1 /* SPDX-License-Identifier: GPL-2.0+ */
3 * review functions for the speakup screen review package.
4 * originally written by: Kirk Reiser and Andy Berdan.
6 * extensively modified by David Borowski.
8 * Copyright (C) 1998 Kirk Reiser.
9 * Copyright (C) 2003 David Borowski.
12 #ifndef _SPEAKUP_KEYINFO_H
13 #define _SPEAKUP_KEYINFO_H
15 #define FIRST_SYNTH_VAR RATE
16 /* 0 is reserved for no remap */
17 #define SPEAKUP_GOTO 0x01
18 #define SPEECH_KILL 0x02
19 #define SPEAKUP_QUIET 0x03
20 #define SPEAKUP_CUT 0x04
21 #define SPEAKUP_PASTE 0x05
22 #define SAY_FIRST_CHAR 0x06
23 #define SAY_LAST_CHAR 0x07
25 #define SAY_PREV_CHAR 0x09
26 #define SAY_NEXT_CHAR 0x0a
28 #define SAY_PREV_WORD 0x0c
29 #define SAY_NEXT_WORD 0x0d
31 #define SAY_PREV_LINE 0x0f
32 #define SAY_NEXT_LINE 0x10
34 #define BOTTOM_EDGE 0x12
35 #define LEFT_EDGE 0x13
36 #define RIGHT_EDGE 0x14
37 #define SPELL_PHONETIC 0x15
38 #define SPELL_WORD 0x16
39 #define SAY_SCREEN 0x17
40 #define SAY_POSITION 0x18
41 #define SAY_ATTRIBUTES 0x19
42 #define SPEAKUP_OFF 0x1a
43 #define SPEAKUP_PARKED 0x1b
44 #define SAY_LINE_INDENT 0x1c
45 #define SAY_FROM_TOP 0x1d
46 #define SAY_TO_BOTTOM 0x1e
47 #define SAY_FROM_LEFT 0x1f
48 #define SAY_TO_RIGHT 0x20
49 #define SAY_CHAR_NUM 0x21
50 #define EDIT_SOME 0x22
51 #define EDIT_MOST 0x23
52 #define SAY_PHONETIC_CHAR 0x24
53 #define EDIT_DELIM 0x25
54 #define EDIT_REPEAT 0x26
55 #define EDIT_EXNUM 0x27
57 #define CLEAR_WIN 0x29
58 #define ENABLE_WIN 0x2a
61 #define SPEAKUP_HELP 0x2d
62 #define TOGGLE_CURSORING 0x2e
63 #define READ_ALL_DOC 0x2f
65 /* one greater than the last func handler */
66 #define SPKUP_MAX_FUNC 0x30
69 #define FIRST_EDIT_BITS 0x22
70 #define FIRST_SET_VAR SPELL_DELAY
72 /* increase if adding more than 0x3f functions */
73 #define VAR_START 0x40
75 /* keys for setting variables, must be ordered same as the enum for var_ids */
76 /* with dec being even and inc being 1 greater */
77 #define SPELL_DELAY_DEC (VAR_START + 0)
78 #define SPELL_DELAY_INC (SPELL_DELAY_DEC + 1)
79 #define PUNC_LEVEL_DEC (SPELL_DELAY_DEC + 2)
80 #define PUNC_LEVEL_INC (PUNC_LEVEL_DEC + 1)
81 #define READING_PUNC_DEC (PUNC_LEVEL_DEC + 2)
82 #define READING_PUNC_INC (READING_PUNC_DEC + 1)
83 #define ATTRIB_BLEEP_DEC (READING_PUNC_DEC + 2)
84 #define ATTRIB_BLEEP_INC (ATTRIB_BLEEP_DEC + 1)
85 #define BLEEPS_DEC (ATTRIB_BLEEP_DEC + 2)
86 #define BLEEPS_INC (BLEEPS_DEC + 1)
87 #define RATE_DEC (BLEEPS_DEC + 2)
88 #define RATE_INC (RATE_DEC + 1)
89 #define PITCH_DEC (RATE_DEC + 2)
90 #define PITCH_INC (PITCH_DEC + 1)
91 #define VOL_DEC (PITCH_DEC + 2)
92 #define VOL_INC (VOL_DEC + 1)
93 #define TONE_DEC (VOL_DEC + 2)
94 #define TONE_INC (TONE_DEC + 1)
95 #define PUNCT_DEC (TONE_DEC + 2)
96 #define PUNCT_INC (PUNCT_DEC + 1)
97 #define VOICE_DEC (PUNCT_DEC + 2)
98 #define VOICE_INC (VOICE_DEC + 1)