Linux 2.6.17.7
[linux/fpc-iii.git] / drivers / video / ffb.c
blob7633e41adda158a38688c056057fd15c91bf974d
1 /* ffb.c: Creator/Elite3D frame buffer driver
3 * Copyright (C) 2003 David S. Miller (davem@redhat.com)
4 * Copyright (C) 1997,1998,1999 Jakub Jelinek (jj@ultra.linux.cz)
6 * Driver layout based loosely on tgafb.c, see that file for credits.
7 */
9 #include <linux/module.h>
10 #include <linux/kernel.h>
11 #include <linux/errno.h>
12 #include <linux/string.h>
13 #include <linux/slab.h>
14 #include <linux/delay.h>
15 #include <linux/init.h>
16 #include <linux/fb.h>
17 #include <linux/mm.h>
18 #include <linux/timer.h>
20 #include <asm/io.h>
21 #include <asm/upa.h>
22 #include <asm/oplib.h>
23 #include <asm/fbio.h>
25 #include "sbuslib.h"
28 * Local functions.
31 static int ffb_setcolreg(unsigned, unsigned, unsigned, unsigned,
32 unsigned, struct fb_info *);
33 static int ffb_blank(int, struct fb_info *);
34 static void ffb_init_fix(struct fb_info *);
36 static void ffb_imageblit(struct fb_info *, const struct fb_image *);
37 static void ffb_fillrect(struct fb_info *, const struct fb_fillrect *);
38 static void ffb_copyarea(struct fb_info *, const struct fb_copyarea *);
39 static int ffb_sync(struct fb_info *);
40 static int ffb_mmap(struct fb_info *, struct vm_area_struct *);
41 static int ffb_ioctl(struct fb_info *, unsigned int, unsigned long);
42 static int ffb_pan_display(struct fb_var_screeninfo *, struct fb_info *);
45 * Frame buffer operations
48 static struct fb_ops ffb_ops = {
49 .owner = THIS_MODULE,
50 .fb_setcolreg = ffb_setcolreg,
51 .fb_blank = ffb_blank,
52 .fb_pan_display = ffb_pan_display,
53 .fb_fillrect = ffb_fillrect,
54 .fb_copyarea = ffb_copyarea,
55 .fb_imageblit = ffb_imageblit,
56 .fb_sync = ffb_sync,
57 .fb_mmap = ffb_mmap,
58 .fb_ioctl = ffb_ioctl,
59 #ifdef CONFIG_COMPAT
60 .fb_compat_ioctl = sbusfb_compat_ioctl,
61 #endif
64 /* Register layout and definitions */
65 #define FFB_SFB8R_VOFF 0x00000000
66 #define FFB_SFB8G_VOFF 0x00400000
67 #define FFB_SFB8B_VOFF 0x00800000
68 #define FFB_SFB8X_VOFF 0x00c00000
69 #define FFB_SFB32_VOFF 0x01000000
70 #define FFB_SFB64_VOFF 0x02000000
71 #define FFB_FBC_REGS_VOFF 0x04000000
72 #define FFB_BM_FBC_REGS_VOFF 0x04002000
73 #define FFB_DFB8R_VOFF 0x04004000
74 #define FFB_DFB8G_VOFF 0x04404000
75 #define FFB_DFB8B_VOFF 0x04804000
76 #define FFB_DFB8X_VOFF 0x04c04000
77 #define FFB_DFB24_VOFF 0x05004000
78 #define FFB_DFB32_VOFF 0x06004000
79 #define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */
80 #define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */
81 #define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */
82 #define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */
83 #define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */
84 #define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */
85 #define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */
86 #define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */
87 #define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */
88 #define FFB_FBC_KREGS_VOFF 0x0bc04000
89 #define FFB_DAC_VOFF 0x0bc06000
90 #define FFB_PROM_VOFF 0x0bc08000
91 #define FFB_EXP_VOFF 0x0bc18000
93 #define FFB_SFB8R_POFF 0x04000000UL
94 #define FFB_SFB8G_POFF 0x04400000UL
95 #define FFB_SFB8B_POFF 0x04800000UL
96 #define FFB_SFB8X_POFF 0x04c00000UL
97 #define FFB_SFB32_POFF 0x05000000UL
98 #define FFB_SFB64_POFF 0x06000000UL
