WIP FPC-III support
[linux/fpc-iii.git] / drivers / gpu / drm / i915 / gt / intel_ggtt_fencing.c
blob7fb36b12fe7a2aabf8e64bfe6ad7d1cb3df4503e
1 /*
2 * Copyright © 2008-2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
24 #include "i915_drv.h"
25 #include "i915_scatterlist.h"
26 #include "i915_pvinfo.h"
27 #include "i915_vgpu.h"
29 /**
30 * DOC: fence register handling
32 * Important to avoid confusions: "fences" in the i915 driver are not execution
33 * fences used to track command completion but hardware detiler objects which
34 * wrap a given range of the global GTT. Each platform has only a fairly limited
35 * set of these objects.
37 * Fences are used to detile GTT memory mappings. They're also connected to the
38 * hardware frontbuffer render tracking and hence interact with frontbuffer
39 * compression. Furthermore on older platforms fences are required for tiled
40 * objects used by the display engine. They can also be used by the render
41 * engine - they're required for blitter commands and are optional for render
42 * commands. But on gen4+ both display (with the exception of fbc) and rendering
43 * have their own tiling state bits and don't need fences.
45 * Also note that fences only support X and Y tiling and hence can't be used for
46 * the fancier new tiling formats like W, Ys and Yf.
48 * Finally note that because fences are such a restricted resource they're
49 * dynamically associated with objects. Furthermore fence state is committed to
50 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
51 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
52 * for cpu access. Also note that some code wants an unfenced view, for those
53 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
55 * Internally these functions will synchronize with userspace access by removing
56 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
59 #define pipelined 0
61 static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence)
63 return fence->ggtt->vm.i915;
66 static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence)
68 return fence->ggtt->vm.gt->uncore;
71 static void i965_write_fence_reg(struct i915_fence_reg *fence)
73 i915_reg_t fence_reg_lo, fence_reg_hi;
74 int fence_pitch_shift;
75 u64 val;
77 if (INTEL_GEN(fence_to_i915(fence)) >= 6) {
78 fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
79 fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
80 fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
82 } else {
83 fence_reg_lo = FENCE_REG_965_LO(fence->id);
84 fence_reg_hi = FENCE_REG_965_HI(fence->id);
85 fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
88 val = 0;
89 if (fence->tiling) {
90 unsigned int stride = fence->stride;
92 GEM_BUG_ON(!IS_ALIGNED(stride, 128));
94 val = fence->start + fence->size - I965_FENCE_PAGE;
95 val <<= 32;
96 val |= fence->start;
97 val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
98 if (fence->tiling == I915_TILING_Y)
99 val |= BIT(I965_FENCE_TILING_Y_SHIFT);
100 val |= I965_FENCE_REG_VALID;
103 if (!pipelined) {
104 struct intel_uncore *uncore = fence_to_uncore(fence);
107 * To w/a incoherency with non-atomic 64-bit register updates,
108 * we split the 64-bit update into two 32-bit writes. In order
109 * for a partial fence not to be evaluated between writes, we
110 * precede the update with write to turn off the fence register,
111 * and only enable the fence as the last step.
113 * For extra levels of paranoia, we make sure each step lands
114 * before applying the next step.
116 intel_uncore_write_fw(uncore, fence_reg_lo, 0);
117 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
119 intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val));
120 intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val));
121 intel_uncore_posting_read_fw(uncore, fence_reg_lo);
125 static void i915_write_fence_reg(struct i915_fence_reg *fence)
127 u32 val;
129 val = 0;
130 if (fence->tiling) {
131 unsigned int stride = fence->stride;
132 unsigned int tiling = fence->tiling;
133 bool is_y_tiled = tiling == I915_TILING_Y;
135 if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence)))
136 stride /= 128;
137 else
138 stride /= 512;
139 GEM_BUG_ON(!is_power_of_2(stride));
141 val = fence->start;
142 if (is_y_tiled)
143 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
144 val |= I915_FENCE_SIZE_BITS(fence->size);
145 val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT;
147 val |= I830_FENCE_REG_VALID;
150 if (!pipelined) {
151 struct intel_uncore *uncore = fence_to_uncore(fence);
152 i915_reg_t reg = FENCE_REG(fence->id);
154 intel_uncore_write_fw(uncore, reg, val);
155 intel_uncore_posting_read_fw(uncore, reg);
159 static void i830_write_fence_reg(struct i915_fence_reg *fence)
161 u32 val;
163 val = 0;
164 if (fence->tiling) {
165 unsigned int stride = fence->stride;
167 val = fence->start;
168 if (fence->tiling == I915_TILING_Y)
169 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
170 val |= I830_FENCE_SIZE_BITS(fence->size);
171 val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT;
172 val |= I830_FENCE_REG_VALID;
175 if (!pipelined) {
176 struct intel_uncore *uncore = fence_to_uncore(fence);
177 i915_reg_t reg = FENCE_REG(fence->id);
179 intel_uncore_write_fw(uncore, reg, val);
180 intel_uncore_posting_read_fw(uncore, reg);
184 static void fence_write(struct i915_fence_reg *fence)
186 struct drm_i915_private *i915 = fence_to_i915(fence);
189 * Previous access through the fence register is marshalled by
190 * the mb() inside the fault handlers (i915_gem_release_mmaps)
191 * and explicitly managed for internal users.
