5 * Author: Hannu Mallat <hmallat@cc.hut.fi>
7 * Copyright © 1999 Hannu Mallat
10 * Created : Thu Sep 23 18:17:43 1999, hmallat
11 * Last modified: Tue Nov 2 21:19:47 1999, hmallat
13 * Lots of the information here comes from the Daryll Strauss' Banshee
14 * patches to the XF86 server, and the rest comes from the 3dfx
15 * Banshee specification. I'm very much indebted to Daryll for his
16 * work on the X server.
18 * Voodoo3 support was contributed Harold Oga. Lots of additions
19 * (proper acceleration, 24 bpp, hardware cursor) and bug fixes by Attila
20 * Kesmarki. Thanks guys!
22 * Voodoo1 and Voodoo2 support aren't relevant to this driver as they
23 * behave very differently from the Voodoo3/4/5. For anyone wanting to
24 * use frame buffer on the Voodoo1/2, see the sstfb driver (which is
25 * located at http://www.sourceforge.net/projects/sstfb).
27 * While I _am_ grateful to 3Dfx for releasing the specs for Banshee,
28 * I do wish the next version is a bit more complete. Without the XF86
29 * patches I couldn't have gotten even this far... for instance, the
30 * extensions to the VGA register set go completely unmentioned in the
31 * spec! Also, lots of references are made to the 'SST core', but no
32 * spec is publicly available, AFAIK.
34 * The structure of this driver comes pretty much from the Permedia
35 * driver by Ilario Nardinocchi, which in turn is based on skeletonfb.
38 * - support for 16/32 bpp needs fixing (funky bootup penguin)
39 * - multihead support (basically need to support an array of fb_infos)
40 * - support other architectures (PPC, Alpha); does the fact that the VGA
41 * core can be accessed only thru I/O (not memory mapped) complicate
46 * 0.1.4 (released 2002-05-28) ported over to new fbdev api by James Simmons
48 * 0.1.3 (released 1999-11-02) added Attila's panning support, code
49 * reorg, hwcursor address page size alignment
50 * (for mmaping both frame buffer and regs),
51 * and my changes to get rid of hardcoded
52 * VGA i/o register locations (uses PCI
53 * configuration info now)
54 * 0.1.2 (released 1999-10-19) added Attila Kesmarki's bug fixes and
56 * 0.1.1 (released 1999-10-07) added Voodoo3 support by Harold Oga.
57 * 0.1.0 (released 1999-10-06) initial version
61 #include <linux/config.h>
62 #include <linux/module.h>
63 #include <linux/kernel.h>
64 #include <linux/errno.h>
65 #include <linux/string.h>
67 #include <linux/tty.h>
68 #include <linux/slab.h>
69 #include <linux/delay.h>
70 #include <linux/interrupt.h>
72 #include <linux/init.h>
73 #include <linux/pci.h>
74 #include <linux/nvram.h>
76 #include <linux/timer.h>
77 #include <linux/spinlock.h>
79 #include <video/tdfx.h>
83 #define DPRINTK(a,b...) printk(KERN_DEBUG "fb: %s: " a, __FUNCTION__ , ## b)
85 #define DPRINTK(a,b...)
88 #define BANSHEE_MAX_PIXCLOCK 270000
89 #define VOODOO3_MAX_PIXCLOCK 300000
90 #define VOODOO5_MAX_PIXCLOCK 350000
92 static struct fb_fix_screeninfo tdfx_fix __devinitdata
= {
94 .type
= FB_TYPE_PACKED_PIXELS
,
95 .visual
= FB_VISUAL_PSEUDOCOLOR
,
98 .accel
= FB_ACCEL_3DFX_BANSHEE
101 static struct fb_var_screeninfo tdfx_var __devinitdata
= {
102 /* "640x480, 8 bpp @ 60 Hz */
106 .yres_virtual
= 1024,
111 .activate
= FB_ACTIVATE_NOW
,
114 .accel_flags
= FB_ACCELF_TEXT
,
122 .vmode
= FB_VMODE_NONINTERLACED
126 * PCI driver prototypes
128 static int __devinit
tdfxfb_probe(struct pci_dev
*pdev
,
129 const struct pci_device_id
*id
);
130 static void __devexit
tdfxfb_remove(struct pci_dev
*pdev
);
132 static struct pci_device_id tdfxfb_id_table
[] = {
133 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_BANSHEE
,
134 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
136 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_VOODOO3
,
137 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
139 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_VOODOO5
,
140 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
145 static struct pci_driver tdfxfb_driver
= {
147 .id_table
= tdfxfb_id_table
,
148 .probe
= tdfxfb_probe
,
149 .remove
= __devexit_p(tdfxfb_remove
),
152 MODULE_DEVICE_TABLE(pci
, tdfxfb_id_table
);
155 * Frame buffer device API
157 static int tdfxfb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*fb
);
158 static int tdfxfb_set_par(struct fb_info
*info
);
159 static int tdfxfb_setcolreg(u_int regno
, u_int red
, u_int green
, u_int blue
,
160 u_int transp
, struct fb_info
*info
);
161 static int tdfxfb_blank(int blank
, struct fb_info
*info
);
162 static int tdfxfb_pan_display(struct fb_var_screeninfo
*var
, struct fb_info
*info
);
163 static int banshee_wait_idle(struct fb_info
*info
);
164 #ifdef CONFIG_FB_3DFX_ACCEL
165 static void tdfxfb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
);
166 static void tdfxfb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