99 #define FFB_FBC_REGS_POFF 0x00600000UL
100 #define FFB_BM_FBC_REGS_POFF 0x00600000UL
101 #define FFB_DFB8R_POFF 0x01000000UL
102 #define FFB_DFB8G_POFF 0x01400000UL
103 #define FFB_DFB8B_POFF 0x01800000UL
104 #define FFB_DFB8X_POFF 0x01c00000UL
105 #define FFB_DFB24_POFF 0x02000000UL
106 #define FFB_DFB32_POFF 0x03000000UL
107 #define FFB_FBC_KREGS_POFF 0x00610000UL
108 #define FFB_DAC_POFF 0x00400000UL
109 #define FFB_PROM_POFF 0x00000000UL
110 #define FFB_EXP_POFF 0x00200000UL
111 #define FFB_DFB422A_POFF 0x09000000UL
112 #define FFB_DFB422AD_POFF 0x09800000UL
113 #define FFB_DFB24B_POFF 0x0a000000UL
114 #define FFB_DFB422B_POFF 0x0b000000UL
115 #define FFB_DFB422BD_POFF 0x0b800000UL
116 #define FFB_SFB16Z_POFF 0x0c800000UL
117 #define FFB_SFB8Z_POFF 0x0c000000UL
118 #define FFB_SFB422_POFF 0x0d000000UL
119 #define FFB_SFB422D_POFF 0x0d800000UL
121 /* Draw operations */
122 #define FFB_DRAWOP_DOT 0x00
123 #define FFB_DRAWOP_AADOT 0x01
124 #define FFB_DRAWOP_BRLINECAP 0x02
125 #define FFB_DRAWOP_BRLINEOPEN 0x03
126 #define FFB_DRAWOP_DDLINE 0x04
127 #define FFB_DRAWOP_AALINE 0x05
128 #define FFB_DRAWOP_TRIANGLE 0x06
129 #define FFB_DRAWOP_POLYGON 0x07
130 #define FFB_DRAWOP_RECTANGLE 0x08
131 #define FFB_DRAWOP_FASTFILL 0x09
132 #define FFB_DRAWOP_BCOPY 0x0a
133 #define FFB_DRAWOP_VSCROLL 0x0b
135 /* Pixel processor control */
136 /* Force WID */
137 #define FFB_PPC_FW_DISABLE 0x800000
138 #define FFB_PPC_FW_ENABLE 0xc00000
139 /* Auxiliary clip */
140 #define FFB_PPC_ACE_DISABLE 0x040000
141 #define FFB_PPC_ACE_AUX_SUB 0x080000
142 #define FFB_PPC_ACE_AUX_ADD 0x0c0000
143 /* Depth cue */
144 #define FFB_PPC_DCE_DISABLE 0x020000
145 #define FFB_PPC_DCE_ENABLE 0x030000
146 /* Alpha blend */
147 #define FFB_PPC_ABE_DISABLE 0x008000
148 #define FFB_PPC_ABE_ENABLE 0x00c000
149 /* View clip */
150 #define FFB_PPC_VCE_DISABLE 0x001000
151 #define FFB_PPC_VCE_2D 0x002000
152 #define FFB_PPC_VCE_3D 0x003000
153 /* Area pattern */
154 #define FFB_PPC_APE_DISABLE 0x000800
155 #define FFB_PPC_APE_ENABLE 0x000c00
156 /* Transparent background */
157 #define FFB_PPC_TBE_OPAQUE 0x000200
158 #define FFB_PPC_TBE_TRANSPARENT 0x000300
159 /* Z source */
160 #define FFB_PPC_ZS_VAR 0x000080
161 #define FFB_PPC_ZS_CONST 0x0000c0
162 /* Y source */
163 #define FFB_PPC_YS_VAR 0x000020
164 #define FFB_PPC_YS_CONST 0x000030
165 /* X source */
166 #define FFB_PPC_XS_WID 0x000004
167 #define FFB_PPC_XS_VAR 0x000008
168 #define FFB_PPC_XS_CONST 0x00000c
169 /* Color (BGR) source */
170 #define FFB_PPC_CS_VAR 0x000002
171 #define FFB_PPC_CS_CONST 0x000003
173 #define FFB_ROP_NEW 0x83
174 #define FFB_ROP_OLD 0x85
175 #define FFB_ROP_NEW_XOR_OLD 0x86
177 #define FFB_UCSR_FIFO_MASK 0x00000fff
178 #define FFB_UCSR_FB_BUSY 0x01000000
179 #define FFB_UCSR_RP_BUSY 0x02000000
180 #define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
181 #define FFB_UCSR_READ_ERR 0x40000000
182 #define FFB_UCSR_FIFO_OVFL 0x80000000
183 #define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
185 struct ffb_fbc {
186 /* Next vertex registers */
187 u32 xxx1[3];
188 volatile u32 alpha;
189 volatile u32 red;
190 volatile u32 green;
191 volatile u32 blue;
192 volatile u32 depth;
193 volatile u32 y;
194 volatile u32 x;
195 u32 xxx2[2];
196 volatile u32 ryf;
197 volatile u32 rxf;
198 u32 xxx3[2];
200 volatile u32 dmyf;
201 volatile u32 dmxf;
202 u32 xxx4[2];
203 volatile u32 ebyi;
204 volatile u32 ebxi;
