drm/msm/hdmi: Enable HPD after HDMI IRQ is set up
[linux/fpc-iii.git] / drivers / gpu / drm / savage / savage_state.c
blob7559a820bd435362412ecb4eb76f6bc26735ad95
1 /* savage_state.c -- State and drawing support for Savage
3 * Copyright 2004 Felix Kuehling
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include <drm/drmP.h>
26 #include <drm/savage_drm.h>
27 #include "savage_drv.h"
29 void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
30 const struct drm_clip_rect * pbox)
32 uint32_t scstart = dev_priv->state.s3d.new_scstart;
33 uint32_t scend = dev_priv->state.s3d.new_scend;
34 scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
35 ((uint32_t) pbox->x1 & 0x000007ff) |
36 (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
37 scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
38 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
39 ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
40 if (scstart != dev_priv->state.s3d.scstart ||
41 scend != dev_priv->state.s3d.scend) {
42 DMA_LOCALS;
43 BEGIN_DMA(4);
44 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
45 DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
46 DMA_WRITE(scstart);
47 DMA_WRITE(scend);
48 dev_priv->state.s3d.scstart = scstart;
49 dev_priv->state.s3d.scend = scend;
50 dev_priv->waiting = 1;
51 DMA_COMMIT();
55 void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
56 const struct drm_clip_rect * pbox)
58 uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
59 uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
60 drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
61 ((uint32_t) pbox->x1 & 0x000007ff) |
62 (((uint32_t) pbox->y1 << 12) & 0x00fff000);
63 drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
64 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
65 ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
66 if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
67 drawctrl1 != dev_priv->state.s4.drawctrl1) {
68 DMA_LOCALS;
69 BEGIN_DMA(4);
70 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
71 DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
72 DMA_WRITE(drawctrl0);
73 DMA_WRITE(drawctrl1);
74 dev_priv->state.s4.drawctrl0 = drawctrl0;
75 dev_priv->state.s4.drawctrl1 = drawctrl1;
76 dev_priv->waiting = 1;
77 DMA_COMMIT();
81 static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
82 uint32_t addr)
84 if ((addr & 6) != 2) { /* reserved bits */
85 DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
86 return -EINVAL;
88 if (!(addr & 1)) { /* local */
89 addr &= ~7;
90 if (addr < dev_priv->texture_offset ||
91 addr >= dev_priv->texture_offset + dev_priv->texture_size) {
92 DRM_ERROR
93 ("bad texAddr%d %08x (local addr out of range)\n",
94 unit, addr);
95 return -EINVAL;
97 } else { /* AGP */
98 if (!dev_priv->agp_textures) {
99 DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
100 unit, addr);
101 return -EINVAL;
103 addr &= ~7;
104 if (addr < dev_priv->agp_textures->offset ||
105 addr >= (dev_priv->agp_textures->offset +
106 dev_priv->agp_textures->size)) {
107 DRM_ERROR
108 ("bad texAddr%d %08x (AGP addr out of range)\n",
109 unit, addr);
110 return -EINVAL;
113 return 0;
116 #define SAVE_STATE(reg,where) \
117 if(start <= reg && start+count > reg) \
118 dev_priv->state.where = regs[reg - start]
119 #define SAVE_STATE_MASK(reg,where,mask) do { \
120 if(start <= reg && start+count > reg) { \
121 uint32_t tmp; \
122 tmp = regs[reg - start]; \
123 dev_priv->state.where = (tmp & (mask)) | \
124 (dev_priv->state.where & ~(mask)); \
126 } while (0)
128 static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
129 unsigned int start, unsigned int count,
130 const uint32_t *regs)
132 if (start < SAVAGE_TEXPALADDR_S3D ||
133 start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
134 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
