Linux 2.6.20.7
[linux/fpc-iii.git] / drivers / char / drm / radeon_state.c
blob938eccb78cc05211d6d0ac41ad9ce11fbe8e890d
1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
2 /*
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
25 * Authors:
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
30 #include "drmP.h"
31 #include "drm.h"
32 #include "drm_sarea.h"
33 #include "radeon_drm.h"
34 #include "radeon_drv.h"
36 /* ================================================================
37 * Helper functions for client state checking and fixup
40 static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
41 dev_priv,
42 drm_file_t * filp_priv,
43 u32 *offset)
45 u64 off = *offset;
46 u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
47 struct drm_radeon_driver_file_fields *radeon_priv;
49 /* Hrm ... the story of the offset ... So this function converts
50 * the various ideas of what userland clients might have for an
51 * offset in the card address space into an offset into the card
52 * address space :) So with a sane client, it should just keep
53 * the value intact and just do some boundary checking. However,
54 * not all clients are sane. Some older clients pass us 0 based
55 * offsets relative to the start of the framebuffer and some may
56 * assume the AGP aperture it appended to the framebuffer, so we
57 * try to detect those cases and fix them up.
59 * Note: It might be a good idea here to make sure the offset lands
60 * in some "allowed" area to protect things like the PCIE GART...
63 /* First, the best case, the offset already lands in either the
64 * framebuffer or the GART mapped space
66 if (radeon_check_offset(dev_priv, off))
67 return 0;
69 /* Ok, that didn't happen... now check if we have a zero based
70 * offset that fits in the framebuffer + gart space, apply the
71 * magic offset we get from SETPARAM or calculated from fb_location
73 if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
74 radeon_priv = filp_priv->driver_priv;
75 off += radeon_priv->radeon_fb_delta;
78 /* Finally, assume we aimed at a GART offset if beyond the fb */
79 if (off > fb_end)
80 off = off - fb_end - 1 + dev_priv->gart_vm_start;
82 /* Now recheck and fail if out of bounds */
83 if (radeon_check_offset(dev_priv, off)) {
84 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
85 *offset = off;
86 return 0;
88 return DRM_ERR(EINVAL);
91 static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
92 dev_priv,
93 drm_file_t * filp_priv,
94 int id, u32 *data)
96 switch (id) {
98 case RADEON_EMIT_PP_MISC:
99 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
100 &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
101 DRM_ERROR("Invalid depth buffer offset\n");
102 return DRM_ERR(EINVAL);
104 break;
106 case RADEON_EMIT_PP_CNTL:
107 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
108 &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
109 DRM_ERROR("Invalid colour buffer offset\n");
110 return DRM_ERR(EINVAL);
112 break;
114 case R200_EMIT_PP_TXOFFSET_0:
115 case R200_EMIT_PP_TXOFFSET_1:
116 case R200_EMIT_PP_TXOFFSET_2:
117 case R200_EMIT_PP_TXOFFSET_3:
118 case R200_EMIT_PP_TXOFFSET_4:
119 case R200_EMIT_PP_TXOFFSET_5:
120 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
121 &data[0])) {
122 DRM_ERROR("Invalid R200 texture offset\n");
123 return DRM_ERR(EINVAL);
125 break;
127 case RADEON_EMIT_PP_TXFILTER_0:
128 case RADEON_EMIT_PP_TXFILTER_1:
129 case RADEON_EMIT_PP_TXFILTER_2:
130 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
131 &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
132 DRM_ERROR("Invalid R100 texture offset\n");
133 return DRM_ERR(EINVAL);
135 break;
137 case R200_EMIT_PP_CUBIC_OFFSETS_0:
138 case R200_EMIT_PP_CUBIC_OFFSETS_1:
139 case R200_EMIT_PP_CUBIC_OFFSETS_2:
140 case R200_EMIT_PP_CUBIC_OFFSETS_3:
141 case R200_EMIT_PP_CUBIC_OFFSETS_4:
142 case R200_EMIT_PP_CUBIC_OFFSETS_5:{
143 int i;
144 for (i = 0; i < 5; i++) {
145 if (radeon_check_and_fixup_offset(dev_priv,
146 filp_priv,
147 &data[i])) {
148 DRM_ERROR
149 ("Invalid R200 cubic texture offset\n");
150 return DRM_ERR(EINVAL);
153 break;
156 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
157 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
158 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
159 int i;
160 for (i = 0; i < 5; i++) {
161 if (radeon_check_and_fixup_offset(dev_priv,
162 filp_priv,
163 &data[i])) {
164 DRM_ERROR
165 ("Invalid R100 cubic texture offset\n");
166 return DRM_ERR(EINVAL);
170 break;
172 case R200_EMIT_VAP_CTL:{
173 RING_LOCALS;
174 BEGIN_RING(2);
175 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
176 ADVANCE_RING();
178 break;
180 case RADEON_EMIT_RB3D_COLORPITCH:
181 case RADEON_EMIT_RE_LINE_PATTERN:
182 case RADEON_EMIT_SE_LINE_WIDTH:
183 case RADEON_EMIT_PP_LUM_MATRIX:
184 case RADEON_EMIT_PP_ROT_MATRIX_0:
185 case RADEON_EMIT_RB3D_STENCILREFMASK:
186 case RADEON_EMIT_SE_VPORT_XSCALE:
187 case RADEON_EMIT_SE_CNTL:
188 case RADEON_EMIT_SE_CNTL_STATUS:
189 case RADEON_EMIT_RE_MISC:
190 case RADEON_EMIT_PP_BORDER_COLOR_0:
191 case RADEON_EMIT_PP_BORDER_COLOR_1:
192 case RADEON_EMIT_PP_BORDER_COLOR_2:
193 case RADEON_EMIT_SE_ZBIAS_FACTOR:
194 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
195 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
196 case R200_EMIT_PP_TXCBLEND_0:
197 case R200_EMIT_PP_TXCBLEND_1:
198 case R200_EMIT_PP_TXCBLEND_2:
199 case R200_EMIT_PP_TXCBLEND_3:
200 case R200_EMIT_PP_TXCBLEND_4:
201 case R200_EMIT_PP_TXCBLEND_5:
202 case R200_EMIT_PP_TXCBLEND_6:
203 case R200_EMIT_PP_TXCBLEND_7:
204 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
205 case R200_EMIT_TFACTOR_0:
206 case R200_EMIT_VTX_FMT_0:
207 case R200_EMIT_MATRIX_SELECT_0:
208 case R200_EMIT_TEX_PROC_CTL_2:
209 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
210 case R200_EMIT_PP_TXFILTER_0:
211 case R200_EMIT_PP_TXFILTER_1:
212 case R200_EMIT_PP_TXFILTER_2:
213 case R200_EMIT_PP_TXFILTER_3:
214 case R200_EMIT_PP_TXFILTER_4:
215 case R200_EMIT_PP_TXFILTER_5:
216 case R200_EMIT_VTE_CNTL:
217 case R200_EMIT_OUTPUT_VTX_COMP_SEL:
218 case R200_EMIT_PP_TAM_DEBUG3:
219 case R200_EMIT_PP_CNTL_X:
220 case R200_EMIT_RB3D_DEPTHXY_OFFSET:
221 case R200_EMIT_RE_AUX_SCISSOR_CNTL:
222 case R200_EMIT_RE_SCISSOR_TL_0:
223 case R200_EMIT_RE_SCISSOR_TL_1:
224 case R200_EMIT_RE_SCISSOR_TL_2:
225 case R200_EMIT_SE_VAP_CNTL_STATUS:
226 case R200_EMIT_SE_VTX_STATE_CNTL:
227 case R200_EMIT_RE_POINTSIZE:
228 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
229 case R200_EMIT_PP_CUBIC_FACES_0:
230 case R200_EMIT_PP_CUBIC_FACES_1:
231 case R200_EMIT_PP_CUBIC_FACES_2:
232 case R200_EMIT_PP_CUBIC_FACES_3:
233 case R200_EMIT_PP_CUBIC_FACES_4:
234 case R200_EMIT_PP_CUBIC_FACES_5:
235 case RADEON_EMIT_PP_TEX_SIZE_0:
236 case RADEON_EMIT_PP_TEX_SIZE_1:
237 case RADEON_EMIT_PP_TEX_SIZE_2:
238 case R200_EMIT_RB3D_BLENDCOLOR:
239 case R200_EMIT_TCL_POINT_SPRITE_CNTL:
240 case RADEON_EMIT_PP_CUBIC_FACES_0:
241 case RADEON_EMIT_PP_CUBIC_FACES_1:
242 case RADEON_EMIT_PP_CUBIC_FACES_2:
243 case R200_EMIT_PP_TRI_PERF_CNTL:
244 case R200_EMIT_PP_AFS_0:
245 case R200_EMIT_PP_AFS_1:
246 case R200_EMIT_ATF_TFACTOR:
247 case R200_EMIT_PP_TXCTLALL_0:
248 case R200_EMIT_PP_TXCTLALL_1:
249 case R200_EMIT_PP_TXCTLALL_2:
250 case R200_EMIT_PP_TXCTLALL_3:
251 case R200_EMIT_PP_TXCTLALL_4:
252 case R200_EMIT_PP_TXCTLALL_5:
253 case R200_EMIT_VAP_PVS_CNTL:
254 /* These packets don't contain memory offsets */
255 break;
257 default:
258 DRM_ERROR("Unknown state packet ID %d\n", id);
259 return DRM_ERR(EINVAL);
262 return 0;
265 static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
266 dev_priv,
267 drm_file_t *filp_priv,
268 drm_radeon_kcmd_buffer_t *
269 cmdbuf,
270 unsigned int *cmdsz)
272 u32 *cmd = (u32 *) cmdbuf->buf;
273 u32 offset, narrays;
274 int count, i, k;
276 *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
278 if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
279 DRM_ERROR("Not a type 3 packet\n");
280 return DRM_ERR(EINVAL);
283 if (4 * *cmdsz > cmdbuf->bufsz) {
284 DRM_ERROR("Packet size larger than size of data provided\n");
285 return DRM_ERR(EINVAL);
288 switch(cmd[0] & 0xff00) {
289 /* XXX Are there old drivers needing other packets? */
291 case RADEON_3D_DRAW_IMMD:
292 case RADEON_3D_DRAW_VBUF:
293 case RADEON_3D_DRAW_INDX:
294 case RADEON_WAIT_FOR_IDLE:
295 case RADEON_CP_NOP:
296 case RADEON_3D_CLEAR_ZMASK:
297 /* case RADEON_CP_NEXT_CHAR:
298 case RADEON_CP_PLY_NEXTSCAN:
299 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
300 /* these packets are safe */
301 break;
303 case RADEON_CP_3D_DRAW_IMMD_2:
304 case RADEON_CP_3D_DRAW_VBUF_2:
305 case RADEON_CP_3D_DRAW_INDX_2:
306 case RADEON_3D_CLEAR_HIZ:
307 /* safe but r200 only */
308 if (dev_priv->microcode_version != UCODE_R200) {
309 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
310 return DRM_ERR(EINVAL);
312 break;
314 case RADEON_3D_LOAD_VBPNTR:
315 count = (cmd[0] >> 16) & 0x3fff;
317 if (count > 18) { /* 12 arrays max */
318 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
319 count);
320 return DRM_ERR(EINVAL);
323 /* carefully check packet contents */
324 narrays = cmd[1] & ~0xc000;
325 k = 0;
326 i = 2;
327 while ((k < narrays) && (i < (count + 2))) {
328 i++; /* skip attribute field */
329 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[i])) {
330 DRM_ERROR
331 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
332 k, i);
333 return DRM_ERR(EINVAL);
335 k++;
336 i++;
337 if (k == narrays)
338 break;
339 /* have one more to process, they come in pairs */
340 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[i])) {
341 DRM_ERROR
342 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
343 k, i);
344 return DRM_ERR(EINVAL);
346 k++;
347 i++;
349 /* do the counts match what we expect ? */
350 if ((k != narrays) || (i != (count + 2))) {
351 DRM_ERROR
352 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
353 k, i, narrays, count + 1);
354 return DRM_ERR(EINVAL);
356 break;
358 case RADEON_3D_RNDR_GEN_INDX_PRIM:
359 if (dev_priv->microcode_version != UCODE_R100) {
360 DRM_ERROR("Invalid 3d packet for r200-class chip\n");
361 return DRM_ERR(EINVAL);
363 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[1])) {
364 DRM_ERROR("Invalid rndr_gen_indx offset\n");
365 return DRM_ERR(EINVAL);
367 break;
369 case RADEON_CP_INDX_BUFFER:
370 if (dev_priv->microcode_version != UCODE_R200) {
371 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
372 return DRM_ERR(EINVAL);
374 if ((cmd[1] & 0x8000ffff) != 0x80000810) {
375 DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
376 return DRM_ERR(EINVAL);
378 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &cmd[2])) {
379 DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
380 return DRM_ERR(EINVAL);
382 break;
384 case RADEON_CNTL_HOSTDATA_BLT:
385 case RADEON_CNTL_PAINT_MULTI:
386 case RADEON_CNTL_BITBLT_MULTI:
387 /* MSB of opcode: next DWORD GUI_CNTL */
388 if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
389 | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
390 offset = cmd[2] << 10;
391 if (radeon_check_and_fixup_offset
392 (dev_priv, filp_priv, &offset)) {
393 DRM_ERROR("Invalid first packet offset\n");
394 return DRM_ERR(EINVAL);
396 cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
399 if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
400 (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
401 offset = cmd[3] << 10;
402 if (radeon_check_and_fixup_offset
403 (dev_priv, filp_priv, &offset)) {
404 DRM_ERROR("Invalid second packet offset\n");
405 return DRM_ERR(EINVAL);
407 cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
409 break;
411 default:
412 DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
413 return DRM_ERR(EINVAL);
416 return 0;
419 /* ================================================================
420 * CP hardware state programming functions
423 static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
424 drm_clip_rect_t * box)
426 RING_LOCALS;
428 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
429 box->x1, box->y1, box->x2, box->y2);
431 BEGIN_RING(4);
432 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
433 OUT_RING((box->y1 << 16) | box->x1);
434 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
435 OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
436 ADVANCE_RING();
439 /* Emit 1.1 state
441 static int radeon_emit_state(drm_radeon_private_t * dev_priv,
442 drm_file_t * filp_priv,
443 drm_radeon_context_regs_t * ctx,
444 drm_radeon_texture_regs_t * tex,
445 unsigned int dirty)
447 RING_LOCALS;
448 DRM_DEBUG("dirty=0x%08x\n", dirty);
450 if (dirty & RADEON_UPLOAD_CONTEXT) {
451 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
452 &ctx->rb3d_depthoffset)) {
453 DRM_ERROR("Invalid depth buffer offset\n");
454 return DRM_ERR(EINVAL);
457 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
458 &ctx->rb3d_coloroffset)) {
459 DRM_ERROR("Invalid depth buffer offset\n");
460 return DRM_ERR(EINVAL);
463 BEGIN_RING(14);
464 OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
465 OUT_RING(ctx->pp_misc);
466 OUT_RING(ctx->pp_fog_color);
467 OUT_RING(ctx->re_solid_color);
468 OUT_RING(ctx->rb3d_blendcntl);
469 OUT_RING(ctx->rb3d_depthoffset);
470 OUT_RING(ctx->rb3d_depthpitch);
471 OUT_RING(ctx->rb3d_zstencilcntl);
472 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
473 OUT_RING(ctx->pp_cntl);
474 OUT_RING(ctx->rb3d_cntl);
475 OUT_RING(ctx->rb3d_coloroffset);
476 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
477 OUT_RING(ctx->rb3d_colorpitch);
478 ADVANCE_RING();
481 if (dirty & RADEON_UPLOAD_VERTFMT) {
482 BEGIN_RING(2);
483 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
484 OUT_RING(ctx->se_coord_fmt);
485 ADVANCE_RING();
488 if (dirty & RADEON_UPLOAD_LINE) {
489 BEGIN_RING(5);
490 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
491 OUT_RING(ctx->re_line_pattern);
492 OUT_RING(ctx->re_line_state);