205 u32 xxx5[2];
206 volatile u32 by;
207 volatile u32 bx;
208 u32 dy;
209 u32 dx;
210 volatile u32 bh;
211 volatile u32 bw;
212 u32 xxx6[2];
214 u32 xxx7[32];
216 /* Setup unit vertex state register */
217 volatile u32 suvtx;
218 u32 xxx8[63];
220 /* Control registers */
221 volatile u32 ppc;
222 volatile u32 wid;
223 volatile u32 fg;
224 volatile u32 bg;
225 volatile u32 consty;
226 volatile u32 constz;
227 volatile u32 xclip;
228 volatile u32 dcss;
229 volatile u32 vclipmin;
230 volatile u32 vclipmax;
231 volatile u32 vclipzmin;
232 volatile u32 vclipzmax;
233 volatile u32 dcsf;
234 volatile u32 dcsb;
235 volatile u32 dczf;
236 volatile u32 dczb;
238 u32 xxx9;
239 volatile u32 blendc;
240 volatile u32 blendc1;
241 volatile u32 blendc2;
242 volatile u32 fbramitc;
243 volatile u32 fbc;
244 volatile u32 rop;
245 volatile u32 cmp;
246 volatile u32 matchab;
247 volatile u32 matchc;
248 volatile u32 magnab;
249 volatile u32 magnc;
250 volatile u32 fbcfg0;
251 volatile u32 fbcfg1;
252 volatile u32 fbcfg2;
253 volatile u32 fbcfg3;
255 u32 ppcfg;
256 volatile u32 pick;
257 volatile u32 fillmode;
258 volatile u32 fbramwac;
259 volatile u32 pmask;
260 volatile u32 xpmask;
261 volatile u32 ypmask;
262 volatile u32 zpmask;
263 volatile u32 clip0min;
264 volatile u32 clip0max;
265 volatile u32 clip1min;
266 volatile u32 clip1max;
267 volatile u32 clip2min;
268 volatile u32 clip2max;
269 volatile u32 clip3min;
270 volatile u32 clip3max;
272 /* New 3dRAM III support regs */
273 volatile u32 rawblend2;
274 volatile u32 rawpreblend;
275 volatile u32 rawstencil;
276 volatile u32 rawstencilctl;
277 volatile u32 threedram1;
278 volatile u32 threedram2;
279 volatile u32 passin;
280 volatile u32 rawclrdepth;
281 volatile u32 rawpmask;
282 volatile u32 rawcsrc;
283 volatile u32 rawmatch;
284 volatile u32 rawmagn;
285 volatile u32 rawropblend;
286 volatile u32 rawcmp;
287 volatile u32 rawwac;
288 volatile u32 fbramid;
290 volatile u32 drawop;
291 u32 xxx10[2];
292 volatile u32 fontlpat;
293 u32 xxx11;
294 volatile u32 fontxy;
295 volatile u32 fontw;
296 volatile u32 fontinc;
297 volatile u32 font;
298 u32 xxx12[3];
299 volatile u32 blend2;
300 volatile u32 preblend;
301 volatile u32 stencil;
302 volatile u32 stencilctl;
304 u32 xxx13[4];
305 volatile u32 dcss1;
306 volatile u32 dcss2;
307 volatile u32 dcss3;
308 volatile u32 widpmask;
309 volatile u32 dcs2;
310 volatile u32 dcs3;
311 volatile u32 dcs4;
312 u32 xxx14;
313 volatile u32 dcd2;
314 volatile u32 dcd3;
315 volatile u32 dcd4;
316 u32 xxx15;
318 volatile u32 pattern[32];
320 u32 xxx16[256];
322 volatile u32 devid;
323 u32 xxx17[63];
325 volatile u32 ucsr;
326 u32 xxx18[31];
328 volatile u32 mer;
331 struct ffb_dac {
332 volatile u32 type;
333 volatile u32 value;
334 volatile u32 type2;
335 volatile u32 value2;
338 struct ffb_par {
339 spinlock_t lock;
340 struct ffb_fbc *fbc;
341 struct ffb_dac *dac;
343 u32 flags;
344 #define FFB_FLAG_AFB 0x00000001
345 #define FFB_FLAG_BLANKED 0x00000002
347 u32 fg_cache __attribute__((aligned (8)));
348 u32 bg_cache;
349 u32 rop_cache;
351 int fifo_cache;
353 unsigned long physbase;
354 unsigned long fbsize;
356 char name[64];
357 int prom_node;
358 int prom_parent_node;
359 int dac_rev;
360 int board_type;
363 static void FFBFifo(struct ffb_par *par, int n)
365 struct ffb_fbc *fbc;
366 int cache = par->fifo_cache;
368 if (cache - n < 0) {
369 fbc = par->fbc;
