2 * Ceph - scalable distributed file system
4 * Copyright (C) 2015 Intel Corporation All Rights Reserved
6 * This is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License version 2.1, as published by the Free Software
9 * Foundation. See file COPYING.
14 # include <linux/string.h>
15 # include <linux/slab.h>
16 # include <linux/bug.h>
17 # include <linux/kernel.h>
18 # include <linux/crush/crush.h>
19 # include <linux/crush/hash.h>
20 # include <linux/crush/mapper.h>
22 # include "crush_compat.h"
27 #include "crush_ln_table.h"
29 #define dprintk(args...) /* printf(args) */
32 * Implement the core CRUSH mapping algorithm.
36 * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
38 * @ruleset: the storage ruleset id (user defined)
39 * @type: storage ruleset type (user defined)
40 * @size: output set size
42 int crush_find_rule(const struct crush_map
*map
, int ruleset
, int type
, int size
)
46 for (i
= 0; i
< map
->max_rules
; i
++) {
48 map
->rules
[i
]->mask
.ruleset
== ruleset
&&
49 map
->rules
[i
]->mask
.type
== type
&&
50 map
->rules
[i
]->mask
.min_size
<= size
&&
51 map
->rules
[i
]->mask
.max_size
>= size
)
58 * bucket choose methods
60 * For each bucket algorithm, we have a "choose" method that, given a
61 * crush input @x and replica position (usually, position in output set) @r,
62 * will produce an item in the bucket.
66 * Choose based on a random permutation of the bucket.
68 * We used to use some prime number arithmetic to do this, but it
69 * wasn't very random, and had some other bad behaviors. Instead, we
70 * calculate an actual random permutation of the bucket members.
71 * Since this is expensive, we optimize for the r=0 case, which
72 * captures the vast majority of calls.
74 static int bucket_perm_choose(const struct crush_bucket
*bucket
,
75 struct crush_work_bucket
*work
,
78 unsigned int pr
= r
% bucket
->size
;
81 /* start a new permutation if @x has changed */
82 if (work
->perm_x
!= (__u32
)x
|| work
->perm_n
== 0) {
83 dprintk("bucket %d new x=%d\n", bucket
->id
, x
);
86 /* optimize common r=0 case */
88 s
= crush_hash32_3(bucket
->hash
, x
, bucket
->id
, 0) %
91 work
->perm_n
= 0xffff; /* magic value, see below */
95 for (i
= 0; i
< bucket
->size
; i
++)
98 } else if (work
->perm_n
== 0xffff) {
99 /* clean up after the r=0 case above */
100 for (i
= 1; i
< bucket
->size
; i
++)
102 work
->perm
[work
->perm
[0]] = 0;
106 /* calculate permutation up to pr */
107 for (i
= 0; i
< work
->perm_n
; i
++)
108 dprintk(" perm_choose have %d: %d\n", i
, work
->perm
[i
]);
109 while (work
->perm_n
<= pr
) {
110 unsigned int p
= work
->perm_n
;
111 /* no point in swapping the final entry */
112 if (p
< bucket
->size
- 1) {
113 i
= crush_hash32_3(bucket
->hash
, x
, bucket
->id
, p
) %
116 unsigned int t
= work
->perm
[p
+ i
];
117 work
->perm
[p
+ i
] = work
->perm
[p
];
120 dprintk(" perm_choose swap %d with %d\n", p
, p
+i
);
124 for (i
= 0; i
< bucket
->size
; i
++)
125 dprintk(" perm_choose %d: %d\n", i
, work
->perm
[i
]);
129 dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket
->id
,
130 bucket
->size
, x
, r
, pr
, s
);
131 return bucket
->items
[s
];
135 static int bucket_uniform_choose(const struct crush_bucket_uniform
*bucket
,
136 struct crush_work_bucket
*work
, int x
, int r
)
138 return bucket_perm_choose(&bucket
->h
, work
, x
, r
);
142 static int bucket_list_choose(const struct crush_bucket_list
*bucket
,
147 for (i
= bucket
->h
.size
-1; i