493 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
494 OUT_RING(ctx->se_line_width);
495 ADVANCE_RING();
498 if (dirty & RADEON_UPLOAD_BUMPMAP) {
499 BEGIN_RING(5);
500 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
501 OUT_RING(ctx->pp_lum_matrix);
502 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
503 OUT_RING(ctx->pp_rot_matrix_0);
504 OUT_RING(ctx->pp_rot_matrix_1);
505 ADVANCE_RING();
508 if (dirty & RADEON_UPLOAD_MASKS) {
509 BEGIN_RING(4);
510 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
511 OUT_RING(ctx->rb3d_stencilrefmask);
512 OUT_RING(ctx->rb3d_ropcntl);
513 OUT_RING(ctx->rb3d_planemask);
514 ADVANCE_RING();
517 if (dirty & RADEON_UPLOAD_VIEWPORT) {
518 BEGIN_RING(7);
519 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
520 OUT_RING(ctx->se_vport_xscale);
521 OUT_RING(ctx->se_vport_xoffset);
522 OUT_RING(ctx->se_vport_yscale);
523 OUT_RING(ctx->se_vport_yoffset);
524 OUT_RING(ctx->se_vport_zscale);
525 OUT_RING(ctx->se_vport_zoffset);
526 ADVANCE_RING();
529 if (dirty & RADEON_UPLOAD_SETUP) {
530 BEGIN_RING(4);
531 OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
532 OUT_RING(ctx->se_cntl);
533 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
534 OUT_RING(ctx->se_cntl_status);
535 ADVANCE_RING();
538 if (dirty & RADEON_UPLOAD_MISC) {
539 BEGIN_RING(2);
540 OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
541 OUT_RING(ctx->re_misc);
542 ADVANCE_RING();
545 if (dirty & RADEON_UPLOAD_TEX0) {
546 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
547 &tex[0].pp_txoffset)) {
548 DRM_ERROR("Invalid texture offset for unit 0\n");
549 return DRM_ERR(EINVAL);
552 BEGIN_RING(9);
553 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
554 OUT_RING(tex[0].pp_txfilter);
555 OUT_RING(tex[0].pp_txformat);
556 OUT_RING(tex[0].pp_txoffset);
557 OUT_RING(tex[0].pp_txcblend);
558 OUT_RING(tex[0].pp_txablend);
559 OUT_RING(tex[0].pp_tfactor);
560 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
561 OUT_RING(tex[0].pp_border_color);
562 ADVANCE_RING();
565 if (dirty & RADEON_UPLOAD_TEX1) {
566 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
567 &tex[1].pp_txoffset)) {
568 DRM_ERROR("Invalid texture offset for unit 1\n");
569 return DRM_ERR(EINVAL);
572 BEGIN_RING(9);
573 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
574 OUT_RING(tex[1].pp_txfilter);
575 OUT_RING(tex[1].pp_txformat);
576 OUT_RING(tex[1].pp_txoffset);
577 OUT_RING(tex[1].pp_txcblend);
578 OUT_RING(tex[1].pp_txablend);
579 OUT_RING(tex[1].pp_tfactor);
580 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
581 OUT_RING(tex[1].pp_border_color);
582 ADVANCE_RING();
585 if (dirty & RADEON_UPLOAD_TEX2) {
586 if (radeon_check_and_fixup_offset(dev_priv, filp_priv,
587 &tex[2].pp_txoffset)) {
588 DRM_ERROR("Invalid texture offset for unit 2\n");
589 return DRM_ERR(EINVAL);
592 BEGIN_RING(9);
593 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
594 OUT_RING(tex[2].pp_txfilter);
595 OUT_RING(tex[2].pp_txformat);
596 OUT_RING(tex[2].pp_txoffset);
597 OUT_RING(tex[2].pp_txcblend);
598 OUT_RING(tex[2].pp_txablend);
599 OUT_RING(tex[2].pp_tfactor);
600 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
601 OUT_RING(tex[2].pp_border_color);
602 ADVANCE_RING();
605 return 0;
608 /* Emit 1.2 state
610 static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
611 drm_file_t * filp_priv,
612 drm_radeon_state_t * state)
614 RING_LOCALS;
616 if (state->dirty & RADEON_UPLOAD_ZBIAS) {
617 BEGIN_RING(3);
618 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
619 OUT_RING(state->context2.se_zbias_factor);
620 OUT_RING(state->context2.se_zbias_constant);
621 ADVANCE_RING();
624 return radeon_emit_state(dev_priv, filp_priv, &state->context,
625 state->tex, state->dirty);
628 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
629 * 1.3 cmdbuffers allow all previous state to be updated as well as
630 * the tcl scalar and vector areas.
632 static struct {
633 int start;
634 int len;
635 const char *name;
636 } packet[RADEON_MAX_STATE_PACKETS] = {
637 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
638 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
639 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
640 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
641 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
642 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
643 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
644 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
645 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
646 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
647 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
648 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
649 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
650 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
651 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
652 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
653 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
654 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
655 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
656 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
657 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
658 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
659 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
660 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
661 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
662 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
663 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
664 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
665 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
666 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
667 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
668 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
669 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
670 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
671 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
672 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
673 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
674 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
675 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
676 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
677 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
678 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
679 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
680 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
681 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
682 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
683 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
684 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
685 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
686 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
687 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
688 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
689 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
690 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
691 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
692 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
693 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
694 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
695 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
696 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
697 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
698 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
699 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
700 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
701 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
702 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
703 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
704 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
705 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
706 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
707 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
708 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
709 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
710 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
711 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
712 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
713 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
714 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
715 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
716 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
717 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
718 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
719 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
720 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
721 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
722 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
723 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
724 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
725 {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
726 {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
727 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
728 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
729 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
730 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
731 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
732 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
733 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
734 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
737 /* ================================================================
738 * Performance monitoring functions
741 static void radeon_clear_box(drm_radeon_private_t * dev_priv,
742 int x, int y, int w, int h, int r, int g, int b)
744 u32 color;
745 RING_LOCALS;
747 x += dev_priv->sarea_priv->boxes[0].x1;
748 y += dev_priv->sarea_priv->boxes[0].y1;
750 switch (dev_priv->color_fmt) {
751 case RADEON_COLOR_FORMAT_RGB565:
752 color = (((r & 0xf8) << 8) |
753 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
754 break;
755 case RADEON_COLOR_FORMAT_ARGB8888:
756 default:
757 color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
758 break;
761 BEGIN_RING(4);
762 RADEON_WAIT_UNTIL_3D_IDLE();
763 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
764 OUT_RING(0xffffffff);
765 ADVANCE_RING();
767 BEGIN_RING(6);
769 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
770 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
771 RADEON_GMC_BRUSH_SOLID_COLOR |
772 (dev_priv->color_fmt << 8) |
773 RADEON_GMC_SRC_DATATYPE_COLOR |
774 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
776 if (dev_priv->page_flipping && dev_priv->current_page == 1) {
777 OUT_RING(dev_priv->front_pitch_offset);
778 } else {
779 OUT_RING(dev_priv->back_pitch_offset);
782 OUT_RING(color);
784 OUT_RING((x << 16) | y);
785 OUT_RING((w << 16) | h);
787 ADVANCE_RING();
790 static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv)
792 /* Collapse various things into a wait flag -- trying to
793 * guess if userspase slept -- better just to have them tell us.
795 if (dev_priv->stats.last_frame_reads > 1 ||
796 dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
797 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
800 if (dev_priv->stats.freelist_loops) {
801 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
804 /* Purple box for page flipping
806 if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
807 radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255);
809 /* Red box if we have to wait for idle at any point
811 if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
812 radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0);
814 /* Blue box: lost context?
817 /* Yellow box for texture swaps
819 if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
820 radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0);
822 /* Green box if hardware never idles (as far as we can tell)
824 if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
825 radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0);
827 /* Draw bars indicating number of buffers allocated
828 * (not a great measure, easily confused)
830 if (dev_priv->stats.requested_bufs) {
831 if (dev_priv->stats.requested_bufs > 100)
832 dev_priv->stats.requested_bufs = 100;
834 radeon_clear_box(dev_priv, 4, 16,
835 dev_priv->stats.requested_bufs, 4,
836 196, 128, 128);
839 memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
843 /* ================================================================
844 * CP command dispatch functions
847 static void radeon_cp_dispatch_clear(drm_device_t * dev,
848 drm_radeon_clear_t * clear,
849 drm_radeon_clear_rect_t * depth_boxes)
851 drm_radeon_private_t *dev_priv = dev->dev_private;
852 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
853 drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
854 int nbox = sarea_priv->nbox;
855 drm_clip_rect_t *pbox = sarea_priv->boxes;
856 unsigned int flags = clear->flags;
857 u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
858 int i;
859 RING_LOCALS;
860 DRM_DEBUG("flags = 0x%x\n", flags);
862 dev_priv->stats.clears++;
864 if (dev_priv->page_flipping && dev_priv->current_page == 1) {
865 unsigned int tmp = flags;
867 flags &= ~(RADEON_FRONT | RADEON_BACK);
868 if (tmp & RADEON_FRONT)
869 flags |= RADEON_BACK;
870 if (tmp & RADEON_BACK)
871 flags |= RADEON_FRONT;
874 if (flags & (RADEON_FRONT | RADEON_BACK)) {
876 BEGIN_RING(4);
878 /* Ensure the 3D stream is idle before doing a
879 * 2D fill to clear the front or back buffer.
881 RADEON_WAIT_UNTIL_3D_IDLE();
883 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
884 OUT_RING(clear->color_mask);
886 ADVANCE_RING();
888 /* Make sure we restore the 3D state next time.
