arm64: mm: ensure patched kernel text is fetched from PoU
[linux/fpc-iii.git] / include / uapi / drm / radeon_drm.h
blob1ef76661e1a1b5cc7a1d1021aefd2501f8e5375e
1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
27 * Authors:
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
36 #include <drm/drm.h>
38 /* WARNING: If you change any of these defines, make sure to change the
39 * defines in the X server file (radeon_sarea.h)
41 #ifndef __RADEON_SAREA_DEFINES__
42 #define __RADEON_SAREA_DEFINES__
44 /* Old style state flags, required for sarea interface (1.1 and 1.2
45 * clears) and 1.2 drm_vertex2 ioctl.
47 #define RADEON_UPLOAD_CONTEXT 0x00000001
48 #define RADEON_UPLOAD_VERTFMT 0x00000002
49 #define RADEON_UPLOAD_LINE 0x00000004
50 #define RADEON_UPLOAD_BUMPMAP 0x00000008
51 #define RADEON_UPLOAD_MASKS 0x00000010
52 #define RADEON_UPLOAD_VIEWPORT 0x00000020
53 #define RADEON_UPLOAD_SETUP 0x00000040
54 #define RADEON_UPLOAD_TCL 0x00000080
55 #define RADEON_UPLOAD_MISC 0x00000100
56 #define RADEON_UPLOAD_TEX0 0x00000200
57 #define RADEON_UPLOAD_TEX1 0x00000400
58 #define RADEON_UPLOAD_TEX2 0x00000800
59 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
60 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
61 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
62 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
63 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
64 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
65 #define RADEON_UPLOAD_ALL 0x003effff
66 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
68 /* New style per-packet identifiers for use in cmd_buffer ioctl with
69 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
70 * state bits and the packet size:
72 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
73 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
74 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
75 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
76 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
77 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
78 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
79 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
80 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
81 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
82 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
83 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
84 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
85 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
86 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
87 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
88 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
89 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
90 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
91 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
92 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
93 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
94 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
95 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
96 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
97 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
98 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
99 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
100 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
101 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
102 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
103 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
104 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
105 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
106 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
107 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
108 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
109 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
110 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
111 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
112 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
113 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
114 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
115 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
116 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
117 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
118 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
119 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
120 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
121 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
122 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
123 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
124 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
125 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
126 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
127 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
128 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
129 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
130 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
131 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
132 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
133 #define R200_EMIT_PP_CUBIC_FACES_0 61
134 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
135 #define R200_EMIT_PP_CUBIC_FACES_1 63
136 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
137 #define R200_EMIT_PP_CUBIC_FACES_2 65
138 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
139 #define R200_EMIT_PP_CUBIC_FACES_3 67
140 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
141 #define R200_EMIT_PP_CUBIC_FACES_4 69
142 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
143 #define R200_EMIT_PP_CUBIC_FACES_5 71
144 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
145 #define RADEON_EMIT_PP_TEX_SIZE_0 73
146 #define RADEON_EMIT_PP_TEX_SIZE_1 74
147 #define RADEON_EMIT_PP_TEX_SIZE_2 75
148 #define R200_EMIT_RB3D_BLENDCOLOR 76
149 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
150 #define RADEON_EMIT_PP_CUBIC_FACES_0 78
151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
152 #define RADEON_EMIT_PP_CUBIC_FACES_1 80
153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
154 #define RADEON_EMIT_PP_CUBIC_FACES_2 82
155 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
156 #define R200_EMIT_PP_TRI_PERF_CNTL 84
157 #define R200_EMIT_PP_AFS_0 85
158 #define R200_EMIT_PP_AFS_1 86
159 #define R200_EMIT_ATF_TFACTOR 87
160 #define R200_EMIT_PP_TXCTLALL_0 88
161 #define R200_EMIT_PP_TXCTLALL_1 89
162 #define R200_EMIT_PP_TXCTLALL_2 90
163 #define R200_EMIT_PP_TXCTLALL_3 91
164 #define R200_EMIT_PP_TXCTLALL_4 92
165 #define R200_EMIT_PP_TXCTLALL_5 93
166 #define R200_EMIT_VAP_PVS_CNTL 94
167 #define RADEON_MAX_STATE_PACKETS 95
169 /* Commands understood by cmd_buffer ioctl. More can be added but
170 * obviously these can't be removed or changed:
172 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
173 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
174 #define RADEON_CMD_VECTORS 3 /* emit vector data */
175 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
176 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
177 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
178 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
179 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
180 * doesn't make the cpu wait, just
181 * the graphics hardware */
182 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
184 typedef union {
185 int i;
186 struct {
187 unsigned char cmd_type, pad0, pad1, pad2;
188 } header;
189 struct {
190 unsigned char cmd_type, packet_id, pad0, pad1;
191 } packet;
192 struct {
193 unsigned char cmd_type, offset, stride, count;
194 } scalars;
195 struct {
196 unsigned char cmd_type, offset, stride, count;
197 } vectors;
198 struct {
199 unsigned char cmd_type, addr_lo, addr_hi, count;
200 } veclinear;
201 struct {
202 unsigned char cmd_type, buf_idx, pad0, pad1;
203 } dma;
204 struct {
205 unsigned char cmd_type, flags, pad0, pad1;
206 } wait;
207 } drm_radeon_cmd_header_t;
209 #define RADEON_WAIT_2D 0x1
210 #define RADEON_WAIT_3D 0x2
212 /* Allowed parameters for R300_CMD_PACKET3
214 #define R300_CMD_PACKET3_CLEAR 0
215 #define R300_CMD_PACKET3_RAW 1
217 /* Commands understood by cmd_buffer ioctl for R300.
