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[linux/fpc-iii.git] / sound / pci / azt3328.c
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1 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
2 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4 * Framework borrowed from Bart Hartgers's als4000.c.
5 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
6 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
7 * Other versions are:
8 * PCI168 A(W), sub ID 1800
9 * PCI168 A/AP, sub ID 8000
10 * Please give me feedback in case you try my driver with one of these!!
12 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
13 * (XP/Vista do not support this card at all but every Linux distribution
14 * has very good support out of the box;
15 * just to make sure that the right people hit this and get to know that,
16 * despite the high level of Internet ignorance - as usual :-P -
17 * about very good support for this card - on Linux!)
19 * GPL LICENSE
20 * This program is free software; you can redistribute it and/or modify
21 * it under the terms of the GNU General Public License as published by
22 * the Free Software Foundation; either version 2 of the License, or
23 * (at your option) any later version.
25 * This program is distributed in the hope that it will be useful,
26 * but WITHOUT ANY WARRANTY; without even the implied warranty of
27 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
28 * GNU General Public License for more details.
30 * You should have received a copy of the GNU General Public License
31 * along with this program; if not, write to the Free Software
32 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
34 * NOTES
35 * Since Aztech does not provide any chipset documentation,
36 * even on repeated request to various addresses,
37 * and the answer that was finally given was negative
38 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
39 * in the first place >:-P}),
40 * I was forced to base this driver on reverse engineering
41 * (3 weeks' worth of evenings filled with driver work).
42 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
44 * It is quite likely that the AZF3328 chip is the PCI cousin of the
45 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
47 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
48 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
49 * Fincitec acquired by National Semiconductor in 2002, together with the
50 * Fincitec-related company ARSmikro) has the following features:
52 * - compatibility & compliance:
53 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
54 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
55 * - Microsoft PC 98 Baseline Audio
56 * - MPU401 UART
57 * - Sound Blaster Emulation (DOS Box)
58 * - builtin AC97 conformant codec (SNR over 80dB)
59 * Note that "conformant" != "compliant"!! this chip's mixer register layout
60 * *differs* from the standard AC97 layout:
61 * they chose to not implement the headphone register (which is not a
62 * problem since it's merely optional), yet when doing this, they committed
63 * the grave sin of letting other registers follow immediately instead of
64 * keeping a headphone dummy register, thereby shifting the mixer register
65 * addresses illegally. So far unfortunately it looks like the very flexible
66 * ALSA AC97 support is still not enough to easily compensate for such a
67 * grave layout violation despite all tweaks and quirks mechanisms it offers.
68 * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
69 * thus I was able to implement support - it's actually working quite well.
70 * An interesting item might be Aztech AMR 2800-W, since it's an AC97
71 * modem card which might reveal the Aztech-specific codec ID which
72 * we might want to pretend, too. Dito PCI168's brother, PCI368,
73 * where the advertising datasheet says it's AC97-based and has a
74 * Digital Enhanced Game Port.
75 * - builtin genuine OPL3 - verified to work fine, 20080506
76 * - full duplex 16bit playback/record at independent sampling rate
77 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
78 * FIXME: how to enable legacy addr??
79 * - game port (legacy address support)
80 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
81 * features supported). - See common term "Digital Enhanced Game Port"...
82 * (probably DirectInput 3.0 spec - confirm)
83 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
84 * - built-in General DirectX timer having a 20 bits counter
85 * with 1us resolution (see below!)
86 * - I2S serial output port for external DAC
87 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
88 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
89 * - supports hardware volume control
90 * - single chip low cost solution (128 pin QFP)
91 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
92 * required for Microsoft's logo compliance (FIXME: where?)
93 * At least the Trident 4D Wave DX has one bit somewhere
94 * to enable writes to PCI subsystem VID registers, that should be it.
95 * This might easily be in extended PCI reg space, since PCI168 also has
96 * some custom data starting at 0x80. What kind of config settings
97 * are located in our extended PCI space anyway??
98 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
99 * [TDA1517P chip]
101 * Note that this driver now is actually *better* than the Windows driver,
102 * since it additionally supports the card's 1MHz DirectX timer - just try
103 * the following snd-seq module parameters etc.:
104 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
105 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
106 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
107 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
108 * - "pmidi -p 128:0 jazz.mid"
110 * OPL3 hardware playback testing, try something like:
111 * cat /proc/asound/hwdep
112 * and
113 * aconnect -o
114 * Then use
115 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
116 * where x,y is the xx-yy number as given in hwdep.
117 * Then try
118 * pmidi -p a:b jazz.mid
119 * where a:b is the client number plus 0 usually, as given by aconnect above.
120 * Oh, and make sure to unmute the FM mixer control (doh!)
121 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
122 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
123 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
124 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
125 * at least sometimes. Maybe even use with hardware sequencer timer above :)
126 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
128 * Certain PCI versions of this card are susceptible to DMA traffic underruns
129 * in some systems (resulting in sound crackling/clicking/popping),
130 * probably because they don't have a DMA FIFO buffer or so.
131 * Overview (PCI ID/PCI subID/PCI rev.):
132 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
133 * - unknown performance: 0x50DC/0x1801/10
134 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
136 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
137 * supposed to be very fast and supposed to get rid of crackling much
138 * better than a VIA, yet ironically I still get crackling, like many other
139 * people with the same chipset.
140 * Possible remedies:
141 * - use speaker (amplifier) output instead of headphone output
142 * (in case crackling is due to overloaded output clipping)
143 * - plug card into a different PCI slot, preferably one that isn't shared
144 * too much (this helps a lot, but not completely!)
145 * - get rid of PCI VGA card, use AGP instead
146 * - upgrade or downgrade BIOS
147 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
148 * Not too helpful.
149 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
151 * BUGS
152 * - full-duplex might *still* be problematic, however a recent test was fine
153 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
154 * if you set PCM output switch to "pre 3D" instead of "post 3D".
155 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
156 * (e.g. kmix, gamix) - unfortunately several are!!
157 * - locking is not entirely clean, especially the audio stream activity
158 * ints --> may be racy
159 * - an _unconnected_ secondary joystick at the gameport will be reported
160 * to be "active" (floating values, not precisely -1) due to the way we need
161 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
163 * TODO
164 * - use PCI_VDEVICE
165 * - verify driver status on x86_64
166 * - test multi-card driver operation
167 * - (ab)use 1MHz DirectX timer as kernel clocksource
168 * - test MPU401 MIDI playback etc.
169 * - add more power micro-management (disable various units of the card
170 * as long as they're unused, to improve audio quality and save power).
171 * However this requires more I/O ports which I haven't figured out yet
172 * and which thus might not even exist...
173 * The standard suspend/resume functionality could probably make use of
174 * some improvement, too...
175 * - figure out what all unknown port bits are responsible for
176 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
177 * fully accept our quite incompatible ""AC97"" mixer and thus save some
178 * code (but I'm not too optimistic that doing this is possible at all)
179 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
182 #include <linux/io.h>
183 #include <linux/init.h>
184 #include <linux/bug.h> /* WARN_ONCE */
185 #include <linux/pci.h>
186 #include <linux/delay.h>
187 #include <linux/slab.h>
188 #include <linux/gameport.h>
189 #include <linux/module.h>
190 #include <linux/dma-mapping.h>
191 #include <sound/core.h>
192 #include <sound/control.h>
193 #include <sound/pcm.h>
194 #include <sound/rawmidi.h>
195 #include <sound/mpu401.h>
196 #include <sound/opl3.h>
197 #include <sound/initval.h>
199 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
200 * If the AC97 compatibility parts we needed to implement locally turn out
201 * to work nicely, then remove the old implementation eventually.
203 #define AZF_USE_AC97_LAYER 1
205 #ifdef AZF_USE_AC97_LAYER
206 #include <sound/ac97_codec.h>
207 #endif
208 #include "azt3328.h"
210 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
211 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
212 MODULE_LICENSE("GPL");
213 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
215 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
216 #define SUPPORT_GAMEPORT 1
217 #endif
219 /* === Debug settings ===
220 Further diagnostic functionality than the settings below
221 does not need to be provided, since one can easily write a POSIX shell script
222 to dump the card's I/O ports (those listed in lspci -v -v):
223 dump()
225 local descr=$1; local addr=$2; local count=$3
227 echo "${descr}: ${count} @ ${addr}:"
228 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
229 2>/dev/null| hexdump -C
231 and then use something like
232 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
233 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
234 possibly within a "while true; do ... sleep 1; done" loop.