);
167 static void tdfxfb_imageblit(struct fb_info
*info
, const struct fb_image
*image
);
168 #endif /* CONFIG_FB_3DFX_ACCEL */
170 static struct fb_ops tdfxfb_ops
= {
171 .owner
= THIS_MODULE
,
172 .fb_check_var
= tdfxfb_check_var
,
173 .fb_set_par
= tdfxfb_set_par
,
174 .fb_setcolreg
= tdfxfb_setcolreg
,
175 .fb_blank
= tdfxfb_blank
,
176 .fb_pan_display
= tdfxfb_pan_display
,
177 .fb_sync
= banshee_wait_idle
,
178 #ifdef CONFIG_FB_3DFX_ACCEL
179 .fb_fillrect
= tdfxfb_fillrect
,
180 .fb_copyarea
= tdfxfb_copyarea
,
181 .fb_imageblit
= tdfxfb_imageblit
,
183 .fb_fillrect
= cfb_fillrect
,
184 .fb_copyarea
= cfb_copyarea
,
185 .fb_imageblit
= cfb_imageblit
,
190 * do_xxx: Hardware-specific functions
192 static u32
do_calc_pll(int freq
, int *freq_out
);
193 static void do_write_regs(struct fb_info
*info
, struct banshee_reg
*reg
);
194 static unsigned long do_lfb_size(struct tdfx_par
*par
, unsigned short);
199 static int nopan
= 0;
200 static int nowrap
= 1; // not implemented (yet)
201 static char *mode_option __devinitdata
= NULL
;
203 /* -------------------------------------------------------------------------
204 * Hardware-specific funcions
205 * ------------------------------------------------------------------------- */
208 static inline u8
vga_inb(struct tdfx_par
*par
, u32 reg
) { return inb(reg
); }
210 static inline void vga_outb(struct tdfx_par
*par
, u32 reg
, u8 val
) { outb(val
, reg
); }
212 static inline u8
vga_inb(struct tdfx_par
*par
, u32 reg
) {
213 return inb(par
->iobase
+ reg
- 0x300);
215 static inline void vga_outb(struct tdfx_par
*par
, u32 reg
, u8 val
) {
216 outb(val
, par
->iobase
+ reg
- 0x300);
220 static inline void gra_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
221 vga_outb(par
, GRA_I
, idx
); vga_outb(par
, GRA_D
, val
);
224 static inline void seq_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
225 vga_outb(par
, SEQ_I
, idx
); vga_outb(par
, SEQ_D
, val
);
228 static inline u8
seq_inb(struct tdfx_par
*par
, u32 idx
) {
229 vga_outb(par
, SEQ_I
, idx
); return vga_inb(par
, SEQ_D
);
232 static inline void crt_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
233 vga_outb(par
, CRT_I
, idx
); vga_outb(par
, CRT_D
, val
);
236 static inline u8
crt_inb(struct tdfx_par
*par
, u32 idx
) {
237 vga_outb(par
, CRT_I
, idx
); return vga_inb(par
, CRT_D
);
240 static inline void att_outb(struct tdfx_par
*par
, u32 idx
, u8 val
)
244 tmp
= vga_inb(par
, IS1_R
);
245 vga_outb(par
, ATT_IW
, idx
);
246 vga_outb(par
, ATT_IW
, val
);
249 static inline void vga_disable_video(struct tdfx_par
*par
)
253 s
= seq_inb(par
, 0x01) | 0x20;
254 seq_outb(par
, 0x00, 0x01);
255 seq_outb(par
, 0x01, s
);
256 seq_outb(par
, 0x00, 0x03);
259 static inline void vga_enable_video(struct tdfx_par
*par
)
263 s
= seq_inb(par
, 0x01) & 0xdf;
264 seq_outb(par
, 0x00, 0x01);
265 seq_outb(par
, 0x01, s
);
266 seq_outb(par
, 0x00, 0x03);
269 static inline void vga_enable_palette(struct tdfx_par
*par
)
272 vga_outb(par
, ATT_IW
, 0x20);
275 static inline u32
tdfx_inl(struct tdfx_par
*par
, unsigned int reg
)
277 return readl(par
->regbase_virt
+ reg
);
280 static inline void tdfx_outl(struct tdfx_par
*par
, unsigned int reg
, u32 val
)
282 writel(val
, par
->regbase_virt
+ reg
);
285 static inline void banshee_make_room(struct tdfx_par
*par
, int size
)
287 /* Note: The Voodoo3's onboard FIFO has 32 slots. This loop
288 * won't quit if you ask for more. */
289 while((tdfx_inl(par
, STATUS
) & 0x1f) < size
-1);
292 static int banshee_wait_idle(struct fb_info
*info
)
294 struct tdfx_par
*par
= info
->par
;
297 banshee_make_room(par
, 1);
298 tdfx_outl(par
, COMMAND_3D
, COMMAND_3D_NOP
);
301 i
= (tdfx_inl(par
, STATUS
) & STATUS_BUSY
) ? 0 : i
+ 1;
308 * Set the color of a palette entry in 8bpp mode
310 static inline void do_setpalentry(struct tdfx_par
*par
, unsigned regno
, u32 c
)
312 banshee_make_room(par
, 2);
313 tdfx_outl(par
, DACADDR
, regno
);
314 tdfx_outl(par
, DACDATA
, c
);
317 static u32
do_calc_pll(int freq
, int* freq_out
)
319 int m
, n
, k
, best_m
, best_n
, best_k
, best_error
;
323 best_n
= best_m
= best_k
= 0;
325 for (k
= 3; k
>= 0; k
--) {
326 for (m
= 63; m
>= 0; m
--) {
328 * Estimate value of n that produces target frequency
329 * with current m and k
331 int n_estimated
= (freq
* (m
+ 2) * (1 << k
) / fref
) - 2;
333 /* Search neighborhood of estimated n */
334 for (n
= max(0, n_estimated
- 1);
335 n
<= min(255, n_estimated
+ 1); n
++) {
337 * Calculate PLL freqency with current m, k and
340 int f
= fref
* (n
+ 2) / (m
+ 2) / (1 << k
);
341 int error
= abs (f
- freq
);
344 * If this is the closest we've come to the
345 * target frequency then remember n, m and k
347 if (error
< best_error
) {
360 *freq_out
= fref
*(n
