 2, 2,
799 {{0}, {8}, {8}, {0}},
800 {{0}, {8}, {0}, {0}}},
802 {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
803 {1, 1, 1}, 2, 2,
804 {{0}, {8}, {8}, {0}},
805 {{0}, {8}, {0}, {0}}},
807 {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG_UINT,
808 {1, 1, 1}, 2, 2,
809 {{0}, {8}, {8}, {0}},
810 {{0}, {8}, {0}, {0}}},
812 {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_RG_SINT,
813 {1, 1, 1}, 2, 2,
814 {{0}, {8}, {8}, {0}},
815 {{0}, {8}, {0}, {0}}},
817 {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
818 {1, 1, 1}, 2, 2,
819 {{0}, {0}, {16}, {0}},
820 {{0}, {0}, {0}, {0}}},
822 {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_R_UNORM,
823 {1, 1, 1}, 2, 2,
824 {{0}, {0}, {16}, {0}},
825 {{0}, {0}, {0}, {0}}},
827 {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_R_UINT,
828 {1, 1, 1}, 2, 2,
829 {{0}, {0}, {16}, {0}},
830 {{0}, {0}, {0}, {0}}},
832 {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_R_SNORM,
833 {1, 1, 1}, 2, 2,
834 {{0}, {0}, {16}, {0}},
835 {{0}, {0}, {0}, {0}}},
837 {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_R_SINT,
838 {1, 1, 1}, 2, 2,
839 {{0}, {0}, {16}, {0}},
840 {{0}, {0}, {0}, {0}}},
842 {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
843 {1, 1, 1}, 1, 1,
844 {{0}, {0}, {8}, {0}},
845 {{0}, {0}, {0}, {0}}},
847 {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_R_UNORM,
848 {1, 1, 1}, 1, 1,
849 {{0}, {0}, {8}, {0}},
850 {{0}, {0}, {0}, {0}}},
852 {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_R_UINT,
853 {1, 1, 1}, 1, 1,
854 {{0}, {0}, {8}, {0}},
855 {{0}, {0}, {0}, {0}}},
857 {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_R_SNORM,
858 {1, 1, 1}, 1, 1,
859 {{0}, {0}, {8}, {0}},
860 {{0}, {0}, {0}, {0}}},
862 {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_R_SINT,
863 {1, 1, 1}, 1, 1,
864 {{0}, {0}, {8}, {0}},
865 {{0}, {0}, {0}, {0}}},
867 {SVGA3D_P8, SVGA3DBLOCKDESC_NONE,
868 {1, 1, 1}, 1, 1,
869 {{0}, {0}, {8}, {0}},
870 {{0}, {0}, {0}, {0}}},
872 {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGB_EXP,
873 {1, 1, 1}, 4, 4,
874 {{9}, {9}, {9}, {5}},
875 {{18}, {9}, {0}, {27}}},
877 {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_NONE,
878 {2, 1, 1}, 4, 4,
879 {{0}, {8}, {8}, {0}},
880 {{0}, {0}, {8}, {0}}},
882 {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_NONE,
883 {2, 1, 1}, 4, 4,
884 {{0}, {8}, {8}, {0}},
885 {{0}, {8}, {0}, {0}}},
887 {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_BC1_COMP_TYPELESS,
888 {4, 4, 1}, 8, 8,
889 {{0}, {0}, {64}, {0}},
890 {{0}, {0}, {0}, {0}}},
892 {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB,
893 {4, 4, 1}, 8, 8,
894 {{0}, {0}, {64}, {0}},
895 {{0}, {0}, {0}, {0}}},
897 {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_BC2_COMP_TYPELESS,
898 {4, 4, 1}, 16, 16,
899 {{0}, {0}, {128}, {0}},
900 {{0}, {0}, {0}, {0}}},
902 {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB,
903 {4, 4, 1}, 16, 16,
904 {{0}, {0}, {128}, {0}},