218 * The interface has not been stabilized, so some of these may be removed
219 * and eventually reordered before stabilization.
221 #define R300_CMD_PACKET0 1
222 #define R300_CMD_VPU 2 /* emit vertex program upload */
223 #define R300_CMD_PACKET3 3 /* emit a packet3 */
224 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
225 #define R300_CMD_CP_DELAY 5
226 #define R300_CMD_DMA_DISCARD 6
227 #define R300_CMD_WAIT 7
228 # define R300_WAIT_2D 0x1
229 # define R300_WAIT_3D 0x2
230 /* these two defines are DOING IT WRONG - however
231 * we have userspace which relies on using these.
232 * The wait interface is backwards compat new
233 * code should use the NEW_WAIT defines below
234 * THESE ARE NOT BIT FIELDS
236 # define R300_WAIT_2D_CLEAN 0x3
237 # define R300_WAIT_3D_CLEAN 0x4
239 # define R300_NEW_WAIT_2D_3D 0x3
240 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4
241 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6
242 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
244 #define R300_CMD_SCRATCH 8
245 #define R300_CMD_R500FP 9
247 typedef union {
248 unsigned int u;
249 struct {
250 unsigned char cmd_type, pad0, pad1, pad2;
251 } header;
252 struct {
253 unsigned char cmd_type, count, reglo, reghi;
254 } packet0;
255 struct {
256 unsigned char cmd_type, count, adrlo, adrhi;
257 } vpu;
258 struct {
259 unsigned char cmd_type, packet, pad0, pad1;
260 } packet3;
261 struct {
262 unsigned char cmd_type, packet;
263 unsigned short count; /* amount of packet2 to emit */
264 } delay;
265 struct {
266 unsigned char cmd_type, buf_idx, pad0, pad1;
267 } dma;
268 struct {
269 unsigned char cmd_type, flags, pad0, pad1;
270 } wait;
271 struct {
272 unsigned char cmd_type, reg, n_bufs, flags;
273 } scratch;
274 struct {
275 unsigned char cmd_type, count, adrlo, adrhi_flags;
276 } r500fp;
277 } drm_r300_cmd_header_t;
279 #define RADEON_FRONT 0x1
280 #define RADEON_BACK 0x2
281 #define RADEON_DEPTH 0x4
282 #define RADEON_STENCIL 0x8
283 #define RADEON_CLEAR_FASTZ 0x80000000
284 #define RADEON_USE_HIERZ 0x40000000
285 #define RADEON_USE_COMP_ZBUF 0x20000000
287 #define R500FP_CONSTANT_TYPE (1 << 1)
288 #define R500FP_CONSTANT_CLAMP (1 << 2)
290 /* Primitive types
292 #define RADEON_POINTS 0x1
293 #define RADEON_LINES 0x2
294 #define RADEON_LINE_STRIP 0x3
295 #define RADEON_TRIANGLES 0x4
296 #define RADEON_TRIANGLE_FAN 0x5
297 #define RADEON_TRIANGLE_STRIP 0x6
299 /* Vertex/indirect buffer size
301 #define RADEON_BUFFER_SIZE 65536
303 /* Byte offsets for indirect buffer data
305 #define RADEON_INDEX_PRIM_OFFSET 20
307 #define RADEON_SCRATCH_REG_OFFSET 32
309 #define R600_SCRATCH_REG_OFFSET 256
311 #define RADEON_NR_SAREA_CLIPRECTS 12
313 /* There are 2 heaps (local/GART). Each region within a heap is a
314 * minimum of 64k, and there are at most 64 of them per heap.