890 dev_priv->sarea_priv->ctx_owner = 0;
892 for (i = 0; i < nbox; i++) {
893 int x = pbox[i].x1;
894 int y = pbox[i].y1;
895 int w = pbox[i].x2 - x;
896 int h = pbox[i].y2 - y;
898 DRM_DEBUG("dispatch clear %d,%d-%d,%d flags 0x%x\n",
899 x, y, w, h, flags);
901 if (flags & RADEON_FRONT) {
902 BEGIN_RING(6);
904 OUT_RING(CP_PACKET3
905 (RADEON_CNTL_PAINT_MULTI, 4));
906 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
907 RADEON_GMC_BRUSH_SOLID_COLOR |
908 (dev_priv->
909 color_fmt << 8) |
910 RADEON_GMC_SRC_DATATYPE_COLOR |
911 RADEON_ROP3_P |
912 RADEON_GMC_CLR_CMP_CNTL_DIS);
914 OUT_RING(dev_priv->front_pitch_offset);
915 OUT_RING(clear->clear_color);
917 OUT_RING((x << 16) | y);
918 OUT_RING((w << 16) | h);
920 ADVANCE_RING();
923 if (flags & RADEON_BACK) {
924 BEGIN_RING(6);
926 OUT_RING(CP_PACKET3
927 (RADEON_CNTL_PAINT_MULTI, 4));
928 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
929 RADEON_GMC_BRUSH_SOLID_COLOR |
930 (dev_priv->
931 color_fmt << 8) |
932 RADEON_GMC_SRC_DATATYPE_COLOR |
933 RADEON_ROP3_P |
934 RADEON_GMC_CLR_CMP_CNTL_DIS);
936 OUT_RING(dev_priv->back_pitch_offset);
937 OUT_RING(clear->clear_color);
939 OUT_RING((x << 16) | y);
940 OUT_RING((w << 16) | h);
942 ADVANCE_RING();
947 /* hyper z clear */
948 /* no docs available, based on reverse engeneering by Stephane Marchesin */
949 if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
950 && (flags & RADEON_CLEAR_FASTZ)) {
952 int i;
953 int depthpixperline =
954 dev_priv->depth_fmt ==
955 RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
956 2) : (dev_priv->
957 depth_pitch / 4);
959 u32 clearmask;
961 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
962 ((clear->depth_mask & 0xff) << 24);
964 /* Make sure we restore the 3D state next time.
965 * we haven't touched any "normal" state - still need this?
967 dev_priv->sarea_priv->ctx_owner = 0;
969 if ((dev_priv->flags & RADEON_HAS_HIERZ)
970 && (flags & RADEON_USE_HIERZ)) {
971 /* FIXME : reverse engineer that for Rx00 cards */
972 /* FIXME : the mask supposedly contains low-res z values. So can't set
973 just to the max (0xff? or actually 0x3fff?), need to take z clear
974 value into account? */
975 /* pattern seems to work for r100, though get slight
976 rendering errors with glxgears. If hierz is not enabled for r100,
977 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
978 other ones are ignored, and the same clear mask can be used. That's
979 very different behaviour than R200 which needs different clear mask
980 and different number of tiles to clear if hierz is enabled or not !?!
982 clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
983 } else {
984 /* clear mask : chooses the clearing pattern.
985 rv250: could be used to clear only parts of macrotiles
986 (but that would get really complicated...)?
987 bit 0 and 1 (either or both of them ?!?!) are used to
988 not clear tile (or maybe one of the bits indicates if the tile is
989 compressed or not), bit 2 and 3 to not clear tile 1,...,.
990 Pattern is as follows:
991 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
992 bits -------------------------------------------------
993 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
994 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
995 covers 256 pixels ?!?
997 clearmask = 0x0;
1000 BEGIN_RING(8);
1001 RADEON_WAIT_UNTIL_2D_IDLE();
1002 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
1003 tempRB3D_DEPTHCLEARVALUE);
1004 /* what offset is this exactly ? */
1005 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
1006 /* need ctlstat, otherwise get some strange black flickering */
1007 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
1008 RADEON_RB3D_ZC_FLUSH_ALL);
1009 ADVANCE_RING();
1011 for (i = 0; i < nbox; i++) {
1012 int tileoffset, nrtilesx, nrtilesy, j;
1013 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1014 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1015 && !(dev_priv->microcode_version == UCODE_R200)) {
1016 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1017 maybe r200 actually doesn't need to put the low-res z value into
1018 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1019 Works for R100, both with hierz and without.
1020 R100 seems to operate on 2x1 8x8 tiles, but...
1021 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1022 problematic with resolutions which are not 64 pix aligned? */
1023 tileoffset =
1024 ((pbox[i].y1 >> 3) * depthpixperline +
1025 pbox[i].x1) >> 6;
1026 nrtilesx =
1027 ((pbox[i].x2 & ~63) -
1028 (pbox[i].x1 & ~63)) >> 4;
1029 nrtilesy =
1030 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1031 for (j = 0; j <= nrtilesy; j++) {
1032 BEGIN_RING(4);
1033 OUT_RING(CP_PACKET3
1034 (RADEON_3D_CLEAR_ZMASK, 2));
1035 /* first tile */
1036 OUT_RING(tileoffset * 8);
1037 /* the number of tiles to clear */
1038 OUT_RING(nrtilesx + 4);
1039 /* clear mask : chooses the clearing pattern. */
1040 OUT_RING(clearmask);
1041 ADVANCE_RING();
1042 tileoffset += depthpixperline >> 6;
1044 } else if (dev_priv->microcode_version == UCODE_R200) {
1045 /* works for rv250. */
1046 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1047 tileoffset =
1048 ((pbox[i].y1 >> 3) * depthpixperline +
1049 pbox[i].x1) >> 5;
1050 nrtilesx =
1051 (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
1052 nrtilesy =
1053 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1054 for (j = 0; j <= nrtilesy; j++) {
1055 BEGIN_RING(4);
1056 OUT_RING(CP_PACKET3
1057 (RADEON_3D_CLEAR_ZMASK, 2));
1058 /* first tile */
1059 /* judging by the first tile offset needed, could possibly
1060 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1061 macro tiles, though would still need clear mask for
1062 right/bottom if truely 4x4 granularity is desired ? */
1063 OUT_RING(tileoffset * 16);
1064 /* the number of tiles to clear */
1065 OUT_RING(nrtilesx + 1);
1066 /* clear mask : chooses the clearing pattern. */
1067 OUT_RING(clearmask);
1068 ADVANCE_RING();
1069 tileoffset += depthpixperline >> 5;
1071 } else { /* rv 100 */
1072 /* rv100 might not need 64 pix alignment, who knows */
1073 /* offsets are, hmm, weird */
1074 tileoffset =
1075 ((pbox[i].y1 >> 4) * depthpixperline +
1076 pbox[i].x1) >> 6;
1077 nrtilesx =
1078 ((pbox[i].x2 & ~63) -
1079 (pbox[i].x1 & ~63)) >> 4;
1080 nrtilesy =
1081 (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
1082 for (j = 0; j <= nrtilesy; j++) {
1083 BEGIN_RING(4);
1084 OUT_RING(CP_PACKET3
1085 (RADEON_3D_CLEAR_ZMASK, 2));
1086 OUT_RING(tileoffset * 128);
1087 /* the number of tiles to clear */
1088 OUT_RING(nrtilesx + 4);
1089 /* clear mask : chooses the clearing pattern. */
1090 OUT_RING(clearmask);
1091 ADVANCE_RING();
1092 tileoffset += depthpixperline >> 6;
1097 /* TODO don't always clear all hi-level z tiles */
1098 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1099 && (dev_priv->microcode_version == UCODE_R200)
1100 && (flags & RADEON_USE_HIERZ))
1101 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1102 /* FIXME : the mask supposedly contains low-res z values. So can't set
1103 just to the max (0xff? or actually 0x3fff?), need to take z clear
1104 value into account? */
1106 BEGIN_RING(4);
1107 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
1108 OUT_RING(0x0); /* First tile */
1109 OUT_RING(0x3cc0);
1110 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1111 ADVANCE_RING();
1115 /* We have to clear the depth and/or stencil buffers by
1116 * rendering a quad into just those buffers. Thus, we have to
1117 * make sure the 3D engine is configured correctly.
1119 else if ((dev_priv->microcode_version == UCODE_R200) &&
1120 (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1122 int tempPP_CNTL;
1123 int tempRE_CNTL;
1124 int tempRB3D_CNTL;
1125 int tempRB3D_ZSTENCILCNTL;
1126 int tempRB3D_STENCILREFMASK;
1127 int tempRB3D_PLANEMASK;
1128 int tempSE_CNTL;
1129 int tempSE_VTE_CNTL;
1130 int tempSE_VTX_FMT_0;
1131 int tempSE_VTX_FMT_1;
1132 int tempSE_VAP_CNTL;
1133 int tempRE_AUX_SCISSOR_CNTL;
1135 tempPP_CNTL = 0;
1136 tempRE_CNTL = 0;
1138 tempRB3D_CNTL = depth_clear->rb3d_cntl;
1140 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1141 tempRB3D_STENCILREFMASK = 0x0;
1143 tempSE_CNTL = depth_clear->se_cntl;
1145 /* Disable TCL */
1147 tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1148 (0x9 <<
1149 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
1151 tempRB3D_PLANEMASK = 0x0;
1153 tempRE_AUX_SCISSOR_CNTL = 0x0;
1155 tempSE_VTE_CNTL =
1156 SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
1158 /* Vertex format (X, Y, Z, W) */
1159 tempSE_VTX_FMT_0 =
1160 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
1161 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
1162 tempSE_VTX_FMT_1 = 0x0;
1165 * Depth buffer specific enables
1167 if (flags & RADEON_DEPTH) {
1168 /* Enable depth buffer */
1169 tempRB3D_CNTL |= RADEON_Z_ENABLE;
1170 } else {
1171 /* Disable depth buffer */
1172 tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1176 * Stencil buffer specific enables
1178 if (flags & RADEON_STENCIL) {
1179 tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
1180 tempRB3D_STENCILREFMASK = clear->depth_mask;
1181 } else {
1182 tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1183 tempRB3D_STENCILREFMASK = 0x00000000;
1186 if (flags & RADEON_USE_COMP_ZBUF) {
1187 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1188 RADEON_Z_DECOMPRESSION_ENABLE;
1190 if (flags & RADEON_USE_HIERZ) {
1191 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1194 BEGIN_RING(26);
1195 RADEON_WAIT_UNTIL_2D_IDLE();
1197 OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
1198 OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
1199 OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
1200 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1201 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
1202 tempRB3D_STENCILREFMASK);
1203 OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
1204 OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
1205 OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
1206 OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
1207 OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
1208 OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
1209 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
1210 ADVANCE_RING();
1212 /* Make sure we restore the 3D state next time.
1214 dev_priv->sarea_priv->ctx_owner = 0;
1216 for (i = 0; i < nbox; i++) {
1218 /* Funny that this should be required --
1219 * sets top-left?
1221 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1223 BEGIN_RING(14);
1224 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
1225 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1226 RADEON_PRIM_WALK_RING |
1227 (3 << RADEON_NUM_VERTICES_SHIFT)));
1228 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1229 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1230 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1231 OUT_RING(0x3f800000);
1232 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1233 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1234 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1235 OUT_RING(0x3f800000);
1236 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1237 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1238 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1239 OUT_RING(0x3f800000);
1240 ADVANCE_RING();
1242 } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1244 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1246 rb3d_cntl = depth_clear->rb3d_cntl;
1248 if (flags & RADEON_DEPTH) {
1249 rb3d_cntl |= RADEON_Z_ENABLE;
1250 } else {
1251 rb3d_cntl &= ~RADEON_Z_ENABLE;
1254 if (flags & RADEON_STENCIL) {
1255 rb3d_cntl |= RADEON_STENCIL_ENABLE;
1256 rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1257 } else {
1258 rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1259 rb3d_stencilrefmask = 0x00000000;
1262 if (flags & RADEON_USE_COMP_ZBUF) {
1263 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1264 RADEON_Z_DECOMPRESSION_ENABLE;
1266 if (flags & RADEON_USE_HIERZ) {
1267 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1270 BEGIN_RING(13);
1271 RADEON_WAIT_UNTIL_2D_IDLE();
1273 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
1274 OUT_RING(0x00000000);
1275 OUT_RING(rb3d_cntl);
1277 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1278 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
1279 OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
1280 OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
1281 ADVANCE_RING();
1283 /* Make sure we restore the 3D state next time.
1285 dev_priv->sarea_priv->ctx_owner = 0;
1287 for (i = 0; i < nbox; i++) {
1289 /* Funny that this should be required --
1290 * sets top-left?
1292 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1294 BEGIN_RING(15);
1296 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
1297 OUT_RING(RADEON_VTX_Z_PRESENT |
1298 RADEON_VTX_PKCOLOR_PRESENT);
1299 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1300 RADEON_PRIM_WALK_RING |
1301 RADEON_MAOS_ENABLE |
1302 RADEON_VTX_FMT_RADEON_MODE |
1303 (3 << RADEON_NUM_VERTICES_SHIFT)));
1305 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1306 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1307 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1308 OUT_RING(0x0);
1310 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1311 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1312 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1313 OUT_RING(0x0);
1315 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1316 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1317 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1318 OUT_RING(0x0);
1320 ADVANCE_RING();
1324 /* Increment the clear counter. The client-side 3D driver must
1325 * wait on this value before performing the clear ioctl. We
1326 * need this because the card's so damned fast...