905 {{0}, {0}, {0}, {0}}},
907 {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_BC3_COMP_TYPELESS,
908 {4, 4, 1}, 16, 16,
909 {{0}, {0}, {128}, {0}},
910 {{0}, {0}, {0}, {0}}},
912 {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB,
913 {4, 4, 1}, 16, 16,
914 {{0}, {0}, {128}, {0}},
915 {{0}, {0}, {0}, {0}}},
917 {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_BC4_COMP_TYPELESS,
918 {4, 4, 1}, 8, 8,
919 {{0}, {0}, {64}, {0}},
920 {{0}, {0}, {0}, {0}}},
922 {SVGA3D_ATI1, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
923 {4, 4, 1}, 8, 8,
924 {{0}, {0}, {64}, {0}},
925 {{0}, {0}, {0}, {0}}},
927 {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_BC4_COMP_SNORM,
928 {4, 4, 1}, 8, 8,
929 {{0}, {0}, {64}, {0}},
930 {{0}, {0}, {0}, {0}}},
932 {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_BC5_COMP_TYPELESS,
933 {4, 4, 1}, 16, 16,
934 {{0}, {0}, {128}, {0}},
935 {{0}, {0}, {0}, {0}}},
937 {SVGA3D_ATI2, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
938 {4, 4, 1}, 16, 16,
939 {{0}, {0}, {128}, {0}},
940 {{0}, {0}, {0}, {0}}},
942 {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_BC5_COMP_SNORM,
943 {4, 4, 1}, 16, 16,
944 {{0}, {0}, {128}, {0}},
945 {{0}, {0}, {0}, {0}}},
947 {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
948 {1, 1, 1}, 4, 4,
949 {{10}, {10}, {10}, {2}},
950 {{20}, {10}, {0}, {30}}},
952 {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
953 {1, 1, 1}, 4, 4,
954 {{8}, {8}, {8}, {8}},
955 {{0}, {8}, {16}, {24}}},
957 {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
958 {1, 1, 1}, 4, 4,
959 {{8}, {8}, {8}, {8}},
960 {{0}, {8}, {16}, {24}}},
962 {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
963 {1, 1, 1}, 4, 4,
964 {{8}, {8}, {8}, {0}},
965 {{0}, {8}, {16}, {24}}},
967 {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_UNORM_SRGB,
968 {1, 1, 1}, 4, 4,
969 {{8}, {8}, {8}, {0}},
970 {{0}, {8}, {16}, {24}}},
972 {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH_UNORM,
973 {1, 1, 1}, 2, 2,
974 {{0}, {0}, {16}, {0}},
975 {{0}, {0}, {0}, {0}}},
977 {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH_UNORM,
978 {1, 1, 1}, 4, 4,
979 {{0}, {0}, {24}, {0}},
980 {{0}, {0}, {8}, {0}}},
982 {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS_UNORM,
983 {1, 1, 1}, 4, 4,
984 {{0}, {8}, {24}, {0}},
985 {{0}, {0}, {8}, {0}}},
987 {SVGA3D_YV12, SVGA3DBLOCKDESC_YV12,
988 {2, 2, 1}, 6, 2,
989 {{0}, {0}, {48}, {0}},
990 {{0}, {0}, {0}, {0}}},
992 {SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
993 {1, 1, 1}, 16, 16,
994 {{32}, {32}, {32}, {32}},
995 {{64}, {32}, {0}, {96}}},
997 {SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
998 {1, 1, 1}, 8, 8,
999 {{16}, {16}, {16}, {16}},
1000 {{32}, {16}, {0}, {48}}},
1002 {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1003 {1, 1, 1}, 8, 8,
1004 {{16}, {16}, {16}, {16}},
1005 {{32}, {16}, {0}, {48}}},
1007 {SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP,
1008 {1, 1, 1}, 8, 8,