>= 0; i
--) {
148 __u64 w
= crush_hash32_4(bucket
->h
.hash
, x
, bucket
->h
.items
[i
],
151 dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
153 i
, x
, r
, bucket
->h
.items
[i
], bucket
->item_weights
[i
],
154 bucket
->sum_weights
[i
], w
);
155 w
*= bucket
->sum_weights
[i
];
157 /*dprintk(" scaled %llx\n", w);*/
158 if (w
< bucket
->item_weights
[i
]) {
159 return bucket
->h
.items
[i
];
163 dprintk("bad list sums for bucket %d\n", bucket
->h
.id
);
164 return bucket
->h
.items
[0];
169 static int height(int n
)
172 while ((n
& 1) == 0) {
179 static int left(int x
)
182 return x
- (1 << (h
-1));
185 static int right(int x
)
188 return x
+ (1 << (h
-1));
191 static int terminal(int x
)
196 static int bucket_tree_choose(const struct crush_bucket_tree
*bucket
,
204 n
= bucket
->num_nodes
>> 1;
206 while (!terminal(n
)) {
208 /* pick point in [0, w) */
209 w
= bucket
->node_weights
[n
];
210 t
= (__u64
)crush_hash32_4(bucket
->h
.hash
, x
, n
, r
,
211 bucket
->h
.id
) * (__u64
)w
;
214 /* descend to the left or right? */
216 if (t
< bucket
->node_weights
[l
])
222 return bucket
->h
.items
[n
>> 1];
228 static int bucket_straw_choose(const struct crush_bucket_straw
*bucket
,
236 for (i
= 0; i
< bucket
->h
.size
; i
++) {
237 draw
= crush_hash32_3(bucket
->h
.hash
, x
, bucket
->h
.items
[i
], r
);
239 draw
*= bucket
->straws
[i
];
240 if (i
== 0 || draw
> high_draw
) {
245 return bucket
->h
.items
[high
];
248 /* compute 2^44*log2(input+1) */
249 static __u64
crush_ln(unsigned int xin
)
251 unsigned int x
= xin
;
252 int iexpon
, index1
, index2
;
253 __u64 RH
, LH
, LL
, xl64
, result
;
257 /* normalize input */
261 * figure out number of bits we need to shift and
262 * do it in one step instead of iteratively
264 if (!(x
& 0x18000)) {
265 int bits
= __builtin_clz(x
& 0x1FFFF) - 16;
270 index1
= (x
>> 8) << 1;
271 /* RH ~ 2^56/index1 */
272 RH
= __RH_LH_tbl
[index1
- 256];
273 /* LH ~ 2^48 * log2(index1/256) */
274 LH
= __RH_LH_tbl
[index1
+ 1 - 256];
276 /* RH*x ~ 2^48 * (2^15 + xf), xf<2^8 */
277 xl64
= (__s64
)x
* RH
;
281 result
<<= (12 + 32);
283 index2
= xl64
& 0xff;
284 /* LL ~ 2^48*log2(1.0+index2/2^15) */
285 LL
= __LL_tbl
[index2
];
289 LH
>>= (48 - 12 - 32);
299 * for reference, see:
301 * http://en.wikipedia.org/wiki/Exponential_distribution#Distribution_of_the_minimum_of_exponential_random_variables
305 static __u32
*get_choose_arg_weights(const struct crush_bucket_straw2
*bucket
,
306 const struct crush_choose_arg
*arg
,
309 if (!arg
|| !arg
->weight_set
)
310 return bucket
->item_weights
;
312 if (position
>= arg
->weight_set_size
)
313 position
= arg
->weight_set_size
- 1;
314 return arg
->weight_set
[position
].weights
;
317 static __s32
*get_choose_arg_ids(const struct crush_bucket_straw2
*bucket
,
318 const struct crush_choose_arg
*arg
)
320 if (!arg
|| !arg
->ids
)
321 return bucket
->h
.items
;
326 static int bucket_straw2_choose(const struct crush_bucket_straw2
*bucket
,
328 const struct crush_choose_arg
*arg
,
331 unsigned int i
, high
= 0;
333 __s64 ln
, draw
, high_draw
= 0;
334 __u32
*weights
= get_choose_arg_weights(bucket
, arg
, position
);
335 __s32
*ids
= get_choose_arg_ids(bucket
, arg
);
337 for (i
= 0; i
< bucket
->h
.size
; i
++) {
338 dprintk("weight 0x%x item %d\n", weights
[i
], ids
[i
]);
340 u
= crush_hash32_3(bucket
->h
.hash
, x
, ids
[i
], r
);
344 * for some reason slightly less than 0x10000 produces
345 * a slightly more accurate distribution... probably a
