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25 #include "i915_scatterlist.h"
26 #include "i915_pvinfo.h"
27 #include "i915_vgpu.h"
30 * DOC: fence register handling
32 * Important to avoid confusions: "fences" in the i915 driver are not execution
33 * fences used to track command completion but hardware detiler objects which
34 * wrap a given range of the global GTT. Each platform has only a fairly limited
35 * set of these objects.
37 * Fences are used to detile GTT memory mappings. They're also connected to the
38 * hardware frontbuffer render tracking and hence interact with frontbuffer
39 * compression. Furthermore on older platforms fences are required for tiled
40 * objects used by the display engine. They can also be used by the render
41 * engine - they're required for blitter commands and are optional for render
42 * commands. But on gen4+ both display (with the exception of fbc) and rendering
43 * have their own tiling state bits and don't need fences.
45 * Also note that fences only support X and Y tiling and hence can't be used for
46 * the fancier new tiling formats like W, Ys and Yf.
48 * Finally note that because fences are such a restricted resource they're
49 * dynamically associated with objects. Furthermore fence state is committed to
50 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
51 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
52 * for cpu access. Also note that some code wants an unfenced view, for those
53 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
55 * Internally these functions will synchronize with userspace access by removing
56 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
61 static struct drm_i915_private
*fence_to_i915(struct i915_fence_reg
*fence
)
63 return fence
->ggtt
->vm
.i915
;
66 static struct intel_uncore
*fence_to_uncore(struct i915_fence_reg
*fence
)
68 return fence
->ggtt
->vm
.gt
->uncore
;
71 static void i965_write_fence_reg(struct i915_fence_reg
*fence
)
73 i915_reg_t fence_reg_lo
, fence_reg_hi
;
74 int fence_pitch_shift
;
77 if (INTEL_GEN(fence_to_i915(fence
)) >= 6) {
78 fence_reg_lo
= FENCE_REG_GEN6_LO(fence
->id
);
79 fence_reg_hi
= FENCE_REG_GEN6_HI(fence
->id
);
80 fence_pitch_shift
= GEN6_FENCE_PITCH_SHIFT
;
83 fence_reg_lo
= FENCE_REG_965_LO(fence
->id
);
84 fence_reg_hi
= FENCE_REG_965_HI(fence
->id
);
85 fence_pitch_shift
= I965_FENCE_PITCH_SHIFT
;
90 unsigned int stride
= fence
->stride
;
92 GEM_BUG_ON(!IS_ALIGNED(stride
, 128));
94 val
= fence
->start
+ fence
->size
- I965_FENCE_PAGE
;
97 val
|= (u64
)((stride
/ 128) - 1) << fence_pitch_shift
;
98 if (fence
->tiling
== I915_TILING_Y
)
99 val
|= BIT(I965_FENCE_TILING_Y_SHIFT
);
100 val
|= I965_FENCE_REG_VALID
;
104 struct intel_uncore
*uncore
= fence_to_uncore(fence
);
107 * To w/a incoherency with non-atomic 64-bit register updates,
108 * we split the 64-bit update into two 32-bit writes. In order
109 * for a partial fence not to be evaluated between writes, we
110 * precede the update with write to turn off the fence register,
111 * and only enable the fence as the last step.
113 * For extra levels of paranoia, we make sure each step lands
114 * before applying the next step.
