Linux 4.14.171
[linux/fpc-iii.git] / sound / oss / dmabuf.c
blobc5dd396c66a22613a2537a5e8cfb0b9b5ca58637
1 /*
2 * sound/oss/dmabuf.c
4 * The DMA buffer manager for digitized voice applications
5 */
6 /*
7 * Copyright (C) by Hannu Savolainen 1993-1997
9 * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
10 * Version 2 (June 1991). See the "COPYING" file distributed with this software
11 * for more info.
13 * Thomas Sailer : moved several static variables into struct audio_operations
14 * (which is grossly misnamed btw.) because they have the same
15 * lifetime as the rest in there and dynamic allocation saves
16 * 12k or so
17 * Thomas Sailer : remove {in,out}_sleep_flag. It was used for the sleeper to
18 * determine if it was woken up by the expiring timeout or by
19 * an explicit wake_up. The return value from schedule_timeout
20 * can be used instead; if 0, the wakeup was due to the timeout.
22 * Rob Riggs Added persistent DMA buffers (1998/10/17)
25 #define BE_CONSERVATIVE
26 #define SAMPLE_ROUNDUP 0
28 #include <linux/mm.h>
29 #include <linux/gfp.h>
30 #include <linux/sched/signal.h>
32 #include "sound_config.h"
33 #include "sleep.h"
35 #define DMAP_FREE_ON_CLOSE 0
36 #define DMAP_KEEP_ON_CLOSE 1
37 extern int sound_dmap_flag;
39 static void dma_reset_output(int dev);
40 static void dma_reset_input(int dev);
41 static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode);
45 static int debugmem; /* switched off by default */
46 static int dma_buffsize = DSP_BUFFSIZE;
48 static long dmabuf_timeout(struct dma_buffparms *dmap)
50 long tmout;
52 tmout = (dmap->fragment_size * HZ) / dmap->data_rate;
53 tmout += HZ / 5; /* Some safety distance */
54 if (tmout < (HZ / 2))
55 tmout = HZ / 2;
56 if (tmout > 20 * HZ)
57 tmout = 20 * HZ;
58 return tmout;
61 static int sound_alloc_dmap(struct dma_buffparms *dmap)
63 char *start_addr, *end_addr;
64 int dma_pagesize;
65 int sz, size;
66 struct page *page;
68 dmap->mapping_flags &= ~DMA_MAP_MAPPED;
70 if (dmap->raw_buf != NULL)
71 return 0; /* Already done */
72 if (dma_buffsize < 4096)
73 dma_buffsize = 4096;
74 dma_pagesize = (dmap->dma < 4) ? (64 * 1024) : (128 * 1024);
77 * Now check for the Cyrix problem.
80 if(isa_dma_bridge_buggy==2)
81 dma_pagesize=32768;
83 dmap->raw_buf = NULL;
84 dmap->buffsize = dma_buffsize;
85 if (dmap->buffsize > dma_pagesize)
86 dmap->buffsize = dma_pagesize;
87 start_addr = NULL;
89 * Now loop until we get a free buffer. Try to get smaller buffer if
90 * it fails. Don't accept smaller than 8k buffer for performance
91 * reasons.
93 while (start_addr == NULL && dmap->buffsize > PAGE_SIZE) {
94 for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
95 dmap->buffsize = PAGE_SIZE * (1 << sz);
96 start_addr = (char *) __get_free_pages(GFP_ATOMIC|GFP_DMA|__GFP_NOWARN, sz);
97 if (start_addr == NULL)
98 dmap->buffsize /= 2;
101 if (start_addr == NULL) {
102 printk(KERN_WARNING "Sound error: Couldn't allocate DMA buffer\n");
103 return -ENOMEM;
104 } else {
105 /* make some checks */
106 end_addr = start_addr + dmap->buffsize - 1;
108 if (debugmem)
109 printk(KERN_DEBUG "sound: start 0x%lx, end 0x%lx\n", (long) start_addr, (long) end_addr);
111 /* now check if it fits into the same dma-pagesize */
113 if (((long) start_addr & ~(dma_pagesize - 1)) != ((long) end_addr & ~(dma_pagesize - 1))
114 || end_addr >= (char *) (MAX_DMA_ADDRESS)) {
115 printk(KERN_ERR "sound: Got invalid address 0x%lx for %db DMA-buffer\n", (long) start_addr, dmap->buffsize);
116 return -EFAULT;
119 dmap->raw_buf = start_addr;
120 dmap->raw_buf_phys = dma_map_single(NULL, start_addr, dmap->buffsize, DMA_BIDIRECTIONAL);
122 for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
123 SetPageReserved(page);
124 return 0;
127 static void sound_free_dmap(struct dma_buffparms *dmap)
129 int sz, size;
130 struct page *page;
131 unsigned long start_addr, end_addr;
133 if (dmap->raw_buf == NULL)
134 return;
135 if (dmap->mapping_flags & DMA_MAP_MAPPED)
136 return; /* Don't free mmapped buffer. Will use it next time */
137 for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
139 start_addr = (unsigned long) dmap->raw_buf;
140 end_addr = start_addr + dmap->buffsize;
142 for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
143 ClearPageReserved(page);
145 dma_unmap_single(NULL, dmap->raw_buf_phys, dmap->buffsize, DMA_BIDIRECTIONAL);
146 free_pages((unsigned long) dmap->raw_buf, sz);
147 dmap->raw_buf = NULL;
151 /* Intel version !!!!!!!!! */