135 start, start + count - 1);
136 return -EINVAL;
139 SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
140 ~SAVAGE_SCISSOR_MASK_S3D);
141 SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
142 ~SAVAGE_SCISSOR_MASK_S3D);
144 /* if any texture regs were changed ... */
145 if (start <= SAVAGE_TEXCTRL_S3D &&
146 start + count > SAVAGE_TEXPALADDR_S3D) {
147 /* ... check texture state */
148 SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
149 SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
150 if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
151 return savage_verify_texaddr(dev_priv, 0,
152 dev_priv->state.s3d.texaddr);
155 return 0;
158 static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
159 unsigned int start, unsigned int count,
160 const uint32_t *regs)
162 int ret = 0;
164 if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
165 start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
166 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
167 start, start + count - 1);
168 return -EINVAL;
171 SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
172 ~SAVAGE_SCISSOR_MASK_S4);
173 SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
174 ~SAVAGE_SCISSOR_MASK_S4);
176 /* if any texture regs were changed ... */
177 if (start <= SAVAGE_TEXDESCR_S4 &&
178 start + count > SAVAGE_TEXPALADDR_S4) {
179 /* ... check texture state */
180 SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
181 SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
182 SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
183 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
184 ret |= savage_verify_texaddr(dev_priv, 0,
185 dev_priv->state.s4.texaddr0);
186 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
187 ret |= savage_verify_texaddr(dev_priv, 1,
188 dev_priv->state.s4.texaddr1);
191 return ret;
194 #undef SAVE_STATE
195 #undef SAVE_STATE_MASK
197 static int savage_dispatch_state(drm_savage_private_t * dev_priv,
198 const drm_savage_cmd_header_t * cmd_header,
199 const uint32_t *regs)
201 unsigned int count = cmd_header->state.count;
202 unsigned int start = cmd_header->state.start;
203 unsigned int count2 = 0;
204 unsigned int bci_size;
205 int ret;
206 DMA_LOCALS;
208 if (!count)
209 return 0;
211 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
212 ret = savage_verify_state_s3d(dev_priv, start, count, regs);
213 if (ret != 0)
214 return ret;
215 /* scissor regs are emitted in savage_dispatch_draw */
216 if (start < SAVAGE_SCSTART_S3D) {
217 if (start + count > SAVAGE_SCEND_S3D + 1)
218 count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
219 if (start + count > SAVAGE_SCSTART_S3D)
220 count = SAVAGE_SCSTART_S3D - start;
221 } else if (start <= SAVAGE_SCEND_S3D) {
222 if (start + count > SAVAGE_SCEND_S3D + 1) {
223 count -= SAVAGE_SCEND_S3D + 1 - start;
224 start = SAVAGE_SCEND_S3D + 1;
225 } else
226 return 0;
228 } else {
229 ret = savage_verify_state_s4(dev_priv, start, count, regs);
230 if (ret != 0)
231 return ret;
232 /* scissor regs are emitted in savage_dispatch_draw */
233 if (start < SAVAGE_DRAWCTRL0_S4) {
234 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
235 count2 = count -
236 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
237 if (start + count > SAVAGE_DRAWCTRL0_S4)
238 count = SAVAGE_DRAWCTRL0_S4 - start;
239 } else if (start <= SAVAGE_DRAWCTRL1_S4) {
240 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
241 count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
242 start = SAVAGE_DRAWCTRL1_S4 + 1;
243 } else
244 return 0;
248 bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
250 if (cmd_header->state.global) {
251 BEGIN_DMA(bci_size + 1);
252 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
253 dev_priv->waiting = 1;
254 } else {
255 BEGIN_DMA(bci_size);
258 do {
259 while (count > 0) {
