treewide: remove redundant IS_ERR() before error code check
[linux/fpc-iii.git] / drivers / input / joystick / gf2k.c
blob920feba967f6a8d35515ef42eb51118bc2330863
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Copyright (c) 1998-2001 Vojtech Pavlik
4 */
6 /*
7 * Genius Flight 2000 joystick driver for Linux
8 */
13 #include <linux/delay.h>
14 #include <linux/kernel.h>
15 #include <linux/slab.h>
16 #include <linux/module.h>
17 #include <linux/input.h>
18 #include <linux/gameport.h>
19 #include <linux/jiffies.h>
21 #define DRIVER_DESC "Genius Flight 2000 joystick driver"
23 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
24 MODULE_DESCRIPTION(DRIVER_DESC);
25 MODULE_LICENSE("GPL");
27 #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
28 #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
29 #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
30 #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
33 * Genius joystick ids ...
36 #define GF2K_ID_G09 1
37 #define GF2K_ID_F30D 2
38 #define GF2K_ID_F30 3
39 #define GF2K_ID_F31D 4
40 #define GF2K_ID_F305 5
41 #define GF2K_ID_F23P 6
42 #define GF2K_ID_F31 7
43 #define GF2K_ID_MAX 7
45 static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
46 static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
48 static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
49 "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
50 static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
51 static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
52 static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
53 static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
54 static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
56 static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
57 static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
58 static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
61 static short gf2k_seq_reset[] = { 240, 340, 0 };
62 static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
64 struct gf2k {
65 struct gameport *gameport;
66 struct input_dev *dev;
67 int reads;
68 int bads;
69 unsigned char id;
70 unsigned char length;
71 char phys[32];
75 * gf2k_read_packet() reads a Genius Flight2000 packet.
78 static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
80 unsigned char u, v;
81 int i;
82 unsigned int t, p;
83 unsigned long flags;
85 t = gameport_time(gameport, GF2K_START);
86 p = gameport_time(gameport, GF2K_STROBE);
88 i = 0;
90 local_irq_save(flags);
92 gameport_trigger(gameport);
93 v = gameport_read(gameport);
95 while (t > 0 && i < length) {
96 t--; u = v;
97 v = gameport_read(gameport);
98 if (v & ~u & 0x10) {
99 data[i++] = v >> 5;
100 t = p;
104 local_irq_restore(flags);
106 return i;
110 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
111 * into digital mode.
114 static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
117 unsigned long flags;
118 int i, t;
120 local_irq_save(flags);
122 i = 0;
123 do {
124 gameport_trigger(gameport);
125 t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
126 while ((gameport_read(gameport) & 1) && t) t--;
127 udelay(seq[i]);
128 } while (seq[++i]);
130 gameport_trigger(gameport);
132 local_irq_restore(flags);
136 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
137 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
138 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
139 * is number of bits per triplet.
142 #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
144 static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
146 __u64 data = 0;
147 int i;
149 for (i = 0; i < num / 3 + 2; i++)
150 data |= buf[pos / 3 + i] << (i * 3);
151 data >>= pos % 3;
152 data &= (1 << num) - 1;
153 data <<= shift;
155 return data;
158 static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
160 struct input_dev *dev = gf2k->dev;
161 int i, t;
163 for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
164 input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
166 for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
167 input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
169 t = GB(40,4,0);
171 for (i = 0; i < gf2k_hats[gf2k->id]; i++)
172 input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
174 t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
176 for (i = 0; i < gf2k_joys[gf2k->id]; i++)
177 input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
179 for (i = 0; i < gf2k_pads[gf2k->id]; i++)
180 input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
182 input_sync(dev);
186 * gf2k_poll() reads and analyzes Genius joystick data.
189 static void gf2k_poll(struct gameport *gameport)
191 struct gf2k *gf2k = gameport_get_drvdata(gameport);
192 unsigned char data[GF2K_LENGTH];
194 gf2k->reads++;
196 if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
197 gf2k->bads++;
198 else
199 gf2k_read(gf2k, data);
202 static int gf2k_open(struct input_dev *dev)
204 struct gf2k *gf2k = input_get_drvdata(dev);
206 gameport_start_polling(gf2k->gameport);
207 return 0;
210 static void gf2k_close(struct input_dev *dev)
212 struct gf2k *gf2k = input_get_drvdata(dev);
214 gameport_stop_polling(gf2k->gameport);
218 * gf2k_connect() probes for Genius id joysticks.