153 static int sound_start_dma(struct dma_buffparms *dmap, unsigned long physaddr, int count, int dma_mode)
155 unsigned long flags;
156 int chan = dmap->dma;
158 /* printk( "Start DMA%d %d, %d\n", chan, (int)(physaddr-dmap->raw_buf_phys), count); */
160 flags = claim_dma_lock();
161 disable_dma(chan);
162 clear_dma_ff(chan);
163 set_dma_mode(chan, dma_mode);
164 set_dma_addr(chan, physaddr);
165 set_dma_count(chan, count);
166 enable_dma(chan);
167 release_dma_lock(flags);
169 return 0;
172 static void dma_init_buffers(struct dma_buffparms *dmap)
174 dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
175 dmap->byte_counter = 0;
176 dmap->max_byte_counter = 8000 * 60 * 60;
177 dmap->bytes_in_use = dmap->buffsize;
179 dmap->dma_mode = DMODE_NONE;
180 dmap->mapping_flags = 0;
181 dmap->neutral_byte = 0x80;
182 dmap->data_rate = 8000;
183 dmap->cfrag = -1;
184 dmap->closing = 0;
185 dmap->nbufs = 1;
186 dmap->flags = DMA_BUSY; /* Other flags off */
189 static int open_dmap(struct audio_operations *adev, int mode, struct dma_buffparms *dmap)
191 int err;
193 if (dmap->flags & DMA_BUSY)
194 return -EBUSY;
195 if ((err = sound_alloc_dmap(dmap)) < 0)
196 return err;
198 if (dmap->raw_buf == NULL) {
199 printk(KERN_WARNING "Sound: DMA buffers not available\n");
200 return -ENOSPC; /* Memory allocation failed during boot */
202 if (dmap->dma >= 0 && sound_open_dma(dmap->dma, adev->name)) {
203 printk(KERN_WARNING "Unable to grab(2) DMA%d for the audio driver\n", dmap->dma);
204 return -EBUSY;
206 dma_init_buffers(dmap);
207 spin_lock_init(&dmap->lock);
208 dmap->open_mode = mode;
209 dmap->subdivision = dmap->underrun_count = 0;
210 dmap->fragment_size = 0;
211 dmap->max_fragments = 65536; /* Just a large value */
212 dmap->byte_counter = 0;
213 dmap->max_byte_counter = 8000 * 60 * 60;
214 dmap->applic_profile = APF_NORMAL;
215 dmap->needs_reorg = 1;
216 dmap->audio_callback = NULL;
217 dmap->callback_parm = 0;
218 return 0;
221 static void close_dmap(struct audio_operations *adev, struct dma_buffparms *dmap)
223 unsigned long flags;
225 if (dmap->dma >= 0) {
226 sound_close_dma(dmap->dma);
227 flags=claim_dma_lock();
228 disable_dma(dmap->dma);
229 release_dma_lock(flags);
231 if (dmap->flags & DMA_BUSY)
232 dmap->dma_mode = DMODE_NONE;
233 dmap->flags &= ~DMA_BUSY;
235 if (sound_dmap_flag == DMAP_FREE_ON_CLOSE)
236 sound_free_dmap(dmap);
240 static unsigned int default_set_bits(int dev, unsigned int bits)
242 mm_segment_t fs = get_fs();
244 set_fs(get_ds());
245 audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SETFMT, (void __user *)&bits);
246 set_fs(fs);
247 return bits;
250 static int default_set_speed(int dev, int speed)
252 mm_segment_t fs = get_fs();
254 set_fs(get_ds());
255 audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SPEED, (void __user *)&speed);
256 set_fs(fs);
257 return speed;
260 static short default_set_channels(int dev, short channels)
262 int c = channels;
263 mm_segment_t fs = get_fs();
265 set_fs(get_ds());
266 audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_CHANNELS, (void __user *)&c);
267 set_fs(fs);
268 return c;
271 static void check_driver(struct audio_driver *d)
273 if (d->set_speed == NULL)
274 d->set_speed = default_set_speed;
275 if (d->set_bits == NULL)
276 d->set_bits = default_set_bits;
277 if (d->set_channels == NULL)
278 d->set_channels = default_set_channels;
281 int DMAbuf_open(int dev, int mode)
283 struct audio_operations *adev = audio_devs[dev];
284 int retval;
285 struct dma_buffparms *dmap_in = NULL;
286 struct dma_buffparms *dmap_out = NULL;
288 if (!adev)
289 return -ENXIO;
290 if (!(adev->flags & DMA_DUPLEX))
291 adev->dmap_in = adev->dmap_out;
292 check_driver(adev->d);
294 if ((retval = adev->d->open(dev, mode)) < 0)
295 return retval;
296 dmap_out = adev->dmap_out;
297 dmap_in = adev->dmap_in;
298 if (dmap_in == dmap_out)
299 adev->flags &= ~DMA_DUPLEX;
301 if (mode & OPEN_WRITE) {
302 if ((retval = open_dmap(adev, mode, dmap_out)) < 0) {
303 adev->d->close(dev);
304 return retval;
307 adev->enable_bits = mode;
309 if (mode == OPEN_READ || (mode != OPEN_WRITE && (adev->flags & DMA_DUPLEX))) {
310 if ((retval = open_dmap(adev, mode, dmap_in)) < 0) {
311 adev->d->close(dev);
312 if (mode & OPEN_WRITE)
313 close_dmap(adev, dmap_out);
314 return retval;
317 adev->open_mode = mode;
318 adev->go = 1;
320 adev->d->set_bits(dev, 8);
321 adev->d->set_channels(dev, 1);
322 adev->d->set_speed(dev, DSP_DEFAULT_SPEED);
