sh_eth: fix EESIPR values for SH77{34|63}
[linux/fpc-iii.git] / drivers / md / bcache / bcache.h
blobc3ea03c9a1a8ef603a25934ccbe32ea4bfca3d66
1 #ifndef _BCACHE_H
2 #define _BCACHE_H
4 /*
5 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 * Support for multiple cache devices hasn't quite been finished off yet, but
10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
11 * like a md raid array and its component devices. Most of the code doesn't care
12 * about individual cache devices, the main abstraction is the cache set.
14 * Multiple cache devices is intended to give us the ability to mirror dirty
15 * cached data and metadata, without mirroring clean cached data.
17 * Backing devices are different, in that they have a lifetime independent of a
18 * cache set. When you register a newly formatted backing device it'll come up
19 * in passthrough mode, and then you can attach and detach a backing device from
20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21 * invalidates any cached data for that backing device.
23 * A cache set can have multiple (many) backing devices attached to it.
25 * There's also flash only volumes - this is the reason for the distinction
26 * between struct cached_dev and struct bcache_device. A flash only volume
27 * works much like a bcache device that has a backing device, except the
28 * "cached" data is always dirty. The end result is that we get thin
29 * provisioning with very little additional code.
31 * Flash only volumes work but they're not production ready because the moving
32 * garbage collector needs more work. More on that later.
34 * BUCKETS/ALLOCATION:
36 * Bcache is primarily designed for caching, which means that in normal
37 * operation all of our available space will be allocated. Thus, we need an
38 * efficient way of deleting things from the cache so we can write new things to
39 * it.
41 * To do this, we first divide the cache device up into buckets. A bucket is the
42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43 * works efficiently.
45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46 * it. The gens and priorities for all the buckets are stored contiguously and
47 * packed on disk (in a linked list of buckets - aside from the superblock, all
48 * of bcache's metadata is stored in buckets).
50 * The priority is used to implement an LRU. We reset a bucket's priority when
51 * we allocate it or on cache it, and every so often we decrement the priority
52 * of each bucket. It could be used to implement something more sophisticated,
53 * if anyone ever gets around to it.
55 * The generation is used for invalidating buckets. Each pointer also has an 8
56 * bit generation embedded in it; for a pointer to be considered valid, its gen
57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
58 * we have to do is increment its gen (and write its new gen to disk; we batch
59 * this up).
61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62 * contain metadata (including btree nodes).
64 * THE BTREE:
66 * Bcache is in large part design around the btree.
68 * At a high level, the btree is just an index of key -> ptr tuples.
70 * Keys represent extents, and thus have a size field. Keys also have a variable
71 * number of pointers attached to them (potentially zero, which is handy for
72 * invalidating the cache).
74 * The key itself is an inode:offset pair. The inode number corresponds to a
75 * backing device or a flash only volume. The offset is the ending offset of the
76 * extent within the inode - not the starting offset; this makes lookups
77 * slightly more convenient.
79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
80 * generation number. More on the gen later.
82 * Index lookups are not fully abstracted - cache lookups in particular are
83 * still somewhat mixed in with the btree code, but things are headed in that
84 * direction.
86 * Updates are fairly well abstracted, though. There are two different ways of
87 * updating the btree; insert and replace.
89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
90 * overwriting (possibly only partially) any extents they overlap with. This is
91 * used to update the index after a write.
93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94 * overwriting a key that matches another given key. This is used for inserting
95 * data into the cache after a cache miss, and for background writeback, and for
96 * the moving garbage collector.