316 #define RADEON_LOCAL_TEX_HEAP 0
317 #define RADEON_GART_TEX_HEAP 1
318 #define RADEON_NR_TEX_HEAPS 2
319 #define RADEON_NR_TEX_REGIONS 64
320 #define RADEON_LOG_TEX_GRANULARITY 16
322 #define RADEON_MAX_TEXTURE_LEVELS 12
323 #define RADEON_MAX_TEXTURE_UNITS 3
325 #define RADEON_MAX_SURFACES 8
327 /* Blits have strict offset rules. All blit offset must be aligned on
328 * a 1K-byte boundary.
330 #define RADEON_OFFSET_SHIFT 10
331 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
332 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
334 #endif /* __RADEON_SAREA_DEFINES__ */
336 typedef struct {
337 unsigned int red;
338 unsigned int green;
339 unsigned int blue;
340 unsigned int alpha;
341 } radeon_color_regs_t;
343 typedef struct {
344 /* Context state */
345 unsigned int pp_misc; /* 0x1c14 */
346 unsigned int pp_fog_color;
347 unsigned int re_solid_color;
348 unsigned int rb3d_blendcntl;
349 unsigned int rb3d_depthoffset;
350 unsigned int rb3d_depthpitch;
351 unsigned int rb3d_zstencilcntl;
353 unsigned int pp_cntl; /* 0x1c38 */
354 unsigned int rb3d_cntl;
355 unsigned int rb3d_coloroffset;
356 unsigned int re_width_height;
357 unsigned int rb3d_colorpitch;
358 unsigned int se_cntl;
360 /* Vertex format state */
361 unsigned int se_coord_fmt; /* 0x1c50 */
363 /* Line state */
364 unsigned int re_line_pattern; /* 0x1cd0 */
365 unsigned int re_line_state;
367 unsigned int se_line_width; /* 0x1db8 */
369 /* Bumpmap state */
370 unsigned int pp_lum_matrix; /* 0x1d00 */
372 unsigned int pp_rot_matrix_0; /* 0x1d58 */
373 unsigned int pp_rot_matrix_1;
375 /* Mask state */
376 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
377 unsigned int rb3d_ropcntl;
378 unsigned int rb3d_planemask;
380 /* Viewport state */
381 unsigned int se_vport_xscale; /* 0x1d98 */
382 unsigned int se_vport_xoffset;
383 unsigned int se_vport_yscale;
384 unsigned int se_vport_yoffset;
385 unsigned int se_vport_zscale;
386 unsigned int se_vport_zoffset;
388 /* Setup state */
389 unsigned int se_cntl_status; /* 0x2140 */
391 /* Misc state */
392 unsigned int re_top_left; /* 0x26c0 */
393 unsigned int re_misc;
394 } drm_radeon_context_regs_t;
396 typedef struct {
397 /* Zbias state */
398 unsigned int se_zbias_factor; /* 0x1dac */
399 unsigned int se_zbias_constant;
400 } drm_radeon_context2_regs_t;
402 /* Setup registers for each texture unit
404 typedef struct {
405 unsigned int pp_txfilter;
406 unsigned int pp_txformat;
407 unsigned int pp_txoffset;
408 unsigned int pp_txcblend;
409 unsigned int pp_txablend;
410 unsigned int pp_tfactor;
411 unsigned int pp_border_color;
412 } drm_radeon_texture_regs_t;
414 typedef struct {
415 unsigned int start;
416 unsigned int finish;
417 unsigned int prim:8;
418 unsigned int stateidx:8;
419 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
420 unsigned int vc_format; /* vertex format */
421 } drm_radeon_prim_t;
423 typedef struct {
424 drm_radeon_context_regs_t context;
425 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
426 drm_radeon_context2_regs_t context2;
427 unsigned int dirty;
428 } drm_radeon_state_t;
430 typedef struct {
431 /* The channel for communication of state information to the
432 * kernel on firing a vertex buffer with either of the
433 * obsoleted vertex/index ioctls.
435 drm_radeon_context_regs_t context_state;
436 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
437 unsigned int dirty;
438 unsigned int vertsize;
439 unsigned int vc_format;
441 /* The current cliprects, or a subset thereof.
