x86/xen: resume timer irqs early
[linux/fpc-iii.git] / drivers / gpu / drm / i915 / i915_gem_tiling.c
blob032e9ef9c89679228a03b2d668a5bf7f68f1587f
1 /*
2 * Copyright © 2008 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
28 #include <linux/string.h>
29 #include <linux/bitops.h>
30 #include <drm/drmP.h>
31 #include <drm/i915_drm.h>
32 #include "i915_drv.h"
34 /** @file i915_gem_tiling.c
36 * Support for managing tiling state of buffer objects.
38 * The idea behind tiling is to increase cache hit rates by rearranging
39 * pixel data so that a group of pixel accesses are in the same cacheline.
40 * Performance improvement from doing this on the back/depth buffer are on
41 * the order of 30%.
43 * Intel architectures make this somewhat more complicated, though, by
44 * adjustments made to addressing of data when the memory is in interleaved
45 * mode (matched pairs of DIMMS) to improve memory bandwidth.
46 * For interleaved memory, the CPU sends every sequential 64 bytes
47 * to an alternate memory channel so it can get the bandwidth from both.
49 * The GPU also rearranges its accesses for increased bandwidth to interleaved
50 * memory, and it matches what the CPU does for non-tiled. However, when tiled
51 * it does it a little differently, since one walks addresses not just in the
52 * X direction but also Y. So, along with alternating channels when bit
53 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
54 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
55 * are common to both the 915 and 965-class hardware.
57 * The CPU also sometimes XORs in higher bits as well, to improve
58 * bandwidth doing strided access like we do so frequently in graphics. This
59 * is called "Channel XOR Randomization" in the MCH documentation. The result
60 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
61 * decode.
63 * All of this bit 6 XORing has an effect on our memory management,
64 * as we need to make sure that the 3d driver can correctly address object
65 * contents.
67 * If we don't have interleaved memory, all tiling is safe and no swizzling is
68 * required.
70 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
71 * 17 is not just a page offset, so as we page an objet out and back in,
72 * individual pages in it will have different bit 17 addresses, resulting in
73 * each 64 bytes being swapped with its neighbor!
75 * Otherwise, if interleaved, we have to tell the 3d driver what the address
76 * swizzling it needs to do is, since it's writing with the CPU to the pages
77 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
78 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
79 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
80 * to match what the GPU expects.
83 /**
84 * Detects bit 6 swizzling of address lookup between IGD access and CPU
85 * access through main memory.
87 void
88 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
90 drm_i915_private_t *dev_priv = dev->dev_private;
91 uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
92 uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
94 if (IS_VALLEYVIEW(dev)) {
95 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
96 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
97 } else if (INTEL_INFO(dev)->gen >= 6) {
98 uint32_t dimm_c0, dimm_c1;
99 dimm_c0 = I915_READ(MAD_DIMM_C0);
100 dimm_c1 = I915_READ(MAD_DIMM_C1);
101 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
102 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
103 /* Enable swizzling when the channels are populated with
104 * identically sized dimms. We don't need to check the 3rd
105 * channel because no cpu with gpu attached ships in that
106 * configuration. Also, swizzling only makes sense for 2
107 * channels anyway. */
108 if (dimm_c0 == dimm_c1) {
109 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
110 swizzle_y = I915_BIT_6_SWIZZLE_9;
111 } else {
112 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
113 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
115 } else if (IS_GEN5(dev)) {
116 /* On Ironlake whatever DRAM config, GPU always do
117 * same swizzling setup.
119 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
120 swizzle_y = I915_BIT_6_SWIZZLE_9;
121 } else if (IS_GEN2(dev)) {
122 /* As far as we know, the 865 doesn't have these bit 6
123 * swizzling issues.
125 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
126 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
127 } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
128 uint32_t dcc;
130 /* On 9xx chipsets, channel interleave by the CPU is
131 * determined by DCC. For single-channel, neither the CPU
132 * nor the GPU do swizzling. For dual channel interleaved,
133 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
134 * 9 for Y tiled. The CPU's interleave is independent, and
135 * can be based on either bit 11 (haven't seen this yet) or
136 * bit 17 (common).
138 dcc = I915_READ(DCC);
139 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
140 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
141 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
142 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
143 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
144 break;
145 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
146 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
147 /* This is the base swizzling by the GPU for
148 * tiled buffers.
150 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
151 swizzle_y = I915_BIT_6_SWIZZLE_9;
152 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
153 /* Bit 11 swizzling by the CPU in addition. */
154 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
155 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
156 } else {
157 /* Bit 17 swizzling by the CPU in addition. */
158 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
159 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
161 break;
163 if (dcc == 0xffffffff) {
164 DRM_ERROR("Couldn't read from MCHBAR. "
165 "Disabling tiling.\n");
166 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
167 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
169 } else {
170 /* The 965, G33, and newer, have a very flexible memory
171 * configuration. It will enable dual-channel mode
172 * (interleaving) on as much memory as it can, and the GPU
173 * will additionally sometimes enable different bit 6
174 * swizzling for tiled objects from the CPU.
