1 // SPDX-License-Identifier: GPL-2.0-only
4 * Helper functions for bitmap.h.
6 #include <linux/export.h>
7 #include <linux/thread_info.h>
8 #include <linux/ctype.h>
9 #include <linux/errno.h>
10 #include <linux/bitmap.h>
11 #include <linux/bitops.h>
12 #include <linux/bug.h>
13 #include <linux/kernel.h>
15 #include <linux/slab.h>
16 #include <linux/string.h>
17 #include <linux/uaccess.h>
24 * DOC: bitmap introduction
26 * bitmaps provide an array of bits, implemented using an an
27 * array of unsigned longs. The number of valid bits in a
28 * given bitmap does _not_ need to be an exact multiple of
31 * The possible unused bits in the last, partially used word
32 * of a bitmap are 'don't care'. The implementation makes
33 * no particular effort to keep them zero. It ensures that
34 * their value will not affect the results of any operation.
35 * The bitmap operations that return Boolean (bitmap_empty,
36 * for example) or scalar (bitmap_weight, for example) results
37 * carefully filter out these unused bits from impacting their
40 * The byte ordering of bitmaps is more natural on little
41 * endian architectures. See the big-endian headers
42 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
43 * for the best explanations of this ordering.
46 int __bitmap_equal(const unsigned long *bitmap1
,
47 const unsigned long *bitmap2
, unsigned int bits
)
49 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
50 for (k
= 0; k
< lim
; ++k
)
51 if (bitmap1
[k
] != bitmap2
[k
])
54 if (bits
% BITS_PER_LONG
)
55 if ((bitmap1
[k
] ^ bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
60 EXPORT_SYMBOL(__bitmap_equal
);
62 bool __bitmap_or_equal(const unsigned long *bitmap1
,
63 const unsigned long *bitmap2
,
64 const unsigned long *bitmap3
,
67 unsigned int k
, lim
= bits
/ BITS_PER_LONG
;
70 for (k
= 0; k
< lim
; ++k
) {
71 if ((bitmap1
[k
] | bitmap2
[k
]) != bitmap3
[k
])
75 if (!(bits
% BITS_PER_LONG
))
78 tmp
= (bitmap1
[k
] | bitmap2
[k
]) ^ bitmap3
[k
];
79 return (tmp
& BITMAP_LAST_WORD_MASK(bits
)) == 0;
82 void __bitmap_complement(unsigned long *dst
, const unsigned long *src
, unsigned int bits
)
84 unsigned int k
, lim
= BITS_TO_LONGS(bits
);
85 for (k
= 0; k
< lim
; ++k
)
88 EXPORT_SYMBOL(__bitmap_complement
);
91 * __bitmap_shift_right - logical right shift of the bits in a bitmap
92 * @dst : destination bitmap
93 * @src : source bitmap
94 * @shift : shift by this many bits
95 * @nbits : bitmap size, in bits
97 * Shifting right (dividing) means moving bits in the MS -> LS bit
98 * direction. Zeros are fed into the vacated MS positions and the
99 * LS bits shifted off the bottom are lost.
101 void __bitmap_shift_right(unsigned long *dst
, const unsigned long *src
,
102 unsigned shift
, unsigned nbits
)
104 unsigned k
, lim
= BITS_TO_LONGS(nbits
);
105 unsigned off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
106 unsigned long mask
= BITMAP_LAST_WORD_MASK(nbits
);
107 for (k
= 0; off
+ k
< lim
; ++k
) {
108 unsigned long upper
, lower
;
111 * If shift is not word aligned, take lower rem bits of
112 * word above and make them the top rem bits of result.
114 if (!rem
|| off
+ k
+ 1 >= lim
)
117 upper
= src
[off
+ k
+ 1];
118 if (off
+ k
+ 1 == lim
- 1)
120 upper
<<= (BITS_PER_LONG
- rem
);
122 lower
= src
[off
+ k
];
123 if (off
+ k
== lim
- 1)
126 dst
[k
] = lower
| upper
;
129 memset(&dst
[lim
- off
], 0, off
*sizeof(unsigned long));
131 EXPORT_SYMBOL(__bitmap_shift_right
);
135 * __bitmap_shift_left - logical left shift of the bits in a bitmap
136 * @dst : destination bitmap
137 * @src : source bitmap
138 * @shift : shift by this many bits
139 * @nbits : bitmap size, in bits
141 * Shifting left (multiplying) means moving bits in the LS -> MS
142 * direction. Zeros are fed into the vacated LS bit positions
143 * and those MS bits shifted off the top are lost.
146 void __bitmap_shift_left(unsigned long *dst
, const unsigned long *src
,
147 unsigned int shift
, unsigned int nbits
)
150 unsigned int lim
= BITS_TO_LONGS(nbits
);
151 unsigned int off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
152 for (k
= lim
- off
- 1; k
>= 0; --k
) {
153 unsigned long upper
, lower
;
156 * If shift is not word aligned, take upper rem bits of
157 * word below and make them the bottom rem bits of result.
