2 * SpanDSP - a series of DSP components for telephony
4 * ec_disable_detector.h - A detector which should eventually meet the
5 * G.164/G.165 requirements for detecting the
6 * 2100Hz echo cancellor disable tone.
8 * Written by Steve Underwood <steveu@coppice.org>
10 * Copyright (C) 2001 Steve Underwood
12 * All rights reserved.
14 * This program is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by
16 * the Free Software Foundation; either version 2 of the License, or
17 * (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
30 #include "dsp_biquad.h"
32 struct ec_disable_detector_state
{
33 struct biquad2_state notch
;
37 int tone_cycle_duration
;
47 echo_can_disable_detector_init(struct ec_disable_detector_state
*det
)
50 /* This is actually centred at 2095Hz, but gets the balance we want, due
51 to the asymmetric walls of the notch */
52 biquad2_init(&det
->notch
,
53 (int32_t)(-0.7600000 * 32768.0),
54 (int32_t)(-0.1183852 * 32768.0),
55 (int32_t)(-0.5104039 * 32768.0),
56 (int32_t)(0.1567596 * 32768.0),
57 (int32_t)(1.0000000 * 32768.0));
59 det
->channel_level
= 0;
61 det
->tone_present
= FALSE
;
62 det
->tone_cycle_duration
= 0;
66 /*- End of function --------------------------------------------------------*/
69 echo_can_disable_detector_update(struct ec_disable_detector_state
*det
,
74 notched
= biquad2(&det
->notch
, amp
);
75 /* Estimate the overall energy in the channel, and the energy in
76 the notch (i.e. overall channel energy - tone energy => noise).
77 Use abs instead of multiply for speed (is it really faster?).
78 Damp the overall energy a little more for a stable result.
79 Damp the notch energy a little less, so we don't damp out the
80 blip every time the phase reverses */
81 det
->channel_level
+= ((abs(amp
) - det
->channel_level
) >> 5);
82 det
->notch_level
+= ((abs(notched
) - det
->notch_level
) >> 4);
83 if (det
->channel_level
> 280) {
84 /* There is adequate energy in the channel.
85 Is it mostly at 2100Hz? */
86 if (det
->notch_level
* 6 < det
->channel_level
) {
87 /* The notch says yes, so we have the tone. */
88 if (!det
->tone_present
) {
89 /* Do we get a kick every 450+-25ms? */
90 if (det
->tone_cycle_duration
>= 425 * 8
91 && det
->tone_cycle_duration
<= 475 * 8) {
93 if (det
->good_cycles
> 2)
96 det
->tone_cycle_duration
= 0;
98 det
->tone_present
= TRUE
;
100 det
->tone_present
= FALSE
;
101 det
->tone_cycle_duration
++;
103 det
->tone_present
= FALSE
;
104 det
->tone_cycle_duration
= 0;
105 det
->good_cycles
= 0;
109 /*- End of function --------------------------------------------------------*/
110 /*- End of file ------------------------------------------------------------*/