443 struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
444 unsigned int nbox;
446 /* Counters for client-side throttling of rendering clients.
448 unsigned int last_frame;
449 unsigned int last_dispatch;
450 unsigned int last_clear;
452 struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
454 unsigned int tex_age[RADEON_NR_TEX_HEAPS];
455 int ctx_owner;
456 int pfState; /* number of 3d windows (0,1,2ormore) */
457 int pfCurrentPage; /* which buffer is being displayed? */
458 int crtc2_base; /* CRTC2 frame offset */
459 int tiling_enabled; /* set by drm, read by 2d + 3d clients */
460 } drm_radeon_sarea_t;
462 /* WARNING: If you change any of these defines, make sure to change the
463 * defines in the Xserver file (xf86drmRadeon.h)
465 * KW: actually it's illegal to change any of this (backwards compatibility).
468 /* Radeon specific ioctls
469 * The device specific ioctl range is 0x40 to 0x79.
471 #define DRM_RADEON_CP_INIT 0x00
472 #define DRM_RADEON_CP_START 0x01
473 #define DRM_RADEON_CP_STOP 0x02
474 #define DRM_RADEON_CP_RESET 0x03
475 #define DRM_RADEON_CP_IDLE 0x04
476 #define DRM_RADEON_RESET 0x05
477 #define DRM_RADEON_FULLSCREEN 0x06
478 #define DRM_RADEON_SWAP 0x07
479 #define DRM_RADEON_CLEAR 0x08
480 #define DRM_RADEON_VERTEX 0x09
481 #define DRM_RADEON_INDICES 0x0A
482 #define DRM_RADEON_NOT_USED
483 #define DRM_RADEON_STIPPLE 0x0C
484 #define DRM_RADEON_INDIRECT 0x0D
485 #define DRM_RADEON_TEXTURE 0x0E
486 #define DRM_RADEON_VERTEX2 0x0F
487 #define DRM_RADEON_CMDBUF 0x10
488 #define DRM_RADEON_GETPARAM 0x11
489 #define DRM_RADEON_FLIP 0x12
490 #define DRM_RADEON_ALLOC 0x13
491 #define DRM_RADEON_FREE 0x14
492 #define DRM_RADEON_INIT_HEAP 0x15
493 #define DRM_RADEON_IRQ_EMIT 0x16
494 #define DRM_RADEON_IRQ_WAIT 0x17
495 #define DRM_RADEON_CP_RESUME 0x18
496 #define DRM_RADEON_SETPARAM 0x19
497 #define DRM_RADEON_SURF_ALLOC 0x1a
498 #define DRM_RADEON_SURF_FREE 0x1b
499 /* KMS ioctl */
500 #define DRM_RADEON_GEM_INFO 0x1c
501 #define DRM_RADEON_GEM_CREATE 0x1d
502 #define DRM_RADEON_GEM_MMAP 0x1e
503 #define DRM_RADEON_GEM_PREAD 0x21
504 #define DRM_RADEON_GEM_PWRITE 0x22
505 #define DRM_RADEON_GEM_SET_DOMAIN 0x23
506 #define DRM_RADEON_GEM_WAIT_IDLE 0x24
507 #define DRM_RADEON_CS 0x26
508 #define DRM_RADEON_INFO 0x27
509 #define DRM_RADEON_GEM_SET_TILING 0x28
510 #define DRM_RADEON_GEM_GET_TILING 0x29
511 #define DRM_RADEON_GEM_BUSY 0x2a
512 #define DRM_RADEON_GEM_VA 0x2b
513 #define DRM_RADEON_GEM_OP 0x2c
514 #define DRM_RADEON_GEM_USERPTR 0x2d
516 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
517 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
518 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
519 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
520 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
521 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
522 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
523 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
524 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
525 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
526 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
527 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
528 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
529 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
530 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
531 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
532 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
533 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
534 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
535 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
536 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
537 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
538 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
539 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
540 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
541 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
542 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
543 /* KMS */
544 #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
545 #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
546 #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
547 #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
548 #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
549 #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