235 Tweaking ports could be done using
236 VALSTRING="`printf "%02x" $value`"
237 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
238 2>/dev/null
241 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
242 module_param_array(index, int, NULL, 0444);
243 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
245 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
246 module_param_array(id, charp, NULL, 0444);
247 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
249 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
250 module_param_array(enable, bool, NULL, 0444);
251 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
253 static int seqtimer_scaling = 128;
254 module_param(seqtimer_scaling, int, 0444);
255 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
257 enum snd_azf3328_codec_type {
258 /* warning: fixed indices (also used for bitmask checks!) */
259 AZF_CODEC_PLAYBACK = 0,
260 AZF_CODEC_CAPTURE = 1,
261 AZF_CODEC_I2S_OUT = 2,
264 struct snd_azf3328_codec_data {
265 unsigned long io_base; /* keep first! (avoid offset calc) */
266 unsigned int dma_base; /* helper to avoid an indirection in hotpath */
267 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
268 struct snd_pcm_substream *substream;
269 bool running;
270 enum snd_azf3328_codec_type type;
271 const char *name;
274 struct snd_azf3328 {
275 /* often-used fields towards beginning, then grouped */
277 unsigned long ctrl_io; /* usually 0xb000, size 128 */
278 unsigned long game_io; /* usually 0xb400, size 8 */
279 unsigned long mpu_io; /* usually 0xb800, size 4 */
280 unsigned long opl3_io; /* usually 0xbc00, size 8 */
281 unsigned long mixer_io; /* usually 0xc000, size 64 */
283 spinlock_t reg_lock;
285 struct snd_timer *timer;
287 struct snd_pcm *pcm[3];
289 /* playback, recording and I2S out codecs */
290 struct snd_azf3328_codec_data codecs[3];
292 #ifdef AZF_USE_AC97_LAYER
293 struct snd_ac97 *ac97;
294 #endif
296 struct snd_card *card;
297 struct snd_rawmidi *rmidi;
299 #ifdef SUPPORT_GAMEPORT
300 struct gameport *gameport;
301 u16 axes[4];
302 #endif
304 struct pci_dev *pci;
305 int irq;
307 /* register 0x6a is write-only, thus need to remember setting.
308 * If we need to add more registers here, then we might try to fold this
309 * into some transparent combined shadow register handling with
310 * CONFIG_PM register storage below, but that's slightly difficult. */
311 u16 shadow_reg_ctrl_6AH;
313 #ifdef CONFIG_PM_SLEEP
314 /* register value containers for power management
315 * Note: not always full I/O range preserved (similar to Win driver!) */
316 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
317 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
318 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
319 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
320 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
321 #endif
324 static const struct pci_device_id snd_azf3328_ids[] = {
325 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
326 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
327 { 0, }
330 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
333 static int
334 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
336 /* Well, strictly spoken, the inb/outb sequence isn't atomic
337 and would need locking. However we currently don't care
338 since it potentially complicates matters. */
339 u8 prev = inb(reg), new;
341 new = (do_set) ? (prev|mask) : (prev & ~mask);
342 /* we need to always write the new value no matter whether it differs
343 * or not, since some register bits don't indicate their setting */
344 outb(new, reg);
345 if (new != prev)
346 return 1;
348 return 0;
351 static inline void
352 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
353 unsigned reg,
354 u8 value
357 outb(value, codec->io_base + reg);
360 static inline u8
361 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
363 return inb(codec->io_base + reg);
366 static inline void
367 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
368 unsigned reg,
369 u16 value
372 outw(value, codec->io_base + reg);
375 static inline u16
376 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
378 return inw(codec->io_base + reg);
381 static inline void
382 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
383 unsigned reg,
384 u32 value
387 outl(value, codec->io_base + reg);
390 static inline void
391 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
392 unsigned reg, const void *buffer, int count
395 unsigned long addr = codec->io_base + reg;
396 if (count) {
397 const u32 *buf = buffer;
398 do {
399 outl(*buf++, addr);
400 addr += 4;
401 } while (--count);
405 static inline u32
406 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
408 return inl(codec->io_base + reg);
411 static inline void
412 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
414 outb(value, chip->ctrl_io + reg);
417 static inline u8
418 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
420 return inb(chip->ctrl_io + reg);
423 static inline u16
424 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
426 return inw(chip->ctrl_io + reg);
429 static inline void
430 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
432 outw(value, chip->ctrl_io + reg);
435 static inline void
436 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
438 outl(value, chip->ctrl_io + reg);
441 static inline void
442 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
444 outb(value, chip->game_io + reg);
447 static inline void
448 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
450 outw(value, chip->game_io + reg);
453 static inline u8
454 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
456 return inb(chip->game_io + reg);
459 static inline u16
460 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
462 return inw(chip->game_io + reg);
465 static inline void
466 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
468 outw(value, chip->mixer_io + reg);
471 static inline u16
472 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
474 return inw(chip->mixer_io + reg);
477 #define AZF_MUTE_BIT 0x80
479 static bool
480 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
481 unsigned reg, bool do_mute
484 unsigned long portbase = chip->mixer_io + reg + 1;
485 bool updated;
487 /* the mute bit is on the *second* (i.e. right) register of a
488 * left/right channel setting */
489 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
491 /* indicate whether it was muted before */
492 return (do_mute) ? !updated : updated;
495 static inline bool
496 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
497 bool do_mute
500 return snd_azf3328_mixer_mute_control(
501 chip,
502 IDX_MIXER_PLAY_MASTER,
503 do_mute
507 static inline bool
508 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
509 bool do_mute
512 return snd_azf3328_mixer_mute_control(
513 chip,
514 IDX_MIXER_WAVEOUT,
515 do_mute
519 static inline void
520 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
522 /* reset (close) mixer:
523 * first mute master volume, then reset
525 snd_azf3328_mixer_mute_control_master(chip, 1);
526 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
529 #ifdef AZF_USE_AC97_LAYER
531 static inline void
532 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
533 unsigned short reg, const char *mode)
535 /* need to add some more or less clever emulation? */
536 dev_warn(chip->card->dev,
537 "missing %s emulation for AC97 register 0x%02x!\n",
538 mode, reg);
542 * Need to have _special_ AC97 mixer hardware register index mapper,
543 * to compensate for the issue of a rather AC97-incompatible hardware layout.
545 #define AZF_REG_MASK 0x3f
546 #define AZF_AC97_REG_UNSUPPORTED 0x8000
547 #define AZF_AC97_REG_REAL_IO_READ 0x4000
548 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
549 #define AZF_AC97_REG_REAL_IO_RW \
550 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
551 #define AZF_AC97_REG_EMU_IO_READ 0x0400
552 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
553 #define AZF_AC97_REG_EMU_IO_RW \
554 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
555 static unsigned short
556 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
558 static const struct {
559 unsigned short azf_reg;
560 } azf_reg_mapper[] = {
561 /* Especially when taking into consideration
562 * mono/stereo-based sequence of azf vs. AC97 control series,
563 * it's quite obvious that azf simply got rid
564 * of the AC97_HEADPHONE control at its intended offset,
565 * thus shifted _all_ controls by one,
566 * and _then_ simply added it as an FMSYNTH control at the end,
567 * to make up for the offset.
568 * This means we'll have to translate indices here as
569 * needed and then do some tiny AC97 patch action
570 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
572 { /* AC97_RESET */ IDX_MIXER_RESET
573 | AZF_AC97_REG_REAL_IO_WRITE
574 | AZF_AC97_REG_EMU_IO_READ },
575 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
576 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
577 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
578 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
579 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
580 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
581 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
582 { /* AC97_MIC */ IDX_MIXER_MIC },
583 { /* AC97_LINE */ IDX_MIXER_LINEIN },
584 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
585 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
586 { /* AC97_AUX */ IDX_MIXER_AUX },
587 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
588 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
589 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
590 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
591 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
592 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
595 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
597 /* azf3328 supports the low-numbered and low-spec:ed range
598 of AC97 regs only */
599 if (reg <= AC97_3D_CONTROL) {
600 unsigned short reg_idx = reg / 2;
601 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
602 /* a translation-only entry means it's real read/write: */
603 if (!(reg_azf & ~AZF_REG_MASK))
604 reg_azf |= AZF_AC97_REG_REAL_IO_RW;
605 } else {
606 switch (reg) {
607 case AC97_POWERDOWN:
608 reg_azf = AZF_AC97_REG_EMU_IO_RW;
609 break;
610 case AC97_EXTENDED_ID:
611 reg_azf = AZF_AC97_REG_EMU_IO_READ;
612 break;
613 case AC97_EXTENDED_STATUS:
614 /* I don't know what the h*ll AC97 layer
615 * would consult this _extended_ register for
616 * given a base-AC97-advertised card,
617 * but let's just emulate it anyway :-P
619 reg_azf = AZF_AC97_REG_EMU_IO_RW;
620 break;
621 case AC97_VENDOR_ID1:
622 case AC97_VENDOR_ID2:
623 reg_azf = AZF_AC97_REG_EMU_IO_READ;
624 break;
627 return reg_azf;
630 static const unsigned short
631 azf_emulated_ac97_caps =
632 AC97_BC_DEDICATED_MIC |
633 AC97_BC_BASS_TREBLE |
634 /* Headphone is an FM Synth control here */
635 AC97_BC_HEADPHONE |
636 /* no AC97_BC_LOUDNESS! */
637 /* mask 0x7c00 is
638 vendor-specific 3D enhancement
639 vendor indicator.