+ 2)/(m
+ 2)/(1 << k
);
362 return (n
<< 8) | (m
<< 2) | k
;
365 static void do_write_regs(struct fb_info
*info
, struct banshee_reg
* reg
)
367 struct tdfx_par
*par
= info
->par
;
370 banshee_wait_idle(info
);
372 tdfx_outl(par
, MISCINIT1
, tdfx_inl(par
, MISCINIT1
) | 0x01);
374 crt_outb(par
, 0x11, crt_inb(par
, 0x11) & 0x7f); /* CRT unprotect */
376 banshee_make_room(par
, 3);
377 tdfx_outl(par
, VGAINIT1
, reg
->vgainit1
& 0x001FFFFF);
378 tdfx_outl(par
, VIDPROCCFG
, reg
->vidcfg
& ~0x00000001);
380 tdfx_outl(par
, PLLCTRL1
, reg
->mempll
);
381 tdfx_outl(par
, PLLCTRL2
, reg
->gfxpll
);
383 tdfx_outl(par
, PLLCTRL0
, reg
->vidpll
);
385 vga_outb(par
, MISC_W
, reg
->misc
[0x00] | 0x01);
387 for (i
= 0; i
< 5; i
++)
388 seq_outb(par
, i
, reg
->seq
[i
]);
390 for (i
= 0; i
< 25; i
++)
391 crt_outb(par
, i
, reg
->crt
[i
]);
393 for (i
= 0; i
< 9; i
++)
394 gra_outb(par
, i
, reg
->gra
[i
]);
396 for (i
= 0; i
< 21; i
++)
397 att_outb(par
, i
, reg
->att
[i
]);
399 crt_outb(par
, 0x1a, reg
->ext
[0]);
400 crt_outb(par
, 0x1b, reg
->ext
[1]);
402 vga_enable_palette(par
);
403 vga_enable_video(par
);
405 banshee_make_room(par
, 11);
406 tdfx_outl(par
, VGAINIT0
, reg
->vgainit0
);
407 tdfx_outl(par
, DACMODE
, reg
->dacmode
);
408 tdfx_outl(par
, VIDDESKSTRIDE
, reg
->stride
);
409 tdfx_outl(par
, HWCURPATADDR
, 0);
411 tdfx_outl(par
, VIDSCREENSIZE
,reg
->screensize
);
412 tdfx_outl(par
, VIDDESKSTART
, reg
->startaddr
);
413 tdfx_outl(par
, VIDPROCCFG
, reg
->vidcfg
);
414 tdfx_outl(par
, VGAINIT1
, reg
->vgainit1
);
415 tdfx_outl(par
, MISCINIT0
, reg
->miscinit0
);
417 banshee_make_room(par
, 8);
418 tdfx_outl(par
, SRCBASE
, reg
->srcbase
);
419 tdfx_outl(par
, DSTBASE
, reg
->dstbase
);
420 tdfx_outl(par
, COMMANDEXTRA_2D
, 0);
421 tdfx_outl(par
, CLIP0MIN
, 0);
422 tdfx_outl(par
, CLIP0MAX
, 0x0fff0fff);
423 tdfx_outl(par
, CLIP1MIN
, 0);
424 tdfx_outl(par
, CLIP1MAX
, 0x0fff0fff);
425 tdfx_outl(par
, SRCXY
, 0);
427 banshee_wait_idle(info
);
430 static unsigned long do_lfb_size(struct tdfx_par
*par
, unsigned short dev_id
)
437 int chip_size
; /* in MB */
441 draminit0
= tdfx_inl(par
, DRAMINIT0
);
442 draminit1
= tdfx_inl(par
, DRAMINIT1
);
444 num_chips
= (draminit0
& DRAMINIT0_SGRAM_NUM
) ? 8 : 4;
446 if (dev_id
< PCI_DEVICE_ID_3DFX_VOODOO5
) {
447 /* Banshee/Voodoo3 */
448 has_sgram
= draminit1
& DRAMINIT1_MEM_SDRAM
;
449 chip_size
= has_sgram
? ((draminit0
& DRAMINIT0_SGRAM_TYPE
) ? 2 : 1)
454 chip_size
= 1 << ((draminit0
& DRAMINIT0_SGRAM_TYPE_MASK
) >> DRAMINIT0_SGRAM_TYPE_SHIFT
);
456 lfbsize
= num_chips
* chip_size
* 1024 * 1024;
458 /* disable block writes for SDRAM */
459 miscinit1
= tdfx_inl(par
, MISCINIT1
);
460 miscinit1
|= has_sgram
? 0 : MISCINIT1_2DBLOCK_DIS
;
461 miscinit1
|= MISCINIT1_CLUT_INV
;
463 banshee_make_room(par
, 1);
464 tdfx_outl(par
, MISCINIT1
, miscinit1
);
468 /* ------------------------------------------------------------------------- */
470 static int tdfxfb_check_var(struct fb_var_screeninfo
*var
,struct fb_info
*info
)
472 struct tdfx_par
*par
= info
->par
;
475 if (var
->bits_per_pixel
!= 8 && var
->bits_per_pixel
!= 16 &&
476 var
->bits_per_pixel
!= 24 && var
->bits_per_pixel
!= 32) {
477 DPRINTK("depth not supported: %u\n", var
->bits_per_pixel
);
481 if (var
->xres
!= var
->xres_virtual
)
482 var
->xres_virtual
= var
->xres
;
484 if (var
->yres
> var
->yres_virtual
)
485 var
->yres_virtual
= var
->yres
;
488 DPRINTK("xoffset not supported\n");
492 /* Banshee doesn't support interlace, but Voodoo4/5 and probably Voodoo3 do. */
493 /* no direct information about device id now? use max_pixclock for this... */
494 if (((var
->vmode
& FB_VMODE_MASK
) == FB_VMODE_INTERLACED
) &&
495 (par
->max_pixclock
< VOODOO3_MAX_PIXCLOCK
)) {
496 DPRINTK("interlace not supported\n");
500 var
->xres
= (var
->xres
+ 15) & ~15; /* could sometimes be 8 */
501 lpitch
= var
->xres
* ((var
->bits_per_pixel
+ 7)>>3);
503 if (var
->xres
< 320 || var
->xres
> 2048) {
504 DPRINTK("width not supported: %u\n", var
->xres
);
508 if (var
->yres
< 200 || var
->yres
> 2048) {
509 DPRINTK("height not supported: %u\n", var
->yres
);
513 if (lpitch
* var
->yres_virtual
> info
->fix
.smem_len
) {
514 var
->yres_virtual
= info
->fix
.smem_len
/lpitch
;
515 if (var
->yres_virtual
< var
->yres
) {
516 DPRINTK("no memory for screen (%ux%ux%u)\n",
517 var
->xres
, var
->yres_virtual
, var
->bits_per_pixel
);
522 if (PICOS2KHZ(var
->pixclock
) > par
->max_pixclock
) {
523 DPRINTK("pixclock too high (%ldKHz)\n",PICOS2KHZ(var
->pixclock
));
527 switch(var
->bits_per_pixel
) {
529 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
532 var
->red
.offset
= 11;
534 var
->green
.offset
= 5;
535 var
->green
.length
= 6;
536 var
->blue
.offset
= 0;
537 var
->blue
.length
= 5;