370 do { cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK) - 8;
371 } while (cache - n < 0);
373 par->fifo_cache = cache - n;
376 static void FFBWait(struct ffb_par *par)
378 struct ffb_fbc *fbc;
379 int limit = 10000;
381 fbc = par->fbc;
382 do {
383 if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_BUSY) == 0)
384 break;
385 if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0) {
386 upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
388 udelay(10);
389 } while(--limit > 0);
392 static int ffb_sync(struct fb_info *p)
394 struct ffb_par *par = (struct ffb_par *) p->par;
396 FFBWait(par);
397 return 0;
400 static __inline__ void ffb_rop(struct ffb_par *par, u32 rop)
402 if (par->rop_cache != rop) {
403 FFBFifo(par, 1);
404 upa_writel(rop, &par->fbc->rop);
405 par->rop_cache = rop;
409 static void ffb_switch_from_graph(struct ffb_par *par)
411 struct ffb_fbc *fbc = par->fbc;
412 struct ffb_dac *dac = par->dac;
413 unsigned long flags;
415 spin_lock_irqsave(&par->lock, flags);
416 FFBWait(par);
417 par->fifo_cache = 0;
418 FFBFifo(par, 7);
419 upa_writel(FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE|
420 FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST,
421 &fbc->ppc);
422 upa_writel(0x2000707f, &fbc->fbc);
423 upa_writel(par->rop_cache, &fbc->rop);
424 upa_writel(0xffffffff, &fbc->pmask);
425 upa_writel((1 << 16) | (0 << 0), &fbc->fontinc);
426 upa_writel(par->fg_cache, &fbc->fg);
427 upa_writel(par->bg_cache, &fbc->bg);
428 FFBWait(par);
430 /* Disable cursor. */
431 upa_writel(0x100, &dac->type2);
432 if (par->dac_rev <= 2)
433 upa_writel(0, &dac->value2);
434 else
435 upa_writel(3, &dac->value2);
437 spin_unlock_irqrestore(&par->lock, flags);
440 static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info)
442 struct ffb_par *par = (struct ffb_par *) info->par;
444 /* We just use this to catch switches out of
445 * graphics mode.
447 ffb_switch_from_graph(par);
449 if (var->xoffset || var->yoffset || var->vmode)
450 return -EINVAL;
451 return 0;
455 * ffb_fillrect - REQUIRED function. Can use generic routines if
456 * non acclerated hardware and packed pixel based.
457 * Draws a rectangle on the screen.
459 * @info: frame buffer structure that represents a single frame buffer
460 * @rect: structure defining the rectagle and operation.
462 static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
464 struct ffb_par *par = (struct ffb_par *) info->par;
465 struct ffb_fbc *fbc = par->fbc;
466 unsigned long flags;
467 u32 fg;
469 BUG_ON(rect->rop != ROP_COPY && rect->rop != ROP_XOR);
471 fg = ((u32 *)info->pseudo_palette)[rect->color];
473 spin_lock_irqsave(&par->lock, flags);
475 if (fg != par->fg_cache) {
476 FFBFifo(par, 1);
477 upa_writel(fg, &fbc->fg);
478 par->fg_cache = fg;
481 ffb_rop(par, (rect->rop == ROP_COPY ?
482 FFB_ROP_NEW :
483 FFB_ROP_NEW_XOR_OLD));
485 FFBFifo(par, 5);
486 upa_writel(FFB_DRAWOP_RECTANGLE, &fbc->drawop);
487 upa_writel(rect->dy, &fbc->by);
488 upa_writel(rect->dx, &fbc->bx);
489 upa_writel(rect->height, &fbc->bh);
490 upa_writel(rect->width, &fbc->bw);
492 spin_unlock_irqrestore(&par->lock, flags);
496 * ffb_copyarea - REQUIRED function. Can use generic routines if
497 * non acclerated hardware and packed pixel based.
498 * Copies on area of the screen to another area.
500 * @info: frame buffer structure that represents a single frame buffer
501 * @area: structure defining the source and destination.