640 Since there actually _is_ an
641 entry for Aztech Labs
642 (13), make damn sure
643 to indicate it. */
644 (13 << 10);
646 static const unsigned short
647 azf_emulated_ac97_powerdown =
648 /* pretend everything to be active */
649 AC97_PD_ADC_STATUS |
650 AC97_PD_DAC_STATUS |
651 AC97_PD_MIXER_STATUS |
652 AC97_PD_VREF_STATUS;
655 * Emulated, _inofficial_ vendor ID
656 * (there might be some devices such as the MR 2800-W
657 * which could reveal the real Aztech AC97 ID).
658 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
659 * (better don't use 0x68 since there's a PCI368 as well).
661 static const unsigned int
662 azf_emulated_ac97_vendor_id = 0x415a5401;
664 static unsigned short
665 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
667 const struct snd_azf3328 *chip = ac97->private_data;
668 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
669 unsigned short reg_val = 0;
670 bool unsupported = false;
672 dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
673 reg_ac97);
674 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
675 unsupported = true;
676 else {
677 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
678 reg_val = snd_azf3328_mixer_inw(chip,
679 reg_azf & AZF_REG_MASK);
680 else {
682 * Proceed with dummy I/O read,
683 * to ensure compatible timing where this may matter.
684 * (ALSA AC97 layer usually doesn't call I/O functions
685 * due to intelligent I/O caching anyway)
686 * Choose a mixer register that's thoroughly unrelated
687 * to common audio (try to minimize distortion).
689 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
692 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
693 switch (reg_ac97) {
694 case AC97_RESET:
695 reg_val |= azf_emulated_ac97_caps;
696 break;
697 case AC97_POWERDOWN:
698 reg_val |= azf_emulated_ac97_powerdown;
699 break;
700 case AC97_EXTENDED_ID:
701 case AC97_EXTENDED_STATUS:
702 /* AFAICS we simply can't support anything: */
703 reg_val |= 0;
704 break;
705 case AC97_VENDOR_ID1:
706 reg_val = azf_emulated_ac97_vendor_id >> 16;
707 break;
708 case AC97_VENDOR_ID2:
709 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
710 break;
711 default:
712 unsupported = true;
713 break;
717 if (unsupported)
718 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
720 return reg_val;
723 static void
724 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
725 unsigned short reg_ac97, unsigned short val)
727 const struct snd_azf3328 *chip = ac97->private_data;
728 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
729 bool unsupported = false;
731 dev_dbg(chip->card->dev,
732 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
733 reg_ac97, val);
734 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
735 unsupported = true;
736 else {
737 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
738 snd_azf3328_mixer_outw(
739 chip,
740 reg_azf & AZF_REG_MASK,
743 else
744 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
745 switch (reg_ac97) {
746 case AC97_REC_GAIN_MIC:
747 case AC97_POWERDOWN:
748 case AC97_EXTENDED_STATUS:
750 * Silently swallow these writes.
751 * Since for most registers our card doesn't
752 * actually support a comparable feature,
753 * this is exactly what we should do here.
754 * The AC97 layer's I/O caching probably
755 * automatically takes care of all the rest...
756 * (remembers written values etc.)
758 break;
759 default:
760 unsupported = true;
761 break;
765 if (unsupported)
766 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
769 static int
770 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
772 struct snd_ac97_bus *bus;
773 struct snd_ac97_template ac97;
774 static struct snd_ac97_bus_ops ops = {
775 .write = snd_azf3328_mixer_ac97_write,
776 .read = snd_azf3328_mixer_ac97_read,
778 int rc;
780 memset(&ac97, 0, sizeof(ac97));
781 ac97.scaps = AC97_SCAP_SKIP_MODEM
782 | AC97_SCAP_AUDIO /* we support audio! */
783 | AC97_SCAP_NO_SPDIF;
784 ac97.private_data = chip;
785 ac97.pci = chip->pci;
788 * ALSA's AC97 layer has terrible init crackling issues,
789 * unfortunately, and since it makes use of AC97_RESET,
790 * there's no use trying to mute Master Playback proactively.
793 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
794 if (!rc)
795 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
797 * Make sure to complain loudly in case of AC97 init failure,
798 * since failure may happen quite often,
799 * due to this card being a very quirky AC97 "lookalike".
801 if (rc)
802 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
804 /* If we return an error here, then snd_card_free() should
805 * free up any ac97 codecs that got created, as well as the bus.
807 return rc;
809 #else /* AZF_USE_AC97_LAYER */
810 static void
811 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
812 unsigned reg,
813 unsigned char dst_vol_left,
814 unsigned char dst_vol_right,
815 int chan_sel, int delay
818 unsigned long portbase = chip->mixer_io + reg;
819 unsigned char curr_vol_left = 0, curr_vol_right = 0;
820 int left_change = 0, right_change = 0;
822 if (chan_sel & SET_CHAN_LEFT) {
823 curr_vol_left = inb(portbase + 1);
825 /* take care of muting flag contained in left channel */
826 if (curr_vol_left & AZF_MUTE_BIT)
827 dst_vol_left |= AZF_MUTE_BIT;
828 else
829 dst_vol_left &= ~AZF_MUTE_BIT;
831 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
834 if (chan_sel & SET_CHAN_RIGHT) {
835 curr_vol_right = inb(portbase + 0);
837 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
840 do {
841 if (left_change) {
842 if (curr_vol_left != dst_vol_left) {
843 curr_vol_left += left_change;
844 outb(curr_vol_left, portbase + 1);
845 } else
846 left_change = 0;
848 if (right_change) {
849 if (curr_vol_right != dst_vol_right) {
850 curr_vol_right += right_change;
852 /* during volume change, the right channel is crackling
853 * somewhat more than the left channel, unfortunately.
854 * This seems to be a hardware issue. */
855 outb(curr_vol_right, portbase + 0);
856 } else
857 right_change = 0;
859 if (delay)
860 mdelay(delay);
861 } while ((left_change) || (right_change));
865 * general mixer element
867 struct azf3328_mixer_reg {
868 unsigned reg;
869 unsigned int lchan_shift, rchan_shift;
870 unsigned int mask;
871 unsigned int invert: 1;
872 unsigned int stereo: 1;
873 unsigned int enum_c: 4;
876 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
877 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
878 (mask << 16) | \
879 (invert << 24) | \
880 (stereo << 25) | \
881 (enum_c << 26))
883 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
885 r->reg = val & 0xff;
886 r->lchan_shift = (val >> 8) & 0x0f;
887 r->rchan_shift = (val >> 12) & 0x0f;
888 r->mask = (val >> 16) & 0xff;
889 r->invert = (val >> 24) & 1;
890 r->stereo = (val >> 25) & 1;
891 r->enum_c = (val >> 26) & 0x0f;
895 * mixer switches/volumes
898 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
900 .info = snd_azf3328_info_mixer, \
901 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
902 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
905 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
907 .info = snd_azf3328_info_mixer, \
908 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
909 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
912 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
914 .info = snd_azf3328_info_mixer, \
915 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
916 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
919 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
920 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
921 .info = snd_azf3328_info_mixer, \
922 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
923 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
926 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
927 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
928 .info = snd_azf3328_info_mixer_enum, \
929 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
930 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
933 static int
934 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
935 struct snd_ctl_elem_info *uinfo)
937 struct azf3328_mixer_reg reg;
939 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
940 uinfo->type = reg.mask == 1 ?