550 #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
551 #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
552 #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
553 #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
554 #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
555 #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
556 #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
557 #define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
558 #define DRM_IOCTL_RADEON_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
560 typedef struct drm_radeon_init {
561 enum {
562 RADEON_INIT_CP = 0x01,
563 RADEON_CLEANUP_CP = 0x02,
564 RADEON_INIT_R200_CP = 0x03,
565 RADEON_INIT_R300_CP = 0x04,
566 RADEON_INIT_R600_CP = 0x05
567 } func;
568 unsigned long sarea_priv_offset;
569 int is_pci;
570 int cp_mode;
571 int gart_size;
572 int ring_size;
573 int usec_timeout;
575 unsigned int fb_bpp;
576 unsigned int front_offset, front_pitch;
577 unsigned int back_offset, back_pitch;
578 unsigned int depth_bpp;
579 unsigned int depth_offset, depth_pitch;
581 unsigned long fb_offset;
582 unsigned long mmio_offset;
583 unsigned long ring_offset;
584 unsigned long ring_rptr_offset;
585 unsigned long buffers_offset;
586 unsigned long gart_textures_offset;
587 } drm_radeon_init_t;
589 typedef struct drm_radeon_cp_stop {
590 int flush;
591 int idle;
592 } drm_radeon_cp_stop_t;
594 typedef struct drm_radeon_fullscreen {
595 enum {
596 RADEON_INIT_FULLSCREEN = 0x01,
597 RADEON_CLEANUP_FULLSCREEN = 0x02
598 } func;
599 } drm_radeon_fullscreen_t;
601 #define CLEAR_X1 0
602 #define CLEAR_Y1 1
603 #define CLEAR_X2 2
604 #define CLEAR_Y2 3
605 #define CLEAR_DEPTH 4
607 typedef union drm_radeon_clear_rect {
608 float f[5];
609 unsigned int ui[5];
610 } drm_radeon_clear_rect_t;
612 typedef struct drm_radeon_clear {
613 unsigned int flags;
614 unsigned int clear_color;
615 unsigned int clear_depth;
616 unsigned int color_mask;
617 unsigned int depth_mask; /* misnamed field: should be stencil */
618 drm_radeon_clear_rect_t __user *depth_boxes;
619 } drm_radeon_clear_t;
621 typedef struct drm_radeon_vertex {
622 int prim;
623 int idx; /* Index of vertex buffer */
624 int count; /* Number of vertices in buffer */
625 int discard; /* Client finished with buffer? */
626 } drm_radeon_vertex_t;
628 typedef struct drm_radeon_indices {
629 int prim;
630 int idx;
631 int start;
632 int end;
633 int discard; /* Client finished with buffer? */
634 } drm_radeon_indices_t;
636 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
637 * - allows multiple primitives and state changes in a single ioctl
638 * - supports driver change to emit native primitives
640 typedef struct drm_radeon_vertex2 {
641 int idx; /* Index of vertex buffer */
642 int discard; /* Client finished with buffer? */
643 int nr_states;
644 drm_radeon_state_t __user *state;
645 int nr_prims;
646 drm_radeon_prim_t __user *prim;
647 } drm_radeon_vertex2_t;
649 /* v1.3 - obsoletes drm_radeon_vertex2
650 * - allows arbitrarily large cliprect list
651 * - allows updating of tcl packet, vector and scalar state
652 * - allows memory-efficient description of state updates
653 * - allows state to be emitted without a primitive
654 * (for clears, ctx switches)
655 * - allows more than one dma buffer to be referenced per ioctl
656 * - supports tcl driver
657 * - may be extended in future versions with new cmd types, packets
659 typedef struct drm_radeon_cmd_buffer {
660 int bufsz;
661 char __user *buf;
662 int nbox;
663 struct drm_clip_rect __user *boxes;
664 } drm_radeon_cmd_buffer_t;
666 typedef struct drm_radeon_tex_image {
667 unsigned int x, y; /* Blit coordinates */
668 unsigned int width, height;
669 const void __user *data;
670 } drm_radeon_tex_image_t;
672 typedef struct drm_radeon_texture {
673 unsigned int offset;
674 int pitch;
675 int format;
676 int width; /* Texture image coordinates */
677 int height;
678 drm_radeon_tex_image_t __user *image;
679 } drm_radeon_texture_t;
681 typedef struct drm_radeon_stipple {
682 unsigned int __user *mask;
683 } drm_radeon_stipple_t;
685 typedef struct drm_radeon_indirect {
686 int idx;
687 int start;
688 int end;
689 int discard;
690 } drm_radeon_indirect_t;
692 /* enum for card type parameters */
693 #define RADEON_CARD_PCI 0
694 #define RADEON_CARD_AGP 1
695 #define RADEON_CARD_PCIE 2
697 /* 1.3: An ioctl to get parameters that aren't available to the 3d
698 * client any other way.
