1 /* ffb.c: Creator/Elite3D frame buffer driver
3 * Copyright (C) 2003 David S. Miller (davem@redhat.com)
4 * Copyright (C) 1997,1998,1999 Jakub Jelinek (jj@ultra.linux.cz)
6 * Driver layout based loosely on tgafb.c, see that file for credits.
9 #include <linux/module.h>
10 #include <linux/kernel.h>
11 #include <linux/errno.h>
12 #include <linux/string.h>
13 #include <linux/slab.h>
14 #include <linux/delay.h>
15 #include <linux/init.h>
18 #include <linux/timer.h>
22 #include <asm/oplib.h>
31 static int ffb_setcolreg(unsigned, unsigned, unsigned, unsigned,
32 unsigned, struct fb_info
*);
33 static int ffb_blank(int, struct fb_info
*);
34 static void ffb_init_fix(struct fb_info
*);
36 static void ffb_imageblit(struct fb_info
*, const struct fb_image
*);
37 static void ffb_fillrect(struct fb_info
*, const struct fb_fillrect
*);
38 static void ffb_copyarea(struct fb_info
*, const struct fb_copyarea
*);
39 static int ffb_sync(struct fb_info
*);
40 static int ffb_mmap(struct fb_info
*, struct vm_area_struct
*);
41 static int ffb_ioctl(struct fb_info
*, unsigned int, unsigned long);
42 static int ffb_pan_display(struct fb_var_screeninfo
*, struct fb_info
*);
45 * Frame buffer operations
48 static struct fb_ops ffb_ops
= {
50 .fb_setcolreg
= ffb_setcolreg
,
51 .fb_blank
= ffb_blank
,
52 .fb_pan_display
= ffb_pan_display
,
53 .fb_fillrect
= ffb_fillrect
,
54 .fb_copyarea
= ffb_copyarea
,
55 .fb_imageblit
= ffb_imageblit
,
58 .fb_ioctl
= ffb_ioctl
,
60 .fb_compat_ioctl
= sbusfb_compat_ioctl
,
64 /* Register layout and definitions */
65 #define FFB_SFB8R_VOFF 0x00000000
66 #define FFB_SFB8G_VOFF 0x00400000
67 #define FFB_SFB8B_VOFF 0x00800000
68 #define FFB_SFB8X_VOFF 0x00c00000
69 #define FFB_SFB32_VOFF 0x01000000
70 #define FFB_SFB64_VOFF 0x02000000
71 #define FFB_FBC_REGS_VOFF 0x04000000
72 #define FFB_BM_FBC_REGS_VOFF 0x04002000
73 #define FFB_DFB8R_VOFF 0x04004000
74 #define FFB_DFB8G_VOFF 0x04404000
75 #define FFB_DFB8B_VOFF 0x04804000
76 #define FFB_DFB8X_VOFF 0x04c04000
77 #define FFB_DFB24_VOFF 0x05004000
78 #define FFB_DFB32_VOFF 0x06004000
79 #define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */
80 #define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */
81 #define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */
82 #define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */
83 #define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */
84 #define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */
85 #define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */
86 #define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */
87 #define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */
88 #define FFB_FBC_KREGS_VOFF 0x0bc04000
89 #define FFB_DAC_VOFF 0x0bc06000
90 #define FFB_PROM_VOFF 0x0bc08000
91 #define FFB_EXP_VOFF 0x0bc18000
93 #define FFB_SFB8R_POFF 0x04000000UL
94 #define FFB_SFB8G_POFF 0x04400000UL
95 #define FFB_SFB8B_POFF 0x04800000UL
96 #define FFB_SFB8X_POFF 0x04c00000UL
97 #define FFB_SFB32_POFF 0x05000000UL
98 #define FFB_SFB64_POFF 0x06000000UL
99 #define FFB_FBC_REGS_POFF 0x00600000UL