941 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
942 uinfo->count = reg.stereo + 1;
943 uinfo->value.integer.min = 0;
944 uinfo->value.integer.max = reg.mask;
945 return 0;
948 static int
949 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
950 struct snd_ctl_elem_value *ucontrol)
952 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
953 struct azf3328_mixer_reg reg;
954 u16 oreg, val;
956 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
958 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
959 val = (oreg >> reg.lchan_shift) & reg.mask;
960 if (reg.invert)
961 val = reg.mask - val;
962 ucontrol->value.integer.value[0] = val;
963 if (reg.stereo) {
964 val = (oreg >> reg.rchan_shift) & reg.mask;
965 if (reg.invert)
966 val = reg.mask - val;
967 ucontrol->value.integer.value[1] = val;
969 dev_dbg(chip->card->dev,
970 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
971 reg.reg, oreg,
972 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
973 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
974 return 0;
977 static int
978 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
979 struct snd_ctl_elem_value *ucontrol)
981 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
982 struct azf3328_mixer_reg reg;
983 u16 oreg, nreg, val;
985 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
986 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
987 val = ucontrol->value.integer.value[0] & reg.mask;
988 if (reg.invert)
989 val = reg.mask - val;
990 nreg = oreg & ~(reg.mask << reg.lchan_shift);
991 nreg |= (val << reg.lchan_shift);
992 if (reg.stereo) {
993 val = ucontrol->value.integer.value[1] & reg.mask;
994 if (reg.invert)
995 val = reg.mask - val;
996 nreg &= ~(reg.mask << reg.rchan_shift);
997 nreg |= (val << reg.rchan_shift);
999 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
1000 snd_azf3328_mixer_write_volume_gradually(
1001 chip, reg.reg, nreg >> 8, nreg & 0xff,
1002 /* just set both channels, doesn't matter */
1003 SET_CHAN_LEFT|SET_CHAN_RIGHT,
1005 else
1006 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
1008 dev_dbg(chip->card->dev,
1009 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
1010 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1011 oreg, reg.lchan_shift, reg.rchan_shift,
1012 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
1013 return (nreg != oreg);
1016 static int
1017 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1018 struct snd_ctl_elem_info *uinfo)
1020 static const char * const texts1[] = {
1021 "Mic1", "Mic2"
1023 static const char * const texts2[] = {
1024 "Mix", "Mic"
1026 static const char * const texts3[] = {
1027 "Mic", "CD", "Video", "Aux",
1028 "Line", "Mix", "Mix Mono", "Phone"
1030 static const char * const texts4[] = {
1031 "pre 3D", "post 3D"
1033 struct azf3328_mixer_reg reg;
1034 const char * const *p = NULL;
1036 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1037 if (reg.reg == IDX_MIXER_ADVCTL2) {
1038 switch(reg.lchan_shift) {
1039 case 8: /* modem out sel */
1040 p = texts1;
1041 break;
1042 case 9: /* mono sel source */
1043 p = texts2;
1044 break;
1045 case 15: /* PCM Out Path */
1046 p = texts4;
1047 break;
1049 } else if (reg.reg == IDX_MIXER_REC_SELECT)
1050 p = texts3;
1052 return snd_ctl_enum_info(uinfo,
1053 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1054 reg.enum_c, p);
1057 static int
1058 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1059 struct snd_ctl_elem_value *ucontrol)
1061 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1062 struct azf3328_mixer_reg reg;
1063 unsigned short val;
1065 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1066 val = snd_azf3328_mixer_inw(chip, reg.reg);
1067 if (reg.reg == IDX_MIXER_REC_SELECT) {
1068 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1069 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1070 } else
1071 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1073 dev_dbg(chip->card->dev,
1074 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1075 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1076 reg.lchan_shift, reg.enum_c);
1077 return 0;
1080 static int
1081 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1082 struct snd_ctl_elem_value *ucontrol)
1084 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1085 struct azf3328_mixer_reg reg;
1086 u16 oreg, nreg, val;
1088 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1089 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1090 val = oreg;
1091 if (reg.reg == IDX_MIXER_REC_SELECT) {
1092 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1093 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1094 return -EINVAL;
1095 val = (ucontrol->value.enumerated.item[0] << 8) |
1096 (ucontrol->value.enumerated.item[1] << 0);
1097 } else {
1098 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1099 return -EINVAL;
1100 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1101 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1103 snd_azf3328_mixer_outw(chip, reg.reg, val);
1104 nreg = val;
1106 dev_dbg(chip->card->dev,
1107 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1108 return (nreg != oreg);
1111 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1112 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1113 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1114 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1115 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1116 IDX_MIXER_WAVEOUT, 0x1f, 1),
1117 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1118 IDX_MIXER_ADVCTL2, 7, 1),
1119 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1120 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1121 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1122 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1123 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1124 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1125 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1126 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1127 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1128 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1129 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1130 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1131 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1132 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1133 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1134 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1135 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1136 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1137 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1138 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1139 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1140 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1141 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1142 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1143 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1144 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1145 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1146 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1147 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1148 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1149 #if MIXER_TESTING
1150 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1151 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1152 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1153 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1154 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1155 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1156 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1157 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1158 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1159 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1160 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1161 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1162 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1163 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1164 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1165 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1166 #endif
1169 static u16 snd_azf3328_init_values[][2] = {
1170 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
1171 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
1172 { IDX_MIXER_BASSTREBLE, 0x0000 },
1173 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
1174 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
1175 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
1176 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
1177 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
1178 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
1179 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
1180 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
1181 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
1182 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
1185 static int
1186 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1188 struct snd_card *card;
1189 const struct snd_kcontrol_new *sw;
1190 unsigned int idx;
1191 int err;
1193 if (snd_BUG_ON(!chip || !chip->card))
1194 return -EINVAL;
1196 card = chip->card;
1198 /* mixer reset */
1199 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1201 /* mute and zero volume channels */
1202 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1203 snd_azf3328_mixer_outw(chip,
1204 snd_azf3328_init_values[idx][0],
1205 snd_azf3328_init_values[idx][1]);
1208 /* add mixer controls */
1209 sw = snd_azf3328_mixer_controls;
1210 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1211 ++idx, ++sw) {
1212 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1213 return err;
1215 snd_component_add(card, "AZF3328 mixer");
1216 strcpy(card->mixername, "AZF3328 mixer");
1218 return 0;
1220 #endif /* AZF_USE_AC97_LAYER */
1222 static int
1223 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1224 struct snd_pcm_hw_params *hw_params)
1226 return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1229 static int
1230 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1232 snd_pcm_lib_free_pages(substream);
1233 return 0;
1236 static void
1237 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1238 enum azf_freq_t bitrate,
1239 unsigned int format_width,
1240 unsigned int channels
1243 unsigned long flags;
1244 u16 val = 0xff00;
1245 u8 freq = 0;
1247 switch (bitrate) {
1248 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1249 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1250 case AZF_FREQ_5512:
1251 /* the AZF3328 names it "5510" for some strange reason */
1252 freq = SOUNDFORMAT_FREQ_5510; break;
1253 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
1254 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
1255 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
1256 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1257 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1258 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1259 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1260 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1261 default:
1262 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1263 /* fall-through */
1264 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1265 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1266 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1268 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1269 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1270 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1271 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1272 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1273 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1274 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1275 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1276 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1278 val |= freq;
1280 if (channels == 2)
1281 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1283 if (format_width == 16)
1284 val |= SOUNDFORMAT_FLAG_16BIT;
1286 spin_lock_irqsave(codec->lock, flags);
1288 /* set bitrate/format */
1289 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1291 /* changing the bitrate/format settings switches off the
1292 * audio output with an annoying click in case of 8/16bit format change
1293 * (maybe shutting down DAC/ADC?), thus immediately
1294 * do some tweaking to reenable it and get rid of the clicking
1295 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1296 * FIXME: does this have some side effects for full-duplex
1297 * or other dramatic side effects? */
1298 /* do it for non-capture codecs only */
1299 if (codec->type != AZF_CODEC_CAPTURE)
1300 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1301 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1302 DMA_RUN_SOMETHING1 |
1303 DMA_RUN_SOMETHING2 |
1304 SOMETHING_ALMOST_ALWAYS_SET |
1305 DMA_EPILOGUE_SOMETHING |
1306 DMA_SOMETHING_ELSE
1309 spin_unlock_irqrestore(codec->lock, flags);
1312 static inline void
1313 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1316 /* choose lowest frequency for low power consumption.
1317 * While this will cause louder noise due to rather coarse frequency,
1318 * it should never matter since output should always
1319 * get disabled properly when idle anyway. */
1320 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1323 static void
1324 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1325 unsigned bitmask,
1326 bool enable
1329 bool do_mask = !enable;
1330 if (do_mask)
1331 chip->shadow_reg_ctrl_6AH |= bitmask;
1332 else
1333 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1334 dev_dbg(chip->card->dev,
1335 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1336 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1337 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1340 static inline void
1341 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1343 dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1344 /* no idea what exactly is being done here, but I strongly assume it's
1345 * PM related */
1346 snd_azf3328_ctrl_reg_6AH_update(
1347 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1351 static void
1352 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1353 enum snd_azf3328_codec_type codec_type,
1354 bool enable
1357 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1358 bool need_change = (codec->running != enable);
1360 dev_dbg(chip->card->dev,
1361 "codec_activity: %s codec, enable %d, need_change %d\n",
1362 codec->name, enable, need_change
1364 if (need_change) {
1365 static const struct {
1366 enum snd_azf3328_codec_type other1;
1367 enum snd_azf3328_codec_type other2;
1368 } peer_codecs[3] =
1369 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1370 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1371 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1372 bool call_function;
1374 if (enable)
1375 /* if enable codec, call enable_codecs func
1376 to enable codec supply... */
1377 call_function = 1;
1378 else {
1379 /* ...otherwise call enable_codecs func
1380 (which globally shuts down operation of codecs)
1381 only in case the other codecs are currently
1382 not active either! */
1383 call_function =
1384 ((!chip->codecs[peer_codecs[codec_type].other1]
1385 .running)
1386 && (!chip->codecs[peer_codecs[codec_type].other2]
1387 .running));
1389 if (call_function)
1390 snd_azf3328_ctrl_enable_codecs(chip, enable);
1392 /* ...and adjust clock, too
1393 * (reduce noise and power consumption) */
1394 if (!enable)
1395 snd_azf3328_codec_setfmt_lowpower(codec);
1396 codec->running = enable;
1400 static void
1401 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1402 struct snd_azf3328_codec_data *codec,
1403 unsigned long addr,
1404 unsigned int period_bytes,
1405 unsigned int buffer_bytes
1408 WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1409 WARN_ONCE(buffer_bytes != 2 * period_bytes,
1410 "missed our input expectations! %u vs. %u\n",
1411 buffer_bytes, period_bytes);
1412 if (!codec->running) {
1413 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1415 unsigned long flags;
1417 /* width 32bit (prevent overflow): */
1418 u32 area_length;
1419 struct codec_setup_io {
1420 u32 dma_start_1;
1421 u32 dma_start_2;
1422 u32 dma_lengths;
1423 } __attribute__((packed)) setup_io;
1425 area_length = buffer_bytes/2;
1427 setup_io.dma_start_1 = addr;
1428 setup_io.dma_start_2 = addr+area_length;
1430 dev_dbg(chip->card->dev,
1431 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1432 setup_io.dma_start_1, area_length,
1433 setup_io.dma_start_2, area_length,
1434 period_bytes, buffer_bytes);
1436 /* Hmm, are we really supposed to decrement this by 1??