176 * Here's what I found on the G965:
177 * slot fill memory size swizzling
178 * 0A 0B 1A 1B 1-ch 2-ch
179 * 512 0 0 0 512 0 O
180 * 512 0 512 0 16 1008 X
181 * 512 0 0 512 16 1008 X
182 * 0 512 0 512 16 1008 X
183 * 1024 1024 1024 0 2048 1024 O
185 * We could probably detect this based on either the DRB
186 * matching, which was the case for the swizzling required in
187 * the table above, or from the 1-ch value being less than
188 * the minimum size of a rank.
190 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
191 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
192 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
193 } else {
194 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
195 swizzle_y = I915_BIT_6_SWIZZLE_9;
199 dev_priv->mm.bit_6_swizzle_x = swizzle_x;
200 dev_priv->mm.bit_6_swizzle_y = swizzle_y;
203 /* Check pitch constriants for all chips & tiling formats */
204 static bool
205 i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
207 int tile_width;
209 /* Linear is always fine */
210 if (tiling_mode == I915_TILING_NONE)
211 return true;
213 if (IS_GEN2(dev) ||
214 (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
215 tile_width = 128;
216 else
217 tile_width = 512;
219 /* check maximum stride & object size */
220 /* i965+ stores the end address of the gtt mapping in the fence
221 * reg, so dont bother to check the size */
222 if (INTEL_INFO(dev)->gen >= 7) {
223 if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL)
224 return false;
225 } else if (INTEL_INFO(dev)->gen >= 4) {
226 if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
227 return false;
228 } else {
229 if (stride > 8192)
230 return false;
232 if (IS_GEN3(dev)) {
233 if (size > I830_FENCE_MAX_SIZE_VAL << 20)
234 return false;
235 } else {
236 if (size > I830_FENCE_MAX_SIZE_VAL << 19)
237 return false;
241 if (stride < tile_width)
242 return false;
244 /* 965+ just needs multiples of tile width */
245 if (INTEL_INFO(dev)->gen >= 4) {
246 if (stride & (tile_width - 1))
247 return false;
248 return true;
251 /* Pre-965 needs power of two tile widths */
252 if (stride & (stride - 1))
253 return false;
255 return true;
258 /* Is the current GTT allocation valid for the change in tiling? */
259 static bool
260 i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
262 u32 size;
264 if (tiling_mode == I915_TILING_NONE)
265 return true;
267 if (INTEL_INFO(obj->base.dev)->gen >= 4)
268 return true;
270 if (INTEL_INFO(obj->base.dev)->gen == 3) {
271 if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK)
272 return false;
273 } else {
274 if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK)
275 return false;
278 size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode);
279 if (i915_gem_obj_ggtt_size(obj) != size)
280 return false;
282 if (i915_gem_obj_ggtt_offset(obj) & (size - 1))
283 return false;
285 return true;
289 * Sets the tiling mode of an object, returning the required swizzling of
290 * bit 6 of addresses in the object.
293 i915_gem_set_tiling(struct drm_device *dev, void *data,
294 struct drm_file *file)
296 struct drm_i915_gem_set_tiling *args = data;
297 drm_i915_private_t *dev_priv = dev->dev_private;
298 struct drm_i915_gem_object *obj;
299 int ret = 0;
301 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
302 if (&obj->base == NULL)
303 return -ENOENT;
305 if (!i915_tiling_ok(dev,
306 args->stride, obj->base.size, args->tiling_mode)) {
307 drm_gem_object_unreference_unlocked(&obj->base);
308 return -EINVAL;
311 if (obj->pin_count) {
312 drm_gem_object_unreference_unlocked(&obj->base);
313 return -EBUSY;
316 if (args->tiling_mode == I915_TILING_NONE) {
317 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
318 args->stride = 0;
319 } else {
320 if (args->tiling_mode == I915_TILING_X)
321 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
322 else
323 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
325 /* Hide bit 17 swizzling from the user. This prevents old Mesa
326 * from aborting the application on sw fallbacks to bit 17,
327 * and we use the pread/pwrite bit17 paths to swizzle for it.
328 * If there was a user that was relying on the swizzle
329 * information for drm_intel_bo_map()ed reads/writes this would
330 * break it, but we don't have any of those.
332 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
333 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
334 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
335 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
337 /* If we can't handle the swizzling, make it untiled. */
338 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
339 args->tiling_mode = I915_TILING_NONE;
340 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
341 args->stride = 0;
345 mutex_lock(&dev->struct_mutex);
346 if (args->tiling_mode != obj->tiling_mode ||
347 args->stride != obj->stride) {
348 /* We need to rebind the object if its current allocation
349 * no longer meets the alignment restrictions for its new
350 * tiling mode. Otherwise we can just leave it alone, but
351 * need to ensure that any fence register is updated before
352 * the next fenced (either through the GTT or by the BLT unit
353 * on older GPUs) access.