543 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
545 var
->red
.offset
= 16;
546 var
->green
.offset
= 8;
547 var
->blue
.offset
= 0;
548 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
551 var
->height
= var
->width
= -1;
553 var
->accel_flags
= FB_ACCELF_TEXT
;
555 DPRINTK("Checking graphics mode at %dx%d depth %d\n", var
->xres
, var
->yres
, var
->bits_per_pixel
);
559 static int tdfxfb_set_par(struct fb_info
*info
)
561 struct tdfx_par
*par
= info
->par
;
562 u32 hdispend
, hsyncsta
, hsyncend
, htotal
;
563 u32 hd
, hs
, he
, ht
, hbs
, hbe
;
564 u32 vd
, vs
, ve
, vt
, vbs
, vbe
;
565 struct banshee_reg reg
;
571 memset(®
, 0, sizeof(reg
));
572 cpp
= (info
->var
.bits_per_pixel
+ 7)/8;
574 reg
.vidcfg
= VIDCFG_VIDPROC_ENABLE
| VIDCFG_DESK_ENABLE
| VIDCFG_CURS_X11
| ((cpp
- 1) << VIDCFG_PIXFMT_SHIFT
) | (cpp
!= 1 ? VIDCFG_CLUT_BYPASS
: 0);
577 freq
= PICOS2KHZ(info
->var
.pixclock
);
580 reg
.vidcfg
&= ~VIDCFG_2X
;
582 hdispend
= info
->var
.xres
;
583 hsyncsta
= hdispend
+ info
->var
.right_margin
;
584 hsyncend
= hsyncsta
+ info
->var
.hsync_len
;
585 htotal
= hsyncend
+ info
->var
.left_margin
;
587 if (freq
> par
->max_pixclock
/2) {
588 freq
= freq
> par
->max_pixclock
? par
->max_pixclock
: freq
;
589 reg
.dacmode
|= DACMODE_2X
;
590 reg
.vidcfg
|= VIDCFG_2X
;
597 hd
= wd
= (hdispend
>> 3) - 1;
598 hs
= (hsyncsta
>> 3) - 1;
599 he
= (hsyncend
>> 3) - 1;
600 ht
= (htotal
>> 3) - 1;
604 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_DOUBLE
) {
605 vbs
= vd
= (info
->var
.yres
<< 1) - 1;
606 vs
= vd
+ (info
->var
.lower_margin
<< 1);
607 ve
= vs
+ (info
->var
.vsync_len
<< 1);
608 vbe
= vt
= ve
+ (info
->var
.upper_margin
<< 1) - 1;
610 vbs
= vd
= info
->var
.yres
- 1;
611 vs
= vd
+ info
->var
.lower_margin
;
612 ve
= vs
+ info
->var
.vsync_len
;
613 vbe
= vt
= ve
+ info
->var
.upper_margin
- 1;
616 /* this is all pretty standard VGA register stuffing */
617 reg
.misc
[0x00] = 0x0f |
618 (info
->var
.xres
< 400 ? 0xa0 :
619 info
->var
.xres
< 480 ? 0x60 :
620 info
->var
.xres
< 768 ? 0xe0 : 0x20);
622 reg
.gra
[0x00] = 0x00;
623 reg
.gra
[0x01] = 0x00;
624 reg
.gra
[0x02] = 0x00;
625 reg
.gra
[0x03] = 0x00;
626 reg
.gra
[0x04] = 0x00;
627 reg
.gra
[0x05] = 0x40;
628 reg
.gra
[0x06] = 0x05;
629 reg
.gra
[0x07] = 0x0f;
630 reg
.gra
[0x08] = 0xff;
632 reg
.att
[0x00] = 0x00;
633 reg
.att
[0x01] = 0x01;
634 reg
.att
[0x02] = 0x02;
635 reg
.att
[0x03] = 0x03;
636 reg
.att
[0x04] = 0x04;
637 reg
.att
[0x05] = 0x05;
638 reg
.att
[0x06] = 0x06;
639 reg
.att
[0x07] = 0x07;
640 reg
.att
[0x08] = 0x08;
641 reg
.att
[0x09] = 0x09;
642 reg
.att
[0x0a] = 0x0a;
643 reg
.att
[0x0b] = 0x0b;
644 reg
.att
[0x0c] = 0x0c;
645 reg
.att
[0x0d] = 0x0d;
646 reg
.att
[0x0e] = 0x0e;
647 reg
.att
[0x0f] = 0x0f;
648 reg
.att
[0x10] = 0x41;
649 reg
.att
[0x11] = 0x00;
650 reg
.att
[0x12] = 0x0f;
651 reg
.att
[0x13] = 0x00;
652 reg
.att
[0x14] = 0x00;
654 reg
.seq
[0x00] = 0x03;
655 reg
.seq
[0x01] = 0x01; /* fixme: clkdiv2? */
656 reg
.seq
[0x02] = 0x0f;
657 reg
.seq
[0x03] = 0x00;
658 reg
.seq
[0x04] = 0x0e;
660 reg
.crt
[0x00] = ht
- 4;
663 reg
.crt
[0x03] = 0x80 | (hbe
& 0x1f);
665 reg
.crt
[0x05] = ((hbe
& 0x20) << 2) | (he
& 0x1f);
667 reg
.crt
[0x07] = ((vs
& 0x200) >> 2) |
668 ((vd
& 0x200) >> 3) |
669 ((vt
& 0x200) >> 4) | 0x10 |
670 ((vbs
& 0x100) >> 5) |
671 ((vs
& 0x100) >> 6) |
672 ((vd
& 0x100) >> 7) |
674 reg
.crt
[0x08] = 0x00;
675 reg
.crt
[0x09] = 0x40 | ((vbs
& 0x200) >> 4);
676 reg
.crt
[0x0a] = 0x00;
677 reg
.crt
[0x0b] = 0x00;
678 reg
.crt
[0x0c] = 0x00;
679 reg
.crt
[0x0d] = 0x00;
680 reg
.crt
[0x0e] = 0x00;
681 reg
.crt
[0x0f] = 0x00;
683 reg
.crt
[0x11] = (ve
& 0x0f) | 0x20;
686 reg
.crt
[0x14] = 0x00;
688 reg
.crt
[0x16] = vbe
+ 1;
689 reg
.crt
[0x17] = 0xc3;
690 reg
.crt
[0x18] = 0xff;
692 /* Banshee's nonvga stuff */
693 reg
.ext
[0x00] = (((ht
& 0x100) >> 8) |
694 ((hd
& 0x100) >> 6) |
695 ((hbs
& 0x100) >> 4) |
696 ((hbe
& 0x40) >> 1) |
697 ((hs
& 0x100) >> 2) |
699 reg
.ext
[0x01] = (((vt
& 0x400) >> 10) |
700 ((vd
& 0x400) >> 8) |
701 ((vbs
& 0x400) >> 6) |
702 ((vbe
& 0x400) >> 4));
704 reg
.vgainit0
= VGAINIT0_8BIT_DAC
|
705 VGAINIT0_EXT_ENABLE
|
706 VGAINIT0_WAKEUP_3C3
|
707 VGAINIT0_ALT_READBACK
|
708 VGAINIT0_EXTSHIFTOUT
;
709 reg
.vgainit1
= tdfx_inl(par
, VGAINIT1
) & 0x1fffff;
714 reg
.cursc1
= 0xffffff;
716 reg
.stride
= info
->var
.xres
* cpp
;
717 reg
.startaddr
= par
->baseline
* reg
.stride
;
718 reg
.srcbase
= reg
.startaddr
;
719 reg
.dstbase
= reg
.startaddr
;
722 freq
= PICOS2KHZ(info
->var
.pixclock
);
724 reg
.dacmode
&= ~DACMODE_2X
;
725 reg
.vidcfg
&= ~VIDCFG_2X
;
726 if (freq
> par
->max_pixclock
/2) {
727 freq
= freq
> par
->max_pixclock
? par
->max_pixclock
: freq
;
728 reg
.dacmode
|= DACMODE_2X
;
729 reg
.vidcfg
|= VIDCFG_2X
;
731 reg
.vidpll