323 if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
324 memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
325 adev->dmap_out->bytes_in_use);
326 return 0;
328 /* MUST not hold the spinlock */
329 void DMAbuf_reset(int dev)
331 if (audio_devs[dev]->open_mode & OPEN_WRITE)
332 dma_reset_output(dev);
334 if (audio_devs[dev]->open_mode & OPEN_READ)
335 dma_reset_input(dev);
338 static void dma_reset_output(int dev)
340 struct audio_operations *adev = audio_devs[dev];
341 unsigned long flags,f ;
342 struct dma_buffparms *dmap = adev->dmap_out;
344 if (!(dmap->flags & DMA_STARTED)) /* DMA is not active */
345 return;
348 * First wait until the current fragment has been played completely
350 spin_lock_irqsave(&dmap->lock,flags);
351 adev->dmap_out->flags |= DMA_SYNCING;
353 adev->dmap_out->underrun_count = 0;
354 if (!signal_pending(current) && adev->dmap_out->qlen &&
355 adev->dmap_out->underrun_count == 0){
356 spin_unlock_irqrestore(&dmap->lock,flags);
357 oss_broken_sleep_on(&adev->out_sleeper, dmabuf_timeout(dmap));
358 spin_lock_irqsave(&dmap->lock,flags);
360 adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
363 * Finally shut the device off
365 if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_output)
366 adev->d->halt_io(dev);
367 else
368 adev->d->halt_output(dev);
369 adev->dmap_out->flags &= ~DMA_STARTED;
371 f=claim_dma_lock();
372 clear_dma_ff(dmap->dma);
373 disable_dma(dmap->dma);
374 release_dma_lock(f);
376 dmap->byte_counter = 0;
377 reorganize_buffers(dev, adev->dmap_out, 0);
378 dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
379 spin_unlock_irqrestore(&dmap->lock,flags);
382 static void dma_reset_input(int dev)
384 struct audio_operations *adev = audio_devs[dev];
385 unsigned long flags;
386 struct dma_buffparms *dmap = adev->dmap_in;
388 spin_lock_irqsave(&dmap->lock,flags);
389 if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_input)
390 adev->d->halt_io(dev);
391 else
392 adev->d->halt_input(dev);
393 adev->dmap_in->flags &= ~DMA_STARTED;
395 dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
396 dmap->byte_counter = 0;
397 reorganize_buffers(dev, adev->dmap_in, 1);
398 spin_unlock_irqrestore(&dmap->lock,flags);
400 /* MUST be called with holding the dmap->lock */
401 void DMAbuf_launch_output(int dev, struct dma_buffparms *dmap)
403 struct audio_operations *adev = audio_devs[dev];
405 if (!((adev->enable_bits * adev->go) & PCM_ENABLE_OUTPUT))
406 return; /* Don't start DMA yet */
407 dmap->dma_mode = DMODE_OUTPUT;
409 if (!(dmap->flags & DMA_ACTIVE) || !(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
410 if (!(dmap->flags & DMA_STARTED)) {
411 reorganize_buffers(dev, dmap, 0);
412 if (adev->d->prepare_for_output(dev, dmap->fragment_size, dmap->nbufs))
413 return;
414 if (!(dmap->flags & DMA_NODMA))
415 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_WRITE);
416 dmap->flags |= DMA_STARTED;
418 if (dmap->counts[dmap->qhead] == 0)
419 dmap->counts[dmap->qhead] = dmap->fragment_size;
420 dmap->dma_mode = DMODE_OUTPUT;
421 adev->d->output_block(dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size,
422 dmap->counts[dmap->qhead], 1);
423 if (adev->d->trigger)
424 adev->d->trigger(dev,adev->enable_bits * adev->go);
426 dmap->flags |= DMA_ACTIVE;
429 int DMAbuf_sync(int dev)
431 struct audio_operations *adev = audio_devs[dev];
432 unsigned long flags;
433 int n = 0;
434 struct dma_buffparms *dmap;
436 if (!adev->go && !(adev->enable_bits & PCM_ENABLE_OUTPUT))
437 return 0;
439 if (adev->dmap_out->dma_mode == DMODE_OUTPUT) {
440 dmap = adev->dmap_out;
441 spin_lock_irqsave(&dmap->lock,flags);
442 if (dmap->qlen > 0 && !(dmap->flags & DMA_ACTIVE))
443 DMAbuf_launch_output(dev, dmap);
444 adev->dmap_out->flags |= DMA_SYNCING;
445 adev->dmap_out->underrun_count = 0;
446 while (!signal_pending(current) && n++ < adev->dmap_out->nbufs &&
447 adev->dmap_out->qlen && adev->dmap_out->underrun_count == 0) {
448 long t = dmabuf_timeout(dmap);
449 spin_unlock_irqrestore(&dmap->lock,flags);
450 /* FIXME: not safe may miss events */
451 t = oss_broken_sleep_on(&adev->out_sleeper, t);
452 spin_lock_irqsave(&dmap->lock,flags);
453 if (!t) {
454 adev->dmap_out->flags &= ~DMA_SYNCING;
455 spin_unlock_irqrestore(&dmap->lock,flags);
456 return adev->dmap_out->qlen;
459 adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
462 * Some devices such as GUS have huge amount of on board RAM for the
463 * audio data. We have to wait until the device has finished playing.