100 #define FFB_BM_FBC_REGS_POFF 0x00600000UL
101 #define FFB_DFB8R_POFF 0x01000000UL
102 #define FFB_DFB8G_POFF 0x01400000UL
103 #define FFB_DFB8B_POFF 0x01800000UL
104 #define FFB_DFB8X_POFF 0x01c00000UL
105 #define FFB_DFB24_POFF 0x02000000UL
106 #define FFB_DFB32_POFF 0x03000000UL
107 #define FFB_FBC_KREGS_POFF 0x00610000UL
108 #define FFB_DAC_POFF 0x00400000UL
109 #define FFB_PROM_POFF 0x00000000UL
110 #define FFB_EXP_POFF 0x00200000UL
111 #define FFB_DFB422A_POFF 0x09000000UL
112 #define FFB_DFB422AD_POFF 0x09800000UL
113 #define FFB_DFB24B_POFF 0x0a000000UL
114 #define FFB_DFB422B_POFF 0x0b000000UL
115 #define FFB_DFB422BD_POFF 0x0b800000UL
116 #define FFB_SFB16Z_POFF 0x0c800000UL
117 #define FFB_SFB8Z_POFF 0x0c000000UL
118 #define FFB_SFB422_POFF 0x0d000000UL
119 #define FFB_SFB422D_POFF 0x0d800000UL
121 /* Draw operations */
122 #define FFB_DRAWOP_DOT 0x00
123 #define FFB_DRAWOP_AADOT 0x01
124 #define FFB_DRAWOP_BRLINECAP 0x02
125 #define FFB_DRAWOP_BRLINEOPEN 0x03
126 #define FFB_DRAWOP_DDLINE 0x04
127 #define FFB_DRAWOP_AALINE 0x05
128 #define FFB_DRAWOP_TRIANGLE 0x06
129 #define FFB_DRAWOP_POLYGON 0x07
130 #define FFB_DRAWOP_RECTANGLE 0x08
131 #define FFB_DRAWOP_FASTFILL 0x09
132 #define FFB_DRAWOP_BCOPY 0x0a
133 #define FFB_DRAWOP_VSCROLL 0x0b
135 /* Pixel processor control */
137 #define FFB_PPC_FW_DISABLE 0x800000
138 #define FFB_PPC_FW_ENABLE 0xc00000
140 #define FFB_PPC_ACE_DISABLE 0x040000
141 #define FFB_PPC_ACE_AUX_SUB 0x080000
142 #define FFB_PPC_ACE_AUX_ADD 0x0c0000
144 #define FFB_PPC_DCE_DISABLE 0x020000
145 #define FFB_PPC_DCE_ENABLE 0x030000
147 #define FFB_PPC_ABE_DISABLE 0x008000
148 #define FFB_PPC_ABE_ENABLE 0x00c000
150 #define FFB_PPC_VCE_DISABLE 0x001000
151 #define FFB_PPC_VCE_2D 0x002000
152 #define FFB_PPC_VCE_3D 0x003000
154 #define FFB_PPC_APE_DISABLE 0x000800
155 #define FFB_PPC_APE_ENABLE 0x000c00
156 /* Transparent background */
157 #define FFB_PPC_TBE_OPAQUE 0x000200
158 #define FFB_PPC_TBE_TRANSPARENT 0x000300
160 #define FFB_PPC_ZS_VAR 0x000080
161 #define FFB_PPC_ZS_CONST 0x0000c0
163 #define FFB_PPC_YS_VAR 0x000020
164 #define FFB_PPC_YS_CONST 0x000030
166 #define FFB_PPC_XS_WID 0x000004
167 #define FFB_PPC_XS_VAR 0x000008
168 #define FFB_PPC_XS_CONST 0x00000c
169 /* Color (BGR) source */
170 #define FFB_PPC_CS_VAR 0x000002
171 #define FFB_PPC_CS_CONST 0x000003
173 #define FFB_ROP_NEW 0x83
174 #define FFB_ROP_OLD 0x85
175 #define FFB_ROP_NEW_XOR_OLD 0x86
177 #define FFB_UCSR_FIFO_MASK 0x00000fff
178 #define FFB_UCSR_FB_BUSY 0x01000000
179 #define FFB_UCSR_RP_BUSY 0x02000000
180 #define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
181 #define FFB_UCSR_READ_ERR 0x40000000
182 #define FFB_UCSR_FIFO_OVFL 0x80000000
183 #define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
186 /* Next vertex registers */
216 /* Setup unit vertex state register */
220 /* Control registers */
229 volatile u32 vclipmin
;
230 volatile u32 vclipmax
;
231 volatile u32 vclipzmin
;
232 volatile u32 vclipzmax
;
240 volatile u32 blendc1
;
241 volatile u32 blendc2
;
