6 /* WARNING: These defines must be the same as what the Xserver uses.
7 * if you change them, you must change the defines in the Xserver.
10 #ifndef _I810_DEFINES_
11 #define _I810_DEFINES_
13 #define I810_DMA_BUF_ORDER 12
14 #define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)
15 #define I810_DMA_BUF_NR 256
16 #define I810_NR_SAREA_CLIPRECTS 8
18 /* Each region is a minimum of 64k, and there are at most 64 of them.
20 #define I810_NR_TEX_REGIONS 64
21 #define I810_LOG_MIN_TEX_REGION_SIZE 16
24 #define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
25 #define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
26 #define I810_UPLOAD_CTX 0x4
27 #define I810_UPLOAD_BUFFERS 0x8
28 #define I810_UPLOAD_TEX0 0x10
29 #define I810_UPLOAD_TEX1 0x20
30 #define I810_UPLOAD_CLIPRECTS 0x40
32 /* Indices into buf.Setup where various bits of state are mirrored per
33 * context and per buffer. These can be fired at the card as a unit,
34 * or in a piecewise fashion as required.
38 * - backbuffer linear offset and pitch -- invarient in the current dri
39 * - zbuffer linear offset and pitch -- also invarient
40 * - drawing origin in back and depth buffers.
42 * Keep the depth/back buffer state here to accommodate private buffers
45 #define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
46 #define I810_DESTREG_DI1 1
47 #define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */
48 #define I810_DESTREG_DV1 3
49 #define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */
50 #define I810_DESTREG_DR1 5
51 #define I810_DESTREG_DR2 6
52 #define I810_DESTREG_DR3 7
53 #define I810_DESTREG_DR4 8
54 #define I810_DEST_SETUP_SIZE 10
58 #define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */
59 #define I810_CTXREG_CF1 1
60 #define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
61 #define I810_CTXREG_ST1 3
62 #define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */
63 #define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */
64 #define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */
65 #define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
66 #define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */
67 #define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
68 #define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
69 #define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
70 #define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */
71 #define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */
72 #define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */
73 #define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */
74 #define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
75 #define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */
76 #define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */
77 #define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */
78 #define I810_CTX_SETUP_SIZE 20
80 /* Texture state (per tex unit)
82 #define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */
83 #define I810_TEXREG_MI1 1
84 #define I810_TEXREG_MI2 2
85 #define I810_TEXREG_MI3 3
86 #define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */
87 #define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */
88 #define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */
89 #define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */
90 #define I810_TEX_SETUP_SIZE 8
92 /* Flags for clear ioctl
94 #define I810_FRONT 0x1
96 #define I810_DEPTH 0x4
98 typedef enum _drm_i810_init_func
{
100 I810_CLEANUP_DMA
= 0x02,
101 I810_INIT_DMA_1_4
= 0x03
102 } drm_i810_init_func_t
;
104 /* This is the init structure after v1.2 */
105 typedef struct _drm_i810_init
{
106 drm_i810_init_func_t func
;
107 unsigned int mmio_offset
;
108 unsigned int buffers_offset
;
109 int sarea_priv_offset
;
110 unsigned int ring_start
;
111 unsigned int ring_end
;
112 unsigned int ring_size
;
113 unsigned int front_offset
;
114 unsigned int back_offset
;
115 unsigned int depth_offset
;
116 unsigned int overlay_offset
;
117 unsigned int overlay_physical
;
121 unsigned int pitch_bits
;
124 /* This is the init structure prior to v1.2 */
125 typedef struct _drm_i810_pre12_init
{
126 drm_i810_init_func_t func
;
127 unsigned int mmio_offset
;
128 unsigned int buffers_offset
;
129 int sarea_priv_offset
;
130 unsigned int ring_start
;
131 unsigned int ring_end
;
132 unsigned int ring_size
;
133 unsigned int front_offset
;
134 unsigned int back_offset
;
135 unsigned int depth_offset
;
139 unsigned int pitch_bits
;
140 } drm_i810_pre12_init_t
;
142 /* Warning: If you change the SAREA structure you must change the Xserver
143 * structure as well */
145 typedef struct _drm_i810_tex_region
{
146 unsigned char next
, prev
; /* indices to form a circular LRU */
147 unsigned char in_use
; /* owned by a client, or free? */
148 int age
; /* tracked by clients to update local LRU's */
149 } drm_i810_tex_region_t
;
151 typedef struct _drm_i810_sarea
{
152 unsigned int ContextState
[I810_CTX_SETUP_SIZE
];
153 unsigned int BufferState
[I810_DEST_SETUP_SIZE
];
154 unsigned int TexState
[2][I810_TEX_SETUP_SIZE
];
158 struct drm_clip_rect boxes
[I810_NR_SAREA_CLIPRECTS
];
160 /* Maintain an LRU of contiguous regions of texture space. If
161 * you think you own a region of texture memory, and it has an
162 * age different to the one you set, then you are mistaken and
163 * it has been stolen by another client. If global texAge
164 * hasn't changed, there is no need to walk the list.