466 /* still holding the lock */
467 if (adev->d->local_qlen) { /* Device has hidden buffers */
468 while (!signal_pending(current) &&
469 adev->d->local_qlen(dev)){
470 spin_unlock_irqrestore(&dmap->lock,flags);
471 oss_broken_sleep_on(&adev->out_sleeper,
472 dmabuf_timeout(dmap));
473 spin_lock_irqsave(&dmap->lock,flags);
476 spin_unlock_irqrestore(&dmap->lock,flags);
478 adev->dmap_out->dma_mode = DMODE_NONE;
479 return adev->dmap_out->qlen;
482 int DMAbuf_release(int dev, int mode)
484 struct audio_operations *adev = audio_devs[dev];
485 struct dma_buffparms *dmap;
486 unsigned long flags;
488 dmap = adev->dmap_out;
489 if (adev->open_mode & OPEN_WRITE)
490 adev->dmap_out->closing = 1;
492 if (adev->open_mode & OPEN_READ){
493 adev->dmap_in->closing = 1;
494 dmap = adev->dmap_in;
496 if (adev->open_mode & OPEN_WRITE)
497 if (!(adev->dmap_out->mapping_flags & DMA_MAP_MAPPED))
498 if (!signal_pending(current) && (adev->dmap_out->dma_mode == DMODE_OUTPUT))
499 DMAbuf_sync(dev);
500 if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
501 memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, adev->dmap_out->bytes_in_use);
503 DMAbuf_reset(dev);
504 spin_lock_irqsave(&dmap->lock,flags);
505 adev->d->close(dev);
507 if (adev->open_mode & OPEN_WRITE)
508 close_dmap(adev, adev->dmap_out);
510 if (adev->open_mode == OPEN_READ ||
511 (adev->open_mode != OPEN_WRITE &&
512 (adev->flags & DMA_DUPLEX)))
513 close_dmap(adev, adev->dmap_in);
514 adev->open_mode = 0;
515 spin_unlock_irqrestore(&dmap->lock,flags);
516 return 0;
518 /* called with dmap->lock dold */
519 int DMAbuf_activate_recording(int dev, struct dma_buffparms *dmap)
521 struct audio_operations *adev = audio_devs[dev];
522 int err;
524 if (!(adev->open_mode & OPEN_READ))
525 return 0;
526 if (!(adev->enable_bits & PCM_ENABLE_INPUT))
527 return 0;
528 if (dmap->dma_mode == DMODE_OUTPUT) { /* Direction change */
529 /* release lock - it's not recursive */
530 spin_unlock_irq(&dmap->lock);
531 DMAbuf_sync(dev);
532 DMAbuf_reset(dev);
533 spin_lock_irq(&dmap->lock);
534 dmap->dma_mode = DMODE_NONE;
536 if (!dmap->dma_mode) {
537 reorganize_buffers(dev, dmap, 1);
538 if ((err = adev->d->prepare_for_input(dev,
539 dmap->fragment_size, dmap->nbufs)) < 0)
540 return err;
541 dmap->dma_mode = DMODE_INPUT;
543 if (!(dmap->flags & DMA_ACTIVE)) {
544 if (dmap->needs_reorg)
545 reorganize_buffers(dev, dmap, 0);
546 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
547 adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
548 dmap->fragment_size, 0);
549 dmap->flags |= DMA_ACTIVE;
550 if (adev->d->trigger)
551 adev->d->trigger(dev, adev->enable_bits * adev->go);
553 return 0;
555 /* acquires lock */
556 int DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock)
558 struct audio_operations *adev = audio_devs[dev];
559 unsigned long flags;
560 int err = 0, n = 0;
561 struct dma_buffparms *dmap = adev->dmap_in;
563 if (!(adev->open_mode & OPEN_READ))
564 return -EIO;
565 spin_lock_irqsave(&dmap->lock,flags);
566 if (dmap->needs_reorg)
567 reorganize_buffers(dev, dmap, 0);
568 if (adev->dmap_in->mapping_flags & DMA_MAP_MAPPED) {
569 /* printk(KERN_WARNING "Sound: Can't read from mmapped device (1)\n");*/
570 spin_unlock_irqrestore(&dmap->lock,flags);
571 return -EINVAL;
572 } else while (dmap->qlen <= 0 && n++ < 10) {
573 long timeout = MAX_SCHEDULE_TIMEOUT;
574 if (!(adev->enable_bits & PCM_ENABLE_INPUT) || !adev->go) {
575 spin_unlock_irqrestore(&dmap->lock,flags);
576 return -EAGAIN;
578 if ((err = DMAbuf_activate_recording(dev, dmap)) < 0) {
579 spin_unlock_irqrestore(&dmap->lock,flags);
580 return err;
582 /* Wait for the next block */
584 if (dontblock) {
585 spin_unlock_irqrestore(&dmap->lock,flags);
586 return -EAGAIN;
588 if (adev->go)
589 timeout = dmabuf_timeout(dmap);
591 spin_unlock_irqrestore(&dmap->lock,flags);
592 timeout = oss_broken_sleep_on(&adev->in_sleeper, timeout);
593 if (!timeout) {
594 /* FIXME: include device name */
595 err = -EIO;
596 printk(KERN_WARNING "Sound: DMA (input) timed out - IRQ/DRQ config error?\n");
597 dma_reset_input(dev);
598 } else
599 err = -EINTR;
600 spin_lock_irqsave(&dmap->lock,flags);
602 spin_unlock_irqrestore(&dmap->lock,flags);
604 if (dmap->qlen <= 0)
605 return err ? err : -EINTR;
606 *buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]];
607 *len = dmap->fragment_size - dmap->counts[dmap->qhead];
609 return dmap->qhead;
612 int DMAbuf_rmchars(int dev, int buff_no, int c)
614 struct audio_operations *adev = audio_devs[dev];
615 struct dma_buffparms *dmap = adev->dmap_in;
616 int p = dmap->counts[dmap->qhead] + c;
618 if (dmap->mapping_flags & DMA_MAP_MAPPED)
620 /* printk("Sound: Can't read from mmapped device (2)\n");*/
621 return -EINVAL;
623 else if (dmap->qlen <= 0)
624 return -EIO;
625 else if (p >= dmap->fragment_size) { /* This buffer is completely empty */
626 dmap->counts[dmap->qhead] = 0;
627 dmap->qlen--;
628 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
630 else dmap->counts[dmap->qhead] = p;
632 return 0;
634 /* MUST be called with dmap->lock hold */
635 int DMAbuf_get_buffer_pointer(int dev, struct dma_buffparms *dmap, int direction)
638 * Try to approximate the active byte position of the DMA pointer within the
639 * buffer area as well as possible.