98 * There is no "delete" operation; deleting things from the index is
99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
107 * BTREE NODES:
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
136 * GARBAGE COLLECTION:
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 * THE JOURNAL:
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
180 #include <linux/bcache.h>
181 #include <linux/bio.h>
182 #include <linux/kobject.h>
183 #include <linux/list.h>
184 #include <linux/mutex.h>
185 #include <linux/rbtree.h>
186 #include <linux/rwsem.h>
187 #include <linux/types.h>
188 #include <linux/workqueue.h>
190 #include "bset.h"
191 #include "util.h"
192 #include "closure.h"
194 struct bucket {
195 atomic_t pin;
196 uint16_t prio;
197 uint8_t gen;
198 uint8_t last_gc; /* Most out of date gen in the btree */
199 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
203 * I'd use bitfields for these, but I don't trust the compiler not to screw me
204 * as multiple threads touch struct bucket without locking
207 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
208 #define GC_MARK_RECLAIMABLE 1
209 #define GC_MARK_DIRTY 2
210 #define GC_MARK_METADATA 3
211 #define GC_SECTORS_USED_SIZE 13
212 #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
213 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
214 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
216 #include "journal.h"
217 #include "stats.h"
218 struct search;
219 struct btree;
220 struct keybuf;
222 struct keybuf_key {
223 struct rb_node node;
224 BKEY_PADDED(key);
225 void *private;
228 struct keybuf {
229 struct bkey last_scanned;
230 spinlock_t lock;
233 * Beginning and end of range in rb tree - so that we can skip taking
234 * lock and checking the rb tree when we need to check for overlapping
235 * keys.
237 struct bkey start;
238 struct bkey end;
240 struct rb_root keys;
242 #define KEYBUF_NR 500
243 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
246 struct bcache_device {
247 struct closure cl;
249 struct kobject kobj;
251 struct cache_set *c;
252 unsigned id;
253 #define BCACHEDEVNAME_SIZE 12
254 char name[BCACHEDEVNAME_SIZE];
256 struct gendisk *disk;
258 unsigned long flags;
259 #define BCACHE_DEV_CLOSING 0
260 #define BCACHE_DEV_DETACHING 1
261 #define BCACHE_DEV_UNLINK_DONE 2
263 unsigned nr_stripes;
264 unsigned stripe_size;
265 atomic_t *stripe_sectors_dirty;
266 unsigned long *full_dirty_stripes;
268 unsigned long sectors_dirty_last;
269 long sectors_dirty_derivative;
271 struct bio_set *bio_split;
273 unsigned data_csum:1;
275 int (*cache_miss)(struct btree *, struct search *,
276 struct bio *, unsigned);
277 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
280 struct io {
281 /* Used to track sequential IO so it can be skipped */
282 struct hlist_node hash;
283 struct list_head lru;
285 unsigned long jiffies;
286 unsigned sequential;
287 sector_t last;
290 struct cached_dev {
291 struct list_head list;
292 struct bcache_device disk;
293 struct block_device *bdev;
295 struct cache_sb sb;
296 struct bio sb_bio;
297 struct bio_vec sb_bv[1];
298 struct closure sb_write;
299 struct semaphore sb_write_mutex;
301 /* Refcount on the cache set. Always nonzero when we're caching. */
302 atomic_t count;
303 struct work_struct detach;
306 * Device might not be running if it's dirty and the cache set hasn't
307 * showed up yet.
309 atomic_t running;
312 * Writes take a shared lock from start to finish; scanning for dirty
313 * data to refill the rb tree requires an exclusive lock.
315 struct rw_semaphore writeback_lock;
318 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
319 * data in the cache. Protected by writeback_lock; must have an
320 * shared lock to set and exclusive lock to clear.
322 atomic_t has_dirty;
324 struct bch_ratelimit writeback_rate;
325 struct delayed_work writeback_rate_update;
328 * Internal to the writeback code, so read_dirty() can keep track of
329 * where it's at.