1009 {{0}, {32}, {32}, {0}},
1010 {{0}, {32}, {0}, {0}}},
1012 {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1013 {1, 1, 1}, 4, 4,
1014 {{10}, {10}, {10}, {2}},
1015 {{20}, {10}, {0}, {30}}},
1017 {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
1018 {1, 1, 1}, 4, 4,
1019 {{8}, {8}, {8}, {8}},
1020 {{16}, {8}, {0}, {24}}},
1022 {SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP,
1023 {1, 1, 1}, 4, 4,
1024 {{0}, {16}, {16}, {0}},
1025 {{0}, {16}, {0}, {0}}},
1027 {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
1028 {1, 1, 1}, 4, 4,
1029 {{0}, {16}, {16}, {0}},
1030 {{0}, {16}, {0}, {0}}},
1032 {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
1033 {1, 1, 1}, 4, 4,
1034 {{0}, {16}, {16}, {0}},
1035 {{0}, {16}, {0}, {0}}},
1037 {SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP,
1038 {1, 1, 1}, 4, 4,
1039 {{0}, {0}, {32}, {0}},
1040 {{0}, {0}, {0}, {0}}},
1042 {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
1043 {1, 1, 1}, 2, 2,
1044 {{0}, {8}, {8}, {0}},
1045 {{0}, {8}, {0}, {0}}},
1047 {SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP,
1048 {1, 1, 1}, 2, 2,
1049 {{0}, {0}, {16}, {0}},
1050 {{0}, {0}, {0}, {0}}},
1052 {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH_UNORM,
1053 {1, 1, 1}, 2, 2,
1054 {{0}, {0}, {16}, {0}},
1055 {{0}, {0}, {0}, {0}}},
1057 {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_A_UNORM,
1058 {1, 1, 1}, 1, 1,
1059 {{0}, {0}, {0}, {8}},
1060 {{0}, {0}, {0}, {0}}},
1062 {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
1063 {4, 4, 1}, 8, 8,
1064 {{0}, {0}, {64}, {0}},
1065 {{0}, {0}, {0}, {0}}},
1067 {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
1068 {4, 4, 1}, 16, 16,
1069 {{0}, {0}, {128}, {0}},
1070 {{0}, {0}, {0}, {0}}},
1072 {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
1073 {4, 4, 1}, 16, 16,
1074 {{0}, {0}, {128}, {0}},
1075 {{0}, {0}, {0}, {0}}},
1077 {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
1078 {1, 1, 1}, 2, 2,
1079 {{5}, {6}, {5}, {0}},
1080 {{0}, {5}, {11}, {0}}},
1082 {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1083 {1, 1, 1}, 2, 2,
1084 {{5}, {5}, {5}, {1}},
1085 {{0}, {5}, {10}, {15}}},
1087 {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
1088 {1, 1, 1}, 4, 4,
1089 {{8}, {8}, {8}, {8}},
1090 {{0}, {8}, {16}, {24}}},
1092 {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
1093 {1, 1, 1}, 4, 4,
1094 {{8}, {8}, {8}, {0}},
1095 {{0}, {8}, {16}, {24}}},
1097 {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
1098 {4, 4, 1}, 8, 8,
1099 {{0}, {0}, {64}, {0}},
1100 {{0}, {0}, {0}, {0}}},
1102 {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
1103 {4, 4, 1}, 16, 16,
1104 {{0}, {0}, {128}, {0}},
1105 {{0}, {0}, {0}, {0}}},
1108 static inline u32 clamped_umul32(u32 a, u32 b)
1110 uint64_t tmp = (uint64_t) a*b;
1111 return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
1115 * svga3dsurface_get_desc - Look up the appropriate SVGA3dSurfaceDesc for the
1116 * given format.