348 * the natural log lookup table maps [0,0xffff]
349 * (corresponding to real numbers [1/0x10000, 1] to
350 * [0, 0xffffffffffff] (corresponding to real numbers
353 ln
= crush_ln(u
) - 0x1000000000000ll
;
356 * divide by 16.16 fixed-point weight. note
357 * that the ln value is negative, so a larger
358 * weight means a larger (less negative) value
361 draw
= div64_s64(ln
, weights
[i
]);
366 if (i
== 0 || draw
> high_draw
) {
372 return bucket
->h
.items
[high
];
376 static int crush_bucket_choose(const struct crush_bucket
*in
,
377 struct crush_work_bucket
*work
,
379 const struct crush_choose_arg
*arg
,
382 dprintk(" crush_bucket_choose %d x=%d r=%d\n", in
->id
, x
, r
);
383 BUG_ON(in
->size
== 0);
385 case CRUSH_BUCKET_UNIFORM
:
386 return bucket_uniform_choose(
387 (const struct crush_bucket_uniform
*)in
,
389 case CRUSH_BUCKET_LIST
:
390 return bucket_list_choose((const struct crush_bucket_list
*)in
,
392 case CRUSH_BUCKET_TREE
:
393 return bucket_tree_choose((const struct crush_bucket_tree
*)in
,
395 case CRUSH_BUCKET_STRAW
:
396 return bucket_straw_choose(
397 (const struct crush_bucket_straw
*)in
,
399 case CRUSH_BUCKET_STRAW2
:
400 return bucket_straw2_choose(
401 (const struct crush_bucket_straw2
*)in
,
402 x
, r
, arg
, position
);
404 dprintk("unknown bucket %d alg %d\n", in
->id
, in
->alg
);
410 * true if device is marked "out" (failed, fully offloaded)
413 static int is_out(const struct crush_map
*map
,
414 const __u32
*weight
, int weight_max
,
417 if (item
>= weight_max
)
419 if (weight
[item
] >= 0x10000)
421 if (weight
[item
] == 0)
423 if ((crush_hash32_2(CRUSH_HASH_RJENKINS1
, x
, item
) & 0xffff)
430 * crush_choose_firstn - choose numrep distinct items of given type
431 * @map: the crush_map
432 * @bucket: the bucket we are choose an item from
433 * @x: crush input value
434 * @numrep: the number of items to choose
435 * @type: the type of item to choose
436 * @out: pointer to output vector
437 * @outpos: our position in that vector
438 * @out_size: size of the out vector
439 * @tries: number of attempts to make
440 * @recurse_tries: number of attempts to have recursive chooseleaf make
441 * @local_retries: localized retries
442 * @local_fallback_retries: localized fallback retries
443 * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
444 * @stable: stable mode starts rep=0 in the recursive call for all replicas
445 * @vary_r: pass r to recursive calls
446 * @out2: second output vector for leaf items (if @recurse_to_leaf)
447 * @parent_r: r value passed from the parent
449 static int crush_choose_firstn(const struct crush_map
*map
,
450 struct crush_work
*work
,
451 const struct crush_bucket
*bucket
,
452 const __u32
*weight
, int weight_max
,
453 int x
, int numrep
, int type
,
454 int *out
, int outpos
,
457 unsigned int recurse_tries
,
458 unsigned int local_retries
,
459 unsigned int local_fallback_retries
,
465 const struct crush_choose_arg
*choose_args
)
468 unsigned int ftotal
, flocal
;
469 int retry_descent
, retry_bucket
, skip_rep
;
470 const struct crush_bucket
*in
= bucket
;
476 int count
= out_size
;
478 dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d stable %d\n",
479 recurse_to_leaf
? "_LEAF" : "",
480 bucket
->id
, x
, outpos
, numrep
,
481 tries
, recurse_tries
, local_retries
, local_fallback_retries
,
484 for (rep
= stable
? 0 : outpos
; rep
< numrep
&& count
> 0 ; rep
++) {
485 /* keep trying until we get a non-out, non-colliding item */