331 sector_t last_read;
333 /* Limit number of writeback bios in flight */
334 struct semaphore in_flight;
335 struct task_struct *writeback_thread;
337 struct keybuf writeback_keys;
339 /* For tracking sequential IO */
340 #define RECENT_IO_BITS 7
341 #define RECENT_IO (1 << RECENT_IO_BITS)
342 struct io io[RECENT_IO];
343 struct hlist_head io_hash[RECENT_IO + 1];
344 struct list_head io_lru;
345 spinlock_t io_lock;
347 struct cache_accounting accounting;
349 /* The rest of this all shows up in sysfs */
350 unsigned sequential_cutoff;
351 unsigned readahead;
353 unsigned verify:1;
354 unsigned bypass_torture_test:1;
356 unsigned partial_stripes_expensive:1;
357 unsigned writeback_metadata:1;
358 unsigned writeback_running:1;
359 unsigned char writeback_percent;
360 unsigned writeback_delay;
362 uint64_t writeback_rate_target;
363 int64_t writeback_rate_proportional;
364 int64_t writeback_rate_derivative;
365 int64_t writeback_rate_change;
367 unsigned writeback_rate_update_seconds;
368 unsigned writeback_rate_d_term;
369 unsigned writeback_rate_p_term_inverse;
372 enum alloc_reserve {
373 RESERVE_BTREE,
374 RESERVE_PRIO,
375 RESERVE_MOVINGGC,
376 RESERVE_NONE,
377 RESERVE_NR,
380 struct cache {
381 struct cache_set *set;
382 struct cache_sb sb;
383 struct bio sb_bio;
384 struct bio_vec sb_bv[1];
386 struct kobject kobj;
387 struct block_device *bdev;
389 struct task_struct *alloc_thread;
391 struct closure prio;
392 struct prio_set *disk_buckets;
395 * When allocating new buckets, prio_write() gets first dibs - since we
396 * may not be allocate at all without writing priorities and gens.
397 * prio_buckets[] contains the last buckets we wrote priorities to (so
398 * gc can mark them as metadata), prio_next[] contains the buckets
399 * allocated for the next prio write.
401 uint64_t *prio_buckets;
402 uint64_t *prio_last_buckets;
405 * free: Buckets that are ready to be used
407 * free_inc: Incoming buckets - these are buckets that currently have
408 * cached data in them, and we can't reuse them until after we write
409 * their new gen to disk. After prio_write() finishes writing the new
410 * gens/prios, they'll be moved to the free list (and possibly discarded
411 * in the process)
413 DECLARE_FIFO(long, free)[RESERVE_NR];
414 DECLARE_FIFO(long, free_inc);
416 size_t fifo_last_bucket;
418 /* Allocation stuff: */
419 struct bucket *buckets;
421 DECLARE_HEAP(struct bucket *, heap);
424 * If nonzero, we know we aren't going to find any buckets to invalidate
425 * until a gc finishes - otherwise we could pointlessly burn a ton of
426 * cpu
428 unsigned invalidate_needs_gc;
430 bool discard; /* Get rid of? */
432 struct journal_device journal;
434 /* The rest of this all shows up in sysfs */
435 #define IO_ERROR_SHIFT 20
436 atomic_t io_errors;
437 atomic_t io_count;
439 atomic_long_t meta_sectors_written;
440 atomic_long_t btree_sectors_written;
441 atomic_long_t sectors_written;
444 struct gc_stat {
445 size_t nodes;
446 size_t key_bytes;
448 size_t nkeys;
449 uint64_t data; /* sectors */
450 unsigned in_use; /* percent */
454 * Flag bits, for how the cache set is shutting down, and what phase it's at:
456 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
457 * all the backing devices first (their cached data gets invalidated, and they
458 * won't automatically reattach).
460 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
461 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
462 * flushing dirty data).
464 * CACHE_SET_RUNNING means all cache devices have been registered and journal
465 * replay is complete.
467 #define CACHE_SET_UNREGISTERING 0
468 #define CACHE_SET_STOPPING 1
469 #define CACHE_SET_RUNNING 2
471 struct cache_set {
472 struct closure cl;
474 struct list_head list;
475 struct kobject kobj;
476 struct kobject internal;
477 struct dentry *debug;
478 struct cache_accounting accounting;
480 unsigned long flags;
482 struct cache_sb sb;
484 struct cache *cache[MAX_CACHES_PER_SET];
485 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
486 int caches_loaded;
488 struct bcache_device **devices;
489 struct list_head cached_devs;
490 uint64_t cached_dev_sectors;
491 struct closure caching;
493 struct closure sb_write;
494 struct semaphore sb_write_mutex;
496 mempool_t *search;
497 mempool_t *bio_meta;
498 struct bio_set *bio_split;
500 /* For the btree cache */
501 struct shrinker shrink;
503 /* For the btree cache and anything allocation related */
504 struct mutex bucket_lock;
506 /* log2(bucket_size), in sectors */
507 unsigned short bucket_bits;
509 /* log2(block_size), in sectors */
510 unsigned short block_bits;
513 * Default number of pages for a new btree node - may be less than a
514 * full bucket
516 unsigned btree_pages;
519 * Lists of struct btrees; lru is the list for structs that have memory
520 * allocated for actual btree node, freed is for structs that do not.