1328 dev_priv->sarea_priv->last_clear++;
1330 BEGIN_RING(4);
1332 RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear);
1333 RADEON_WAIT_UNTIL_IDLE();
1335 ADVANCE_RING();
1338 static void radeon_cp_dispatch_swap(drm_device_t * dev)
1340 drm_radeon_private_t *dev_priv = dev->dev_private;
1341 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1342 int nbox = sarea_priv->nbox;
1343 drm_clip_rect_t *pbox = sarea_priv->boxes;
1344 int i;
1345 RING_LOCALS;
1346 DRM_DEBUG("\n");
1348 /* Do some trivial performance monitoring...
1350 if (dev_priv->do_boxes)
1351 radeon_cp_performance_boxes(dev_priv);
1353 /* Wait for the 3D stream to idle before dispatching the bitblt.
1354 * This will prevent data corruption between the two streams.
1356 BEGIN_RING(2);
1358 RADEON_WAIT_UNTIL_3D_IDLE();
1360 ADVANCE_RING();
1362 for (i = 0; i < nbox; i++) {
1363 int x = pbox[i].x1;
1364 int y = pbox[i].y1;
1365 int w = pbox[i].x2 - x;
1366 int h = pbox[i].y2 - y;
1368 DRM_DEBUG("dispatch swap %d,%d-%d,%d\n", x, y, w, h);
1370 BEGIN_RING(9);
1372 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
1373 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1374 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1375 RADEON_GMC_BRUSH_NONE |
1376 (dev_priv->color_fmt << 8) |
1377 RADEON_GMC_SRC_DATATYPE_COLOR |
1378 RADEON_ROP3_S |
1379 RADEON_DP_SRC_SOURCE_MEMORY |
1380 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1382 /* Make this work even if front & back are flipped:
1384 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
1385 if (dev_priv->current_page == 0) {
1386 OUT_RING(dev_priv->back_pitch_offset);
1387 OUT_RING(dev_priv->front_pitch_offset);
1388 } else {
1389 OUT_RING(dev_priv->front_pitch_offset);
1390 OUT_RING(dev_priv->back_pitch_offset);
1393 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
1394 OUT_RING((x << 16) | y);
1395 OUT_RING((x << 16) | y);
1396 OUT_RING((w << 16) | h);
1398 ADVANCE_RING();
1401 /* Increment the frame counter. The client-side 3D driver must
1402 * throttle the framerate by waiting for this value before
1403 * performing the swapbuffer ioctl.
1405 dev_priv->sarea_priv->last_frame++;
1407 BEGIN_RING(4);
1409 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1410 RADEON_WAIT_UNTIL_2D_IDLE();
1412 ADVANCE_RING();
1415 static void radeon_cp_dispatch_flip(drm_device_t * dev)
1417 drm_radeon_private_t *dev_priv = dev->dev_private;
1418 drm_sarea_t *sarea = (drm_sarea_t *) dev_priv->sarea->handle;
1419 int offset = (dev_priv->current_page == 1)
1420 ? dev_priv->front_offset : dev_priv->back_offset;
1421 RING_LOCALS;
1422 DRM_DEBUG("%s: page=%d pfCurrentPage=%d\n",
1423 __FUNCTION__,
1424 dev_priv->current_page, dev_priv->sarea_priv->pfCurrentPage);
1426 /* Do some trivial performance monitoring...
1428 if (dev_priv->do_boxes) {
1429 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1430 radeon_cp_performance_boxes(dev_priv);
1433 /* Update the frame offsets for both CRTCs
1435 BEGIN_RING(6);
1437 RADEON_WAIT_UNTIL_3D_IDLE();
1438 OUT_RING_REG(RADEON_CRTC_OFFSET,
1439 ((sarea->frame.y * dev_priv->front_pitch +
1440 sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
1441 + offset);
1442 OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
1443 + offset);
1445 ADVANCE_RING();
1447 /* Increment the frame counter. The client-side 3D driver must
1448 * throttle the framerate by waiting for this value before
1449 * performing the swapbuffer ioctl.
1451 dev_priv->sarea_priv->last_frame++;
1452 dev_priv->sarea_priv->pfCurrentPage = dev_priv->current_page =
1453 1 - dev_priv->current_page;
1455 BEGIN_RING(2);
1457 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1459 ADVANCE_RING();
1462 static int bad_prim_vertex_nr(int primitive, int nr)
1464 switch (primitive & RADEON_PRIM_TYPE_MASK) {
1465 case RADEON_PRIM_TYPE_NONE:
1466 case RADEON_PRIM_TYPE_POINT:
1467 return nr < 1;
1468 case RADEON_PRIM_TYPE_LINE:
1469 return (nr & 1) || nr == 0;
1470 case RADEON_PRIM_TYPE_LINE_STRIP:
1471 return nr < 2;
1472 case RADEON_PRIM_TYPE_TRI_LIST:
1473 case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1474 case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1475 case RADEON_PRIM_TYPE_RECT_LIST:
1476 return nr % 3 || nr == 0;
1477 case RADEON_PRIM_TYPE_TRI_FAN:
1478 case RADEON_PRIM_TYPE_TRI_STRIP:
1479 return nr < 3;
1480 default:
1481 return 1;
1485 typedef struct {
1486 unsigned int start;
1487 unsigned int finish;
1488 unsigned int prim;
1489 unsigned int numverts;
1490 unsigned int offset;
1491 unsigned int vc_format;
1492 } drm_radeon_tcl_prim_t;
1494 static void radeon_cp_dispatch_vertex(drm_device_t * dev,
1495 drm_buf_t * buf,
1496 drm_radeon_tcl_prim_t * prim)
1498 drm_radeon_private_t *dev_priv = dev->dev_private;
1499 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1500 int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1501 int numverts = (int)prim->numverts;
1502 int nbox = sarea_priv->nbox;
1503 int i = 0;
1504 RING_LOCALS;
1506 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1507 prim->prim,
1508 prim->vc_format, prim->start, prim->finish, prim->numverts);
1510 if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
1511 DRM_ERROR("bad prim %x numverts %d\n",
1512 prim->prim, prim->numverts);
1513 return;
1516 do {
1517 /* Emit the next cliprect */
1518 if (i < nbox) {
1519 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1522 /* Emit the vertex buffer rendering commands */
1523 BEGIN_RING(5);
1525 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
1526 OUT_RING(offset);
1527 OUT_RING(numverts);
1528 OUT_RING(prim->vc_format);
1529 OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
1530 RADEON_COLOR_ORDER_RGBA |
1531 RADEON_VTX_FMT_RADEON_MODE |
1532 (numverts << RADEON_NUM_VERTICES_SHIFT));
1534 ADVANCE_RING();
1536 i++;
1537 } while (i < nbox);
1540 static void radeon_cp_discard_buffer(drm_device_t * dev, drm_buf_t * buf)
1542 drm_radeon_private_t *dev_priv = dev->dev_private;
1543 drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1544 RING_LOCALS;
1546 buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
1548 /* Emit the vertex buffer age */
1549 BEGIN_RING(2);
1550 RADEON_DISPATCH_AGE(buf_priv->age);
1551 ADVANCE_RING();
1553 buf->pending = 1;
1554 buf->used = 0;
1557 static void radeon_cp_dispatch_indirect(drm_device_t * dev,
1558 drm_buf_t * buf, int start, int end)
1560 drm_radeon_private_t *dev_priv = dev->dev_private;
1561 RING_LOCALS;
1562 DRM_DEBUG("indirect: buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
1564 if (start != end) {
1565 int offset = (dev_priv->gart_buffers_offset
1566 + buf->offset + start);
1567 int dwords = (end - start + 3) / sizeof(u32);
1569 /* Indirect buffer data must be an even number of
1570 * dwords, so if we've been given an odd number we must
1571 * pad the data with a Type-2 CP packet.
1573 if (dwords & 1) {
1574 u32 *data = (u32 *)
1575 ((char *)dev->agp_buffer_map->handle
1576 + buf->offset + start);
1577 data[dwords++] = RADEON_CP_PACKET2;
1580 /* Fire off the indirect buffer */
1581 BEGIN_RING(3);
1583 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
1584 OUT_RING(offset);
1585 OUT_RING(dwords);
1587 ADVANCE_RING();
1591 static void radeon_cp_dispatch_indices(drm_device_t * dev,
1592 drm_buf_t * elt_buf,
1593 drm_radeon_tcl_prim_t * prim)
1595 drm_radeon_private_t *dev_priv = dev->dev_private;
1596 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1597 int offset = dev_priv->gart_buffers_offset + prim->offset;
1598 u32 *data;
1599 int dwords;
1600 int i = 0;
1601 int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1602 int count = (prim->finish - start) / sizeof(u16);
1603 int nbox = sarea_priv->nbox;
1605 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1606 prim->prim,
1607 prim->vc_format,
1608 prim->start, prim->finish, prim->offset, prim->numverts);
1610 if (bad_prim_vertex_nr(prim->prim, count)) {
1611 DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
1612 return;
1615 if (start >= prim->finish || (prim->start & 0x7)) {
1616 DRM_ERROR("buffer prim %d\n", prim->prim);
1617 return;
1620 dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1622 data = (u32 *) ((char *)dev->agp_buffer_map->handle +
1623 elt_buf->offset + prim->start);
1625 data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
1626 data[1] = offset;
1627 data[2] = prim->numverts;
1628 data[3] = prim->vc_format;
1629 data[4] = (prim->prim |
1630 RADEON_PRIM_WALK_IND |
1631 RADEON_COLOR_ORDER_RGBA |
1632 RADEON_VTX_FMT_RADEON_MODE |
1633 (count << RADEON_NUM_VERTICES_SHIFT));
1635 do {
1636 if (i < nbox)
1637 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1639 radeon_cp_dispatch_indirect(dev, elt_buf,
1640 prim->start, prim->finish);
1642 i++;
1643 } while (i < nbox);
1647 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1649 static int radeon_cp_dispatch_texture(DRMFILE filp,
1650 drm_device_t * dev,
1651 drm_radeon_texture_t * tex,
1652 drm_radeon_tex_image_t * image)
1654 drm_radeon_private_t *dev_priv = dev->dev_private;
1655 drm_file_t *filp_priv;
1656 drm_buf_t *buf;
1657 u32 format;
1658 u32 *buffer;
1659 const u8 __user *data;
1660 int size, dwords, tex_width, blit_width, spitch;
1661 u32 height;
1662 int i;
1663 u32 texpitch, microtile;
1664 u32 offset;
1665 RING_LOCALS;
1667 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
1669 if (radeon_check_and_fixup_offset(dev_priv, filp_priv, &tex->offset)) {
1670 DRM_ERROR("Invalid destination offset\n");
1671 return DRM_ERR(EINVAL);
1674 dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1676 /* Flush the pixel cache. This ensures no pixel data gets mixed
1677 * up with the texture data from the host data blit, otherwise
1678 * part of the texture image may be corrupted.
1680 BEGIN_RING(4);
1681 RADEON_FLUSH_CACHE();
1682 RADEON_WAIT_UNTIL_IDLE();
1683 ADVANCE_RING();
1685 /* The compiler won't optimize away a division by a variable,
1686 * even if the only legal values are powers of two. Thus, we'll
1687 * use a shift instead.
1689 switch (tex->format) {
1690 case RADEON_TXFORMAT_ARGB8888:
1691 case RADEON_TXFORMAT_RGBA8888:
1692 format = RADEON_COLOR_FORMAT_ARGB8888;
1693 tex_width = tex->width * 4;
1694 blit_width = image->width * 4;
1695 break;
1696 case RADEON_TXFORMAT_AI88:
1697 case RADEON_TXFORMAT_ARGB1555:
1698 case RADEON_TXFORMAT_RGB565:
1699 case RADEON_TXFORMAT_ARGB4444:
1700 case RADEON_TXFORMAT_VYUY422:
1701 case RADEON_TXFORMAT_YVYU422:
1702 format = RADEON_COLOR_FORMAT_RGB565;
1703 tex_width = tex->width * 2;
1704 blit_width = image->width * 2;
1705 break;
1706 case RADEON_TXFORMAT_I8:
1707 case RADEON_TXFORMAT_RGB332:
1708 format = RADEON_COLOR_FORMAT_CI8;
1709 tex_width = tex->width * 1;
1710 blit_width = image->width * 1;
1711 break;
1712 default:
1713 DRM_ERROR("invalid texture format %d\n", tex->format);
1714 return DRM_ERR(EINVAL);
1716 spitch = blit_width >> 6;
1717 if (spitch == 0 && image->height > 1)
1718 return DRM_ERR(EINVAL);
1720 texpitch = tex->pitch;
1721 if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1722 microtile = 1;
1723 if (tex_width < 64) {
1724 texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1725 /* we got tiled coordinates, untile them */
1726 image->x *= 2;
1728 } else
1729 microtile = 0;
1731 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1733 do {
1734 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1735 tex->offset >> 10, tex->pitch, tex->format,
1736 image->x, image->y, image->width, image->height);
1738 /* Make a copy of some parameters in case we have to
1739 * update them for a multi-pass texture blit.