1437 Most definitely certainly not: configuring full length does
1438 work properly (i.e. likely better), and BTW we
1439 violated possibly differing frame sizes with this...
1441 area_length--; |* max. index *|
1444 /* build combined I/O buffer length word */
1445 setup_io.dma_lengths = (area_length << 16) | (area_length);
1447 spin_lock_irqsave(codec->lock, flags);
1448 snd_azf3328_codec_outl_multi(
1449 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1451 spin_unlock_irqrestore(codec->lock, flags);
1455 static int
1456 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1458 struct snd_pcm_runtime *runtime = substream->runtime;
1459 struct snd_azf3328_codec_data *codec = runtime->private_data;
1460 #if 0
1461 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1462 unsigned int count = snd_pcm_lib_period_bytes(substream);
1463 #endif
1465 codec->dma_base = runtime->dma_addr;
1467 #if 0
1468 snd_azf3328_codec_setfmt(codec,
1469 runtime->rate,
1470 snd_pcm_format_width(runtime->format),
1471 runtime->channels);
1472 snd_azf3328_codec_setdmaa(chip, codec,
1473 runtime->dma_addr, count, size);
1474 #endif
1475 return 0;
1478 static int
1479 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1481 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1482 struct snd_pcm_runtime *runtime = substream->runtime;
1483 struct snd_azf3328_codec_data *codec = runtime->private_data;
1484 int result = 0;
1485 u16 flags1;
1486 bool previously_muted = false;
1487 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1489 switch (cmd) {
1490 case SNDRV_PCM_TRIGGER_START:
1491 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1493 if (is_main_mixer_playback_codec) {
1494 /* mute WaveOut (avoid clicking during setup) */
1495 previously_muted =
1496 snd_azf3328_mixer_mute_control_pcm(
1497 chip, 1
1501 snd_azf3328_codec_setfmt(codec,
1502 runtime->rate,
1503 snd_pcm_format_width(runtime->format),
1504 runtime->channels);
1506 spin_lock(codec->lock);
1507 /* first, remember current value: */
1508 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1510 /* stop transfer */
1511 flags1 &= ~DMA_RESUME;
1512 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1514 /* FIXME: clear interrupts or what??? */
1515 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1516 spin_unlock(codec->lock);
1518 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1519 snd_pcm_lib_period_bytes(substream),
1520 snd_pcm_lib_buffer_bytes(substream)
1523 spin_lock(codec->lock);
1524 #ifdef WIN9X
1525 /* FIXME: enable playback/recording??? */
1526 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1527 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1529 /* start transfer again */
1530 /* FIXME: what is this value (0x0010)??? */
1531 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1532 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1533 #else /* NT4 */
1534 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1535 0x0000);
1536 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1537 DMA_RUN_SOMETHING1);
1538 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1539 DMA_RUN_SOMETHING1 |
1540 DMA_RUN_SOMETHING2);
1541 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1542 DMA_RESUME |
1543 SOMETHING_ALMOST_ALWAYS_SET |
1544 DMA_EPILOGUE_SOMETHING |
1545 DMA_SOMETHING_ELSE);
1546 #endif
1547 spin_unlock(codec->lock);
1548 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1550 if (is_main_mixer_playback_codec) {
1551 /* now unmute WaveOut */
1552 if (!previously_muted)
1553 snd_azf3328_mixer_mute_control_pcm(
1554 chip, 0
1558 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1559 break;
1560 case SNDRV_PCM_TRIGGER_RESUME:
1561 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1562 /* resume codec if we were active */
1563 spin_lock(codec->lock);
1564 if (codec->running)
1565 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1566 snd_azf3328_codec_inw(
1567 codec, IDX_IO_CODEC_DMA_FLAGS
1568 ) | DMA_RESUME
1570 spin_unlock(codec->lock);
1571 break;
1572 case SNDRV_PCM_TRIGGER_STOP:
1573 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1575 if (is_main_mixer_playback_codec) {
1576 /* mute WaveOut (avoid clicking during setup) */
1577 previously_muted =
1578 snd_azf3328_mixer_mute_control_pcm(
1579 chip, 1
1583 spin_lock(codec->lock);
1584 /* first, remember current value: */
1585 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1587 /* stop transfer */
1588 flags1 &= ~DMA_RESUME;
1589 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1591 /* hmm, is this really required? we're resetting the same bit
1592 * immediately thereafter... */
1593 flags1 |= DMA_RUN_SOMETHING1;
1594 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1596 flags1 &= ~DMA_RUN_SOMETHING1;
1597 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1598 spin_unlock(codec->lock);
1599 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1601 if (is_main_mixer_playback_codec) {
1602 /* now unmute WaveOut */
1603 if (!previously_muted)
1604 snd_azf3328_mixer_mute_control_pcm(
1605 chip, 0
1609 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1610 break;
1611 case SNDRV_PCM_TRIGGER_SUSPEND:
1612 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1613 /* make sure codec is stopped */
1614 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1615 snd_azf3328_codec_inw(
1616 codec, IDX_IO_CODEC_DMA_FLAGS
1617 ) & ~DMA_RESUME
1619 break;
1620 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1621 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1622 break;
1623 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1624 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1625 break;
1626 default:
1627 WARN(1, "FIXME: unknown trigger mode!\n");
1628 return -EINVAL;
1631 return result;
1634 static snd_pcm_uframes_t
1635 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1638 const struct snd_azf3328_codec_data *codec =
1639 substream->runtime->private_data;
1640 unsigned long result;
1641 snd_pcm_uframes_t frmres;
1643 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1645 /* calculate offset */
1646 #ifdef QUERY_HARDWARE
1647 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1648 #else
1649 result -= codec->dma_base;
1650 #endif
1651 frmres = bytes_to_frames( substream->runtime, result);
1652 dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1653 jiffies, codec->name, result, frmres);
1654 return frmres;
1657 /******************************************************************/
1659 #ifdef SUPPORT_GAMEPORT
1660 static inline void
1661 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1662 bool enable
1665 snd_azf3328_io_reg_setb(
1666 chip->game_io+IDX_GAME_HWCONFIG,
1667 GAME_HWCFG_IRQ_ENABLE,
1668 enable
1672 static inline void
1673 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1674 bool enable
1677 snd_azf3328_io_reg_setb(
1678 chip->game_io+IDX_GAME_HWCONFIG,
1679 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1680 enable
1684 static void
1685 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1686 unsigned int freq_cfg
1689 snd_azf3328_io_reg_setb(
1690 chip->game_io+IDX_GAME_HWCONFIG,
1691 0x02,
1692 (freq_cfg & 1) != 0
1694 snd_azf3328_io_reg_setb(
1695 chip->game_io+IDX_GAME_HWCONFIG,
1696 0x04,
1697 (freq_cfg & 2) != 0
1701 static inline void
1702 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1704 snd_azf3328_ctrl_reg_6AH_update(
1705 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1709 static inline void
1710 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1713 * skeleton handler only
1714 * (we do not want axis reading in interrupt handler - too much load!)
1716 dev_dbg(chip->card->dev, "gameport irq\n");
1718 /* this should ACK the gameport IRQ properly, hopefully. */
1719 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1722 static int
1723 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1725 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1726 int res;
1728 dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1729 switch (mode) {
1730 case GAMEPORT_MODE_COOKED:
1731 case GAMEPORT_MODE_RAW:
1732 res = 0;
1733 break;
1734 default:
1735 res = -1;
1736 break;
1739 snd_azf3328_gameport_set_counter_frequency(chip,
1740 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1741 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1743 return res;
1746 static void
1747 snd_azf3328_gameport_close(struct gameport *gameport)
1749 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1751 dev_dbg(chip->card->dev, "gameport_close\n");
1752 snd_azf3328_gameport_set_counter_frequency(chip,
1753 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1754 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1757 static int
1758 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1759 int *axes,
1760 int *buttons
1763 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1764 int i;
1765 u8 val;
1766 unsigned long flags;
1768 if (snd_BUG_ON(!chip))
1769 return 0;
1771 spin_lock_irqsave(&chip->reg_lock, flags);
1772 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1773 *buttons = (~(val) >> 4) & 0xf;
1775 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1776 * thus we're atomic and cannot actively wait in here
1777 * (which would be useful for us since it probably would be better
1778 * to trigger a measurement in here, then wait a short amount of
1779 * time until it's finished, then read values of _this_ measurement).