194 if (IS_GEN(i915, 2))
195 i830_write_fence_reg(fence);
196 else if (IS_GEN(i915, 3))
197 i915_write_fence_reg(fence);
198 else
199 i965_write_fence_reg(fence);
202 * Access through the fenced region afterwards is
203 * ordered by the posting reads whilst writing the registers.
207 static bool gpu_uses_fence_registers(struct i915_fence_reg *fence)
209 return INTEL_GEN(fence_to_i915(fence)) < 4;
212 static int fence_update(struct i915_fence_reg *fence,
213 struct i915_vma *vma)
215 struct i915_ggtt *ggtt = fence->ggtt;
216 struct intel_uncore *uncore = fence_to_uncore(fence);
217 intel_wakeref_t wakeref;
218 struct i915_vma *old;
219 int ret;
221 fence->tiling = 0;
222 if (vma) {
223 GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) ||
224 !i915_gem_object_get_tiling(vma->obj));
226 if (!i915_vma_is_map_and_fenceable(vma))
227 return -EINVAL;
229 if (gpu_uses_fence_registers(fence)) {
230 /* implicit 'unfenced' GPU blits */
231 ret = i915_vma_sync(vma);
232 if (ret)
233 return ret;
236 fence->start = vma->node.start;
237 fence->size = vma->fence_size;
238 fence->stride = i915_gem_object_get_stride(vma->obj);
239 fence->tiling = i915_gem_object_get_tiling(vma->obj);
241 WRITE_ONCE(fence->dirty, false);
243 old = xchg(&fence->vma, NULL);
244 if (old) {
245 /* XXX Ideally we would move the waiting to outside the mutex */
246 ret = i915_active_wait(&fence->active);
247 if (ret) {
248 fence->vma = old;
249 return ret;
252 i915_vma_flush_writes(old);
255 * Ensure that all userspace CPU access is completed before
256 * stealing the fence.
258 if (old != vma) {
259 GEM_BUG_ON(old->fence != fence);
260 i915_vma_revoke_mmap(old);
261 old->fence = NULL;
264 list_move(&fence->link, &ggtt->fence_list);
268 * We only need to update the register itself if the device is awake.
269 * If the device is currently powered down, we will defer the write
270 * to the runtime resume, see intel_ggtt_restore_fences().
272 * This only works for removing the fence register, on acquisition
273 * the caller must hold the rpm wakeref. The fence register must
274 * be cleared before we can use any other fences to ensure that
275 * the new fences do not overlap the elided clears, confusing HW.
277 wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm);
278 if (!wakeref) {
279 GEM_BUG_ON(vma);
280 return 0;
283 WRITE_ONCE(fence->vma, vma);
284 fence_write(fence);
286 if (vma) {
287 vma->fence = fence;
288 list_move_tail(&fence->link, &ggtt->fence_list);
291 intel_runtime_pm_put(uncore->rpm, wakeref);
292 return 0;
296 * i915_vma_revoke_fence - force-remove fence for a VMA
297 * @vma: vma to map linearly (not through a fence reg)
299 * This function force-removes any fence from the given object, which is useful
300 * if the kernel wants to do untiled GTT access.