160 lower
= src
[k
- 1] >> (BITS_PER_LONG
- rem
);
163 upper
= src
[k
] << rem
;
164 dst
[k
+ off
] = lower
| upper
;
167 memset(dst
, 0, off
*sizeof(unsigned long));
169 EXPORT_SYMBOL(__bitmap_shift_left
);
171 int __bitmap_and(unsigned long *dst
, const unsigned long *bitmap1
,
172 const unsigned long *bitmap2
, unsigned int bits
)
175 unsigned int lim
= bits
/BITS_PER_LONG
;
176 unsigned long result
= 0;
178 for (k
= 0; k
< lim
; k
++)
179 result
|= (dst
[k
] = bitmap1
[k
] & bitmap2
[k
]);
180 if (bits
% BITS_PER_LONG
)
181 result
|= (dst
[k
] = bitmap1
[k
] & bitmap2
[k
] &
182 BITMAP_LAST_WORD_MASK(bits
));
185 EXPORT_SYMBOL(__bitmap_and
);
187 void __bitmap_or(unsigned long *dst
, const unsigned long *bitmap1
,
188 const unsigned long *bitmap2
, unsigned int bits
)
191 unsigned int nr
= BITS_TO_LONGS(bits
);
193 for (k
= 0; k
< nr
; k
++)
194 dst
[k
] = bitmap1
[k
] | bitmap2
[k
];
196 EXPORT_SYMBOL(__bitmap_or
);
198 void __bitmap_xor(unsigned long *dst
, const unsigned long *bitmap1
,
199 const unsigned long *bitmap2
, unsigned int bits
)
202 unsigned int nr
= BITS_TO_LONGS(bits
);
204 for (k
= 0; k
< nr
; k
++)
205 dst
[k
] = bitmap1
[k
] ^ bitmap2
[k
];
207 EXPORT_SYMBOL(__bitmap_xor
);
209 int __bitmap_andnot(unsigned long *dst
, const unsigned long *bitmap1
,
210 const unsigned long *bitmap2
, unsigned int bits
)
213 unsigned int lim
= bits
/BITS_PER_LONG
;
214 unsigned long result
= 0;
216 for (k
= 0; k
< lim
; k
++)
217 result
|= (dst
[k
] = bitmap1
[k
] & ~bitmap2
[k
]);
218 if (bits
% BITS_PER_LONG
)
219 result
|= (dst
[k
] = bitmap1
[k
] & ~bitmap2
[k
] &
220 BITMAP_LAST_WORD_MASK(bits
));
223 EXPORT_SYMBOL(__bitmap_andnot
);
225 int __bitmap_intersects(const unsigned long *bitmap1
,
226 const unsigned long *bitmap2
, unsigned int bits
)
228 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
229 for (k
= 0; k
< lim
; ++k
)
230 if (bitmap1
[k
] & bitmap2
[k
])
233 if (bits
% BITS_PER_LONG
)
234 if ((bitmap1
[k
] & bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
238 EXPORT_SYMBOL(__bitmap_intersects
);
240 int __bitmap_subset(const unsigned long *bitmap1
,
241 const unsigned long *bitmap2
, unsigned int bits
)
243 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
244 for (k
= 0; k
< lim
; ++k
)
245 if (bitmap1
[k
] & ~bitmap2
[k
])
248 if (bits
% BITS_PER_LONG
)
249 if ((bitmap1
[k
] & ~bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
253 EXPORT_SYMBOL(__bitmap_subset
);
255 int __bitmap_weight(const unsigned long *bitmap
, unsigned int bits
)
257 unsigned int k
, lim
= bits
/BITS_PER_LONG
;
260 for (k
= 0; k
< lim
; k
++)
261 w
+= hweight_long(bitmap
[k
]);
263 if (bits
% BITS_PER_LONG
)
264 w
+= hweight_long(bitmap
[k
] & BITMAP_LAST_WORD_MASK(bits
));
268 EXPORT_SYMBOL(__bitmap_weight
);
270 void __bitmap_set(unsigned long *map
, unsigned int start
, int len
)
272 unsigned long *p
= map
+ BIT_WORD(start
);
273 const unsigned int size
= start
+ len
;
274 int bits_to_set
= BITS_PER_LONG
- (start
% BITS_PER_LONG
);
275 unsigned long mask_to_set
= BITMAP_FIRST_WORD_MASK(start
);
277 while (len
- bits_to_set
>= 0) {
280 bits_to_set
= BITS_PER_LONG
;
285 mask_to_set
&= BITMAP_LAST_WORD_MASK(size
);
289 EXPORT_SYMBOL(__bitmap_set
);
291 void __bitmap_clear(unsigned long *map
, unsigned int start
, int len
)
293 unsigned long *p
= map
+ BIT_WORD(start
);
294 const unsigned int size
= start
+ len
;
295 int bits_to_clear
= BITS_PER_LONG
- (start
% BITS_PER_LONG
);
296 unsigned long mask_to_clear
= BITMAP_FIRST_WORD_MASK(start
);
298 while (len
- bits_to_clear
>= 0) {
299 *p
&= ~mask_to_clear
;
300 len
-= bits_to_clear
;
301 bits_to_clear
= BITS_PER_LONG
;
302 mask_to_clear
= ~0UL;
306 mask_to_clear
&= BITMAP_LAST_WORD_MASK(size
);
307 *p
&= ~mask_to_clear
;
310 EXPORT_SYMBOL(__bitmap_clear
);
313 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
314 * @map: The address to base the search on
315 * @size: The bitmap size in bits
316 * @start: The bitnumber to start searching at
317 * @nr: The number of zeroed bits we're looking for
318 * @align_mask: Alignment mask for zero area
319 * @align_offset: Alignment offset for zero area.
