Linux 2.6.17.7
[linux/fpc-iii.git] / drivers / input / serio / libps2.c
blob79c97f94bcbd5e9bcc31168020c3b7f1f0c32106
1 /*
2 * PS/2 driver library
4 * Copyright (c) 1999-2002 Vojtech Pavlik
5 * Copyright (c) 2004 Dmitry Torokhov
6 */
8 /*
9 * This program is free software; you can redistribute it and/or modify it
10 * under the terms of the GNU General Public License version 2 as published by
11 * the Free Software Foundation.
14 #include <linux/delay.h>
15 #include <linux/module.h>
16 #include <linux/moduleparam.h>
17 #include <linux/slab.h>
18 #include <linux/interrupt.h>
19 #include <linux/input.h>
20 #include <linux/serio.h>
21 #include <linux/init.h>
22 #include <linux/libps2.h>
24 #define DRIVER_DESC "PS/2 driver library"
26 MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
27 MODULE_DESCRIPTION("PS/2 driver library");
28 MODULE_LICENSE("GPL");
30 EXPORT_SYMBOL(ps2_init);
31 EXPORT_SYMBOL(ps2_sendbyte);
32 EXPORT_SYMBOL(ps2_drain);
33 EXPORT_SYMBOL(ps2_command);
34 EXPORT_SYMBOL(ps2_schedule_command);
35 EXPORT_SYMBOL(ps2_handle_ack);
36 EXPORT_SYMBOL(ps2_handle_response);
37 EXPORT_SYMBOL(ps2_cmd_aborted);
39 /* Work structure to schedule execution of a command */
40 struct ps2work {
41 struct work_struct work;
42 struct ps2dev *ps2dev;
43 int command;
44 unsigned char param[0];
49 * ps2_sendbyte() sends a byte to the device and waits for acknowledge.
50 * It doesn't handle retransmission, though it could - because if there
51 * is a need for retransmissions device has to be replaced anyway.
53 * ps2_sendbyte() can only be called from a process context.
56 int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout)
58 serio_pause_rx(ps2dev->serio);
59 ps2dev->nak = 1;
60 ps2dev->flags |= PS2_FLAG_ACK;
61 serio_continue_rx(ps2dev->serio);
63 if (serio_write(ps2dev->serio, byte) == 0)
64 wait_event_timeout(ps2dev->wait,
65 !(ps2dev->flags & PS2_FLAG_ACK),
66 msecs_to_jiffies(timeout));
68 serio_pause_rx(ps2dev->serio);
69 ps2dev->flags &= ~PS2_FLAG_ACK;
70 serio_continue_rx(ps2dev->serio);
72 return -ps2dev->nak;
76 * ps2_drain() waits for device to transmit requested number of bytes
77 * and discards them.
80 void ps2_drain(struct ps2dev *ps2dev, int maxbytes, int timeout)
82 if (maxbytes > sizeof(ps2dev->cmdbuf)) {
83 WARN_ON(1);
84 maxbytes = sizeof(ps2dev->cmdbuf);
87 mutex_lock(&ps2dev->cmd_mutex);
89 serio_pause_rx(ps2dev->serio);
90 ps2dev->flags = PS2_FLAG_CMD;
91 ps2dev->cmdcnt = maxbytes;
92 serio_continue_rx(ps2dev->serio);
94 wait_event_timeout(ps2dev->wait,
95 !(ps2dev->flags & PS2_FLAG_CMD),
96 msecs_to_jiffies(timeout));
97 mutex_unlock(&ps2dev->cmd_mutex);
101 * ps2_is_keyboard_id() checks received ID byte against the list of
102 * known keyboard IDs.
105 static inline int ps2_is_keyboard_id(char id_byte)
107 static char keyboard_ids[] = {
108 0xab, /* Regular keyboards */
109 0xac, /* NCD Sun keyboard */
110 0x2b, /* Trust keyboard, translated */
111 0x5d, /* Trust keyboard */
112 0x60, /* NMB SGI keyboard, translated */
113 0x47, /* NMB SGI keyboard */
116 return memchr(keyboard_ids, id_byte, sizeof(keyboard_ids)) != NULL;
120 * ps2_adjust_timeout() is called after receiving 1st byte of command
121 * response and tries to reduce remaining timeout to speed up command
122 * completion.
125 static int ps2_adjust_timeout(struct ps2dev *ps2dev, int command, int timeout)
127 switch (command) {
128 case PS2_CMD_RESET_BAT:
130 * Device has sent the first response byte after
131 * reset command, reset is thus done, so we can
132 * shorten the timeout.
133 * The next byte will come soon (keyboard) or not
134 * at all (mouse).
136 if (timeout > msecs_to_jiffies(100))
137 timeout = msecs_to_jiffies(100);
138 break;
140 case PS2_CMD_GETID:
142 * If device behind the port is not a keyboard there
143 * won't be 2nd byte of ID response.
145 if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
146 serio_pause_rx(ps2dev->serio);
147 ps2dev->flags = ps2dev->cmdcnt = 0;
148 serio_continue_rx(ps2dev->serio);
149 timeout = 0;
151 break;
153 default:
154 break;
157 return timeout;
161 * ps2_command() sends a command and its parameters to the mouse,
162 * then waits for the response and puts it in the param array.
