1 /* SPDX-License-Identifier: GPL-2.0 */
8 * Use trigger to model operations which need to be executed when
9 * an event (a signal, for example) is observed.
11 * States and transits:
14 * OFF--> ON --> READY --(hit)--> HIT
20 * is_hit and is_ready are two key functions to query the state of
21 * a trigger. is_hit means the event already happen; is_ready means the
22 * trigger is waiting for the event.
36 #define TRIGGER_WARN_ONCE(t, exp) \
37 WARN_ONCE(t->state != exp, "trigger '%s' state transist error: %d in %s()\n", \
38 t->name, t->state, __func__)
40 static inline bool trigger_is_available(struct trigger
*t
)
45 static inline bool trigger_is_error(struct trigger
*t
)
47 return t
->state
<= TRIGGER_ERROR
;
50 static inline void trigger_on(struct trigger
*t
)
52 TRIGGER_WARN_ONCE(t
, TRIGGER_OFF
);
53 t
->state
= TRIGGER_ON
;
56 static inline void trigger_ready(struct trigger
*t
)
58 if (!trigger_is_available(t
))
60 t
->state
= TRIGGER_READY
;
63 static inline void trigger_hit(struct trigger
*t
)
65 if (!trigger_is_available(t
))
67 TRIGGER_WARN_ONCE(t
, TRIGGER_READY
);
68 t
->state
= TRIGGER_HIT
;
71 static inline void trigger_off(struct trigger
*t
)
73 if (!trigger_is_available(t
))
75 t
->state
= TRIGGER_OFF
;
78 static inline void trigger_error(struct trigger
*t
)
80 t
->state
= TRIGGER_ERROR
;
83 static inline bool trigger_is_ready(struct trigger
*t
)
85 return t
->state
== TRIGGER_READY
;
88 static inline bool trigger_is_hit(struct trigger
*t
)
90 return t
->state
== TRIGGER_HIT
;
93 #define DEFINE_TRIGGER(n) \
94 struct trigger n = {.state = TRIGGER_OFF, .name = #n}