WIP FPC-III support
[linux/fpc-iii.git] / arch / powerpc / boot / dts / ps3.dts
blob6bdfba6cbb305d677d17e68b3571686386e3be18
1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3  *  PS3 Game Console device tree.
4  *
5  *  Copyright (C) 2007 Sony Computer Entertainment Inc.
6  *  Copyright 2007 Sony Corp.
7  */
9 /dts-v1/;
11 / {
12         model = "SonyPS3";
13         compatible = "sony,ps3";
14         #size-cells = <2>;
15         #address-cells = <2>;
17         chosen {
18         };
20         /*
21          * We'll get the size of the bootmem block from lv1 after startup,
22          * so we'll put a null entry here.
23          */
25         memory {
26                 device_type = "memory";
27                 reg = <0x00000000 0x00000000 0x00000000 0x00000000>;
28         };
30         /*
31          * The boot cpu is always zero for PS3.
32          *
33          * dtc expects a clock-frequency and timebase-frequency entries, so
34          * we'll put a null entries here.  These will be initialized after
35          * startup with data from lv1.
36          *
37          * Seems the only way currently to indicate a processor has multiple
38          * threads is with an ibm,ppc-interrupt-server#s entry.  We'll put one
39          * here so we can bring up both of ours.  See smp_setup_cpu_maps().
40          */
42         cpus {
43                 #size-cells = <0>;
44                 #address-cells = <1>;
46                 cpu@0 {
47                         device_type = "cpu";
48                         reg = <0x00000000>;
49                         ibm,ppc-interrupt-server#s = <0x0 0x1>;
50                         clock-frequency = <0>;
51                         timebase-frequency = <0>;
52                         i-cache-size = <32768>;
53                         d-cache-size = <32768>;
54                         i-cache-line-size = <128>;
55                         d-cache-line-size = <128>;
56                 };
57         };