1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 #ifndef __SOUND_EMUX_LEGACY_H
3 #define __SOUND_EMUX_LEGACY_H
6 * Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
8 * Definitions of OSS compatible headers for Emu8000 device informations
11 #include <sound/seq_oss_legacy.h>
14 * awe hardware controls
17 #define _EMUX_OSS_DEBUG_MODE 0x00
18 #define _EMUX_OSS_REVERB_MODE 0x01
19 #define _EMUX_OSS_CHORUS_MODE 0x02
20 #define _EMUX_OSS_REMOVE_LAST_SAMPLES 0x03
21 #define _EMUX_OSS_INITIALIZE_CHIP 0x04
22 #define _EMUX_OSS_SEND_EFFECT 0x05
23 #define _EMUX_OSS_TERMINATE_CHANNEL 0x06
24 #define _EMUX_OSS_TERMINATE_ALL 0x07
25 #define _EMUX_OSS_INITIAL_VOLUME 0x08
26 #define _EMUX_OSS_INITIAL_ATTEN _EMUX_OSS_INITIAL_VOLUME
27 #define _EMUX_OSS_RESET_CHANNEL 0x09
28 #define _EMUX_OSS_CHANNEL_MODE 0x0a
29 #define _EMUX_OSS_DRUM_CHANNELS 0x0b
30 #define _EMUX_OSS_MISC_MODE 0x0c
31 #define _EMUX_OSS_RELEASE_ALL 0x0d
32 #define _EMUX_OSS_NOTEOFF_ALL 0x0e
33 #define _EMUX_OSS_CHN_PRESSURE 0x0f
34 #define _EMUX_OSS_EQUALIZER 0x11
36 #define _EMUX_OSS_MODE_FLAG 0x80
37 #define _EMUX_OSS_COOKED_FLAG 0x40 /* not supported */
38 #define _EMUX_OSS_MODE_VALUE_MASK 0x3F
42 * mode type definitions
45 /* 0*/ EMUX_MD_EXCLUSIVE_OFF
, /* obsolete */
46 /* 1*/ EMUX_MD_EXCLUSIVE_ON
, /* obsolete */
47 /* 2*/ EMUX_MD_VERSION
, /* read only */
48 /* 3*/ EMUX_MD_EXCLUSIVE_SOUND
, /* 0/1: exclusive note on (default=1) */
49 /* 4*/ EMUX_MD_REALTIME_PAN
, /* 0/1: do realtime pan change (default=1) */
50 /* 5*/ EMUX_MD_GUS_BANK
, /* bank number for GUS patches (default=0) */
51 /* 6*/ EMUX_MD_KEEP_EFFECT
, /* 0/1: keep effect values, (default=0) */
52 /* 7*/ EMUX_MD_ZERO_ATTEN
, /* attenuation of max volume (default=32) */
53 /* 8*/ EMUX_MD_CHN_PRIOR
, /* 0/1: set MIDI channel priority mode (default=1) */
54 /* 9*/ EMUX_MD_MOD_SENSE
, /* integer: modwheel sensitivity (def=18) */
55 /*10*/ EMUX_MD_DEF_PRESET
, /* integer: default preset number (def=0) */
56 /*11*/ EMUX_MD_DEF_BANK
, /* integer: default bank number (def=0) */
57 /*12*/ EMUX_MD_DEF_DRUM
, /* integer: default drumset number (def=0) */
58 /*13*/ EMUX_MD_TOGGLE_DRUM_BANK
, /* 0/1: toggle drum flag with bank# (def=0) */
59 /*14*/ EMUX_MD_NEW_VOLUME_CALC
, /* 0/1: volume calculation mode (def=1) */
60 /*15*/ EMUX_MD_CHORUS_MODE
, /* integer: chorus mode (def=2) */
61 /*16*/ EMUX_MD_REVERB_MODE
, /* integer: chorus mode (def=4) */
62 /*17*/ EMUX_MD_BASS_LEVEL
, /* integer: bass level (def=5) */
63 /*18*/ EMUX_MD_TREBLE_LEVEL