1118 static inline const struct svga3d_surface_desc *
1119 svga3dsurface_get_desc(SVGA3dSurfaceFormat format)
1121 if (format < ARRAY_SIZE(svga3d_surface_descs))
1122 return &svga3d_surface_descs[format];
1124 return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID];
1128 * svga3dsurface_get_mip_size - Given a base level size and the mip level,
1129 * compute the size of the mip level.
1131 static inline surf_size_struct
1132 svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level)
1134 surf_size_struct size;
1136 size.width = max_t(u32, base_level.width >> mip_level, 1);
1137 size.height = max_t(u32, base_level.height >> mip_level, 1);
1138 size.depth = max_t(u32, base_level.depth >> mip_level, 1);
1139 size.pad64 = 0;
1141 return size;
1144 static inline void
1145 svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
1146 const surf_size_struct *pixel_size,
1147 surf_size_struct *block_size)
1149 block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width,
1150 desc->block_size.width);
1151 block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height,
1152 desc->block_size.height);
1153 block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth,
1154 desc->block_size.depth);
1157 static inline bool
1158 svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc)
1160 return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0;
1163 static inline u32
1164 svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc,
1165 const surf_size_struct *size)
1167 u32 pitch;
1168 surf_size_struct blocks;
1170 svga3dsurface_get_size_in_blocks(desc, size, &blocks);
1172 pitch = blocks.width * desc->pitch_bytes_per_block;
1174 return pitch;
1178 * svga3dsurface_get_image_buffer_size - Calculates image buffer size.
1180 * Return the number of bytes of buffer space required to store one image of a
1181 * surface, optionally using the specified pitch.
1183 * If pitch is zero, it is assumed that rows are tightly packed.
1185 * This function is overflow-safe. If the result would have overflowed, instead
1186 * we return MAX_UINT32.
1188 static inline u32
1189 svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc,
1190 const surf_size_struct *size,
1191 u32 pitch)
1193 surf_size_struct image_blocks;
1194 u32 slice_size, total_size;
1196 svga3dsurface_get_size_in_blocks(desc, size, &image_blocks);
1198 if (svga3dsurface_is_planar_surface(desc)) {
1199 total_size = clamped_umul32(image_blocks.width,
1200 image_blocks.height);
1201 total_size = clamped_umul32(total_size, image_blocks.depth);
1202 total_size = clamped_umul32(total_size, desc->bytes_per_block);
1203 return total_size;
1206 if (pitch == 0)
1207 pitch = svga3dsurface_calculate_pitch(desc, size);
1209 slice_size = clamped_umul32(image_blocks.height, pitch);
1210 total_size = clamped_umul32(slice_size, image_blocks.depth);
1212 return total_size;
1216 * svga3dsurface_get_serialized_size - Get the serialized size for the image.
1218 static inline u32
1219 svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
1220 surf_size_struct base_level_size,
1221 u32 num_mip_levels,
1222 u32 num_layers)
1224 const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
1225 u32 total_size = 0;
1226 u32 mip;
1228 for (mip = 0; mip < num_mip_levels; mip++) {
1229 surf_size_struct size =
1230 svga3dsurface_get_mip_size(base_level_size, mip);
1231 total_size += svga3dsurface_get_image_buffer_size(desc,
1232 &size, 0);
1235 return total_size * num_layers;
1239 * svga3dsurface_get_serialized_size_extended - Returns the number of bytes
1240 * required for a surface with given parameters. Support for sample count.
1242 static inline u32
1243 svga3dsurface_get_serialized_size_extended(SVGA3dSurfaceFormat format,
1244 surf_size_struct base_level_size,
1245 u32 num_mip_levels,
1246 u32 num_layers,
1247 u32 num_samples)
1249 uint64_t total_size =
1250 svga3dsurface_get_serialized_size(format,
1251 base_level_size,
1252 num_mip_levels,
1253 num_layers);
1254 total_size *= max_t(u32, 1, num_samples);
1256 return min_t(uint64_t, total_size, (uint64_t)U32_MAX);
1260 * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel
1261 * in an image (or volume).