302 void i915_vma_revoke_fence(struct i915_vma *vma)
304 struct i915_fence_reg *fence = vma->fence;
305 intel_wakeref_t wakeref;
307 lockdep_assert_held(&vma->vm->mutex);
308 if (!fence)
309 return;
311 GEM_BUG_ON(fence->vma != vma);
312 GEM_BUG_ON(!i915_active_is_idle(&fence->active));
313 GEM_BUG_ON(atomic_read(&fence->pin_count));
315 fence->tiling = 0;
316 WRITE_ONCE(fence->vma, NULL);
317 vma->fence = NULL;
319 with_intel_runtime_pm_if_in_use(fence_to_uncore(fence)->rpm, wakeref)
320 fence_write(fence);
323 static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt)
325 struct i915_fence_reg *fence;
327 list_for_each_entry(fence, &ggtt->fence_list, link) {
328 GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
330 if (atomic_read(&fence->pin_count))
331 continue;
333 return fence;
336 /* Wait for completion of pending flips which consume fences */
337 if (intel_has_pending_fb_unpin(ggtt->vm.i915))
338 return ERR_PTR(-EAGAIN);
340 return ERR_PTR(-EDEADLK);
343 int __i915_vma_pin_fence(struct i915_vma *vma)
345 struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
346 struct i915_fence_reg *fence;
347 struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
348 int err;
350 lockdep_assert_held(&vma->vm->mutex);
352 /* Just update our place in the LRU if our fence is getting reused. */
353 if (vma->fence) {
354 fence = vma->fence;
355 GEM_BUG_ON(fence->vma != vma);
356 atomic_inc(&fence->pin_count);
357 if (!fence->dirty) {
358 list_move_tail(&fence->link, &ggtt->fence_list);
359 return 0;
361 } else if (set) {
362 fence = fence_find(ggtt);
363 if (IS_ERR(fence))
364 return PTR_ERR(fence);
366 GEM_BUG_ON(atomic_read(&fence->pin_count));
367 atomic_inc(&fence->pin_count);
368 } else {
369 return 0;
372 err = fence_update(fence, set);
373 if (err)
374 goto out_unpin;
376 GEM_BUG_ON(fence->vma != set);
377 GEM_BUG_ON(vma->fence != (set ? fence : NULL));
379 if (set)
380 return 0;
382 out_unpin:
383 atomic_dec(&fence->pin_count);
384 return err;
388 * i915_vma_pin_fence - set up fencing for a vma
389 * @vma: vma to map through a fence reg
391 * When mapping objects through the GTT, userspace wants to be able to write
392 * to them without having to worry about swizzling if the object is tiled.
393 * This function walks the fence regs looking for a free one for @obj,
394 * stealing one if it can't find any.
396 * It then sets up the reg based on the object's properties: address, pitch
397 * and tiling format.
399 * For an untiled surface, this removes any existing fence.
401 * Returns:
403 * 0 on success, negative error code on failure.
405 int i915_vma_pin_fence(struct i915_vma *vma)
407 int err;
409 if (!vma->fence && !i915_gem_object_is_tiled(vma->obj))
410 return 0;
413 * Note that we revoke fences on runtime suspend. Therefore the user
414 * must keep the device awake whilst using the fence.
416 assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm);
417 GEM_BUG_ON(!i915_vma_is_pinned(vma));
418 GEM_BUG_ON(!i915_vma_is_ggtt(vma));
420 err = mutex_lock_interruptible(&vma->vm->mutex);
421 if (err)
422 return err;
424 err = __i915_vma_pin_fence(vma);
425 mutex_unlock(&vma->vm->mutex);
427 return err;
431 * i915_reserve_fence - Reserve a fence for vGPU
432 * @ggtt: Global GTT
434 * This function walks the fence regs looking for a free one and remove
435 * it from the fence_list. It is used to reserve fence for vGPU to use.
437 struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt)
439 struct i915_fence_reg *fence;
440 int count;
441 int ret;
443 lockdep_assert_held(&ggtt->vm.mutex);
445 /* Keep at least one fence available for the display engine. */
446 count = 0;
447 list_for_each_entry(fence, &ggtt->fence_list, link)
448 count += !atomic_read(&fence->pin_count);
449 if (count <= 1)
450 return ERR_PTR(-ENOSPC);
452 fence = fence_find(ggtt);
453 if (IS_ERR(fence))
454 return fence;
456 if (fence->vma) {
457 /* Force-remove fence from VMA */
458 ret = fence_update(fence, NULL);
459 if (ret)
460 return ERR_PTR(ret);
463 list_del(&fence->link);
465 return fence;
469 * i915_unreserve_fence - Reclaim a reserved fence
470 * @fence: the fence reg
472 * This function add a reserved fence register from vGPU to the fence_list.