642 int pos;
643 unsigned long f;
645 if (!(dmap->flags & DMA_ACTIVE))
646 pos = 0;
647 else {
648 int chan = dmap->dma;
650 f=claim_dma_lock();
651 clear_dma_ff(chan);
653 if(!isa_dma_bridge_buggy)
654 disable_dma(dmap->dma);
656 pos = get_dma_residue(chan);
658 pos = dmap->bytes_in_use - pos;
660 if (!(dmap->mapping_flags & DMA_MAP_MAPPED)) {
661 if (direction == DMODE_OUTPUT) {
662 if (dmap->qhead == 0)
663 if (pos > dmap->fragment_size)
664 pos = 0;
665 } else {
666 if (dmap->qtail == 0)
667 if (pos > dmap->fragment_size)
668 pos = 0;
671 if (pos < 0)
672 pos = 0;
673 if (pos >= dmap->bytes_in_use)
674 pos = 0;
676 if(!isa_dma_bridge_buggy)
677 enable_dma(dmap->dma);
679 release_dma_lock(f);
681 /* printk( "%04x ", pos); */
683 return pos;
687 * DMAbuf_start_devices() is called by the /dev/music driver to start
688 * one or more audio devices at desired moment.
691 void DMAbuf_start_devices(unsigned int devmask)
693 struct audio_operations *adev;
694 int dev;
696 for (dev = 0; dev < num_audiodevs; dev++) {
697 if (!(devmask & (1 << dev)))
698 continue;
699 if (!(adev = audio_devs[dev]))
700 continue;
701 if (adev->open_mode == 0)
702 continue;
703 if (adev->go)
704 continue;
705 /* OK to start the device */
706 adev->go = 1;
707 if (adev->d->trigger)
708 adev->d->trigger(dev,adev->enable_bits * adev->go);
711 /* via poll called without a lock ?*/
712 int DMAbuf_space_in_queue(int dev)
714 struct audio_operations *adev = audio_devs[dev];
715 int len, max, tmp;
716 struct dma_buffparms *dmap = adev->dmap_out;
717 int lim = dmap->nbufs;
719 if (lim < 2)
720 lim = 2;
722 if (dmap->qlen >= lim) /* No space at all */
723 return 0;
726 * Verify that there are no more pending buffers than the limit
727 * defined by the process.
730 max = dmap->max_fragments;
731 if (max > lim)
732 max = lim;
733 len = dmap->qlen;
735 if (adev->d->local_qlen) {
736 tmp = adev->d->local_qlen(dev);
737 if (tmp && len)
738 tmp--; /* This buffer has been counted twice */
739 len += tmp;
741 if (dmap->byte_counter % dmap->fragment_size) /* There is a partial fragment */
742 len = len + 1;
744 if (len >= max)
745 return 0;
746 return max - len;
748 /* MUST not hold the spinlock - this function may sleep */
749 static int output_sleep(int dev, int dontblock)
751 struct audio_operations *adev = audio_devs[dev];
752 int err = 0;
753 struct dma_buffparms *dmap = adev->dmap_out;
754 long timeout;
755 long timeout_value;
757 if (dontblock)
758 return -EAGAIN;
759 if (!(adev->enable_bits & PCM_ENABLE_OUTPUT))
760 return -EAGAIN;
763 * Wait for free space
765 if (signal_pending(current))
766 return -EINTR;
767 timeout = (adev->go && !(dmap->flags & DMA_NOTIMEOUT));
768 if (timeout)
769 timeout_value = dmabuf_timeout(dmap);
770 else
771 timeout_value = MAX_SCHEDULE_TIMEOUT;
772 timeout_value = oss_broken_sleep_on(&adev->out_sleeper, timeout_value);
773 if (timeout != MAX_SCHEDULE_TIMEOUT && !timeout_value) {
774 printk(KERN_WARNING "Sound: DMA (output) timed out - IRQ/DRQ config error?\n");
775 dma_reset_output(dev);
776 } else {
777 if (signal_pending(current))
778 err = -EINTR;
780 return err;
782 /* called with the lock held */
783 static int find_output_space(int dev, char **buf, int *size)
785 struct audio_operations *adev = audio_devs[dev];
786 struct dma_buffparms *dmap = adev->dmap_out;
787 unsigned long active_offs;
788 long len, offs;
789 int maxfrags;
790 int occupied_bytes = (dmap->user_counter % dmap->fragment_size);
792 *buf = dmap->raw_buf;
793 if (!(maxfrags = DMAbuf_space_in_queue(dev)) && !occupied_bytes)
794 return 0;
796 #ifdef BE_CONSERVATIVE
797 active_offs = dmap->byte_counter + dmap->qhead * dmap->fragment_size;
798 #else
799 active_offs = max(DMAbuf_get_buffer_pointer(dev, dmap, DMODE_OUTPUT), 0);
800 /* Check for pointer wrapping situation */
801 if (active_offs >= dmap->bytes_in_use)
802 active_offs = 0;
803 active_offs += dmap->byte_counter;
804 #endif
806 offs = (dmap->user_counter % dmap->bytes_in_use) & ~SAMPLE_ROUNDUP;
807 if (offs < 0 || offs >= dmap->bytes_in_use) {
808 printk(KERN_ERR "Sound: Got unexpected offs %ld. Giving up.\n", offs);
809 printk("Counter = %ld, bytes=%d\n", dmap->user_counter, dmap->bytes_in_use);
810 return 0;
812 *buf = dmap->raw_buf + offs;
814 len = active_offs + dmap->bytes_in_use - dmap->user_counter; /* Number of unused bytes in buffer */
816 if ((offs + len) > dmap->bytes_in_use)
817 len = dmap->bytes_in_use - offs;
818 if (len < 0) {
819 return 0;
821 if (len > ((maxfrags * dmap->fragment_size) - occupied_bytes))
