drm/msm/gpu: add submit flag to hint which buffers should be dumped
[linux/fpc-iii.git] / include / uapi / drm / msm_drm.h
blob3c3af92c4b3ed6c9d3100a85aeff340203983a0c
1 /*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
25 #ifndef __MSM_DRM_H__
26 #define __MSM_DRM_H__
28 #include "drm.h"
30 #if defined(__cplusplus)
31 extern "C" {
32 #endif
34 /* Please note that modifications to all structs defined here are
35 * subject to backwards-compatibility constraints:
36 * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
37 * user/kernel compatibility
38 * 2) Keep fields aligned to their size
39 * 3) Because of how drm_ioctl() works, we can add new fields at
40 * the end of an ioctl if some care is taken: drm_ioctl() will
41 * zero out the new fields at the tail of the ioctl, so a zero
42 * value should have a backwards compatible meaning. And for
43 * output params, userspace won't see the newly added output
44 * fields.. so that has to be somehow ok.
47 #define MSM_PIPE_NONE 0x00
48 #define MSM_PIPE_2D0 0x01
49 #define MSM_PIPE_2D1 0x02
50 #define MSM_PIPE_3D0 0x10
52 /* The pipe-id just uses the lower bits, so can be OR'd with flags in
53 * the upper 16 bits (which could be extended further, if needed, maybe
54 * we extend/overload the pipe-id some day to deal with multiple rings,
55 * but even then I don't think we need the full lower 16 bits).
57 #define MSM_PIPE_ID_MASK 0xffff
58 #define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK)
59 #define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK)
61 /* timeouts are specified in clock-monotonic absolute times (to simplify
62 * restarting interrupted ioctls). The following struct is logically the
63 * same as 'struct timespec' but 32/64b ABI safe.
65 struct drm_msm_timespec {
66 __s64 tv_sec; /* seconds */
67 __s64 tv_nsec; /* nanoseconds */
70 #define MSM_PARAM_GPU_ID 0x01
71 #define MSM_PARAM_GMEM_SIZE 0x02
72 #define MSM_PARAM_CHIP_ID 0x03
73 #define MSM_PARAM_MAX_FREQ 0x04
74 #define MSM_PARAM_TIMESTAMP 0x05
75 #define MSM_PARAM_GMEM_BASE 0x06
76 #define MSM_PARAM_NR_RINGS 0x07
78 struct drm_msm_param {
79 __u32 pipe; /* in, MSM_PIPE_x */
80 __u32 param; /* in, MSM_PARAM_x */
81 __u64 value; /* out (get_param) or in (set_param) */
85 * GEM buffers:
88 #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
89 #define MSM_BO_GPU_READONLY 0x00000002
90 #define MSM_BO_CACHE_MASK 0x000f0000
91 /* cache modes */
92 #define MSM_BO_CACHED 0x00010000
93 #define MSM_BO_WC 0x00020000
94 #define MSM_BO_UNCACHED 0x00040000
96 #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
97 MSM_BO_GPU_READONLY | \
98 MSM_BO_CACHED | \
99 MSM_BO_WC | \
100 MSM_BO_UNCACHED)
102 struct drm_msm_gem_new {
103 __u64 size; /* in */
104 __u32 flags; /* in, mask of MSM_BO_x */
105 __u32 handle; /* out */
108 #define MSM_INFO_IOVA 0x01
110 #define MSM_INFO_FLAGS (MSM_INFO_IOVA)
112 struct drm_msm_gem_info {
113 __u32 handle; /* in */
114 __u32 flags; /* in - combination of MSM_INFO_* flags */
115 __u64 offset; /* out, mmap() offset or iova */
118 #define MSM_PREP_READ 0x01
119 #define MSM_PREP_WRITE 0x02
120 #define MSM_PREP_NOSYNC 0x04
122 #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
124 struct drm_msm_gem_cpu_prep {
125 __u32 handle; /* in */
126 __u32 op; /* in, mask of MSM_PREP_x */
127 struct drm_msm_timespec timeout; /* in */
130 struct drm_msm_gem_cpu_fini {
131 __u32 handle; /* in */
135 * Cmdstream Submission:
138 /* The value written into the cmdstream is logically:
140 * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
142 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
143 * with this by emit'ing two reloc entries with appropriate shift
144 * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
146 * NOTE that reloc's must be sorted by order of increasing submit_offset,
147 * otherwise EINVAL.
149 struct drm_msm_gem_submit_reloc {
150 __u32 submit_offset; /* in, offset from submit_bo */
151 __u32 or; /* in, value OR'd with result */
152 __s32 shift; /* in, amount of left shift (can be negative) */
153 __u32 reloc_idx; /* in, index of reloc_bo buffer */
154 __u64 reloc_offset; /* in, offset from start of reloc_bo */
157 /* submit-types:
158 * BUF - this cmd buffer is executed normally.