1263 * @width: The image width in pixels.
1264 * @height: The image height in pixels
1266 static inline u32
1267 svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
1268 u32 width, u32 height,
1269 u32 x, u32 y, u32 z)
1271 const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
1272 const u32 bw = desc->block_size.width, bh = desc->block_size.height;
1273 const u32 bd = desc->block_size.depth;
1274 const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) *
1275 desc->bytes_per_block;
1276 const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride;
1277 const u32 offset = (z / bd * imgstride +
1278 y / bh * rowstride +
1279 x / bw * desc->bytes_per_block);
1280 return offset;
1283 static inline u32
1284 svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format,
1285 surf_size_struct baseLevelSize,
1286 u32 numMipLevels,
1287 u32 face,
1288 u32 mip)
1291 u32 offset;
1292 u32 mipChainBytes;
1293 u32 mipChainBytesToLevel;
1294 u32 i;
1295 const struct svga3d_surface_desc *desc;
1296 surf_size_struct mipSize;
1297 u32 bytes;
1299 desc = svga3dsurface_get_desc(format);
1301 mipChainBytes = 0;
1302 mipChainBytesToLevel = 0;
1303 for (i = 0; i < numMipLevels; i++) {
1304 mipSize = svga3dsurface_get_mip_size(baseLevelSize, i);
1305 bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0);
1306 mipChainBytes += bytes;
1307 if (i < mip)
1308 mipChainBytesToLevel += bytes;
1311 offset = mipChainBytes * face + mipChainBytesToLevel;
1313 return offset;
1318 * svga3dsurface_is_gb_screen_target_format - Is the specified format usable as
1319 * a ScreenTarget?
1320 * (with just the GBObjects cap-bit
1321 * set)
1322 * @format: format to queried
1324 * RETURNS:
1325 * true if queried format is valid for screen targets
1327 static inline bool
1328 svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format)
1330 return (format == SVGA3D_X8R8G8B8 ||
1331 format == SVGA3D_A8R8G8B8 ||
1332 format == SVGA3D_R5G6B5 ||
1333 format == SVGA3D_X1R5G5B5 ||
1334 format == SVGA3D_A1R5G5B5 ||
1335 format == SVGA3D_P8);
1340 * svga3dsurface_is_dx_screen_target_format - Is the specified format usable as
1341 * a ScreenTarget?
1342 * (with DX10 enabled)
1344 * @format: format to queried
1346 * Results:
1347 * true if queried format is valid for screen targets
1349 static inline bool
1350 svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format)
1352 return (format == SVGA3D_R8G8B8A8_UNORM ||
1353 format == SVGA3D_B8G8R8A8_UNORM ||
1354 format == SVGA3D_B8G8R8X8_UNORM);
1359 * svga3dsurface_is_screen_target_format - Is the specified format usable as a
1360 * ScreenTarget?
1361 * (for some combination of caps)
1363 * @format: format to queried
1365 * Results:
1366 * true if queried format is valid for screen targets
1368 static inline bool
1369 svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format)
1371 if (svga3dsurface_is_gb_screen_target_format(format)) {
1372 return true;
1374 return svga3dsurface_is_dx_screen_target_format(format);
1378 * struct svga3dsurface_mip - Mimpmap level information
1379 * @bytes: Bytes required in the backing store of this mipmap level.
1380 * @img_stride: Byte stride per image.
1381 * @row_stride: Byte stride per block row.
1382 * @size: The size of the mipmap.
1384 struct svga3dsurface_mip {
1385 size_t bytes;
1386 size_t img_stride;
1387 size_t row_stride;
1388 struct drm_vmw_size size;
1393 * struct svga3dsurface_cache - Cached surface information
1394 * @desc: Pointer to the surface descriptor
1395 * @mip: Array of mipmap level information. Valid size is @num_mip_levels.