822 len = (maxfrags * dmap->fragment_size) - occupied_bytes;
823 *size = len & ~SAMPLE_ROUNDUP;
824 return (*size > 0);
826 /* acquires lock */
827 int DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock)
829 struct audio_operations *adev = audio_devs[dev];
830 unsigned long flags;
831 int err = -EIO;
832 struct dma_buffparms *dmap = adev->dmap_out;
834 if (dmap->mapping_flags & DMA_MAP_MAPPED) {
835 /* printk(KERN_DEBUG "Sound: Can't write to mmapped device (3)\n");*/
836 return -EINVAL;
838 spin_lock_irqsave(&dmap->lock,flags);
839 if (dmap->needs_reorg)
840 reorganize_buffers(dev, dmap, 0);
842 if (dmap->dma_mode == DMODE_INPUT) { /* Direction change */
843 spin_unlock_irqrestore(&dmap->lock,flags);
844 DMAbuf_reset(dev);
845 spin_lock_irqsave(&dmap->lock,flags);
847 dmap->dma_mode = DMODE_OUTPUT;
849 while (find_output_space(dev, buf, size) <= 0) {
850 spin_unlock_irqrestore(&dmap->lock,flags);
851 if ((err = output_sleep(dev, dontblock)) < 0) {
852 return err;
854 spin_lock_irqsave(&dmap->lock,flags);
857 spin_unlock_irqrestore(&dmap->lock,flags);
858 return 0;
860 /* has to acquire dmap->lock */
861 int DMAbuf_move_wrpointer(int dev, int l)
863 struct audio_operations *adev = audio_devs[dev];
864 struct dma_buffparms *dmap = adev->dmap_out;
865 unsigned long ptr;
866 unsigned long end_ptr, p;
867 int post;
868 unsigned long flags;
870 spin_lock_irqsave(&dmap->lock,flags);
871 post= (dmap->flags & DMA_POST);
872 ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
874 dmap->flags &= ~DMA_POST;
875 dmap->cfrag = -1;
876 dmap->user_counter += l;
877 dmap->flags |= DMA_DIRTY;
879 if (dmap->byte_counter >= dmap->max_byte_counter) {
880 /* Wrap the byte counters */
881 long decr = dmap->byte_counter;
882 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
883 decr -= dmap->byte_counter;
884 dmap->user_counter -= decr;
886 end_ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
888 p = (dmap->user_counter - 1) % dmap->bytes_in_use;
889 dmap->neutral_byte = dmap->raw_buf[p];
891 /* Update the fragment based bookkeeping too */
892 while (ptr < end_ptr) {
893 dmap->counts[dmap->qtail] = dmap->fragment_size;
894 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
895 dmap->qlen++;
896 ptr += dmap->fragment_size;
899 dmap->counts[dmap->qtail] = dmap->user_counter - ptr;
902 * Let the low level driver perform some postprocessing to
903 * the written data.
905 if (adev->d->postprocess_write)
906 adev->d->postprocess_write(dev);
908 if (!(dmap->flags & DMA_ACTIVE))
909 if (dmap->qlen > 1 || (dmap->qlen > 0 && (post || dmap->qlen >= dmap->nbufs - 1)))
910 DMAbuf_launch_output(dev, dmap);
912 spin_unlock_irqrestore(&dmap->lock,flags);
913 return 0;
916 int DMAbuf_start_dma(int dev, unsigned long physaddr, int count, int dma_mode)
918 struct audio_operations *adev = audio_devs[dev];
919 struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
921 if (dmap->raw_buf == NULL) {
922 printk(KERN_ERR "sound: DMA buffer(1) == NULL\n");
923 printk("Device %d, chn=%s\n", dev, (dmap == adev->dmap_out) ? "out" : "in");
924 return 0;
926 if (dmap->dma < 0)
927 return 0;
928 sound_start_dma(dmap, physaddr, count, dma_mode);
929 return count;
931 EXPORT_SYMBOL(DMAbuf_start_dma);
933 static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode)
935 struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
937 if (dmap->raw_buf == NULL) {
938 printk(KERN_ERR "sound: DMA buffer(2) == NULL\n");
939 printk(KERN_ERR "Device %s, chn=%s\n", adev->name, (dmap == adev->dmap_out) ? "out" : "in");
940 return 0;
942 if (dmap->flags & DMA_NODMA)
943 return 1;
944 if (dmap->dma < 0)
945 return 0;
946 sound_start_dma(dmap, dmap->raw_buf_phys, dmap->bytes_in_use, dma_mode | DMA_AUTOINIT);
947 dmap->flags |= DMA_STARTED;
948 return count;
951 static void finish_output_interrupt(int dev, struct dma_buffparms *dmap)
953 struct audio_operations *adev = audio_devs[dev];
955 if (dmap->audio_callback != NULL)
956 dmap->audio_callback(dev, dmap->callback_parm);
957 wake_up(&adev->out_sleeper);
958 wake_up(&adev->poll_sleeper);
960 /* called with dmap->lock held in irq context*/
961 static void do_outputintr(int dev, int dummy)
963 struct audio_operations *adev = audio_devs[dev];
964 struct dma_buffparms *dmap = adev->dmap_out;
965 int this_fragment;
967 if (dmap->raw_buf == NULL) {
968 printk(KERN_ERR "Sound: Error. Audio interrupt (%d) after freeing buffers.\n", dev);
969 return;
971 if (dmap->mapping_flags & DMA_MAP_MAPPED) { /* Virtual memory mapped access */