321 * The @align_mask should be one less than a power of 2; the effect is that
322 * the bit offset of all zero areas this function finds plus @align_offset
323 * is multiple of that power of 2.
325 unsigned long bitmap_find_next_zero_area_off(unsigned long *map
,
329 unsigned long align_mask
,
330 unsigned long align_offset
)
332 unsigned long index
, end
, i
;
334 index
= find_next_zero_bit(map
, size
, start
);
336 /* Align allocation */
337 index
= __ALIGN_MASK(index
+ align_offset
, align_mask
) - align_offset
;
342 i
= find_next_bit(map
, end
, index
);
349 EXPORT_SYMBOL(bitmap_find_next_zero_area_off
);
352 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
353 * second version by Paul Jackson, third by Joe Korty.
357 #define nbits_to_hold_value(val) fls(val)
358 #define BASEDEC 10 /* fancier cpuset lists input in decimal */
361 * __bitmap_parse - convert an ASCII hex string into a bitmap.
362 * @buf: pointer to buffer containing string.
363 * @buflen: buffer size in bytes. If string is smaller than this
364 * then it must be terminated with a \0.
365 * @is_user: location of buffer, 0 indicates kernel space
366 * @maskp: pointer to bitmap array that will contain result.
367 * @nmaskbits: size of bitmap, in bits.
369 * Commas group hex digits into chunks. Each chunk defines exactly 32
370 * bits of the resultant bitmask. No chunk may specify a value larger
371 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
372 * then leading 0-bits are prepended. %-EINVAL is returned for illegal
373 * characters and for grouping errors such as "1,,5", ",44", "," and "".
374 * Leading and trailing whitespace accepted, but not embedded whitespace.
376 int __bitmap_parse(const char *buf
, unsigned int buflen
,
377 int is_user
, unsigned long *maskp
,
380 int c
, old_c
, totaldigits
, ndigits
, nchunks
, nbits
;
382 const char __user __force
*ubuf
= (const char __user __force
*)buf
;
384 bitmap_zero(maskp
, nmaskbits
);
386 nchunks
= nbits
= totaldigits
= c
= 0;
389 ndigits
= totaldigits
;
391 /* Get the next chunk of the bitmap */
395 if (__get_user(c
, ubuf
++))
405 * If the last character was a space and the current
406 * character isn't '\0', we've got embedded whitespace.
407 * This is a no-no, so throw an error.
409 if (totaldigits
&& c
&& isspace(old_c
))
412 /* A '\0' or a ',' signal the end of the chunk */
413 if (c
== '\0' || c
== ',')
420 * Make sure there are at least 4 free bits in 'chunk'.
421 * If not, this hexdigit will overflow 'chunk', so
424 if (chunk
& ~((1UL << (CHUNKSZ
- 4)) - 1))
427 chunk
= (chunk
<< 4) | hex_to_bin(c
);
430 if (ndigits
== totaldigits
)
432 if (nchunks
== 0 && chunk
== 0)
435 __bitmap_shift_left(maskp
, maskp
, CHUNKSZ
, nmaskbits
);
438 nbits
+= (nchunks
== 1) ? nbits_to_hold_value(chunk
) : CHUNKSZ
;
439 if (nbits
> nmaskbits
)
441 } while (buflen
&& c
== ',');
445 EXPORT_SYMBOL(__bitmap_parse
);
448 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
450 * @ubuf: pointer to user buffer containing string.
451 * @ulen: buffer size in bytes. If string is smaller than this
452 * then it must be terminated with a \0.
453 * @maskp: pointer to bitmap array that will contain result.
454 * @nmaskbits: size of bitmap, in bits.
456 * Wrapper for __bitmap_parse(), providing it with user buffer.
458 * We cannot have this as an inline function in bitmap.h because it needs
459 * linux/uaccess.h to get the access_ok() declaration and this causes
460 * cyclic dependencies.