522 * We never free a struct btree, except on shutdown - we just put it on
523 * the btree_cache_freed list and reuse it later. This simplifies the
524 * code, and it doesn't cost us much memory as the memory usage is
525 * dominated by buffers that hold the actual btree node data and those
526 * can be freed - and the number of struct btrees allocated is
527 * effectively bounded.
529 * btree_cache_freeable effectively is a small cache - we use it because
530 * high order page allocations can be rather expensive, and it's quite
531 * common to delete and allocate btree nodes in quick succession. It
532 * should never grow past ~2-3 nodes in practice.
534 struct list_head btree_cache;
535 struct list_head btree_cache_freeable;
536 struct list_head btree_cache_freed;
538 /* Number of elements in btree_cache + btree_cache_freeable lists */
539 unsigned btree_cache_used;
542 * If we need to allocate memory for a new btree node and that
543 * allocation fails, we can cannibalize another node in the btree cache
544 * to satisfy the allocation - lock to guarantee only one thread does
545 * this at a time:
547 wait_queue_head_t btree_cache_wait;
548 struct task_struct *btree_cache_alloc_lock;
551 * When we free a btree node, we increment the gen of the bucket the
552 * node is in - but we can't rewrite the prios and gens until we
553 * finished whatever it is we were doing, otherwise after a crash the
554 * btree node would be freed but for say a split, we might not have the
555 * pointers to the new nodes inserted into the btree yet.
557 * This is a refcount that blocks prio_write() until the new keys are
558 * written.
560 atomic_t prio_blocked;
561 wait_queue_head_t bucket_wait;
564 * For any bio we don't skip we subtract the number of sectors from
565 * rescale; when it hits 0 we rescale all the bucket priorities.
567 atomic_t rescale;
569 * When we invalidate buckets, we use both the priority and the amount
570 * of good data to determine which buckets to reuse first - to weight
571 * those together consistently we keep track of the smallest nonzero
572 * priority of any bucket.
574 uint16_t min_prio;
577 * max(gen - last_gc) for all buckets. When it gets too big we have to gc
578 * to keep gens from wrapping around.
580 uint8_t need_gc;
581 struct gc_stat gc_stats;
582 size_t nbuckets;
584 struct task_struct *gc_thread;
585 /* Where in the btree gc currently is */
586 struct bkey gc_done;
589 * The allocation code needs gc_mark in struct bucket to be correct, but
590 * it's not while a gc is in progress. Protected by bucket_lock.