972 /* mmapped access */
973 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
974 if (dmap->qhead == 0) { /* Wrapped */
975 dmap->byte_counter += dmap->bytes_in_use;
976 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
977 long decr = dmap->byte_counter;
978 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
979 decr -= dmap->byte_counter;
980 dmap->user_counter -= decr;
983 dmap->qlen++; /* Yes increment it (don't decrement) */
984 if (!(adev->flags & DMA_AUTOMODE))
985 dmap->flags &= ~DMA_ACTIVE;
986 dmap->counts[dmap->qhead] = dmap->fragment_size;
987 DMAbuf_launch_output(dev, dmap);
988 finish_output_interrupt(dev, dmap);
989 return;
992 dmap->qlen--;
993 this_fragment = dmap->qhead;
994 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
996 if (dmap->qhead == 0) { /* Wrapped */
997 dmap->byte_counter += dmap->bytes_in_use;
998 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
999 long decr = dmap->byte_counter;
1000 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
1001 decr -= dmap->byte_counter;
1002 dmap->user_counter -= decr;
1005 if (!(adev->flags & DMA_AUTOMODE))
1006 dmap->flags &= ~DMA_ACTIVE;
1009 * This is dmap->qlen <= 0 except when closing when
1010 * dmap->qlen < 0
1013 while (dmap->qlen <= -dmap->closing) {
1014 dmap->underrun_count++;
1015 dmap->qlen++;
1016 if ((dmap->flags & DMA_DIRTY) && dmap->applic_profile != APF_CPUINTENS) {
1017 dmap->flags &= ~DMA_DIRTY;
1018 memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
1019 adev->dmap_out->buffsize);
1021 dmap->user_counter += dmap->fragment_size;
1022 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1024 if (dmap->qlen > 0)
1025 DMAbuf_launch_output(dev, dmap);
1026 finish_output_interrupt(dev, dmap);
1028 /* called in irq context */
1029 void DMAbuf_outputintr(int dev, int notify_only)
1031 struct audio_operations *adev = audio_devs[dev];
1032 unsigned long flags;
1033 struct dma_buffparms *dmap = adev->dmap_out;
1035 spin_lock_irqsave(&dmap->lock,flags);
1036 if (!(dmap->flags & DMA_NODMA)) {
1037 int chan = dmap->dma, pos, n;
1038 unsigned long f;
1040 f=claim_dma_lock();
1042 if(!isa_dma_bridge_buggy)
1043 disable_dma(dmap->dma);
1044 clear_dma_ff(chan);
1045 pos = dmap->bytes_in_use - get_dma_residue(chan);
1046 if(!isa_dma_bridge_buggy)
1047 enable_dma(dmap->dma);
1048 release_dma_lock(f);
1050 pos = pos / dmap->fragment_size; /* Actual qhead */
1051 if (pos < 0 || pos >= dmap->nbufs)
1052 pos = 0;
1053 n = 0;
1054 while (dmap->qhead != pos && n++ < dmap->nbufs)
1055 do_outputintr(dev, notify_only);
1057 else
1058 do_outputintr(dev, notify_only);
1059 spin_unlock_irqrestore(&dmap->lock,flags);
1061 EXPORT_SYMBOL(DMAbuf_outputintr);
1063 /* called with dmap->lock held in irq context */
1064 static void do_inputintr(int dev)
1066 struct audio_operations *adev = audio_devs[dev];
1067 struct dma_buffparms *dmap = adev->dmap_in;
1069 if (dmap->raw_buf == NULL) {
1070 printk(KERN_ERR "Sound: Fatal error. Audio interrupt after freeing buffers.\n");
1071 return;
1073 if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1074 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1075 if (dmap->qtail == 0) { /* Wrapped */
1076 dmap->byte_counter += dmap->bytes_in_use;
1077 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
1078 long decr = dmap->byte_counter;
1079 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1080 decr -= dmap->byte_counter;
1081 dmap->user_counter -= decr;
1084 dmap->qlen++;
1086 if (!(adev->flags & DMA_AUTOMODE)) {
1087 if (dmap->needs_reorg)
1088 reorganize_buffers(dev, dmap, 0);
1089 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_READ);
1090 adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
1091 dmap->fragment_size, 1);
1092 if (adev->d->trigger)
1093 adev->d->trigger(dev, adev->enable_bits * adev->go);
1095 dmap->flags |= DMA_ACTIVE;
1096 } else if (dmap->qlen >= (dmap->nbufs - 1)) {
1097 printk(KERN_WARNING "Sound: Recording overrun\n");
1098 dmap->underrun_count++;
1100 /* Just throw away the oldest fragment but keep the engine running */
1101 dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
1102 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1103 } else if (dmap->qlen >= 0 && dmap->qlen < dmap->nbufs) {
1104 dmap->qlen++;
1105 dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1106 if (dmap->qtail == 0) { /* Wrapped */
1107 dmap->byte_counter += dmap->bytes_in_use;
1108 if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
1109 long decr = dmap->byte_counter;