1396 * @mip_chain_bytes: Bytes required in the backing store for the whole chain
1397 * of mip levels.
1398 * @sheet_bytes: Bytes required in the backing store for a sheet
1399 * representing a single sample.
1400 * @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in
1401 * a chain.
1402 * @num_layers: Number of slices in an array texture or number of faces in
1403 * a cubemap texture.
1405 struct svga3dsurface_cache {
1406 const struct svga3d_surface_desc *desc;
1407 struct svga3dsurface_mip mip[DRM_VMW_MAX_MIP_LEVELS];
1408 size_t mip_chain_bytes;
1409 size_t sheet_bytes;
1410 u32 num_mip_levels;
1411 u32 num_layers;
1415 * struct svga3dsurface_loc - Surface location
1416 * @sub_resource: Surface subresource. Defined as layer * num_mip_levels +
1417 * mip_level.
1418 * @x: X coordinate.
1419 * @y: Y coordinate.
1420 * @z: Z coordinate.
1422 struct svga3dsurface_loc {
1423 u32 sub_resource;
1424 u32 x, y, z;
1428 * svga3dsurface_subres - Compute the subresource from layer and mipmap.
1429 * @cache: Surface layout data.
1430 * @mip_level: The mipmap level.
1431 * @layer: The surface layer (face or array slice).
1433 * Return: The subresource.
1435 static inline u32 svga3dsurface_subres(const struct svga3dsurface_cache *cache,
1436 u32 mip_level, u32 layer)
1438 return cache->num_mip_levels * layer + mip_level;
1442 * svga3dsurface_setup_cache - Build a surface cache entry
1443 * @size: The surface base level dimensions.
1444 * @format: The surface format.
1445 * @num_mip_levels: Number of mipmap levels.
1446 * @num_layers: Number of layers.
1447 * @cache: Pointer to a struct svga3dsurface_cach object to be filled in.
1449 * Return: Zero on success, -EINVAL on invalid surface layout.
1451 static inline int svga3dsurface_setup_cache(const struct drm_vmw_size *size,
1452 SVGA3dSurfaceFormat format,
1453 u32 num_mip_levels,
1454 u32 num_layers,
1455 u32 num_samples,
1456 struct svga3dsurface_cache *cache)
1458 const struct svga3d_surface_desc *desc;
1459 u32 i;
1461 memset(cache, 0, sizeof(*cache));
1462 cache->desc = desc = svga3dsurface_get_desc(format);
1463 cache->num_mip_levels = num_mip_levels;
1464 cache->num_layers = num_layers;
1465 for (i = 0; i < cache->num_mip_levels; i++) {
1466 struct svga3dsurface_mip *mip = &cache->mip[i];
1468 mip->size = svga3dsurface_get_mip_size(*size, i);
1469 mip->bytes = svga3dsurface_get_image_buffer_size
1470 (desc, &mip->size, 0);
1471 mip->row_stride =
1472 __KERNEL_DIV_ROUND_UP(mip->size.width,
1473 desc->block_size.width) *
1474 desc->bytes_per_block * num_samples;
1475 if (!mip->row_stride)
1476 goto invalid_dim;
1478 mip->img_stride =
1479 __KERNEL_DIV_ROUND_UP(mip->size.height,
1480 desc->block_size.height) *
1481 mip->row_stride;
1482 if (!mip->img_stride)
1483 goto invalid_dim;
1485 cache->mip_chain_bytes += mip->bytes;
1487 cache->sheet_bytes = cache->mip_chain_bytes * num_layers;
1488 if (!cache->sheet_bytes)
1489 goto invalid_dim;
1491 return 0;
1493 invalid_dim:
1494 VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n");
1495 return -EINVAL;
1499 * svga3dsurface_get_loc - Get a surface location from an offset into the
1500 * backing store
1501 * @cache: Surface layout data.
1502 * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
1503 * @offset: Offset into the surface backing store.