462 int bitmap_parse_user(const char __user
*ubuf
,
463 unsigned int ulen
, unsigned long *maskp
,
466 if (!access_ok(ubuf
, ulen
))
468 return __bitmap_parse((const char __force
*)ubuf
,
469 ulen
, 1, maskp
, nmaskbits
);
472 EXPORT_SYMBOL(bitmap_parse_user
);
475 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
476 * @list: indicates whether the bitmap must be list
477 * @buf: page aligned buffer into which string is placed
478 * @maskp: pointer to bitmap to convert
479 * @nmaskbits: size of bitmap, in bits
481 * Output format is a comma-separated list of decimal numbers and
482 * ranges if list is specified or hex digits grouped into comma-separated
483 * sets of 8 digits/set. Returns the number of characters written to buf.
485 * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned
486 * area and that sufficient storage remains at @buf to accommodate the
487 * bitmap_print_to_pagebuf() output. Returns the number of characters
488 * actually printed to @buf, excluding terminating '\0'.
490 int bitmap_print_to_pagebuf(bool list
, char *buf
, const unsigned long *maskp
,
493 ptrdiff_t len
= PAGE_SIZE
- offset_in_page(buf
);
495 return list
? scnprintf(buf
, len
, "%*pbl\n", nmaskbits
, maskp
) :
496 scnprintf(buf
, len
, "%*pb\n", nmaskbits
, maskp
);
498 EXPORT_SYMBOL(bitmap_print_to_pagebuf
);
501 * Region 9-38:4/10 describes the following bitmap structure:
503 * .........****......****......****......
505 * start off group_len end
510 unsigned int group_len
;
514 static int bitmap_set_region(const struct region
*r
,
515 unsigned long *bitmap
, int nbits
)
522 for (start
= r
->start
; start
<= r
->end
; start
+= r
->group_len
)
523 bitmap_set(bitmap
, start
, min(r
->end
- start
+ 1, r
->off
));
528 static int bitmap_check_region(const struct region
*r
)
530 if (r
->start
> r
->end
|| r
->group_len
== 0 || r
->off
> r
->group_len
)
536 static const char *bitmap_getnum(const char *str
, unsigned int *num
)
538 unsigned long long n
;
541 len
= _parse_integer(str
, 10, &n
);
543 return ERR_PTR(-EINVAL
);
544 if (len
& KSTRTOX_OVERFLOW
|| n
!= (unsigned int)n
)
545 return ERR_PTR(-EOVERFLOW
);
551 static inline bool end_of_str(char c
)
553 return c
== '\0' || c
== '\n';
556 static inline bool __end_of_region(char c
)
558 return isspace(c
) || c
== ',';
561 static inline bool end_of_region(char c
)
563 return __end_of_region(c
) || end_of_str(c
);
567 * The format allows commas and whitespases at the beginning
570 static const char *bitmap_find_region(const char *str
)
572 while (__end_of_region(*str
))
575 return end_of_str(*str
) ? NULL
: str
;
578 static const char *bitmap_parse_region(const char *str
, struct region
*r
)
580 str
= bitmap_getnum(str
, &r
->start
);
584 if (end_of_region(*str
))
588 return ERR_PTR(-EINVAL
);
590 str
= bitmap_getnum(str
+ 1, &r
->end
);
594 if (end_of_region(*str
))
598 return ERR_PTR(-EINVAL
);
600 str
= bitmap_getnum(str
+ 1, &r
->off
);
605 return ERR_PTR(-EINVAL
);
607 return bitmap_getnum(str
+ 1, &r
->group_len
);
613 r
->group_len
= r
->end
+ 1;
615 return end_of_str(*str
) ? NULL
: str
;
619 * bitmap_parselist - convert list format ASCII string to bitmap
620 * @buf: read user string from this buffer; must be terminated
622 * @maskp: write resulting mask here
623 * @nmaskbits: number of bits in mask to be written
625 * Input format is a comma-separated list of decimal numbers and
626 * ranges. Consecutively set bits are shown as two hyphen-separated
627 * decimal numbers, the smallest and largest bit numbers set in
629 * Optionally each range can be postfixed to denote that only parts of it
630 * should be set. The range will divided to groups of specific size.
631 * From each group will be used only defined amount of bits.
632 * Syntax: range:used_size/group_size
633 * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769
635 * Returns: 0 on success, -errno on invalid input strings. Error values:
637 * - ``-EINVAL``: wrong region format
638 * - ``-EINVAL``: invalid character in string
639 * - ``-ERANGE``: bit number specified too large for mask
640 * - ``-EOVERFLOW``: integer overflow in the input parameters
642 int bitmap_parselist(const char *buf
, unsigned long *maskp
, int nmaskbits
)
647 bitmap_zero(maskp
, nmaskbits
);
650 buf
= bitmap_find_region(buf
);
654 buf
= bitmap_parse_region(buf
, &r
);
658 ret
= bitmap_check_region(&r
);
662 ret
= bitmap_set_region(&r
, maskp
, nmaskbits
);
669 EXPORT_SYMBOL(bitmap_parselist
);
673 * bitmap_parselist_user()
675 * @ubuf: pointer to user buffer containing string.