490 in
= bucket
; /* initial bucket */
492 /* choose through intervening buckets */
498 /* r' = r + f_total */
506 if (local_fallback_retries
> 0 &&
507 flocal
>= (in
->size
>>1) &&
508 flocal
> local_fallback_retries
)
509 item
= bucket_perm_choose(
510 in
, work
->work
[-1-in
->id
],
513 item
= crush_bucket_choose(
514 in
, work
->work
[-1-in
->id
],
517 &choose_args
[-1-in
->id
] : NULL
),
519 if (item
>= map
->max_devices
) {
520 dprintk(" bad item %d\n", item
);
527 itemtype
= map
->buckets
[-1-item
]->type
;
530 dprintk(" item %d type %d\n", item
, itemtype
);
533 if (itemtype
!= type
) {
535 (-1-item
) >= map
->max_buckets
) {
536 dprintk(" bad item type %d\n", type
);
540 in
= map
->buckets
[-1-item
];
546 for (i
= 0; i
< outpos
; i
++) {
547 if (out
[i
] == item
) {
554 if (!collide
&& recurse_to_leaf
) {
558 sub_r
= r
>> (vary_r
-1);
561 if (crush_choose_firstn(
564 map
->buckets
[-1-item
],
566 x
, stable
? 1 : outpos
+1, 0,
570 local_fallback_retries
,
576 choose_args
) <= outpos
)
577 /* didn't get leaf */
580 /* we already have a leaf! */
585 if (!reject
&& !collide
) {
588 reject
= is_out(map
, weight
,
594 if (reject
|| collide
) {
598 if (collide
&& flocal
<= local_retries
)
599 /* retry locally a few times */
601 else if (local_fallback_retries
> 0 &&
602 flocal
<= in
->size
+ local_fallback_retries
)
603 /* exhaustive bucket search */
605 else if (ftotal
< tries
)
606 /* then retry descent */
611 dprintk(" reject %d collide %d "
612 "ftotal %u flocal %u\n",
613 reject
, collide
, ftotal
,
616 } while (retry_bucket
);
617 } while (retry_descent
);
620 dprintk("skip rep\n");
624 dprintk("CHOOSE got %d\n", item
);
629 if (map
->choose_tries
&& ftotal
<= map
->choose_total_tries
)
630 map
->choose_tries
[ftotal
]++;
634 dprintk("CHOOSE returns %d\n", outpos
);
640 * crush_choose_indep: alternative breadth-first positionally stable mapping
643 static void crush_choose_indep(const struct crush_map
*map
,
644 struct crush_work
*work
,
645 const struct crush_bucket
*bucket
,
646 const __u32
*weight
, int weight_max
,
647 int x
, int left
, int numrep
, int type
,
648 int *out
, int outpos
,
650 unsigned int recurse_tries
,
654 const struct crush_choose_arg
*choose_args
)
656 const struct crush_bucket
*in
= bucket
;
657 int endpos
= outpos
+ left
;
666 dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf
? "_LEAF" : "",
667 bucket
->id
, x
, outpos
, numrep
);
669 /* initially my result is undefined */
670 for (rep
= outpos
; rep
< endpos
; rep
++) {
671 out
[rep
] = CRUSH_ITEM_UNDEF
;
673 out2
[rep
] = CRUSH_ITEM_UNDEF
;
676 for (ftotal
= 0; left
> 0 && ftotal
< tries
; ftotal
++) {
678 if (out2
&& ftotal
) {
679 dprintk("%u %d a: ", ftotal
, left
);
680 for (rep
= outpos
; rep
< endpos
; rep
++) {
681 dprintk(" %d", out
[rep
]);
684 dprintk("%u %d b: ", ftotal
, left
);
685 for (rep
= outpos
; rep
< endpos
; rep
++) {
686 dprintk(" %d", out2
[rep
]);
691 for (rep
= outpos
; rep
< endpos
; rep
++) {
692 if (out
[rep
] != CRUSH_ITEM_UNDEF
)
695 in
= bucket
; /* initial bucket */
697 /* choose through intervening buckets */
699 /* note: we base the choice on the position
700 * even in the nested call. that means that
701 * if the first layer chooses the same bucket
702 * in a different position, we will tend to
703 * choose a different item in that bucket.
704 * this will involve more devices in data
705 * movement and tend to distribute the load.