116 intel_uncore_write_fw(uncore
, fence_reg_lo
, 0);
117 intel_uncore_posting_read_fw(uncore
, fence_reg_lo
);
119 intel_uncore_write_fw(uncore
, fence_reg_hi
, upper_32_bits(val
));
120 intel_uncore_write_fw(uncore
, fence_reg_lo
, lower_32_bits(val
));
121 intel_uncore_posting_read_fw(uncore
, fence_reg_lo
);
125 static void i915_write_fence_reg(struct i915_fence_reg
*fence
)
131 unsigned int stride
= fence
->stride
;
132 unsigned int tiling
= fence
->tiling
;
133 bool is_y_tiled
= tiling
== I915_TILING_Y
;
135 if (is_y_tiled
&& HAS_128_BYTE_Y_TILING(fence_to_i915(fence
)))
139 GEM_BUG_ON(!is_power_of_2(stride
));
143 val
|= BIT(I830_FENCE_TILING_Y_SHIFT
);
144 val
|= I915_FENCE_SIZE_BITS(fence
->size
);
145 val
|= ilog2(stride
) << I830_FENCE_PITCH_SHIFT
;
147 val
|= I830_FENCE_REG_VALID
;
151 struct intel_uncore
*uncore
= fence_to_uncore(fence
);
152 i915_reg_t reg
= FENCE_REG(fence
->id
);
154 intel_uncore_write_fw(uncore
, reg
, val
);
155 intel_uncore_posting_read_fw(uncore
, reg
);
159 static void i830_write_fence_reg(struct i915_fence_reg
*fence
)
165 unsigned int stride
= fence
->stride
;
168 if (fence
->tiling
== I915_TILING_Y
)
169 val
|= BIT(I830_FENCE_TILING_Y_SHIFT
);
170 val
|= I830_FENCE_SIZE_BITS(fence
->size
);
171 val
|= ilog2(stride
/ 128) << I830_FENCE_PITCH_SHIFT
;
172 val
|= I830_FENCE_REG_VALID
;
176 struct intel_uncore
*uncore
= fence_to_uncore(fence
);
177 i915_reg_t reg
= FENCE_REG(fence
->id
);
179 intel_uncore_write_fw(uncore
, reg
, val
);
180 intel_uncore_posting_read_fw(uncore
, reg
);
184 static void fence_write(struct i915_fence_reg
*fence
)
186 struct drm_i915_private
*i915
= fence_to_i915(fence
);
189 * Previous access through the fence register is marshalled by
190 * the mb() inside the fault handlers (i915_gem_release_mmaps)
191 * and explicitly managed for internal users.
195 i830_write_fence_reg(fence
);
196 else if (IS_GEN(i915
, 3))
197 i915_write_fence_reg(fence
);
199 i965_write_fence_reg(fence
);
202 * Access through the fenced region afterwards is
203 * ordered by the posting reads whilst writing the registers.
207 static bool gpu_uses_fence_registers(struct i915_fence_reg
*fence
)
209 return INTEL_GEN(fence_to_i915(fence
)) < 4;
212 static int fence_update(struct i915_fence_reg
*fence
,
213 struct i915_vma
*vma
)
215 struct i915_ggtt
*ggtt
= fence
->ggtt
;
216 struct intel_uncore
*uncore
= fence_to_uncore(fence
);
217 intel_wakeref_t wakeref
;
218 struct i915_vma
*old
;
223 GEM_BUG_ON(!i915_gem_object_get_stride(vma
->obj
) ||
224 !i915_gem_object_get_tiling(vma
->obj
));
226 if (!i915_vma_is_map_and_fenceable(vma
))
229 if (gpu_uses_fence_registers(fence
)) {
230 /* implicit 'unfenced' GPU blits */
231 ret
= i915_vma_sync(vma
);
236 fence
->start
= vma
->node
.start
;
237 fence
->size
= vma
->fence_size
;
238 fence
->stride
= i915_gem_object_get_stride(vma
->obj
);
239 fence
->tiling
= i915_gem_object_get_tiling(vma
->obj
);
241 WRITE_ONCE(fence
->dirty
, false);
243 old
= xchg(&fence
->vma
, NULL
);
245 /* XXX Ideally we would move the waiting to outside the mutex */
246 ret
= i915_active_wait(&fence
->active
);
252 i915_vma_flush_writes(old
);
255 * Ensure that all userspace CPU access is completed before
256 * stealing the fence.
259 GEM_BUG_ON(old
->fence
!= fence
);
260 i915_vma_revoke_mmap(old
);
264 list_move(&fence
->link
, &ggtt
->fence_list
);
268 * We only need to update the register itself if the device is awake.