= do_calc_pll(freq
, &fout
);
733 reg
.mempll
= do_calc_pll(..., &fout
);
734 reg
.gfxpll
= do_calc_pll(..., &fout
);
737 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_DOUBLE
) {
738 reg
.screensize
= info
->var
.xres
| (info
->var
.yres
<< 13);
739 reg
.vidcfg
|= VIDCFG_HALF_MODE
;
740 reg
.crt
[0x09] |= 0x80;
742 reg
.screensize
= info
->var
.xres
| (info
->var
.yres
<< 12);
743 reg
.vidcfg
&= ~VIDCFG_HALF_MODE
;
745 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_INTERLACED
)
746 reg
.vidcfg
|= VIDCFG_INTERLACE
;
747 reg
.miscinit0
= tdfx_inl(par
, MISCINIT0
);
749 #if defined(__BIG_ENDIAN)
750 switch (info
->var
.bits_per_pixel
) {
753 reg
.miscinit0
&= ~(1 << 30);
754 reg
.miscinit0
&= ~(1 << 31);
757 reg
.miscinit0
|= (1 << 30);
758 reg
.miscinit0
|= (1 << 31);
761 reg
.miscinit0
|= (1 << 30);
762 reg
.miscinit0
&= ~(1 << 31);
766 do_write_regs(info
, ®
);
768 /* Now change fb_fix_screeninfo according to changes in par */
769 info
->fix
.line_length
= info
->var
.xres
* ((info
->var
.bits_per_pixel
+ 7)>>3);
770 info
->fix
.visual
= (info
->var
.bits_per_pixel
== 8)
771 ? FB_VISUAL_PSEUDOCOLOR
772 : FB_VISUAL_TRUECOLOR
;
773 DPRINTK("Graphics mode is now set at %dx%d depth %d\n", info
->var
.xres
, info
->var
.yres
, info
->var
.bits_per_pixel
);
777 /* A handy macro shamelessly pinched from matroxfb */
778 #define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16)
780 static int tdfxfb_setcolreg(unsigned regno
, unsigned red
, unsigned green
,
781 unsigned blue
,unsigned transp
,struct fb_info
*info
)
783 struct tdfx_par
*par
= info
->par
;
786 if (regno
>= info
->cmap
.len
|| regno
> 255) return 1;
788 switch (info
->fix
.visual
) {
789 case FB_VISUAL_PSEUDOCOLOR
:
790 rgbcol
=(((u32
)red
& 0xff00) << 8) |
791 (((u32
)green
& 0xff00) << 0) |
792 (((u32
)blue
& 0xff00) >> 8);
793 do_setpalentry(par
, regno
, rgbcol
);
795 /* Truecolor has no hardware color palettes. */
796 case FB_VISUAL_TRUECOLOR
:
798 rgbcol
= (CNVT_TOHW( red
, info
->var
.red
.length
) <<
799 info
->var
.red
.offset
) |
800 (CNVT_TOHW( green
, info
->var
.green
.length
) <<
801 info
->var
.green
.offset
) |
802 (CNVT_TOHW( blue
, info
->var
.blue
.length
) <<
803 info
->var
.blue
.offset
) |
804 (CNVT_TOHW( transp
, info
->var
.transp
.length
) <<
805 info
->var
.transp
.offset
);
806 par
->palette
[regno
] = rgbcol
;
811 DPRINTK("bad depth %u\n", info
->var
.bits_per_pixel
);
818 /* 0 unblank, 1 blank, 2 no vsync, 3 no hsync, 4 off */
819 static int tdfxfb_blank(int blank
, struct fb_info
*info
)
821 struct tdfx_par
*par
= info
->par
;
822 u32 dacmode
, state
= 0, vgablank
= 0;
824 dacmode
= tdfx_inl(par
, DACMODE
);
827 case FB_BLANK_UNBLANK
: /* Screen: On; HSync: On, VSync: On */
831 case FB_BLANK_NORMAL
: /* Screen: Off; HSync: On, VSync: On */
835 case FB_BLANK_VSYNC_SUSPEND
: /* Screen: Off; HSync: On, VSync: Off */
839 case FB_BLANK_HSYNC_SUSPEND
: /* Screen: Off; HSync: Off, VSync: On */
843 case FB_BLANK_POWERDOWN
: /* Screen: Off; HSync: Off, VSync: Off */
844 state
= BIT(1) | BIT(3);
849 dacmode
&= ~(BIT(1) | BIT(3));
851 banshee_make_room(par
, 1);
852 tdfx_outl(par
, DACMODE
, dacmode
);
854 vga_disable_video(par
);
856 vga_enable_video(par
);
861 * Set the starting position of the visible screen to var->yoffset
863 static int tdfxfb_pan_display(struct fb_var_screeninfo
*var
,
864 struct fb_info
*info
)
866 struct tdfx_par
*par
= info
->par
;
869 if (nopan
|| var
->xoffset
|| (var
->yoffset
> var
->yres_virtual
))
871 if ((var
->yoffset
+ var
->yres
> var
->yres_virtual
&& nowrap
))
874 addr
= var
->yoffset
* info
->fix
.line_length
;
875 banshee_make_room(par
, 1);
876 tdfx_outl(par
, VIDDESKSTART
, addr
);
878 info
->var
.xoffset
= var
->xoffset
;
879 info
->var
.yoffset
= var
->yoffset
;
883 #ifdef CONFIG_FB_3DFX_ACCEL
885 * FillRect 2D command (solidfill or invert (via ROP_XOR))
887 static void tdfxfb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
)
889 struct tdfx_par
*par
= info
->par
;
890 u32 bpp
= info
->var
.bits_per_pixel
;
891 u32 stride
= info
->fix
.line_length
;
892 u32 fmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
895 if (rect
->rop
== ROP_COPY
)
896 tdfx_rop
= TDFX_ROP_COPY
;
898 tdfx_rop
= TDFX_ROP_XOR
;
900 banshee_make_room(par
, 5);
901 tdfx_outl(par
, DSTFORMAT
, fmt
);
902 if (info
->fix
.visual
== FB_VISUAL_PSEUDOCOLOR
) {
903 tdfx_outl(par
, COLORFORE
, rect
->color
);
904 } else { /* FB_VISUAL_TRUECOLOR */
905 tdfx_outl(par
, COLORFORE
, par
->palette
[rect
->color
]);
907 tdfx_outl(par
, COMMAND_2D
, COMMAND_2D_FILLRECT
| (tdfx_rop
<< 24));
908 tdfx_outl(par
, DSTSIZE
, rect
->width
| (rect
->height
<< 16));
909 tdfx_outl(par
, LAUNCH_2D
, rect
->dx
| (rect
->dy
<< 16));
913 * Screen-to-Screen BitBlt 2D command (for the bmove fb op.)