1741 height = image->height;
1742 data = (const u8 __user *)image->data;
1744 size = height * blit_width;
1746 if (size > RADEON_MAX_TEXTURE_SIZE) {
1747 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1748 size = height * blit_width;
1749 } else if (size < 4 && size > 0) {
1750 size = 4;
1751 } else if (size == 0) {
1752 return 0;
1755 buf = radeon_freelist_get(dev);
1756 if (0 && !buf) {
1757 radeon_do_cp_idle(dev_priv);
1758 buf = radeon_freelist_get(dev);
1760 if (!buf) {
1761 DRM_DEBUG("radeon_cp_dispatch_texture: EAGAIN\n");
1762 if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
1763 return DRM_ERR(EFAULT);
1764 return DRM_ERR(EAGAIN);
1767 /* Dispatch the indirect buffer.
1769 buffer =
1770 (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
1771 dwords = size / 4;
1773 #define RADEON_COPY_MT(_buf, _data, _width) \
1774 do { \
1775 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1776 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1777 return DRM_ERR(EFAULT); \
1779 } while(0)
1781 if (microtile) {
1782 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1783 however, we cannot use blitter directly for texture width < 64 bytes,
1784 since minimum tex pitch is 64 bytes and we need this to match
1785 the texture width, otherwise the blitter will tile it wrong.
1786 Thus, tiling manually in this case. Additionally, need to special
1787 case tex height = 1, since our actual image will have height 2
1788 and we need to ensure we don't read beyond the texture size
1789 from user space. */
1790 if (tex->height == 1) {
1791 if (tex_width >= 64 || tex_width <= 16) {
1792 RADEON_COPY_MT(buffer, data,
1793 (int)(tex_width * sizeof(u32)));
1794 } else if (tex_width == 32) {
1795 RADEON_COPY_MT(buffer, data, 16);
1796 RADEON_COPY_MT(buffer + 8,
1797 data + 16, 16);
1799 } else if (tex_width >= 64 || tex_width == 16) {
1800 RADEON_COPY_MT(buffer, data,
1801 (int)(dwords * sizeof(u32)));
1802 } else if (tex_width < 16) {
1803 for (i = 0; i < tex->height; i++) {
1804 RADEON_COPY_MT(buffer, data, tex_width);
1805 buffer += 4;
1806 data += tex_width;
1808 } else if (tex_width == 32) {
1809 /* TODO: make sure this works when not fitting in one buffer
1810 (i.e. 32bytes x 2048...) */
1811 for (i = 0; i < tex->height; i += 2) {
1812 RADEON_COPY_MT(buffer, data, 16);
1813 data += 16;
1814 RADEON_COPY_MT(buffer + 8, data, 16);
1815 data += 16;
1816 RADEON_COPY_MT(buffer + 4, data, 16);
1817 data += 16;
1818 RADEON_COPY_MT(buffer + 12, data, 16);
1819 data += 16;
1820 buffer += 16;
1823 } else {
1824 if (tex_width >= 32) {
1825 /* Texture image width is larger than the minimum, so we
1826 * can upload it directly.
1828 RADEON_COPY_MT(buffer, data,
1829 (int)(dwords * sizeof(u32)));
1830 } else {
1831 /* Texture image width is less than the minimum, so we
1832 * need to pad out each image scanline to the minimum
1833 * width.
1835 for (i = 0; i < tex->height; i++) {
1836 RADEON_COPY_MT(buffer, data, tex_width);
1837 buffer += 8;
1838 data += tex_width;
1843 #undef RADEON_COPY_MT
1844 buf->filp = filp;
1845 buf->used = size;
1846 offset = dev_priv->gart_buffers_offset + buf->offset;
1847 BEGIN_RING(9);
1848 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1849 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1850 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1851 RADEON_GMC_BRUSH_NONE |
1852 (format << 8) |
1853 RADEON_GMC_SRC_DATATYPE_COLOR |
1854 RADEON_ROP3_S |
1855 RADEON_DP_SRC_SOURCE_MEMORY |
1856 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1857 OUT_RING((spitch << 22) | (offset >> 10));
1858 OUT_RING((texpitch << 22) | (tex->offset >> 10));
1859 OUT_RING(0);
1860 OUT_RING((image->x << 16) | image->y);
1861 OUT_RING((image->width << 16) | height);
1862 RADEON_WAIT_UNTIL_2D_IDLE();
1863 ADVANCE_RING();
1865 radeon_cp_discard_buffer(dev, buf);
1867 /* Update the input parameters for next time */
1868 image->y += height;
1869 image->height -= height;
1870 image->data = (const u8 __user *)image->data + size;
1871 } while (image->height > 0);
1873 /* Flush the pixel cache after the blit completes. This ensures
1874 * the texture data is written out to memory before rendering
1875 * continues.
1877 BEGIN_RING(4);
1878 RADEON_FLUSH_CACHE();
1879 RADEON_WAIT_UNTIL_2D_IDLE();
1880 ADVANCE_RING();
1881 return 0;
1884 static void radeon_cp_dispatch_stipple(drm_device_t * dev, u32 * stipple)
1886 drm_radeon_private_t *dev_priv = dev->dev_private;
1887 int i;
1888 RING_LOCALS;
1889 DRM_DEBUG("\n");
1891 BEGIN_RING(35);
1893 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
1894 OUT_RING(0x00000000);
1896 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
1897 for (i = 0; i < 32; i++) {
1898 OUT_RING(stipple[i]);
1901 ADVANCE_RING();
1904 static void radeon_apply_surface_regs(int surf_index,
1905 drm_radeon_private_t *dev_priv)
1907 if (!dev_priv->mmio)
1908 return;
1910 radeon_do_cp_idle(dev_priv);
1912 RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
1913 dev_priv->surfaces[surf_index].flags);
1914 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
1915 dev_priv->surfaces[surf_index].lower);
1916 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
1917 dev_priv->surfaces[surf_index].upper);
1920 /* Allocates a virtual surface
1921 * doesn't always allocate a real surface, will stretch an existing
1922 * surface when possible.
1924 * Note that refcount can be at most 2, since during a free refcount=3
1925 * might mean we have to allocate a new surface which might not always
1926 * be available.
1927 * For example : we allocate three contigous surfaces ABC. If B is
1928 * freed, we suddenly need two surfaces to store A and C, which might
1929 * not always be available.
1931 static int alloc_surface(drm_radeon_surface_alloc_t *new,
1932 drm_radeon_private_t *dev_priv, DRMFILE filp)
1934 struct radeon_virt_surface *s;
1935 int i;
1936 int virt_surface_index;
1937 uint32_t new_upper, new_lower;
1939 new_lower = new->address;
1940 new_upper = new_lower + new->size - 1;
1942 /* sanity check */
1943 if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1944 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
1945 RADEON_SURF_ADDRESS_FIXED_MASK)
1946 || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1947 return -1;
1949 /* make sure there is no overlap with existing surfaces */
1950 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1951 if ((dev_priv->surfaces[i].refcount != 0) &&
1952 (((new_lower >= dev_priv->surfaces[i].lower) &&
1953 (new_lower < dev_priv->surfaces[i].upper)) ||
1954 ((new_lower < dev_priv->surfaces[i].lower) &&
1955 (new_upper > dev_priv->surfaces[i].lower)))) {
1956 return -1;
1960 /* find a virtual surface */
1961 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
1962 if (dev_priv->virt_surfaces[i].filp == 0)
1963 break;
1964 if (i == 2 * RADEON_MAX_SURFACES) {
1965 return -1;
1967 virt_surface_index = i;
1969 /* try to reuse an existing surface */
1970 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1971 /* extend before */
1972 if ((dev_priv->surfaces[i].refcount == 1) &&
1973 (new->flags == dev_priv->surfaces[i].flags) &&
1974 (new_upper + 1 == dev_priv->surfaces[i].lower)) {
1975 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1976 s->surface_index = i;
1977 s->lower = new_lower;
1978 s->upper = new_upper;
1979 s->flags = new->flags;
1980 s->filp = filp;
1981 dev_priv->surfaces[i].refcount++;
1982 dev_priv->surfaces[i].lower = s->lower;
1983 radeon_apply_surface_regs(s->surface_index, dev_priv);
1984 return virt_surface_index;
1987 /* extend after */
1988 if ((dev_priv->surfaces[i].refcount == 1) &&
1989 (new->flags == dev_priv->surfaces[i].flags) &&
1990 (new_lower == dev_priv->surfaces[i].upper + 1)) {
1991 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1992 s->surface_index = i;
1993 s->lower = new_lower;
1994 s->upper = new_upper;
1995 s->flags = new->flags;
1996 s->filp = filp;
1997 dev_priv->surfaces[i].refcount++;
1998 dev_priv->surfaces[i].upper = s->upper;
1999 radeon_apply_surface_regs(s->surface_index, dev_priv);
2000 return virt_surface_index;
2004 /* okay, we need a new one */
2005 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
2006 if (dev_priv->surfaces[i].refcount == 0) {
2007 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2008 s->surface_index = i;
2009 s->lower = new_lower;
2010 s->upper = new_upper;
2011 s->flags = new->flags;
2012 s->filp = filp;
2013 dev_priv->surfaces[i].refcount = 1;
2014 dev_priv->surfaces[i].lower = s->lower;
2015 dev_priv->surfaces[i].upper = s->upper;
2016 dev_priv->surfaces[i].flags = s->flags;
2017 radeon_apply_surface_regs(s->surface_index, dev_priv);
2018 return virt_surface_index;
2022 /* we didn't find anything */
2023 return -1;
2026 static int free_surface(DRMFILE filp, drm_radeon_private_t * dev_priv,
2027 int lower)
2029 struct radeon_virt_surface *s;
2030 int i;
2031 /* find the virtual surface */
2032 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2033 s = &(dev_priv->virt_surfaces[i]);
2034 if (s->filp) {
2035 if ((lower == s->lower) && (filp == s->filp)) {
2036 if (dev_priv->surfaces[s->surface_index].
2037 lower == s->lower)
2038 dev_priv->surfaces[s->surface_index].
2039 lower = s->upper;
2041 if (dev_priv->surfaces[s->surface_index].
2042 upper == s->upper)
2043 dev_priv->surfaces[s->surface_index].
2044 upper = s->lower;
2046 dev_priv->surfaces[s->surface_index].refcount--;
2047 if (dev_priv->surfaces[s->surface_index].
2048 refcount == 0)
2049 dev_priv->surfaces[s->surface_index].
2050 flags = 0;
2051 s->filp = NULL;
2052 radeon_apply_surface_regs(s->surface_index,
2053 dev_priv);
2054 return 0;
2058 return 1;
2061 static void radeon_surfaces_release(DRMFILE filp,
2062 drm_radeon_private_t * dev_priv)
2064 int i;
2065 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2066 if (dev_priv->virt_surfaces[i].filp == filp)
2067 free_surface(filp, dev_priv,
2068 dev_priv->virt_surfaces[i].lower);
2072 /* ================================================================
2073 * IOCTL functions
2075 static int radeon_surface_alloc(DRM_IOCTL_ARGS)
2077 DRM_DEVICE;
2078 drm_radeon_private_t *dev_priv = dev->dev_private;
2079 drm_radeon_surface_alloc_t alloc;
2081 DRM_COPY_FROM_USER_IOCTL(alloc,
2082 (drm_radeon_surface_alloc_t __user *) data,
2083 sizeof(alloc));
2085 if (alloc_surface(&alloc, dev_priv, filp) == -1)
2086 return DRM_ERR(EINVAL);
2087 else
2088 return 0;
2091 static int radeon_surface_free(DRM_IOCTL_ARGS)
2093 DRM_DEVICE;
2094 drm_radeon_private_t *dev_priv = dev->dev_private;
2095 drm_radeon_surface_free_t memfree;
2097 DRM_COPY_FROM_USER_IOCTL(memfree, (drm_radeon_surface_free_t __user *) data,
2098 sizeof(memfree));
2100 if (free_surface(filp, dev_priv, memfree.address))
2101 return DRM_ERR(EINVAL);
2102 else
2103 return 0;
2106 static int radeon_cp_clear(DRM_IOCTL_ARGS)
2108 DRM_DEVICE;
2109 drm_radeon_private_t *dev_priv = dev->dev_private;
2110 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2111 drm_radeon_clear_t clear;
2112 drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2113 DRM_DEBUG("\n");
2115 LOCK_TEST_WITH_RETURN(dev, filp);
2117 DRM_COPY_FROM_USER_IOCTL(clear, (drm_radeon_clear_t __user *) data,
2118 sizeof(clear));
2120 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2122 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2123 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2125 if (DRM_COPY_FROM_USER(&depth_boxes, clear.depth_boxes,
2126 sarea_priv->nbox * sizeof(depth_boxes[0])))
2127 return DRM_ERR(EFAULT);
2129 radeon_cp_dispatch_clear(dev, &clear, depth_boxes);
2131 COMMIT_RING();
2132 return 0;
2135 /* Not sure why this isn't set all the time:
2137 static int radeon_do_init_pageflip(drm_device_t * dev)
2139 drm_radeon_private_t *dev_priv = dev->dev_private;
2140 RING_LOCALS;
2142 DRM_DEBUG("\n");
2144 BEGIN_RING(6);
2145 RADEON_WAIT_UNTIL_3D_IDLE();
2146 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
2147 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
2148 RADEON_CRTC_OFFSET_FLIP_CNTL);
2149 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
2150 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
2151 RADEON_CRTC_OFFSET_FLIP_CNTL);
2152 ADVANCE_RING();
2154 dev_priv->page_flipping = 1;
2155 dev_priv->current_page = 0;
2156 dev_priv->sarea_priv->pfCurrentPage = dev_priv->current_page;
2158 return 0;
2161 /* Called whenever a client dies, from drm_release.