700 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
701 #define RADEON_PARAM_LAST_FRAME 2
702 #define RADEON_PARAM_LAST_DISPATCH 3
703 #define RADEON_PARAM_LAST_CLEAR 4
704 /* Added with DRM version 1.6. */
705 #define RADEON_PARAM_IRQ_NR 5
706 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
707 /* Added with DRM version 1.8. */
708 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
709 #define RADEON_PARAM_STATUS_HANDLE 8
710 #define RADEON_PARAM_SAREA_HANDLE 9
711 #define RADEON_PARAM_GART_TEX_HANDLE 10
712 #define RADEON_PARAM_SCRATCH_OFFSET 11
713 #define RADEON_PARAM_CARD_TYPE 12
714 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
715 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */
716 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
717 #define RADEON_PARAM_DEVICE_ID 16
718 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
720 typedef struct drm_radeon_getparam {
721 int param;
722 void __user *value;
723 } drm_radeon_getparam_t;
725 /* 1.6: Set up a memory manager for regions of shared memory:
727 #define RADEON_MEM_REGION_GART 1
728 #define RADEON_MEM_REGION_FB 2
730 typedef struct drm_radeon_mem_alloc {
731 int region;
732 int alignment;
733 int size;
734 int __user *region_offset; /* offset from start of fb or GART */
735 } drm_radeon_mem_alloc_t;
737 typedef struct drm_radeon_mem_free {
738 int region;
739 int region_offset;
740 } drm_radeon_mem_free_t;
742 typedef struct drm_radeon_mem_init_heap {
743 int region;
744 int size;
745 int start;
746 } drm_radeon_mem_init_heap_t;
748 /* 1.6: Userspace can request & wait on irq's:
750 typedef struct drm_radeon_irq_emit {
751 int __user *irq_seq;
752 } drm_radeon_irq_emit_t;
754 typedef struct drm_radeon_irq_wait {
755 int irq_seq;
756 } drm_radeon_irq_wait_t;
758 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
759 * the card's address space, via a new generic ioctl to set parameters
762 typedef struct drm_radeon_setparam {
763 unsigned int param;
764 __s64 value;
765 } drm_radeon_setparam_t;
767 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
768 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
769 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
770 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
771 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
772 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
773 /* 1.14: Clients can allocate/free a surface
775 typedef struct drm_radeon_surface_alloc {
776 unsigned int address;
777 unsigned int size;
778 unsigned int flags;
779 } drm_radeon_surface_alloc_t;
781 typedef struct drm_radeon_surface_free {
782 unsigned int address;
783 } drm_radeon_surface_free_t;
785 #define DRM_RADEON_VBLANK_CRTC1 1
786 #define DRM_RADEON_VBLANK_CRTC2 2
789 * Kernel modesetting world below.
791 #define RADEON_GEM_DOMAIN_CPU 0x1
792 #define RADEON_GEM_DOMAIN_GTT 0x2
793 #define RADEON_GEM_DOMAIN_VRAM 0x4
795 struct drm_radeon_gem_info {
796 uint64_t gart_size;
797 uint64_t vram_size;
798 uint64_t vram_visible;
801 #define RADEON_GEM_NO_BACKING_STORE (1 << 0)
802 #define RADEON_GEM_GTT_UC (1 << 1)
803 #define RADEON_GEM_GTT_WC (1 << 2)
804 /* BO is expected to be accessed by the CPU */
805 #define RADEON_GEM_CPU_ACCESS (1 << 3)
806 /* CPU access is not expected to work for this BO */
807 #define RADEON_GEM_NO_CPU_ACCESS (1 << 4)
809 struct drm_radeon_gem_create {
810 uint64_t size;
811 uint64_t alignment;
812 uint32_t handle;
813 uint32_t initial_domain;
814 uint32_t flags;
818 * This is not a reliable API and you should expect it to fail for any
819 * number of reasons and have fallback path that do not use userptr to
820 * perform any operation.