159 * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
160 * processed normally, but the kernel does not setup an IB to
161 * this buffer in the first-level ringbuffer
162 * CTX_RESTORE_BUF - only executed if there has been a GPU context
163 * switch since the last SUBMIT ioctl
165 #define MSM_SUBMIT_CMD_BUF 0x0001
166 #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
167 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
168 struct drm_msm_gem_submit_cmd {
169 __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
170 __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
171 __u32 submit_offset; /* in, offset into submit_bo */
172 __u32 size; /* in, cmdstream size */
173 __u32 pad;
174 __u32 nr_relocs; /* in, number of submit_reloc's */
175 __u64 relocs; /* in, ptr to array of submit_reloc's */
178 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
179 * cmdstream buffer(s) themselves or reloc entries) has one (and only
180 * one) entry in the submit->bos[] table.
182 * As a optimization, the current buffer (gpu virtual address) can be
183 * passed back through the 'presumed' field. If on a subsequent reloc,
184 * userspace passes back a 'presumed' address that is still valid,
185 * then patching the cmdstream for this entry is skipped. This can
186 * avoid kernel needing to map/access the cmdstream bo in the common
187 * case.
189 #define MSM_SUBMIT_BO_READ 0x0001
190 #define MSM_SUBMIT_BO_WRITE 0x0002
191 #define MSM_SUBMIT_BO_DUMP 0x0004
193 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
194 MSM_SUBMIT_BO_WRITE | \
195 MSM_SUBMIT_BO_DUMP)
197 struct drm_msm_gem_submit_bo {
198 __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
199 __u32 handle; /* in, GEM handle */
200 __u64 presumed; /* in/out, presumed buffer address */
203 /* Valid submit ioctl flags: */
204 #define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
205 #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
206 #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
207 #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */
208 #define MSM_SUBMIT_FLAGS ( \
209 MSM_SUBMIT_NO_IMPLICIT | \
210 MSM_SUBMIT_FENCE_FD_IN | \
211 MSM_SUBMIT_FENCE_FD_OUT | \
212 MSM_SUBMIT_SUDO | \
215 /* Each cmdstream submit consists of a table of buffers involved, and
216 * one or more cmdstream buffers. This allows for conditional execution
217 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
219 struct drm_msm_gem_submit {
220 __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
221 __u32 fence; /* out */
222 __u32 nr_bos; /* in, number of submit_bo's */
223 __u32 nr_cmds; /* in, number of submit_cmd's */
224 __u64 bos; /* in, ptr to array of submit_bo's */
225 __u64 cmds; /* in, ptr to array of submit_cmd's */
226 __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
227 __u32 queueid; /* in, submitqueue id */
230 /* The normal way to synchronize with the GPU is just to CPU_PREP on
231 * a buffer if you need to access it from the CPU (other cmdstream
232 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
233 * handle the required synchronization under the hood). This ioctl
234 * mainly just exists as a way to implement the gallium pipe_fence
235 * APIs without requiring a dummy bo to synchronize on.
237 struct drm_msm_wait_fence {
238 __u32 fence; /* in */
239 __u32 pad;
240 struct drm_msm_timespec timeout; /* in */
241 __u32 queueid; /* in, submitqueue id */
244 /* madvise provides a way to tell the kernel in case a buffers contents
245 * can be discarded under memory pressure, which is useful for userspace
246 * bo cache where we want to optimistically hold on to buffer allocate
247 * and potential mmap, but allow the pages to be discarded under memory
248 * pressure.
250 * Typical usage would involve madvise(DONTNEED) when buffer enters BO
251 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
252 * In the WILLNEED case, 'retained' indicates to userspace whether the
253 * backing pages still exist.
255 #define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */
256 #define MSM_MADV_DONTNEED 1 /* backing pages not needed */
257 #define __MSM_MADV_PURGED 2 /* internal state */
259 struct drm_msm_gem_madvise {
260 __u32 handle; /* in, GEM handle */
261 __u32 madv; /* in, MSM_MADV_x */
262 __u32 retained; /* out, whether backing store still exists */
266 * Draw queues allow the user to set specific submission parameter. Command
267 * submissions specify a specific submitqueue to use. ID 0 is reserved for
268 * backwards compatibility as a "default" submitqueue
271 #define MSM_SUBMITQUEUE_FLAGS (0)
273 struct drm_msm_submitqueue {
274 __u32 flags; /* in, MSM_SUBMITQUEUE_x */
275 __u32 prio; /* in, Priority level */
276 __u32 id; /* out, identifier */
279 #define DRM_MSM_GET_PARAM 0x00
280 /* placeholder:
281 #define DRM_MSM_SET_PARAM 0x01
283 #define DRM_MSM_GEM_NEW 0x02
284 #define DRM_MSM_GEM_INFO 0x03
285 #define DRM_MSM_GEM_CPU_PREP 0x04
286 #define DRM_MSM_GEM_CPU_FINI 0x05
287 #define DRM_MSM_GEM_SUBMIT 0x06
288 #define DRM_MSM_WAIT_FENCE 0x07
289 #define DRM_MSM_GEM_MADVISE 0x08
290 /* placeholder:
291 #define DRM_MSM_GEM_SVM_NEW 0x09
293 #define DRM_MSM_SUBMITQUEUE_NEW 0x0A
294 #define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B
296 #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
297 #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
298 #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
299 #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
300 #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
301 #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
302 #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
303 #define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
304 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
305 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
307 #if defined(__cplusplus)
309 #endif
311 #endif /* __MSM_DRM_H__ */