1781 * Thus we simply resort to reading values if they're available already
1782 * and trigger the next measurement.
1785 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1786 if (val & GAME_AXES_SAMPLING_READY) {
1787 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1788 /* configure the axis to read */
1789 val = (i << 4) | 0x0f;
1790 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1792 chip->axes[i] = snd_azf3328_game_inw(
1793 chip, IDX_GAME_AXIS_VALUE
1798 /* trigger next sampling of axes, to be evaluated the next time we
1799 * enter this function */
1801 /* for some very, very strange reason we cannot enable
1802 * Measurement Ready monitoring for all axes here,
1803 * at least not when only one joystick connected */
1804 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1805 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1807 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1808 spin_unlock_irqrestore(&chip->reg_lock, flags);
1810 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1811 axes[i] = chip->axes[i];
1812 if (axes[i] == 0xffff)
1813 axes[i] = -1;
1816 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1817 axes[0], axes[1], axes[2], axes[3], *buttons);
1819 return 0;
1822 static int
1823 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1825 struct gameport *gp;
1827 chip->gameport = gp = gameport_allocate_port();
1828 if (!gp) {
1829 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1830 return -ENOMEM;
1833 gameport_set_name(gp, "AZF3328 Gameport");
1834 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1835 gameport_set_dev_parent(gp, &chip->pci->dev);
1836 gp->io = chip->game_io;
1837 gameport_set_port_data(gp, chip);
1839 gp->open = snd_azf3328_gameport_open;
1840 gp->close = snd_azf3328_gameport_close;
1841 gp->fuzz = 16; /* seems ok */
1842 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1844 /* DISABLE legacy address: we don't need it! */
1845 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1847 snd_azf3328_gameport_set_counter_frequency(chip,
1848 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1849 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1851 gameport_register_port(chip->gameport);
1853 return 0;
1856 static void
1857 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1859 if (chip->gameport) {
1860 gameport_unregister_port(chip->gameport);
1861 chip->gameport = NULL;
1863 snd_azf3328_gameport_irq_enable(chip, 0);
1865 #else
1866 static inline int
1867 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1868 static inline void
1869 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1870 static inline void
1871 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1873 dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1875 #endif /* SUPPORT_GAMEPORT */
1877 /******************************************************************/
1879 static inline void
1880 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1882 dev_dbg(chip->card->dev,
1883 "unknown IRQ type (%x) occurred, please report!\n",
1884 which);
1887 static inline void
1888 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1889 const struct snd_azf3328_codec_data *first_codec,
1890 u8 status
1893 u8 which;
1894 enum snd_azf3328_codec_type codec_type;
1895 const struct snd_azf3328_codec_data *codec = first_codec;
1897 for (codec_type = AZF_CODEC_PLAYBACK;
1898 codec_type <= AZF_CODEC_I2S_OUT;
1899 ++codec_type, ++codec) {
1901 /* skip codec if there's no interrupt for it */
1902 if (!(status & (1 << codec_type)))
1903 continue;
1905 spin_lock(codec->lock);
1906 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1907 /* ack all IRQ types immediately */
1908 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1909 spin_unlock(codec->lock);
1911 if (codec->substream) {
1912 snd_pcm_period_elapsed(codec->substream);
1913 dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1914 codec->name,
1915 which,
1916 snd_azf3328_codec_inl(
1917 codec, IDX_IO_CODEC_DMA_CURRPOS));
1918 } else
1919 dev_warn(chip->card->dev, "irq handler problem!\n");
1920 if (which & IRQ_SOMETHING)
1921 snd_azf3328_irq_log_unknown_type(chip, which);
1925 static irqreturn_t
1926 snd_azf3328_interrupt(int irq, void *dev_id)
1928 struct snd_azf3328 *chip = dev_id;
1929 u8 status;
1930 static unsigned long irq_count;
1932 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1934 /* fast path out, to ease interrupt sharing */
1935 if (!(status &
1936 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1937 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1939 return IRQ_NONE; /* must be interrupt for another device */
1941 dev_dbg(chip->card->dev,
1942 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1943 irq_count++ /* debug-only */,
1944 status);
1946 if (status & IRQ_TIMER) {
1947 /* dev_dbg(chip->card->dev, "timer %ld\n",
1948 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1949 & TIMER_VALUE_MASK
1950 ); */
1951 if (chip->timer)
1952 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1953 /* ACK timer */
1954 spin_lock(&chip->reg_lock);
1955 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1956 spin_unlock(&chip->reg_lock);
1957 dev_dbg(chip->card->dev, "timer IRQ\n");
1960 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1961 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1963 if (status & IRQ_GAMEPORT)
1964 snd_azf3328_gameport_interrupt(chip);
1966 /* MPU401 has less critical IRQ requirements
1967 * than timer and playback/recording, right? */
1968 if (status & IRQ_MPU401) {
1969 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1971 /* hmm, do we have to ack the IRQ here somehow?
1972 * If so, then I don't know how yet... */
1973 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1975 return IRQ_HANDLED;
1978 /*****************************************************************/
1980 /* as long as we think we have identical snd_pcm_hardware parameters
1981 for playback, capture and i2s out, we can use the same physical struct
1982 since the struct is simply being copied into a member.
1984 static const struct snd_pcm_hardware snd_azf3328_hardware =
1986 /* FIXME!! Correct? */
1987 .info = SNDRV_PCM_INFO_MMAP |
1988 SNDRV_PCM_INFO_INTERLEAVED |
1989 SNDRV_PCM_INFO_MMAP_VALID,
1990 .formats = SNDRV_PCM_FMTBIT_S8 |
1991 SNDRV_PCM_FMTBIT_U8 |
1992 SNDRV_PCM_FMTBIT_S16_LE |
1993 SNDRV_PCM_FMTBIT_U16_LE,
1994 .rates = SNDRV_PCM_RATE_5512 |
1995 SNDRV_PCM_RATE_8000_48000 |
1996 SNDRV_PCM_RATE_KNOT,
1997 .rate_min = AZF_FREQ_4000,
1998 .rate_max = AZF_FREQ_66200,
1999 .channels_min = 1,
2000 .channels_max = 2,
2001 .buffer_bytes_max = (64*1024),
2002 .period_bytes_min = 1024,
2003 .period_bytes_max = (32*1024),
2004 /* We simply have two DMA areas (instead of a list of descriptors
2005 such as other cards); I believe that this is a fixed hardware
2006 attribute and there isn't much driver magic to be done to expand it.
2007 Thus indicate that we have at least and at most 2 periods. */
2008 .periods_min = 2,
2009 .periods_max = 2,
2010 /* FIXME: maybe that card actually has a FIFO?