242 volatile u32 fbramitc
;
246 volatile u32 matchab
;
257 volatile u32 fillmode
;
258 volatile u32 fbramwac
;
263 volatile u32 clip0min
;
264 volatile u32 clip0max
;
265 volatile u32 clip1min
;
266 volatile u32 clip1max
;
267 volatile u32 clip2min
;
268 volatile u32 clip2max
;
269 volatile u32 clip3min
;
270 volatile u32 clip3max
;
272 /* New 3dRAM III support regs */
273 volatile u32 rawblend2
;
274 volatile u32 rawpreblend
;
275 volatile u32 rawstencil
;
276 volatile u32 rawstencilctl
;
277 volatile u32 threedram1
;
278 volatile u32 threedram2
;
280 volatile u32 rawclrdepth
;
281 volatile u32 rawpmask
;
282 volatile u32 rawcsrc
;
283 volatile u32 rawmatch
;
284 volatile u32 rawmagn
;
285 volatile u32 rawropblend
;
288 volatile u32 fbramid
;
292 volatile u32 fontlpat
;
296 volatile u32 fontinc
;
300 volatile u32 preblend
;
301 volatile u32 stencil
;
302 volatile u32 stencilctl
;
308 volatile u32 widpmask
;
318 volatile u32 pattern
[32];
344 #define FFB_FLAG_AFB 0x00000001
345 #define FFB_FLAG_BLANKED 0x00000002
347 u32 fg_cache
__attribute__((aligned (8)));
353 unsigned long physbase
;
354 unsigned long fbsize
;
358 int prom_parent_node
;
363 static void FFBFifo(struct ffb_par
*par
, int n
)
366 int cache
= par
->fifo_cache
;
370 do { cache
= (upa_readl(&fbc
->ucsr
) & FFB_UCSR_FIFO_MASK
) - 8;
371 } while (cache
- n
< 0);
373 par
->fifo_cache
= cache
- n
;
376 static void FFBWait(struct ffb_par
*par
)
383 if ((upa_readl(&fbc
->ucsr
) & FFB_UCSR_ALL_BUSY
) == 0)
385 if ((upa_readl(&fbc
->ucsr
) & FFB_UCSR_ALL_ERRORS
) != 0) {
386 upa_writel(FFB_UCSR_ALL_ERRORS
, &fbc
->ucsr
);
389 } while(--limit
> 0);
392 static int ffb_sync(struct fb_info
*p
)
394 struct ffb_par
*par
= (struct ffb_par
*) p
->par
;
400 static __inline__
void ffb_rop(struct ffb_par
*par
, u32 rop
)
402 if (par
->rop_cache
!= rop
) {
404 upa_writel(rop
, &par
->fbc
->rop
);
405 par
->rop_cache
= rop
;
409 static void ffb_switch_from_graph(struct ffb_par
*par
)
411 struct ffb_fbc
*fbc
= par
->fbc
;
412 struct ffb_dac
*dac
= par
->dac
;
415 spin_lock_irqsave(&par
->lock
, flags
);
419 upa_writel(FFB_PPC_VCE_DISABLE
|FFB_PPC_TBE_OPAQUE
|
420 FFB_PPC_APE_DISABLE
|FFB_PPC_CS_CONST
,
422 upa_writel(0x2000707f, &fbc
->fbc
);
423 upa_writel(par
->rop_cache
, &fbc
->rop
);
424 upa_writel(0xffffffff, &fbc
->pmask
);
425 upa_writel((1 << 16) | (0 << 0), &fbc
->fontinc
);
426 upa_writel(par
->fg_cache
, &fbc
->fg
);
427 upa_writel(par
->bg_cache
, &fbc
->bg
);
430 /* Disable cursor. */
431 upa_writel(0x100, &dac
->type2
);
432 if (par
->dac_rev
<= 2)
433 upa_writel(0, &dac
->value2
);
435 upa_writel(3, &dac
->value2
);
437 spin_unlock_irqrestore(&par
->lock
, flags
);
440 static int ffb_pan_display(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
442 struct ffb_par
*par
= (struct ffb_par
*) info
->par
;
444 /* We just use this to catch switches out of
447 ffb_switch_from_graph(par
);
449 if (var
->xoffset
|| var
->yoffset
|| var
->vmode
)
455 * ffb_fillrect - REQUIRED function. Can use generic routines if
456 * non acclerated hardware and packed pixel based.