260 unsigned int n = count < 255 ? count : 255;
261 DMA_SET_REGISTERS(start, n);
262 DMA_COPY(regs, n);
263 count -= n;
264 start += n;
265 regs += n;
267 start += 2;
268 regs += 2;
269 count = count2;
270 count2 = 0;
271 } while (count);
273 DMA_COMMIT();
275 return 0;
278 static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
279 const drm_savage_cmd_header_t * cmd_header,
280 const struct drm_buf * dmabuf)
282 unsigned char reorder = 0;
283 unsigned int prim = cmd_header->prim.prim;
284 unsigned int skip = cmd_header->prim.skip;
285 unsigned int n = cmd_header->prim.count;
286 unsigned int start = cmd_header->prim.start;
287 unsigned int i;
288 BCI_LOCALS;
290 if (!dmabuf) {
291 DRM_ERROR("called without dma buffers!\n");
292 return -EINVAL;
295 if (!n)
296 return 0;
298 switch (prim) {
299 case SAVAGE_PRIM_TRILIST_201:
300 reorder = 1;
301 prim = SAVAGE_PRIM_TRILIST;
302 case SAVAGE_PRIM_TRILIST:
303 if (n % 3 != 0) {
304 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
306 return -EINVAL;
308 break;
309 case SAVAGE_PRIM_TRISTRIP:
310 case SAVAGE_PRIM_TRIFAN:
311 if (n < 3) {
312 DRM_ERROR
313 ("wrong number of vertices %u in TRIFAN/STRIP\n",
315 return -EINVAL;
317 break;
318 default:
319 DRM_ERROR("invalid primitive type %u\n", prim);
320 return -EINVAL;
323 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
324 if (skip != 0) {
325 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
326 return -EINVAL;
328 } else {
329 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
330 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
331 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
332 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
333 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
334 return -EINVAL;
336 if (reorder) {
337 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
338 return -EINVAL;
342 if (start + n > dmabuf->total / 32) {
343 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
344 start, start + n - 1, dmabuf->total / 32);
345 return -EINVAL;
348 /* Vertex DMA doesn't work with command DMA at the same time,
349 * so we use BCI_... to submit commands here. Flush buffered
350 * faked DMA first. */
351 DMA_FLUSH();
353 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
354 BEGIN_BCI(2);
355 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
356 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
357 dev_priv->state.common.vbaddr = dmabuf->bus_address;
359 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
360 /* Workaround for what looks like a hardware bug. If a
361 * WAIT_3D_IDLE was emitted some time before the
362 * indexed drawing command then the engine will lock
363 * up. There are two known workarounds:
364 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
365 BEGIN_BCI(63);
366 for (i = 0; i < 63; ++i)
367 BCI_WRITE(BCI_CMD_WAIT);
368 dev_priv->waiting = 0;
371 prim <<= 25;
372 while (n != 0) {
373 /* Can emit up to 255 indices (85 triangles) at once. */
374 unsigned int count = n > 255 ? 255 : n;
375 if (reorder) {
376 /* Need to reorder indices for correct flat
377 * shading while preserving the clock sense
378 * for correct culling. Only on Savage3D. */
379 int reorder[3] = { -1, -1, -1 };
380 reorder[start % 3] = 2;
382 BEGIN_BCI((count + 1 + 1) / 2);
383 BCI_DRAW_INDICES_S3D(count, prim, start + 2);
385 for (i = start + 1; i + 1 < start + count; i += 2)
386 BCI_WRITE((i + reorder[i % 3]) |
387 ((i + 1 +
388 reorder[(i + 1) % 3]) << 16));
389 if (i < start + count)
390 BCI_WRITE(i + reorder[i % 3]);
391 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
392 BEGIN_BCI((count + 1 + 1) / 2);
393 BCI_DRAW_INDICES_S3D(count, prim, start);
395 for (i = start + 1; i + 1 < start + count; i += 2)
396 BCI_WRITE(i | ((i + 1) << 16));
397 if (i < start + count)
398 BCI_WRITE(i);
399 } else {
400 BEGIN_BCI((count + 2 + 1) / 2);