592 int gc_mark_valid;
594 /* Counts how many sectors bio_insert has added to the cache */
595 atomic_t sectors_to_gc;
596 wait_queue_head_t gc_wait;
598 struct keybuf moving_gc_keys;
599 /* Number of moving GC bios in flight */
600 struct semaphore moving_in_flight;
602 struct workqueue_struct *moving_gc_wq;
604 struct btree *root;
606 #ifdef CONFIG_BCACHE_DEBUG
607 struct btree *verify_data;
608 struct bset *verify_ondisk;
609 struct mutex verify_lock;
610 #endif
612 unsigned nr_uuids;
613 struct uuid_entry *uuids;
614 BKEY_PADDED(uuid_bucket);
615 struct closure uuid_write;
616 struct semaphore uuid_write_mutex;
619 * A btree node on disk could have too many bsets for an iterator to fit
620 * on the stack - have to dynamically allocate them
622 mempool_t *fill_iter;
624 struct bset_sort_state sort;
626 /* List of buckets we're currently writing data to */
627 struct list_head data_buckets;
628 spinlock_t data_bucket_lock;
630 struct journal journal;
632 #define CONGESTED_MAX 1024
633 unsigned congested_last_us;
634 atomic_t congested;
636 /* The rest of this all shows up in sysfs */
637 unsigned congested_read_threshold_us;
638 unsigned congested_write_threshold_us;
640 struct time_stats btree_gc_time;
641 struct time_stats btree_split_time;
642 struct time_stats btree_read_time;
644 atomic_long_t cache_read_races;
645 atomic_long_t writeback_keys_done;
646 atomic_long_t writeback_keys_failed;
648 enum {
649 ON_ERROR_UNREGISTER,
650 ON_ERROR_PANIC,
651 } on_error;
652 unsigned error_limit;
653 unsigned error_decay;
655 unsigned short journal_delay_ms;
656 bool expensive_debug_checks;
657 unsigned verify:1;
658 unsigned key_merging_disabled:1;
659 unsigned gc_always_rewrite:1;
660 unsigned shrinker_disabled:1;
661 unsigned copy_gc_enabled:1;
663 #define BUCKET_HASH_BITS 12
664 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
667 struct bbio {
668 unsigned submit_time_us;
669 union {
670 struct bkey key;
671 uint64_t _pad[3];
673 * We only need pad = 3 here because we only ever carry around a
674 * single pointer - i.e. the pointer we're doing io to/from.
677 struct bio bio;
680 #define BTREE_PRIO USHRT_MAX
681 #define INITIAL_PRIO 32768U
683 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
684 #define btree_blocks(b) \
685 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
687 #define btree_default_blocks(c) \
688 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
690 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
691 #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
692 #define block_bytes(c) ((c)->sb.block_size << 9)
694 #define prios_per_bucket(c) \
695 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
696 sizeof(struct bucket_disk))
697 #define prio_buckets(c) \
698 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
700 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
702 return s >> c->bucket_bits;
705 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
707 return ((sector_t) b) << c->bucket_bits;
710 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
712 return s & (c->sb.bucket_size - 1);
715 static inline struct cache *PTR_CACHE(struct cache_set *c,
716 const struct bkey *k,
717 unsigned ptr)
719 return c->cache[PTR_DEV(k, ptr)];
722 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
723 const struct bkey *k,
724 unsigned ptr)
726 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
729 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
730 const struct bkey *k,
731 unsigned ptr)
733 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
736 static inline uint8_t gen_after(uint8_t a, uint8_t b)
738 uint8_t r = a - b;
739 return r > 128U ? 0 : r;
742 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
743 unsigned i)
745 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
748 static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
749 unsigned i)
751 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
754 /* Btree key macros */
757 * This is used for various on disk data structures - cache_sb, prio_set, bset,
758 * jset: The checksum is _always_ the first 8 bytes of these structs
760 #define csum_set(i) \
761 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
762 ((void *) bset_bkey_last(i)) - \
763 (((void *) (i)) + sizeof(uint64_t)))
765 /* Error handling macros */
767 #define btree_bug(b, ...) \
768 do { \
769 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
770 dump_stack(); \
771 } while (0)
773 #define cache_bug(c, ...) \
774 do { \
775 if (bch_cache_set_error(c, __VA_ARGS__)) \
776 dump_stack(); \
777 } while (0)
779 #define btree_bug_on(cond, b, ...) \
780 do { \
781 if (cond) \
782 btree_bug(b, __VA_ARGS__); \
783 } while (0)
785 #define cache_bug_on(cond, c, ...) \
786 do { \
787 if (cond) \
788 cache_bug(c, __VA_ARGS__); \
789 } while (0)
791 #define cache_set_err_on(cond, c, ...) \
792 do { \
793 if (cond) \
794 bch_cache_set_error(c, __VA_ARGS__); \
795 } while (0)
797 /* Looping macros */
799 #define for_each_cache(ca, cs, iter) \
800 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
802 #define for_each_bucket(b, ca) \
803 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
804 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
806 static inline void cached_dev_put(struct cached_dev *dc)
808 if (atomic_dec_and_test(&dc->count))
809 schedule_work(&dc->detach);
812 static inline bool cached_dev_get(struct cached_dev *dc)
814 if (!atomic_inc_not_zero(&dc->count))
815 return false;
817 /* Paired with the mb in cached_dev_attach */
818 smp_mb__after_atomic();
819 return true;
823 * bucket_gc_gen() returns the difference between the bucket's current gen and
824 * the oldest gen of any pointer into that bucket in the btree (last_gc).