166 * These regions can be used as a proxy for the fine-grained
167 * texture information of other clients - by maintaining them
168 * in the same lru which is used to age their own textures,
169 * clients have an approximate lru for the whole of global
170 * texture space, and can make informed decisions as to which
171 * areas to kick out. There is no need to choose whether to
172 * kick out your own texture or someone else's - simply eject
173 * them all in LRU order.
176 drm_i810_tex_region_t texList
[I810_NR_TEX_REGIONS
+ 1];
177 /* Last elt is sentinal */
178 int texAge
; /* last time texture was uploaded */
179 int last_enqueue
; /* last time a buffer was enqueued */
180 int last_dispatch
; /* age of the most recently dispatched buffer */
181 int last_quiescent
; /* */
182 int ctxOwner
; /* last context to upload state */
186 int pf_enabled
; /* is pageflipping allowed? */
188 int pf_current_page
; /* which buffer is being displayed? */
191 /* WARNING: If you change any of these defines, make sure to change the
192 * defines in the Xserver file (xf86drmMga.h)
195 /* i810 specific ioctls
196 * The device specific ioctl range is 0x40 to 0x79.
198 #define DRM_I810_INIT 0x00
199 #define DRM_I810_VERTEX 0x01
200 #define DRM_I810_CLEAR 0x02
201 #define DRM_I810_FLUSH 0x03
202 #define DRM_I810_GETAGE 0x04
203 #define DRM_I810_GETBUF 0x05
204 #define DRM_I810_SWAP 0x06
205 #define DRM_I810_COPY 0x07
206 #define DRM_I810_DOCOPY 0x08
207 #define DRM_I810_OV0INFO 0x09
208 #define DRM_I810_FSTATUS 0x0a
209 #define DRM_I810_OV0FLIP 0x0b
210 #define DRM_I810_MC 0x0c
211 #define DRM_I810_RSTATUS 0x0d
212 #define DRM_I810_FLIP 0x0e
214 #define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
215 #define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
216 #define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
217 #define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH)
218 #define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE)
219 #define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
220 #define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP)
221 #define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
222 #define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY)
223 #define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
224 #define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
225 #define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
226 #define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
227 #define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
228 #define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)
230 typedef struct _drm_i810_clear
{
236 /* These may be placeholders if we have more cliprects than
237 * I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
238 * false, indicating that the buffer will be dispatched again with a
239 * new set of cliprects.
241 typedef struct _drm_i810_vertex
{
242 int idx
; /* buffer index */
243 int used
; /* nr bytes in use */
244 int discard
; /* client is finished with the buffer? */
247 typedef struct _drm_i810_copy_t
{
248 int idx
; /* buffer index */
249 int used
; /* nr bytes in use */
250 void *address
; /* Address to copy from */
253 #define PR_TRIANGLES (0x0<<18)
254 #define PR_TRISTRIP_0 (0x1<<18)
255 #define PR_TRISTRIP_1 (0x2<<18)
256 #define PR_TRIFAN (0x3<<18)
257 #define PR_POLYGON (0x4<<18)
258 #define PR_LINES (0x5<<18)
259 #define PR_LINESTRIP (0x6<<18)
260 #define PR_RECTS (0x7<<18)
261 #define PR_MASK (0x7<<18)
263 typedef struct drm_i810_dma
{
270 typedef struct _drm_i810_overlay_t
{
271 unsigned int offset
; /* Address of the Overlay Regs */
272 unsigned int physical
;
273 } drm_i810_overlay_t
;
275 typedef struct _drm_i810_mc
{
276 int idx
; /* buffer index */
277 int used
; /* nr bytes in use */
278 int num_blocks
; /* number of GFXBlocks */
279 int *length
; /* List of lengths for GFXBlocks (FUTURE) */
280 unsigned int last_render
; /* Last Render Request */
283 #endif /* _I810_DRM_H_ */