269 * If the device is currently powered down, we will defer the write
270 * to the runtime resume, see intel_ggtt_restore_fences().
272 * This only works for removing the fence register, on acquisition
273 * the caller must hold the rpm wakeref. The fence register must
274 * be cleared before we can use any other fences to ensure that
275 * the new fences do not overlap the elided clears, confusing HW.
277 wakeref
= intel_runtime_pm_get_if_in_use(uncore
->rpm
);
283 WRITE_ONCE(fence
->vma
, vma
);
288 list_move_tail(&fence
->link
, &ggtt
->fence_list
);
291 intel_runtime_pm_put(uncore
->rpm
, wakeref
);
296 * i915_vma_revoke_fence - force-remove fence for a VMA
297 * @vma: vma to map linearly (not through a fence reg)
299 * This function force-removes any fence from the given object, which is useful
300 * if the kernel wants to do untiled GTT access.
302 void i915_vma_revoke_fence(struct i915_vma
*vma
)
304 struct i915_fence_reg
*fence
= vma
->fence
;
305 intel_wakeref_t wakeref
;
307 lockdep_assert_held(&vma
->vm
->mutex
);
311 GEM_BUG_ON(fence
->vma
!= vma
);
312 GEM_BUG_ON(!i915_active_is_idle(&fence
->active
));
313 GEM_BUG_ON(atomic_read(&fence
->pin_count
));
316 WRITE_ONCE(fence
->vma
, NULL
);
319 with_intel_runtime_pm_if_in_use(fence_to_uncore(fence
)->rpm
, wakeref
)
323 static struct i915_fence_reg
*fence_find(struct i915_ggtt
*ggtt
)
325 struct i915_fence_reg
*fence
;
327 list_for_each_entry(fence
, &ggtt
->fence_list
, link
) {
328 GEM_BUG_ON(fence
->vma
&& fence
->vma
->fence
!= fence
);
330 if (atomic_read(&fence
->pin_count
))
336 /* Wait for completion of pending flips which consume fences */
337 if (intel_has_pending_fb_unpin(ggtt
->vm
.i915
))
338 return ERR_PTR(-EAGAIN
);
340 return ERR_PTR(-EDEADLK
);
343 int __i915_vma_pin_fence(struct i915_vma
*vma
)
345 struct i915_ggtt
*ggtt
= i915_vm_to_ggtt(vma
->vm
);
346 struct i915_fence_reg
*fence
;
347 struct i915_vma
*set
= i915_gem_object_is_tiled(vma
->obj
) ? vma
: NULL
;
350 lockdep_assert_held(&vma
->vm
->mutex
);
352 /* Just update our place in the LRU if our fence is getting reused. */
355 GEM_BUG_ON(fence
->vma
!= vma
);
356 atomic_inc(&fence
->pin_count
);
358 list_move_tail(&fence
->link
, &ggtt
->fence_list
);
362 fence
= fence_find(ggtt
);
364 return PTR_ERR(fence
);
366 GEM_BUG_ON(atomic_read(&fence
->pin_count
));
367 atomic_inc(&fence
->pin_count
);
372 err
= fence_update(fence
, set
);
376 GEM_BUG_ON(fence
->vma
!= set
);
377 GEM_BUG_ON(vma
->fence
!= (set
? fence
: NULL
));
383 atomic_dec(&fence
->pin_count
);
388 * i915_vma_pin_fence - set up fencing for a vma
389 * @vma: vma to map through a fence reg
391 * When mapping objects through the GTT, userspace wants to be able to write
392 * to them without having to worry about swizzling if the object is tiled.
393 * This function walks the fence regs looking for a free one for @obj,
394 * stealing one if it can't find any.
396 * It then sets up the reg based on the object's properties: address, pitch
399 * For an untiled surface, this removes any existing fence.
403 * 0 on success, negative error code on failure.
405 int i915_vma_pin_fence(struct i915_vma
*vma
)
409 if (!vma
->fence
&& !i915_gem_object_is_tiled(vma
->obj
))
413 * Note that we revoke fences on runtime suspend. Therefore the user
414 * must keep the device awake whilst using the fence.