2162 * NOTE: Lock isn't necessarily held when this is called!
2164 static int radeon_do_cleanup_pageflip(drm_device_t * dev)
2166 drm_radeon_private_t *dev_priv = dev->dev_private;
2167 DRM_DEBUG("\n");
2169 if (dev_priv->current_page != 0)
2170 radeon_cp_dispatch_flip(dev);
2172 dev_priv->page_flipping = 0;
2173 return 0;
2176 /* Swapping and flipping are different operations, need different ioctls.
2177 * They can & should be intermixed to support multiple 3d windows.
2179 static int radeon_cp_flip(DRM_IOCTL_ARGS)
2181 DRM_DEVICE;
2182 drm_radeon_private_t *dev_priv = dev->dev_private;
2183 DRM_DEBUG("\n");
2185 LOCK_TEST_WITH_RETURN(dev, filp);
2187 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2189 if (!dev_priv->page_flipping)
2190 radeon_do_init_pageflip(dev);
2192 radeon_cp_dispatch_flip(dev);
2194 COMMIT_RING();
2195 return 0;
2198 static int radeon_cp_swap(DRM_IOCTL_ARGS)
2200 DRM_DEVICE;
2201 drm_radeon_private_t *dev_priv = dev->dev_private;
2202 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2203 DRM_DEBUG("\n");
2205 LOCK_TEST_WITH_RETURN(dev, filp);
2207 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2209 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2210 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2212 radeon_cp_dispatch_swap(dev);
2213 dev_priv->sarea_priv->ctx_owner = 0;
2215 COMMIT_RING();
2216 return 0;
2219 static int radeon_cp_vertex(DRM_IOCTL_ARGS)
2221 DRM_DEVICE;
2222 drm_radeon_private_t *dev_priv = dev->dev_private;
2223 drm_file_t *filp_priv;
2224 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2225 drm_device_dma_t *dma = dev->dma;
2226 drm_buf_t *buf;
2227 drm_radeon_vertex_t vertex;
2228 drm_radeon_tcl_prim_t prim;
2230 LOCK_TEST_WITH_RETURN(dev, filp);
2232 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2234 DRM_COPY_FROM_USER_IOCTL(vertex, (drm_radeon_vertex_t __user *) data,
2235 sizeof(vertex));
2237 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2238 DRM_CURRENTPID, vertex.idx, vertex.count, vertex.discard);
2240 if (vertex.idx < 0 || vertex.idx >= dma->buf_count) {
2241 DRM_ERROR("buffer index %d (of %d max)\n",
2242 vertex.idx, dma->buf_count - 1);
2243 return DRM_ERR(EINVAL);
2245 if (vertex.prim < 0 || vertex.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2246 DRM_ERROR("buffer prim %d\n", vertex.prim);
2247 return DRM_ERR(EINVAL);
2250 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2251 VB_AGE_TEST_WITH_RETURN(dev_priv);
2253 buf = dma->buflist[vertex.idx];
2255 if (buf->filp != filp) {
2256 DRM_ERROR("process %d using buffer owned by %p\n",
2257 DRM_CURRENTPID, buf->filp);
2258 return DRM_ERR(EINVAL);
2260 if (buf->pending) {
2261 DRM_ERROR("sending pending buffer %d\n", vertex.idx);
2262 return DRM_ERR(EINVAL);
2265 /* Build up a prim_t record:
2267 if (vertex.count) {
2268 buf->used = vertex.count; /* not used? */
2270 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2271 if (radeon_emit_state(dev_priv, filp_priv,
2272 &sarea_priv->context_state,
2273 sarea_priv->tex_state,
2274 sarea_priv->dirty)) {
2275 DRM_ERROR("radeon_emit_state failed\n");
2276 return DRM_ERR(EINVAL);
2279 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2280 RADEON_UPLOAD_TEX1IMAGES |
2281 RADEON_UPLOAD_TEX2IMAGES |
2282 RADEON_REQUIRE_QUIESCENCE);
2285 prim.start = 0;
2286 prim.finish = vertex.count; /* unused */
2287 prim.prim = vertex.prim;
2288 prim.numverts = vertex.count;
2289 prim.vc_format = dev_priv->sarea_priv->vc_format;
2291 radeon_cp_dispatch_vertex(dev, buf, &prim);
2294 if (vertex.discard) {
2295 radeon_cp_discard_buffer(dev, buf);
2298 COMMIT_RING();
2299 return 0;
2302 static int radeon_cp_indices(DRM_IOCTL_ARGS)
2304 DRM_DEVICE;
2305 drm_radeon_private_t *dev_priv = dev->dev_private;
2306 drm_file_t *filp_priv;
2307 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2308 drm_device_dma_t *dma = dev->dma;
2309 drm_buf_t *buf;
2310 drm_radeon_indices_t elts;
2311 drm_radeon_tcl_prim_t prim;
2312 int count;
2314 LOCK_TEST_WITH_RETURN(dev, filp);
2316 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2318 DRM_COPY_FROM_USER_IOCTL(elts, (drm_radeon_indices_t __user *) data,
2319 sizeof(elts));
2321 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2322 DRM_CURRENTPID, elts.idx, elts.start, elts.end, elts.discard);
2324 if (elts.idx < 0 || elts.idx >= dma->buf_count) {
2325 DRM_ERROR("buffer index %d (of %d max)\n",
2326 elts.idx, dma->buf_count - 1);
2327 return DRM_ERR(EINVAL);
2329 if (elts.prim < 0 || elts.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2330 DRM_ERROR("buffer prim %d\n", elts.prim);
2331 return DRM_ERR(EINVAL);
2334 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2335 VB_AGE_TEST_WITH_RETURN(dev_priv);
2337 buf = dma->buflist[elts.idx];
2339 if (buf->filp != filp) {
2340 DRM_ERROR("process %d using buffer owned by %p\n",
2341 DRM_CURRENTPID, buf->filp);
2342 return DRM_ERR(EINVAL);
2344 if (buf->pending) {
2345 DRM_ERROR("sending pending buffer %d\n", elts.idx);
2346 return DRM_ERR(EINVAL);
2349 count = (elts.end - elts.start) / sizeof(u16);
2350 elts.start -= RADEON_INDEX_PRIM_OFFSET;
2352 if (elts.start & 0x7) {
2353 DRM_ERROR("misaligned buffer 0x%x\n", elts.start);
2354 return DRM_ERR(EINVAL);
2356 if (elts.start < buf->used) {
2357 DRM_ERROR("no header 0x%x - 0x%x\n", elts.start, buf->used);
2358 return DRM_ERR(EINVAL);
2361 buf->used = elts.end;
2363 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2364 if (radeon_emit_state(dev_priv, filp_priv,
2365 &sarea_priv->context_state,
2366 sarea_priv->tex_state,
2367 sarea_priv->dirty)) {
2368 DRM_ERROR("radeon_emit_state failed\n");
2369 return DRM_ERR(EINVAL);
2372 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2373 RADEON_UPLOAD_TEX1IMAGES |
2374 RADEON_UPLOAD_TEX2IMAGES |
2375 RADEON_REQUIRE_QUIESCENCE);
2378 /* Build up a prim_t record:
2380 prim.start = elts.start;
2381 prim.finish = elts.end;
2382 prim.prim = elts.prim;
2383 prim.offset = 0; /* offset from start of dma buffers */
2384 prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2385 prim.vc_format = dev_priv->sarea_priv->vc_format;
2387 radeon_cp_dispatch_indices(dev, buf, &prim);
2388 if (elts.discard) {
2389 radeon_cp_discard_buffer(dev, buf);
2392 COMMIT_RING();
2393 return 0;
2396 static int radeon_cp_texture(DRM_IOCTL_ARGS)
2398 DRM_DEVICE;
2399 drm_radeon_private_t *dev_priv = dev->dev_private;
2400 drm_radeon_texture_t tex;
2401 drm_radeon_tex_image_t image;
2402 int ret;
2404 LOCK_TEST_WITH_RETURN(dev, filp);
2406 DRM_COPY_FROM_USER_IOCTL(tex, (drm_radeon_texture_t __user *) data,
2407 sizeof(tex));
2409 if (tex.image == NULL) {
2410 DRM_ERROR("null texture image!\n");
2411 return DRM_ERR(EINVAL);
2414 if (DRM_COPY_FROM_USER(&image,
2415 (drm_radeon_tex_image_t __user *) tex.image,
2416 sizeof(image)))
2417 return DRM_ERR(EFAULT);
2419 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2420 VB_AGE_TEST_WITH_RETURN(dev_priv);
2422 ret = radeon_cp_dispatch_texture(filp, dev, &tex, &image);
2424 COMMIT_RING();
2425 return ret;
2428 static int radeon_cp_stipple(DRM_IOCTL_ARGS)
2430 DRM_DEVICE;
2431 drm_radeon_private_t *dev_priv = dev->dev_private;
2432 drm_radeon_stipple_t stipple;
2433 u32 mask[32];
2435 LOCK_TEST_WITH_RETURN(dev, filp);
2437 DRM_COPY_FROM_USER_IOCTL(stipple, (drm_radeon_stipple_t __user *) data,
2438 sizeof(stipple));
2440 if (DRM_COPY_FROM_USER(&mask, stipple.mask, 32 * sizeof(u32)))
2441 return DRM_ERR(EFAULT);
2443 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2445 radeon_cp_dispatch_stipple(dev, mask);
2447 COMMIT_RING();
2448 return 0;
2451 static int radeon_cp_indirect(DRM_IOCTL_ARGS)
2453 DRM_DEVICE;
2454 drm_radeon_private_t *dev_priv = dev->dev_private;
2455 drm_device_dma_t *dma = dev->dma;
2456 drm_buf_t *buf;
2457 drm_radeon_indirect_t indirect;
2458 RING_LOCALS;
2460 LOCK_TEST_WITH_RETURN(dev, filp);
2462 DRM_COPY_FROM_USER_IOCTL(indirect,
2463 (drm_radeon_indirect_t __user *) data,
2464 sizeof(indirect));
2466 DRM_DEBUG("indirect: idx=%d s=%d e=%d d=%d\n",
2467 indirect.idx, indirect.start, indirect.end, indirect.discard);
2469 if (indirect.idx < 0 || indirect.idx >= dma->buf_count) {
2470 DRM_ERROR("buffer index %d (of %d max)\n",
2471 indirect.idx, dma->buf_count - 1);
2472 return DRM_ERR(EINVAL);
2475 buf = dma->buflist[indirect.idx];
2477 if (buf->filp != filp) {
2478 DRM_ERROR("process %d using buffer owned by %p\n",
2479 DRM_CURRENTPID, buf->filp);
2480 return DRM_ERR(EINVAL);
2482 if (buf->pending) {
2483 DRM_ERROR("sending pending buffer %d\n", indirect.idx);
2484 return DRM_ERR(EINVAL);
2487 if (indirect.start < buf->used) {
2488 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2489 indirect.start, buf->used);
2490 return DRM_ERR(EINVAL);
2493 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2494 VB_AGE_TEST_WITH_RETURN(dev_priv);
2496 buf->used = indirect.end;
2498 /* Wait for the 3D stream to idle before the indirect buffer
2499 * containing 2D acceleration commands is processed.
2501 BEGIN_RING(2);
2503 RADEON_WAIT_UNTIL_3D_IDLE();
2505 ADVANCE_RING();
2507 /* Dispatch the indirect buffer full of commands from the
2508 * X server. This is insecure and is thus only available to
2509 * privileged clients.