676 * @ulen: buffer size in bytes. If string is smaller than this
677 * then it must be terminated with a \0.
678 * @maskp: pointer to bitmap array that will contain result.
679 * @nmaskbits: size of bitmap, in bits.
681 * Wrapper for bitmap_parselist(), providing it with user buffer.
683 int bitmap_parselist_user(const char __user
*ubuf
,
684 unsigned int ulen
, unsigned long *maskp
,
690 buf
= memdup_user_nul(ubuf
, ulen
);
694 ret
= bitmap_parselist(buf
, maskp
, nmaskbits
);
699 EXPORT_SYMBOL(bitmap_parselist_user
);
704 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
705 * @buf: pointer to a bitmap
706 * @pos: a bit position in @buf (0 <= @pos < @nbits)
707 * @nbits: number of valid bit positions in @buf
709 * Map the bit at position @pos in @buf (of length @nbits) to the
710 * ordinal of which set bit it is. If it is not set or if @pos
711 * is not a valid bit position, map to -1.
713 * If for example, just bits 4 through 7 are set in @buf, then @pos
714 * values 4 through 7 will get mapped to 0 through 3, respectively,
715 * and other @pos values will get mapped to -1. When @pos value 7
716 * gets mapped to (returns) @ord value 3 in this example, that means
717 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
719 * The bit positions 0 through @bits are valid positions in @buf.
721 static int bitmap_pos_to_ord(const unsigned long *buf
, unsigned int pos
, unsigned int nbits
)
723 if (pos
>= nbits
|| !test_bit(pos
, buf
))
726 return __bitmap_weight(buf
, pos
);
730 * bitmap_ord_to_pos - find position of n-th set bit in bitmap
731 * @buf: pointer to bitmap
732 * @ord: ordinal bit position (n-th set bit, n >= 0)
733 * @nbits: number of valid bit positions in @buf
735 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
736 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
737 * >= weight(buf), returns @nbits.
739 * If for example, just bits 4 through 7 are set in @buf, then @ord
740 * values 0 through 3 will get mapped to 4 through 7, respectively,
741 * and all other @ord values returns @nbits. When @ord value 3
742 * gets mapped to (returns) @pos value 7 in this example, that means
743 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
745 * The bit positions 0 through @nbits-1 are valid positions in @buf.
747 unsigned int bitmap_ord_to_pos(const unsigned long *buf
, unsigned int ord
, unsigned int nbits
)
751 for (pos
= find_first_bit(buf
, nbits
);
753 pos
= find_next_bit(buf
, nbits
, pos
+ 1))
760 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
761 * @dst: remapped result
762 * @src: subset to be remapped
763 * @old: defines domain of map
764 * @new: defines range of map
765 * @nbits: number of bits in each of these bitmaps
767 * Let @old and @new define a mapping of bit positions, such that
768 * whatever position is held by the n-th set bit in @old is mapped
769 * to the n-th set bit in @new. In the more general case, allowing
770 * for the possibility that the weight 'w' of @new is less than the
771 * weight of @old, map the position of the n-th set bit in @old to
772 * the position of the m-th set bit in @new, where m == n % w.
774 * If either of the @old and @new bitmaps are empty, or if @src and
775 * @dst point to the same location, then this routine copies @src
778 * The positions of unset bits in @old are mapped to themselves
779 * (the identify map).
781 * Apply the above specified mapping to @src, placing the result in
782 * @dst, clearing any bits previously set in @dst.
784 * For example, lets say that @old has bits 4 through 7 set, and
785 * @new has bits 12 through 15 set. This defines the mapping of bit
786 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
787 * bit positions unchanged. So if say @src comes into this routine
788 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
791 void bitmap_remap(unsigned long *dst
, const unsigned long *src
,
792 const unsigned long *old
, const unsigned long *new,
795 unsigned int oldbit
, w
;
797 if (dst
== src
) /* following doesn't handle inplace remaps */
799 bitmap_zero(dst
, nbits
);
801 w
= bitmap_weight(new, nbits
);
802 for_each_set_bit(oldbit
, src
, nbits
) {
803 int n
= bitmap_pos_to_ord(old
, oldbit
, nbits
);
806 set_bit(oldbit
, dst
); /* identity map */
808 set_bit(bitmap_ord_to_pos(new, n
% w
, nbits
), dst
);
813 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
814 * @oldbit: bit position to be mapped
815 * @old: defines domain of map
816 * @new: defines range of map
817 * @bits: number of bits in each of these bitmaps
819 * Let @old and @new define a mapping of bit positions, such that
820 * whatever position is held by the n-th set bit in @old is mapped
821 * to the n-th set bit in @new. In the more general case, allowing
822 * for the possibility that the weight 'w' of @new is less than the
823 * weight of @old, map the position of the n-th set bit in @old to
824 * the position of the m-th set bit in @new, where m == n % w.