416 assert_rpm_wakelock_held(vma
->vm
->gt
->uncore
->rpm
);
417 GEM_BUG_ON(!i915_vma_is_pinned(vma
));
418 GEM_BUG_ON(!i915_vma_is_ggtt(vma
));
420 err
= mutex_lock_interruptible(&vma
->vm
->mutex
);
424 err
= __i915_vma_pin_fence(vma
);
425 mutex_unlock(&vma
->vm
->mutex
);
431 * i915_reserve_fence - Reserve a fence for vGPU
434 * This function walks the fence regs looking for a free one and remove
435 * it from the fence_list. It is used to reserve fence for vGPU to use.
437 struct i915_fence_reg
*i915_reserve_fence(struct i915_ggtt
*ggtt
)
439 struct i915_fence_reg
*fence
;
443 lockdep_assert_held(&ggtt
->vm
.mutex
);
445 /* Keep at least one fence available for the display engine. */
447 list_for_each_entry(fence
, &ggtt
->fence_list
, link
)
448 count
+= !atomic_read(&fence
->pin_count
);
450 return ERR_PTR(-ENOSPC
);
452 fence
= fence_find(ggtt
);
457 /* Force-remove fence from VMA */
458 ret
= fence_update(fence
, NULL
);
463 list_del(&fence
->link
);
469 * i915_unreserve_fence - Reclaim a reserved fence
470 * @fence: the fence reg
472 * This function add a reserved fence register from vGPU to the fence_list.
474 void i915_unreserve_fence(struct i915_fence_reg
*fence
)
476 struct i915_ggtt
*ggtt
= fence
->ggtt
;
478 lockdep_assert_held(&ggtt
->vm
.mutex
);
480 list_add(&fence
->link
, &ggtt
->fence_list
);
484 * intel_ggtt_restore_fences - restore fence state
487 * Restore the hw fence state to match the software tracking again, to be called
488 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
489 * the fences, to be reacquired by the user later.
491 void intel_ggtt_restore_fences(struct i915_ggtt
*ggtt
)
495 for (i
= 0; i
< ggtt
->num_fences
; i
++)
496 fence_write(&ggtt
->fence_regs
[i
]);
500 * DOC: tiling swizzling details
502 * The idea behind tiling is to increase cache hit rates by rearranging
503 * pixel data so that a group of pixel accesses are in the same cacheline.
504 * Performance improvement from doing this on the back/depth buffer are on
507 * Intel architectures make this somewhat more complicated, though, by
508 * adjustments made to addressing of data when the memory is in interleaved
509 * mode (matched pairs of DIMMS) to improve memory bandwidth.
510 * For interleaved memory, the CPU sends every sequential 64 bytes
511 * to an alternate memory channel so it can get the bandwidth from both.
513 * The GPU also rearranges its accesses for increased bandwidth to interleaved
514 * memory, and it matches what the CPU does for non-tiled. However, when tiled
515 * it does it a little differently, since one walks addresses not just in the
516 * X direction but also Y. So, along with alternating channels when bit
517 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
518 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
519 * are common to both the 915 and 965-class hardware.
521 * The CPU also sometimes XORs in higher bits as well, to improve
522 * bandwidth doing strided access like we do so frequently in graphics. This
523 * is called "Channel XOR Randomization" in the MCH documentation. The result
524 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
527 * All of this bit 6 XORing has an effect on our memory management,
528 * as we need to make sure that the 3d driver can correctly address object
531 * If we don't have interleaved memory, all tiling is safe and no swizzling is
534 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
535 * 17 is not just a page offset, so as we page an object out and back in,
536 * individual pages in it will have different bit 17 addresses, resulting in
537 * each 64 bytes being swapped with its neighbor!
539 * Otherwise, if interleaved, we have to tell the 3d driver what the address
540 * swizzling it needs to do is, since it's writing with the CPU to the pages
541 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
542 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
543 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
544 * to match what the GPU expects.