457 * Draws a rectangle on the screen.
459 * @info: frame buffer structure that represents a single frame buffer
460 * @rect: structure defining the rectagle and operation.
462 static void ffb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
)
464 struct ffb_par
*par
= (struct ffb_par
*) info
->par
;
465 struct ffb_fbc
*fbc
= par
->fbc
;
469 BUG_ON(rect
->rop
!= ROP_COPY
&& rect
->rop
!= ROP_XOR
);
471 fg
= ((u32
*)info
->pseudo_palette
)[rect
->color
];
473 spin_lock_irqsave(&par
->lock
, flags
);
475 if (fg
!= par
->fg_cache
) {
477 upa_writel(fg
, &fbc
->fg
);
481 ffb_rop(par
, (rect
->rop
== ROP_COPY
?
483 FFB_ROP_NEW_XOR_OLD
));
486 upa_writel(FFB_DRAWOP_RECTANGLE
, &fbc
->drawop
);
487 upa_writel(rect
->dy
, &fbc
->by
);
488 upa_writel(rect
->dx
, &fbc
->bx
);
489 upa_writel(rect
->height
, &fbc
->bh
);
490 upa_writel(rect
->width
, &fbc
->bw
);
492 spin_unlock_irqrestore(&par
->lock
, flags
);
496 * ffb_copyarea - REQUIRED function. Can use generic routines if
497 * non acclerated hardware and packed pixel based.
498 * Copies on area of the screen to another area.
500 * @info: frame buffer structure that represents a single frame buffer
501 * @area: structure defining the source and destination.
505 ffb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
)
507 struct ffb_par
*par
= (struct ffb_par
*) info
->par
;
508 struct ffb_fbc
*fbc
= par
->fbc
;
511 if (area
->dx
!= area
->sx
||
512 area
->dy
== area
->sy
) {
513 cfb_copyarea(info
, area
);
517 spin_lock_irqsave(&par
->lock
, flags
);
519 ffb_rop(par
, FFB_ROP_OLD
);
522 upa_writel(FFB_DRAWOP_VSCROLL
, &fbc
->drawop
);
523 upa_writel(area
->sy
, &fbc
->by
);
524 upa_writel(area
->sx
, &fbc
->bx
);
525 upa_writel(area
->dy
, &fbc
->dy
);
526 upa_writel(area
->dx
, &fbc
->dx
);
527 upa_writel(area
->height
, &fbc
->bh
);
528 upa_writel(area
->width
, &fbc
->bw
);
530 spin_unlock_irqrestore(&par
->lock
, flags
);
534 * ffb_imageblit - REQUIRED function. Can use generic routines if
535 * non acclerated hardware and packed pixel based.
536 * Copies a image from system memory to the screen.
538 * @info: frame buffer structure that represents a single frame buffer
539 * @image: structure defining the image.