474 void i915_unreserve_fence(struct i915_fence_reg *fence)
476 struct i915_ggtt *ggtt = fence->ggtt;
478 lockdep_assert_held(&ggtt->vm.mutex);
480 list_add(&fence->link, &ggtt->fence_list);
484 * intel_ggtt_restore_fences - restore fence state
485 * @ggtt: Global GTT
487 * Restore the hw fence state to match the software tracking again, to be called
488 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
489 * the fences, to be reacquired by the user later.
491 void intel_ggtt_restore_fences(struct i915_ggtt *ggtt)
493 int i;
495 for (i = 0; i < ggtt->num_fences; i++)
496 fence_write(&ggtt->fence_regs[i]);
500 * DOC: tiling swizzling details
502 * The idea behind tiling is to increase cache hit rates by rearranging
503 * pixel data so that a group of pixel accesses are in the same cacheline.
504 * Performance improvement from doing this on the back/depth buffer are on
505 * the order of 30%.
507 * Intel architectures make this somewhat more complicated, though, by
508 * adjustments made to addressing of data when the memory is in interleaved
509 * mode (matched pairs of DIMMS) to improve memory bandwidth.
510 * For interleaved memory, the CPU sends every sequential 64 bytes
511 * to an alternate memory channel so it can get the bandwidth from both.
513 * The GPU also rearranges its accesses for increased bandwidth to interleaved
514 * memory, and it matches what the CPU does for non-tiled. However, when tiled
515 * it does it a little differently, since one walks addresses not just in the
516 * X direction but also Y. So, along with alternating channels when bit
517 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
518 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
519 * are common to both the 915 and 965-class hardware.
521 * The CPU also sometimes XORs in higher bits as well, to improve
522 * bandwidth doing strided access like we do so frequently in graphics. This
523 * is called "Channel XOR Randomization" in the MCH documentation. The result
524 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
525 * decode.
527 * All of this bit 6 XORing has an effect on our memory management,
528 * as we need to make sure that the 3d driver can correctly address object
529 * contents.
531 * If we don't have interleaved memory, all tiling is safe and no swizzling is
532 * required.
534 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
535 * 17 is not just a page offset, so as we page an object out and back in,
536 * individual pages in it will have different bit 17 addresses, resulting in
537 * each 64 bytes being swapped with its neighbor!
539 * Otherwise, if interleaved, we have to tell the 3d driver what the address
540 * swizzling it needs to do is, since it's writing with the CPU to the pages
541 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
542 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
543 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
544 * to match what the GPU expects.
548 * detect_bit_6_swizzle - detect bit 6 swizzling pattern
549 * @ggtt: Global GGTT
551 * Detects bit 6 swizzling of address lookup between IGD access and CPU
552 * access through main memory.
554 static void detect_bit_6_swizzle(struct i915_ggtt *ggtt)
556 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
557 struct drm_i915_private *i915 = ggtt->vm.i915;
558 u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
559 u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
561 if (INTEL_GEN(i915) >= 8 || IS_VALLEYVIEW(i915)) {
563 * On BDW+, swizzling is not used. We leave the CPU memory
564 * controller in charge of optimizing memory accesses without
565 * the extra address manipulation GPU side.
567 * VLV and CHV don't have GPU swizzling.
569 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
570 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
571 } else if (INTEL_GEN(i915) >= 6) {
572 if (i915->preserve_bios_swizzle) {
573 if (intel_uncore_read(uncore, DISP_ARB_CTL) &
574 DISP_TILE_SURFACE_SWIZZLING) {
575 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
576 swizzle_y = I915_BIT_6_SWIZZLE_9;
577 } else {
578 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
579 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
581 } else {
582 u32 dimm_c0, dimm_c1;
583 dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0);
584 dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1);
585 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
586 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
588 * Enable swizzling when the channels are populated
589 * with identically sized dimms. We don't need to check
590 * the 3rd channel because no cpu with gpu attached
591 * ships in that configuration. Also, swizzling only
592 * makes sense for 2 channels anyway.
594 if (dimm_c0 == dimm_c1) {
595 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
596 swizzle_y = I915_BIT_6_SWIZZLE_9;
597 } else {
598 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
599 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
602 } else if (IS_GEN(i915, 5)) {
604 * On Ironlake whatever DRAM config, GPU always do
605 * same swizzling setup.
