Linux 2.6.21.1
[linux/fpc-iii.git] / net / ipv4 / tcp_vegas.c
blob5c484dceb9675b7563dcf41faeb58eb38d17742c
1 /*
2 * TCP Vegas congestion control
4 * This is based on the congestion detection/avoidance scheme described in
5 * Lawrence S. Brakmo and Larry L. Peterson.
6 * "TCP Vegas: End to end congestion avoidance on a global internet."
7 * IEEE Journal on Selected Areas in Communication, 13(8):1465--1480,
8 * October 1995. Available from:
9 * ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps
11 * See http://www.cs.arizona.edu/xkernel/ for their implementation.
12 * The main aspects that distinguish this implementation from the
13 * Arizona Vegas implementation are:
14 * o We do not change the loss detection or recovery mechanisms of
15 * Linux in any way. Linux already recovers from losses quite well,
16 * using fine-grained timers, NewReno, and FACK.
17 * o To avoid the performance penalty imposed by increasing cwnd
18 * only every-other RTT during slow start, we increase during
19 * every RTT during slow start, just like Reno.
20 * o Largely to allow continuous cwnd growth during slow start,
21 * we use the rate at which ACKs come back as the "actual"
22 * rate, rather than the rate at which data is sent.
23 * o To speed convergence to the right rate, we set the cwnd
24 * to achieve the right ("actual") rate when we exit slow start.
25 * o To filter out the noise caused by delayed ACKs, we use the
26 * minimum RTT sample observed during the last RTT to calculate
27 * the actual rate.
28 * o When the sender re-starts from idle, it waits until it has
29 * received ACKs for an entire flight of new data before making
30 * a cwnd adjustment decision. The original Vegas implementation
31 * assumed senders never went idle.
34 #include <linux/mm.h>
35 #include <linux/module.h>
36 #include <linux/skbuff.h>
37 #include <linux/inet_diag.h>
39 #include <net/tcp.h>
41 /* Default values of the Vegas variables, in fixed-point representation
42 * with V_PARAM_SHIFT bits to the right of the binary point.
44 #define V_PARAM_SHIFT 1
45 static int alpha = 2<<V_PARAM_SHIFT;
46 static int beta = 4<<V_PARAM_SHIFT;
47 static int gamma = 1<<V_PARAM_SHIFT;
49 module_param(alpha, int, 0644);
50 MODULE_PARM_DESC(alpha, "lower bound of packets in network (scale by 2)");
51 module_param(beta, int, 0644);
52 MODULE_PARM_DESC(beta, "upper bound of packets in network (scale by 2)");
53 module_param(gamma, int, 0644);
54 MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
57 /* Vegas variables */
58 struct vegas {
59 u32 beg_snd_nxt; /* right edge during last RTT */
60 u32 beg_snd_una; /* left edge during last RTT */
61 u32 beg_snd_cwnd; /* saves the size of the cwnd */
62 u8 doing_vegas_now;/* if true, do vegas for this RTT */
63 u16 cntRTT; /* # of RTTs measured within last RTT */
64 u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
65 u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
68 /* There are several situations when we must "re-start" Vegas:
70 * o when a connection is established
71 * o after an RTO
72 * o after fast recovery
73 * o when we send a packet and there is no outstanding
74 * unacknowledged data (restarting an idle connection)
76 * In these circumstances we cannot do a Vegas calculation at the
77 * end of the first RTT, because any calculation we do is using
78 * stale info -- both the saved cwnd and congestion feedback are
79 * stale.
81 * Instead we must wait until the completion of an RTT during
82 * which we actually receive ACKs.
84 static inline void vegas_enable(struct sock *sk)
86 const struct tcp_sock *tp = tcp_sk(sk);
87 struct vegas *vegas = inet_csk_ca(sk);
89 /* Begin taking Vegas samples next time we send something. */
90 vegas->doing_vegas_now = 1;
92 /* Set the beginning of the next send window. */
93 vegas->beg_snd_nxt = tp->snd_nxt;
95 vegas->cntRTT = 0;
96 vegas->minRTT = 0x7fffffff;
99 /* Stop taking Vegas samples for now. */
100 static inline void vegas_disable(struct sock *sk)
102 struct vegas *vegas = inet_csk_ca(sk);
104 vegas->doing_vegas_now = 0;
107 static void tcp_vegas_init(struct sock *sk)
109 struct vegas *vegas = inet_csk_ca(sk);
111 vegas->baseRTT = 0x7fffffff;
112 vegas_enable(sk);
115 /* Do RTT sampling needed for Vegas.