548 * detect_bit_6_swizzle - detect bit 6 swizzling pattern
551 * Detects bit 6 swizzling of address lookup between IGD access and CPU
552 * access through main memory.
554 static void detect_bit_6_swizzle(struct i915_ggtt
*ggtt
)
556 struct intel_uncore
*uncore
= ggtt
->vm
.gt
->uncore
;
557 struct drm_i915_private
*i915
= ggtt
->vm
.i915
;
558 u32 swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
559 u32 swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
561 if (INTEL_GEN(i915
) >= 8 || IS_VALLEYVIEW(i915
)) {
563 * On BDW+, swizzling is not used. We leave the CPU memory
564 * controller in charge of optimizing memory accesses without
565 * the extra address manipulation GPU side.
567 * VLV and CHV don't have GPU swizzling.
569 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
570 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
571 } else if (INTEL_GEN(i915
) >= 6) {
572 if (i915
->preserve_bios_swizzle
) {
573 if (intel_uncore_read(uncore
, DISP_ARB_CTL
) &
574 DISP_TILE_SURFACE_SWIZZLING
) {
575 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
576 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
578 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
579 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
582 u32 dimm_c0
, dimm_c1
;
583 dimm_c0
= intel_uncore_read(uncore
, MAD_DIMM_C0
);
584 dimm_c1
= intel_uncore_read(uncore
, MAD_DIMM_C1
);
585 dimm_c0
&= MAD_DIMM_A_SIZE_MASK
| MAD_DIMM_B_SIZE_MASK
;
586 dimm_c1
&= MAD_DIMM_A_SIZE_MASK
| MAD_DIMM_B_SIZE_MASK
;
588 * Enable swizzling when the channels are populated
589 * with identically sized dimms. We don't need to check
590 * the 3rd channel because no cpu with gpu attached
591 * ships in that configuration. Also, swizzling only
592 * makes sense for 2 channels anyway.
594 if (dimm_c0
== dimm_c1
) {
595 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
596 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
598 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
599 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
602 } else if (IS_GEN(i915
, 5)) {
604 * On Ironlake whatever DRAM config, GPU always do
605 * same swizzling setup.
607 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
608 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
609 } else if (IS_GEN(i915
, 2)) {
611 * As far as we know, the 865 doesn't have these bit 6
614 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
615 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
616 } else if (IS_G45(i915
) || IS_I965G(i915
) || IS_G33(i915
)) {
618 * The 965, G33, and newer, have a very flexible memory
619 * configuration. It will enable dual-channel mode
620 * (interleaving) on as much memory as it can, and the GPU
621 * will additionally sometimes enable different bit 6
622 * swizzling for tiled objects from the CPU.
624 * Here's what I found on the G965:
625 * slot fill memory size swizzling
626 * 0A 0B 1A 1B 1-ch 2-ch
628 * 512 0 512 0 16 1008 X
629 * 512 0 0 512 16 1008 X
630 * 0 512 0 512 16 1008 X
631 * 1024 1024 1024 0 2048 1024 O
633 * We could probably detect this based on either the DRB
634 * matching, which was the case for the swizzling required in
635 * the table above, or from the 1-ch value being less than
636 * the minimum size of a rank.
638 * Reports indicate that the swizzling actually
639 * varies depending upon page placement inside the
640 * channels, i.e. we see swizzled pages where the
641 * banks of memory are paired and unswizzled on the
642 * uneven portion, so leave that as unknown.