401 BCI_DRAW_INDICES_S4(count, prim, skip);
403 for (i = start; i + 1 < start + count; i += 2)
404 BCI_WRITE(i | ((i + 1) << 16));
405 if (i < start + count)
406 BCI_WRITE(i);
409 start += count;
410 n -= count;
412 prim |= BCI_CMD_DRAW_CONT;
415 return 0;
418 static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
419 const drm_savage_cmd_header_t * cmd_header,
420 const uint32_t *vtxbuf, unsigned int vb_size,
421 unsigned int vb_stride)
423 unsigned char reorder = 0;
424 unsigned int prim = cmd_header->prim.prim;
425 unsigned int skip = cmd_header->prim.skip;
426 unsigned int n = cmd_header->prim.count;
427 unsigned int start = cmd_header->prim.start;
428 unsigned int vtx_size;
429 unsigned int i;
430 DMA_LOCALS;
432 if (!n)
433 return 0;
435 switch (prim) {
436 case SAVAGE_PRIM_TRILIST_201:
437 reorder = 1;
438 prim = SAVAGE_PRIM_TRILIST;
439 case SAVAGE_PRIM_TRILIST:
440 if (n % 3 != 0) {
441 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
443 return -EINVAL;
445 break;
446 case SAVAGE_PRIM_TRISTRIP:
447 case SAVAGE_PRIM_TRIFAN:
448 if (n < 3) {
449 DRM_ERROR
450 ("wrong number of vertices %u in TRIFAN/STRIP\n",
452 return -EINVAL;
454 break;
455 default:
456 DRM_ERROR("invalid primitive type %u\n", prim);
457 return -EINVAL;
460 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
461 if (skip > SAVAGE_SKIP_ALL_S3D) {
462 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
463 return -EINVAL;
465 vtx_size = 8; /* full vertex */
466 } else {
467 if (skip > SAVAGE_SKIP_ALL_S4) {
468 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
469 return -EINVAL;
471 vtx_size = 10; /* full vertex */
474 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
475 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
476 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
478 if (vtx_size > vb_stride) {
479 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
480 vtx_size, vb_stride);
481 return -EINVAL;
484 if (start + n > vb_size / (vb_stride * 4)) {
485 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
486 start, start + n - 1, vb_size / (vb_stride * 4));
487 return -EINVAL;
490 prim <<= 25;
491 while (n != 0) {
492 /* Can emit up to 255 vertices (85 triangles) at once. */
493 unsigned int count = n > 255 ? 255 : n;
494 if (reorder) {
495 /* Need to reorder vertices for correct flat
496 * shading while preserving the clock sense
497 * for correct culling. Only on Savage3D. */
498 int reorder[3] = { -1, -1, -1 };
499 reorder[start % 3] = 2;
501 BEGIN_DMA(count * vtx_size + 1);
502 DMA_DRAW_PRIMITIVE(count, prim, skip);
504 for (i = start; i < start + count; ++i) {
505 unsigned int j = i + reorder[i % 3];
506 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
509 DMA_COMMIT();
510 } else {
511 BEGIN_DMA(count * vtx_size + 1);
512 DMA_DRAW_PRIMITIVE(count, prim, skip);
514 if (vb_stride == vtx_size) {
515 DMA_COPY(&vtxbuf[vb_stride * start],
516 vtx_size * count);
517 } else {
518 for (i = start; i < start + count; ++i) {
519 DMA_COPY(&vtxbuf [vb_stride * i],
520 vtx_size);
524 DMA_COMMIT();
527 start += count;
528 n -= count;
530 prim |= BCI_CMD_DRAW_CONT;
533 return 0;
536 static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
537 const drm_savage_cmd_header_t * cmd_header,
538 const uint16_t *idx,
539 const struct drm_buf * dmabuf)
541 unsigned char reorder = 0;
542 unsigned int prim = cmd_header->idx.prim;
543 unsigned int skip = cmd_header->idx.skip;
544 unsigned int n = cmd_header->idx.count;
545 unsigned int i;
546 BCI_LOCALS;
548 if (!dmabuf) {
549 DRM_ERROR("called without dma buffers!\n");
550 return -EINVAL;
553 if (!n)
554 return 0;
556 switch (prim) {
557 case SAVAGE_PRIM_TRILIST_201:
558 reorder = 1;
559 prim = SAVAGE_PRIM_TRILIST;
560 case SAVAGE_PRIM_TRILIST:
561 if (n % 3 != 0) {
562 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