, /* integer: treble level (def=9) */
64 /*19*/ EMUX_MD_DEBUG_MODE
, /* integer: debug level (def=0) */
65 /*20*/ EMUX_MD_PAN_EXCHANGE
, /* 0/1: exchange panning direction (def=0) */
75 /* modulation envelope parameters */
76 /* 0*/ EMUX_FX_ENV1_DELAY
, /* WORD: ENVVAL */
77 /* 1*/ EMUX_FX_ENV1_ATTACK
, /* BYTE: up ATKHLD */
78 /* 2*/ EMUX_FX_ENV1_HOLD
, /* BYTE: lw ATKHLD */
79 /* 3*/ EMUX_FX_ENV1_DECAY
, /* BYTE: lw DCYSUS */
80 /* 4*/ EMUX_FX_ENV1_RELEASE
, /* BYTE: lw DCYSUS */
81 /* 5*/ EMUX_FX_ENV1_SUSTAIN
, /* BYTE: up DCYSUS */
82 /* 6*/ EMUX_FX_ENV1_PITCH
, /* BYTE: up PEFE */
83 /* 7*/ EMUX_FX_ENV1_CUTOFF
, /* BYTE: lw PEFE */
85 /* volume envelope parameters */
86 /* 8*/ EMUX_FX_ENV2_DELAY
, /* WORD: ENVVOL */
87 /* 9*/ EMUX_FX_ENV2_ATTACK
, /* BYTE: up ATKHLDV */
88 /*10*/ EMUX_FX_ENV2_HOLD
, /* BYTE: lw ATKHLDV */
89 /*11*/ EMUX_FX_ENV2_DECAY
, /* BYTE: lw DCYSUSV */
90 /*12*/ EMUX_FX_ENV2_RELEASE
, /* BYTE: lw DCYSUSV */
91 /*13*/ EMUX_FX_ENV2_SUSTAIN
, /* BYTE: up DCYSUSV */
93 /* LFO1 (tremolo & vibrato) parameters */
94 /*14*/ EMUX_FX_LFO1_DELAY
, /* WORD: LFO1VAL */
95 /*15*/ EMUX_FX_LFO1_FREQ
, /* BYTE: lo TREMFRQ */
96 /*16*/ EMUX_FX_LFO1_VOLUME
, /* BYTE: up TREMFRQ */
97 /*17*/ EMUX_FX_LFO1_PITCH
, /* BYTE: up FMMOD */
98 /*18*/ EMUX_FX_LFO1_CUTOFF
, /* BYTE: lo FMMOD */
100 /* LFO2 (vibrato) parameters */
101 /*19*/ EMUX_FX_LFO2_DELAY
, /* WORD: LFO2VAL */
102 /*20*/ EMUX_FX_LFO2_FREQ
, /* BYTE: lo FM2FRQ2 */
103 /*21*/ EMUX_FX_LFO2_PITCH
, /* BYTE: up FM2FRQ2 */
105 /* Other overall effect parameters */
106 /*22*/ EMUX_FX_INIT_PITCH
, /* SHORT: pitch offset */
107 /*23*/ EMUX_FX_CHORUS
, /* BYTE: chorus effects send (0-255) */
108 /*24*/ EMUX_FX_REVERB
, /* BYTE: reverb effects send (0-255) */
109 /*25*/ EMUX_FX_CUTOFF
, /* BYTE: up IFATN */
110 /*26*/ EMUX_FX_FILTERQ
, /* BYTE: up CCCA */
112 /* Sample / loop offset changes */
113 /*27*/ EMUX_FX_SAMPLE_START
, /* SHORT: offset */
114 /*28*/ EMUX_FX_LOOP_START
, /* SHORT: offset */
115 /*29*/ EMUX_FX_LOOP_END
, /* SHORT: offset */
116 /*30*/ EMUX_FX_COARSE_SAMPLE_START
, /* SHORT: upper word offset */
117 /*31*/ EMUX_FX_COARSE_LOOP_START
, /* SHORT: upper word offset */
118 /*32*/ EMUX_FX_COARSE_LOOP_END
, /* SHORT: upper word offset */
119 /*33*/ EMUX_FX_ATTEN
, /* BYTE: lo IFATN */
123 /* number of effects */
124 #define EMUX_NUM_EFFECTS EMUX_FX_END
126 /* effect flag values */
127 #define EMUX_FX_FLAG_OFF 0
128 #define EMUX_FX_FLAG_SET 1
129 #define EMUX_FX_FLAG_ADD 2
132 #endif /* __SOUND_EMUX_LEGACY_H */