1110 dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1111 decr -= dmap->byte_counter;
1112 dmap->user_counter -= decr;
1116 if (!(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
1117 local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
1118 adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1);
1119 if (adev->d->trigger)
1120 adev->d->trigger(dev,adev->enable_bits * adev->go);
1122 dmap->flags |= DMA_ACTIVE;
1123 if (dmap->qlen > 0)
1125 wake_up(&adev->in_sleeper);
1126 wake_up(&adev->poll_sleeper);
1129 /* called in irq context */
1130 void DMAbuf_inputintr(int dev)
1132 struct audio_operations *adev = audio_devs[dev];
1133 struct dma_buffparms *dmap = adev->dmap_in;
1134 unsigned long flags;
1136 spin_lock_irqsave(&dmap->lock,flags);
1138 if (!(dmap->flags & DMA_NODMA)) {
1139 int chan = dmap->dma, pos, n;
1140 unsigned long f;
1142 f=claim_dma_lock();
1143 if(!isa_dma_bridge_buggy)
1144 disable_dma(dmap->dma);
1145 clear_dma_ff(chan);
1146 pos = dmap->bytes_in_use - get_dma_residue(chan);
1147 if(!isa_dma_bridge_buggy)
1148 enable_dma(dmap->dma);
1149 release_dma_lock(f);
1151 pos = pos / dmap->fragment_size; /* Actual qhead */
1152 if (pos < 0 || pos >= dmap->nbufs)
1153 pos = 0;
1155 n = 0;
1156 while (dmap->qtail != pos && ++n < dmap->nbufs)
1157 do_inputintr(dev);
1158 } else
1159 do_inputintr(dev);
1160 spin_unlock_irqrestore(&dmap->lock,flags);
1162 EXPORT_SYMBOL(DMAbuf_inputintr);
1164 void DMAbuf_init(int dev, int dma1, int dma2)
1166 struct audio_operations *adev = audio_devs[dev];
1168 * NOTE! This routine could be called several times.
1171 if (adev && adev->dmap_out == NULL) {
1172 if (adev->d == NULL)
1173 panic("OSS: audio_devs[%d]->d == NULL\n", dev);
1175 if (adev->parent_dev) { /* Use DMA map of the parent dev */
1176 int parent = adev->parent_dev - 1;
1177 adev->dmap_out = audio_devs[parent]->dmap_out;
1178 adev->dmap_in = audio_devs[parent]->dmap_in;
1179 } else {
1180 adev->dmap_out = adev->dmap_in = &adev->dmaps[0];
1181 adev->dmap_out->dma = dma1;
1182 if (adev->flags & DMA_DUPLEX) {
1183 adev->dmap_in = &adev->dmaps[1];
1184 adev->dmap_in->dma = dma2;
1187 /* Persistent DMA buffers allocated here */
1188 if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1189 if (adev->dmap_in->raw_buf == NULL)
1190 sound_alloc_dmap(adev->dmap_in);
1191 if (adev->dmap_out->raw_buf == NULL)
1192 sound_alloc_dmap(adev->dmap_out);
1197 /* No kernel lock - DMAbuf_activate_recording protected by global cli/sti */
1198 static unsigned int poll_input(struct file * file, int dev, poll_table *wait)
1200 struct audio_operations *adev = audio_devs[dev];
1201 struct dma_buffparms *dmap = adev->dmap_in;
1203 if (!(adev->open_mode & OPEN_READ))
1204 return 0;
1205 if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1206 if (dmap->qlen)
1207 return POLLIN | POLLRDNORM;
1208 return 0;
1210 if (dmap->dma_mode != DMODE_INPUT) {
1211 if (dmap->dma_mode == DMODE_NONE &&
1212 adev->enable_bits & PCM_ENABLE_INPUT &&
1213 !dmap->qlen && adev->go) {
1214 unsigned long flags;
1216 spin_lock_irqsave(&dmap->lock,flags);
1217 DMAbuf_activate_recording(dev, dmap);
1218 spin_unlock_irqrestore(&dmap->lock,flags);
1220 return 0;
1222 if (!dmap->qlen)
1223 return 0;
1224 return POLLIN | POLLRDNORM;
1227 static unsigned int poll_output(struct file * file, int dev, poll_table *wait)
1229 struct audio_operations *adev = audio_devs[dev];
1230 struct dma_buffparms *dmap = adev->dmap_out;
1232 if (!(adev->open_mode & OPEN_WRITE))
1233 return 0;
1234 if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1235 if (dmap->qlen)
1236 return POLLOUT | POLLWRNORM;
1237 return 0;
1239 if (dmap->dma_mode == DMODE_INPUT)
1240 return 0;
1241 if (dmap->dma_mode == DMODE_NONE)
1242 return POLLOUT | POLLWRNORM;
1243 if (!DMAbuf_space_in_queue(dev))
1244 return 0;
1245 return POLLOUT | POLLWRNORM;
1248 unsigned int DMAbuf_poll(struct file * file, int dev, poll_table *wait)
1250 struct audio_operations *adev = audio_devs[dev];
1251 poll_wait(file, &adev->poll_sleeper, wait);
1252 return poll_input(file, dev, wait) | poll_output(file, dev, wait);
1255 void DMAbuf_deinit(int dev)
1257 struct audio_operations *adev = audio_devs[dev];
1258 /* This routine is called when driver is being unloaded */
1259 if (!adev)
1260 return;
1262 /* Persistent DMA buffers deallocated here */
1263 if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1264 sound_free_dmap(adev->dmap_out);
1265 if (adev->flags & DMA_DUPLEX)
1266 sound_free_dmap(adev->dmap_in);