915 static void tdfxfb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
)
917 struct tdfx_par
*par
= info
->par
;
918 u32 sx
= area
->sx
, sy
= area
->sy
, dx
= area
->dx
, dy
= area
->dy
;
919 u32 bpp
= info
->var
.bits_per_pixel
;
920 u32 stride
= info
->fix
.line_length
;
921 u32 blitcmd
= COMMAND_2D_S2S_BITBLT
| (TDFX_ROP_COPY
<< 24);
922 u32 fmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
924 if (area
->sx
<= area
->dx
) {
927 sx
+= area
->width
- 1;
928 dx
+= area
->width
- 1;
930 if (area
->sy
<= area
->dy
) {
933 sy
+= area
->height
- 1;
934 dy
+= area
->height
- 1;
937 banshee_make_room(par
, 6);
939 tdfx_outl(par
, SRCFORMAT
, fmt
);
940 tdfx_outl(par
, DSTFORMAT
, fmt
);
941 tdfx_outl(par
, COMMAND_2D
, blitcmd
);
942 tdfx_outl(par
, DSTSIZE
, area
->width
| (area
->height
<< 16));
943 tdfx_outl(par
, DSTXY
, dx
| (dy
<< 16));
944 tdfx_outl(par
, LAUNCH_2D
, sx
| (sy
<< 16));
947 static void tdfxfb_imageblit(struct fb_info
*info
, const struct fb_image
*image
)
949 struct tdfx_par
*par
= info
->par
;
950 int size
= image
->height
* ((image
->width
* image
->depth
+ 7)>>3);
952 int i
, stride
= info
->fix
.line_length
;
953 u32 bpp
= info
->var
.bits_per_pixel
;
954 u32 dstfmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
955 u8
*chardata
= (u8
*) image
->data
;
958 if (image
->depth
!= 1) {
959 //banshee_make_room(par, 6 + ((size + 3) >> 2));
960 //srcfmt = stride | ((bpp+((bpp==8) ? 0 : 8)) << 13) | 0x400000;
961 cfb_imageblit(info
, image
);
964 banshee_make_room(par
, 8);
965 switch (info
->fix
.visual
) {
966 case FB_VISUAL_PSEUDOCOLOR
:
967 tdfx_outl(par
, COLORFORE
, image
->fg_color
);
968 tdfx_outl(par
, COLORBACK
, image
->bg_color
);
970 case FB_VISUAL_TRUECOLOR
:
972 tdfx_outl(par
, COLORFORE
,
973 par
->palette
[image
->fg_color
]);
974 tdfx_outl(par
, COLORBACK
,
975 par
->palette
[image
->bg_color
]);
978 srcfmt
= 0x400000 | BIT(20);
984 tdfx_outl(par
, SRCXY
, 0);
985 tdfx_outl(par
, DSTXY
, image
->dx
| (image
->dy
<< 16));
986 tdfx_outl(par
, COMMAND_2D
, COMMAND_2D_H2S_BITBLT
| (TDFX_ROP_COPY
<< 24));
987 tdfx_outl(par
, SRCFORMAT
, srcfmt
);
988 tdfx_outl(par
, DSTFORMAT
, dstfmt
);
989 tdfx_outl(par
, DSTSIZE
, image
->width
| (image
->height
<< 16));
991 /* A count of how many free FIFO entries we've requested.
992 * When this goes negative, we need to request more. */
995 /* Send four bytes at a time of data */
996 for (i
= (size
>> 2) ; i
> 0; i
--) {
997 if(--fifo_free
< 0) {
999 banshee_make_room(par
,fifo_free
);
1001 tdfx_outl(par
, LAUNCH_2D
,*(u32
*)chardata
);
1005 /* Send the leftovers now */
1006 banshee_make_room(par
,3);
1010 case 1: tdfx_outl(par
, LAUNCH_2D
,*chardata
); break;
1011 case 2: tdfx_outl(par
, LAUNCH_2D
,*(u16
*)chardata
); break;
1012 case 3: tdfx_outl(par
, LAUNCH_2D
,*(u16
*)chardata
| ((chardata
[3]) << 24)); break;
1015 #endif /* CONFIG_FB_3DFX_ACCEL */
1017 #ifdef TDFX_HARDWARE_CURSOR
1018 static int tdfxfb_cursor(struct fb_info
*info
, struct fb_cursor
*cursor
)
1020 struct tdfx_par
*par
= info
->par
;
1021 unsigned long flags
;
1024 * If the cursor is not be changed this means either we want the
1025 * current cursor state (if enable is set) or we want to query what
1026 * we can do with the cursor (if enable is not set)
1028 if (!cursor
->set
) return 0;
1030 /* Too large of a cursor :-( */
1031 if (cursor
->image
.width
> 64 || cursor
->image
.height
> 64)
1035 * If we are going to be changing things we should disable
1038 if (info
->cursor
.enable
) {
1039 spin_lock_irqsave(&par
->DAClock
, flags
);
1040 info
->cursor
.enable
= 0;
1041 del_timer(&(par
->hwcursor
.timer
));
1042 tdfx_outl(par
, VIDPROCCFG
, par
->hwcursor
.disable
);