504 static void
505 ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
507 struct ffb_par *par = (struct ffb_par *) info->par;
508 struct ffb_fbc *fbc = par->fbc;
509 unsigned long flags;
511 if (area->dx != area->sx ||
512 area->dy == area->sy) {
513 cfb_copyarea(info, area);
514 return;
517 spin_lock_irqsave(&par->lock, flags);
519 ffb_rop(par, FFB_ROP_OLD);
521 FFBFifo(par, 7);
522 upa_writel(FFB_DRAWOP_VSCROLL, &fbc->drawop);
523 upa_writel(area->sy, &fbc->by);
524 upa_writel(area->sx, &fbc->bx);
525 upa_writel(area->dy, &fbc->dy);
526 upa_writel(area->dx, &fbc->dx);
527 upa_writel(area->height, &fbc->bh);
528 upa_writel(area->width, &fbc->bw);
530 spin_unlock_irqrestore(&par->lock, flags);
534 * ffb_imageblit - REQUIRED function. Can use generic routines if
535 * non acclerated hardware and packed pixel based.
536 * Copies a image from system memory to the screen.
538 * @info: frame buffer structure that represents a single frame buffer
539 * @image: structure defining the image.
541 static void ffb_imageblit(struct fb_info *info, const struct fb_image *image)
543 struct ffb_par *par = (struct ffb_par *) info->par;
544 struct ffb_fbc *fbc = par->fbc;
545 const u8 *data = image->data;
546 unsigned long flags;
547 u32 fg, bg, xy;
548 u64 fgbg;
549 int i, width, stride;
551 if (image->depth > 1) {
552 cfb_imageblit(info, image);
553 return;
556 fg = ((u32 *)info->pseudo_palette)[image->fg_color];
557 bg = ((u32 *)info->pseudo_palette)[image->bg_color];
558 fgbg = ((u64) fg << 32) | (u64) bg;
559 xy = (image->dy << 16) | image->dx;
560 width = image->width;
561 stride = ((width + 7) >> 3);
563 spin_lock_irqsave(&par->lock, flags);
565 if (fgbg != *(u64 *)&par->fg_cache) {
566 FFBFifo(par, 2);
567 upa_writeq(fgbg, &fbc->fg);
568 *(u64 *)&par->fg_cache = fgbg;
571 if (width >= 32) {
572 FFBFifo(par, 1);
573 upa_writel(32, &fbc->fontw);
576 while (width >= 32) {
577 const u8 *next_data = data + 4;
579 FFBFifo(par, 1);
580 upa_writel(xy, &fbc->fontxy);
581 xy += (32 << 0);
583 for (i = 0; i < image->height; i++) {
584 u32 val = (((u32)data[0] << 24) |
585 ((u32)data[1] << 16) |
586 ((u32)data[2] << 8) |
587 ((u32)data[3] << 0));
588 FFBFifo(par, 1);
589 upa_writel(val, &fbc->font);
591 data += stride;
594 data = next_data;
595 width -= 32;
598 if (width) {
599 FFBFifo(par, 2);
600 upa_writel(width, &fbc->fontw);
601 upa_writel(xy, &fbc->fontxy);
603 for (i = 0; i < image->height; i++) {
604 u32 val = (((u32)data[0] << 24) |
605 ((u32)data[1] << 16) |
606 ((u32)data[2] << 8) |
607 ((u32)data[3] << 0));
608 FFBFifo(par, 1);
609 upa_writel(val, &fbc->font);
611 data += stride;
615 spin_unlock_irqrestore(&par->lock, flags);
618 static void ffb_fixup_var_rgb(struct fb_var_screeninfo *var)
620 var->red.offset = 0;
621 var->red.length = 8;
622 var->green.offset = 8;
623 var->green.length = 8;
624 var->blue.offset = 16;
625 var->blue.length = 8;
626 var->transp.offset = 0;
627 var->transp.length = 0;
631 * ffb_setcolreg - Optional function. Sets a color register.
632 * @regno: boolean, 0 copy local, 1 get_user() function
633 * @red: frame buffer colormap structure
634 * @green: The green value which can be up to 16 bits wide
635 * @blue: The blue value which can be up to 16 bits wide.
636 * @transp: If supported the alpha value which can be up to 16 bits wide.
637 * @info: frame buffer info structure
639 static int ffb_setcolreg(unsigned regno,
640 unsigned red, unsigned green, unsigned blue,
641 unsigned transp, struct fb_info *info)
643 u32 value;
645 if (regno >= 256)
646 return 1;
648 red >>= 8;
649 green >>= 8;
650 blue >>= 8;
652 value = (blue << 16) | (green << 8) | red;
653 ((u32 *)info->pseudo_palette)[regno] = value;
655 return 0;
659 * ffb_blank - Optional function. Blanks the display.
660 * @blank_mode: the blank mode we want.