827 static inline uint8_t bucket_gc_gen(struct bucket *b)
829 return b->gen - b->last_gc;
832 #define BUCKET_GC_GEN_MAX 96U
834 #define kobj_attribute_write(n, fn) \
835 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
837 #define kobj_attribute_rw(n, show, store) \
838 static struct kobj_attribute ksysfs_##n = \
839 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
841 static inline void wake_up_allocators(struct cache_set *c)
843 struct cache *ca;
844 unsigned i;
846 for_each_cache(ca, c, i)
847 wake_up_process(ca->alloc_thread);
850 /* Forward declarations */
852 void bch_count_io_errors(struct cache *, int, const char *);
853 void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
854 int, const char *);
855 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
856 void bch_bbio_free(struct bio *, struct cache_set *);
857 struct bio *bch_bbio_alloc(struct cache_set *);
859 void __bch_submit_bbio(struct bio *, struct cache_set *);
860 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
862 uint8_t bch_inc_gen(struct cache *, struct bucket *);
863 void bch_rescale_priorities(struct cache_set *, int);
865 bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
866 void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
868 void __bch_bucket_free(struct cache *, struct bucket *);
869 void bch_bucket_free(struct cache_set *, struct bkey *);
871 long bch_bucket_alloc(struct cache *, unsigned, bool);
872 int __bch_bucket_alloc_set(struct cache_set *, unsigned,
873 struct bkey *, int, bool);
874 int bch_bucket_alloc_set(struct cache_set *, unsigned,
875 struct bkey *, int, bool);
876 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
877 unsigned, unsigned, bool);
879 __printf(2, 3)
880 bool bch_cache_set_error(struct cache_set *, const char *, ...);
882 void bch_prio_write(struct cache *);
883 void bch_write_bdev_super(struct cached_dev *, struct closure *);
885 extern struct workqueue_struct *bcache_wq;
886 extern const char * const bch_cache_modes[];
887 extern struct mutex bch_register_lock;
888 extern struct list_head bch_cache_sets;
890 extern struct kobj_type bch_cached_dev_ktype;
891 extern struct kobj_type bch_flash_dev_ktype;
892 extern struct kobj_type bch_cache_set_ktype;
893 extern struct kobj_type bch_cache_set_internal_ktype;
894 extern struct kobj_type bch_cache_ktype;
896 void bch_cached_dev_release(struct kobject *);
897 void bch_flash_dev_release(struct kobject *);
898 void bch_cache_set_release(struct kobject *);
899 void bch_cache_release(struct kobject *);
901 int bch_uuid_write(struct cache_set *);
902 void bcache_write_super(struct cache_set *);
904 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
906 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
907 void bch_cached_dev_detach(struct cached_dev *);
908 void bch_cached_dev_run(struct cached_dev *);
909 void bcache_device_stop(struct bcache_device *);
911 void bch_cache_set_unregister(struct cache_set *);
912 void bch_cache_set_stop(struct cache_set *);
914 struct cache_set *bch_cache_set_alloc(struct cache_sb *);
915 void bch_btree_cache_free(struct cache_set *);
916 int bch_btree_cache_alloc(struct cache_set *);
917 void bch_moving_init_cache_set(struct cache_set *);
918 int bch_open_buckets_alloc(struct cache_set *);
919 void bch_open_buckets_free(struct cache_set *);
921 int bch_cache_allocator_start(struct cache *ca);
923 void bch_debug_exit(void);
924 int bch_debug_init(struct kobject *);
925 void bch_request_exit(void);
926 int bch_request_init(void);
928 #endif /* _BCACHE_H */