1043 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1046 /* Disable the Cursor */
1047 if ((cursor
->set
&& FB_CUR_SETCUR
) && !cursor
->enable
)
1050 /* fix cursor color - XFree86 forgets to restore it properly */
1051 if (cursor
->set
&& FB_CUR_SETCMAP
) {
1052 struct fb_cmap cmap
= cursor
->image
.cmap
;
1053 unsigned long bg_color
, fg_color
;
1055 cmap
.len
= 2; /* Voodoo 3+ only support 2 color cursors */
1056 fg_color
= ((cmap
.red
[cmap
.start
] << 16) |
1057 (cmap
.green
[cmap
.start
] << 8) |
1058 (cmap
.blue
[cmap
.start
]));
1059 bg_color
= ((cmap
.red
[cmap
.start
+1] << 16) |
1060 (cmap
.green
[cmap
.start
+1] << 8) |
1061 (cmap
.blue
[cmap
.start
+1]));
1062 fb_copy_cmap(&cmap
, &info
->cursor
.image
.cmap
);
1063 spin_lock_irqsave(&par
->DAClock
, flags
);
1064 banshee_make_room(par
, 2);
1065 tdfx_outl(par
, HWCURC0
, bg_color
);
1066 tdfx_outl(par
, HWCURC1
, fg_color
);
1067 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1070 if (cursor
->set
&& FB_CUR_SETPOS
) {
1073 x
= cursor
->image
.dx
;
1074 y
= cursor
->image
.dy
;
1075 y
-= info
->var
.yoffset
;
1076 info
->cursor
.image
.dx
= x
;
1077 info
->cursor
.image
.dy
= y
;
1080 spin_lock_irqsave(&par
->DAClock
, flags
);
1081 banshee_make_room(par
, 1);
1082 tdfx_outl(par
, HWCURLOC
, (y
<< 16) + x
);
1083 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1086 /* Not supported so we fake it */
1087 if (cursor
->set
&& FB_CUR_SETHOT
) {
1088 info
->cursor
.hot
.x
= cursor
->hot
.x
;
1089 info
->cursor
.hot
.y
= cursor
->hot
.y
;
1092 if (cursor
->set
&& FB_CUR_SETSHAPE
) {
1094 * Voodoo 3 and above cards use 2 monochrome cursor patterns.
1095 * The reason is so the card can fetch 8 words at a time
1096 * and are stored on chip for use for the next 8 scanlines.
1097 * This reduces the number of times for access to draw the
1098 * cursor for each screen refresh.
1099 * Each pattern is a bitmap of 64 bit wide and 64 bit high
1100 * (total of 8192 bits or 1024 Kbytes). The two patterns are
1101 * stored in such a way that pattern 0 always resides in the
1102 * lower half (least significant 64 bits) of a 128 bit word
1103 * and pattern 1 the upper half. If you examine the data of
1104 * the cursor image the graphics card uses then from the
1105 * begining you see line one of pattern 0, line one of
1106 * pattern 1, line two of pattern 0, line two of pattern 1,
1107 * etc etc. The linear stride for the cursor is always 16 bytes
1108 * (128 bits) which is the maximum cursor width times two for
1109 * the two monochrome patterns.
1111 u8
*cursorbase
= (u8
*) info
->cursor
.image
.data
;
1112 char *bitmap
= (char *)cursor
->image
.data
;
1113 char *mask
= (char *) cursor
->mask
;
1116 for (i
= 0; i
< 64; i
++) {
1117 if (i
< cursor
->image
.height
) {
1118 j
= (cursor
->image
.width
+ 7) >> 3;
1122 /* Pattern 0. Copy the cursor bitmap to it */
1123 fb_writeb(*bitmap
, cursorbase
+ h
);
1125 /* Pattern 1. Copy the cursor mask to it */
1126 fb_writeb(*mask
, cursorbase
+ h
+ 8);
1131 fb_writeb(0, cursorbase
+ h
);
1132 fb_writeb(~0, cursorbase
+ h
+ 8);
1136 fb_writel(0, cursorbase
+ h
);
1137 fb_writel(0, cursorbase
+ h
+ 4);
1138 fb_writel(~0, cursorbase
+ h
+ 8);
1139 fb_writel(~0, cursorbase
+ h
+ 12);
1144 /* Turn the cursor on */
1146 info
->cursor
= *cursor
;
1147 mod_timer(&par
->hwcursor
.timer
, jiffies
+HZ
/2);
1148 spin_lock_irqsave(&par
->DAClock
, flags
);
1149 banshee_make_room(par
, 1);
1150 tdfx_outl(par
, VIDPROCCFG
, par
->hwcursor
.enable
);
1151 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1157 * tdfxfb_probe - Device Initializiation
1159 * @pdev: PCI Device to initialize
1160 * @id: PCI Device ID
1162 * Initializes and allocates resources for PCI device @pdev.