541 static void ffb_imageblit(struct fb_info
*info
, const struct fb_image
*image
)
543 struct ffb_par
*par
= (struct ffb_par
*) info
->par
;
544 struct ffb_fbc
*fbc
= par
->fbc
;
545 const u8
*data
= image
->data
;
549 int i
, width
, stride
;
551 if (image
->depth
> 1) {
552 cfb_imageblit(info
, image
);
556 fg
= ((u32
*)info
->pseudo_palette
)[image
->fg_color
];
557 bg
= ((u32
*)info
->pseudo_palette
)[image
->bg_color
];
558 fgbg
= ((u64
) fg
<< 32) | (u64
) bg
;
559 xy
= (image
->dy
<< 16) | image
->dx
;
560 width
= image
->width
;
561 stride
= ((width
+ 7) >> 3);
563 spin_lock_irqsave(&par
->lock
, flags
);
565 if (fgbg
!= *(u64
*)&par
->fg_cache
) {
567 upa_writeq(fgbg
, &fbc
->fg
);
568 *(u64
*)&par
->fg_cache
= fgbg
;
573 upa_writel(32, &fbc
->fontw
);
576 while (width
>= 32) {
577 const u8
*next_data
= data
+ 4;
580 upa_writel(xy
, &fbc
->fontxy
);
583 for (i
= 0; i
< image
->height
; i
++) {
584 u32 val
= (((u32
)data
[0] << 24) |
585 ((u32
)data
[1] << 16) |
586 ((u32
)data
[2] << 8) |
587 ((u32
)data
[3] << 0));
589 upa_writel(val
, &fbc
->font
);
600 upa_writel(width
, &fbc
->fontw
);
601 upa_writel(xy
, &fbc
->fontxy
);
603 for (i
= 0; i
< image
->height
; i
++) {
604 u32 val
= (((u32
)data
[0] << 24) |
605 ((u32
)data
[1] << 16) |
606 ((u32
)data
[2] << 8) |
607 ((u32
)data
[3] << 0));
609 upa_writel(val
, &fbc
->font
);
615 spin_unlock_irqrestore(&par
->lock
, flags
);
618 static void ffb_fixup_var_rgb(struct fb_var_screeninfo
*var
)
622 var
->green
.offset
= 8;
623 var
->green
.length
= 8;
624 var
->blue
.offset
= 16;
625 var
->blue
.length
= 8;
626 var
->transp
.offset
= 0;
627 var
->transp
.length
= 0;
631 * ffb_setcolreg - Optional function. Sets a color register.
632 * @regno: boolean, 0 copy local, 1 get_user() function
633 * @red: frame buffer colormap structure
634 * @green: The green value which can be up to 16 bits wide
635 * @blue: The blue value which can be up to 16 bits wide.
636 * @transp: If supported the alpha value which can be up to 16 bits wide.
637 * @info: frame buffer info structure
639 static int ffb_setcolreg(unsigned regno
,
640 unsigned red
, unsigned green
, unsigned blue
,
641 unsigned transp
, struct fb_info
*info
)
652 value
= (blue
<< 16) | (green
<< 8) | red
;
653 ((u32
*)info
->pseudo_palette
)[regno
] = value
;
659 * ffb_blank - Optional function. Blanks the display.
660 * @blank_mode: the blank mode we want.
