Linux 4.18.10
[linux/fpc-iii.git] / drivers / video / fbdev / vermilion / vermilion.h
blob43d11ec197fc6368ff862abc6fc8fe6959a0fa4f
1 /*
2 * Copyright (c) Intel Corp. 2007.
3 * All Rights Reserved.
5 * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
6 * develop this driver.
8 * This file is part of the Vermilion Range fb driver.
9 * The Vermilion Range fb driver is free software;
10 * you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * The Vermilion Range fb driver is distributed
16 * in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this driver; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 * Authors:
26 * Thomas Hellström <thomas-at-tungstengraphics-dot-com>
29 #ifndef _VERMILION_H_
30 #define _VERMILION_H_
32 #include <linux/kernel.h>
33 #include <linux/pci.h>
34 #include <linux/atomic.h>
35 #include <linux/mutex.h>
37 #define VML_DEVICE_GPU 0x5002
38 #define VML_DEVICE_VDC 0x5009
40 #define VML_VRAM_AREAS 3
41 #define VML_MAX_XRES 1024
42 #define VML_MAX_YRES 768
43 #define VML_MAX_XRES_VIRTUAL 1040
46 * Display controller registers:
49 /* Display controller 10-bit color representation */
51 #define VML_R_MASK 0x3FF00000
52 #define VML_R_SHIFT 20
53 #define VML_G_MASK 0x000FFC00
54 #define VML_G_SHIFT 10
55 #define VML_B_MASK 0x000003FF
56 #define VML_B_SHIFT 0
58 /* Graphics plane control */
59 #define VML_DSPCCNTR 0x00072180
60 #define VML_GFX_ENABLE 0x80000000
61 #define VML_GFX_GAMMABYPASS 0x40000000
62 #define VML_GFX_ARGB1555 0x0C000000
63 #define VML_GFX_RGB0888 0x18000000
64 #define VML_GFX_ARGB8888 0x1C000000
65 #define VML_GFX_ALPHACONST 0x02000000
66 #define VML_GFX_ALPHAMULT 0x01000000
67 #define VML_GFX_CONST_ALPHA 0x000000FF
69 /* Graphics plane start address. Pixel aligned. */
70 #define VML_DSPCADDR 0x00072184
72 /* Graphics plane stride register. */
73 #define VML_DSPCSTRIDE 0x00072188
75 /* Graphics plane position register. */
76 #define VML_DSPCPOS 0x0007218C
77 #define VML_POS_YMASK 0x0FFF0000
78 #define VML_POS_YSHIFT 16
79 #define VML_POS_XMASK 0x00000FFF
80 #define VML_POS_XSHIFT 0
82 /* Graphics plane height and width */
83 #define VML_DSPCSIZE 0x00072190
84 #define VML_SIZE_HMASK 0x0FFF0000
85 #define VML_SIZE_HSHIFT 16
86 #define VML_SISE_WMASK 0x00000FFF
87 #define VML_SIZE_WSHIFT 0
89 /* Graphics plane gamma correction lookup table registers (129 * 32 bits) */
90 #define VML_DSPCGAMLUT 0x00072200
92 /* Pixel video output configuration register */
93 #define VML_PVOCONFIG 0x00061140
94 #define VML_CONFIG_BASE 0x80000000
95 #define VML_CONFIG_PIXEL_SWAP 0x04000000
96 #define VML_CONFIG_DE_INV 0x01000000
97 #define VML_CONFIG_HREF_INV 0x00400000
98 #define VML_CONFIG_VREF_INV 0x00100000
99 #define VML_CONFIG_CLK_INV 0x00040000
100 #define VML_CONFIG_CLK_DIV2 0x00010000
101 #define VML_CONFIG_ESTRB_INV 0x00008000
103 /* Pipe A Horizontal total register */
104 #define VML_HTOTAL_A 0x00060000
105 #define VML_HTOTAL_MASK 0x1FFF0000
106 #define VML_HTOTAL_SHIFT 16
107 #define VML_HTOTAL_VAL 8192
108 #define VML_HACTIVE_MASK 0x000007FF
109 #define VML_HACTIVE_SHIFT 0
110 #define VML_HACTIVE_VAL 4096
112 /* Pipe A Horizontal Blank register */
113 #define VML_HBLANK_A 0x00060004
114 #define VML_HBLANK_END_MASK 0x1FFF0000
115 #define VML_HBLANK_END_SHIFT 16
116 #define VML_HBLANK_END_VAL 8192
117 #define VML_HBLANK_START_MASK 0x00001FFF
118 #define VML_HBLANK_START_SHIFT 0
119 #define VML_HBLANK_START_VAL 8192
121 /* Pipe A Horizontal Sync register */
122 #define VML_HSYNC_A 0x00060008
123 #define VML_HSYNC_END_MASK 0x1FFF0000
124 #define VML_HSYNC_END_SHIFT 16