116 * Basically we:
117 * o min-filter RTT samples from within an RTT to get the current
118 * propagation delay + queuing delay (we are min-filtering to try to
119 * avoid the effects of delayed ACKs)
120 * o min-filter RTT samples from a much longer window (forever for now)
121 * to find the propagation delay (baseRTT)
123 static void tcp_vegas_rtt_calc(struct sock *sk, u32 usrtt)
125 struct vegas *vegas = inet_csk_ca(sk);
126 u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
128 /* Filter to find propagation delay: */
129 if (vrtt < vegas->baseRTT)
130 vegas->baseRTT = vrtt;
132 /* Find the min RTT during the last RTT to find
133 * the current prop. delay + queuing delay:
135 vegas->minRTT = min(vegas->minRTT, vrtt);
136 vegas->cntRTT++;
139 static void tcp_vegas_state(struct sock *sk, u8 ca_state)
142 if (ca_state == TCP_CA_Open)
143 vegas_enable(sk);
144 else
145 vegas_disable(sk);
149 * If the connection is idle and we are restarting,
150 * then we don't want to do any Vegas calculations
151 * until we get fresh RTT samples. So when we
152 * restart, we reset our Vegas state to a clean
153 * slate. After we get acks for this flight of
154 * packets, _then_ we can make Vegas calculations
155 * again.
157 static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
159 if (event == CA_EVENT_CWND_RESTART ||
160 event == CA_EVENT_TX_START)
161 tcp_vegas_init(sk);
164 static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
165 u32 seq_rtt, u32 in_flight, int flag)
167 struct tcp_sock *tp = tcp_sk(sk);
168 struct vegas *vegas = inet_csk_ca(sk);
170 if (!vegas->doing_vegas_now)
171 return tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
173 /* The key players are v_beg_snd_una and v_beg_snd_nxt.
175 * These are so named because they represent the approximate values
176 * of snd_una and snd_nxt at the beginning of the current RTT. More
177 * precisely, they represent the amount of data sent during the RTT.
178 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
179 * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
180 * bytes of data have been ACKed during the course of the RTT, giving
181 * an "actual" rate of:
183 * (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
185 * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
186 * because delayed ACKs can cover more than one segment, so they
187 * don't line up nicely with the boundaries of RTTs.
189 * Another unfortunate fact of life is that delayed ACKs delay the
190 * advance of the left edge of our send window, so that the number
191 * of bytes we send in an RTT is often less than our cwnd will allow.
192 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.
195 if (after(ack, vegas->beg_snd_nxt)) {
196 /* Do the Vegas once-per-RTT cwnd adjustment. */
197 u32 old_wnd, old_snd_cwnd;
200 /* Here old_wnd is essentially the window of data that was
201 * sent during the previous RTT, and has all
202 * been acknowledged in the course of the RTT that ended
203 * with the ACK we just received. Likewise, old_snd_cwnd
204 * is the cwnd during the previous RTT.
206 old_wnd = (vegas->beg_snd_nxt - vegas->beg_snd_una) /
207 tp->mss_cache;
208 old_snd_cwnd = vegas->beg_snd_cwnd;
210 /* Save the extent of the current window so we can use this
211 * at the end of the next RTT.
213 vegas->beg_snd_una = vegas->beg_snd_nxt;
214 vegas->beg_snd_nxt = tp->snd_nxt;
215 vegas->beg_snd_cwnd = tp->snd_cwnd;
217 /* We do the Vegas calculations only if we got enough RTT
218 * samples that we can be reasonably sure that we got
219 * at least one RTT sample that wasn't from a delayed ACK.
220 * If we only had 2 samples total,
221 * then that means we're getting only 1 ACK per RTT, which
222 * means they're almost certainly delayed ACKs.
223 * If we have 3 samples, we should be OK.
226 if (vegas->cntRTT <= 2) {
227 /* We don't have enough RTT samples to do the Vegas
228 * calculation, so we'll behave like Reno.
230 tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
231 } else {
232 u32 rtt, target_cwnd, diff;
234 /* We have enough RTT samples, so, using the Vegas
235 * algorithm, we determine if we should increase or
236 * decrease cwnd, and by how much.
239 /* Pluck out the RTT we are using for the Vegas
240 * calculations. This is the min RTT seen during the
241 * last RTT. Taking the min filters out the effects
242 * of delayed ACKs, at the cost of noticing congestion
243 * a bit later.
245 rtt = vegas->minRTT;
247 /* Calculate the cwnd we should have, if we weren't
248 * going too fast.
