Linux 2.6.17.7
[linux/fpc-iii.git] / drivers / input / joystick / joydump.c
blob88ec5a918f2e80ea980f7098075553f5a782f94f
1 /*
2 * $Id: joydump.c,v 1.1 2002/01/23 06:56:16 jsimmons Exp $
4 * Copyright (c) 1996-2001 Vojtech Pavlik
5 */
7 /*
8 * This is just a very simple driver that can dump the data
9 * out of the joystick port into the syslog ...
13 * This program is free software; you can redistribute it and/or modify
14 * it under the terms of the GNU General Public License as published by
15 * the Free Software Foundation; either version 2 of the License, or
16 * (at your option) any later version.
18 * This program is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
23 * You should have received a copy of the GNU General Public License
24 * along with this program; if not, write to the Free Software
25 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 * Should you need to contact me, the author, you can do so either by
28 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
29 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
32 #include <linux/module.h>
33 #include <linux/gameport.h>
34 #include <linux/kernel.h>
35 #include <linux/delay.h>
36 #include <linux/init.h>
37 #include <linux/slab.h>
39 #define DRIVER_DESC "Gameport data dumper module"
41 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
42 MODULE_DESCRIPTION(DRIVER_DESC);
43 MODULE_LICENSE("GPL");
45 #define BUF_SIZE 256
47 struct joydump {
48 unsigned int time;
49 unsigned char data;
52 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
54 struct joydump *buf; /* all entries */
55 struct joydump *dump, *prev; /* one entry each */
56 int axes[4], buttons;
57 int i, j, t, timeout;
58 unsigned long flags;
59 unsigned char u;
61 printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
62 printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
63 printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
65 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
67 printk(KERN_INFO "joydump: | Raw mode not available - trying cooked. |\n");
69 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
71 printk(KERN_INFO "joydump: | Cooked not available either. Failing. |\n");
72 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
73 return -ENODEV;
76 gameport_cooked_read(gameport, axes, &buttons);
78 for (i = 0; i < 4; i++)
79 printk(KERN_INFO "joydump: | Axis %d: %4d. |\n", i, axes[i]);
80 printk(KERN_INFO "joydump: | Buttons %02x. |\n", buttons);
81 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
84 timeout = gameport_time(gameport, 10000); /* 10 ms */
86 buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
87 if (!buf) {
88 printk(KERN_INFO "joydump: no memory for testing\n");
89 goto jd_end;
91 dump = buf;
92 t = 0;
93 i = 1;
95 local_irq_save(flags);
97 u = gameport_read(gameport);
99 dump->data = u;
100 dump->time = t;
101 dump++;
103 gameport_trigger(gameport);
105 while (i < BUF_SIZE && t < timeout) {
107 dump->data = gameport_read(gameport);
109 if (dump->data ^ u) {
110 u = dump->data;
111 dump->time = t;
112 i++;
113 dump++;
115 t++;
118 local_irq_restore(flags);
121 * Dump data.
124 t = i;
125 dump = buf;
126 prev = dump;
128 printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
129 printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
130 for (j = 7; j >= 0; j--)
131 printk("%d", (dump->data >> j) & 1);
132 printk(" |\n");
133 dump++;
135 for (i = 1; i < t; i++, dump++, prev++) {
136 printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
137 i, dump->time - prev->time);
138 for (j = 7; j >= 0; j--)
139 printk("%d", (dump->data >> j) & 1);
140 printk(" |\n");
142 kfree(buf);
144 jd_end:
145 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
147 return 0;
150 static void joydump_disconnect(struct gameport *gameport)
152 gameport_close(gameport);
155 static struct gameport_driver joydump_drv = {
156 .driver = {
157 .name = "joydump",
159 .description = DRIVER_DESC,
160 .connect = joydump_connect,
161 .disconnect = joydump_disconnect,
164 static int __init joydump_init(void)
166 gameport_register_driver(&joydump_drv);
167 return 0;
170 static void __exit joydump_exit(void)
172 gameport_unregister_driver(&joydump_drv);
175 module_init(joydump_init);
176 module_exit(joydump_exit);