607 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
608 swizzle_y = I915_BIT_6_SWIZZLE_9;
609 } else if (IS_GEN(i915, 2)) {
611 * As far as we know, the 865 doesn't have these bit 6
612 * swizzling issues.
614 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
615 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
616 } else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) {
618 * The 965, G33, and newer, have a very flexible memory
619 * configuration. It will enable dual-channel mode
620 * (interleaving) on as much memory as it can, and the GPU
621 * will additionally sometimes enable different bit 6
622 * swizzling for tiled objects from the CPU.
624 * Here's what I found on the G965:
625 * slot fill memory size swizzling
626 * 0A 0B 1A 1B 1-ch 2-ch
627 * 512 0 0 0 512 0 O
628 * 512 0 512 0 16 1008 X
629 * 512 0 0 512 16 1008 X
630 * 0 512 0 512 16 1008 X
631 * 1024 1024 1024 0 2048 1024 O
633 * We could probably detect this based on either the DRB
634 * matching, which was the case for the swizzling required in
635 * the table above, or from the 1-ch value being less than
636 * the minimum size of a rank.
638 * Reports indicate that the swizzling actually
639 * varies depending upon page placement inside the
640 * channels, i.e. we see swizzled pages where the
641 * banks of memory are paired and unswizzled on the
642 * uneven portion, so leave that as unknown.
644 if (intel_uncore_read(uncore, C0DRB3) ==
645 intel_uncore_read(uncore, C1DRB3)) {
646 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
647 swizzle_y = I915_BIT_6_SWIZZLE_9;
649 } else {
650 u32 dcc = intel_uncore_read(uncore, DCC);
653 * On 9xx chipsets, channel interleave by the CPU is
654 * determined by DCC. For single-channel, neither the CPU
655 * nor the GPU do swizzling. For dual channel interleaved,
656 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
657 * 9 for Y tiled. The CPU's interleave is independent, and
658 * can be based on either bit 11 (haven't seen this yet) or
659 * bit 17 (common).
661 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
662 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
663 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
664 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
665 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
666 break;
667 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
668 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
670 * This is the base swizzling by the GPU for
671 * tiled buffers.
673 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
674 swizzle_y = I915_BIT_6_SWIZZLE_9;
675 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
676 /* Bit 11 swizzling by the CPU in addition. */
677 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
678 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
679 } else {
680 /* Bit 17 swizzling by the CPU in addition. */
681 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
682 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
684 break;
687 /* check for L-shaped memory aka modified enhanced addressing */
688 if (IS_GEN(i915, 4) &&
689 !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
690 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
691 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
694 if (dcc == 0xffffffff) {
695 drm_err(&i915->drm, "Couldn't read from MCHBAR. "
696 "Disabling tiling.\n");
697 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
698 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
702 if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
703 swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
705 * Userspace likes to explode if it sees unknown swizzling,
706 * so lie. We will finish the lie when reporting through
707 * the get-tiling-ioctl by reporting the physical swizzle
708 * mode as unknown instead.
710 * As we don't strictly know what the swizzling is, it may be
711 * bit17 dependent, and so we need to also prevent the pages
712 * from being moved.
714 i915->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
715 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
716 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
719 i915->ggtt.bit_6_swizzle_x = swizzle_x;
720 i915->ggtt.bit_6_swizzle_y = swizzle_y;
724 * Swap every 64 bytes of this page around, to account for it having a new
725 * bit 17 of its physical address and therefore being interpreted differently
726 * by the GPU.
728 static void swizzle_page(struct page *page)
730 char temp[64];
731 char *vaddr;
732 int i;
734 vaddr = kmap(page);
736 for (i = 0; i < PAGE_SIZE; i += 128) {
737 memcpy(temp, &vaddr[i], 64);
738 memcpy(&vaddr[i], &vaddr[i + 64], 64);
739 memcpy(&vaddr[i + 64], temp, 64);
742 kunmap(page);
746 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
747 * @obj: i915 GEM buffer object
748 * @pages: the scattergather list of physical pages
750 * This function fixes up the swizzling in case any page frame number for this
751 * object has changed in bit 17 since that state has been saved with
752 * i915_gem_object_save_bit_17_swizzle().
754 * This is called when pinning backing storage again, since the kernel is free
755 * to move unpinned backing storage around (either by directly moving pages or
756 * by swapping them out and back in again).