661 * @info: frame buffer structure that represents a single frame buffer
664 ffb_blank(int blank
, struct fb_info
*info
)
666 struct ffb_par
*par
= (struct ffb_par
*) info
->par
;
667 struct ffb_dac
*dac
= par
->dac
;
671 spin_lock_irqsave(&par
->lock
, flags
);
676 case FB_BLANK_UNBLANK
: /* Unblanking */
677 upa_writel(0x6000, &dac
->type
);
678 tmp
= (upa_readl(&dac
->value
) | 0x1);
679 upa_writel(0x6000, &dac
->type
);
680 upa_writel(tmp
, &dac
->value
);
681 par
->flags
&= ~FFB_FLAG_BLANKED
;
684 case FB_BLANK_NORMAL
: /* Normal blanking */
685 case FB_BLANK_VSYNC_SUSPEND
: /* VESA blank (vsync off) */
686 case FB_BLANK_HSYNC_SUSPEND
: /* VESA blank (hsync off) */
687 case FB_BLANK_POWERDOWN
: /* Poweroff */
688 upa_writel(0x6000, &dac
->type
);
689 tmp
= (upa_readl(&dac
->value
) & ~0x1);
690 upa_writel(0x6000, &dac
->type
);
691 upa_writel(tmp
, &dac
->value
);
692 par
->flags
|= FFB_FLAG_BLANKED
;
696 spin_unlock_irqrestore(&par
->lock
, flags
);
701 static struct sbus_mmap_map ffb_mmap_map
[] = {
703 .voff
= FFB_SFB8R_VOFF
,
704 .poff
= FFB_SFB8R_POFF
,
708 .voff
= FFB_SFB8G_VOFF
,
709 .poff
= FFB_SFB8G_POFF
,
713 .voff
= FFB_SFB8B_VOFF
,
714 .poff
= FFB_SFB8B_POFF
,
718 .voff
= FFB_SFB8X_VOFF
,
719 .poff
= FFB_SFB8X_POFF
,
723 .voff
= FFB_SFB32_VOFF
,
724 .poff
= FFB_SFB32_POFF
,
728 .voff
= FFB_SFB64_VOFF
,
729 .poff
= FFB_SFB64_POFF
,
733 .voff
= FFB_FBC_REGS_VOFF
,
734 .poff
= FFB_FBC_REGS_POFF
,
738 .voff
= FFB_BM_FBC_REGS_VOFF
,
739 .poff
= FFB_BM_FBC_REGS_POFF
,
743 .voff
= FFB_DFB8R_VOFF
,
744 .poff
= FFB_DFB8R_POFF
,
748 .voff
= FFB_DFB8G_VOFF
,
749 .poff
= FFB_DFB8G_POFF
,
753 .voff
= FFB_DFB8B_VOFF
,
754 .poff
= FFB_DFB8B_POFF
,
758 .voff
= FFB_DFB8X_VOFF
,
759 .poff
= FFB_DFB8X_POFF
,
763 .voff
= FFB_DFB24_VOFF
,
764 .poff
= FFB_DFB24_POFF
,
768 .voff
= FFB_DFB32_VOFF
,
769 .poff
= FFB_DFB32_POFF
,
773 .voff
= FFB_FBC_KREGS_VOFF
,
774 .poff
= FFB_FBC_KREGS_POFF
,
778 .voff
= FFB_DAC_VOFF
,
779 .poff
= FFB_DAC_POFF
,
783 .voff
= FFB_PROM_VOFF
,
784 .poff
= FFB_PROM_POFF
,
788 .voff
= FFB_EXP_VOFF
,
789 .poff
= FFB_EXP_POFF
,
793 .voff
= FFB_DFB422A_VOFF
,
794 .poff
= FFB_DFB422A_POFF
,
798 .voff
= FFB_DFB422AD_VOFF
,
799 .poff
= FFB_DFB422AD_POFF
,
803 .voff
= FFB_DFB24B_VOFF
,
804 .poff
= FFB_DFB24B_POFF
,
808 .voff
= FFB_DFB422B_VOFF
,
809 .poff
= FFB_DFB422B_POFF
,
813 .voff
= FFB_DFB422BD_VOFF
,
814 .poff
= FFB_DFB422BD_POFF
,
818 .voff
= FFB_SFB16Z_VOFF
,
819 .poff
= FFB_SFB16Z_POFF
,
823 .voff
= FFB_SFB8Z_VOFF
,
824 .poff
= FFB_SFB8Z_POFF
,
828 .voff
= FFB_SFB422_VOFF
,
829 .poff
= FFB_SFB422_POFF
,
833 .voff
= FFB_SFB422D_VOFF
,
834 .poff
= FFB_SFB422D_POFF
,
840 static int ffb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
842 struct ffb_par
*par
= (struct ffb_par
*)info
->par