822 #define RADEON_GEM_USERPTR_READONLY (1 << 0)
823 #define RADEON_GEM_USERPTR_ANONONLY (1 << 1)
824 #define RADEON_GEM_USERPTR_VALIDATE (1 << 2)
825 #define RADEON_GEM_USERPTR_REGISTER (1 << 3)
827 struct drm_radeon_gem_userptr {
828 uint64_t addr;
829 uint64_t size;
830 uint32_t flags;
831 uint32_t handle;
834 #define RADEON_TILING_MACRO 0x1
835 #define RADEON_TILING_MICRO 0x2
836 #define RADEON_TILING_SWAP_16BIT 0x4
837 #define RADEON_TILING_SWAP_32BIT 0x8
838 /* this object requires a surface when mapped - i.e. front buffer */
839 #define RADEON_TILING_SURFACE 0x10
840 #define RADEON_TILING_MICRO_SQUARE 0x20
841 #define RADEON_TILING_EG_BANKW_SHIFT 8
842 #define RADEON_TILING_EG_BANKW_MASK 0xf
843 #define RADEON_TILING_EG_BANKH_SHIFT 12
844 #define RADEON_TILING_EG_BANKH_MASK 0xf
845 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
846 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
847 #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
848 #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
849 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
850 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
852 struct drm_radeon_gem_set_tiling {
853 uint32_t handle;
854 uint32_t tiling_flags;
855 uint32_t pitch;
858 struct drm_radeon_gem_get_tiling {
859 uint32_t handle;
860 uint32_t tiling_flags;
861 uint32_t pitch;
864 struct drm_radeon_gem_mmap {
865 uint32_t handle;
866 uint32_t pad;
867 uint64_t offset;
868 uint64_t size;
869 uint64_t addr_ptr;
872 struct drm_radeon_gem_set_domain {
873 uint32_t handle;
874 uint32_t read_domains;
875 uint32_t write_domain;
878 struct drm_radeon_gem_wait_idle {
879 uint32_t handle;
880 uint32_t pad;
883 struct drm_radeon_gem_busy {
884 uint32_t handle;
885 uint32_t domain;
888 struct drm_radeon_gem_pread {
889 /** Handle for the object being read. */
890 uint32_t handle;
891 uint32_t pad;
892 /** Offset into the object to read from */
893 uint64_t offset;
894 /** Length of data to read */
895 uint64_t size;
896 /** Pointer to write the data into. */
897 /* void *, but pointers are not 32/64 compatible */
898 uint64_t data_ptr;
901 struct drm_radeon_gem_pwrite {
902 /** Handle for the object being written to. */
903 uint32_t handle;
904 uint32_t pad;
905 /** Offset into the object to write to */
906 uint64_t offset;
907 /** Length of data to write */
908 uint64_t size;
909 /** Pointer to read the data from. */
910 /* void *, but pointers are not 32/64 compatible */
911 uint64_t data_ptr;
914 /* Sets or returns a value associated with a buffer. */
915 struct drm_radeon_gem_op {
916 uint32_t handle; /* buffer */
917 uint32_t op; /* RADEON_GEM_OP_* */
918 uint64_t value; /* input or return value */
921 #define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0
922 #define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1
924 #define RADEON_VA_MAP 1
925 #define RADEON_VA_UNMAP 2
927 #define RADEON_VA_RESULT_OK 0
928 #define RADEON_VA_RESULT_ERROR 1
929 #define RADEON_VA_RESULT_VA_EXIST 2
931 #define RADEON_VM_PAGE_VALID (1 << 0)
932 #define RADEON_VM_PAGE_READABLE (1 << 1)
933 #define RADEON_VM_PAGE_WRITEABLE (1 << 2)
934 #define RADEON_VM_PAGE_SYSTEM (1 << 3)
935 #define RADEON_VM_PAGE_SNOOPED (1 << 4)
937 struct drm_radeon_gem_va {
938 uint32_t handle;
939 uint32_t operation;
940 uint32_t vm_id;
941 uint32_t flags;
942 uint64_t offset;
945 #define RADEON_CHUNK_ID_RELOCS 0x01
946 #define RADEON_CHUNK_ID_IB 0x02
947 #define RADEON_CHUNK_ID_FLAGS 0x03
948 #define RADEON_CHUNK_ID_CONST_IB 0x04
950 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
951 #define RADEON_CS_KEEP_TILING_FLAGS 0x01
952 #define RADEON_CS_USE_VM 0x02
953 #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */
954 /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
955 #define RADEON_CS_RING_GFX 0
956 #define RADEON_CS_RING_COMPUTE 1
957 #define RADEON_CS_RING_DMA 2
958 #define RADEON_CS_RING_UVD 3
959 #define RADEON_CS_RING_VCE 4
960 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
961 /* 0 = normal, + = higher priority, - = lower priority */
963 struct drm_radeon_cs_chunk {
964 uint32_t chunk_id;
965 uint32_t length_dw;