355 * After updating the tiling parameters, we then flag whether
356 * we need to update an associated fence register. Note this
357 * has to also include the unfenced register the GPU uses
358 * whilst executing a fenced command for an untiled object.
361 obj->map_and_fenceable =
362 !i915_gem_obj_ggtt_bound(obj) ||
363 (i915_gem_obj_ggtt_offset(obj) +
364 obj->base.size <= dev_priv->gtt.mappable_end &&
365 i915_gem_object_fence_ok(obj, args->tiling_mode));
367 /* Rebind if we need a change of alignment */
368 if (!obj->map_and_fenceable) {
369 u32 unfenced_align =
370 i915_gem_get_gtt_alignment(dev, obj->base.size,
371 args->tiling_mode,
372 false);
373 if (i915_gem_obj_ggtt_offset(obj) & (unfenced_align - 1))
374 ret = i915_gem_object_ggtt_unbind(obj);
377 if (ret == 0) {
378 obj->fence_dirty =
379 obj->fenced_gpu_access ||
380 obj->fence_reg != I915_FENCE_REG_NONE;
382 obj->tiling_mode = args->tiling_mode;
383 obj->stride = args->stride;
385 /* Force the fence to be reacquired for GTT access */
386 i915_gem_release_mmap(obj);
389 /* we have to maintain this existing ABI... */
390 args->stride = obj->stride;
391 args->tiling_mode = obj->tiling_mode;
393 /* Try to preallocate memory required to save swizzling on put-pages */
394 if (i915_gem_object_needs_bit17_swizzle(obj)) {
395 if (obj->bit_17 == NULL) {
396 obj->bit_17 = kmalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT) *
397 sizeof(long), GFP_KERNEL);
399 } else {
400 kfree(obj->bit_17);
401 obj->bit_17 = NULL;
404 drm_gem_object_unreference(&obj->base);
405 mutex_unlock(&dev->struct_mutex);
407 return ret;
411 * Returns the current tiling mode and required bit 6 swizzling for the object.
414 i915_gem_get_tiling(struct drm_device *dev, void *data,
415 struct drm_file *file)
417 struct drm_i915_gem_get_tiling *args = data;
418 drm_i915_private_t *dev_priv = dev->dev_private;
419 struct drm_i915_gem_object *obj;
421 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
422 if (&obj->base == NULL)
423 return -ENOENT;
425 mutex_lock(&dev->struct_mutex);
427 args->tiling_mode = obj->tiling_mode;
428 switch (obj->tiling_mode) {
429 case I915_TILING_X:
430 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
431 break;
432 case I915_TILING_Y:
433 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
434 break;
435 case I915_TILING_NONE:
436 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
437 break;
438 default:
439 DRM_ERROR("unknown tiling mode\n");
442 /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
443 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
444 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
445 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
446 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
448 drm_gem_object_unreference(&obj->base);
449 mutex_unlock(&dev->struct_mutex);
451 return 0;
455 * Swap every 64 bytes of this page around, to account for it having a new
456 * bit 17 of its physical address and therefore being interpreted differently
457 * by the GPU.
459 static void
460 i915_gem_swizzle_page(struct page *page)
462 char temp[64];
463 char *vaddr;
464 int i;
466 vaddr = kmap(page);
468 for (i = 0; i < PAGE_SIZE; i += 128) {
469 memcpy(temp, &vaddr[i], 64);
470 memcpy(&vaddr[i], &vaddr[i + 64], 64);
471 memcpy(&vaddr[i + 64], temp, 64);
474 kunmap(page);
477 void
478 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
480 struct sg_page_iter sg_iter;
481 int i;
483 if (obj->bit_17 == NULL)
484 return;
486 i = 0;
487 for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
488 struct page *page = sg_page_iter_page(&sg_iter);
489 char new_bit_17 = page_to_phys(page) >> 17;
490 if ((new_bit_17 & 0x1) !=
491 (test_bit(i, obj->bit_17) != 0)) {
492 i915_gem_swizzle_page(page);
493 set_page_dirty(page);
495 i++;
499 void
500 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
502 struct sg_page_iter sg_iter;
503 int page_count = obj->base.size >> PAGE_SHIFT;
504 int i;
506 if (obj->bit_17 == NULL) {
507 obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
508 sizeof(long), GFP_KERNEL);
509 if (obj->bit_17 == NULL) {
510 DRM_ERROR("Failed to allocate memory for bit 17 "
511 "record\n");
512 return;
516 i = 0;
517 for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
518 if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
519 __set_bit(i, obj->bit_17);
520 else
521 __clear_bit(i, obj->bit_17);
522 i++;