563 return -EINVAL;
565 break;
566 case SAVAGE_PRIM_TRISTRIP:
567 case SAVAGE_PRIM_TRIFAN:
568 if (n < 3) {
569 DRM_ERROR
570 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
571 return -EINVAL;
573 break;
574 default:
575 DRM_ERROR("invalid primitive type %u\n", prim);
576 return -EINVAL;
579 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
580 if (skip != 0) {
581 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
582 return -EINVAL;
584 } else {
585 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
586 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
587 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
588 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
589 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
590 return -EINVAL;
592 if (reorder) {
593 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
594 return -EINVAL;
598 /* Vertex DMA doesn't work with command DMA at the same time,
599 * so we use BCI_... to submit commands here. Flush buffered
600 * faked DMA first. */
601 DMA_FLUSH();
603 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
604 BEGIN_BCI(2);
605 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
606 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
607 dev_priv->state.common.vbaddr = dmabuf->bus_address;
609 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
610 /* Workaround for what looks like a hardware bug. If a
611 * WAIT_3D_IDLE was emitted some time before the
612 * indexed drawing command then the engine will lock
613 * up. There are two known workarounds:
614 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
615 BEGIN_BCI(63);
616 for (i = 0; i < 63; ++i)
617 BCI_WRITE(BCI_CMD_WAIT);
618 dev_priv->waiting = 0;
621 prim <<= 25;
622 while (n != 0) {
623 /* Can emit up to 255 indices (85 triangles) at once. */
624 unsigned int count = n > 255 ? 255 : n;
626 /* check indices */
627 for (i = 0; i < count; ++i) {
628 if (idx[i] > dmabuf->total / 32) {
629 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
630 i, idx[i], dmabuf->total / 32);
631 return -EINVAL;
635 if (reorder) {
636 /* Need to reorder indices for correct flat
637 * shading while preserving the clock sense
638 * for correct culling. Only on Savage3D. */
639 int reorder[3] = { 2, -1, -1 };
641 BEGIN_BCI((count + 1 + 1) / 2);
642 BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
644 for (i = 1; i + 1 < count; i += 2)
645 BCI_WRITE(idx[i + reorder[i % 3]] |
646 (idx[i + 1 +
647 reorder[(i + 1) % 3]] << 16));
648 if (i < count)
649 BCI_WRITE(idx[i + reorder[i % 3]]);
650 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
651 BEGIN_BCI((count + 1 + 1) / 2);
652 BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
654 for (i = 1; i + 1 < count; i += 2)
655 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
656 if (i < count)
657 BCI_WRITE(idx[i]);
658 } else {
659 BEGIN_BCI((count + 2 + 1) / 2);
660 BCI_DRAW_INDICES_S4(count, prim, skip);
662 for (i = 0; i + 1 < count; i += 2)
663 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
664 if (i < count)
665 BCI_WRITE(idx[i]);
668 idx += count;
669 n -= count;
671 prim |= BCI_CMD_DRAW_CONT;
674 return 0;
677 static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
678 const drm_savage_cmd_header_t * cmd_header,
679 const uint16_t *idx,
680 const uint32_t *vtxbuf,
681 unsigned int vb_size, unsigned int vb_stride)
683 unsigned char reorder = 0;
684 unsigned int prim = cmd_header->idx.prim;
685 unsigned int skip = cmd_header->idx.skip;
686 unsigned int n = cmd_header->idx.count;
687 unsigned int vtx_size;
688 unsigned int i;
689 DMA_LOCALS;
691 if (!n)
692 return 0;
694 switch (prim) {
695 case SAVAGE_PRIM_TRILIST_201:
696 reorder = 1;
697 prim = SAVAGE_PRIM_TRILIST;
698 case SAVAGE_PRIM_TRILIST:
699 if (n % 3 != 0) {
700 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