2511 radeon_cp_dispatch_indirect(dev, buf, indirect.start, indirect.end);
2512 if (indirect.discard) {
2513 radeon_cp_discard_buffer(dev, buf);
2516 COMMIT_RING();
2517 return 0;
2520 static int radeon_cp_vertex2(DRM_IOCTL_ARGS)
2522 DRM_DEVICE;
2523 drm_radeon_private_t *dev_priv = dev->dev_private;
2524 drm_file_t *filp_priv;
2525 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2526 drm_device_dma_t *dma = dev->dma;
2527 drm_buf_t *buf;
2528 drm_radeon_vertex2_t vertex;
2529 int i;
2530 unsigned char laststate;
2532 LOCK_TEST_WITH_RETURN(dev, filp);
2534 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2536 DRM_COPY_FROM_USER_IOCTL(vertex, (drm_radeon_vertex2_t __user *) data,
2537 sizeof(vertex));
2539 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2540 DRM_CURRENTPID, vertex.idx, vertex.discard);
2542 if (vertex.idx < 0 || vertex.idx >= dma->buf_count) {
2543 DRM_ERROR("buffer index %d (of %d max)\n",
2544 vertex.idx, dma->buf_count - 1);
2545 return DRM_ERR(EINVAL);
2548 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2549 VB_AGE_TEST_WITH_RETURN(dev_priv);
2551 buf = dma->buflist[vertex.idx];
2553 if (buf->filp != filp) {
2554 DRM_ERROR("process %d using buffer owned by %p\n",
2555 DRM_CURRENTPID, buf->filp);
2556 return DRM_ERR(EINVAL);
2559 if (buf->pending) {
2560 DRM_ERROR("sending pending buffer %d\n", vertex.idx);
2561 return DRM_ERR(EINVAL);
2564 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2565 return DRM_ERR(EINVAL);
2567 for (laststate = 0xff, i = 0; i < vertex.nr_prims; i++) {
2568 drm_radeon_prim_t prim;
2569 drm_radeon_tcl_prim_t tclprim;
2571 if (DRM_COPY_FROM_USER(&prim, &vertex.prim[i], sizeof(prim)))
2572 return DRM_ERR(EFAULT);
2574 if (prim.stateidx != laststate) {
2575 drm_radeon_state_t state;
2577 if (DRM_COPY_FROM_USER(&state,
2578 &vertex.state[prim.stateidx],
2579 sizeof(state)))
2580 return DRM_ERR(EFAULT);
2582 if (radeon_emit_state2(dev_priv, filp_priv, &state)) {
2583 DRM_ERROR("radeon_emit_state2 failed\n");
2584 return DRM_ERR(EINVAL);
2587 laststate = prim.stateidx;
2590 tclprim.start = prim.start;
2591 tclprim.finish = prim.finish;
2592 tclprim.prim = prim.prim;
2593 tclprim.vc_format = prim.vc_format;
2595 if (prim.prim & RADEON_PRIM_WALK_IND) {
2596 tclprim.offset = prim.numverts * 64;
2597 tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2599 radeon_cp_dispatch_indices(dev, buf, &tclprim);
2600 } else {
2601 tclprim.numverts = prim.numverts;
2602 tclprim.offset = 0; /* not used */
2604 radeon_cp_dispatch_vertex(dev, buf, &tclprim);
2607 if (sarea_priv->nbox == 1)
2608 sarea_priv->nbox = 0;
2611 if (vertex.discard) {
2612 radeon_cp_discard_buffer(dev, buf);
2615 COMMIT_RING();
2616 return 0;
2619 static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
2620 drm_file_t * filp_priv,
2621 drm_radeon_cmd_header_t header,
2622 drm_radeon_kcmd_buffer_t *cmdbuf)
2624 int id = (int)header.packet.packet_id;
2625 int sz, reg;
2626 int *data = (int *)cmdbuf->buf;
2627 RING_LOCALS;
2629 if (id >= RADEON_MAX_STATE_PACKETS)
2630 return DRM_ERR(EINVAL);
2632 sz = packet[id].len;
2633 reg = packet[id].start;
2635 if (sz * sizeof(int) > cmdbuf->bufsz) {
2636 DRM_ERROR("Packet size provided larger than data provided\n");
2637 return DRM_ERR(EINVAL);
2640 if (radeon_check_and_fixup_packets(dev_priv, filp_priv, id, data)) {
2641 DRM_ERROR("Packet verification failed\n");
2642 return DRM_ERR(EINVAL);
2645 BEGIN_RING(sz + 1);
2646 OUT_RING(CP_PACKET0(reg, (sz - 1)));
2647 OUT_RING_TABLE(data, sz);
2648 ADVANCE_RING();
2650 cmdbuf->buf += sz * sizeof(int);
2651 cmdbuf->bufsz -= sz * sizeof(int);
2652 return 0;
2655 static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
2656 drm_radeon_cmd_header_t header,
2657 drm_radeon_kcmd_buffer_t *cmdbuf)
2659 int sz = header.scalars.count;
2660 int start = header.scalars.offset;
2661 int stride = header.scalars.stride;
2662 RING_LOCALS;
2664 BEGIN_RING(3 + sz);
2665 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2666 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2667 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2668 OUT_RING_TABLE(cmdbuf->buf, sz);
2669 ADVANCE_RING();
2670 cmdbuf->buf += sz * sizeof(int);
2671 cmdbuf->bufsz -= sz * sizeof(int);
2672 return 0;
2675 /* God this is ugly
2677 static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
2678 drm_radeon_cmd_header_t header,
2679 drm_radeon_kcmd_buffer_t *cmdbuf)
2681 int sz = header.scalars.count;
2682 int start = ((unsigned int)header.scalars.offset) + 0x100;
2683 int stride = header.scalars.stride;
2684 RING_LOCALS;
2686 BEGIN_RING(3 + sz);
2687 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2688 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2689 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2690 OUT_RING_TABLE(cmdbuf->buf, sz);
2691 ADVANCE_RING();
2692 cmdbuf->buf += sz * sizeof(int);
2693 cmdbuf->bufsz -= sz * sizeof(int);
2694 return 0;
2697 static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
2698 drm_radeon_cmd_header_t header,
2699 drm_radeon_kcmd_buffer_t *cmdbuf)
2701 int sz = header.vectors.count;
2702 int start = header.vectors.offset;
2703 int stride = header.vectors.stride;
2704 RING_LOCALS;
2706 BEGIN_RING(5 + sz);
2707 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2708 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2709 OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2710 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2711 OUT_RING_TABLE(cmdbuf->buf, sz);
2712 ADVANCE_RING();
2714 cmdbuf->buf += sz * sizeof(int);
2715 cmdbuf->bufsz -= sz * sizeof(int);
2716 return 0;
2719 static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
2720 drm_radeon_cmd_header_t header,
2721 drm_radeon_kcmd_buffer_t *cmdbuf)
2723 int sz = header.veclinear.count * 4;
2724 int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
2725 RING_LOCALS;
2727 if (!sz)
2728 return 0;
2729 if (sz * 4 > cmdbuf->bufsz)
2730 return DRM_ERR(EINVAL);
2732 BEGIN_RING(5 + sz);
2733 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2734 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2735 OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2736 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2737 OUT_RING_TABLE(cmdbuf->buf, sz);
2738 ADVANCE_RING();
2740 cmdbuf->buf += sz * sizeof(int);
2741 cmdbuf->bufsz -= sz * sizeof(int);
2742 return 0;
2745 static int radeon_emit_packet3(drm_device_t * dev,
2746 drm_file_t * filp_priv,
2747 drm_radeon_kcmd_buffer_t *cmdbuf)
2749 drm_radeon_private_t *dev_priv = dev->dev_private;
2750 unsigned int cmdsz;
2751 int ret;
2752 RING_LOCALS;
2754 DRM_DEBUG("\n");
2756 if ((ret = radeon_check_and_fixup_packet3(dev_priv, filp_priv,
2757 cmdbuf, &cmdsz))) {
2758 DRM_ERROR("Packet verification failed\n");
2759 return ret;
2762 BEGIN_RING(cmdsz);
2763 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2764 ADVANCE_RING();
2766 cmdbuf->buf += cmdsz * 4;
2767 cmdbuf->bufsz -= cmdsz * 4;
2768 return 0;
2771 static int radeon_emit_packet3_cliprect(drm_device_t *dev,
2772 drm_file_t *filp_priv,
2773 drm_radeon_kcmd_buffer_t *cmdbuf,
2774 int orig_nbox)
2776 drm_radeon_private_t *dev_priv = dev->dev_private;
2777 drm_clip_rect_t box;
2778 unsigned int cmdsz;
2779 int ret;
2780 drm_clip_rect_t __user *boxes = cmdbuf->boxes;
2781 int i = 0;
2782 RING_LOCALS;
2784 DRM_DEBUG("\n");
2786 if ((ret = radeon_check_and_fixup_packet3(dev_priv, filp_priv,
2787 cmdbuf, &cmdsz))) {
2788 DRM_ERROR("Packet verification failed\n");
2789 return ret;
2792 if (!orig_nbox)
2793 goto out;
2795 do {
2796 if (i < cmdbuf->nbox) {
2797 if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
2798 return DRM_ERR(EFAULT);
2799 /* FIXME The second and subsequent times round
2800 * this loop, send a WAIT_UNTIL_3D_IDLE before
2801 * calling emit_clip_rect(). This fixes a
2802 * lockup on fast machines when sending
2803 * several cliprects with a cmdbuf, as when
2804 * waving a 2D window over a 3D
2805 * window. Something in the commands from user
2806 * space seems to hang the card when they're
2807 * sent several times in a row. That would be
2808 * the correct place to fix it but this works
2809 * around it until I can figure that out - Tim
2810 * Smith */
2811 if (i) {
2812 BEGIN_RING(2);
2813 RADEON_WAIT_UNTIL_3D_IDLE();
2814 ADVANCE_RING();
2816 radeon_emit_clip_rect(dev_priv, &box);
2819 BEGIN_RING(cmdsz);
2820 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2821 ADVANCE_RING();
2823 } while (++i < cmdbuf->nbox);
2824 if (cmdbuf->nbox == 1)
2825 cmdbuf->nbox = 0;
2827 out:
2828 cmdbuf->buf += cmdsz * 4;
2829 cmdbuf->bufsz -= cmdsz * 4;
2830 return 0;
2833 static int radeon_emit_wait(drm_device_t * dev, int flags)
2835 drm_radeon_private_t *dev_priv = dev->dev_private;
2836 RING_LOCALS;
2838 DRM_DEBUG("%s: %x\n", __FUNCTION__, flags);
2839 switch (flags) {
2840 case RADEON_WAIT_2D:
2841 BEGIN_RING(2);
2842 RADEON_WAIT_UNTIL_2D_IDLE();
2843 ADVANCE_RING();
2844 break;
2845 case RADEON_WAIT_3D:
2846 BEGIN_RING(2);
2847 RADEON_WAIT_UNTIL_3D_IDLE();
2848 ADVANCE_RING();
2849 break;
2850 case RADEON_WAIT_2D | RADEON_WAIT_3D:
2851 BEGIN_RING(2);
2852 RADEON_WAIT_UNTIL_IDLE();
2853 ADVANCE_RING();
2854 break;
2855 default:
2856 return DRM_ERR(EINVAL);
2859 return 0;
2862 static int radeon_cp_cmdbuf(DRM_IOCTL_ARGS)
2864 DRM_DEVICE;
2865 drm_radeon_private_t *dev_priv = dev->dev_private;
2866 drm_file_t *filp_priv;
2867 drm_device_dma_t *dma = dev->dma;
2868 drm_buf_t *buf = NULL;
2869 int idx;
2870 drm_radeon_kcmd_buffer_t cmdbuf;
2871 drm_radeon_cmd_header_t header;
2872 int orig_nbox, orig_bufsz;
2873 char *kbuf = NULL;
2875 LOCK_TEST_WITH_RETURN(dev, filp);
2877 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
2879 DRM_COPY_FROM_USER_IOCTL(cmdbuf,
2880 (drm_radeon_cmd_buffer_t __user *) data,
2881 sizeof(cmdbuf));
2883 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2884 VB_AGE_TEST_WITH_RETURN(dev_priv);
2886 if (cmdbuf.bufsz > 64 * 1024 || cmdbuf.bufsz < 0) {
2887 return DRM_ERR(EINVAL);
2890 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2891 * races between checking values and using those values in other code,
2892 * and simply to avoid a lot of function calls to copy in data.