826 * The positions of unset bits in @old are mapped to themselves
827 * (the identify map).
829 * Apply the above specified mapping to bit position @oldbit, returning
830 * the new bit position.
832 * For example, lets say that @old has bits 4 through 7 set, and
833 * @new has bits 12 through 15 set. This defines the mapping of bit
834 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
835 * bit positions unchanged. So if say @oldbit is 5, then this routine
838 int bitmap_bitremap(int oldbit
, const unsigned long *old
,
839 const unsigned long *new, int bits
)
841 int w
= bitmap_weight(new, bits
);
842 int n
= bitmap_pos_to_ord(old
, oldbit
, bits
);
846 return bitmap_ord_to_pos(new, n
% w
, bits
);
850 * bitmap_onto - translate one bitmap relative to another
851 * @dst: resulting translated bitmap
852 * @orig: original untranslated bitmap
853 * @relmap: bitmap relative to which translated
854 * @bits: number of bits in each of these bitmaps
856 * Set the n-th bit of @dst iff there exists some m such that the
857 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
858 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
859 * (If you understood the previous sentence the first time your
860 * read it, you're overqualified for your current job.)
862 * In other words, @orig is mapped onto (surjectively) @dst,
863 * using the map { <n, m> | the n-th bit of @relmap is the
864 * m-th set bit of @relmap }.
866 * Any set bits in @orig above bit number W, where W is the
867 * weight of (number of set bits in) @relmap are mapped nowhere.
868 * In particular, if for all bits m set in @orig, m >= W, then
869 * @dst will end up empty. In situations where the possibility
870 * of such an empty result is not desired, one way to avoid it is
871 * to use the bitmap_fold() operator, below, to first fold the
872 * @orig bitmap over itself so that all its set bits x are in the
873 * range 0 <= x < W. The bitmap_fold() operator does this by
874 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
876 * Example [1] for bitmap_onto():
877 * Let's say @relmap has bits 30-39 set, and @orig has bits
878 * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine,
879 * @dst will have bits 31, 33, 35, 37 and 39 set.
881 * When bit 0 is set in @orig, it means turn on the bit in
882 * @dst corresponding to whatever is the first bit (if any)
883 * that is turned on in @relmap. Since bit 0 was off in the
884 * above example, we leave off that bit (bit 30) in @dst.
886 * When bit 1 is set in @orig (as in the above example), it
887 * means turn on the bit in @dst corresponding to whatever
888 * is the second bit that is turned on in @relmap. The second
889 * bit in @relmap that was turned on in the above example was
890 * bit 31, so we turned on bit 31 in @dst.
892 * Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
893 * because they were the 4th, 6th, 8th and 10th set bits
894 * set in @relmap, and the 4th, 6th, 8th and 10th bits of
895 * @orig (i.e. bits 3, 5, 7 and 9) were also set.
897 * When bit 11 is set in @orig, it means turn on the bit in
898 * @dst corresponding to whatever is the twelfth bit that is
899 * turned on in @relmap. In the above example, there were
900 * only ten bits turned on in @relmap (30..39), so that bit
901 * 11 was set in @orig had no affect on @dst.
903 * Example [2] for bitmap_fold() + bitmap_onto():
904 * Let's say @relmap has these ten bits set::
906 * 40 41 42 43 45 48 53 61 74 95
908 * (for the curious, that's 40 plus the first ten terms of the
909 * Fibonacci sequence.)
911 * Further lets say we use the following code, invoking
912 * bitmap_fold() then bitmap_onto, as suggested above to
913 * avoid the possibility of an empty @dst result::
915 * unsigned long *tmp; // a temporary bitmap's bits
917 * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
918 * bitmap_onto(dst, tmp, relmap, bits);
920 * Then this table shows what various values of @dst would be, for
921 * various @orig's. I list the zero-based positions of each set bit.
922 * The tmp column shows the intermediate result, as computed by
923 * using bitmap_fold() to fold the @orig bitmap modulo ten
924 * (the weight of @relmap):
926 * =============== ============== =================
932 * 1 3 5 7 1 3 5 7 41 43 48 61
933 * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45
934 * 0 9 18 27 0 9 8 7 40 61 74 95
936 * 0 11 22 33 0 1 2 3 40 41 42 43
937 * 0 12 24 36 0 2 4 6 40 42 45 53
938 * 78 102 211 1 2 8 41 42 74 [#f1]_
939 * =============== ============== =================
943 * For these marked lines, if we hadn't first done bitmap_fold()
944 * into tmp, then the @dst result would have been empty.
946 * If either of @orig or @relmap is empty (no set bits), then @dst
947 * will be returned empty.
949 * If (as explained above) the only set bits in @orig are in positions
950 * m where m >= W, (where W is the weight of @relmap) then @dst will
951 * once again be returned empty.
953 * All bits in @dst not set by the above rule are cleared.