966 uint64_t chunk_data;
969 /* drm_radeon_cs_reloc.flags */
970 #define RADEON_RELOC_PRIO_MASK (0xf << 0)
972 struct drm_radeon_cs_reloc {
973 uint32_t handle;
974 uint32_t read_domains;
975 uint32_t write_domain;
976 uint32_t flags;
979 struct drm_radeon_cs {
980 uint32_t num_chunks;
981 uint32_t cs_id;
982 /* this points to uint64_t * which point to cs chunks */
983 uint64_t chunks;
984 /* updates to the limits after this CS ioctl */
985 uint64_t gart_limit;
986 uint64_t vram_limit;
989 #define RADEON_INFO_DEVICE_ID 0x00
990 #define RADEON_INFO_NUM_GB_PIPES 0x01
991 #define RADEON_INFO_NUM_Z_PIPES 0x02
992 #define RADEON_INFO_ACCEL_WORKING 0x03
993 #define RADEON_INFO_CRTC_FROM_ID 0x04
994 #define RADEON_INFO_ACCEL_WORKING2 0x05
995 #define RADEON_INFO_TILING_CONFIG 0x06
996 #define RADEON_INFO_WANT_HYPERZ 0x07
997 #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
998 #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
999 #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */
1000 #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
1001 #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
1002 #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
1003 /* virtual address start, va < start are reserved by the kernel */
1004 #define RADEON_INFO_VA_START 0x0e
1005 /* maximum size of ib using the virtual memory cs */
1006 #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
1007 /* max pipes - needed for compute shaders */
1008 #define RADEON_INFO_MAX_PIPES 0x10
1009 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
1010 #define RADEON_INFO_TIMESTAMP 0x11
1011 /* max shader engines (SE) - needed for geometry shaders, etc. */
1012 #define RADEON_INFO_MAX_SE 0x12
1013 /* max SH per SE */
1014 #define RADEON_INFO_MAX_SH_PER_SE 0x13
1015 /* fast fb access is enabled */
1016 #define RADEON_INFO_FASTFB_WORKING 0x14
1017 /* query if a RADEON_CS_RING_* submission is supported */
1018 #define RADEON_INFO_RING_WORKING 0x15
1019 /* SI tile mode array */
1020 #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
1021 /* query if CP DMA is supported on the compute ring */
1022 #define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17
1023 /* CIK macrotile mode array */
1024 #define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18
1025 /* query the number of render backends */
1026 #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19
1027 /* max engine clock - needed for OpenCL */
1028 #define RADEON_INFO_MAX_SCLK 0x1a
1029 /* version of VCE firmware */
1030 #define RADEON_INFO_VCE_FW_VERSION 0x1b
1031 /* version of VCE feedback */
1032 #define RADEON_INFO_VCE_FB_VERSION 0x1c
1033 #define RADEON_INFO_NUM_BYTES_MOVED 0x1d
1034 #define RADEON_INFO_VRAM_USAGE 0x1e
1035 #define RADEON_INFO_GTT_USAGE 0x1f
1036 #define RADEON_INFO_ACTIVE_CU_COUNT 0x20
1037 #define RADEON_INFO_CURRENT_GPU_TEMP 0x21
1038 #define RADEON_INFO_CURRENT_GPU_SCLK 0x22
1039 #define RADEON_INFO_CURRENT_GPU_MCLK 0x23
1040 #define RADEON_INFO_READ_REG 0x24
1041 #define RADEON_INFO_VA_UNMAP_WORKING 0x25
1042 #define RADEON_INFO_GPU_RESET_COUNTER 0x26
1044 struct drm_radeon_info {
1045 uint32_t request;
1046 uint32_t pad;
1047 uint64_t value;
1050 /* Those correspond to the tile index to use, this is to explicitly state
1051 * the API that is implicitly defined by the tile mode array.
1053 #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8
1054 #define SI_TILE_MODE_COLOR_1D 13
1055 #define SI_TILE_MODE_COLOR_1D_SCANOUT 9
1056 #define SI_TILE_MODE_COLOR_2D_8BPP 14
1057 #define SI_TILE_MODE_COLOR_2D_16BPP 15
1058 #define SI_TILE_MODE_COLOR_2D_32BPP 16
1059 #define SI_TILE_MODE_COLOR_2D_64BPP 17
1060 #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11
1061 #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12
1062 #define SI_TILE_MODE_DEPTH_STENCIL_1D 4
1063 #define SI_TILE_MODE_DEPTH_STENCIL_2D 0
1064 #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3
1065 #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3
1066 #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2
1068 #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5
1070 #endif