250 * This is:
251 * (actual rate in segments) * baseRTT
252 * We keep it as a fixed point number with
253 * V_PARAM_SHIFT bits to the right of the binary point.
255 target_cwnd = ((old_wnd * vegas->baseRTT)
256 << V_PARAM_SHIFT) / rtt;
258 /* Calculate the difference between the window we had,
259 * and the window we would like to have. This quantity
260 * is the "Diff" from the Arizona Vegas papers.
262 * Again, this is a fixed point number with
263 * V_PARAM_SHIFT bits to the right of the binary
264 * point.
266 diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
268 if (tp->snd_cwnd <= tp->snd_ssthresh) {
269 /* Slow start. */
270 if (diff > gamma) {
271 /* Going too fast. Time to slow down
272 * and switch to congestion avoidance.
274 tp->snd_ssthresh = 2;
276 /* Set cwnd to match the actual rate
277 * exactly:
278 * cwnd = (actual rate) * baseRTT
279 * Then we add 1 because the integer
280 * truncation robs us of full link
281 * utilization.
283 tp->snd_cwnd = min(tp->snd_cwnd,
284 (target_cwnd >>
285 V_PARAM_SHIFT)+1);
288 tcp_slow_start(tp);
289 } else {
290 /* Congestion avoidance. */
291 u32 next_snd_cwnd;
293 /* Figure out where we would like cwnd
294 * to be.
296 if (diff > beta) {
297 /* The old window was too fast, so
298 * we slow down.
300 next_snd_cwnd = old_snd_cwnd - 1;
301 } else if (diff < alpha) {
302 /* We don't have enough extra packets
303 * in the network, so speed up.
305 next_snd_cwnd = old_snd_cwnd + 1;
306 } else {
307 /* Sending just as fast as we
308 * should be.
310 next_snd_cwnd = old_snd_cwnd;
313 /* Adjust cwnd upward or downward, toward the
314 * desired value.
316 if (next_snd_cwnd > tp->snd_cwnd)
317 tp->snd_cwnd++;
318 else if (next_snd_cwnd < tp->snd_cwnd)
319 tp->snd_cwnd--;
322 if (tp->snd_cwnd < 2)
323 tp->snd_cwnd = 2;
324 else if (tp->snd_cwnd > tp->snd_cwnd_clamp)
325 tp->snd_cwnd = tp->snd_cwnd_clamp;
328 /* Wipe the slate clean for the next RTT. */
329 vegas->cntRTT = 0;
330 vegas->minRTT = 0x7fffffff;
332 /* Use normal slow start */
333 else if (tp->snd_cwnd <= tp->snd_ssthresh)
334 tcp_slow_start(tp);
338 /* Extract info for Tcp socket info provided via netlink. */
339 static void tcp_vegas_get_info(struct sock *sk, u32 ext,
340 struct sk_buff *skb)
342 const struct vegas *ca = inet_csk_ca(sk);
343 if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
344 struct tcpvegas_info *info;
346 info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO,
347 sizeof(*info)));
349 info->tcpv_enabled = ca->doing_vegas_now;
350 info->tcpv_rttcnt = ca->cntRTT;
351 info->tcpv_rtt = ca->baseRTT;
352 info->tcpv_minrtt = ca->minRTT;
353 rtattr_failure: ;
357 static struct tcp_congestion_ops tcp_vegas = {
358 .init = tcp_vegas_init,
359 .ssthresh = tcp_reno_ssthresh,
360 .cong_avoid = tcp_vegas_cong_avoid,
361 .min_cwnd = tcp_reno_min_cwnd,
362 .rtt_sample = tcp_vegas_rtt_calc,
363 .set_state = tcp_vegas_state,
364 .cwnd_event = tcp_vegas_cwnd_event,
365 .get_info = tcp_vegas_get_info,
367 .owner = THIS_MODULE,
368 .name = "vegas",
371 static int __init tcp_vegas_register(void)
373 BUILD_BUG_ON(sizeof(struct vegas) > ICSK_CA_PRIV_SIZE);
374 tcp_register_congestion_control(&tcp_vegas);
375 return 0;
378 static void __exit tcp_vegas_unregister(void)
380 tcp_unregister_congestion_control(&tcp_vegas);
383 module_init(tcp_vegas_register);
384 module_exit(tcp_vegas_unregister);
386 MODULE_AUTHOR("Stephen Hemminger");
387 MODULE_LICENSE("GPL");
388 MODULE_DESCRIPTION("TCP Vegas");