661 * @info: frame buffer structure that represents a single frame buffer
663 static int
664 ffb_blank(int blank, struct fb_info *info)
666 struct ffb_par *par = (struct ffb_par *) info->par;
667 struct ffb_dac *dac = par->dac;
668 unsigned long flags;
669 u32 tmp;
671 spin_lock_irqsave(&par->lock, flags);
673 FFBWait(par);
675 switch (blank) {
676 case FB_BLANK_UNBLANK: /* Unblanking */
677 upa_writel(0x6000, &dac->type);
678 tmp = (upa_readl(&dac->value) | 0x1);
679 upa_writel(0x6000, &dac->type);
680 upa_writel(tmp, &dac->value);
681 par->flags &= ~FFB_FLAG_BLANKED;
682 break;
684 case FB_BLANK_NORMAL: /* Normal blanking */
685 case FB_BLANK_VSYNC_SUSPEND: /* VESA blank (vsync off) */
686 case FB_BLANK_HSYNC_SUSPEND: /* VESA blank (hsync off) */
687 case FB_BLANK_POWERDOWN: /* Poweroff */
688 upa_writel(0x6000, &dac->type);
689 tmp = (upa_readl(&dac->value) & ~0x1);
690 upa_writel(0x6000, &dac->type);
691 upa_writel(tmp, &dac->value);
692 par->flags |= FFB_FLAG_BLANKED;
693 break;
696 spin_unlock_irqrestore(&par->lock, flags);
698 return 0;
701 static struct sbus_mmap_map ffb_mmap_map[] = {
703 .voff = FFB_SFB8R_VOFF,
704 .poff = FFB_SFB8R_POFF,
705 .size = 0x0400000
708 .voff = FFB_SFB8G_VOFF,
709 .poff = FFB_SFB8G_POFF,
710 .size = 0x0400000
713 .voff = FFB_SFB8B_VOFF,
714 .poff = FFB_SFB8B_POFF,
715 .size = 0x0400000
718 .voff = FFB_SFB8X_VOFF,
719 .poff = FFB_SFB8X_POFF,
720 .size = 0x0400000
723 .voff = FFB_SFB32_VOFF,
724 .poff = FFB_SFB32_POFF,
725 .size = 0x1000000
728 .voff = FFB_SFB64_VOFF,
729 .poff = FFB_SFB64_POFF,
730 .size = 0x2000000
733 .voff = FFB_FBC_REGS_VOFF,
734 .poff = FFB_FBC_REGS_POFF,
735 .size = 0x0002000
738 .voff = FFB_BM_FBC_REGS_VOFF,
739 .poff = FFB_BM_FBC_REGS_POFF,
740 .size = 0x0002000
743 .voff = FFB_DFB8R_VOFF,
744 .poff = FFB_DFB8R_POFF,
745 .size = 0x0400000
748 .voff = FFB_DFB8G_VOFF,
749 .poff = FFB_DFB8G_POFF,
750 .size = 0x0400000
753 .voff = FFB_DFB8B_VOFF,
754 .poff = FFB_DFB8B_POFF,
755 .size = 0x0400000
758 .voff = FFB_DFB8X_VOFF,
759 .poff = FFB_DFB8X_POFF,
760 .size = 0x0400000
763 .voff = FFB_DFB24_VOFF,
764 .poff = FFB_DFB24_POFF,
765 .size = 0x1000000
768 .voff = FFB_DFB32_VOFF,
769 .poff = FFB_DFB32_POFF,
770 .size = 0x1000000
773 .voff = FFB_FBC_KREGS_VOFF,
774 .poff = FFB_FBC_KREGS_POFF,
775 .size = 0x0002000
778 .voff = FFB_DAC_VOFF,
779 .poff = FFB_DAC_POFF,
780 .size = 0x0002000
783 .voff = FFB_PROM_VOFF,
784 .poff = FFB_PROM_POFF,
785 .size = 0x0010000
788 .voff = FFB_EXP_VOFF,
789 .poff = FFB_EXP_POFF,
790 .size = 0x0002000
793 .voff = FFB_DFB422A_VOFF,
794 .poff = FFB_DFB422A_POFF,
795 .size = 0x0800000
798 .voff = FFB_DFB422AD_VOFF,
799 .poff = FFB_DFB422AD_POFF,
800 .size = 0x0800000
803 .voff = FFB_DFB24B_VOFF,
804 .poff = FFB_DFB24B_POFF,
805 .size = 0x1000000
808 .voff = FFB_DFB422B_VOFF,
809 .poff = FFB_DFB422B_POFF,
810 .size = 0x0800000
813 .voff = FFB_DFB422BD_VOFF,
814 .poff = FFB_DFB422BD_POFF,
815 .size = 0x0800000
818 .voff = FFB_SFB16Z_VOFF,
819 .poff = FFB_SFB16Z_POFF,
820 .size = 0x0800000
823 .voff = FFB_SFB8Z_VOFF,
824 .poff = FFB_SFB8Z_POFF,
825 .size = 0x0800000
828 .voff = FFB_SFB422_VOFF,
829 .poff = FFB_SFB422_POFF,
830 .size = 0x0800000
833 .voff = FFB_SFB422D_VOFF,