1165 static int __devinit
tdfxfb_probe(struct pci_dev
*pdev
,
1166 const struct pci_device_id
*id
)
1168 struct tdfx_par
*default_par
;
1169 struct fb_info
*info
;
1172 if ((err
= pci_enable_device(pdev
))) {
1173 printk(KERN_WARNING
"tdfxfb: Can't enable pdev: %d\n", err
);
1177 info
= framebuffer_alloc(sizeof(struct tdfx_par
), &pdev
->dev
);
1182 default_par
= info
->par
;
1184 /* Configure the default fb_fix_screeninfo first */
1185 switch (pdev
->device
) {
1186 case PCI_DEVICE_ID_3DFX_BANSHEE
:
1187 strcat(tdfx_fix
.id
, " Banshee");
1188 default_par
->max_pixclock
= BANSHEE_MAX_PIXCLOCK
;
1190 case PCI_DEVICE_ID_3DFX_VOODOO3
:
1191 strcat(tdfx_fix
.id
, " Voodoo3");
1192 default_par
->max_pixclock
= VOODOO3_MAX_PIXCLOCK
;
1194 case PCI_DEVICE_ID_3DFX_VOODOO5
:
1195 strcat(tdfx_fix
.id
, " Voodoo5");
1196 default_par
->max_pixclock
= VOODOO5_MAX_PIXCLOCK
;
1200 tdfx_fix
.mmio_start
= pci_resource_start(pdev
, 0);
1201 tdfx_fix
.mmio_len
= pci_resource_len(pdev
, 0);
1202 default_par
->regbase_virt
= ioremap_nocache(tdfx_fix
.mmio_start
, tdfx_fix
.mmio_len
);
1203 if (!default_par
->regbase_virt
) {
1204 printk("fb: Can't remap %s register area.\n", tdfx_fix
.id
);
1208 if (!request_mem_region(pci_resource_start(pdev
, 0),
1209 pci_resource_len(pdev
, 0), "tdfx regbase")) {
1210 printk(KERN_WARNING
"tdfxfb: Can't reserve regbase\n");
1214 tdfx_fix
.smem_start
= pci_resource_start(pdev
, 1);
1215 if (!(tdfx_fix
.smem_len
= do_lfb_size(default_par
, pdev
->device
))) {
1216 printk("fb: Can't count %s memory.\n", tdfx_fix
.id
);
1217 release_mem_region(pci_resource_start(pdev
, 0),
1218 pci_resource_len(pdev
, 0));
1222 if (!request_mem_region(pci_resource_start(pdev
, 1),
1223 pci_resource_len(pdev
, 1), "tdfx smem")) {
1224 printk(KERN_WARNING
"tdfxfb: Can't reserve smem\n");
1225 release_mem_region(pci_resource_start(pdev
, 0),
1226 pci_resource_len(pdev
, 0));
1230 info
->screen_base
= ioremap_nocache(tdfx_fix
.smem_start
,
1232 if (!info
->screen_base
) {
1233 printk("fb: Can't remap %s framebuffer.\n", tdfx_fix
.id
);
1234 release_mem_region(pci_resource_start(pdev
, 1),
1235 pci_resource_len(pdev
, 1));
1236 release_mem_region(pci_resource_start(pdev
, 0),
1237 pci_resource_len(pdev
, 0));
1241 default_par
->iobase
= pci_resource_start(pdev
, 2);
1243 if (!request_region(pci_resource_start(pdev
, 2),
1244 pci_resource_len(pdev
, 2), "tdfx iobase")) {
1245 printk(KERN_WARNING
"tdfxfb: Can't reserve iobase\n");
1246 release_mem_region(pci_resource_start(pdev
, 1),
1247 pci_resource_len(pdev
, 1));
1248 release_mem_region(pci_resource_start(pdev
, 0),
1249 pci_resource_len(pdev
, 0));
1253 printk("fb: %s memory = %dK\n", tdfx_fix
.id
, tdfx_fix
.smem_len
>> 10);
1255 tdfx_fix
.ypanstep
= nopan
? 0 : 1;
1256 tdfx_fix
.ywrapstep
= nowrap
? 0 : 1;
1258 info
->fbops
= &tdfxfb_ops
;
1259 info
->fix
= tdfx_fix
;
1260 info
->pseudo_palette
= default_par
->palette
;
1261 info
->flags
= FBINFO_DEFAULT
| FBINFO_HWACCEL_YPAN
;
1262 #ifdef CONFIG_FB_3DFX_ACCEL
1263 info
->flags
|= FBINFO_HWACCEL_FILLRECT
|
1264 FBINFO_HWACCEL_COPYAREA
| FBINFO_HWACCEL_IMAGEBLIT
;
1268 mode_option
= "640x480@60";
1270 err
= fb_find_mode(&info
->var
, info
, mode_option
, NULL
, 0, NULL
, 8);
1271 if (!err
|| err
== 4)
1272 info
->var
= tdfx_var
;
1274 /* maximize virtual vertical length */
1275 lpitch
= info
->var
.xres_virtual
* ((info
->var
.bits_per_pixel
+ 7) >> 3);
1276 info
->var
.yres_virtual
= info
->fix
.smem_len
/lpitch
;
1277 if (info
->var
.yres_virtual
< info
->var
.yres
)
1280 #ifdef CONFIG_FB_3DFX_ACCEL
1282 * FIXME: Limit var->yres_virtual to 4096 because of screen artifacts
1283 * during scrolling. This is only present if 2D acceleration is
1286 if (info
->var
.yres_virtual
> 4096)
1287 info
->var
.yres_virtual
= 4096;
1288 #endif /* CONFIG_FB_3DFX_ACCEL */
1290 if (fb_alloc_cmap(&info
->cmap
, 256, 0) < 0) {
1291 printk(KERN_WARNING
"tdfxfb: Can't allocate color map\n");
1295 if (register_framebuffer(info
) < 0) {
1296 printk("tdfxfb: can't register framebuffer\n");
1297 fb_dealloc_cmap(&info
->cmap
);
1303 pci_set_drvdata(pdev
, info
);
1308 * Cleanup after anything that was remapped/allocated.
1310 if (default_par
->regbase_virt
)
1311 iounmap(default_par
->regbase_virt
);
1312 if (info
->screen_base
)
1313 iounmap(info
->screen_base
);
1314 framebuffer_release(info
);
1319 static void tdfxfb_setup(char *options
)
1323 if (!options
|| !*options
)
1326 while ((this_opt
= strsep(&options
, ",")) != NULL
) {
1329 if(!strcmp(this_opt
, "nopan")) {
1331 } else if(!strcmp(this_opt
, "nowrap")) {
1334 mode_option
= this_opt
;
1341 * tdfxfb_remove - Device removal
1343 * @pdev: PCI Device to cleanup
1345 * Releases all resources allocated during the course of the driver's
1346 * lifetime for the PCI device @pdev.
1349 static void __devexit
tdfxfb_remove(struct pci_dev
*pdev
)
1351 struct fb_info
*info
= pci_get_drvdata(pdev
);
1352 struct tdfx_par
*par
= info
->par
;
1354 unregister_framebuffer(info
);
1355 iounmap(par
->regbase_virt
);
1356 iounmap(info
->screen_base
);
1358 /* Clean up after reserved regions */
1359 release_region(pci_resource_start(pdev
, 2),
1360 pci_resource_len(pdev
, 2));
1361 release_mem_region(pci_resource_start(pdev
, 1),
1362 pci_resource_len(pdev
, 1));
1363 release_mem_region(pci_resource_start(pdev
, 0),
1364 pci_resource_len(pdev
, 0));
1365 pci_set_drvdata(pdev
, NULL
);
1366 framebuffer_release(info
);
1369 static int __init
tdfxfb_init(void)
1372 char *option
= NULL
;
1374 if (fb_get_options("tdfxfb", &option
))
1377 tdfxfb_setup(option
);
1379 return pci_register_driver(&tdfxfb_driver
);
1382 static void __exit
tdfxfb_exit(void)
1384 pci_unregister_driver(&tdfxfb_driver
);
1387 MODULE_AUTHOR("Hannu Mallat <hmallat@cc.hut.fi>");
1388 MODULE_DESCRIPTION("3Dfx framebuffer device driver");
1389 MODULE_LICENSE("GPL");
1391 module_init(tdfxfb_init
);
1392 module_exit(tdfxfb_exit
);