164 * ps2_command() can only be called from a process context
167 int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
169 int timeout;
170 int send = (command >> 12) & 0xf;
171 int receive = (command >> 8) & 0xf;
172 int rc = -1;
173 int i;
175 if (receive > sizeof(ps2dev->cmdbuf)) {
176 WARN_ON(1);
177 return -1;
180 mutex_lock(&ps2dev->cmd_mutex);
182 serio_pause_rx(ps2dev->serio);
183 ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0;
184 ps2dev->cmdcnt = receive;
185 if (receive && param)
186 for (i = 0; i < receive; i++)
187 ps2dev->cmdbuf[(receive - 1) - i] = param[i];
188 serio_continue_rx(ps2dev->serio);
191 * Some devices (Synaptics) peform the reset before
192 * ACKing the reset command, and so it can take a long
193 * time before the ACK arrrives.
195 if (ps2_sendbyte(ps2dev, command & 0xff,
196 command == PS2_CMD_RESET_BAT ? 1000 : 200))
197 goto out;
199 for (i = 0; i < send; i++)
200 if (ps2_sendbyte(ps2dev, param[i], 200))
201 goto out;
204 * The reset command takes a long time to execute.
206 timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500);
208 timeout = wait_event_timeout(ps2dev->wait,
209 !(ps2dev->flags & PS2_FLAG_CMD1), timeout);
211 if (ps2dev->cmdcnt && timeout > 0) {
213 timeout = ps2_adjust_timeout(ps2dev, command, timeout);
214 wait_event_timeout(ps2dev->wait,
215 !(ps2dev->flags & PS2_FLAG_CMD), timeout);
218 if (param)
219 for (i = 0; i < receive; i++)
220 param[i] = ps2dev->cmdbuf[(receive - 1) - i];
222 if (ps2dev->cmdcnt && (command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1))
223 goto out;
225 rc = 0;
227 out:
228 serio_pause_rx(ps2dev->serio);
229 ps2dev->flags = 0;
230 serio_continue_rx(ps2dev->serio);
232 mutex_unlock(&ps2dev->cmd_mutex);
233 return rc;
237 * ps2_execute_scheduled_command() sends a command, previously scheduled by
238 * ps2_schedule_command(), to a PS/2 device (keyboard, mouse, etc.)
241 static void ps2_execute_scheduled_command(void *data)
243 struct ps2work *ps2work = data;
245 ps2_command(ps2work->ps2dev, ps2work->param, ps2work->command);
246 kfree(ps2work);
250 * ps2_schedule_command() allows to schedule delayed execution of a PS/2
251 * command and can be used to issue a command from an interrupt or softirq
252 * context.
255 int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int command)
257 struct ps2work *ps2work;
258 int send = (command >> 12) & 0xf;
259 int receive = (command >> 8) & 0xf;
261 if (!(ps2work = kmalloc(sizeof(struct ps2work) + max(send, receive), GFP_ATOMIC)))
262 return -1;
264 memset(ps2work, 0, sizeof(struct ps2work));
265 ps2work->ps2dev = ps2dev;
266 ps2work->command = command;
267 memcpy(ps2work->param, param, send);
268 INIT_WORK(&ps2work->work, ps2_execute_scheduled_command, ps2work);
270 if (!schedule_work(&ps2work->work)) {
271 kfree(ps2work);
272 return -1;
275 return 0;
279 * ps2_init() initializes ps2dev structure
282 void ps2_init(struct ps2dev *ps2dev, struct serio *serio)
284 mutex_init(&ps2dev->cmd_mutex);
285 init_waitqueue_head(&ps2dev->wait);
286 ps2dev->serio = serio;
290 * ps2_handle_ack() is supposed to be used in interrupt handler
291 * to properly process ACK/NAK of a command from a PS/2 device.
294 int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data)
296 switch (data) {
297 case PS2_RET_ACK:
298 ps2dev->nak = 0;
299 break;
301 case PS2_RET_NAK:
302 ps2dev->nak = 1;
303 break;
306 * Workaround for mice which don't ACK the Get ID command.
307 * These are valid mouse IDs that we recognize.
309 case 0x00:
310 case 0x03:
311 case 0x04:
312 if (ps2dev->flags & PS2_FLAG_WAITID) {
313 ps2dev->nak = 0;
314 break;
316 /* Fall through */
317 default:
318 return 0;
322 if (!ps2dev->nak && ps2dev->cmdcnt)
323 ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
325 ps2dev->flags &= ~PS2_FLAG_ACK;
326 wake_up(&ps2dev->wait);
328 if (data != PS2_RET_ACK)
329 ps2_handle_response(ps2dev, data);
331 return 1;
335 * ps2_handle_response() is supposed to be used in interrupt handler
336 * to properly store device's response to a command and notify process
337 * waiting for completion of the command.
340 int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data)
342 if (ps2dev->cmdcnt)
343 ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
345 if (ps2dev->flags & PS2_FLAG_CMD1) {
346 ps2dev->flags &= ~PS2_FLAG_CMD1;
347 if (ps2dev->cmdcnt)
348 wake_up(&ps2dev->wait);
351 if (!ps2dev->cmdcnt) {
352 ps2dev->flags &= ~PS2_FLAG_CMD;
353 wake_up(&ps2dev->wait);
356 return 1;
359 void ps2_cmd_aborted(struct ps2dev *ps2dev)
361 if (ps2dev->flags & PS2_FLAG_ACK)
362 ps2dev->nak = 1;
364 if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
365 wake_up(&ps2dev->wait);
367 ps2dev->flags = 0;