;
844 return sbusfb_mmap_helper(ffb_mmap_map
,
845 par
->physbase
, par
->fbsize
,
849 static int ffb_ioctl(struct fb_info
*info
, unsigned int cmd
, unsigned long arg
)
851 struct ffb_par
*par
= (struct ffb_par
*) info
->par
;
853 return sbusfb_ioctl_helper(cmd
, arg
, info
,
854 FBTYPE_CREATOR
, 24, par
->fbsize
);
862 ffb_init_fix(struct fb_info
*info
)
864 struct ffb_par
*par
= (struct ffb_par
*)info
->par
;
865 const char *ffb_type_name
;
867 if (!(par
->flags
& FFB_FLAG_AFB
)) {
868 if ((par
->board_type
& 0x7) == 0x3)
869 ffb_type_name
= "Creator 3D";
871 ffb_type_name
= "Creator";
873 ffb_type_name
= "Elite 3D";
875 strlcpy(info
->fix
.id
, ffb_type_name
, sizeof(info
->fix
.id
));
877 info
->fix
.type
= FB_TYPE_PACKED_PIXELS
;
878 info
->fix
.visual
= FB_VISUAL_TRUECOLOR
;
880 /* Framebuffer length is the same regardless of resolution. */
881 info
->fix
.line_length
= 8192;
883 info
->fix
.accel
= FB_ACCEL_SUN_CREATOR
;
886 static int ffb_apply_upa_parent_ranges(int parent
,
887 struct linux_prom64_registers
*regs
)
889 struct linux_prom64_ranges ranges
[PROMREG_MAX
];
893 prom_getproperty(parent
, "name", name
, sizeof(name
));
894 if (strcmp(name
, "upa") != 0)
897 len
= prom_getproperty(parent
, "ranges", (void *) ranges
, sizeof(ranges
));
901 len
/= sizeof(struct linux_prom64_ranges
);
902 for (i
= 0; i
< len
; i
++) {
903 struct linux_prom64_ranges
*rng
= &ranges
[i
];
904 u64 phys_addr
= regs
->phys_addr
;
906 if (phys_addr
>= rng
->ot_child_base
&&
907 phys_addr
< (rng
->ot_child_base
+ rng
->or_size
)) {
908 regs
->phys_addr
-= rng
->ot_child_base
;
909 regs
->phys_addr
+= rng
->ot_parent_base
;
920 u32 pseudo_palette
[256];
921 struct list_head list
;
923 static LIST_HEAD(ffb_list
);
925 static void ffb_init_one(int node
, int parent
)
927 struct linux_prom64_registers regs
[2*PROMREG_MAX
];
930 struct all_info
*all
;
932 if (prom_getproperty(node
, "reg", (void *) regs
, sizeof(regs
)) <= 0) {
933 printk("ffb: Cannot get reg device node property.\n");
937 if (ffb_apply_upa_parent_ranges(parent
, ®s
[0])) {
938 printk("ffb: Cannot apply parent ranges to regs.\n");
942 all
= kmalloc(sizeof(*all
), GFP_KERNEL
);
944 printk(KERN_ERR
"ffb: Cannot allocate memory.\n");
947 memset(all
, 0, sizeof(*all
));
949 INIT_LIST_HEAD(&all
->list
);
951 spin_lock_init(&all
->par
.lock
);
952 all
->par
.fbc
= (struct ffb_fbc
*)(regs
[0].phys_addr
+ FFB_FBC_REGS_POFF
);
953 all
->par
.dac
= (struct ffb_dac
*)(regs
[0].phys_addr
+ FFB_DAC_POFF
);
954 all
->par
.rop_cache
= FFB_ROP_NEW
;
955 all
->par
.physbase
= regs
[0].phys_addr
;
956 all
->par
.prom_node
= node
;
957 all
->par
.prom_parent_node
= parent
;
959 /* Don't mention copyarea, so SCROLL_REDRAW is always
960 * used. It is the fastest on this chip.