701 return -EINVAL;
703 break;
704 case SAVAGE_PRIM_TRISTRIP:
705 case SAVAGE_PRIM_TRIFAN:
706 if (n < 3) {
707 DRM_ERROR
708 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
709 return -EINVAL;
711 break;
712 default:
713 DRM_ERROR("invalid primitive type %u\n", prim);
714 return -EINVAL;
717 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
718 if (skip > SAVAGE_SKIP_ALL_S3D) {
719 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
720 return -EINVAL;
722 vtx_size = 8; /* full vertex */
723 } else {
724 if (skip > SAVAGE_SKIP_ALL_S4) {
725 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
726 return -EINVAL;
728 vtx_size = 10; /* full vertex */
731 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
732 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
733 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
735 if (vtx_size > vb_stride) {
736 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
737 vtx_size, vb_stride);
738 return -EINVAL;
741 prim <<= 25;
742 while (n != 0) {
743 /* Can emit up to 255 vertices (85 triangles) at once. */
744 unsigned int count = n > 255 ? 255 : n;
746 /* Check indices */
747 for (i = 0; i < count; ++i) {
748 if (idx[i] > vb_size / (vb_stride * 4)) {
749 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
750 i, idx[i], vb_size / (vb_stride * 4));
751 return -EINVAL;
755 if (reorder) {
756 /* Need to reorder vertices for correct flat
757 * shading while preserving the clock sense
758 * for correct culling. Only on Savage3D. */
759 int reorder[3] = { 2, -1, -1 };
761 BEGIN_DMA(count * vtx_size + 1);
762 DMA_DRAW_PRIMITIVE(count, prim, skip);
764 for (i = 0; i < count; ++i) {
765 unsigned int j = idx[i + reorder[i % 3]];
766 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
769 DMA_COMMIT();
770 } else {
771 BEGIN_DMA(count * vtx_size + 1);
772 DMA_DRAW_PRIMITIVE(count, prim, skip);
774 for (i = 0; i < count; ++i) {
775 unsigned int j = idx[i];
776 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
779 DMA_COMMIT();
782 idx += count;
783 n -= count;
785 prim |= BCI_CMD_DRAW_CONT;
788 return 0;
791 static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
792 const drm_savage_cmd_header_t * cmd_header,
793 const drm_savage_cmd_header_t *data,
794 unsigned int nbox,
795 const struct drm_clip_rect *boxes)
797 unsigned int flags = cmd_header->clear0.flags;
798 unsigned int clear_cmd;
799 unsigned int i, nbufs;
800 DMA_LOCALS;
802 if (nbox == 0)
803 return 0;
805 clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
806 BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
807 BCI_CMD_SET_ROP(clear_cmd, 0xCC);
809 nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
810 ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
811 if (nbufs == 0)
812 return 0;
814 if (data->clear1.mask != 0xffffffff) {
815 /* set mask */
816 BEGIN_DMA(2);
817 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
818 DMA_WRITE(data->clear1.mask);
819 DMA_COMMIT();
821 for (i = 0; i < nbox; ++i) {
822 unsigned int x, y, w, h;
823 unsigned int buf;
824 x = boxes[i].x1, y = boxes[i].y1;
825 w = boxes[i].x2 - boxes[i].x1;
826 h = boxes[i].y2 - boxes[i].y1;
827 BEGIN_DMA(nbufs * 6);
828 for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
829 if (!(flags & buf))
830 continue;
831 DMA_WRITE(clear_cmd);
832 switch (buf) {
833 case SAVAGE_FRONT:
834 DMA_WRITE(dev_priv->front_offset);
835 DMA_WRITE(dev_priv->front_bd);
836 break;
837 case SAVAGE_BACK:
838 DMA_WRITE(dev_priv->back_offset);
839 DMA_WRITE(dev_priv->back_bd);
840 break;
841 case SAVAGE_DEPTH:
842 DMA_WRITE(dev_priv->depth_offset);
843 DMA_WRITE(dev_priv->depth_bd);
844 break;
846 DMA_WRITE(data->clear1.value);
847 DMA_WRITE(BCI_X_Y(x, y));
848 DMA_WRITE(BCI_W_H(w, h));
850 DMA_COMMIT();
852 if (data->clear1.mask != 0xffffffff) {
853 /* reset mask */
854 BEGIN_DMA(2);
