1 // SPDX-License-Identifier: GPL-2.0-only
3 * PS3 Game Console device tree.
5 * Copyright (C) 2007 Sony Computer Entertainment Inc.
6 * Copyright 2007 Sony Corp.
13 compatible = "sony,ps3";
21 * We'll get the size of the bootmem block from lv1 after startup,
22 * so we'll put a null entry here.
26 device_type = "memory";
27 reg = <0x00000000 0x00000000 0x00000000 0x00000000>;
31 * The boot cpu is always zero for PS3.
33 * dtc expects a clock-frequency and timebase-frequency entries, so
34 * we'll put a null entries here. These will be initialized after
35 * startup with data from lv1.
37 * Seems the only way currently to indicate a processor has multiple
38 * threads is with an ibm,ppc-interrupt-server#s entry. We'll put one
39 * here so we can bring up both of ours. See smp_setup_cpu_maps().
49 ibm,ppc-interrupt-server#s = <0x0 0x1>;
50 clock-frequency = <0>;
51 timebase-frequency = <0>;
52 i-cache-size = <32768>;
53 d-cache-size = <32768>;
54 i-cache-line-size = <128>;
55 d-cache-line-size = <128>;