962 all
->info
.flags
= (FBINFO_DEFAULT
|
963 /* FBINFO_HWACCEL_COPYAREA | */
964 FBINFO_HWACCEL_FILLRECT
|
965 FBINFO_HWACCEL_IMAGEBLIT
);
966 all
->info
.fbops
= &ffb_ops
;
967 all
->info
.screen_base
= (char *) all
->par
.physbase
+ FFB_DFB24_POFF
;
968 all
->info
.par
= &all
->par
;
969 all
->info
.pseudo_palette
= all
->pseudo_palette
;
971 sbusfb_fill_var(&all
->info
.var
, all
->par
.prom_node
, 32);
972 all
->par
.fbsize
= PAGE_ALIGN(all
->info
.var
.xres
*
975 ffb_fixup_var_rgb(&all
->info
.var
);
977 all
->info
.var
.accel_flags
= FB_ACCELF_TEXT
;
979 prom_getstring(node
, "name", all
->par
.name
, sizeof(all
->par
.name
));
980 if (!strcmp(all
->par
.name
, "SUNW,afb"))
981 all
->par
.flags
|= FFB_FLAG_AFB
;
983 all
->par
.board_type
= prom_getintdefault(node
, "board_type", 0);
986 if((upa_readl(&fbc
->ucsr
) & FFB_UCSR_ALL_ERRORS
) != 0)
987 upa_writel(FFB_UCSR_ALL_ERRORS
, &fbc
->ucsr
);
989 ffb_switch_from_graph(&all
->par
);
992 upa_writel(0x8000, &dac
->type
);
993 all
->par
.dac_rev
= upa_readl(&dac
->value
) >> 0x1c;
995 /* Elite3D has different DAC revision numbering, and no DAC revisions
996 * have the reversed meaning of cursor enable.
998 if (all
->par
.flags
& FFB_FLAG_AFB
)
999 all
->par
.dac_rev
= 10;
1001 /* Unblank it just to be sure. When there are multiple
1002 * FFB/AFB cards in the system, or it is not the OBP
1003 * chosen console, it will have video outputs off in
1006 ffb_blank(0, &all
->info
);
1008 if (fb_alloc_cmap(&all
->info
.cmap
, 256, 0)) {
1009 printk(KERN_ERR
"ffb: Could not allocate color map.\n");
1014 ffb_init_fix(&all
->info
);
1016 if (register_framebuffer(&all
->info
) < 0) {
1017 printk(KERN_ERR
"ffb: Could not register framebuffer.\n");
1018 fb_dealloc_cmap(&all
->info
.cmap
);
1023 list_add(&all
->list
, &ffb_list
);
1025 printk("ffb: %s at %016lx type %d DAC %d\n",
1026 ((all
->par
.flags
& FFB_FLAG_AFB
) ? "AFB" : "FFB"),
1027 regs
[0].phys_addr
, all
->par
.board_type
, all
->par
.dac_rev
);
1030 static void ffb_scan_siblings(int root
)
1034 child
= prom_getchild(root
);
1035 for (node
= prom_searchsiblings(child
, "SUNW,ffb"); node
;
1036 node
= prom_searchsiblings(prom_getsibling(node
), "SUNW,ffb"))
1037 ffb_init_one(node
, root
);
1038 for (node
= prom_searchsiblings(child
, "SUNW,afb"); node
;
1039 node
= prom_searchsiblings(prom_getsibling(node
), "SUNW,afb"))
1040 ffb_init_one(node
, root
);
1043 int __init
ffb_init(void)
1047 if (fb_get_options("ffb", NULL
))
1050 ffb_scan_siblings(prom_root_node
);
1052 root
= prom_getchild(prom_root_node
);
1053 for (root
= prom_searchsiblings(root
, "upa"); root
;
1054 root
= prom_searchsiblings(prom_getsibling(root
), "upa"))
1055 ffb_scan_siblings(root
);
1060 void __exit
ffb_exit(void)
1062 struct list_head
*pos
, *tmp
;
1064 list_for_each_safe(pos
, tmp
, &ffb_list
) {
1065 struct all_info
*all
= list_entry(pos
, typeof(*all
), list
);
1067 unregister_framebuffer(&all
->info
);
1068 fb_dealloc_cmap(&all
->info
.cmap
);
1074 ffb_setup(char *arg
)
1076 /* No cmdline options yet... */
1080 module_init(ffb_init
);
1083 module_exit(ffb_exit
);
1086 MODULE_DESCRIPTION("framebuffer driver for Creator/Elite3D chipsets");
1087 MODULE_AUTHOR("David S. Miller <davem@redhat.com>");
1088 MODULE_LICENSE("GPL");