855 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
856 DMA_WRITE(0xffffffff);
857 DMA_COMMIT();
860 return 0;
863 static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
864 unsigned int nbox, const struct drm_clip_rect *boxes)
866 unsigned int swap_cmd;
867 unsigned int i;
868 DMA_LOCALS;
870 if (nbox == 0)
871 return 0;
873 swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
874 BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
875 BCI_CMD_SET_ROP(swap_cmd, 0xCC);
877 for (i = 0; i < nbox; ++i) {
878 BEGIN_DMA(6);
879 DMA_WRITE(swap_cmd);
880 DMA_WRITE(dev_priv->back_offset);
881 DMA_WRITE(dev_priv->back_bd);
882 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
883 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
884 DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
885 boxes[i].y2 - boxes[i].y1));
886 DMA_COMMIT();
889 return 0;
892 static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
893 const drm_savage_cmd_header_t *start,
894 const drm_savage_cmd_header_t *end,
895 const struct drm_buf * dmabuf,
896 const unsigned int *vtxbuf,
897 unsigned int vb_size, unsigned int vb_stride,
898 unsigned int nbox,
899 const struct drm_clip_rect *boxes)
901 unsigned int i, j;
902 int ret;
904 for (i = 0; i < nbox; ++i) {
905 const drm_savage_cmd_header_t *cmdbuf;
906 dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
908 cmdbuf = start;
909 while (cmdbuf < end) {
910 drm_savage_cmd_header_t cmd_header;
911 cmd_header = *cmdbuf;
912 cmdbuf++;
913 switch (cmd_header.cmd.cmd) {
914 case SAVAGE_CMD_DMA_PRIM:
915 ret = savage_dispatch_dma_prim(
916 dev_priv, &cmd_header, dmabuf);
917 break;
918 case SAVAGE_CMD_VB_PRIM:
919 ret = savage_dispatch_vb_prim(
920 dev_priv, &cmd_header,
921 vtxbuf, vb_size, vb_stride);
922 break;
923 case SAVAGE_CMD_DMA_IDX:
924 j = (cmd_header.idx.count + 3) / 4;
925 /* j was check in savage_bci_cmdbuf */
926 ret = savage_dispatch_dma_idx(dev_priv,
927 &cmd_header, (const uint16_t *)cmdbuf,
928 dmabuf);
929 cmdbuf += j;
930 break;
931 case SAVAGE_CMD_VB_IDX:
932 j = (cmd_header.idx.count + 3) / 4;
933 /* j was check in savage_bci_cmdbuf */
934 ret = savage_dispatch_vb_idx(dev_priv,
935 &cmd_header, (const uint16_t *)cmdbuf,
936 (const uint32_t *)vtxbuf, vb_size,
937 vb_stride);
938 cmdbuf += j;
939 break;
940 default:
941 /* What's the best return code? EFAULT? */
942 DRM_ERROR("IMPLEMENTATION ERROR: "
943 "non-drawing-command %d\n",
944 cmd_header.cmd.cmd);
945 return -EINVAL;
948 if (ret != 0)
949 return ret;
953 return 0;
956 int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
958 drm_savage_private_t *dev_priv = dev->dev_private;
959 struct drm_device_dma *dma = dev->dma;
960 struct drm_buf *dmabuf;
961 drm_savage_cmdbuf_t *cmdbuf = data;
962 drm_savage_cmd_header_t *kcmd_addr = NULL;
963 drm_savage_cmd_header_t *first_draw_cmd;
964 unsigned int *kvb_addr = NULL;
965 struct drm_clip_rect *kbox_addr = NULL;
966 unsigned int i, j;
967 int ret = 0;
969 DRM_DEBUG("\n");
971 LOCK_TEST_WITH_RETURN(dev, file_priv);
973 if (dma && dma->buflist) {
974 if (cmdbuf->dma_idx >= dma->buf_count) {
975 DRM_ERROR
976 ("vertex buffer index %u out of range (0-%u)\n",
977 cmdbuf->dma_idx, dma->buf_count - 1);
978 return -EINVAL;
980 dmabuf = dma->buflist[cmdbuf->dma_idx];
981 } else {
982 dmabuf = NULL;
985 /* Copy the user buffers into kernel temporary areas. This hasn't been
986 * a performance loss compared to VERIFYAREA_READ/
987 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
988 * for locking on FreeBSD.
990 if (cmdbuf->size) {
991 kcmd_addr = kmalloc_array(cmdbuf->size, 8, GFP_KERNEL);
992 if (kcmd_addr == NULL)
993 return -ENOMEM;
995 if (copy_from_user(kcmd_addr, cmdbuf->cmd_addr,
996 cmdbuf->size * 8))
998 kfree(kcmd_addr);
999 return -EFAULT;
1001 cmdbuf->cmd_addr = kcmd_addr;
1003 if (cmdbuf->vb_size) {
1004 kvb_addr = memdup_user(cmdbuf->vb_addr, cmdbuf->vb_size);