710 if (in
->alg
== CRUSH_BUCKET_UNIFORM
&&
711 in
->size
% numrep
== 0)
712 /* r'=r+(n+1)*f_total */
713 r
+= (numrep
+1) * ftotal
;
715 /* r' = r + n*f_total */
716 r
+= numrep
* ftotal
;
720 dprintk(" empty bucket\n");
724 item
= crush_bucket_choose(
725 in
, work
->work
[-1-in
->id
],
728 &choose_args
[-1-in
->id
] : NULL
),
730 if (item
>= map
->max_devices
) {
731 dprintk(" bad item %d\n", item
);
732 out
[rep
] = CRUSH_ITEM_NONE
;
734 out2
[rep
] = CRUSH_ITEM_NONE
;
741 itemtype
= map
->buckets
[-1-item
]->type
;
744 dprintk(" item %d type %d\n", item
, itemtype
);
747 if (itemtype
!= type
) {
749 (-1-item
) >= map
->max_buckets
) {
750 dprintk(" bad item type %d\n", type
);
751 out
[rep
] = CRUSH_ITEM_NONE
;
758 in
= map
->buckets
[-1-item
];
764 for (i
= outpos
; i
< endpos
; i
++) {
765 if (out
[i
] == item
) {
773 if (recurse_to_leaf
) {
778 map
->buckets
[-1-item
],
785 if (out2
[rep
] == CRUSH_ITEM_NONE
) {
786 /* placed nothing; no leaf */
790 /* we already have a leaf! */
797 is_out(map
, weight
, weight_max
, item
, x
))
807 for (rep
= outpos
; rep
< endpos
; rep
++) {
808 if (out
[rep
] == CRUSH_ITEM_UNDEF
) {
809 out
[rep
] = CRUSH_ITEM_NONE
;
811 if (out2
&& out2
[rep
] == CRUSH_ITEM_UNDEF
) {
812 out2
[rep
] = CRUSH_ITEM_NONE
;
816 if (map
->choose_tries
&& ftotal
<= map
->choose_total_tries
)
817 map
->choose_tries
[ftotal
]++;
821 dprintk("%u %d a: ", ftotal
, left
);
822 for (rep
= outpos
; rep
< endpos
; rep
++) {
823 dprintk(" %d", out
[rep
]);
826 dprintk("%u %d b: ", ftotal
, left
);
827 for (rep
= outpos
; rep
< endpos
; rep
++) {
828 dprintk(" %d", out2
[rep
]);
837 * This takes a chunk of memory and sets it up to be a shiny new
838 * working area for a CRUSH placement computation. It must be called
839 * on any newly allocated memory before passing it in to
840 * crush_do_rule. It may be used repeatedly after that, so long as the
841 * map has not changed. If the map /has/ changed, you must make sure
842 * the working size is no smaller than what was allocated and re-run
843 * crush_init_workspace.
845 * If you do retain the working space between calls to crush, make it
848 void crush_init_workspace(const struct crush_map
*map
, void *v
)
850 struct crush_work
*w
= v
;
854 * We work by moving through the available space and setting
855 * values and pointers as we go.
857 * It's a bit like Forth's use of the 'allot' word since we
858 * set the pointer first and then reserve the space for it to
859 * point to by incrementing the point.
861 v
+= sizeof(struct crush_work
);
863 v
+= map
->max_buckets
* sizeof(struct crush_work_bucket
*);
864 for (b
= 0; b
< map
->max_buckets
; ++b
) {
865 if (!map
->buckets
[b
])
869 switch (map
->buckets
[b
]->alg
) {
871 v
+= sizeof(struct crush_work_bucket
);
874 w
->work
[b
]->perm_x
= 0;
875 w
->work
[b
]->perm_n
= 0;
876 w
->work
[b
]->perm
= v
;
877 v
+= map
->buckets
[b
]->size
* sizeof(__u32
);
879 BUG_ON(v
- (void *)w
!= map
->working_size
);
883 * crush_do_rule - calculate a mapping with the given input and rule
884 * @map: the crush_map
885 * @ruleno: the rule id
887 * @result: pointer to result vector
888 * @result_max: maximum result size
889 * @weight: weight vector (for map leaves)
890 * @weight_max: size of weight vector
891 * @cwin: pointer to at least crush_work_size() bytes of memory
892 * @choose_args: weights and ids for each known bucket
894 int crush_do_rule(const struct crush_map
*map
,
895 int ruleno
, int x
, int *result
, int result_max
,
896 const __u32
*weight
, int weight_max
,
897 void *cwin
, const struct crush_choose_arg
*choose_args
)
900 struct crush_work
*cw
= cwin
;
901 int *a
= cwin
+ map
->working_size
;
902 int *b
= a
+ result_max
;
903 int *c
= b
+ result_max
;
910 const struct crush_rule
*rule
;
916 * the original choose_total_tries value was off by one (it
917 * counted "retries" and not "tries"). add one.