125 #define VML_HSYNC_END_VAL 8192
126 #define VML_HSYNC_START_MASK 0x00001FFF
127 #define VML_HSYNC_START_SHIFT 0
128 #define VML_HSYNC_START_VAL 8192
130 /* Pipe A Vertical total register */
131 #define VML_VTOTAL_A 0x0006000C
132 #define VML_VTOTAL_MASK 0x1FFF0000
133 #define VML_VTOTAL_SHIFT 16
134 #define VML_VTOTAL_VAL 8192
135 #define VML_VACTIVE_MASK 0x000007FF
136 #define VML_VACTIVE_SHIFT 0
137 #define VML_VACTIVE_VAL 4096
139 /* Pipe A Vertical Blank register */
140 #define VML_VBLANK_A 0x00060010
141 #define VML_VBLANK_END_MASK 0x1FFF0000
142 #define VML_VBLANK_END_SHIFT 16
143 #define VML_VBLANK_END_VAL 8192
144 #define VML_VBLANK_START_MASK 0x00001FFF
145 #define VML_VBLANK_START_SHIFT 0
146 #define VML_VBLANK_START_VAL 8192
148 /* Pipe A Vertical Sync register */
149 #define VML_VSYNC_A 0x00060014
150 #define VML_VSYNC_END_MASK 0x1FFF0000
151 #define VML_VSYNC_END_SHIFT 16
152 #define VML_VSYNC_END_VAL 8192
153 #define VML_VSYNC_START_MASK 0x00001FFF
154 #define VML_VSYNC_START_SHIFT 0
155 #define VML_VSYNC_START_VAL 8192
157 /* Pipe A Source Image size (minus one - equal to active size)
158 * Programmable while pipe is enabled.
160 #define VML_PIPEASRC 0x0006001C
161 #define VML_PIPEASRC_HMASK 0x0FFF0000
162 #define VML_PIPEASRC_HSHIFT 16
163 #define VML_PIPEASRC_VMASK 0x00000FFF
164 #define VML_PIPEASRC_VSHIFT 0
166 /* Pipe A Border Color Pattern register (10 bit color) */
167 #define VML_BCLRPAT_A 0x00060020
169 /* Pipe A Canvas Color register (10 bit color) */
170 #define VML_CANVSCLR_A 0x00060024
172 /* Pipe A Configuration register */
173 #define VML_PIPEACONF 0x00070008
174 #define VML_PIPE_BASE 0x00000000
175 #define VML_PIPE_ENABLE 0x80000000
176 #define VML_PIPE_FORCE_BORDER 0x02000000
177 #define VML_PIPE_PLANES_OFF 0x00080000
178 #define VML_PIPE_ARGB_OUTPUT_MODE 0x00040000
180 /* Pipe A FIFO setting */
181 #define VML_DSPARB 0x00070030
182 #define VML_FIFO_DEFAULT 0x00001D9C
184 /* MDVO rcomp status & pads control register */
185 #define VML_RCOMPSTAT 0x00070048
186 #define VML_MDVO_VDC_I_RCOMP 0x80000000
187 #define VML_MDVO_POWERSAVE_OFF 0x00000008
188 #define VML_MDVO_PAD_ENABLE 0x00000004
189 #define VML_MDVO_PULLDOWN_ENABLE 0x00000001
191 struct vml_par {
192 struct pci_dev *vdc;
193 u64 vdc_mem_base;
194 u64 vdc_mem_size;
195 char __iomem *vdc_mem;
197 struct pci_dev *gpu;
198 u64 gpu_mem_base;
199 u64 gpu_mem_size;
200 char __iomem *gpu_mem;
202 atomic_t refcount;
205 struct vram_area {
206 unsigned long logical;
207 unsigned long phys;
208 unsigned long size;
209 unsigned order;
212 struct vml_info {
213 struct fb_info info;
214 struct vml_par *par;
215 struct list_head head;
216 struct vram_area vram[VML_VRAM_AREAS];
217 u64 vram_start;
218 u64 vram_contig_size;
219 u32 num_areas;
220 void __iomem *vram_logical;
221 u32 pseudo_palette[16];
222 u32 stride;
223 u32 bytes_per_pixel;
224 atomic_t vmas;
225 int cur_blank_mode;
226 int pipe_disabled;
230 * Subsystem
233 struct vml_sys {
234 char *name;
237 * Save / Restore;
240 int (*save) (struct vml_sys * sys);
241 int (*restore) (struct vml_sys * sys);
244 * PLL programming;
247 int (*set_clock) (struct vml_sys * sys, int clock);
248 int (*nearest_clock) (const struct vml_sys * sys, int clock);
251 extern int vmlfb_register_subsys(struct vml_sys *sys);
252 extern void vmlfb_unregister_subsys(struct vml_sys *sys);
254 #define VML_READ32(_par, _offset) \
255 (ioread32((_par)->vdc_mem + (_offset)))
256 #define VML_WRITE32(_par, _offset, _value) \
257 iowrite32(_value, (_par)->vdc_mem + (_offset))
259 #endif