1005 if (IS_ERR(kvb_addr)) {
1006 ret = PTR_ERR(kvb_addr);
1007 kvb_addr = NULL;
1008 goto done;
1010 cmdbuf->vb_addr = kvb_addr;
1012 if (cmdbuf->nbox) {
1013 kbox_addr = kmalloc_array(cmdbuf->nbox, sizeof(struct drm_clip_rect),
1014 GFP_KERNEL);
1015 if (kbox_addr == NULL) {
1016 ret = -ENOMEM;
1017 goto done;
1020 if (copy_from_user(kbox_addr, cmdbuf->box_addr,
1021 cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
1022 ret = -EFAULT;
1023 goto done;
1025 cmdbuf->box_addr = kbox_addr;
1028 /* Make sure writes to DMA buffers are finished before sending
1029 * DMA commands to the graphics hardware. */
1030 mb();
1032 /* Coming from user space. Don't know if the Xserver has
1033 * emitted wait commands. Assuming the worst. */
1034 dev_priv->waiting = 1;
1036 i = 0;
1037 first_draw_cmd = NULL;
1038 while (i < cmdbuf->size) {
1039 drm_savage_cmd_header_t cmd_header;
1040 cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
1041 cmdbuf->cmd_addr++;
1042 i++;
1044 /* Group drawing commands with same state to minimize
1045 * iterations over clip rects. */
1046 j = 0;
1047 switch (cmd_header.cmd.cmd) {
1048 case SAVAGE_CMD_DMA_IDX:
1049 case SAVAGE_CMD_VB_IDX:
1050 j = (cmd_header.idx.count + 3) / 4;
1051 if (i + j > cmdbuf->size) {
1052 DRM_ERROR("indexed drawing command extends "
1053 "beyond end of command buffer\n");
1054 DMA_FLUSH();
1055 ret = -EINVAL;
1056 goto done;
1058 /* fall through */
1059 case SAVAGE_CMD_DMA_PRIM:
1060 case SAVAGE_CMD_VB_PRIM:
1061 if (!first_draw_cmd)
1062 first_draw_cmd = cmdbuf->cmd_addr - 1;
1063 cmdbuf->cmd_addr += j;
1064 i += j;
1065 break;
1066 default:
1067 if (first_draw_cmd) {
1068 ret = savage_dispatch_draw(
1069 dev_priv, first_draw_cmd,
1070 cmdbuf->cmd_addr - 1,
1071 dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
1072 cmdbuf->vb_stride,
1073 cmdbuf->nbox, cmdbuf->box_addr);
1074 if (ret != 0)
1075 goto done;
1076 first_draw_cmd = NULL;
1079 if (first_draw_cmd)
1080 continue;
1082 switch (cmd_header.cmd.cmd) {
1083 case SAVAGE_CMD_STATE:
1084 j = (cmd_header.state.count + 1) / 2;
1085 if (i + j > cmdbuf->size) {
1086 DRM_ERROR("command SAVAGE_CMD_STATE extends "
1087 "beyond end of command buffer\n");
1088 DMA_FLUSH();
1089 ret = -EINVAL;
1090 goto done;
1092 ret = savage_dispatch_state(dev_priv, &cmd_header,
1093 (const uint32_t *)cmdbuf->cmd_addr);
1094 cmdbuf->cmd_addr += j;
1095 i += j;
1096 break;
1097 case SAVAGE_CMD_CLEAR:
1098 if (i + 1 > cmdbuf->size) {
1099 DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
1100 "beyond end of command buffer\n");
1101 DMA_FLUSH();
1102 ret = -EINVAL;
1103 goto done;
1105 ret = savage_dispatch_clear(dev_priv, &cmd_header,
1106 cmdbuf->cmd_addr,
1107 cmdbuf->nbox,
1108 cmdbuf->box_addr);
1109 cmdbuf->cmd_addr++;
1110 i++;
1111 break;
1112 case SAVAGE_CMD_SWAP:
1113 ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
1114 cmdbuf->box_addr);
1115 break;
1116 default:
1117 DRM_ERROR("invalid command 0x%x\n",
1118 cmd_header.cmd.cmd);
1119 DMA_FLUSH();
1120 ret = -EINVAL;
1121 goto done;
1124 if (ret != 0) {
1125 DMA_FLUSH();
1126 goto done;
1130 if (first_draw_cmd) {
1131 ret = savage_dispatch_draw (
1132 dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
1133 cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
1134 cmdbuf->nbox, cmdbuf->box_addr);
1135 if (ret != 0) {
1136 DMA_FLUSH();
1137 goto done;
1141 DMA_FLUSH();
1143 if (dmabuf && cmdbuf->discard) {
1144 drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
1145 uint16_t event;
1146 event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
1147 SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
1148 savage_freelist_put(dev, dmabuf);
1151 done:
1152 /* If we didn't need to allocate them, these'll be NULL */
1153 kfree(kcmd_addr);
1154 kfree(kvb_addr);
1155 kfree(kbox_addr);
1157 return ret;