644 if (intel_uncore_read(uncore
, C0DRB3
) ==
645 intel_uncore_read(uncore
, C1DRB3
)) {
646 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
647 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
650 u32 dcc
= intel_uncore_read(uncore
, DCC
);
653 * On 9xx chipsets, channel interleave by the CPU is
654 * determined by DCC. For single-channel, neither the CPU
655 * nor the GPU do swizzling. For dual channel interleaved,
656 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
657 * 9 for Y tiled. The CPU's interleave is independent, and
658 * can be based on either bit 11 (haven't seen this yet) or
661 switch (dcc
& DCC_ADDRESSING_MODE_MASK
) {
662 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL
:
663 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC
:
664 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
665 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
667 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED
:
668 if (dcc
& DCC_CHANNEL_XOR_DISABLE
) {
670 * This is the base swizzling by the GPU for
673 swizzle_x
= I915_BIT_6_SWIZZLE_9_10
;
674 swizzle_y
= I915_BIT_6_SWIZZLE_9
;
675 } else if ((dcc
& DCC_CHANNEL_XOR_BIT_17
) == 0) {
676 /* Bit 11 swizzling by the CPU in addition. */
677 swizzle_x
= I915_BIT_6_SWIZZLE_9_10_11
;
678 swizzle_y
= I915_BIT_6_SWIZZLE_9_11
;
680 /* Bit 17 swizzling by the CPU in addition. */
681 swizzle_x
= I915_BIT_6_SWIZZLE_9_10_17
;
682 swizzle_y
= I915_BIT_6_SWIZZLE_9_17
;
687 /* check for L-shaped memory aka modified enhanced addressing */
688 if (IS_GEN(i915
, 4) &&
689 !(intel_uncore_read(uncore
, DCC2
) & DCC2_MODIFIED_ENHANCED_DISABLE
)) {
690 swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
691 swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
694 if (dcc
== 0xffffffff) {
695 drm_err(&i915
->drm
, "Couldn't read from MCHBAR. "
696 "Disabling tiling.\n");
697 swizzle_x
= I915_BIT_6_SWIZZLE_UNKNOWN
;
698 swizzle_y
= I915_BIT_6_SWIZZLE_UNKNOWN
;
702 if (swizzle_x
== I915_BIT_6_SWIZZLE_UNKNOWN
||
703 swizzle_y
== I915_BIT_6_SWIZZLE_UNKNOWN
) {
705 * Userspace likes to explode if it sees unknown swizzling,
706 * so lie. We will finish the lie when reporting through
707 * the get-tiling-ioctl by reporting the physical swizzle
708 * mode as unknown instead.
710 * As we don't strictly know what the swizzling is, it may be
711 * bit17 dependent, and so we need to also prevent the pages
714 i915
->quirks
|= QUIRK_PIN_SWIZZLED_PAGES
;
715 swizzle_x
= I915_BIT_6_SWIZZLE_NONE
;
716 swizzle_y
= I915_BIT_6_SWIZZLE_NONE
;
719 i915
->ggtt
.bit_6_swizzle_x
= swizzle_x
;
720 i915
->ggtt
.bit_6_swizzle_y
= swizzle_y
;
724 * Swap every 64 bytes of this page around, to account for it having a new
725 * bit 17 of its physical address and therefore being interpreted differently
728 static void swizzle_page(struct page
*page
)
736 for (i
= 0; i
< PAGE_SIZE
; i
+= 128) {
737 memcpy(temp
, &vaddr
[i
], 64);
738 memcpy(&vaddr
[i
], &vaddr
[i
+ 64], 64);
739 memcpy(&vaddr
[i
+ 64], temp
, 64);
746 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
747 * @obj: i915 GEM buffer object
748 * @pages: the scattergather list of physical pages
750 * This function fixes up the swizzling in case any page frame number for this
751 * object has changed in bit 17 since that state has been saved with
752 * i915_gem_object_save_bit_17_swizzle().
754 * This is called when pinning backing storage again, since the kernel is free
755 * to move unpinned backing storage around (either by directly moving pages or
756 * by swapping them out and back in again).
759 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object
*obj
,
760 struct sg_table
*pages
)
762 struct sgt_iter sgt_iter
;
766 if (obj
->bit_17
== NULL
)
770 for_each_sgt_page(page
, sgt_iter
, pages
) {
771 char new_bit_17
= page_to_phys(page
) >> 17;
772 if ((new_bit_17
& 0x1) != (test_bit(i
, obj
->bit_17
) != 0)) {
774 set_page_dirty(page
);
781 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
782 * @obj: i915 GEM buffer object
783 * @pages: the scattergather list of physical pages
785 * This function saves the bit 17 of each page frame number so that swizzling
786 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
787 * be called before the backing storage can be unpinned.