919 int choose_tries
= map
->choose_total_tries
+ 1;
920 int choose_leaf_tries
= 0;
922 * the local tries values were counted as "retries", though,
923 * and need no adjustment
925 int choose_local_retries
= map
->choose_local_tries
;
926 int choose_local_fallback_retries
= map
->choose_local_fallback_tries
;
928 int vary_r
= map
->chooseleaf_vary_r
;
929 int stable
= map
->chooseleaf_stable
;
931 if ((__u32
)ruleno
>= map
->max_rules
) {
932 dprintk(" bad ruleno %d\n", ruleno
);
936 rule
= map
->rules
[ruleno
];
939 for (step
= 0; step
< rule
->len
; step
++) {
941 const struct crush_rule_step
*curstep
= &rule
->steps
[step
];
943 switch (curstep
->op
) {
944 case CRUSH_RULE_TAKE
:
945 if ((curstep
->arg1
>= 0 &&
946 curstep
->arg1
< map
->max_devices
) ||
947 (-1-curstep
->arg1
>= 0 &&
948 -1-curstep
->arg1
< map
->max_buckets
&&
949 map
->buckets
[-1-curstep
->arg1
])) {
950 w
[0] = curstep
->arg1
;
953 dprintk(" bad take value %d\n", curstep
->arg1
);
957 case CRUSH_RULE_SET_CHOOSE_TRIES
:
958 if (curstep
->arg1
> 0)
959 choose_tries
= curstep
->arg1
;
962 case CRUSH_RULE_SET_CHOOSELEAF_TRIES
:
963 if (curstep
->arg1
> 0)
964 choose_leaf_tries
= curstep
->arg1
;
967 case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES
:
968 if (curstep
->arg1
>= 0)
969 choose_local_retries
= curstep
->arg1
;
972 case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES
:
973 if (curstep
->arg1
>= 0)
974 choose_local_fallback_retries
= curstep
->arg1
;
977 case CRUSH_RULE_SET_CHOOSELEAF_VARY_R
:
978 if (curstep
->arg1
>= 0)
979 vary_r
= curstep
->arg1
;
982 case CRUSH_RULE_SET_CHOOSELEAF_STABLE
:
983 if (curstep
->arg1
>= 0)
984 stable
= curstep
->arg1
;
987 case CRUSH_RULE_CHOOSELEAF_FIRSTN
:
988 case CRUSH_RULE_CHOOSE_FIRSTN
:
991 case CRUSH_RULE_CHOOSELEAF_INDEP
:
992 case CRUSH_RULE_CHOOSE_INDEP
:
998 CRUSH_RULE_CHOOSELEAF_FIRSTN
||
1000 CRUSH_RULE_CHOOSELEAF_INDEP
;
1005 for (i
= 0; i
< wsize
; i
++) {
1007 numrep
= curstep
->arg1
;
1009 numrep
+= result_max
;
1014 /* make sure bucket id is valid */
1016 if (bno
< 0 || bno
>= map
->max_buckets
) {
1017 /* w[i] is probably CRUSH_ITEM_NONE */
1018 dprintk(" bad w[i] %d\n", w
[i
]);
1023 if (choose_leaf_tries
)
1026 else if (map
->chooseleaf_descend_once
)
1029 recurse_tries
= choose_tries
;
1030 osize
+= crush_choose_firstn(
1041 choose_local_retries
,
1042 choose_local_fallback_retries
,
1050 out_size
= ((numrep
< (result_max
-osize
)) ?
1051 numrep
: (result_max
-osize
));
1057 x
, out_size
, numrep
,
1062 choose_leaf_tries
: 1,
1071 if (recurse_to_leaf
)
1072 /* copy final _leaf_ values to output set */
1073 memcpy(o
, c
, osize
*sizeof(*o
));
1075 /* swap o and w arrays */
1083 case CRUSH_RULE_EMIT
:
1084 for (i
= 0; i
< wsize
&& result_len
< result_max
; i
++) {
1085 result
[result_len
] = w
[i
];
1092 dprintk(" unknown op %d at step %d\n",