955 void bitmap_onto(unsigned long *dst
, const unsigned long *orig
,
956 const unsigned long *relmap
, unsigned int bits
)
958 unsigned int n
, m
; /* same meaning as in above comment */
960 if (dst
== orig
) /* following doesn't handle inplace mappings */
962 bitmap_zero(dst
, bits
);
965 * The following code is a more efficient, but less
966 * obvious, equivalent to the loop:
967 * for (m = 0; m < bitmap_weight(relmap, bits); m++) {
968 * n = bitmap_ord_to_pos(orig, m, bits);
969 * if (test_bit(m, orig))
975 for_each_set_bit(n
, relmap
, bits
) {
976 /* m == bitmap_pos_to_ord(relmap, n, bits) */
977 if (test_bit(m
, orig
))
984 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
985 * @dst: resulting smaller bitmap
986 * @orig: original larger bitmap
987 * @sz: specified size
988 * @nbits: number of bits in each of these bitmaps
990 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
991 * Clear all other bits in @dst. See further the comment and
992 * Example [2] for bitmap_onto() for why and how to use this.
994 void bitmap_fold(unsigned long *dst
, const unsigned long *orig
,
995 unsigned int sz
, unsigned int nbits
)
999 if (dst
== orig
) /* following doesn't handle inplace mappings */
1001 bitmap_zero(dst
, nbits
);
1003 for_each_set_bit(oldbit
, orig
, nbits
)
1004 set_bit(oldbit
% sz
, dst
);
1006 #endif /* CONFIG_NUMA */
1009 * Common code for bitmap_*_region() routines.
1010 * bitmap: array of unsigned longs corresponding to the bitmap
1011 * pos: the beginning of the region
1012 * order: region size (log base 2 of number of bits)
1013 * reg_op: operation(s) to perform on that region of bitmap
1015 * Can set, verify and/or release a region of bits in a bitmap,
1016 * depending on which combination of REG_OP_* flag bits is set.
1018 * A region of a bitmap is a sequence of bits in the bitmap, of
1019 * some size '1 << order' (a power of two), aligned to that same
1020 * '1 << order' power of two.
1022 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
1023 * Returns 0 in all other cases and reg_ops.
1027 REG_OP_ISFREE
, /* true if region is all zero bits */
1028 REG_OP_ALLOC
, /* set all bits in region */
1029 REG_OP_RELEASE
, /* clear all bits in region */
1032 static int __reg_op(unsigned long *bitmap
, unsigned int pos
, int order
, int reg_op
)
1034 int nbits_reg
; /* number of bits in region */
1035 int index
; /* index first long of region in bitmap */
1036 int offset
; /* bit offset region in bitmap[index] */
1037 int nlongs_reg
; /* num longs spanned by region in bitmap */
1038 int nbitsinlong
; /* num bits of region in each spanned long */
1039 unsigned long mask
; /* bitmask for one long of region */
1040 int i
; /* scans bitmap by longs */
1041 int ret
= 0; /* return value */
1044 * Either nlongs_reg == 1 (for small orders that fit in one long)
1045 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
1047 nbits_reg
= 1 << order
;
1048 index
= pos
/ BITS_PER_LONG
;
1049 offset
= pos
- (index
* BITS_PER_LONG
);
1050 nlongs_reg
= BITS_TO_LONGS(nbits_reg
);
1051 nbitsinlong
= min(nbits_reg
, BITS_PER_LONG
);
1054 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
1055 * overflows if nbitsinlong == BITS_PER_LONG.
1057 mask
= (1UL << (nbitsinlong
- 1));
1063 for (i
= 0; i
< nlongs_reg
; i
++) {
1064 if (bitmap
[index
+ i
] & mask
)
1067 ret
= 1; /* all bits in region free (zero) */
1071 for (i
= 0; i
< nlongs_reg
; i
++)
1072 bitmap
[index
+ i
] |= mask
;
1075 case REG_OP_RELEASE
:
1076 for (i
= 0; i
< nlongs_reg
; i
++)
1077 bitmap
[index
+ i
] &= ~mask
;
1085 * bitmap_find_free_region - find a contiguous aligned mem region
1086 * @bitmap: array of unsigned longs corresponding to the bitmap
1087 * @bits: number of bits in the bitmap
1088 * @order: region size (log base 2 of number of bits) to find
1090 * Find a region of free (zero) bits in a @bitmap of @bits bits and
1091 * allocate them (set them to one). Only consider regions of length
1092 * a power (@order) of two, aligned to that power of two, which
1093 * makes the search algorithm much faster.
1095 * Return the bit offset in bitmap of the allocated region,
1096 * or -errno on failure.