758 void
759 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
760 struct sg_table *pages)
762 struct sgt_iter sgt_iter;
763 struct page *page;
764 int i;
766 if (obj->bit_17 == NULL)
767 return;
769 i = 0;
770 for_each_sgt_page(page, sgt_iter, pages) {
771 char new_bit_17 = page_to_phys(page) >> 17;
772 if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
773 swizzle_page(page);
774 set_page_dirty(page);
776 i++;
781 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
782 * @obj: i915 GEM buffer object
783 * @pages: the scattergather list of physical pages
785 * This function saves the bit 17 of each page frame number so that swizzling
786 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
787 * be called before the backing storage can be unpinned.
789 void
790 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
791 struct sg_table *pages)
793 const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
794 struct sgt_iter sgt_iter;
795 struct page *page;
796 int i;
798 if (obj->bit_17 == NULL) {
799 obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL);
800 if (obj->bit_17 == NULL) {
801 DRM_ERROR("Failed to allocate memory for bit 17 "
802 "record\n");
803 return;
807 i = 0;
809 for_each_sgt_page(page, sgt_iter, pages) {
810 if (page_to_phys(page) & (1 << 17))
811 __set_bit(i, obj->bit_17);
812 else
813 __clear_bit(i, obj->bit_17);
814 i++;
818 void intel_ggtt_init_fences(struct i915_ggtt *ggtt)
820 struct drm_i915_private *i915 = ggtt->vm.i915;
821 struct intel_uncore *uncore = ggtt->vm.gt->uncore;
822 int num_fences;
823 int i;
825 INIT_LIST_HEAD(&ggtt->fence_list);
826 INIT_LIST_HEAD(&ggtt->userfault_list);
827 intel_wakeref_auto_init(&ggtt->userfault_wakeref, uncore->rpm);
829 detect_bit_6_swizzle(ggtt);
831 if (!i915_ggtt_has_aperture(ggtt))
832 num_fences = 0;
833 else if (INTEL_GEN(i915) >= 7 &&
834 !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915)))
835 num_fences = 32;
836 else if (INTEL_GEN(i915) >= 4 ||
837 IS_I945G(i915) || IS_I945GM(i915) ||
838 IS_G33(i915) || IS_PINEVIEW(i915))
839 num_fences = 16;
840 else
841 num_fences = 8;
843 if (intel_vgpu_active(i915))
844 num_fences = intel_uncore_read(uncore,
845 vgtif_reg(avail_rs.fence_num));
846 ggtt->fence_regs = kcalloc(num_fences,
847 sizeof(*ggtt->fence_regs),
848 GFP_KERNEL);
849 if (!ggtt->fence_regs)
850 num_fences = 0;
852 /* Initialize fence registers to zero */
853 for (i = 0; i < num_fences; i++) {
854 struct i915_fence_reg *fence = &ggtt->fence_regs[i];
856 i915_active_init(&fence->active, NULL, NULL);
857 fence->ggtt = ggtt;
858 fence->id = i;
859 list_add_tail(&fence->link, &ggtt->fence_list);
861 ggtt->num_fences = num_fences;
863 intel_ggtt_restore_fences(ggtt);
866 void intel_ggtt_fini_fences(struct i915_ggtt *ggtt)
868 int i;
870 for (i = 0; i < ggtt->num_fences; i++) {
871 struct i915_fence_reg *fence = &ggtt->fence_regs[i];
873 i915_active_fini(&fence->active);
876 kfree(ggtt->fence_regs);
879 void intel_gt_init_swizzling(struct intel_gt *gt)
881 struct drm_i915_private *i915 = gt->i915;
882 struct intel_uncore *uncore = gt->uncore;
884 if (INTEL_GEN(i915) < 5 ||
885 i915->ggtt.bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE)
886 return;
888 intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING);
890 if (IS_GEN(i915, 5))
891 return;
893 intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL);
895 if (IS_GEN(i915, 6))
896 intel_uncore_write(uncore,
897 ARB_MODE,
898 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB));
899 else if (IS_GEN(i915, 7))
900 intel_uncore_write(uncore,
901 ARB_MODE,
902 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB));
903 else if (IS_GEN(i915, 8))
904 intel_uncore_write(uncore,
905 GAMTARBMODE,
906 _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW));
907 else
908 MISSING_CASE(INTEL_GEN(i915));