834 .poff = FFB_SFB422D_POFF,
835 .size = 0x0800000
837 { .size = 0 }
840 static int ffb_mmap(struct fb_info *info, struct vm_area_struct *vma)
842 struct ffb_par *par = (struct ffb_par *)info->par;
844 return sbusfb_mmap_helper(ffb_mmap_map,
845 par->physbase, par->fbsize,
846 0, vma);
849 static int ffb_ioctl(struct fb_info *info, unsigned int cmd, unsigned long arg)
851 struct ffb_par *par = (struct ffb_par *) info->par;
853 return sbusfb_ioctl_helper(cmd, arg, info,
854 FBTYPE_CREATOR, 24, par->fbsize);
858 * Initialisation
861 static void
862 ffb_init_fix(struct fb_info *info)
864 struct ffb_par *par = (struct ffb_par *)info->par;
865 const char *ffb_type_name;
867 if (!(par->flags & FFB_FLAG_AFB)) {
868 if ((par->board_type & 0x7) == 0x3)
869 ffb_type_name = "Creator 3D";
870 else
871 ffb_type_name = "Creator";
872 } else
873 ffb_type_name = "Elite 3D";
875 strlcpy(info->fix.id, ffb_type_name, sizeof(info->fix.id));
877 info->fix.type = FB_TYPE_PACKED_PIXELS;
878 info->fix.visual = FB_VISUAL_TRUECOLOR;
880 /* Framebuffer length is the same regardless of resolution. */
881 info->fix.line_length = 8192;
883 info->fix.accel = FB_ACCEL_SUN_CREATOR;
886 static int ffb_apply_upa_parent_ranges(int parent,
887 struct linux_prom64_registers *regs)
889 struct linux_prom64_ranges ranges[PROMREG_MAX];
890 char name[128];
891 int len, i;
893 prom_getproperty(parent, "name", name, sizeof(name));
894 if (strcmp(name, "upa") != 0)
895 return 0;
897 len = prom_getproperty(parent, "ranges", (void *) ranges, sizeof(ranges));
898 if (len <= 0)
899 return 1;
901 len /= sizeof(struct linux_prom64_ranges);
902 for (i = 0; i < len; i++) {
903 struct linux_prom64_ranges *rng = &ranges[i];
904 u64 phys_addr = regs->phys_addr;
906 if (phys_addr >= rng->ot_child_base &&
907 phys_addr < (rng->ot_child_base + rng->or_size)) {
908 regs->phys_addr -= rng->ot_child_base;
909 regs->phys_addr += rng->ot_parent_base;
910 return 0;
914 return 1;
917 struct all_info {
918 struct fb_info info;
919 struct ffb_par par;
920 u32 pseudo_palette[256];
921 struct list_head list;
923 static LIST_HEAD(ffb_list);
925 static void ffb_init_one(int node, int parent)
927 struct linux_prom64_registers regs[2*PROMREG_MAX];
928 struct ffb_fbc *fbc;
929 struct ffb_dac *dac;
930 struct all_info *all;
932 if (prom_getproperty(node, "reg", (void *) regs, sizeof(regs)) <= 0) {
933 printk("ffb: Cannot get reg device node property.\n");
934 return;
937 if (ffb_apply_upa_parent_ranges(parent, &regs[0])) {
938 printk("ffb: Cannot apply parent ranges to regs.\n");
939 return;
942 all = kmalloc(sizeof(*all), GFP_KERNEL);
943 if (!all) {
944 printk(KERN_ERR "ffb: Cannot allocate memory.\n");
945 return;
947 memset(all, 0, sizeof(*all));
949 INIT_LIST_HEAD(&all->list);
951 spin_lock_init(&all->par.lock);
952 all->par.fbc = (struct ffb_fbc *)(regs[0].phys_addr + FFB_FBC_REGS_POFF);
953 all->par.dac = (struct ffb_dac *)(regs[0].phys_addr + FFB_DAC_POFF);
954 all->par.rop_cache = FFB_ROP_NEW;
955 all->par.physbase = regs[0].phys_addr;
956 all->par.prom_node = node;
957 all->par.prom_parent_node = parent;
959 /* Don't mention copyarea, so SCROLL_REDRAW is always
960 * used. It is the fastest on this chip.