2894 orig_bufsz = cmdbuf.bufsz;
2895 if (orig_bufsz != 0) {
2896 kbuf = drm_alloc(cmdbuf.bufsz, DRM_MEM_DRIVER);
2897 if (kbuf == NULL)
2898 return DRM_ERR(ENOMEM);
2899 if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf.buf,
2900 cmdbuf.bufsz)) {
2901 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2902 return DRM_ERR(EFAULT);
2904 cmdbuf.buf = kbuf;
2907 orig_nbox = cmdbuf.nbox;
2909 if (dev_priv->microcode_version == UCODE_R300) {
2910 int temp;
2911 temp = r300_do_cp_cmdbuf(dev, filp, filp_priv, &cmdbuf);
2913 if (orig_bufsz != 0)
2914 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2916 return temp;
2919 /* microcode_version != r300 */
2920 while (cmdbuf.bufsz >= sizeof(header)) {
2922 header.i = *(int *)cmdbuf.buf;
2923 cmdbuf.buf += sizeof(header);
2924 cmdbuf.bufsz -= sizeof(header);
2926 switch (header.header.cmd_type) {
2927 case RADEON_CMD_PACKET:
2928 DRM_DEBUG("RADEON_CMD_PACKET\n");
2929 if (radeon_emit_packets
2930 (dev_priv, filp_priv, header, &cmdbuf)) {
2931 DRM_ERROR("radeon_emit_packets failed\n");
2932 goto err;
2934 break;
2936 case RADEON_CMD_SCALARS:
2937 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2938 if (radeon_emit_scalars(dev_priv, header, &cmdbuf)) {
2939 DRM_ERROR("radeon_emit_scalars failed\n");
2940 goto err;
2942 break;
2944 case RADEON_CMD_VECTORS:
2945 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2946 if (radeon_emit_vectors(dev_priv, header, &cmdbuf)) {
2947 DRM_ERROR("radeon_emit_vectors failed\n");
2948 goto err;
2950 break;
2952 case RADEON_CMD_DMA_DISCARD:
2953 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2954 idx = header.dma.buf_idx;
2955 if (idx < 0 || idx >= dma->buf_count) {
2956 DRM_ERROR("buffer index %d (of %d max)\n",
2957 idx, dma->buf_count - 1);
2958 goto err;
2961 buf = dma->buflist[idx];
2962 if (buf->filp != filp || buf->pending) {
2963 DRM_ERROR("bad buffer %p %p %d\n",
2964 buf->filp, filp, buf->pending);
2965 goto err;
2968 radeon_cp_discard_buffer(dev, buf);
2969 break;
2971 case RADEON_CMD_PACKET3:
2972 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2973 if (radeon_emit_packet3(dev, filp_priv, &cmdbuf)) {
2974 DRM_ERROR("radeon_emit_packet3 failed\n");
2975 goto err;
2977 break;
2979 case RADEON_CMD_PACKET3_CLIP:
2980 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2981 if (radeon_emit_packet3_cliprect
2982 (dev, filp_priv, &cmdbuf, orig_nbox)) {
2983 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2984 goto err;
2986 break;
2988 case RADEON_CMD_SCALARS2:
2989 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2990 if (radeon_emit_scalars2(dev_priv, header, &cmdbuf)) {
2991 DRM_ERROR("radeon_emit_scalars2 failed\n");
2992 goto err;
2994 break;
2996 case RADEON_CMD_WAIT:
2997 DRM_DEBUG("RADEON_CMD_WAIT\n");
2998 if (radeon_emit_wait(dev, header.wait.flags)) {
2999 DRM_ERROR("radeon_emit_wait failed\n");
3000 goto err;
3002 break;
3003 case RADEON_CMD_VECLINEAR:
3004 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
3005 if (radeon_emit_veclinear(dev_priv, header, &cmdbuf)) {
3006 DRM_ERROR("radeon_emit_veclinear failed\n");
3007 goto err;
3009 break;
3011 default:
3012 DRM_ERROR("bad cmd_type %d at %p\n",
3013 header.header.cmd_type,
3014 cmdbuf.buf - sizeof(header));
3015 goto err;
3019 if (orig_bufsz != 0)
3020 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
3022 DRM_DEBUG("DONE\n");
3023 COMMIT_RING();
3024 return 0;
3026 err:
3027 if (orig_bufsz != 0)
3028 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
3029 return DRM_ERR(EINVAL);
3032 static int radeon_cp_getparam(DRM_IOCTL_ARGS)
3034 DRM_DEVICE;
3035 drm_radeon_private_t *dev_priv = dev->dev_private;
3036 drm_radeon_getparam_t param;
3037 int value;
3039 DRM_COPY_FROM_USER_IOCTL(param, (drm_radeon_getparam_t __user *) data,
3040 sizeof(param));
3042 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
3044 switch (param.param) {
3045 case RADEON_PARAM_GART_BUFFER_OFFSET:
3046 value = dev_priv->gart_buffers_offset;
3047 break;
3048 case RADEON_PARAM_LAST_FRAME:
3049 dev_priv->stats.last_frame_reads++;
3050 value = GET_SCRATCH(0);
3051 break;
3052 case RADEON_PARAM_LAST_DISPATCH:
3053 value = GET_SCRATCH(1);
3054 break;
3055 case RADEON_PARAM_LAST_CLEAR:
3056 dev_priv->stats.last_clear_reads++;
3057 value = GET_SCRATCH(2);
3058 break;
3059 case RADEON_PARAM_IRQ_NR:
3060 value = dev->irq;
3061 break;
3062 case RADEON_PARAM_GART_BASE:
3063 value = dev_priv->gart_vm_start;
3064 break;
3065 case RADEON_PARAM_REGISTER_HANDLE:
3066 value = dev_priv->mmio->offset;
3067 break;
3068 case RADEON_PARAM_STATUS_HANDLE:
3069 value = dev_priv->ring_rptr_offset;
3070 break;
3071 #if BITS_PER_LONG == 32
3073 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3074 * pointer which can't fit into an int-sized variable. According to
3075 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3076 * not supporting it shouldn't be a problem. If the same functionality
3077 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3078 * so backwards-compatibility for the embedded platforms can be
3079 * maintained. --davidm 4-Feb-2004.
3081 case RADEON_PARAM_SAREA_HANDLE:
3082 /* The lock is the first dword in the sarea. */
3083 value = (long)dev->lock.hw_lock;
3084 break;
3085 #endif
3086 case RADEON_PARAM_GART_TEX_HANDLE:
3087 value = dev_priv->gart_textures_offset;
3088 break;
3089 case RADEON_PARAM_SCRATCH_OFFSET:
3090 if (!dev_priv->writeback_works)
3091 return DRM_ERR(EINVAL);
3092 value = RADEON_SCRATCH_REG_OFFSET;
3093 break;
3094 case RADEON_PARAM_CARD_TYPE:
3095 if (dev_priv->flags & RADEON_IS_PCIE)
3096 value = RADEON_CARD_PCIE;
3097 else if (dev_priv->flags & RADEON_IS_AGP)
3098 value = RADEON_CARD_AGP;
3099 else
3100 value = RADEON_CARD_PCI;
3101 break;
3102 default:
3103 DRM_DEBUG("Invalid parameter %d\n", param.param);
3104 return DRM_ERR(EINVAL);
3107 if (DRM_COPY_TO_USER(param.value, &value, sizeof(int))) {
3108 DRM_ERROR("copy_to_user\n");
3109 return DRM_ERR(EFAULT);
3112 return 0;
3115 static int radeon_cp_setparam(DRM_IOCTL_ARGS)
3117 DRM_DEVICE;
3118 drm_radeon_private_t *dev_priv = dev->dev_private;
3119 drm_file_t *filp_priv;
3120 drm_radeon_setparam_t sp;
3121 struct drm_radeon_driver_file_fields *radeon_priv;
3123 DRM_GET_PRIV_WITH_RETURN(filp_priv, filp);
3125 DRM_COPY_FROM_USER_IOCTL(sp, (drm_radeon_setparam_t __user *) data,
3126 sizeof(sp));
3128 switch (sp.param) {
3129 case RADEON_SETPARAM_FB_LOCATION:
3130 radeon_priv = filp_priv->driver_priv;
3131 radeon_priv->radeon_fb_delta = dev_priv->fb_location - sp.value;
3132 break;
3133 case RADEON_SETPARAM_SWITCH_TILING:
3134 if (sp.value == 0) {
3135 DRM_DEBUG("color tiling disabled\n");
3136 dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3137 dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3138 dev_priv->sarea_priv->tiling_enabled = 0;
3139 } else if (sp.value == 1) {
3140 DRM_DEBUG("color tiling enabled\n");
3141 dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3142 dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3143 dev_priv->sarea_priv->tiling_enabled = 1;
3145 break;
3146 case RADEON_SETPARAM_PCIGART_LOCATION:
3147 dev_priv->pcigart_offset = sp.value;
3148 break;
3149 case RADEON_SETPARAM_NEW_MEMMAP:
3150 dev_priv->new_memmap = sp.value;
3151 break;
3152 default:
3153 DRM_DEBUG("Invalid parameter %d\n", sp.param);
3154 return DRM_ERR(EINVAL);
3157 return 0;
3160 /* When a client dies:
3161 * - Check for and clean up flipped page state
3162 * - Free any alloced GART memory.
3163 * - Free any alloced radeon surfaces.
3165 * DRM infrastructure takes care of reclaiming dma buffers.
3167 void radeon_driver_preclose(drm_device_t * dev, DRMFILE filp)
3169 if (dev->dev_private) {
3170 drm_radeon_private_t *dev_priv = dev->dev_private;
3171 if (dev_priv->page_flipping) {
3172 radeon_do_cleanup_pageflip(dev);
3174 radeon_mem_release(filp, dev_priv->gart_heap);
3175 radeon_mem_release(filp, dev_priv->fb_heap);
3176 radeon_surfaces_release(filp, dev_priv);
3180 void radeon_driver_lastclose(drm_device_t * dev)
3182 radeon_do_release(dev);
3185 int radeon_driver_open(drm_device_t * dev, drm_file_t * filp_priv)
3187 drm_radeon_private_t *dev_priv = dev->dev_private;
3188 struct drm_radeon_driver_file_fields *radeon_priv;
3190 DRM_DEBUG("\n");
3191 radeon_priv =
3192 (struct drm_radeon_driver_file_fields *)
3193 drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
3195 if (!radeon_priv)
3196 return -ENOMEM;
3198 filp_priv->driver_priv = radeon_priv;
3200 if (dev_priv)
3201 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3202 else
3203 radeon_priv->radeon_fb_delta = 0;
3204 return 0;
3207 void radeon_driver_postclose(drm_device_t * dev, drm_file_t * filp_priv)
3209 struct drm_radeon_driver_file_fields *radeon_priv =
3210 filp_priv->driver_priv;
3212 drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
3215 drm_ioctl_desc_t radeon_ioctls[] = {
3216 [DRM_IOCTL_NR(DRM_RADEON_CP_INIT)] = {radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3217 [DRM_IOCTL_NR(DRM_RADEON_CP_START)] = {radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3218 [DRM_IOCTL_NR(DRM_RADEON_CP_STOP)] = {radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3219 [DRM_IOCTL_NR(DRM_RADEON_CP_RESET)] = {radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3220 [DRM_IOCTL_NR(DRM_RADEON_CP_IDLE)] = {radeon_cp_idle, DRM_AUTH},
3221 [DRM_IOCTL_NR(DRM_RADEON_CP_RESUME)] = {radeon_cp_resume, DRM_AUTH},
3222 [DRM_IOCTL_NR(DRM_RADEON_RESET)] = {radeon_engine_reset, DRM_AUTH},
3223 [DRM_IOCTL_NR(DRM_RADEON_FULLSCREEN)] = {radeon_fullscreen, DRM_AUTH},
3224 [DRM_IOCTL_NR(DRM_RADEON_SWAP)] = {radeon_cp_swap, DRM_AUTH},
3225 [DRM_IOCTL_NR(DRM_RADEON_CLEAR)] = {radeon_cp_clear, DRM_AUTH},
3226 [DRM_IOCTL_NR(DRM_RADEON_VERTEX)] = {radeon_cp_vertex, DRM_AUTH},
3227 [DRM_IOCTL_NR(DRM_RADEON_INDICES)] = {radeon_cp_indices, DRM_AUTH},
3228 [DRM_IOCTL_NR(DRM_RADEON_TEXTURE)] = {radeon_cp_texture, DRM_AUTH},
3229 [DRM_IOCTL_NR(DRM_RADEON_STIPPLE)] = {radeon_cp_stipple, DRM_AUTH},
3230 [DRM_IOCTL_NR(DRM_RADEON_INDIRECT)] = {radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3231 [DRM_IOCTL_NR(DRM_RADEON_VERTEX2)] = {radeon_cp_vertex2, DRM_AUTH},
3232 [DRM_IOCTL_NR(DRM_RADEON_CMDBUF)] = {radeon_cp_cmdbuf, DRM_AUTH},
3233 [DRM_IOCTL_NR(DRM_RADEON_GETPARAM)] = {radeon_cp_getparam, DRM_AUTH},
3234 [DRM_IOCTL_NR(DRM_RADEON_FLIP)] = {radeon_cp_flip, DRM_AUTH},
3235 [DRM_IOCTL_NR(DRM_RADEON_ALLOC)] = {radeon_mem_alloc, DRM_AUTH},
3236 [DRM_IOCTL_NR(DRM_RADEON_FREE)] = {radeon_mem_free, DRM_AUTH},
3237 [DRM_IOCTL_NR(DRM_RADEON_INIT_HEAP)] = {radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY},
3238 [DRM_IOCTL_NR(DRM_RADEON_IRQ_EMIT)] = {radeon_irq_emit, DRM_AUTH},
3239 [DRM_IOCTL_NR(DRM_RADEON_IRQ_WAIT)] = {radeon_irq_wait, DRM_AUTH},
3240 [DRM_IOCTL_NR(DRM_RADEON_SETPARAM)] = {radeon_cp_setparam, DRM_AUTH},
3241 [DRM_IOCTL_NR(DRM_RADEON_SURF_ALLOC)] = {radeon_surface_alloc, DRM_AUTH},
3242 [DRM_IOCTL_NR(DRM_RADEON_SURF_FREE)] = {radeon_surface_free, DRM_AUTH}
3245 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);