1098 int bitmap_find_free_region(unsigned long *bitmap
, unsigned int bits
, int order
)
1100 unsigned int pos
, end
; /* scans bitmap by regions of size order */
1102 for (pos
= 0 ; (end
= pos
+ (1U << order
)) <= bits
; pos
= end
) {
1103 if (!__reg_op(bitmap
, pos
, order
, REG_OP_ISFREE
))
1105 __reg_op(bitmap
, pos
, order
, REG_OP_ALLOC
);
1110 EXPORT_SYMBOL(bitmap_find_free_region
);
1113 * bitmap_release_region - release allocated bitmap region
1114 * @bitmap: array of unsigned longs corresponding to the bitmap
1115 * @pos: beginning of bit region to release
1116 * @order: region size (log base 2 of number of bits) to release
1118 * This is the complement to __bitmap_find_free_region() and releases
1119 * the found region (by clearing it in the bitmap).
1123 void bitmap_release_region(unsigned long *bitmap
, unsigned int pos
, int order
)
1125 __reg_op(bitmap
, pos
, order
, REG_OP_RELEASE
);
1127 EXPORT_SYMBOL(bitmap_release_region
);
1130 * bitmap_allocate_region - allocate bitmap region
1131 * @bitmap: array of unsigned longs corresponding to the bitmap
1132 * @pos: beginning of bit region to allocate
1133 * @order: region size (log base 2 of number of bits) to allocate
1135 * Allocate (set bits in) a specified region of a bitmap.
1137 * Return 0 on success, or %-EBUSY if specified region wasn't
1138 * free (not all bits were zero).
1140 int bitmap_allocate_region(unsigned long *bitmap
, unsigned int pos
, int order
)
1142 if (!__reg_op(bitmap
, pos
, order
, REG_OP_ISFREE
))
1144 return __reg_op(bitmap
, pos
, order
, REG_OP_ALLOC
);
1146 EXPORT_SYMBOL(bitmap_allocate_region
);
1149 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
1150 * @dst: destination buffer
1151 * @src: bitmap to copy
1152 * @nbits: number of bits in the bitmap
1154 * Require nbits % BITS_PER_LONG == 0.
1157 void bitmap_copy_le(unsigned long *dst
, const unsigned long *src
, unsigned int nbits
)
1161 for (i
= 0; i
< nbits
/BITS_PER_LONG
; i
++) {
1162 if (BITS_PER_LONG
== 64)
1163 dst
[i
] = cpu_to_le64(src
[i
]);
1165 dst
[i
] = cpu_to_le32(src
[i
]);
1168 EXPORT_SYMBOL(bitmap_copy_le
);
1171 unsigned long *bitmap_alloc(unsigned int nbits
, gfp_t flags
)
1173 return kmalloc_array(BITS_TO_LONGS(nbits
), sizeof(unsigned long),
1176 EXPORT_SYMBOL(bitmap_alloc
);
1178 unsigned long *bitmap_zalloc(unsigned int nbits
, gfp_t flags
)
1180 return bitmap_alloc(nbits
, flags
| __GFP_ZERO
);
1182 EXPORT_SYMBOL(bitmap_zalloc
);
1184 void bitmap_free(const unsigned long *bitmap
)
1188 EXPORT_SYMBOL(bitmap_free
);
1190 #if BITS_PER_LONG == 64
1192 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
1193 * @bitmap: array of unsigned longs, the destination bitmap
1194 * @buf: array of u32 (in host byte order), the source bitmap
1195 * @nbits: number of bits in @bitmap
1197 void bitmap_from_arr32(unsigned long *bitmap
, const u32
*buf
, unsigned int nbits
)
1199 unsigned int i
, halfwords
;
1201 halfwords
= DIV_ROUND_UP(nbits
, 32);
1202 for (i
= 0; i
< halfwords
; i
++) {
1203 bitmap
[i
/2] = (unsigned long) buf
[i
];
1204 if (++i
< halfwords
)
1205 bitmap
[i
/2] |= ((unsigned long) buf
[i
]) << 32;
1208 /* Clear tail bits in last word beyond nbits. */
1209 if (nbits
% BITS_PER_LONG
)
1210 bitmap
[(halfwords
- 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits
);
1212 EXPORT_SYMBOL(bitmap_from_arr32
);
1215 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
1216 * @buf: array of u32 (in host byte order), the dest bitmap
1217 * @bitmap: array of unsigned longs, the source bitmap
1218 * @nbits: number of bits in @bitmap
1220 void bitmap_to_arr32(u32
*buf
, const unsigned long *bitmap
, unsigned int nbits
)
1222 unsigned int i
, halfwords
;
1224 halfwords
= DIV_ROUND_UP(nbits
, 32);
1225 for (i
= 0; i
< halfwords
; i
++) {
1226 buf
[i
] = (u32
) (bitmap
[i
/2] & UINT_MAX
);
1227 if (++i
< halfwords
)
1228 buf
[i
] = (u32
) (bitmap
[i
/2] >> 32);
1231 /* Clear tail bits in last element of array beyond nbits. */
1232 if (nbits
% BITS_PER_LONG
)
1233 buf
[halfwords
- 1] &= (u32
) (UINT_MAX
>> ((-nbits
) & 31));
1235 EXPORT_SYMBOL(bitmap_to_arr32
);