2011 * Hmm, it seems newer revisions do have one, but we still don't know
2012 * its size... */
2013 .fifo_size = 0,
2017 static unsigned int snd_azf3328_fixed_rates[] = {
2018 AZF_FREQ_4000,
2019 AZF_FREQ_4800,
2020 AZF_FREQ_5512,
2021 AZF_FREQ_6620,
2022 AZF_FREQ_8000,
2023 AZF_FREQ_9600,
2024 AZF_FREQ_11025,
2025 AZF_FREQ_13240,
2026 AZF_FREQ_16000,
2027 AZF_FREQ_22050,
2028 AZF_FREQ_32000,
2029 AZF_FREQ_44100,
2030 AZF_FREQ_48000,
2031 AZF_FREQ_66200
2034 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2035 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2036 .list = snd_azf3328_fixed_rates,
2037 .mask = 0,
2040 /*****************************************************************/
2042 static int
2043 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2044 enum snd_azf3328_codec_type codec_type
2047 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2048 struct snd_pcm_runtime *runtime = substream->runtime;
2049 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2051 codec->substream = substream;
2053 /* same parameters for all our codecs - at least we think so... */
2054 runtime->hw = snd_azf3328_hardware;
2056 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2057 &snd_azf3328_hw_constraints_rates);
2058 runtime->private_data = codec;
2059 return 0;
2062 static int
2063 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2065 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2068 static int
2069 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2071 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2074 static int
2075 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2077 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2080 static int
2081 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2084 struct snd_azf3328_codec_data *codec =
2085 substream->runtime->private_data;
2087 codec->substream = NULL;
2088 return 0;
2091 /******************************************************************/
2093 static struct snd_pcm_ops snd_azf3328_playback_ops = {
2094 .open = snd_azf3328_pcm_playback_open,
2095 .close = snd_azf3328_pcm_close,
2096 .ioctl = snd_pcm_lib_ioctl,
2097 .hw_params = snd_azf3328_hw_params,
2098 .hw_free = snd_azf3328_hw_free,
2099 .prepare = snd_azf3328_pcm_prepare,
2100 .trigger = snd_azf3328_pcm_trigger,
2101 .pointer = snd_azf3328_pcm_pointer
2104 static struct snd_pcm_ops snd_azf3328_capture_ops = {
2105 .open = snd_azf3328_pcm_capture_open,
2106 .close = snd_azf3328_pcm_close,
2107 .ioctl = snd_pcm_lib_ioctl,
2108 .hw_params = snd_azf3328_hw_params,
2109 .hw_free = snd_azf3328_hw_free,
2110 .prepare = snd_azf3328_pcm_prepare,
2111 .trigger = snd_azf3328_pcm_trigger,
2112 .pointer = snd_azf3328_pcm_pointer
2115 static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2116 .open = snd_azf3328_pcm_i2s_out_open,
2117 .close = snd_azf3328_pcm_close,
2118 .ioctl = snd_pcm_lib_ioctl,
2119 .hw_params = snd_azf3328_hw_params,
2120 .hw_free = snd_azf3328_hw_free,
2121 .prepare = snd_azf3328_pcm_prepare,
2122 .trigger = snd_azf3328_pcm_trigger,
2123 .pointer = snd_azf3328_pcm_pointer
2126 static int
2127 snd_azf3328_pcm(struct snd_azf3328 *chip)
2129 /* pcm devices */
2130 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2132 struct snd_pcm *pcm;
2133 int err;
2135 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2136 1, 1, &pcm);
2137 if (err < 0)
2138 return err;
2139 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2140 &snd_azf3328_playback_ops);
2141 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2142 &snd_azf3328_capture_ops);
2144 pcm->private_data = chip;
2145 pcm->info_flags = 0;
2146 strcpy(pcm->name, chip->card->shortname);
2147 /* same pcm object for playback/capture (see snd_pcm_new() above) */
2148 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2149 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2151 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2152 snd_dma_pci_data(chip->pci),
2153 64*1024, 64*1024);
2155 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2156 1, 0, &pcm);
2157 if (err < 0)
2158 return err;
2159 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2160 &snd_azf3328_i2s_out_ops);
2162 pcm->private_data = chip;
2163 pcm->info_flags = 0;
2164 strcpy(pcm->name, chip->card->shortname);
2165 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2167 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2168 snd_dma_pci_data(chip->pci),
2169 64*1024, 64*1024);
2171 return 0;
2174 /******************************************************************/
2176 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2177 *** (probably derived from main crystal via a divider of 24),
2178 *** but announcing those attributes to user-space would make programs
2179 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2180 *** timer IRQ storm.
2181 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2182 *** calculate real timer countdown values internally.
2183 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2184 ***/
2186 static int
2187 snd_azf3328_timer_start(struct snd_timer *timer)
2189 struct snd_azf3328 *chip;
2190 unsigned long flags;
2191 unsigned int delay;
2193 chip = snd_timer_chip(timer);
2194 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2195 if (delay < 49) {
2196 /* uhoh, that's not good, since user-space won't know about
2197 * this timing tweak
2198 * (we need to do it to avoid a lockup, though) */
2200 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2201 delay = 49; /* minimum time is 49 ticks */
2203 dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2204 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2205 spin_lock_irqsave(&chip->reg_lock, flags);
2206 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2207 spin_unlock_irqrestore(&chip->reg_lock, flags);
2208 return 0;
2211 static int
2212 snd_azf3328_timer_stop(struct snd_timer *timer)
2214 struct snd_azf3328 *chip;
2215 unsigned long flags;
2217 chip = snd_timer_chip(timer);
2218 spin_lock_irqsave(&chip->reg_lock, flags);
2219 /* disable timer countdown and interrupt */
2220 /* Hmm, should we write TIMER_IRQ_ACK here?
2221 YES indeed, otherwise a rogue timer operation - which prompts
2222 ALSA(?) to call repeated stop() in vain, but NOT start() -
2223 will never end (value 0x03 is kept shown in control byte).
2224 Simply manually poking 0x04 _once_ immediately successfully stops
2225 the hardware/ALSA interrupt activity. */
2226 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2227 spin_unlock_irqrestore(&chip->reg_lock, flags);
2228 return 0;
2232 static int
2233 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2234 unsigned long *num, unsigned long *den)
2236 *num = 1;
2237 *den = 1024000 / seqtimer_scaling;
2238 return 0;
2241 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2242 .flags = SNDRV_TIMER_HW_AUTO,
2243 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2244 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2245 .start = snd_azf3328_timer_start,
2246 .stop = snd_azf3328_timer_stop,
2247 .precise_resolution = snd_azf3328_timer_precise_resolution,
2250 static int
2251 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2253 struct snd_timer *timer = NULL;
2254 struct snd_timer_id tid;
2255 int err;
2257 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2258 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2259 tid.card = chip->card->number;
2260 tid.device = device;
2261 tid.subdevice = 0;
2263 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2264 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2266 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2267 if (err < 0)
2268 goto out;
2270 strcpy(timer->name, "AZF3328 timer");
2271 timer->private_data = chip;
2272 timer->hw = snd_azf3328_timer_hw;
2274 chip->timer = timer;
2276 snd_azf3328_timer_stop(timer);
2278 err = 0;
2280 out:
2281 return err;
2284 /******************************************************************/
2286 static int
2287 snd_azf3328_free(struct snd_azf3328 *chip)
2289 if (chip->irq < 0)
2290 goto __end_hw;
2292 snd_azf3328_mixer_reset(chip);
2294 snd_azf3328_timer_stop(chip->timer);
2295 snd_azf3328_gameport_free(chip);
2297 __end_hw:
2298 if (chip->irq >= 0)
2299 free_irq(chip->irq, chip);
2300 pci_release_regions(chip->pci);
2301 pci_disable_device(chip->pci);
2303 kfree(chip);
2304 return 0;
2307 static int
2308 snd_azf3328_dev_free(struct snd_device *device)
2310 struct snd_azf3328 *chip = device->device_data;
2311 return snd_azf3328_free(chip);
2314 #if 0
2315 /* check whether a bit can be modified */
2316 static void
2317 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2319 unsigned char val, valoff, valon;
2321 val = inb(reg);
2323 outb(val & ~(1 << bit), reg);
2324 valoff = inb(reg);
2326 outb(val|(1 << bit), reg);
2327 valon = inb(reg);
2329 outb(val, reg);
2331 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2332 reg, bit, val, valoff, valon
2335 #endif
2337 static inline void
2338 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2340 u16 tmp;
2342 dev_dbg(chip->card->dev,
2343 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2344 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2345 chip->ctrl_io, chip->game_io, chip->mpu_io,
2346 chip->opl3_io, chip->mixer_io, chip->irq);
2348 dev_dbg(chip->card->dev,
2349 "game %02x %02x %02x %02x %02x %02x\n",
2350 snd_azf3328_game_inb(chip, 0),
2351 snd_azf3328_game_inb(chip, 1),
2352 snd_azf3328_game_inb(chip, 2),
2353 snd_azf3328_game_inb(chip, 3),
2354 snd_azf3328_game_inb(chip, 4),
2355 snd_azf3328_game_inb(chip, 5));
2357 for (tmp = 0; tmp < 0x07; tmp += 1)
2358 dev_dbg(chip->card->dev,
2359 "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2361 for (tmp = 0; tmp <= 0x07; tmp += 1)
2362 dev_dbg(chip->card->dev,
2363 "0x%02x: game200 0x%04x, game208 0x%04x\n",
2364 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2366 for (tmp = 0; tmp <= 0x01; tmp += 1)
2367 dev_dbg(chip->card->dev,
2368 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2369 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2370 tmp,
2371 inb(0x300 + tmp),
2372 inb(0x310 + tmp),
2373 inb(0x320 + tmp),
2374 inb(0x330 + tmp),
2375 inb(0x388 + tmp),
2376 inb(0x38c + tmp));
2378 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2379 dev_dbg(chip->card->dev,
2380 "ctrl 0x%02x: 0x%04x\n",
2381 tmp, snd_azf3328_ctrl_inw(chip, tmp));