962 all->info.flags = (FBINFO_DEFAULT |
963 /* FBINFO_HWACCEL_COPYAREA | */
964 FBINFO_HWACCEL_FILLRECT |
965 FBINFO_HWACCEL_IMAGEBLIT);
966 all->info.fbops = &ffb_ops;
967 all->info.screen_base = (char *) all->par.physbase + FFB_DFB24_POFF;
968 all->info.par = &all->par;
969 all->info.pseudo_palette = all->pseudo_palette;
971 sbusfb_fill_var(&all->info.var, all->par.prom_node, 32);
972 all->par.fbsize = PAGE_ALIGN(all->info.var.xres *
973 all->info.var.yres *
975 ffb_fixup_var_rgb(&all->info.var);
977 all->info.var.accel_flags = FB_ACCELF_TEXT;
979 prom_getstring(node, "name", all->par.name, sizeof(all->par.name));
980 if (!strcmp(all->par.name, "SUNW,afb"))
981 all->par.flags |= FFB_FLAG_AFB;
983 all->par.board_type = prom_getintdefault(node, "board_type", 0);
985 fbc = all->par.fbc;
986 if((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0)
987 upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
989 ffb_switch_from_graph(&all->par);
991 dac = all->par.dac;
992 upa_writel(0x8000, &dac->type);
993 all->par.dac_rev = upa_readl(&dac->value) >> 0x1c;
995 /* Elite3D has different DAC revision numbering, and no DAC revisions
996 * have the reversed meaning of cursor enable.
998 if (all->par.flags & FFB_FLAG_AFB)
999 all->par.dac_rev = 10;
1001 /* Unblank it just to be sure. When there are multiple
1002 * FFB/AFB cards in the system, or it is not the OBP
1003 * chosen console, it will have video outputs off in
1004 * the DAC.
1006 ffb_blank(0, &all->info);
1008 if (fb_alloc_cmap(&all->info.cmap, 256, 0)) {
1009 printk(KERN_ERR "ffb: Could not allocate color map.\n");
1010 kfree(all);
1011 return;
1014 ffb_init_fix(&all->info);
1016 if (register_framebuffer(&all->info) < 0) {
1017 printk(KERN_ERR "ffb: Could not register framebuffer.\n");
1018 fb_dealloc_cmap(&all->info.cmap);
1019 kfree(all);
1020 return;
1023 list_add(&all->list, &ffb_list);
1025 printk("ffb: %s at %016lx type %d DAC %d\n",
1026 ((all->par.flags & FFB_FLAG_AFB) ? "AFB" : "FFB"),
1027 regs[0].phys_addr, all->par.board_type, all->par.dac_rev);
1030 static void ffb_scan_siblings(int root)
1032 int node, child;
1034 child = prom_getchild(root);
1035 for (node = prom_searchsiblings(child, "SUNW,ffb"); node;
1036 node = prom_searchsiblings(prom_getsibling(node), "SUNW,ffb"))
1037 ffb_init_one(node, root);
1038 for (node = prom_searchsiblings(child, "SUNW,afb"); node;
1039 node = prom_searchsiblings(prom_getsibling(node), "SUNW,afb"))
1040 ffb_init_one(node, root);
1043 int __init ffb_init(void)
1045 int root;
1047 if (fb_get_options("ffb", NULL))
1048 return -ENODEV;
1050 ffb_scan_siblings(prom_root_node);
1052 root = prom_getchild(prom_root_node);
1053 for (root = prom_searchsiblings(root, "upa"); root;
1054 root = prom_searchsiblings(prom_getsibling(root), "upa"))
1055 ffb_scan_siblings(root);
1057 return 0;
1060 void __exit ffb_exit(void)
1062 struct list_head *pos, *tmp;
1064 list_for_each_safe(pos, tmp, &ffb_list) {
1065 struct all_info *all = list_entry(pos, typeof(*all), list);
1067 unregister_framebuffer(&all->info);
1068 fb_dealloc_cmap(&all->info.cmap);
1069 kfree(all);
1073 int __init
1074 ffb_setup(char *arg)
1076 /* No cmdline options yet... */
1077 return 0;
1080 module_init(ffb_init);
1082 #ifdef MODULE
1083 module_exit(ffb_exit);
1084 #endif
1086 MODULE_DESCRIPTION("framebuffer driver for Creator/Elite3D chipsets");
1087 MODULE_AUTHOR("David S. Miller <davem@redhat.com>");
1088 MODULE_LICENSE("GPL");