1505 static inline void
1506 svga3dsurface_get_loc(const struct svga3dsurface_cache *cache,
1507 struct svga3dsurface_loc *loc,
1508 size_t offset)
1510 const struct svga3dsurface_mip *mip = &cache->mip[0];
1511 const struct svga3d_surface_desc *desc = cache->desc;
1512 u32 layer;
1513 int i;
1515 if (offset >= cache->sheet_bytes)
1516 offset %= cache->sheet_bytes;
1518 layer = offset / cache->mip_chain_bytes;
1519 offset -= layer * cache->mip_chain_bytes;
1520 for (i = 0; i < cache->num_mip_levels; ++i, ++mip) {
1521 if (mip->bytes > offset)
1522 break;
1523 offset -= mip->bytes;
1526 loc->sub_resource = svga3dsurface_subres(cache, i, layer);
1527 loc->z = offset / mip->img_stride;
1528 offset -= loc->z * mip->img_stride;
1529 loc->z *= desc->block_size.depth;
1530 loc->y = offset / mip->row_stride;
1531 offset -= loc->y * mip->row_stride;
1532 loc->y *= desc->block_size.height;
1533 loc->x = offset / desc->bytes_per_block;
1534 loc->x *= desc->block_size.width;
1538 * svga3dsurface_inc_loc - Clamp increment a surface location with one block
1539 * size
1540 * in each dimension.
1541 * @loc: Pointer to a struct svga3dsurface_loc to be incremented.
1543 * When computing the size of a range as size = end - start, the range does not
1544 * include the end element. However a location representing the last byte
1545 * of a touched region in the backing store *is* included in the range.
1546 * This function modifies such a location to match the end definition
1547 * given as start + size which is the one used in a SVGA3dBox.
1549 static inline void
1550 svga3dsurface_inc_loc(const struct svga3dsurface_cache *cache,
1551 struct svga3dsurface_loc *loc)
1553 const struct svga3d_surface_desc *desc = cache->desc;
1554 u32 mip = loc->sub_resource % cache->num_mip_levels;
1555 const struct drm_vmw_size *size = &cache->mip[mip].size;
1557 loc->sub_resource++;
1558 loc->x += desc->block_size.width;
1559 if (loc->x > size->width)
1560 loc->x = size->width;
1561 loc->y += desc->block_size.height;
1562 if (loc->y > size->height)
1563 loc->y = size->height;
1564 loc->z += desc->block_size.depth;
1565 if (loc->z > size->depth)
1566 loc->z = size->depth;
1570 * svga3dsurface_min_loc - The start location in a subresource
1571 * @cache: Surface layout data.
1572 * @sub_resource: The subresource.
1573 * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
1575 static inline void
1576 svga3dsurface_min_loc(const struct svga3dsurface_cache *cache,
1577 u32 sub_resource,
1578 struct svga3dsurface_loc *loc)
1580 loc->sub_resource = sub_resource;
1581 loc->x = loc->y = loc->z = 0;
1585 * svga3dsurface_min_loc - The end location in a subresource
1586 * @cache: Surface layout data.
1587 * @sub_resource: The subresource.
1588 * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
1590 * Following the end definition given in svga3dsurface_inc_loc(),
1591 * Compute the end location of a surface subresource.
1593 static inline void
1594 svga3dsurface_max_loc(const struct svga3dsurface_cache *cache,
1595 u32 sub_resource,
1596 struct svga3dsurface_loc *loc)
1598 const struct drm_vmw_size *size;
1599 u32 mip;
1601 loc->sub_resource = sub_resource + 1;
1602 mip = sub_resource % cache->num_mip_levels;
1603 size = &cache->mip[mip].size;
1604 loc->x = size->width;
1605 loc->y = size->height;
1606 loc->z = size->depth;
1609 #endif /* _SVGA3D_SURFACEDEFS_H_ */