2383 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2384 dev_dbg(chip->card->dev,
2385 "mixer 0x%02x: 0x%04x\n",
2386 tmp, snd_azf3328_mixer_inw(chip, tmp));
2389 static int
2390 snd_azf3328_create(struct snd_card *card,
2391 struct pci_dev *pci,
2392 unsigned long device_type,
2393 struct snd_azf3328 **rchip)
2395 struct snd_azf3328 *chip;
2396 int err;
2397 static struct snd_device_ops ops = {
2398 .dev_free = snd_azf3328_dev_free,
2400 u8 dma_init;
2401 enum snd_azf3328_codec_type codec_type;
2402 struct snd_azf3328_codec_data *codec_setup;
2404 *rchip = NULL;
2406 err = pci_enable_device(pci);
2407 if (err < 0)
2408 return err;
2410 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2411 if (chip == NULL) {
2412 err = -ENOMEM;
2413 goto out_err;
2415 spin_lock_init(&chip->reg_lock);
2416 chip->card = card;
2417 chip->pci = pci;
2418 chip->irq = -1;
2420 /* check if we can restrict PCI DMA transfers to 24 bits */
2421 if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2422 dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2423 dev_err(card->dev,
2424 "architecture does not support 24bit PCI busmaster DMA\n"
2426 err = -ENXIO;
2427 goto out_err;
2430 err = pci_request_regions(pci, "Aztech AZF3328");
2431 if (err < 0)
2432 goto out_err;
2434 chip->ctrl_io = pci_resource_start(pci, 0);
2435 chip->game_io = pci_resource_start(pci, 1);
2436 chip->mpu_io = pci_resource_start(pci, 2);
2437 chip->opl3_io = pci_resource_start(pci, 3);
2438 chip->mixer_io = pci_resource_start(pci, 4);
2440 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2441 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2442 codec_setup->lock = &chip->reg_lock;
2443 codec_setup->type = AZF_CODEC_PLAYBACK;
2444 codec_setup->name = "PLAYBACK";
2446 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2447 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2448 codec_setup->lock = &chip->reg_lock;
2449 codec_setup->type = AZF_CODEC_CAPTURE;
2450 codec_setup->name = "CAPTURE";
2452 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2453 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2454 codec_setup->lock = &chip->reg_lock;
2455 codec_setup->type = AZF_CODEC_I2S_OUT;
2456 codec_setup->name = "I2S_OUT";
2458 if (request_irq(pci->irq, snd_azf3328_interrupt,
2459 IRQF_SHARED, KBUILD_MODNAME, chip)) {
2460 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2461 err = -EBUSY;
2462 goto out_err;
2464 chip->irq = pci->irq;
2465 pci_set_master(pci);
2466 synchronize_irq(chip->irq);
2468 snd_azf3328_debug_show_ports(chip);
2470 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2471 if (err < 0)
2472 goto out_err;
2474 /* create mixer interface & switches */
2475 err = snd_azf3328_mixer_new(chip);
2476 if (err < 0)
2477 goto out_err;
2479 /* standard codec init stuff */
2480 /* default DMA init value */
2481 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2483 for (codec_type = AZF_CODEC_PLAYBACK;
2484 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2485 struct snd_azf3328_codec_data *codec =
2486 &chip->codecs[codec_type];
2488 /* shutdown codecs to reduce power / noise */
2489 /* have ...ctrl_codec_activity() act properly */
2490 codec->running = 1;
2491 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2493 spin_lock_irq(codec->lock);
2494 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2495 dma_init);
2496 spin_unlock_irq(codec->lock);
2499 *rchip = chip;
2501 err = 0;
2502 goto out;
2504 out_err:
2505 if (chip)
2506 snd_azf3328_free(chip);
2507 pci_disable_device(pci);
2509 out:
2510 return err;
2513 static int
2514 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2516 static int dev;
2517 struct snd_card *card;
2518 struct snd_azf3328 *chip;
2519 struct snd_opl3 *opl3;
2520 int err;
2522 if (dev >= SNDRV_CARDS) {
2523 err = -ENODEV;
2524 goto out;
2526 if (!enable[dev]) {
2527 dev++;
2528 err = -ENOENT;
2529 goto out;
2532 err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2533 0, &card);
2534 if (err < 0)
2535 goto out;
2537 strcpy(card->driver, "AZF3328");
2538 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2540 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2541 if (err < 0)
2542 goto out_err;
2544 card->private_data = chip;
2546 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2547 since our hardware ought to be similar, thus use same ID. */
2548 err = snd_mpu401_uart_new(
2549 card, 0,
2550 MPU401_HW_AZT2320, chip->mpu_io,
2551 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2552 -1, &chip->rmidi
2554 if (err < 0) {
2555 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2556 chip->mpu_io
2558 goto out_err;
2561 err = snd_azf3328_timer(chip, 0);
2562 if (err < 0)
2563 goto out_err;
2565 err = snd_azf3328_pcm(chip);
2566 if (err < 0)
2567 goto out_err;
2569 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2570 OPL3_HW_AUTO, 1, &opl3) < 0) {
2571 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2572 chip->opl3_io, chip->opl3_io+2
2574 } else {
2575 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2576 err = snd_opl3_timer_new(opl3, 1, 2);
2577 if (err < 0)
2578 goto out_err;
2579 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2580 if (err < 0)
2581 goto out_err;
2582 opl3->private_data = chip;
2585 sprintf(card->longname, "%s at 0x%lx, irq %i",
2586 card->shortname, chip->ctrl_io, chip->irq);
2588 err = snd_card_register(card);
2589 if (err < 0)
2590 goto out_err;
2592 #ifdef MODULE
2593 dev_info(card->dev,
2594 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2595 dev_info(card->dev,
2596 "Hardware was completely undocumented, unfortunately.\n");
2597 dev_info(card->dev,
2598 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2599 dev_info(card->dev,
2600 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2601 1024000 / seqtimer_scaling, seqtimer_scaling);
2602 #endif
2604 snd_azf3328_gameport(chip, dev);
2606 pci_set_drvdata(pci, card);
2607 dev++;
2609 err = 0;
2610 goto out;
2612 out_err:
2613 dev_err(card->dev, "something failed, exiting\n");
2614 snd_card_free(card);
2616 out:
2617 return err;
2620 static void
2621 snd_azf3328_remove(struct pci_dev *pci)
2623 snd_card_free(pci_get_drvdata(pci));
2626 #ifdef CONFIG_PM_SLEEP
2627 static inline void
2628 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2629 unsigned long io_addr, unsigned count, u32 *saved_regs)
2631 unsigned reg;
2633 for (reg = 0; reg < count; ++reg) {
2634 *saved_regs = inl(io_addr);
2635 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2636 io_addr, *saved_regs);
2637 ++saved_regs;
2638 io_addr += sizeof(*saved_regs);
2642 static inline void
2643 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2644 const u32 *saved_regs,
2645 unsigned long io_addr,
2646 unsigned count
2649 unsigned reg;
2651 for (reg = 0; reg < count; ++reg) {
2652 outl(*saved_regs, io_addr);
2653 dev_dbg(chip->card->dev,
2654 "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2655 io_addr, *saved_regs, inl(io_addr));
2656 ++saved_regs;
2657 io_addr += sizeof(*saved_regs);
2661 static inline void
2662 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2664 #ifdef AZF_USE_AC97_LAYER
2665 snd_ac97_suspend(chip->ac97);
2666 #else
2667 snd_azf3328_suspend_regs(chip, chip->mixer_io,
2668 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2670 /* make sure to disable master volume etc. to prevent looping sound */
2671 snd_azf3328_mixer_mute_control_master(chip, 1);
2672 snd_azf3328_mixer_mute_control_pcm(chip, 1);
2673 #endif /* AZF_USE_AC97_LAYER */
2676 static inline void
2677 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2679 #ifdef AZF_USE_AC97_LAYER
2680 snd_ac97_resume(chip->ac97);
2681 #else
2682 snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2683 ARRAY_SIZE(chip->saved_regs_mixer));
2685 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2686 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2687 resulting in a mixer reset condition persisting until _after_
2688 master vol was restored. Thus master vol needs an extra restore. */
2689 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2690 #endif /* AZF_USE_AC97_LAYER */
2693 static int
2694 snd_azf3328_suspend(struct device *dev)
2696 struct snd_card *card = dev_get_drvdata(dev);
2697 struct snd_azf3328 *chip = card->private_data;
2698 u16 *saved_regs_ctrl_u16;
2700 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2702 /* same pcm object for playback/capture */
2703 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2704 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2706 snd_azf3328_suspend_ac97(chip);
2708 snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2709 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2711 /* manually store the one currently relevant write-only reg, too */
2712 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2713 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2715 snd_azf3328_suspend_regs(chip, chip->game_io,
2716 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2717 snd_azf3328_suspend_regs(chip, chip->mpu_io,
2718 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2719 snd_azf3328_suspend_regs(chip, chip->opl3_io,
2720 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2721 return 0;
2724 static int
2725 snd_azf3328_resume(struct device *dev)
2727 struct snd_card *card = dev_get_drvdata(dev);
2728 const struct snd_azf3328 *chip = card->private_data;
2730 snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2731 ARRAY_SIZE(chip->saved_regs_game));
2732 snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2733 ARRAY_SIZE(chip->saved_regs_mpu));
2734 snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2735 ARRAY_SIZE(chip->saved_regs_opl3));
2737 snd_azf3328_resume_ac97(chip);
2739 snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2740 ARRAY_SIZE(chip->saved_regs_ctrl));
2742 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2743 return 0;
2746 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2747 #define SND_AZF3328_PM_OPS &snd_azf3328_pm
2748 #else
2749 #define SND_AZF3328_PM_OPS NULL
2750 #endif /* CONFIG_PM_SLEEP */
2752 static struct pci_driver azf3328_driver = {
2753 .name = KBUILD_MODNAME,
2754 .id_table = snd_azf3328_ids,
2755 .probe = snd_azf3328_probe,
2756 .remove = snd_azf3328_remove,
2757 .driver = {
2758 .pm = SND_AZF3328_PM_OPS,
2762 module_pci_driver(azf3328_driver);