4 V4L2_PIX_FMT_SBGGR10ALAW8 ('aBA8'),
5 V4L2_PIX_FMT_SGBRG10ALAW8 ('aGA8'),
6 V4L2_PIX_FMT_SGRBG10ALAW8 ('agA8'),
7 V4L2_PIX_FMT_SRGGB10ALAW8 ('aRA8'),
12 <refname id="V4L2-PIX-FMT-SBGGR10ALAW8">
13 <constant>V4L2_PIX_FMT_SBGGR10ALAW8</constant>
15 <refname id="V4L2-PIX-FMT-SGBRG10ALAW8">
16 <constant>V4L2_PIX_FMT_SGBRG10ALAW8</constant>
18 <refname id="V4L2-PIX-FMT-SGRBG10ALAW8">
19 <constant>V4L2_PIX_FMT_SGRBG10ALAW8</constant>
21 <refname id="V4L2-PIX-FMT-SRGGB10ALAW8">
22 <constant>V4L2_PIX_FMT_SRGGB10ALAW8</constant>
24 <refpurpose>10-bit Bayer formats compressed to 8 bits</refpurpose>
27 <title>Description</title>
28 <para>These four pixel formats are raw sRGB / Bayer
29 formats with 10 bits per color compressed to 8 bits each,
30 using the A-LAW algorithm. Each color component consumes 8
31 bits of memory. In other respects this format is similar to
32 <xref linkend="V4L2-PIX-FMT-SRGGB8"></xref>.</para>