790 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object
*obj
,
791 struct sg_table
*pages
)
793 const unsigned int page_count
= obj
->base
.size
>> PAGE_SHIFT
;
794 struct sgt_iter sgt_iter
;
798 if (obj
->bit_17
== NULL
) {
799 obj
->bit_17
= bitmap_zalloc(page_count
, GFP_KERNEL
);
800 if (obj
->bit_17
== NULL
) {
801 DRM_ERROR("Failed to allocate memory for bit 17 "
809 for_each_sgt_page(page
, sgt_iter
, pages
) {
810 if (page_to_phys(page
) & (1 << 17))
811 __set_bit(i
, obj
->bit_17
);
813 __clear_bit(i
, obj
->bit_17
);
818 void intel_ggtt_init_fences(struct i915_ggtt
*ggtt
)
820 struct drm_i915_private
*i915
= ggtt
->vm
.i915
;
821 struct intel_uncore
*uncore
= ggtt
->vm
.gt
->uncore
;
825 INIT_LIST_HEAD(&ggtt
->fence_list
);
826 INIT_LIST_HEAD(&ggtt
->userfault_list
);
827 intel_wakeref_auto_init(&ggtt
->userfault_wakeref
, uncore
->rpm
);
829 detect_bit_6_swizzle(ggtt
);
831 if (!i915_ggtt_has_aperture(ggtt
))
833 else if (INTEL_GEN(i915
) >= 7 &&
834 !(IS_VALLEYVIEW(i915
) || IS_CHERRYVIEW(i915
)))
836 else if (INTEL_GEN(i915
) >= 4 ||
837 IS_I945G(i915
) || IS_I945GM(i915
) ||
838 IS_G33(i915
) || IS_PINEVIEW(i915
))
843 if (intel_vgpu_active(i915
))
844 num_fences
= intel_uncore_read(uncore
,
845 vgtif_reg(avail_rs
.fence_num
));
846 ggtt
->fence_regs
= kcalloc(num_fences
,
847 sizeof(*ggtt
->fence_regs
),
849 if (!ggtt
->fence_regs
)
852 /* Initialize fence registers to zero */
853 for (i
= 0; i
< num_fences
; i
++) {
854 struct i915_fence_reg
*fence
= &ggtt
->fence_regs
[i
];
856 i915_active_init(&fence
->active
, NULL
, NULL
);
859 list_add_tail(&fence
->link
, &ggtt
->fence_list
);
861 ggtt
->num_fences
= num_fences
;
863 intel_ggtt_restore_fences(ggtt
);
866 void intel_ggtt_fini_fences(struct i915_ggtt
*ggtt
)
870 for (i
= 0; i
< ggtt
->num_fences
; i
++) {
871 struct i915_fence_reg
*fence
= &ggtt
->fence_regs
[i
];
873 i915_active_fini(&fence
->active
);
876 kfree(ggtt
->fence_regs
);
879 void intel_gt_init_swizzling(struct intel_gt
*gt
)
881 struct drm_i915_private
*i915
= gt
->i915
;
882 struct intel_uncore
*uncore
= gt
->uncore
;
884 if (INTEL_GEN(i915
) < 5 ||
885 i915
->ggtt
.bit_6_swizzle_x
== I915_BIT_6_SWIZZLE_NONE
)
888 intel_uncore_rmw(uncore
, DISP_ARB_CTL
, 0, DISP_TILE_SURFACE_SWIZZLING
);
893 intel_uncore_rmw(uncore
, TILECTL
, 0, TILECTL_SWZCTL
);
896 intel_uncore_write(uncore
,
898 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB
));
899 else if (IS_GEN(i915
, 7))
900 intel_uncore_write(uncore
,
902 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB
));
903 else if (IS_GEN(i915
, 8))
904 intel_uncore_write(uncore
,
906 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW
));
908 MISSING_CASE(INTEL_GEN(i915
));