221 static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
223 struct gf2k *gf2k;
224 struct input_dev *input_dev;
225 unsigned char data[GF2K_LENGTH];
226 int i, err;
228 gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
229 input_dev = input_allocate_device();
230 if (!gf2k || !input_dev) {
231 err = -ENOMEM;
232 goto fail1;
235 gf2k->gameport = gameport;
236 gf2k->dev = input_dev;
238 gameport_set_drvdata(gameport, gf2k);
240 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
241 if (err)
242 goto fail1;
244 gf2k_trigger_seq(gameport, gf2k_seq_reset);
246 msleep(GF2K_TIMEOUT);
248 gf2k_trigger_seq(gameport, gf2k_seq_digital);
250 msleep(GF2K_TIMEOUT);
252 if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
253 err = -ENODEV;
254 goto fail2;
257 if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
258 err = -ENODEV;
259 goto fail2;
262 #ifdef RESET_WORKS
263 if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
264 (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
265 err = -ENODEV;
266 goto fail2;
268 #else
269 gf2k->id = 6;
270 #endif
272 if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
273 printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
274 gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
275 err = -ENODEV;
276 goto fail2;
279 gameport_set_poll_handler(gameport, gf2k_poll);
280 gameport_set_poll_interval(gameport, 20);
282 snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
284 gf2k->length = gf2k_lens[gf2k->id];
286 input_dev->name = gf2k_names[gf2k->id];
287 input_dev->phys = gf2k->phys;
288 input_dev->id.bustype = BUS_GAMEPORT;
289 input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
290 input_dev->id.product = gf2k->id;
291 input_dev->id.version = 0x0100;
292 input_dev->dev.parent = &gameport->dev;
294 input_set_drvdata(input_dev, gf2k);
296 input_dev->open = gf2k_open;
297 input_dev->close = gf2k_close;
299 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
301 for (i = 0; i < gf2k_axes[gf2k->id]; i++)
302 set_bit(gf2k_abs[i], input_dev->absbit);
304 for (i = 0; i < gf2k_hats[gf2k->id]; i++)
305 input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
307 for (i = 0; i < gf2k_joys[gf2k->id]; i++)
308 set_bit(gf2k_btn_joy[i], input_dev->keybit);
310 for (i = 0; i < gf2k_pads[gf2k->id]; i++)
311 set_bit(gf2k_btn_pad[i], input_dev->keybit);
313 gf2k_read_packet(gameport, gf2k->length, data);
314 gf2k_read(gf2k, data);
316 for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
317 int max = i < 2 ?
318 input_abs_get_val(input_dev, gf2k_abs[i]) * 2 :
319 input_abs_get_val(input_dev, gf2k_abs[0]) +
320 input_abs_get_val(input_dev, gf2k_abs[1]);
321 int flat = i < 2 ? 24 : 0;
323 input_set_abs_params(input_dev, gf2k_abs[i],
324 32, max - 32, 8, flat);
327 err = input_register_device(gf2k->dev);
328 if (err)
329 goto fail2;
331 return 0;
333 fail2: gameport_close(gameport);
334 fail1: gameport_set_drvdata(gameport, NULL);
335 input_free_device(input_dev);
336 kfree(gf2k);
337 return err;
340 static void gf2k_disconnect(struct gameport *gameport)
342 struct gf2k *gf2k = gameport_get_drvdata(gameport);
344 input_unregister_device(gf2k->dev);
345 gameport_close(gameport);
346 gameport_set_drvdata(gameport, NULL);
347 kfree(gf2k);
350 static struct gameport_driver gf2k_drv = {
351 .driver = {
352 .name = "gf2k",
354 .description = DRIVER_DESC,
355 .connect = gf2k_connect,
356 .disconnect = gf2k_disconnect,
359 module_gameport_driver(gf2k_drv);